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+This eBook, including all associated images, markup, improvements,
+metadata, and any other content or labor, has been confirmed to be
+in the PUBLIC DOMAIN IN THE UNITED STATES.
+
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+the "Copyright How-To" at https://www.gutenberg.org.
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+Project Gutenberg (https://www.gutenberg.org) public repository for
+eBook #54135 (https://www.gutenberg.org/ebooks/54135)
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-The Project Gutenberg eBook, Whist or Bumblepuppy, by John Petch Hewby
-
-
-This eBook is for the use of anyone anywhere in the United States and most
-other parts of the world at no cost and with almost no restrictions
-whatsoever. You may copy it, give it away or re-use it under the terms of
-the Project Gutenberg License included with this eBook or online at
-www.gutenberg.org. If you are not located in the United States, you'll have
-to check the laws of the country where you are located before using this ebook.
-
-
-
-
-Title: Whist or Bumblepuppy
- Thirteen Lectures Addressed to Children
-
-
-Author: John Petch Hewby
-
-
-
-Release Date: February 8, 2017 [eBook #54135]
-
-Language: English
-
-Character set encoding: UTF-8
-
-
-***START OF THE PROJECT GUTENBERG EBOOK WHIST OR BUMBLEPUPPY***
-
-
-E-text prepared by Emmy, MFR, and the Online Distributed Proofreading Team
-(http://www.pgdp.net) from page images digitized by the Google Books
-Library Project (http://books.google.com) and generously made available by
-Internet Archive (https://archive.org)
-
-
-
-Note: Project Gutenberg also has an HTML version of this
- file which includes the original illustrations.
- See 54135-h.htm or 54135-h.zip:
- (http://www.gutenberg.org/files/54135/54135-h/54135-h.htm)
- or
- (http://www.gutenberg.org/files/54135/54135-h.zip)
-
-
- Images of the original pages are available through
- Internet Archive. See
- https://archive.org/details/whistorbumblepu00unkngoog
-
-
-Transcriber's note:
-
- Text enclosed by underscores is in italics (_italics_).
-
- Text enclosed by equal signs is in bold face (=bold=).
-
- Text enclosed by tilde characters is underscored
- (~underscored~).
-
-
-
-
-
-WHIST OR BUMBLEPUPPY
-
-Thirteen Lectures Addressed to Children.
-
-by
-
-PEMBRIDGE.
-
- “Ingenuas didicisse fideliter artes
- Emollunt mores, nec sinuisse feros.”—_The Newcomes._
-
-Revised and Enlarged Edition.
-
-
-
-
-
-
-[Illustration]
-
-London:
-Frederick Warne & Co.,
-Bedford Street, Strand.
-
-Mudie & Sons,
-15 Coventry Street, W.
-1895.
-
-London:
-Printed by Geo. W. Jones,
-35 St. Bride St., E.C.
-
-
-
-WHIST; OR BUMBLEPUPPY?
-
-
-———
-
-
- “We have been rather lengthy in our remarks on this
- book, as it is the best attempt we have ever seen to
- shame very bad players into trying to improve, and also
- because it abounds with most sensible maxims, dressed
- up in a very amusing and palatable form.”—_The Field._
-
- “‘Whist; or Bumblepuppy?’ is one of the most
- entertaining and at the same time one of the soundest
- books on Whist ever written. Its drollery may blind
- some readers to the value of its advice; no man who
- knows anything about Whist, however, will fail to read
- it with interest, and few will fail to read it with
- advantage. Upon the ordinary rules of Whist ‘Pembridge’
- supplies much sensible and thoroughly amusing comment.
- The best player in the world may gain from his
- observations, and a mediocre player can scarcely find
- a better counsellor. There is scarcely an opinion
- expressed with which we do not coincide.”—_Sunday
- Times._
-
- “Lectures on the points most essential to the
- acquisition of a complete knowledge of the game. The
- lessons here given will well repay perusal.”—_Bell’s
- Life._
-
- “All true lovers of Whist will give a hearty welcome
- to this work. It is a small book, but full of weighty
- matter. We have not space to analyse the positive rules
- laid down by ‘Pembridge’ for the guidance of those
- who wish to qualify as Whist players. Suffice it to
- say that they are all sound, and most of them worth
- committing to memory.”—_Sportsman._
-
- “It would be very easy to write at greater length than
- we have done in praise of ‘Pembridge’s’ little book.
- But we have said enough to indicate its nature and
- scope; and we feel sure that any of our readers who may
- meet with it will endorse our verdict that it is a real
- addition to the literature of Whist.”—_Australasian._
-
-
-
-
-CONTENTS.
-
-
- PAGE
- LECTURE I.—INTRODUCTORY 1
-
- LECTURE II.—THE LEAD 11
-
- LECTURE III.—THE PLAY OF THE SECOND, THIRD, AND FOURTH HAND 26
-
- LECTURE IV.—DISCARDING, AND ITS DIFFICULTIES 32
-
- LECTURE V.—THE DISCARD FROM THE _STRONGEST_ SUIT
- (Part I.; Part II.) 46
-
- LECTURE VI.—THE ELEVEN RULE 55
-
- LECTURE VII.—THE PETER AND ITS PECULIARITIES 59
-
- LECTURE VIII.—FALSE CARDS, LOGIC, LUCK 69
-
- LECTURE IX.—WHIST AS AN INVESTMENT 74
-
- LECTURE X.—ON THINGS IN GENERAL 81
-
- LECTURE XI.—THINKING 93
-
- LECTURE XII.—TEMPER 99
-
- LECTURE XIII.—DETERIORATION OF WHIST, ITS CAUSES AND CURE 105
-
- BUMBLEPUPPY IN EXCELSIS 111
-
- THE DOMESTIC RUBBER, DOUBLE DUMMY 113
-
- EPILOGUE I. 115
-
- EPILOGUE II. 117
-
-
-
-
-PREFACE.
-
-
-——
-
-THESE remarks are addressed to the young, in the hope that when they
-arrive at man’s estate they will use their best endeavours to do away
-with Law 91.
-
-To the present generation, already acquainted with “the Game,” I should
-no more presume to offer advice than I should presume to teach my
-lamented Grandmother to suck eggs, if she were still alive.
-
- “To instruct them, no art could ever reach,
- No care improve them and no wisdom teach.”
- PROVERBS, _chap. 27, v. 22._
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE I.
-
-——
-
-INTRODUCTORY.
