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diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..d7b82bc --- /dev/null +++ b/.gitattributes @@ -0,0 +1,4 @@ +*.txt text eol=lf +*.htm text eol=lf +*.html text eol=lf +*.md text eol=lf diff --git a/LICENSE.txt b/LICENSE.txt new file mode 100644 index 0000000..6312041 --- /dev/null +++ b/LICENSE.txt @@ -0,0 +1,11 @@ +This eBook, including all associated images, markup, improvements, +metadata, and any other content or labor, has been confirmed to be +in the PUBLIC DOMAIN IN THE UNITED STATES. + +Procedures for determining public domain status are described in +the "Copyright How-To" at https://www.gutenberg.org. + +No investigation has been made concerning possible copyrights in +jurisdictions other than the United States. Anyone seeking to utilize +this eBook outside of the United States should confirm copyright +status under the laws that apply to them. diff --git a/README.md b/README.md new file mode 100644 index 0000000..b4d48b0 --- /dev/null +++ b/README.md @@ -0,0 +1,2 @@ +Project Gutenberg (https://www.gutenberg.org) public repository for +eBook #54590 (https://www.gutenberg.org/ebooks/54590) diff --git a/old/54590-0.txt b/old/54590-0.txt deleted file mode 100644 index 3840f8b..0000000 --- a/old/54590-0.txt +++ /dev/null @@ -1,1191 +0,0 @@ -The Project Gutenberg EBook of Talk of Uncle George to his Nephew about -Draw Poker, by Uncle George - -This eBook is for the use of anyone anywhere in the United States and most -other parts of the world at no cost and with almost no restrictions -whatsoever. You may copy it, give it away or re-use it under the terms of -the Project Gutenberg License included with this eBook or online at -www.gutenberg.org. If you are not located in the United States, you'll have -to check the laws of the country where you are located before using this ebook. - -Title: Talk of Uncle George to his Nephew about Draw Poker - -Author: Uncle George - -Release Date: April 23, 2017 [EBook #54590] - -Language: English - -Character set encoding: UTF-8 - -*** START OF THIS PROJECT GUTENBERG EBOOK TALK OF UNCLE GEORGE *** - - - - -Produced by deaurider, David Wilson and the Online -Distributed Proofreading Team at http://www.pgdp.net (This -file was produced from images generously made available -by The Internet Archive) - - - - - - - - - -Uncle George on Draw Poker - -[Illustration: Uncle George and his nephew at breakfast] - -NEW YORK: -Dick & Fitzgerald, Publishers. - - - - -[Illustration: Uncle George and his nephew at breakfast. -SEE PAGE 7.] - - - - - TALK - - OF - - UNCLE GEORGE TO HIS NEPHEW - - ABOUT - - DRAW POKER. - - CONTAINING - - VALUABLE SUGGESTIONS IN CONNECTION WITH THIS - - GREAT AMERICAN GAME. - - ALSO, - - INSTRUCTION AND DIRECTIONS TO CLUBS AND SOCIAL - CARD PARTIES, WHOSE MEMBERS PLAY ONLY FOR - RECREATION AND PASTIME, - - WITH - - TIMELY WARNINGS TO YOUNG PLAYERS. - - - _ILLUSTRATED._ - - - NEW YORK: - DICK & FITZGERALD, PUBLISHERS. - - - - - COPYRIGHT, 1883, BY - DICK & FITZGERALD. - - - - -PREFACE. - - -This pamphlet is issued for the purpose of inducing those who engage -in this Great American Game of “Draw Poker,” to play only for -amusement and pastime; and to expose those in our clubs and social -card parties who are tricky, or disposed to cheat. Also to show to the -American youth the dangers that beset their path when playing this -fascinating game. - -While we have treatises on this subject, by Blackbridge, “American -Hoyle,” “Schenck,” and others,--all of whom teach the game, _with the -rules and laws that govern it_,--it has been left for “Uncle George,” -in a familiar, conversational manner, to “lay open” and expose this -game _as it is_ too often played--with its “lights and shadows,” its -bright parts, and “ways that are dark.” - - - - -UNCLE GEORGE ON DRAW POKER. - - -“Rather late, my boy, when I heard your footsteps upon the stairs last -evening,” said Uncle George to his nephew, while sitting at the -breakfast-table on the morning of the 22d of February last. - -“Yes, dear uncle, I acknowledge the corn. ‘I can not tell a lie,’ you -know, on this the anniversary of the birth of our Great Uncle George, -the Father of his Country, and especially while his portrait on the -wall is now looking down upon me. The fact is, I accepted an -invitation to dine with a few friends at Delmonico’s last evening, and -after dinner a proposition was made to have ‘a little game of draw’ -for an hour or two; but the time passed so rapidly, that I confess it -was among the ‘wee sma’ hours’ when we broke up. It was much later -than I intended to have played, I assure you; but there seemed to be -no time when all were ready to quit.” - -“I know! I know! my boy. It’s the same ‘old story.’ Those who are -losers are playing for ‘hunk,’ as they call it, and those who are -winners are too gentlemanly to quit and break up the party. It was the -same with your Uncle George fifty years ago. I suppose you mean ‘Draw -Poker,’ my boy?” - -“Yes.” - -“Well, now; you know your Uncle George is an old man, and, as the -saying is, ‘has travelled’; and having been a man of the world, has -seen much of the world’s _unwritten doings_. Though you consider -yourself _smart_--and I admit you are fully up to the average of those -of your age,--yet you would be surprised at what I can tell you, of -what is going on all about you of which you know nothing. But as you -remind me that this is the 22d of February, and a holiday, and as you -have no business downtown this morning, if you are willing to listen -to your uncle, he will gladly spend an hour in talking to you about -this game of ‘Draw Poker,’ this ‘Great American Game,’ so called on -account of its origin and its devotees; for at the present time it is -indulged in by _all classes in our country_--old and young, male and -female, rich and poor, church-goers and professional gamblers; all -classes, with ‘_antes_’ varying from a penny to a hundred dollars or -more. Now, as a game for _recreation_ and _pastime_, I do not object -to it; it is said to possess qualities as an intellectual game, -superior even to whist. But when engaged in for the purpose of -gambling, I class it with other games in which professional gamblers -live and thrive, by cheating and robbing those with whom they play. It -has been said there is no such thing as a ‘_Square Gambler_’; and a -well-known Wall Street banker has said: ‘Whoever plays poker will -cheat.’ I can not agree with the latter, but, with my definition of a -gambler, I fully agree with the former. I define a gambler to be ‘one -who cheats in games of skill and hazard.’ I know this definition is -not in accordance with that given by our lexicographers, but I know it -will be accepted by all who play at games for amusement, and object to -being called gamblers. - -“In my talk with you this morning, I shall take it for granted that -you are acquainted with the manner of playing the game, as it is -played at the present time; for you must know, it’s not the game of -poker your Uncle George played, years ago, upon our Western waters. It -was then called ‘Bluff,’ and we knew nothing of ‘Straights,’ ‘Straight -Flushes,’ ‘Blazes,’ or ‘Jack Pots.’ The game was known simply as -‘Bluff’ or ‘Straight Poker.’ The value of the hands in order was ‘One -Pair,’ ‘Two Pair,’ ‘Triplets,’ ‘Flushes,’ ‘Fulls,’ and ‘Four of a -kind.’ Your hand was made on the first deal; no discarding and drawing -to fill afterwards. I suppose, my boy, you are familiar with the -present game, with all its innovations. All this you have learned from -your experience at the clubs and social card parties, and from works -of instruction. But what I desire to impress upon your mind this -morning is: - -“_First._--The fact that gamblers, according to your Uncle George’s -definition, are found in the clubs and private card parties, all over -our city and country; respected as gentlemen, with ‘Honorable’ and -high-sounding titles attached to their names. And yet these men are -cheating you every time you play with them. A case in point: I read in -the _Century_ a few days ago, where a game was being played between -Col. Randolph Snaughter and Major-General Brown, a brief extract of -which I will give you, in order to show you how even a Major-General -could stoop to employ the crookedest kind of aid to gain his ends. As -far as my memory serves me, it was in this wise: - - “‘The Major-General was a man of smooth and courtly phrase, - Who had most charming manners, and winning little ways. - The hands he held were wonderful,--beyond all sane belief,-- - As Colonel Randolph Snaughter found, to his exceeding grief: - For, though he play’d a dashing game, and did not want for pluck, - He stood no ‘kinder sorter’ chance against such awful luck. - He lost the money in his purse, he lost his watch and chain; - And then the cause of Brown’s good luck to Snaughter was made plain, - For while he held _three_ aces, the General he held _four_, - And could, had he deemed proper, have held as many more.’” - -[Illustration: Colonel Snaughter and Major-General Brown playing poker. -SEE PAGE 11.] - -“I want to impress strongly upon you _the fact_ also, that the game of -Draw Poker is an _expensive recreation_. It’s only a question of time, -and means at your command, as to the amount of money you will lose. -The longer you play, and the more means under your control, the -more you will be out of pocket in the end. Like the ‘Outside -Public,’ in Wall Street, it is only a question of time. At some other -time, my boy, I will talk to you about Wall Street, but not now. With -many, the loss of money at Draw Poker is the smallest item. There are -those who become _infatuated_, and the result is not only loss of -money, but loss of time, character, business, position in society, and -often ends in dissipation and crime. Let me warn you, therefore, my -boy, of the danger of becoming too much attached to this game. When -you find you have neglected to perform some duty, or to keep some -business engagement, in order to play; when you find yourself playing -into late hours, as you confess you did last night, or when you find -you are losing more than you can well afford, with your salary, quit -it!! quit it!!! I say, don’t wait for all three of these warnings, but -quit it on the first show of either; for you are then on dangerous -ground. The charm of the gaming snake is beginning to produce its -effect, and your only safety is in throwing off the influence of the -charmer. Any delay or procrastination _now is almost sure -destruction_. There is no game of chance or skill that brings out -one’s real nature, one’s ownself, as much as Draw Poker. Where players -all stand well in a community, the game is expected to be fair and -honorable; hence a good opportunity is offered for those who are -_disposed to cheat_, to do so. I would rather play a few games of -poker with one whose character and disposition I would like to learn, -than to receive a basketful of recommendations. I admit there are -games played in which all are gentlemen, and no one under any -circumstance could be induced to take any advantage of another. But, -my boy, such cases are rare. Want of opportunity, and fear of the eyes -of others, are what keep many players honest. Now, with these -introductory remarks, I will say, that it is to guard you against the -acts of such players that I shall talk to you for a short time, -feeling sure that, if you remember well what I say, it will be to -your eventual great gain. - -“I begin by repeating the advice of the father to his son. Said he, -‘My son, if you play cards for gain, you will surely lose in the end; -but if you will see that the _cards are cut_ immediately before -dealing every time, your money will last you longer.’ This was good -advice, and just as good now as when first given. There are card -players, or ‘card sharps,’ as they are called, who can shuffle cards -so adroitly as to ‘_put up a hand_’ right before your eyes, and you -not know it. Even a ‘bungler’ can shuffle so as to give himself a -‘pair,’ or at least to have knowledge of what cards are left on the -top or bottom of the pack, which knowledge he can make useful in many -ways. For instance, after the deal, he finds in looking at his hand -that he has a pair that match the card he knows is on the bottom of -the pack. In helping himself, he takes this bottom card; he ‘does his -work so fine’ you can not discover the cheat. And if he has a ‘four -straight,’ a ‘four flush’ or ‘two pairs,’ and the bottom card will -fill his hand, he takes it, as I have said, making his ‘straight,’ or -‘flush,’ or ‘full.’ Many other points under this head could be given -you, my boy, why the cards should be cut the last thing before being -dealt. Strictly, the _blank card_ of the pack should always be the -bottom card of the pack being dealt. - -“_Second._--Whenever the cards are cut, be sure and have the _two -separated parts of the pack put together_ before dealing. An old -gentleman once said to a young man, ironically, who was dealing from a -part of the pack, ‘Young man, you ought never to play cards until your -hands have grown sufficiently large to hold the whole pack at one and -the same time.’ The reason is this: The party shuffling has a chance -to know what cards are on the top of the pack, and by holding only the -cut portion in his hand while dealing, knows into whose hand these -cards fall, or if they should fall to himself, he would know how to -discard, so as to have his hand helped by drawing. You see this gives -the dealer an advantage over the other players. - -“_Third._--The pack, or any undealt portions of it, should at all -times remain in sight of the players, and _upon the table_, and held -by the dealer only _while actually engaged in dealing or in helping -hands_. This is to prevent the dealer from obtaining knowledge while -holding the cards on or below the surface of the table. - -“_Fourth._--In gathering up the discarded cards for the purpose of -shuffling, be sure that the faces of the cards are turned from the -shuffler; for otherwise the party shuffling gains an advantage, by -knowing the position of some of the higher cards, and besides, it -gives him an opportunity of ‘putting up the cards’ while shuffling. In -no instance, however, should the discarded cards be gathered up while -some are still engaged in playing their hands. - -“_Fifth._--In helping the players after discarding, always give the -number called for, _together_, as they come from the pack, and not -_singly_, one by one; for this reason: There are persons who can with -their finger-nails, or ring, or by a slight bend, so mark the cards, -as to know them whenever these marks are seen; and in dealing they can -only see the marks by dealing the cards off one at a time, and not -together. And besides, if the dealer deals them off _singly_, and -knows the bottom card, he can, as I have said, help himself to that -card, which he could not so well do by dealing them off together. -Again, some dealers are so expert, that they can deal continually the -_second card_ from the top of the pack; they can give you any number -called for, _one at a time_, without disturbing the top card, which -top card the dealer, of course, wants himself, to help his hand. This -could not be done, if the number called for were dealt off together, -and not one at a time. This is called, ‘_Dealing Seconds_.’ - -[Illustration: A broken man holds a gun to his temple. -SEE PAGE 15.] - -“_Sixth._--_Discarded cards should be left upon the table, and never -touched until all have been helped; they should be discarded to the -person whose duty is to gather them up for shuffling._ By observing -this direction, it will be found difficult for a player to discard a -different number from the number he draws, without detection. Any -dealer who is ‘_Playing in_’ with another, and helping his ‘Pard’ to -extra cards, and receiving the same number in discard, can avoid -detection by immediately gathering up the discarded ones, and putting -them on the bottom of the pack from which he is dealing. I repeat, -therefore, that _discarded cards should be left on the table, until -all are helped_. - -“_Seventh._--Always look with suspicion upon one who wears eye-glasses -while playing, and who wears them at no other time; or upon the player -who habitually calls for more light--who wants the gas turned on, or -the window-shades raised, when there is sufficient light already. Our -playing cards are large print. A man nearly blind can distinguish the -cards, and ordinary eyes can read them distinctly at twilight. In -such cases the probabilities are, that the one desiring more light is -dealing with _marked cards_; the marks are so fine that strong light -and magnifying-glasses are necessary to see the marks. I say, my boy, -you must keep a sharp look-out for all such players. - -“_Eighth._--Look out for that player who is continually fussing with -the pack. I think it is called ‘Monkeying with the cards.’ The -probabilities are that he is ‘putting them up.’ - -“_Ninth._--Look out for that player who invariably, when he picks up -the pack to deal, looks at the bottom card, or shows it to the player -at his left. Also for the one who is always precise in cutting the -cards at some particular place in the pack. These are all indications -of the party’s trying to take advantage, and must be looked upon with -suspicion. The last is called ‘_Cutting to a break_.’ - -“_Tenth._--Watch very closely an _uneasy_ player, one who is almost -constantly on the move; using the cuspidor often, though neither -chewing nor smoking; his hands and arms continually on the move, -while they ought to be quiet on, or above the table. The probabilities -are that such a player is taking cards from the pack, and secreting -them in some place on his person--inside of his neck collar, under his -handkerchief, in his lap, up his coat-sleeve, or holding them in the -bend of his knee, and using them whenever the hand dealt him can be -benefited thereby. At other times, two or three cards of like -denomination are held in the palm of the hand, to be used with the -next hand given, in helping to make a very large hand. This is done by -many so cleverly that it is impossible to see the cards so held. This -is called ‘_Holding out cards_.’ - -“_Eleventh._--You have undoubtedly noticed, my boy, hanging in the -saloons of our River and Sound steamers, a card on which is printed -these words: ‘Beware of well-dressed persons who invite you to play -euchre.’ Now these well-dressed persons are known as travelling ‘Card -Sharps.’ They are always well dressed when travelling, for their dress -is their card of introduction to their fellow-travellers. If you -should accept an invitation of one from these, and sit down with two -others to a game of ‘Euchre,’ or ‘All Fours,’ it will _always result_ -in the cards being ‘put up’ at some stage of the game, so as to have -you receive a very large _poker_ hand, and one of the others a -_larger_ one. Although professing to be entire strangers to each -other, the fact is, they belong to a gang, who travel for the purpose -of playing and robbing others, as a business. The whole plan now is to -induce you to bet on your hand as a ‘_poker_ hand,’ which, in your -verdancy, you would be tempted to do, _but surely to lose if you did_. -Parties have often been taken in, in this way, and been known to lose -all the money they had with them, together with their watches, and -other valuables about their persons. These fellows, and their game, -are becoming so well known that they find it difficult to pick up a -‘Greeny,’ or ‘Flat,’ or ‘Sucker,’ as they call their victims. Your -Uncle George was attacked by one of these gangs once, while on the -cars, coming from Albany to this city. Knowing their game, he allowed -them to go on, until he got the _large poker hand_, and their offering -to bet on theirs being a better one. Thinking it had gone far enough, -he looked at them all squarely for a moment, and then said: ‘You think -you have got the best _poker hand_, do you? Well, now; I give you just -one minute to “_git_,” all of you’; and they did ‘git,’ too. While -leaving, one grumbled out to another, in an angry tone, ‘You must be a -d----d fool to take that man for a “Flat.”’ They all left the train at -the next station. I would have informed the conductor, but it is said -that some conductors are afraid of these fellows, or, worse yet, are -‘in with them,’ so I said nothing.” - -“Well! well! uncle, I should think you _had_ travelled. And now, as I -have been a good deal puzzled over an incident that occurred only -last week, the thought strikes me that you can explain it; so, if you -will allow me, I will relate it. - -“A friend of mine said to me one day: ‘Charlie, I have an intimate -acquaintance in Pine Street, who has a small back office, and does a -commission business on foreign account. Though his commissions are -heavy, yet he has much spare time, and is very fond of playing poker, -although he knows nothing of the game.’ Said he, ‘This person thinks -no more of losing a thousand dollars than a dollar; and I have a plan -by which I know we can beat him sure, without taking any risk.’ I’ll -give you his plan, uncle, in his own words. Said he to me, ‘I will -stand _behind_, and so as to see my friend’s hand, and will telegraph -you with my fingers, whether he has one or two pair, triplets or -better; and with this knowledge of course you can beat him, _sure_.’ -His proposition and plan seemed somewhat mixed to me, and besides, I -didn’t like it; so I excused myself, saying I had but little time for -playing the game, and when I did play it was only for recreation, -with a made-up party of friends, or at the club. But I have thought of -the proposition of my friend many times since, and have wondered what -it meant.” - -[Illustration: Man shuffling cards. -SEE PAGE 19.] - -“Well! my boy, I am delighted to know that you had moral courage -enough to refuse. It was a gilt-edged temptation, and the thousands -who have taken in the bait will die with the secret of their losses, -and the way it was done, remaining in their own breasts untold. A -friend, was he? May God deliver you, my boy, from all such friends! -This is an old trick. This friend is your worst enemy. He is ‘in with’ -this ‘Pine Street commission merchant,’ as he calls him, and the plan -is to _rob you_. This is the way they do it. Back of where you sit at -the table, and so as to enable a confederate to look through from an -adjoining room and see your hand of cards, is a small aperture in the -wall or ceiling, and by this means your hand is seen and telegraphed, -under the table, to your opponent, _so perfectly_, that this ‘merchant -on foreign account’ knows the exact value of your hand, from one -pair, up, and _down_, to any _card high_. - -“Now, this advantage will invariably beat you; for your friend, as you -call him, telegraphs you as to _one_, or _two pair_, _triplets_, etc., -held by your adversary; while his confederate in the adjoining room -telegraphs him the exact _size_ of your hand; even, as I have said, to -the highest card, when you held no pair. This robbery is carried on -quite largely in this and other cities; and large amounts lost, -without the fact ever being told of; for the reason that the one who -has been taken in, and lost, must, if he attempts to expose, -acknowledge that he himself yielded to the temptation to do wrong. -Your friend’s friendship is like that of the spider to the fly. The -Pine Street office is the parlor, and your money is the fly, which -walks in, but goes out as yours, no more. I am very glad you have -mentioned this incident, and I know you will not forget my explanation -of it. - -“_Twelfth._--I will now speak of the ‘Jack Pot.’ This is an -innovation of a late date, and is very much against the interests of a -poor player, or one who, for the time being, is in bad luck; for it -compels all alike to put into the pot the amount of the ‘_ante_.’ Yet -in a square game it has its advantages; for if your bad luck should -turn to good, two or three hands would bring back all of your losing, -and make you ‘hunk.’ While playing ‘Jack Pots,’ you must watch: -_First_, those who are behind-time, and have to be reminded that they -have not ‘_put up_’; and, _Second_, those who throw their chips into -the pot _indiscriminately_, or who occasionally make the wrong change, -or who are habitually changing the chips in the pot with their -own--large ones for smaller, or _vice versa_--or who are accustomed to -say: ‘Well, I am in. I owe so much to the pot.’ These are all wrong, -and done in many cases,--not in all, I am glad to say,--for the -purpose of _saving or making wrongfully_, and deserve to be called -‘petty thefts.’ The only right way, my boy, is for all who have an -interest in the pot, to promptly ‘put up’ the full amount required in -the centre of the table, in front of themselves, and separate from the -pot; and under no circumstances allow the chips in the pot to be -handled. The dealer should never commence to deal the cards until the -bets made are all in for the _full amount_ and _no more_,--having -nothing due _from_, or _to_, the pot. This regularity will save -misunderstandings, disputes, and oftentimes animosities between the -players. - -“A quarter of a century or more ago, your Uncle George cut a slip from -_The Spirit of the Times_, headed ‘Hints to Poker Players,’ an extract -from which I will read, as it bears so strongly upon what I have said -to you: - -“‘... Never “pip” up in the pool when you can avoid it--it is a -useless drain upon one’s money, and can always be avoided, thus: When -all are in but yourself, place your fore-finger firmly upon a chip of -the pool and exclaim, “Somebody ain’t up!” “Pip up!” etc. This will -of course compel any one who may be undecided whether he “pipped up” -to do so again; in case he swears to it, or has proof, that he has put -up, then give in like a “lamb,” and put up a chip--like a martyr. - -“‘If you can manage to conceal four aces of another pack in one of -your boots or about your person, and dexterously draw your hands -thence of course, do it; if caught, make it appear a joke. - -“‘If you have a bad hand quickly mingle it with the pack, swear you -had six cards and draw your “ante,” or rather some one’s else, as you -did not put up. In this way you win one. - -“‘If you have a good hand get mad, slam down your cards, swear luck is -against you, but you’ll “go in a V, if you lose it,” just by way of a -“flyer.” Your opponent takes the bait, and, thinking you are bluffing, -goes a V better. Now you’ve _got_ him, go the V and an X better; if he -has a tolerable good hand he’ll see you and “call.” Say at first, “a -small pair.” If they are good take the pool without discovering what -else you may have; but if he has more than you first, show your -triplets or two pair, as the case may be, and let all see it, that -they may know that you did not cheat them, at least. - -“‘If you “go in one” and are called, say in a very desponding tone -while shuffling your cards, with the pack, “Only a pair of aces,” as -if you had not the remotest idea of their being good,--but it’s a -pretty safe hand, and if your opponent says they are good, take the -pool; if not, then examine his hand to see if he outholds you. - -“‘Having had a pretty good run of luck and finding it changing, draw -your watch, swear that you have an engagement at such a time, which of -course is now past; you are sorry, but will have revenge another time, -change in your “chips,” pocket the “ready money,” and go on a -“bender.”’ - -“This bit of sarcasm well delineates the methods of some players at -this day. - -[Illustration: Four men playing poker. -SEE PAGE 33.] - -“_Thirteenth._--Whenever you find yourself between two parties who -‘raise’ each other while you ‘_call along_,’ until this ‘see-sawing’ -process finally drives you out, and the other two come to ‘a call,’ be -sure and have the _defeated hand exhibited on the table_. The -probabilities are they are ‘playing in together,’ and that there is -but one _good_ hand, if even that. - -“_Fourteenth._--A good poker player never indulges in strong drink, -and especially to excess; neither does he talk much, or pay attention -to the conversation of others while playing. A deaf player has the -advantage of others, for he watches and sees all that is going on, and -is not distracted by talkative players, or those who talk _for a -purpose_, which many sharp players do. Your Uncle George decides that -too much loquacity is indicative of ignorance of the game, inebriety, -or sharpness. - -“Let me here speak of what I would call _petty wrongs_ that annoy good -players. Such as habitually discarding to the wrong place, throwing up -hands out of time, looking over a neighbor’s hand, or asking such -questions as: Well, what’s the ante? Who’s in? Any one straddled? What -does it take now? How many cards did you draw? etc., etc., etc. - -“These are annoyances that no gentleman should inflict upon his -friends. - -“_Fifteenth._--Whenever a new pack of cards is introduced for use, and -the first deal shows an unusual number of good hands, or even at any -time during the game, whenever an _unusual number_ of good hands are -out at the same time, or _two unusually large hands_ are out against -each other, it is well not to bet all one has on his hand, though he -holds four aces; for the cards may have been ‘put up,’ and he to his -sorrow, but too late, might find a straight flush against him. This is -called ‘_Ringing in a Cold Deck_.’ - -“I have in my pocket a slip taken from one of our daily papers giving -a description of a game where a ‘cold deck’ was ‘rung in’ for the -purpose of robbing one of the party; but, as it resulted, without -success, for the gentleman upon whom the attempt was made evidently -was an experienced player. I’ll read it to you: - -“‘Mr. Guggenheimer, Mr. Rosenbaum, Mr. Levi, Mr. Cohen, and -Mr. Einstein were engaged in a little after-dinner game of “draw,” at -the residence of the former gentleman. The host had occasion to leave -the room for a short time, and when he returned the cards had been -dealt for a new hand, and he was included, his approaching footsteps -being heard. Mr. Guggenheimer raised the five cards allotted to him, -and could scarcely believe his eyes when four kings were revealed. He -inspected them carefully, but the entire quartette of monarchs were -there. - -“‘“Who doled these cards?” inquired Mr. Guggenheimer. “Jakey -Einstein,” replied Mr. Rosenbaum. - -“‘Once more Mr. Guggenheimer gazed at the tempting array, and not one -of the kings had got away. It was his turn to bet; he took a last, -long, lingering look--heaved a deep sigh, and gently murmured, “I -pass.”’ - -“_Sixteenth._--Finally, my boy, your Uncle George must say that you -stand a very poor chance of holding your own, and no chance of -winning, if, in your party, there should be two or three playing, who -are ‘in together’; for you play one hand against the best one of two -or three others, as the case may be. There are many and ingenious ways -in such cases of giving each other information as to the value of each -other’s hands. From toe and knee knocking, position of the fingers in -holding the cards, position of the cards when laid upon the table, the -use of a letter, syllable, word, or sentence; the question you ask, -and manner of asking; the position of your segar or toothpick in -your mouth, etc., etc., etc. These parties have a sort of a -_telephono-graphosto_ kind of information, which, many times, it is -impossible to detect. - -“I will now try to picture to you a successful, and yet _strictly -honest, and liberal poker player_; one with whom many would rather -play and _lose_, than to play with others and _win_. You have -undoubtedly often heard this remark in your club: ‘Well, there is no -use in playing with “Smithy,” for he always wins. I know he is a -square, nice man, a liberal player, and one of the best fellows, -socially, in the club; but we can’t beat him, and yet we have to play -with him.’ Now, my boy; I will explain why this is so; and I may say, -the language of the Old Roman will apply here very well: - - “The fault, dear Brutus, is not in our stars, - But in ourselves, that we are underlings.’ - -“The fault is not in ‘Smithy,’ as you call him, but in you yourselves, -in not giving that attention to the game that your friend ‘Smithy’ -does. A good, honest, and successful poker player is one who not only -follows the rules of the game--with such variation as circumstances -seem to require--but always has his eyes open, his head clear, and -knows all that is going on in the party with whom he is playing. He -sees and _remembers_ their bets before they discard; he never forgets -the number of cards discarded, and he soon learns their general style -of playing; the probabilities of their bluffing, etc., etc. This gives -him an advantage over all others who are not so observing, and causes -him many times to ‘throw up’ a _very large hand_, instead of -‘calling.’ He who says, ‘I know I am beaten, but I will call on -principle,’ as a rule will be the loser. Therefore, by closely -watching the game, and remembering what takes place, you will acquire -that knowledge necessary for success. Remember, my boy, in giving this -picture of a good poker player, your uncle does not advise you to -continue to play the game. He only wishes to give you such -instruction, should you play, as will enable you not only to protect -yourself, but make you a stronger player--remembering the old adage, -that ‘Whatever is worth doing at all, is worth doing well.’ - -[Illustration: One player cheating by concealing extra cards. -SEE PAGE 35.] - -“A very common error of an inexperienced player, is to ‘start off’ in -the game very rashly, ‘going in’ on ‘ace high,’ or even drawing -five cards; and also of _crowding his bad luck_ during the game, and -especially just before the time for closing, in trying to ‘get hunk.’ -This is all wrong, and will surely bring losses and defeat. Play every -hand, whether first or last, as though it was your only hand, and with -all the care and coolness that I have mentioned of a good player--or -of your friend Smithy.” - -“Thanks, dear uncle! I have been delighted while listening to you. Of -course I was aware of some of the points you have given me; still, the -most are entirely new, instructive, and amusing, and explain many -things that until now have been dark to me. They also prove to me that -there has been cheating in games in which I have played, and explain -how some wonderfully large hands have been made--some of which I did -not feel satisfied with at the time. Now, while your conversation is -fresh in my mind, if you will excuse me I will go to my room and write -out a set of rules for directing and governing the playing in our -club, which I know all the members will be pleased with.” - -“Well, I think no objection will be raised, unless by those of the -class I have named; who, as I have said, are found in nearly every -club. - -“Now having given you so much advice about looking out for the wrongs -and irregularities of other players, I can not have you leave without -impressing something very important upon your mind, namely: ‘_Above -all, watch yourself_.’ It is an old saying that ‘one’s greatest enemy -is one’s own self.’ Under no circumstances, therefore, remain in the -game after midnight. All players have a right, in accordance with the -rules of gaming, to leave off playing at midnight; and no gentleman -can object to it. Whether you are ahead, therefore, or behind, QUIT -WHEN THE CLOCK STRIKES TWELVE. By so doing, your head will be clear -and all right for business on the morrow--remembering that there is -another evening coming, for its share of recreation and rational -amusement. - -“_Finally._--I would advise you to quit the game entirely. From what I -have said, you must see clearly that it has a great many more -drawbacks than advantages. It has cost your Uncle George much money -and time,--more than he ought to have given it,--especially during his -younger years in the West and South. Nearly every day’s paper has -reports of ruined characters, caused by enjoying ‘a little quiet -game,’ or ‘a little game of draw.’ It is impossible to keep those who -have a _predisposition to cheat_ out of the games, even of the most -fashionable and respectable class of players. Therefore, I say, it -would be better for you to quit it entirely. - -“As I began by saying you must be sure and _have the cards cut before -the deal_, so I close by saying you must be sure and see that _the -dealer gives no one more than his complement of cards_. Some dealers -are too much in the habit of giving themselves six or more cards; this -alone, where all else is square, is a big per cent. ‘in favor of the -dealer.’ - -“If what your Uncle George has said to you will be the means of saving -you from becoming the victim of those who ‘cheat at cards,’ or save -you from the sufferings and torments of those others I have mentioned, -growing out of an undue attachment to the game of ‘Draw Poker,’ or -induce you to give it up entirely, he will feel satisfied and happy.” - -[Decoration: ten, jack, queen, king and ace of spades] - - - - -Popular Books sent Free of Postage at the Prices annexed. - - -=Talk of Uncle George to his Nephew About Draw Poker.= Containing - valuable suggestions in connection with this Great American Game; - also instructions and directions to Clubs and Social Card Parties, - whose members play only for recreation and pastime, with timely - warnings to young players. Illustrated. In which Uncle George - narrates to his nephew the experience he has gathered in the course - of his travels West and East; showing him, in a chatty and familiar - style, the devices, tricks, appliances, and advantages by which - gentlemanly gamblers fleece the unsophisticated and unwary in the - popular game of Draw Poker, and offering him plain and fatherly - advice as to the best means for frustrating their efforts and - avoiding their traps. Every one who takes a hand at “Draw” will be - a gainer by perusing what Uncle George says about it, and become a - wiser as well as a richer man. - Small quarto. Paper. Price 25 cts. - - -=Dick’s Games of Patience;= _or, Solitaire with Cards_. Containing - Forty-three Games. Illustrated with Thirty-three explanatory - full-page Tableaux. 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Price 25 cts. - - -☞Any of the above books mailed, post-paid, on receipt of price. - - _Send cash orders to_ =DICK & FITZGERALD, Publishers,= - No. 18 Ann Street, New York. - - -=The American Hoyle; or, Gentleman’s= Hand-Book of Games. - Containing all the Games played in the United States, with Rules, - Descriptions and Technicalities. Adapted to the American Methods of - Playing. By TRUMPS. Thirteenth Edition: Illustrated with Numerous - Diagrams and Engravings. This work is designed and acknowledged as - an _Authority on all Games as played in America_; being a guide to - the correct methods of playing, and an arbiter on _all disputed - points_. In each of the previous editions the work was subjected to - careful revision and correction; but this, the Thirteenth Edition, - is entirely new, and rewritten from the latest reliable sources. It - includes an Exhaustive Treatise on Whist, with all the latest essays - on the Modern Game, by CLAY, POLE, DRAYSON, &c., &c. 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} - -/* drop caps */ -div.chap p.drop-cap { - text-indent: -0.25em; -} -p.drop-cap:first-letter { - margin: 0.1em 0.1em 0 0; - font-size: 275%; - text-indent: 0; - line-height: 0.9em; - float: left; -} - -/* page numbers */ -span.pagenum { - font-size: x-small; - font-family: serif; - font-variant: normal; - font-style: normal; - font-weight: normal; - line-height: 1.2; - letter-spacing: 0; - text-indent: 0; - text-align: left; - margin: 0; - padding: .05em 0.5em; -} - -.ns {display: none; visibility: hidden; } -.nw {white-space: nowrap; } -em, cite {font-style: italic; } -.smc {font-variant: small-caps; } -.uc {text-transform: uppercase; } -.allsc { - font-variant: small-caps; - text-transform: lowercase; -} -.gesperrt {letter-spacing: 0.15em; } -.squish {letter-spacing: -0.2em; - font-size: 50%; } -.ctr {text-align: center; - text-indent: 0; -} -.addr { - font-variant: small-caps; - float: right; - padding-right: 2em; -} -.pobox { - font-variant: small-caps; - text-transform: lowercase; 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You may copy it, give it away or re-use it under the terms of -the Project Gutenberg License included with this eBook or online at -www.gutenberg.org. If you are not located in the United States, you'll have -to check the laws of the country where you are located before using this ebook. - -Title: Talk of Uncle George to his Nephew about Draw Poker - -Author: Uncle George - -Release Date: April 23, 2017 [EBook #54590] - -Language: English - -Character set encoding: UTF-8 - -*** START OF THIS PROJECT GUTENBERG EBOOK TALK OF UNCLE GEORGE *** - - - - -Produced by deaurider, David Wilson and the Online -Distributed Proofreading Team at http://www.pgdp.net (This -file was produced from images generously made available -by The Internet Archive) - - - - - - -</pre> - - - - - - -<hr class="ww" /> - - - -<div class="frontcover"> -<a name="png.01" id="png.01" href="#png.01"><span class="pagenum"><span - class="ns">[</span>1<span class="ns">]<br - /></span></span></a><img src="images/cover.jpg" id="i_a01" - alt="Uncle George on Draw Poker -NEW YORK: Dick & Fitzgerald, Publishers." title="Front cover" /> -</div> - - -<div class="plate"> -<a name="png.02" id="png.02" href="#png.02"><span class="pagenum"><span - class="ns">[</span>2<span class="ns">]<br - /></span></span></a><img src="images/i_b02-500.jpg" id="i_b02" - alt="Uncle George and his nephew at breakfast" title="Frontispiece" /><br - />SEE <a href="#png.07">PAGE 7</a>. -</div> - - -<div class="titlepage"> -<h1 title="Talk of Uncle George to his nephew about Draw Poker"><a name="png.03" id="png.03" href="#png.03"><span class="pagenum"><span - class="ns">[</span>3<span class="ns">]<br - /></span></span></a>TALK<br - /><small class="tiny">OF</small><br - /><small>UNCLE GEORGE TO HIS NEPHEW</small><br - /><small class="tiny">ABOUT</small><br - /><big class="gesperrt">DRAW POKER</big>.</h1> - -<p class="subtitle"><small>CONTAINING</small><br - />VALUABLE SUGGESTIONS IN CONNECTION WITH THIS<br - /><big>GREAT AMERICAN GAME</big>.<br - /><small>ALSO,</small><br - /><span class="nospread">INSTRUCTION AND DIRECTIONS TO CLUBS AND SOCIAL<br - />CARD PARTIES, WHOSE MEMBERS PLAY ONLY FOR<br - />RECREATION AND PASTIME,</span><br class="ns" - /><small>WITH</small><br - />TIMELY WARNINGS TO YOUNG PLAYERS.</p> - -<p class="subtitle"><i>ILLUSTRATED.</i></p> - - -<p class="publisher"><small>NEW YORK:</small><br - />DICK & FITZGERALD, PUBLISHERS.</p> -</div> - -<div class="copyrightpage"> -<p><a name="png.04" id="png.04" href="#png.04"><span class="pagenum"><span - class="ns">[</span>4<span class="ns">]<br - /></span></span></a><small class="allsc">COPYRIGHT, 1883, BY</small><br - />DICK & FITZGERALD.</p> -</div> - -<div class="chap"> -<h2 title="Preface" class="preface"><a name="png.05" id="png.05" href="#png.05"><span class="pagenum"><span - class="ns">[</span>5<span class="ns">]<br - /></span></span></a><span class="gesperrt">PREFACE</span>.</h2> -<hr class="h2" /> - -<p><span class="smc">This</span> pamphlet is issued for the purpose of inducing -those who engage in this Great American Game -of “Draw Poker,” to play only for amusement and -pastime; and to expose those in our clubs and social -card parties who are tricky, or disposed to cheat. -Also to show to the American youth the dangers -that beset their path when playing this fascinating -game.</p> - -<p>While we have treatises on this subject, by Blackbridge, -“American Hoyle,” “Schenck,” and others,—all -of whom teach the game, <em>with the rules and laws -that govern it</em>,—it has been left for “Uncle George,” -in a familiar, conversational manner, to “lay open” -and expose this game <em>as it is</em> too often played—with -its “lights and shadows,” its bright parts, and “ways -that are dark.”</p> - -</div> - - -<div class="chap"> -<h2 title="Uncle George on Draw Poker"><a name="png.07" id="png.07" href="#png.07"><span class="pagenum"><span - class="ns">[</span>7<span class="ns">]<br - /></span></span></a>UNCLE GEORGE<br - /><small>ON</small><br - /><big class="gesperrt">DRAW POKER</big>.</h2> -<hr class="h2" /> - -<p class="drop-cap"><span class="ns">“</span><!-- no opening quote in original due to drop cap --><span class="uc">Rather</span> late, my boy, when I heard your -footsteps upon the stairs last evening,” -said Uncle George to his nephew, while sitting -at the breakfast-table on the morning of the -22d of February last.</p> - -<p>“Yes, dear uncle, I acknowledge the corn. -‘I can not tell a lie,’ you know, on this the anniversary -of the birth of our Great Uncle -George, the Father of his Country, and especially -while his portrait on the wall is now -looking down upon me. The fact is, I accepted -an invitation to dine with a few friends at Delmonico’s -last evening, and after dinner a -<a name="png.08" id="png.08" href="#png.08"><span class="pagenum"><span - class="ns">[</span>8<span class="ns">] - </span></span></a>proposition was made to have ‘a little game of -draw’ for an hour or two; but the time passed -so rapidly, that I confess it was among the ‘wee -sma’ hours’ when we broke up. It was much -later than I intended to have played, I assure -you; but there seemed to be no time when all -were ready to quit.”</p> - -<p>“I know! I know! my boy. It’s the same -‘old story.’ Those who are losers are playing -for ‘hunk,’ as they call it, and those who are -winners are too gentlemanly to quit and break -up the party. It was the same with your Uncle -George fifty years ago. I suppose you mean -‘Draw Poker,’ my boy?”</p> - -<p>“Yes.”</p> - -<p>“Well, now; you know your Uncle George -is an old man, and, as the saying is, ‘has travelled’; -and having been a man of the world, has -seen much of the world’s <em>unwritten doings</em>. -Though you consider yourself <em>smart</em>—and I admit -you are fully up to the average of those of -your age,—yet you would be surprised at what -<a name="png.09" id="png.09" href="#png.09"><span class="pagenum"><span - class="ns">[</span>9<span class="ns">] - </span></span></a>I can tell you, of what is going on all about -you of which you know nothing. But as you -remind me that this is the 22d of February, and -a holiday, and as you have no business downtown -this morning, if you are willing to listen -to your uncle, he will gladly spend an hour in -talking to you about this game of ‘Draw -Poker,’ this ‘Great American Game,’ so called -on account of its origin and its devotees; for at -the present time it is indulged in by <em>all classes -in our country</em>—old and young, male and female, -rich and poor, church-goers and professional -gamblers; all classes, with ‘<i>antes</i>’ varying -from a penny to a hundred dollars or more. -Now, as a game for <em>recreation</em> and <em>pastime</em>, I do -not object to it; it is said to possess qualities -as an intellectual game, superior even to whist. -But when engaged in for the purpose of gambling, -I class it with other games in which professional -gamblers live and thrive, by cheating -and robbing those with whom they play. It -has been said there is no such thing as a -<a name="png.10" id="png.10" href="#png.10"><span class="pagenum"><span - class="ns">[</span>10<span class="ns">] - </span></span></a>‘<i>Square Gambler</i>’; and a well-known Wall -Street banker has said: ‘Whoever plays poker -will cheat.’ I can not agree with the latter, but, -with my definition of a gambler, I fully agree -with the former. I define a gambler to be ‘one -who cheats in games of skill and hazard.’ I -know this definition is not in accordance with -that given by our lexicographers, but I know it -will be accepted by all who play at games for -amusement, and object to being called gamblers.</p> - -<p>“In my talk with you this morning, I shall -take it for granted that you are acquainted with -the manner of playing the game, as it is played -at the present time; for you must know, it’s -not the game of poker your Uncle George -played, years ago, upon our Western waters. It -was then called ‘Bluff,’ and we knew nothing -of ‘Straights,’ ‘Straight Flushes,’ ‘Blazes,’ -or ‘Jack Pots.’ The game was known simply -as ‘Bluff’ or ‘Straight Poker.’ The value of -the hands in order was ‘One Pair,’ ‘Two -Pair,’ ‘Triplets,’ ‘Flushes,’ ‘Fulls,’ and -<a name="png.11" id="png.11" href="#png.11"><span class="pagenum"><span - class="ns">[</span>11<span class="ns">] - </span></span></a>‘Four of a kind.’ Your hand was made on -the first deal; no discarding and drawing to fill -afterwards. I suppose, my boy, you are familiar -with the present game, with all its innovations. -All this you have learned from your -experience at the clubs and social card parties, -and from works of instruction. But what I -desire to impress upon your mind this morning -is:</p> - -<div class="runin"> -<h3 title="First">“<i>First.</i>—</h3 -><p>The fact that gamblers, according to -your Uncle George’s definition, are found in the -clubs and private card parties, all over our city -and country; respected as gentlemen, with -‘Honorable’ and high-sounding titles attached -to their names. And yet these men are cheating -you every time you play with them. A case -in point: I read in the <cite>Century</cite> a few days -ago, where a game was being played between -Col. Randolph Snaughter and Major-General -Brown, a brief extract of which I will give -you, in order to show you how even a Major-General -could stoop to employ the crookedest -<a name="png.12" id="png.12" href="#png.12"><span class="pagenum"><span - class="ns">[</span>12<span class="ns">] - </span></span></a>kind of aid to gain his ends. As far as my -memory serves me, it was in this wise:</p> -</div> - -<div class="poetry-container"> -<div class="poetry"> -<div class="hangdbl">“‘The Major-General was a man of smooth and courtly phrase,</div> -<div>Who had most charming manners, and winning little ways.</div> -<div>The hands he held were wonderful,—beyond all sane <span class="nw">belief,—</span></div> -<div>As Colonel Randolph Snaughter found, to his exceeding grief:</div> -<div>For, though he play’d a dashing game, and did not want for pluck,</div> -<div>He stood no ‘kinder sorter’ chance against such awful luck.</div> -<div>He lost the money in his purse, he lost his watch and chain;</div> -<div>And then the cause of Brown’s good luck to Snaughter was made plain,</div> -<div>For while he held <em>three</em> aces, the General he held <em>four</em>,</div> -<div>And could, had he deemed proper, have held as many more.’”</div> -</div> -</div> - -<div class="plate"> -<a name="png.13" id="png.13" href="#png.13"><span class="pagenum"><span - class="ns">[</span>13<span class="ns">]<br - /></span></span></a><img src="images/i_b13-700.jpg" id="i_b13" - alt="Colonel Snaughter and Major-General Brown playing poker" /><br - />SEE <a href="#png.11">PAGE 11</a>. -</div> - -<p>“I want to impress strongly upon you <em>the -fact</em> also, that the game of Draw Poker is an <em>expensive -recreation</em>. It’s only a question of time, -and means at your command, as to the amount -of money you will lose. The longer you play, -and the more means under your control, the -<a name="png.15" id="png.15" href="#png.15"><span class="pagenum"><span - class="ns">[</span>15<span class="ns">] - </span></span></a>more you will be out of pocket in the end. -Like the ‘Outside Public,’ in Wall Street, it is -only a question of time. At some other time, -my boy, I will talk to you about Wall Street, -but not now. With many, the loss of money -at Draw Poker is the smallest item. There are -those who become <em>infatuated</em>, and the result is -not only loss of money, but loss of time, character, -business, position in society, and often -ends in dissipation and crime. Let me warn -you, therefore, my boy, of the danger of becoming -too much attached to this game. When -you find you have neglected to perform some -duty, or to keep some business engagement, in -order to play; when you find yourself playing -into late hours, as you confess you did last night, -or when you find you are losing more than you -can well afford, with your salary, quit it!! quit -it!!! I say, don’t wait for all three of these -warnings, but quit it on the first show of either; -for you are then on dangerous ground. The -charm of the gaming snake is beginning to -<a name="png.16" id="png.16" href="#png.16"><span class="pagenum"><span - class="ns">[</span>16<span class="ns">] - </span></span></a>produce its effect, and your only safety is in throwing -off the influence of the charmer. Any -delay or procrastination <em>now is almost sure destruction</em>. -There is no game of chance or skill -that brings out one’s real nature, one’s ownself, -as much as Draw Poker. Where players all -stand well in a community, the game is expected -to be fair and honorable; hence a good opportunity -is offered for those who are <em>disposed to -cheat</em>, to do so. I would rather play a few -games of poker with one whose character and -disposition I would like to learn, than to receive -a basketful of recommendations. I admit there -are games played in which all are gentlemen, -and no one under any circumstance could be -induced to take any advantage of another. But, -my boy, such cases are rare. Want of opportunity, -and fear of the eyes of others, are what -keep many players honest. Now, with these -introductory remarks, I will say, that it is to -guard you against the acts of such players that -I shall talk to you for a short time, feeling sure -<a name="png.17" id="png.17" href="#png.17"><span class="pagenum"><span - class="ns">[</span>17<span class="ns">] - </span></span></a>that, if you remember well what I say, it will -be to your eventual great gain.</p> - -<p>“I begin by repeating the advice of the father -to his son. Said he, ‘My son, if you play cards -for gain, you will surely lose in the end; but if -you will see that the <em>cards are cut</em> immediately -before dealing every time, your money will last -you longer.’ This was good advice, and just as -good now as when first given. There are card -players, or ‘card sharps,’ as they are called, -who can shuffle cards so adroitly as to ‘<i>put up -a hand</i>’ right before your eyes, and you not -know it. Even a ‘bungler’ can shuffle so as -to give himself a ‘pair,’ or at least to have -knowledge of what cards are left on the top or -bottom of the pack, which knowledge he can -make useful in many ways. For instance, after -the deal, he finds in looking at his hand that he -has a pair that match the card he knows is on -the bottom of the pack. In helping himself, -he takes this bottom card; he ‘does his work -so fine’ you can not discover the cheat. And -<a name="png.18" id="png.18" href="#png.18"><span class="pagenum"><span - class="ns">[</span>18<span class="ns">] - </span></span></a>if he has a ‘four straight,’ a ‘four flush’ or -‘two pairs,’ and the bottom card will fill his -hand, he takes it, as I have said, making his -‘straight,’ or ‘flush,’ or ‘full.’ Many other -points under this head could be given you, my -boy, why the cards should be cut the last thing -before being dealt. Strictly, the <em>blank card</em> of -the pack should always be the bottom card of -the pack being dealt.</p> - -<div class="runin"> -<h3 title="Second">“<i>Second.</i>—</h3 -><p>Whenever the cards are cut, be sure -and have the <em>two separated parts of the pack put -together</em> before dealing. An old gentleman -once said to a young man, ironically, who was -dealing from a part of the pack, ‘Young man, -you ought never to play cards until your hands -have grown sufficiently large to hold the whole -pack at one and the same time.’ The reason is -this: The party shuffling has a chance to know -what cards are on the top of the pack, and by -holding only the cut portion in his hand while -dealing, knows into whose hand these cards fall, -or if they should fall to himself, he would know -<a name="png.19" id="png.19" href="#png.19"><span class="pagenum"><span - class="ns">[</span>19<span class="ns">] - </span></span></a>how to discard, so as to have his hand helped -by drawing. You see this gives the dealer an -advantage over the other players.</p> -</div> - -<div class="runin"> -<h3 title="Third">“<i>Third.</i>—</h3 -><p>The pack, or any undealt portions -of it, should at all times remain in sight of the -players, and <em>upon the table</em>, and held by the -dealer only <em>while actually engaged in dealing or -in helping hands</em>. This is to prevent the dealer -from obtaining knowledge while holding the -cards on or below the surface of the table.</p> -</div> - -<div class="runin"> -<h3 title="Fourth">“<i>Fourth.</i>—</h3 -><p>In gathering up the discarded -cards for the purpose of shuffling, be sure that the -faces of the cards are turned from the shuffler; -for otherwise the party shuffling gains an advantage, -by knowing the position of some of the -higher cards, and besides, it gives him an opportunity -of ‘putting up the cards’ while shuffling. -In no instance, however, should the discarded -cards be gathered up while some are still engaged -in playing their hands.</p> -</div> - -<div class="runin"> -<h3 title="Fifth">“<i>Fifth.