-
-——
-
- “Vacuis committere venis
- Nil nisi lene decet.”—_Eton Grammar._
-
- “Those that do teach young babes
- Do it with gentle means and easy tasks.”—_Shakespeare._
-
-
-AS, humanly speaking, you will probably play something for the next
-fifty years, should you select either Whist or Bumblepuppy,[1] it will
-be as well for your own comfort—the comfort of others is a minor
-consideration[2]—to have some idea of their general principles; but
-first you must decide which of these two games you intend to play, for
-though they are often confounded together, and are both supposed to be
-governed by the same ninety-one laws and a chapter on etiquette, they
-differ much more distinctly than the chalk and cheese of the present
-day. Professor Pole in his “Theory of Whist,” Appendix B, has made a
-very skilful attempt (by modifying the maxims of Whist) to make the two
-games into a kind of emulsion. I was rather taken with this, and having
-been informed that the most incongruous materials will mix, if you only
-shake them together long enough, I have given this plan a fair trial,
-and failed.
-
-It may be that I had not sufficient patience and perseverance, but the
-principal cause of failure I found to be this: the Bumblepuppist, like
-Artemus Ward’s bear, “can be taught many interesting things but is
-unreliable;” he only admires his own eccentricities, and if a person of
-respectable antecedents gets up a little pyrotechnic display of false
-cards for his own private delectation, the Bumblepuppist utterly misses
-the point of the joke, he fails even to see that it is clever: if such
-a comparison may be drawn without offence, he doesn’t consider that
-what is sauce for the goose is sauce for the gander.
-
-In the face of this difficulty, I should recommend you to treat them as
-separate games: as you go down in one scale and up in the other they
-closely approximate; that extremes meet is a law of nature, and between
-the worst Whist and the best Bumblepuppy it is almost impossible to
-draw the line.
-
-Other elementary forms, protozoa for instance, are often so much alike
-that it is difficult to decide whether they are plants or animals; but
-representative specimens of each game, beyond being found at the same
-table, (in scientific slang, having the same habitat,) have scarcely
-one point in common, you might just as reasonably mistake horse-radish
-for beef.
-
-If you elect Whist (I shall refer to the laws later on) begin by
-learning the leads, and the ordinary play of the second, third and
-fourth hand, which you will find in any Whist Book;[3] this can be done
-in a few days; then after cutting for partners (see note to Law 14) as
-soon as the cards are dealt, _not before_ (see note to Law 45),
-
- (1) Take up your hand;
-
- (2) Count your cards (see notes to Laws 42 & 46);
-
- (3) Sort them into suits;
-
- (4) Look them over carefully;
-
- (5) Fix firmly in your memory not only the trump suit
- but the trump card, then
-
- (6) Give your undivided attention to the table, _it is
- there and not in your hand the game is played_;
-
- (7) _See every card played in the order it is
- played_;[4]
-
- (8) When you deal, place the trump card apart from the
- rest of the suit, that you may know at once which it
- is.
-
-N.B.—Knowing is always better than the very best thinking, and
-generally much more easy: by these simple means you get rid at once
-and for ever of all such childish interruptions as “draw your card!”
-“who led?” “what are trumps?” “show me the last trick!” and so _ad
-infinitum_, which, by their constant repetition, not merely worry and
-annoy the rest of the table, but tend to destroy any clue to the game
-that you yourself might otherwise possess.
-
-It is a good plan to sit clear of the table, and then if you are
-constrained to drop a few cards, they at any rate fall on the floor,
-where they cannot be called.
-
-So far, I have assumed your object to be Whist; if your end and aim is
-Bumblepuppy, you need do none of these things; you can learn the leads
-and the recognised play—more or less imperfectly—in a few years by
-practice, or you can leave them unlearned;
-
- “Build by whatever plan caprice decrees,
- With what materials, on what ground you please.”
- _Cowper._
-
-ignorance imparts variety to the game, and variety is charming. You
-can set all laws at defiance, and if any one objects—after much
-wrangling—you can refer the matter in dispute to the Westminster
-Papers,[5] and hang it up for a month certain: (this is a better plan
-than writing to the _Field_, for there you only get a week’s respite).
-
-Should you be in any doubt whether Whist or the other game is your
-vocation, the first half-dozen times you play make it a rule never to
-look at the last trick—
-
- “Things that are past are done with.”—_Shakespeare._
-
-and if at the end of that time you find the difficulty insuperable,
-give up, as hopeless, all idea of becoming a Whist player.
-
-
-_Notes on some of the Laws._
-
- “Vir bonus est quis?
- Qui consulta patrum, qui leges jaraque servat.”—_Eton Grammar._
-
-I have mentioned that there are ninety-one laws. The wording of
-the first is not strictly accurate; it ought to be “The rubber is
-_generally_ the best of three games,” for though I myself have never
-seen more than four, it may consist of any number, as the following
-decisions show:
-
-DECISION A.—The rubber is over when one side has won two games and
-remembers it has done so: this memory must be brought to bear before
-the other side has won two games and remembers it has done so.
-
-DECISION B.—If a game is forgotten, it is no part of the losers’ duty
-to remind the winners of the fact.
-
-LAW 5.—This law is clear enough; still the first time you revoke and
-are found out, if your opponents hold honours and you have nothing
-scored—however many you have made by cards—they will claim a treble:
-you should be prepared for this. The claim is wrong, but in spite of
-that—possibly because of it—“they all do it.”
-
-LAW 7.—DECISION.—You must call your honours audibly, but you are not
-obliged to yell because your adversaries are quarrelling.
-
-LAW 14.—Always get hold of the cards before cutting, and place a high
-card at one end of the pack and a low one at the other, then cut last
-and take either card you prefer: by this means you select your partner,
-this is an admirable coup and tends to the greatest happiness of the
-greatest number (Note A, page 2) but it must be executed with judgment,
-for if you are detected your happiness will not be increased, rather
-the reverse. Some purists, anxious to be on the safe side, only keep an
-eye on the bottom card, and take it when it suits them.
-
-LAW 34.—Until the last few years, after you had cut the cards into two
-distinct packets, if the dealer thought fit to knock one of them over,
-leave a card on the table, or drop half-a-dozen or so about, it was a
-mis-deal on the ground that these proceedings were opposed to one or
-other of the next two laws, 35 and 36, but the latest decision is that
-the dealer can maltreat the pack in any way he likes and as often as he
-likes, and compel you to keep on cutting _de die in diem_.
-
-OLD DECISION.—“You cannot make your adversary cut a second time; when
-you left a card on the table it could not be said that there was a
-confusion in the cutting, it is a mis-deal.”
-
-NEW DECISION.—“There is nothing in the laws to make this a mis-deal.
-The play comes under the term ‘Confusion of the cards,’ and there must
-be a fresh deal.”
-
-If you see a potent, grave, and reverend seignior carefully
-lubricating his thumb with saliva, don’t imagine he is preparing it
-for deglutition, he is only about to deal. Even if he should swallow
-it, why interfere? he will not hurt you; it is not your thumb. Should
-you suffer from acute hyperæsthesis you can follow the example of
-an old friend of mine, who once rose from the table in his terror,
-and returned armed with a large pair of black kid gloves which he
-wore during the remainder of the _seance_: though the effect was
-funereal—not to say ghastly—it was attended with the best results
-in this case, but it is just as likely to lead to ill-feeling, and
-therefore to be deprecated. Leave the matter to time! Apart from the
-cards being glazed with lead, a single pack has been found to contain a
-fifth of an ounce of arsenic, and there is no known antidote. Even if
-not immediately fatal, the practice must be very deleterious. A whist
-enthusiast with a greater turn for mathematics than I can lay claim
-to, has counted from six to seven thousand bacteria on each square
-centimetre of a playing card, and makes this ghastly deduction: “it is
-really dreadful to reflect upon the colony of microbes which a person
-who moistens his thumb before dealing may convey into his mouth, and
-thence into his system.”—_Standard_, Nov. 2nd, 1893. “Everything comes
-to the man who can wait,” and while you are waiting _always sit on the
-dealer’s right_.
-
-LAW 37.—An incorrect or imperfect pack is a pack containing duplicates
-or more or less than fifty-two cards, but it is neither incorrect nor
-imperfect because you think fit to place any number of your own cards
-in the other pack, or to supplement them with one from it. _Vide_ Laws
-42, 46.
-
-LAW 42.—If you take _one_ card from the other pack, it is clear that
-you subject yourself to a penalty; if you take more than one the matter
-is not so clear; possibly you may gain by it; should you wish to have
-the point settled, any time you have a bad hand add the other pack to
-it; then complain that you have sixty-five cards, throw them up, claim
-a new deal under Rule 37, and see what comes of it.
-
-LAW 45.—Taking up your cards during the deal has one advantage, that
-if you can get your hand sorted and begin to play without waiting
-for the dealer, you save time, and time is reported to be money.
-To counter-balance this there are two attendant disadvantages, you
-prevent the possibility of a mis-deal, and any card exposed by your
-officiousness gives the dealer the option of a new deal.
-
-LAW 46.—Under this law it is manifest that—the other hands being
-correct—your hand may consist of any number of cards from one to
-thirteen, and if you once play to a trick—however many you may be
-short—you will have to find them or be responsible for them. See Law 70.
-
-LAW 91.—If this law, which is the main cause of inattention and
-innumerable improper intimations, were abolished, Whist would be
-greatly improved; and I have never met with a good Whist player who was
-not of the same opinion.
-
-The chapter on etiquette is good sense and good English, and is worthy
-of much more attention than is usually given to it.
-
-In addition to their ambiguity and sins of commission, there is also a
-sin of omission; there is no limit as to time, and it seems desirable
-there should be; I would suggest—as allowing the hesitating player
-reasonable latitude—one of those sand glasses, supposed to be useful
-for boiling an egg; there is no sense in giving him time enough to
-addle his egg.
-
-Though these laws appear more difficult of access than I had imagined,
-they are not the laws of which the only copy was destroyed by Moses;
-I have seen them myself in Clay, Cavendish, and the “Art of Practical
-Whist,” and if you are unable to get any of these works from Mudie’s,
-there are copies of each in the British Museum, Great Russell Street,
-Bloomsbury.
-
-Before or immediately after breakfast is the best time to play; then,
-if ever, the intellect is clear, the attention undistracted; in the
-afternoon you are exhausted by the labours of the day, and your
-evenings should be devoted to the morrow’s lessons or a quiet nap (not
-the round game of that ilk).
-
-FOOTNOTES:
-
-[1] “That there are a large number of players who think they
-play Whist, and yet do not reason, is too true, but such play
-may be Bumblepuppy, or some other game; it certainly is not
-Whist.”—_Westminster Papers._
-
-
-DEFINITIONS OF BUMBLEPUPPY.
-
-Bumblepuppy is persisting to play Whist, either in utter ignorance of
-all its known principles, or in defiance of them, or both.
-
-Hudibras has given another definition—
-
- “A lib’ral art that costs no pains
- Of study, industry, or brains.”
-
-“Bumblepuppy was played in low public houses.”
-
-“Here and there were Bumblepuppy grounds, a game in which the players
-rolled iron balls into holes marked with numbers.”—_Chronicles of
-Newgate._
-
-From which I infer that in the good old times this game first drove its
-votaries to drinking, and then landed them in a felon’s cell.
-
-[2] In all well regulated society, your aim should be the greatest
-happiness of the greatest number, and that number is notoriously number
-one.
-
-[3] “Do not attempt to practise until you have acquired a competent
-knowledge of the theory.”—_Mathews_, A.D. 1800.
-
-[4] “The first Whist lesson should be to keep your eye on the table and
-not on your own cards.”
-
-“We cannot all have genius, but we can all have attention;
-the absence of intelligence we cannot help, inattention is
-unpardonable.”—_Westminster Papers._
-
-[5] Since these words were written the “Westminster Papers” is no more.
-
- “Sit tibi terra levis!”
-
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE II.
-
-——
-
-THE LEAD.
-
-——
-
- “Dux nobis opus est.”—_Eton Grammar._
-
- “I pray thee now lead.”—_Shakespeare._
-
-
-THE play of the entire hand often depends upon the very first card led,
-and the confidence your partner has that your lead is correct; whatever
-then your original lead may be, let it be a true and—as far as you can
-make it so—a simple lead: never lead an equivocal card—that is one
-which may denote either strength or weakness—if you can, lead a card
-about which no mistake is possible.[6] With the original lead, follow
-the books and lead your strongest suit; if you have nothing at all, do
-as little mischief as you can; in this pitiable condition the head of a
-short suit—as a knave or a ten—is better than the lowest or lowest but
-one of five to the nine; your partner, when he sees the high card led,
-knows at once (assuming he knows anything) that he will have to save
-the game himself if it can be saved, and will take the necessary steps
-to that end. Though there is ancient and modern authority for this,[7]
-I am perfectly aware that (according to the latest theory) it is
-heresy; I am also aware, and the reflection gives me quite as much pain
-as the heresy does, that leading a long weak suit _with a bad hand_ and
-no cards of re-entry is a losing game:
-
- “Such courses are in vain
- Unless we can get in again.”
-
-to lead your longest suit when you are neither likely to get the lead
-again, nor to make a trick in it if you do, is a “short and easily
-remembered rule,” but is apt to bring its followers to grief; if I
-do so, I know perfectly well that after the game is over I shall
-probably be left with the two long cards of that suit, or I may have
-an opportunity of discarding one or both of them before that crisis
-arrives, but this is not the slightest consolation to me.