</i>—</h3 -><p>In helping the players after discarding, -always give the number called for, <em>together</em>, -<a name="png.20" id="png.20" href="#png.20"><span class="pagenum"><span - class="ns">[</span>20<span class="ns">] - </span></span></a>as they come from the pack, and not <em>singly</em>, one -by one; for this reason: There are persons who -can with their finger-nails, or ring, or by a slight -bend, so mark the cards, as to know them whenever -these marks are seen; and in dealing they -can only see the marks by dealing the cards off -one at a time, and not together. And besides, -if the dealer deals them off <em>singly</em>, and knows -the bottom card, he can, as I have said, help -himself to that card, which he could not so well -do by dealing them off together. Again, some -dealers are so expert, that they can deal continually -the <em>second card</em> from the top of the -pack; they can give you any number called for, -<em>one at a time</em>, without disturbing the top card, -which top card the dealer, of course, wants himself, -to help his hand. This could not be done, -if the number called for were dealt off together, -and not one at a time. This is called, ‘<i>Dealing -Seconds</i>.’</p> -</div> - -<div class="plate"> -<a name="png.21" id="png.21" href="#png.21"><span class="pagenum"><span - class="ns">[</span>21<span class="ns">]<br - /></span></span></a><img src="images/i_b21-500.jpg" id="i_b21" - alt="A broken man holds a gun to his temple" /><br - />SEE <a href="#png.15">PAGE 15</a>. -</div> - -<div class="runin"> -<h3 title="Sixth">“<i>Sixth.</i>—</h3 -><p><em>Discarded cards should be left upon -the table, and never touched until all have been -<a name="png.23" id="png.23" href="#png.23"><span class="pagenum"><span - class="ns">[</span>23<span class="ns">] - </span></span></a>helped; they should be discarded to the person -whose duty is to gather them up for shuffling.</em> -By observing this direction, it will be found difficult -for a player to discard a different number -from the number he draws, without detection. -Any dealer who is ‘<i>Playing in</i>’ with another, -and helping his ‘Pard’ to extra cards, and receiving -the same number in discard, can avoid -detection by immediately gathering up the discarded -ones, and putting them on the bottom of -the pack from which he is dealing. I repeat, -therefore, that <em>discarded cards should be left on -the table, until all are helped</em>.</p> -</div> - -<div class="runin"> -<h3 title="Seventh">“<i>Seventh.</i>—</h3 -><p>Always look with suspicion upon -one who wears eye-glasses while playing, and -who wears them at no other time; or upon the -player who habitually calls for more light—who -wants the gas turned on, or the window-shades -raised, when there is sufficient light already. -Our playing cards are large print. A man nearly -blind can distinguish the cards, and ordinary -eyes can read them distinctly at twilight. In -<a name="png.24" id="png.24" href="#png.24"><span class="pagenum"><span - class="ns">[</span>24<span class="ns">] - </span></span></a>such cases the probabilities are, that the one -desiring more light is dealing with <em>marked -cards</em>; the marks are so fine that strong light -and magnifying-glasses are necessary to see the -marks. I say, my boy, you must keep a sharp -look-out for all such players.</p> -</div> - -<div class="runin"> -<h3 title="Eighth">“<i>Eighth.</i>—</h3 -><p>Look out for that player who is -continually fussing with the pack. I think it is -called ‘Monkeying with the cards.’ The probabilities -are that he is ‘putting them up.’</p> -</div> - -<div class="runin"> -<h3 title="Ninth">“<i>Ninth.</i>—</h3 -><p>Look out for that player who invariably, -when he picks up the pack to deal, -looks at the bottom card, or shows it to the -player at his left. Also for the one who is always -precise in cutting the cards at some particular -place in the pack. These are all indications -of the party’s trying to take advantage, -and must be looked upon with suspicion. The -last is called ‘<i>Cutting to a break</i>.’</p> -</div> - -<div class="runin"> -<h3 title="Tenth">“<i>Tenth.</i>—</h3 -><p>Watch very closely an <em>uneasy</em> player, -one who is almost constantly on the move; -using the cuspidor often, though neither chewing -<a name="png.25" id="png.25" href="#png.25"><span class="pagenum"><span - class="ns">[</span>25<span class="ns">] - </span></span></a>nor smoking; his hands and arms continually -on the move, while they ought to be quiet -on, or above the table. The probabilities are -that such a player is taking cards from the pack, -and secreting them in some place on his person—inside -of his neck collar, under his handkerchief, -in his lap, up his coat-sleeve, or holding -them in the bend of his knee, and using them -whenever the hand dealt him can be benefited -thereby. At other times, two or three cards of -like denomination are held in the palm of the -hand, to be used with the next hand given, in -helping to make a very large hand. This is -done by many so cleverly that it is impossible to -see the cards so held. This is called ‘<i>Holding -out cards</i>.’</p> -</div> - -<div class="runin"> -<h3 title="Eleventh">“<i>Eleventh.</i>—</h3 -><p>You have undoubtedly noticed, -my boy, hanging in the saloons of our River and -Sound steamers, a card on which is printed -these words: ‘Beware of well-dressed persons -who invite you to play euchre.’ Now these -well-dressed persons are known as travelling -<a name="png.26" id="png.26" href="#png.26"><span class="pagenum"><span - class="ns">[</span>26<span class="ns">] - </span></span></a>‘Card Sharps.’ They are always well dressed -when travelling, for their dress is their card of -introduction to their fellow-travellers. If you -should accept an invitation of one from these, -and sit down with two others to a game of -‘Euchre,’ or ‘All Fours,’ it will <em>always result</em> -in the cards being ‘put up’ at some stage of -the game, so as to have you receive a very large -<em>poker</em> hand, and one of the others a <em>larger</em> one. -Although professing to be entire strangers to -each other, the fact is, they belong to a gang, -who travel for the purpose of playing and robbing -others, as a business. The whole plan now -is to induce you to bet on your hand as a ‘<em>poker</em> -hand,’ which, in your verdancy, you would be -tempted to do, <em>but surely to lose if you did</em>. -Parties have often been taken in, in this way, -and been known to lose all the money they had -with them, together with their watches, and -other valuables about their persons. These fellows, -and their game, are becoming so well -known that they find it difficult to pick up a -<a name="png.27" id="png.27" href="#png.27"><span class="pagenum"><span - class="ns">[</span>27<span class="ns">] - </span></span></a>‘Greeny,’ or ‘Flat,’ or ‘Sucker,’ as they call -their victims. Your Uncle George was attacked -by one of these gangs once, while on the cars, -coming from Albany to this city. Knowing -their game, he allowed them to go on, until he -got the <em>large poker hand</em>, and their offering to -bet on theirs being a better one. Thinking it -had gone far enough, he looked at them all -squarely for a moment, and then said: ‘You -think you have got the best <em>poker hand</em>, do -you? Well, now; I give you just one minute -to “<em>git</em>,” all of you’; and they did ‘git,’ too. -While leaving, one grumbled out to another, in -an angry tone, ‘You must be a <span class="nw">d——d</span> fool to -take that man for a “Flat.”’ They all left the -train at the next station. I would have informed -the conductor, but it is said that some conductors -are afraid of these fellows, or, worse -yet, are ‘in with them,’ so I said nothing.”<!-- closing quote invisible in original --></p> -</div> - -<p>“Well! well! uncle, I should think you <em>had</em> -travelled. And now, as I have been a good -deal puzzled over an incident that occurred only -<a name="png.28" id="png.28" href="#png.28"><span class="pagenum"><span - class="ns">[</span>28<span class="ns">] - </span></span></a>last week, the thought strikes me that you can -explain it; so, if you will allow me, I will relate it.</p> - -<div class="plate"> -<a name="png.29" id="png.29" href="#png.29"><span class="pagenum"><span - class="ns">[</span>29<span class="ns">]<br - /></span></span></a><img src="images/i_b29-400.jpg" id="i_b29" - alt="Man shuffling cards" /><br - />SEE <a href="#png.19">PAGE 19</a>. -</div> - -<p>“A friend of mine said to me one day: -‘Charlie, I have an intimate acquaintance in -Pine Street, who has a small back office, and -does a commission business on foreign account. -Though his commissions are heavy, yet he has -much spare time, and is very fond of playing -poker, although he knows nothing of the game.’ -Said he, ‘This person thinks no more of losing -a thousand dollars than a dollar; and I have a -plan by which I know we can beat him sure, without -taking any risk.’ I’ll give you his plan, uncle, -in his own words. Said he to me, ‘I will stand -<em>behind</em>, and so as to see my friend’s hand, and will -telegraph you with my fingers, whether he has -one or two pair, triplets or better; and with -this knowledge of course you can beat him, -<em>sure</em>.’ His proposition and plan seemed somewhat -mixed to me, and besides, I didn’t like it; -so I excused myself, saying I had but little time -for playing the game, and when I did play it -<a name="png.31" id="png.31" href="#png.31"><span class="pagenum"><span - class="ns">[</span>31<span class="ns">] - </span></span></a>was only for recreation, with a made-up party of -friends, or at the club. But I have thought of -the proposition of my friend many times since, -and have wondered what it meant.”</p> - -<p>“Well! my boy, I am delighted to know that -you had moral courage enough to refuse. It -was a gilt-edged temptation, and the thousands -who have taken in the bait will die with the -secret of their losses, and the way it was done, -remaining in their own breasts untold. A friend, -was he? May God deliver you, my boy, from all -such friends! This is an old trick. This friend -is your worst enemy. He is ‘in with’ this -‘Pine Street commission merchant,’ as he calls -him, and the plan is to <em>rob you</em>. This is the -way they do it. Back of where you sit at the -table, and so as to enable a confederate to look -through from an adjoining room and see your -hand of cards, is a small aperture in the wall or -ceiling, and by this means your hand is seen and -telegraphed, under the table, to your opponent, -<em>so perfectly</em>, that this ‘merchant on foreign -<a name="png.32" id="png.32" href="#png.32"><span class="pagenum"><span - class="ns">[</span>32<span class="ns">] - </span></span></a>account’ knows the exact value of your hand, -from one pair, up, and <em>down</em>, to any <em>card high</em>.</p> - -<p>“Now, this advantage will invariably beat -you; for your friend, as you call him, telegraphs -you as to <i>one</i>, or <i>two pair</i>, <i>triplets</i>, etc., held by -your adversary; while his confederate in the adjoining -room telegraphs him the exact <em>size</em> of your -hand; even, as I have said, to the highest card, -when you held no pair. This robbery is carried -on quite largely in this and other cities; and -large amounts lost, without the fact ever being -told of; for the reason that the one who has -been taken in, and lost, must, if he attempts to -expose, acknowledge that he himself yielded to -the temptation to do wrong. Your friend’s -friendship is like that of the spider to the fly. -The Pine Street office is the parlor, and your -money is the fly, which walks in, but goes out -as yours, no more. I am very glad you have -mentioned this incident, and I know you will -not forget my explanation of it.</p> - -<div class="runin"> -<h3 title="Twelfth">“<i>Twelfth.