-
-While on the subject of heresy, I may as well refer to another lead
-which has a special orthodoxy of its own. In all suits of four or more,
-containing no sequence, unless headed by the ace, you either lead the
-lowest, or, if you wish particularly to exhibit your knowledge of the
-game, the lowest but one; but from king, knave, ten, &c., you lead the
-ten, and if your object is a quiet life, you will continue to do so;
-if you want to make tricks the advantage of the lead is not so clear:
-if the second player holds ace, queen, &c., or queen and another, you
-drive him into playing the queen, and so lose a trick, which if you had
-led your lowest in the usual way, you might not have done.[8]
-
-Against this you have the set off that by leading the ten you insure
-having the king-card of the suit in the third round, but it is scarcely
-worth your while to go through so much to get so little; for such a
-lead pre-supposes your partner to have neither ace, queen, nor nine,
-and it is two to one that he holds one of them; if your partner’s best
-card is below the nine, the tricks you will make will be like angels’
-visits, few and far between, whatever you lead; and why you should
-take such a desponding view of an unplayed suit I am not aware. The
-advantage of opening a suit in which you hold tenace is not so great
-as to oblige you to handicap it by sending the town-crier round with a
-bell to proclaim what that tenace is; _late in the hand_ it is often
-advisable to lead the knave.
-
-With ace and four small cards and a bad hand, when weak in trumps, I
-have found, from long experience, the ace to be a losing lead, and
-being distinctly of the impression that for the ordinary purposes of
-life, 13/4 = 2, as I am not always anxious to proclaim the exact number
-of my suit, I generally lead a small one.
-
-I am aware that the suit does not always go twice, or even once; but
-that is the fault of the cards, not of the equation.
-
-Of course, if, for any wise purpose, you feel you must have one trick,
-take it at the first opportunity, irrespective of Cocker or any other
-authority.
-
-N.B.—When you, second, third, or fourth player have won the first
-trick, whatever you may think, you are _not_ the original leader, and
-your lead then should be guided by your own hand; if it is a bad one
-you are under no compulsion to open a suit at all, one suit is already
-open, go on with that; if it also is a bad one, one bad suit is a less
-evil than two bad suits, or opening a doubtful one in the dark; return
-through strength up to declared weakness, or if it was your partner
-who led, why should you show a suit unless you hold a good sequence or
-strong trumps? Return his suit, yours will be led sometime; whatever
-you won the trick with, he is in a better position to defend himself as
-third player than if he had to lead it again himself.
-
-In returning your partner’s lead, if you had originally three, you
-return the higher of the two remaining cards; in returning through your
-adversary’s lead, if you hold the third best and another, play the
-small one, for your partner may hold the second best single and they
-would fall together.
-
-Whenever you hold a suit with one honour in it, to lead that suit, if
-you can avoid it, is about the worst use you can make of it. Should you
-fail to see this, devote ten minutes—not when you are playing whist,
-but on some wet half-holiday or quiet Sunday afternoon—to thinking the
-matter over; even if you have a suit of king, queen to three, why not
-be quiet? If anybody else opens the suit you will probably make two
-tricks, if you open it yourself, probably one; there is no hurry about
-it, you can always do that, but why you should go out of your way to
-lead a suit in which you hold four to the knave or five to the ten is
-incomprehensible.
-
-It is not generally known (or if it is, it is never acted on, which
-comes to the same thing) that neither in the ninety-one laws of whist,
-nor in any of its numerous maxims, are you forbidden to play the third
-round of a suit, even though the best card is notoriously held by
-your opponent. It is a common delusion to fancy that when a suit is
-declared against you, you can prevent it making by leading something
-else, whereas you merely postpone the evil day, and do mischief in the
-interval. Many feeble whist-players are unwilling ever to let their
-opponents make a single trick; now this is unnecessarily greedy; under
-no circumstances, at short whist, is it imperative to make more than
-eleven. Allow your adversary to have two, it amuses him and does not
-hurt you.
-
- “It is less mischievous, generally, to lead a certain
- losing card, than to open a fresh suit in which you are
- very weak.”—_What to Lead_, by Cam.
-
-With trumps declared against you be particularly careful how you open
-new suits; surely when you have just succeeded in knocking your partner
-on the head in one suit, you might give him till the next hand to
-recover himself, instead of trying to assault him again the very next
-time you get the lead.[9]
-
-Changing suits is one of the most constant annoyances you will have
-to contend against; queer temper, grumbling, logic, and so on, if
-sometimes a nuisance, are sometimes altogether absent, but the
-determination to open new suits for no apparent reason—unless a feeble
-desire on the part of the leader to see how far the proceeding will
-injure his partner can be called a reason—is chronic.
-
-Never[10] lead a singleton unless you are strong enough in trumps to
-defeat any attempt either of your adversaries or your partner to get
-them out, in which case it might be as well to lead them yourself;
-whether you lead a sneaker or wait for others to play the suit, the
-chance of ruffing is much the same, and the certainty of making a false
-lead, and the nearly equal certainty of deceiving your partner are
-avoided.
-
-When a singleton comes off it may be nice, it is certainly naughty;
-when on the other hand you have killed your partner’s king, and he has
-afterwards got the lead, drawn the trumps, and returned your suit,
-should the adversaries make four or five suits in it, you must not be
-surprised if he gives vent to a few cursory remarks. To succeed with a
-singleton, (1) your partner must win the first trick in the suit, (2)
-he must return it at once, (3) on your next opening another unknown
-suit, he must again win the trick, and the odds against these combined
-events coming off are something considerable. Per contra, he will
-probably be beaten on the very first round, and even if he is not, it
-is extremely likely that he will either lead trumps—unless he is aware
-of your idiosyncracy, when he will never know what to do—for what he
-naturally imagines is your strong suit, or open his own; at the same
-time, just as there are fagots and fagots, so there are singletons
-and singletons, and a queen or knave is by no means such a villainous
-card as anything below a seven. “The very worst singleton is the
-king.”—_Cam._
-
-With five trumps and no cards, lead a trump: you have made a true lead,
-you have led not merely your strongest suit, but a very strong suit,
-and if your partner has nothing, you will lose the game whatever you
-play, but you will lose it on that account, and not because you led a
-trump; if you open any of the plain suits you will make a false lead,
-and it is two to one that the adversaries hold any of them against your
-partner. You will often be told by the very people who will tell you
-to lead from five small cards in a plain suit, that to lead a trump
-from five is too dangerous, but if you inquire in what way it is too
-dangerous, and receive any satisfactory reply, you will succeed in
-doing what I have never done.
-
-With five trumps and other cards, _a fortiori_ lead a trump.
-
-Towards the end of the game, you will find it laid down by some
-authorities that if you hold nothing and have an original lead, you
-should lead your best trump; now if that trump is of sufficient size to
-warn your partner that it is your best, this lead may not, under the
-circumstances, be much more injurious than any other; but an original
-trump lead is usually supposed to indicate great strength either in
-trumps, or in plain suits, and if your partner infers from the size
-of your trump that your lead is from strength, and acting on that
-inference returns it, it is about the most murderous lead that can
-be made; having been two or three times the victim of such a lead is
-almost as good a reason for not returning trumps as sudden illness or
-not having one.
-
-If he holds seven tricks in his own hand he can make them at any time,
-and any attempt of yours, however able, to deceive him at the outset
-will (to say the least of it) not assist him in doing so.
-
-Why add an additional element of confusion to the game? Why should
-your partner have to say to himself as well as “Strong cards or strong
-trumps?” “Perhaps nothing at all.” He is compelled to wait about to see
-what is the meaning of this lead, time is lost, and an opportunity let
-slip which may never recur. The Bumblepuppist will here observe that
-time was made for slaves; but the apophthegms on this subject are more
-numerous and contradictory than he is aware of.
-
-As a general principle, with the original lead and a very bad hand, it
-is advisable to efface yourself as much as possible. In such a case, I
-always have a strong desire to get under the table—I don’t know that it
-is contrary to either the laws or the etiquette of whist to do so—and I
-firmly believe it is a better course than leading the trey of trumps;
-at any rate it is not for the weak hand to dictate how the game should
-be played; and to step boldly to the front and lead a small trump
-from two, without a trick behind it, is in my opinion the height of
-impertinence.
-
-At certain states of the score it may be imperative, in order to save
-the game, that you should place all the remaining cards, but that is
-another matter altogether, and if you want to go into it, read Clay
-on the subject (page 85), though he nowhere suggests that you should
-commence operations by placing thirty-eight unknown cards.
-
-If your partner has led you a trump, and you—holding ace, queen, to
-four or more—have made the queen, return the ace; if you are playing
-Bumblepuppy return a small one, your partner thinking the ace is
-against him, is almost certain to finesse and lose a trick—then call
-him names. The reason assigned by the perpetrator of this return is
-that as he originally held four he is _compelled_ to play the lowest,
-and it curiously exemplifies his inability to apply even the little
-knowledge he is possessed of.
-
-With ace, king only, it is customary to lead first the ace and then
-the king; there is no authority for such a lead,[11] and nothing to be
-gained by it, except that by leading in this way you probably prevent
-your partner from signalling in the suit, but if you like to burden
-yourself with a useless anomaly, you can make a note of it. We started
-with the hypothesis, that, in the ordinary course of nature, you have
-fifty years before you, and if you wish to embitter and shorten those
-years, you will invariably lead the lowest but one of five—it may be,
-and I am informed is, useful among a few assorted players, “chock-full
-of science,” but it is caviare to the general[12] and (unlike
-Wordsworth’s Creature)—
-
- “Too bright and good
- For human nature’s daily food.”[13]
-
-
-For my part I only think it expedient to show five when, with
-reasonable strength on the part of my partner, I have a fair prospect
-of bringing in the suit.[14]
-
-It is often better to keep the knowledge of mere length of suit
-religiously to yourself. Length and strength are not always the same
-thing; why are giants generally so weak about the knees? Length is
-often only one element of strength and a very poor one at that,
-though it may be of use indirectly. With four or five low cards and
-an observant opponent, it is occasionally a good plan to bottle up
-the smallest. I have known this missing link so to prey upon that
-opponent’s mind as to cause him to forget matters of much greater
-importance.
-
-In bumblepuppy all this is entirely different, you can lead anything
-you like, in any way you like; here the safest lead is a long weak
-suit, the longer and weaker it is, the less is your partner able to do
-you a mischief. _With a weak partner_, strengthening cards are either
-futile or dangerous: as he will in all probability at once disembowel
-himself, the result of leading them is on all fours with the Japanese
-Hari Kari; whereas if you lead him a small card he will finesse into
-his boots.
-
-You should also be very particular to lead the lowest but one of
-five,[15] it creates confusion, and under cover of that confusion you
-may make a trick or two. From this point of view you will often find
-the lead of the middle card of your suit extremely effective.
-
-As to play false cards for the purpose of deceiving your partner is
-considered clever, a very little practice will enable you to play them
-with facility. With all deference to Bret Harte, for ways that are
-dark, the Heathen Chinee is _not_ particular, and for tricks that are
-vain, the Caucasian can give him points.
-
- “For when he’d got himself a name
- For fraud and tricks, he spoil’d his game;
- And when he chanced to escape, mistook,
- For art and subtlety, his luck.”
-
-The ability to play false cards is not a proof of intelligence.
-(“Cunning is often associated with a low type of intellect.”—_Report of
-Inspector-General of Military Prisons._)[16]
-
-If you read your Natural History, you will find it is the weaker
-animals which betake themselves to anomalous modes of defence; though
-the cuttle-fish and the skunk may be much looked up to in their
-respective domestic circles, they are quite out of place at the
-whist-table.
-
-It is also usual with ace to five or more trumps to lead the ace, and
-if you see—by killing your partner’s king, or by his failing to play
-one—that he has no more, to try something else, for you can change the
-suit as often as you please. It is a fine mental exercise for your
-partner to recollect the remaining cards of four unfinished suits, all
-going simultaneously.
-
-I often think, when I see this game in full blast, that whist-players
-are not sufficiently grateful to Charles the Sixth, or whatever other
-lunatic invented playing cards, for having limited himself to four
-suits; he might have devised six—but the idea is too horrible. “In the
-time of Charles the Sixth there were five suits.”—_Field._ This not
-only proves my ignorance but my position, for if five suits have been
-tried and found too much for human endurance, then six would manifestly
-have been quite too awful! Q.E.D.
-
-[Illustration]
-
-FOOTNOTES:
-
-[6] “It is highly necessary to be correct in leads.” “Never lead a card
-without a reason, though a wrong one.” “Be particularly cautious not to
-deceive your partner in his or your own leads.”—_Mathews._
-
-[7] “According to the play that we see, with great weakness the rule
-is rather to lead strengthening cards. For our own part we should
-be inclined to say, “Lead from your long suit only when you are
-sufficiently strong to bring in that suit with the aid of reasonable
-strength on the part of your partner.”—_Westminster Papers._
-
-“When you have a moderate hand yourself sacrifice it to your
-partner.”—_Mathews._
-
-“With a bad hand lead that suit which is least likely to injure your
-partner. Do not, therefore, lead from four or five small cards.”—_Major
-A._
-
-“A lead from a queen or knave and one small card is not objectionable
-if you have a miserably weak hand; your queen or knave may be valuable
-to your partner.”—_Clay._
-
-“The rule of always leading from the longest, as distinct from the
-strongest suit, is a rule which, more frequently than any other,
-sacrifices a partner’s cards without any benefit to the leader, and is
-in direct opposition to the true principles of combination.”—_Mogul._
-
-Even Cavendish, unless “generally” is synonymous with “always,” admits
-the expediency of occasionally leading a short suit; “the hand, however
-weak, must hold one suit of four cards, and this should _generally_ be
-chosen.”