</i>—</h3 -><p>I will now speak of the ‘Jack -<a name="png.33" id="png.33" href="#png.33"><span class="pagenum"><span - class="ns">[</span>33<span class="ns">] - </span></span></a>Pot.’ This is an innovation of a late date, and -is very much against the interests of a poor -player, or one who, for the time being, is in bad -luck; for it compels all alike to put into the -pot the amount of the ‘<i>ante</i>.’ Yet in a square -game it has its advantages; for if your bad luck -should turn to good, two or three hands would -bring back all of your losing, and make you -‘hunk.’ While playing ‘Jack Pots,’ you must -watch: <i>First</i>, those who are behind-time, and -have to be reminded that they have not ‘<i>put up</i>’; -and, <i>Second</i>, those who throw their chips into -the pot <em>indiscriminately</em>, or who occasionally -make the wrong change, or who are habitually -changing the chips in the pot with their own—large -ones for smaller, or <i>vice versa</i>—or who -are accustomed to say: ‘Well, I am in. I owe -so much to the pot.’ These are all wrong, and -done in many cases,—not in all, I am glad to -say,—for the purpose of <em>saving or making -wrongfully</em>, and deserve to be called ‘petty -thefts.’ The only right way, my boy, is for all -<a name="png.34" id="png.34" href="#png.34"><span class="pagenum"><span - class="ns">[</span>34<span class="ns">] - </span></span></a>who have an interest in the pot, to promptly -‘put up’ the full amount required in the centre -of the table, in front of themselves, and separate -from the pot; and under no circumstances allow -the chips in the pot to be handled. The dealer -should never commence to deal the cards until -the bets made are all in for the <em>full amount</em> and -<em>no more</em>,—having nothing due <em>from</em>, or <em>to</em>, the -pot. This regularity will save misunderstandings, -disputes, and oftentimes animosities between the -players.</p> -</div> - -<p>“A quarter of a century or more ago, your -Uncle George cut a slip from <cite>The Spirit of the -Times</cite>, headed ‘Hints to Poker Players,’ an extract -from which I will read, as it bears so strongly -upon what I have said to you:</p> - -<p>“‘... Never “pip” up in the pool when -you can avoid it—it is a useless drain upon one’s -money, and can always be avoided, thus: When -all are in but yourself, place your fore-finger firmly -upon a chip of the pool and exclaim, “Somebody -ain’t up!” “Pip up!” etc. This will of -<a name="png.35" id="png.35" href="#png.35"><span class="pagenum"><span - class="ns">[</span>35<span class="ns">] - </span></span></a>course compel any one who may be undecided -whether he “pipped up” to do so again; in -case he swears to it, or has proof, that he has -put up, then give in like a “lamb,” and put up a -chip—like a martyr.</p> - -<p>“‘If you can manage to conceal four aces of -another pack in one of your boots or about -your person, and dexterously draw your hands -thence of course, do it; if caught, make it appear -a joke.</p> - -<p>“‘If you have a bad hand quickly mingle it -with the pack, swear you had six cards and -draw your “ante,” or rather some one’s else, as -you did not put up. In this way you win one.</p> - -<p>“‘If you have a good hand get mad, slam -down your cards, swear luck is against you, but -you’ll “go in a V, if you lose it,” just by way -of a “flyer.” Your opponent takes the bait, -and, thinking you are bluffing, goes a V better. -Now you’ve <em>got</em> him, go the V and an X better; -if he has a tolerable good hand he’ll see you and -“call.” Say at first, “a small pair.” If they -<a name="png.36" id="png.36" href="#png.36"><span class="pagenum"><span - class="ns">[</span>36<span class="ns">] - </span></span></a>are good take the pool without discovering what -else you may have; but if he has more than you -first, show your triplets or two pair, as the case -may be, and let all see it, that they may know -that you did not cheat them, at least.</p> - -<p>“‘If you “go in one” and are called, say in a -very desponding tone while shuffling your cards, -with the pack, “Only a pair of aces,” as if you had -not the remotest idea of their being good,—but -it’s a pretty safe hand, and if your opponent -says they are good, take the pool; if not, then -examine his hand to see if he outholds you.</p> - -<p>“‘Having had a pretty good run of luck and -finding it changing, draw your watch, swear -that you have an engagement at such a time, -which of course is now past; you are sorry, but -will have revenge another time, change in your -“chips,” pocket the “ready money,” and go on -a “bender.”’</p> - -<p>“This bit of sarcasm well delineates the -methods of some players at this day.</p> - -<div class="plate"> -<a name="png.37" id="png.37" href="#png.37"><span class="pagenum"><span - class="ns">[</span>37<span class="ns">]<br - /></span></span></a><img src="images/i_b37-675.jpg" id="i_b37" - alt="Four men playing poker" /><br - />SEE <a href="#png.33">PAGE 33</a>. -</div> - -<div class="runin"> -<h3 title="Thirteenth">“<i>Thirteenth.</i>—</h3 -><p>Whenever you find yourself -<a name="png.39" id="png.39" href="#png.39"><span class="pagenum"><span - class="ns">[</span>39<span class="ns">] - </span></span></a>between two parties who ‘raise’ each other -while you ‘<i>call along</i>,’ until this ‘see-sawing’ -process finally drives you out, and the other -two come to ‘a call,’ be sure and have the <em>defeated -hand exhibited on the table</em>. The probabilities -are they are ‘playing in together,’ and -that there is but one <em>good</em> hand, if even that.</p> -</div> - -<div class="runin"> -<h3 title="Fourteenth">“<i>Fourteenth.</i>—</h3 -><p>A good poker player never -indulges in strong drink, and especially to excess; -neither does he talk much, or pay attention -to the conversation of others while playing. A -deaf player has the advantage of others, for he -watches and sees all that is going on, and is not -distracted by talkative players, or those who -talk <em>for a purpose</em>, which many sharp players do. -Your Uncle George decides that too much loquacity -is indicative of ignorance of the game, -inebriety, or sharpness.</p> -</div> - -<p>“Let me here speak of what I would call -<em>petty wrongs</em> that annoy good players. Such -as habitually discarding to the wrong place, -throwing up hands out of time, looking over a -<a name="png.40" id="png.40" href="#png.40"><span class="pagenum"><span - class="ns">[</span>40<span class="ns">] - </span></span></a>neighbor’s hand, or asking such questions as: -Well, what’s the ante? Who’s in? Any one -straddled? What does it take now? How many -cards did you draw? etc., etc., etc.</p> - -<p>“These are annoyances that no gentleman -should inflict upon his friends.</p> - -<div class="runin"> -<h3 title="Fifteenth">“<i>Fifteenth.</i>—</h3 -><p>Whenever a new pack of cards -is introduced for use, and the first deal shows an -unusual number of good hands, or even at any -time during the game, whenever an <em>unusual -number</em> of good hands are out at the same time, -or <em>two unusually large hands</em> are out against -each other, it is well not to bet all one has on -his hand, though he holds four aces; for the -cards may have been ‘put up,’ and he to his -sorrow, but too late, might find a straight flush -against him. This is called ‘<i>Ringing in a Cold -Deck</i>.’</p> -</div> - -<p>“I have in my pocket a slip taken from one -of our daily papers giving a description of a -game where a ‘cold deck’ was ‘rung in’ for the -purpose of robbing one of the party; but, as it -<a name="png.41" id="png.41" href="#png.41"><span class="pagenum"><span - class="ns">[</span>41<span class="ns">] - </span></span></a>resulted, without success, for the gentleman -upon whom the attempt was made evidently was -an experienced player. I’ll read it to you:</p> - -<p>“‘Mr. Guggenheimer, Mr. Rosenbaum, Mr. Levi, -Mr. Cohen, and Mr. Einstein were engaged -in a little after-dinner game of “draw,” -at the residence of the former gentleman. The -host had occasion to leave the room for a short -time, and when he returned the cards had been -dealt for a new hand, and he was included, his -approaching footsteps being heard. Mr. Guggenheimer -raised the five cards allotted to him, -and could scarcely believe his eyes when four -kings were revealed. He inspected them carefully, -but the entire quartette of monarchs were -there.</p> - -<p>“‘“Who doled these cards?” inquired Mr. Guggenheimer. -“Jakey Einstein,” replied Mr. Rosenbaum.</p> - -<p>“‘Once more Mr. Guggenheimer gazed at the -tempting array, and not one of the kings had -got away. It was his turn to bet; he took a -<a name="png.42" id="png.42" href="#png.42"><span class="pagenum"><span - class="ns">[</span>42<span class="ns">] - </span></span></a>last, long, lingering look—heaved a deep sigh, -and gently murmured, “I pass.”’</p> - -<div class="runin"> -<h3 title="Sixteenth">“<i>Sixteenth.</i>—</h3 -><p>Finally, my boy, your Uncle -George must say that you stand a very poor -chance of holding your own, and no chance of -winning, if, in your party, there should be two -or three playing, who are ‘in together’; for -you play one hand against the best one of two -or three others, as the case may be. There are -many and ingenious ways in such cases of giving -each other information as to the value of -each other’s hands. From toe and knee knocking, -position of the fingers in holding the cards, -position of the cards when laid upon the table, -the use of a letter, syllable, word, or sentence; -the question you ask, and manner of asking; the -position of your segar or toothpick in your -mouth, etc., etc., etc. These parties have a sort -of a <i>telephono-graphosto</i> kind of information, -which, many times, it is impossible to detect.</p> -</div> - -<p>“I will now try to picture to you a successful, -and yet <em>strictly honest, and liberal poker player</em>; -<a name="png.43" id="png.43" href="#png.43"><span class="pagenum"><span - class="ns">[</span>43<span class="ns">] - </span></span></a>one with whom many would rather play and <em>lose</em>, -than to play with others and <em>win</em>. You have -undoubtedly often heard this remark in your -club: ‘Well, there is no use in playing with -“Smithy,” for he always wins. I know he is a -square, nice man, a liberal player, and one of -the best fellows, socially, in the club; but we -can’t beat him, and yet we have to play with -him.’ Now, my boy; I will explain why this -is so; and I may say, the language of the Old -Roman will apply here very well:</p> - -<div class="poetry-container"> -<div class="poetry"> -<div class="hangpunct">“The fault, dear Brutus, is not in our stars,</div> -<div>But in ourselves, that we are underlings.’</div> -</div> -</div> - -<p>“The fault is not in ‘Smithy,’ as you call him, -but in you yourselves, in not giving that attention -to the game that your friend ‘Smithy’ -does. A good, honest, and successful poker -player is one who not only follows the rules of -the game—with such variation as circumstances -seem to require—but always has his eyes open, -his head clear, and knows all that is going on in -the party with whom he is playing. He sees -<a name="png.44" id="png.44" href="#png.44"><span class="pagenum"><span - class="ns">[</span>44<span class="ns">] - </span></span></a>and <em>remembers</em> their bets before they discard; -he never forgets the number of cards discarded, -and he soon learns their general style of playing; -the probabilities of their bluffing, etc., etc. -This gives him an advantage over all others -who are not so observing, and causes him many -times to ‘throw up’ a <em>very large hand</em>, instead -of ‘calling.’ He who says, ‘I know I am -beaten, but I will call on principle,’ as a rule -will be the loser. Therefore, by closely watching -the game, and remembering what takes -place, you will acquire that knowledge necessary -for success. Remember, my boy, in giving this -picture of a good poker player, your uncle does -not advise you to continue to play the game. He -only wishes to give you such instruction, should -you play, as will enable you not only to protect -yourself, but make you a stronger player—remembering -the old adage, that ‘Whatever is -worth doing at all, is worth doing well.’</p> - -<div class="plate"> -<a name="png.45" id="png.45" href="#png.45"><span class="pagenum"><span - class="ns">[</span>45<span class="ns">]<br - /></span></span></a><img src="images/i_b45-650.jpg" id="i_b45" - alt="One player cheating by concealing extra cards" /><br - />SEE <a href="#png.35">PAGE 35</a>. -</div> - -<p>“A very common error of an inexperienced -player, is to ‘start off’ in the game very rashly, -<a name="png.47" id="png.47" href="#png.47"><span class="pagenum"><span - class="ns">[</span>47<span class="ns">] - </span></span></a>‘going in’ on ‘ace high,’ or even drawing five -cards; and also of <em>crowding his bad luck</em> during -the game, and especially just before the -time for closing, in trying to ‘get hunk.’ -This is all wrong, and will surely bring losses -and defeat. Play every hand, whether first or -last, as though it was your only hand, and with -all the care and coolness that I have mentioned -of a good player—or of your friend Smithy.”</p> - -<p>“Thanks, dear uncle! I have been delighted -while listening to you. Of course I was aware -of some of the points you have given me; -still, the most are entirely new, instructive, and -amusing, and explain many things that until -now have been dark to me. They also prove -to me that there has been cheating in games in -which I have played, and explain how some -wonderfully large hands have been made—some -of which I did not feel satisfied with at -the time. Now, while your conversation is -fresh in my mind, if you will excuse me I will -go to my room and write out a set of rules for -<a name="png.48" id="png.48" href="#png.48"><span class="pagenum"><span - class="ns">[</span>48<span class="ns">] - </span></span></a>directing and governing the playing in our club, -which I know all the members will be pleased -with.”</p> - -<p>“Well, I think no objection will be raised, -unless by those of the class I have named; -who, as I have said, are found in nearly every -club.</p> - -<p>“Now having given you so much advice about -looking out for the wrongs and irregularities -of other players, I can not have you leave without -impressing something very important upon -your mind, namely: ‘<cite>Above all, watch yourself</cite>.’ -It is an old saying that ‘one’s greatest enemy is -one’s own self.’ Under no circumstances, therefore, -remain in the game after midnight. All -players have a right, in accordance with the -rules of gaming, to leave off playing at midnight; -and no gentleman can object to it. Whether -you are ahead, therefore, or behind, <span class="allsc">QUIT WHEN -THE CLOCK STRIKES TWELVE</span>. By so doing, your -head will be clear and all right for business on -the morrow—remembering that there is another -<a name="png.49" id="png.49" href="#png.49"><span class="pagenum"><span - class="ns">[</span>49<span class="ns">] - </span></span></a>evening coming, for its share of recreation and -rational amusement.</p> - -<div class="runin"> -<h3 title="Finally">“<i>Finally.</i>—</h3 -><p>I would advise you to quit the game -entirely. From what I have said, you must see -clearly that it has a great many more drawbacks -than advantages. It has cost your Uncle George -much money and time,—more than he ought to -have given it,—especially during his younger -years in the West and South. Nearly every -day’s paper has reports of ruined characters, -caused by enjoying ‘a little quiet game,’ or ‘a -little game of draw.’ It is impossible to keep -those who have a <em>predisposition to cheat</em> out of -the games, even of the most fashionable and -respectable class of players. Therefore, I say, it -would be better for you to quit it entirely.</p> -</div> - -<p>“As I began by saying you must be sure and -<em>have the cards cut before the deal</em>, so I close by -saying you must be sure and see that <em>the dealer -gives no one more than his complement of cards</em>. -Some dealers are too much in the habit of -giving themselves six or more cards; this alone, -<a name="png.50" id="png.50" href="#png.50"><span class="pagenum"><span - class="ns">[</span>50<span class="ns">] - </span></span></a>where all else is square, is a big per cent. ‘in -favor of the dealer.’</p> - -<p>“If what your Uncle George has said to you -will be the means of saving you from becoming -the victim of those who ‘cheat at cards,’ or -save you from the sufferings and torments of -those others I have mentioned, growing out of -an undue attachment to the game of ‘Draw -Poker,’ or induce you to give it up entirely, he -will feel satisfied and happy.”</p> - -<p class="theend"><img src="images/i_b50-700.jpg" id="i_b50" - alt="ten, jack, queen, king and ace of spades" title="Printer's decoration" /> -</p> -</div> - -<div class="adverts"> -<h2 title="Publisher's advertisements"><a name="png.51" id="png.51" href="#png.51"><span class="pagenum"><span - class="ns">[</span>51<span class="ns">]<br - /></span></span></a>Popular Books sent Free of Postage at the Prices annexed.</h2> -<hr /> - -<p class="ad"><big><b>Talk of Uncle George to his Nephew About Draw Poker</b>.</big> -Containing valuable suggestions in connection with this Great American -Game; also instructions and directions to Clubs and Social Card Parties, -whose members play only for recreation and pastime, with timely warnings -to young players. Illustrated. In which Uncle George narrates to -his nephew the experience he has gathered in the course of his travels -West and East; showing him, in a chatty and familiar style, the devices, -tricks, appliances, and advantages by which gentlemanly gamblers fleece -the unsophisticated and unwary in the popular game of Draw Poker, and -offering him plain and fatherly advice as to the best means for frustrating -their efforts and avoiding their traps. Every one who takes a hand at -“Draw” will be a gainer by perusing what Uncle George says about it, -and become a wiser as well as a richer man.<br - />Small quarto. Paper. <span class="nw">Price<big><b>……</b></big></span> <span class="bkprice"><big><b>25 cts.</b></big></span></p> - - -<p class="ad"><big><b>Dick’s Games of Patience</b>;</big> <i>or, Solitaire with Cards</i>. Containing -Forty-three Games. Illustrated with Thirty-three explanatory full-page -Tableaux. This treatise on Solitaire, a pastime which is steadily -gaining in popularity, embraces a number of new and original Games, and -all the Games of Patience at present in favor with the most experienced -players. Each game is carefully and lucidly described, with the distinctive -rules to be observed and hints as to the best means of success in play. -The Tableaux furnish efficient aid in rendering the disposition of the -cards necessary to each game plain and easily comprehensible. The difficulty -usually attending descriptions of intricate games is reduced, as far -as possible, by precision in method and terseness of expression in the text, -and the illustrations serve to dispel any possible ambiguity that might -be unavoidable without their aid. The work is attractive in style and elegant -in execution, and will prove an interesting companion for many a -solitary hour.<!-- line break not in original --><br - />Quarto. Illustrated. 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It includes an Exhaustive Treatise on Whist, with all the latest -essays on the Modern Game, by <span class="smc">Clay</span>, <span class="smc">Pole</span>, <span class="nw"><span class="smc">Drayson</span>, &c., &c.</span> Also, a lucid -description of all the Games now in vogue in America, with the Laws that govern -them, revised and corrected to conform to present usages; and embraces an elaborate -and practical analysis of the <span class="smc">Doctrine of Chances</span>.<!-- line break not in original --><br - />12mo, cloth, <span class="nw">536 pages<big><b>……</b></big></span> <span class="bkprice"><big><b>$2.00</b></big></span></p> - - -<p class="ad"><big><b>Blackbridge’s Complete Poker Player</b>.</big> A practical Guide-Book to the -American National Game; containing mathematical and experimental analyses of -the probabilities at Draw Poker. By <span class="smc">John Blackbridge</span>, Actuary and Counsellor-at-Law. -This, as its title implies, is an exhaustive treatise on the game of Draw -Poker, giving minute and detailed information on the various chances, expectations, -possibilities and probabilities that can occur in all stages of the game; with -directions and advice for successful play, deduced from actual practice and experience, -and founded on precise mathematical data. New Edition, thoroughly revised.<!-- line break not in original --><br - />Small quarto, 142 pages, paper <span class="nw">cover<big><b>……</b></big></span> <span class="bkprice"><big><b>50 cts.</b></big></span><br - /><span class="nw">Cloth<big><b>……</b></big></span> <span class="bkprice"><big><b>$1.00</b></big></span></p> - - -<p class="ad"><big><b>Spayth’s American Draught Player; or</b>,</big> The Theory and Practice of the -Scientific Game of Checkers. 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Marache.<!-- line break not in original --><br - />16mo, cloth, gilt <span class="nw">side<big><b>……</b></big></span> <span class="bkprice"><big><b>75 cts.</b></big></span><br - />Bound in boards, cloth <span class="nw">back<big><b>……</b></big></span> <span class="bkprice"><big><b>50 cts.</b></big></span></p> - - -<p class="ad"><big><b>Walker’s Cribbage Made Easy</b>.</big> Being a new and complete Treatise -on the Game in all varieties. By George Walker, Esq.<!-- line break not in original --><br - />16mo, 142 pages, bound -in boards, with cloth <span class="nw">back<big><b>……</b></big></span> <span class="bkprice"><big><b>50 cts.</b></big></span><br - />Cloth, gilt <span class="nw">side<big><b>……</b></big></span> <span class="bkprice"><big><b>75 cts.</b></big></span></p> - -<hr /> - - -<p class="ctr">DICK & FITZGERALD, Publishers,<br - /><small> -<span class="pobox">P. O. BOX 2975.</span> <span class="addr">18 Ann Street, New York.</span></small></p> - -</div> - - -<hr class="ww" /> - - - - - - - - - - - -<pre> - - - - - -End of the Project Gutenberg EBook of Talk of Uncle George to his Nephew -about Draw Poker, by Uncle George - -*** END OF THIS PROJECT GUTENBERG EBOOK TALK OF UNCLE GEORGE *** - -***** This file should be named 54590-h.htm or 54590-h.zip ***** -This and all associated files of various formats will be found in: - http://www.gutenberg.org/5/4/5/9/54590/ - -Produced by deaurider, David Wilson and the Online -Distributed Proofreading Team at http://www.pgdp.net (This -file was produced from images generously made available -by The Internet Archive) - -Updated editions will replace the previous one--the old editions will -be renamed. - -Creating the works from print editions not protected by U.S. copyright -law means that no one owns a United States copyright in these works, -so the Foundation (and you!) can copy and distribute it in the United -States without permission and without paying copyright -royalties. 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