-
-[8] “The lead is quite exceptional, and many good judges have doubted
-whether a small one should not be led.”—_The Field._
-
-[9] As intelligent children you will, perhaps, be tempted to observe
-that all this is so self-evident it is scarcely worth mentioning: at
-your immature time of life such a mistake is pardonable, but as you
-grow older you will find that a determination to open ragged suits
-in season and out of season—especially out—is one of the strongest
-impulses of our imperfect nature.
-
-[10] As defined by Captain Corcoran, R.N. In all treatises on Whist
-“never” is invariably used in this sense. Perhaps in presence of the
-New Whist which is now raging violently in America, it would be more
-correct here to substitute “was” for “is.”
-
-[11] Peccavi! the lead is given in _What to Lead_, by Cam.
-
-[12] Never give “the general” an opportunity for thinking if you can
-avoid it; this is a rule of _universal application_. “How oft the sight
-of means to do ill deeds makes ill deeds done!”
-
-[13] It was introduced as “a proposed extension of principle,” but you
-had better stick to the old adage, “first catch your principle,” and
-leave the extension of it to some future time. Theoretical advantages
-of this lead, and also the echo of the signal, you will find fully set
-forth in “Cavendish.” In a letter to the _Field_, September 27th, 1879,
-he appears to advocate varying its monotony by occasionally leading the
-lowest but _two_. Cam, the original patentee of this invention, and
-one of the finest players of his day, directs you to lead the lowest
-but one only when you hold no honour in the suit. By this plan you can
-not only count your partner’s hand—the apparent end of most modern
-Whist—but after you have made the queen and lost your king on the
-return, you have the additional gratification of knowing to a certainty
-that he does not even hold the knave.
-
-With regard to the echo, I have no head for intricate mathematical
-calculations, and therefore am unable to tell you at about what trick
-everything would be ready, but speaking roughly, I should be afraid
-that for all practical purposes the hand would occasionally be over
-before the signaller and the echoer had completed their operations. In
-the “Art of Practical Whist” you are recommended to lead the lowest
-but two of six. (The advice of _Punch_ to those about to marry is
-applicable here.)
-
-Mr. F. H. Lewis, in the _Field_, January, 1880, has propounded a
-scheme for sub-dividing the echo into categories, and it has recently
-been pointed out to me that by leading trumps in some irregular
-way—understood, I presume, by the inventor of the process—you can
-explain to your partner that you originally held four. “Is there
-anything whereof it may be said, see, this is new? it hath been already
-of old time, which was before us.” When all these improvements are in
-use, this is clear, the elect will return to that fine old practice
-known as “piping at whisk”; the rest of us to primæval chaos.
-
-[14] “These refinements of artifice are utterly opposed to the essence
-of scientific Whist.”—_Westminster Papers._
-
-[15] “What with the if’s and the mystification that would occur
-from playing the cards in this erratic manner, we should do more
-to injure than improve the play _in the present state of Whist
-science_.”—_Westminster Papers._ [The italics are mine.]
-
-[16] “It puzzleth and perplexeth the conceits of many that perhaps
-would otherwise co-operate with him, and makes a man walk almost alone
-to his own ends.”—_Bacon._
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE III.
-
-——
-
-THE PLAY OF THE SECOND, THIRD, AND FOURTH HAND.
-
-——
-
- “The play is the thing.”—_Shakespeare._
-
-
-SECOND hand with king and another, or queen and another, never play the
-honour either in trumps or plain suits, unless you particularly want
-the lead, and then you will probably not get it, and throw away a trick.
-
-By not playing the honour,
-
- (1) The chance of trick-making in the suit is greater
- (this has been proved to demonstration by Mogul).[17]
-
- (2) The possible weakness of the third hand is
- exposed—a very important point.
-
- (3) Your own weakness is concealed from the leader, and
- he is able to finesse against your partner; these
- three reasons ought to be tolerably conclusive, but
- if a high card is led, head it!
-
-If, holding knave, ten, and another, you are afraid of trumps being
-led, and your partner is devoid of common sense, don’t play the ten,
-or it will be taken for a signal (that it neither is one, nor at all
-like one, does not affect the petrolater in the least); it is almost
-equally dangerous with queen, knave, and another to play the knave. A
-high card second hand has exactly the same effect on many players as a
-red rag has on a bull; and if you have an objection to being gored, you
-should keep it out of their sight as long as possible—subject to this
-important qualification—“Put an honour on an honour, with only three of
-a suit; with four or more you should not do it.”—_Mathews._
-
-Except to save or win the game, whether you are weak in trumps, or
-strong, don’t ruff a doubtful card unless you have a distinct idea what
-to do next; if you are only going to open a weak suit, let it go.
-
-Don’t ruff a suit of which your partner clearly holds the best, in
-order to announce, _urbi et orbi_, that you are weak in trumps; depend
-upon it _urbis_ and _orbis_ will take advantage of this, not to mention
-that you take the lead out of your partner’s hand at a critical
-moment, and prevent him from developing any game that he may have.
-
- “Why for the momentary trick be perdurably fined?”
- _Shakespeare._
-
-In bumblepuppy, with ace, king, and others, or king, queen, and
-others, the trick is often passed, and with knave led, if the second
-player holds ace, queen, etc., he usually plays the queen;[18]
-holding the same cards, if instead of the knave a small card is
-led, he occasionally produces the ace. These proceedings may be the
-eccentricities of genius; if they are not, the only other explanation I
-can suggest for them, is a desire to lose a trick.
-
-Third hand.—Don’t finesse against your partner, unless you have reason
-to believe you are stronger in his own suit than he is, or that he has
-led from weakness.
-
-Don’t finesse against yourself. If you have led from ace, knave, etc.,
-and your partner has made the queen, the king is certainly not on your
-right. If, on the other hand, you have led from king, and your partner
-again has made the queen, it can be of no use to put on the king, the
-ace must be over you. Though Clay described the finesse obligatory
-before you were thought of, I am afraid that after you are forgotten,
-these two simple cases will continue to be reversed—that people will
-finesse against, and not for, themselves. In bumblepuppy this is _de
-rigueur_; also at this game, with king, queen, and another in your
-partner’s lead, it is customary to play the king, and, if it wins, to
-open a new suit.
-
-Ruff a winning card of the adversaries! What possible benefit can you
-derive from allowing your opponent to discard, and by that discard show
-his partner the suit he wishes led? If you are too stingy to use a high
-trump, surely you might play a little one just to keep the trick going.
-“It is much better to play a small trump with the certainty it will be
-overtrumped than to let the trick go.”—_Westminster Papers._
-
-When your partner has opened a suit with the ace, and on the third
-round eleven are out, he holds the other two, and whenever he leads one
-of them—whether it is the queen or the four—it is a winning card; but
-if you fail to grasp this, and feel disposed to play the thirteenth
-trump on it, don’t waste time either in invoking the immortal gods,
-inspecting the last trick, or looking præternaturally intelligent—trump
-it at once, and put him out of his misery. The idea is not new, for it
-occurred to Macbeth when about to perpetrate the very same coup:
-
- “If ’twere done when ’tis done, then ’twere well
- It were done quickly.”
-
-My only claim is to have expressed myself without such an involved use
-of auxiliary verbs.
-
-If you have more than two of the suit, don’t play the ace on your
-partner’s knave; it may be a short suit, or the head of a sequence,
-and you throw away the power of passing the ten second round, even if
-it is from king, queen, knave to five, there is nothing to be gained
-by covering; with ace and another win the trick and return it at once,
-unless you lead trumps.
-
-Though frequently done, it is not good whist to decline to win a trick,
-either on the ground that you want a guard for your king of trumps, or
-because you hold six. In the other game both these proceedings would be
-correct.
-
-Fourth hand.—Win the trick, and endeavour, if possible, to do so
-without playing a false card. Like all things that are difficult at
-first, you will find it become comparatively easy by practice. You
-might suppose that the exponent of bumblepuppy—who always considers a
-trick of his own making worth at least two made by his partner—would
-get into no difficulty here; but he does. He has a firmly-rooted
-belief that his strong suits are under the protection of a special
-Providence which will never allow them to be ruffed, and uttering his
-wretched shibboleth, “Part with my ace, sir? never!” he contrives to
-lose any number of tricks by keeping up his winning cards to the last
-possible moment and a shade longer. I imagine he is under the erroneous
-impression that this in some way compensates for cutting in with a
-small trump when he is not wanted.
-
-“It is a good plan when you have the thirteenth trump to pass winning
-cards. The reason of this is not apparent, but in practice I know
-several players who do so, and in the multitude of counsellors there is
-wisdom.”—_Westminster Papers._
-
-[Illustration]
-
-FOOTNOTES:
-
-[17] I have worked it out myself in more than four thousand cases by
-rule of thumb (_Field_, October 1882), and obtained the same result; if
-in the teeth of this, _early in the hand_, a decent Whist-player plays
-the king second on a small card led, it is an unnecessarily high card;
-and as unnecessarily high cards are not played without an object, that
-object is presumably a call for trumps.
-
-[18] “With ace, queen, etc., of a suit of which your right hand
-adversary leads the knave, put on the ace invariably. No good player,
-with king, knave, ten, will begin with the knave: of course, it is
-finessing against yourself to put on the queen, and, as the king is
-certainly behind you, you give away at least the lead, without any
-possible advantage.”—_Mathews._ This advice as a rule is sound, but you
-must bear in mind that towards the end of a hand the knave is often led
-from king, knave, ten, or king, knave alone, and if you, holding ace,
-queen, are obliged to make two tricks in the suit, in order to win, or
-save the game, you will have to play the queen. If the king is held by
-your left-hand adversary, you will lose the game whatever you play.
-When you play the queen under these circumstances, and it comes off,
-don’t imagine that you are inspired, or præternaturally intelligent;
-you are only playing to the score; and you will find that most
-instances of irregular play, which at first sight suggest inspiration,
-resolve themselves into this.
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE IV.
-
-——
-
-DISCARDING, AND ITS DIFFICULTIES.
-
-——
-
- “This the vain purpose of his life to try,
- Still to explore what still eludes his eye.”
-
-
-DISCARDS are of two distinct kinds:—
-
- (1) Ordinary.
- (2) Forced.
-
-(1) When your partner; (2) When your adversary shows strength.
-
-In the first case, you naturally point out to your partner which is
-your strong suit by discarding from your weak suits, your object
-being to win the game, and there is an end of that matter.[19] In the
-second case it is just the reverse. You have to save the game, and you
-discard from your _best guarded suit_, by no means necessarily your
-strongest, with a view, as far as you can, of blocking every suit, and
-so preventing the adversary from establishing his long cards.
-
-These two kinds of discards are, or ought to be, of importance to three
-very different classes of players:—
-
-(1) The Scientific.
-
-(2) The Commonly Decent.
-
-(3) The Exponents of Bumblepuppy.
-
-(1) The Scientific.—Here, with trumps declared against you, you
-discard, as already said, from your best guarded suit. Your partner
-knows this is probable, but he does not know how strong you are in
-that suit; he also knows it may very possibly be a suit in which you
-hold three small cards, and a second discard of it only gives him the
-further information that you had either three or five—_he must infer
-which from his own hand_—he assumes you did not originally hold two,
-for you would not have left yourself entirely bare of the suit. It is
-not everybody who is in the proud position which I once occupied, when
-a trump being led by the adversary, I found myself with no trump, the
-best nine cards of one suit, and two other aces.
-
-Among good players, then, the forced discard amounts to this: that
-though you are aware your partner is discarding with the best possible
-motives, and he is aware that you are doing the same, neither can
-depend upon the other’s discard as showing anything for certain. With
-trumps declared against you, you must place unknown cards to the best
-of your ability, and in such an unpleasant conjuncture, if you are
-exceptionally fortunate, you may sometimes save the game, and the
-skill displayed in doing so may be a joy for ever:—
-
- “Forsan et hæc olim meminisse juvabit.”
-
-Observe the discretion of the poet in his choice of the word “_forsan_.”
-
-But when, on the other hand, you look at the improbability of this
-coming off, when you reflect that your partner has occasionally given
-you two discards, and that you, in the exercise of that right of
-private judgment inherent in every Protestant, led one of those very
-suits, and by so doing lost the game; when you recall what then took
-place, the _epea pteroenta_, the mutual—but the subject is too painful;
-let us leave it, and pass on to Class 2.[20] This class has two
-divisions, they both see your discards, but—without any reference to
-their own hands or anything that has been played—one division assumes
-your discard is invariably from weakness, and at once knocks on the
-head the very suit you have sedulously been attempting to guard; the
-other has got hold of the pernicious axiom that the original discard is
-necessarily your _strongest_ suit, and always leads that.
-
-Here we have again a pretty considerable element of confusion.
-
-Class 3.—These, with an unerring instinct that might almost be mistaken
-for genius,[21] will put you in a hole, whatever you do. The safest
-plan is, under all circumstances, to discard from your weakest suit;
-you cannot be cut to pieces there, and, whatever happens, you have the
-letter of the law on your side. When you have not followed suit to the
-second round of the opponent’s trumps, when, as a rule, your discard
-(being forced) is not to be depended on and is of no importance to
-them, this is the only time they ever see it; for having no winning
-cards in their own hands to attract their attention, they are able
-to devote a little more time to seeing the cards on the table. The
-number of times they will have that wretched trick turned, and their
-anxiety to be quite sure of the suit, are painful to the sensitive mind
-(especially if that sensitive mind is sitting opposite to them and
-happens to belong to yourself). Well might Sophocles observe, “Many
-things are dreadful, but nothing is more dreadful than man.”
-
-That the first discard is from the weakest suit is one of those
-half-dozen cast-iron rules—three of them wrong, and the remainder
-invariably misapplied—which make up their stock-in-trade;[22] but
-if they hold ace, king, queen to five trumps—say clubs—you see them
-come well up to the table with an air of triumph, and begin to lead.
-Again you don’t follow suit; what do they care? they drive gaily on,
-but, as they finish the third round, the idea just begins to dawn upon
-them—perhaps you have discarded something.[23] A careful inspection of
-the last trick affords them the pleasing intelligence that somebody has
-discarded a diamond and somebody else a spade; the light fades from
-their eye, their jaw drops, and they are such a picture of hopeless
-misery, that if they were not in the habit of informing you—scores of
-times a day—that they play whist only for amusement, you might almost
-doubt the fact.[24]
-
-After prolonged contemplation of the chandelier and a farewell look at
-the spade and diamond, they eventually produce a heart—your original
-discard!—have their remaining trumps drawn, and lose the game.
-
-Ordinary discards are simple in the extreme, and might be very useful;
-unfortunately (as the general public will persist in confining its
-attention to its own hand, as long as there is anything in it), the
-only discard usually seen is the last, and this detracts from their
-utility. Forced discards are always difficult (not to the discarder,
-but to his partner), and to a duffer, unintelligible, for this reason,
-they require common-sense—far be it from me to teach it—it is like
-poetry, “_nascitur non fit_,” and these remarks have not been made with
-any such intention, but to endeavour to accentuate that Cavendish in
-his treatise on Whist, and a letter which I append, has said everything
-on the subject likely to be of use.
-
-
-_The Principles of Discarding._
-
-“The old system of discarding, though unscientific, had at least the
-merit of extreme simplicity. It was just this: when not able to follow
-suit, let your first discard be from your weakest suit. Your partner
-in his subsequent leads is thus directed to your strong suit, and will
-refrain from leading the suit in which, by your original discard, you
-have told him you are weak.[25]
-
-Several years ago some whist enthusiasts, amongst whom were Mogul and
-myself, played a number of experimental rubbers, the cards of each hand
-being recorded as they were played, and the play being fully discussed
-afterwards.
-
-In the course of the discussion it was observed first, I think, by
-Mogul, that in several hands the discard from a weak suit, when the
-adversaries evidently had in their hands the command of trumps, had
-resulted very disastrously.[26] This caused us to consider whether the
-weak suit should not be protected under these circumstances, and we
-finally came to the conclusion that discards should be divided into two
-classes, viz., ordinary discards and forced discards. These I proceed
-to distinguish.
-
-The reason a weak suit is chosen for the discard is, that when a
-strong suit is broken into, the number of long cards which might be
-brought in, if the suit is ever established, are lessened, and so many
-potential tricks are thus consequently lost.
-
-But little harm, certainly none of this kind of harm, is done by
-throwing away from a weak suit, in other words, from a suit that can
-never be brought in. But when the adversaries have declared great
-strength in trumps, the chance of bringing in a suit is reduced to a
-minimum. On the assumption that you can never bring it in, the small
-cards of your long suit are valueless to you. That suit will protect
-itself so far as its high cards are concerned, but the weak suits
-require protection.
-
-Thus, by guarding honours, or by keeping four cards to a ten or nine, a
-trick is often won, or the establishment of an adverse suit prevented.
-It was this point, indeed, which first led us to condemn the
-invariable discard of the weak suit; the remark was frequently made, “I
-was obliged to deceive you then, partner, and to throw my long suit in
-order to keep my king guarded in another suit.” This, of course, when
-the game was in danger.
-
-Honours in weak suits may be freely unguarded by the players who have
-strong trump hands, but the guards should be religiously preserved by
-those who are weak. Our discussions resulted in our laying down the
-following rules for our own guidance, viz., _when you see from the
-fall of the cards that there is no probability of bringing in your
-own or your partner’s long suit, discard originally from your best
-protected suit_. This I may call the foundation of the modern system of
-discarding; it has been adopted by all the best players with whom I am
-acquainted.
-
-For the sake of having a short and easily remembered rule, however,
-it is the fashion to say, “Discard originally from your strong suit
-when the adversaries lead trumps.”[27] “No doubt you will be right in
-your discard in most cases, but this aphorism does not truly express
-the conditions.” (Query, then why use it?).... “The conclusion I
-have arrived at is that the modern system of discarding requires so
-much judgment in its application as to be rather a stumbling-block
-than an assistance to the ordinary run of players,”—rough on the
-neophyte!—“This is a pity, as there can be no doubt but that the
-classing of discards into ordinary and forced is sound in principle,
-and adds beauty to the game. I have been prompted to write this letter
-in the hopes of seeing this classification more generally adopted, and
-its limitations more distinctly observed and acted on.”—_Cavendish._
-
-I have met with the same conclusion and the same regret in a metrical
-form: it is short, and may be useful to any of you troubled with bad
-memories:
-
- “If seven maids, with seven mops,
- Swept it for half-a-year,
- Do you suppose,” the walrus said,
- “That they could get it clear?”
- “_I doubt it_,” said the carpenter,
- _And shed a bitter tear_.
-
-
-_Resumption of Note C, page 36._
-
-——
-
-PLAYING FOR AMUSEMENT.
-
-If this principle were carried out to its logical result, and everybody
-played for amusement in the ludicrous sense in which this word is
-generally understood, it is manifest that—as no one would ever see
-either a card led or played, or know what suit was trumps—it would be
-useless continuing to ask each other for information on those abstruse
-points; and unless, by some alteration in the laws of whist, an
-intelligence department outside the table were provided to supplement
-the precarious knowledge acquired by looking at the last trick, the
-game would shortly collapse from its innate absurdity; unfortunately we
-seldom arrive at this point; what usually takes place is this:
-
-Four people sit down nominally to play whist, when suddenly one of
-them announces, to the consternation of his partner, that he is not
-there with any such intention, but solely for his own amusement; he
-altogether ignores the possibility of the others wishing to play whist
-for their amusement, and lays down his stale proposition with such an
-air of originality that he often deludes the unwary bystander into
-the belief that he is somehow superhuman, and much superior to the
-other three, who are consequently looked down upon as mean and sordid
-individuals; this is not the case. If yelling when he is trodden upon,
-and crying if he loses, are proofs of humanity, he is essentially human.
-
-Now, no one has the slightest objection to your amusing yourself as
-long as you do not annoy anybody else. I go further than this, and
-admit your abstract right to amuse yourself at your partner’s expense,
-but I protest against your expecting him to rejoice with you in his own
-discomfiture.
-
-Because eels are accustomed to being skinned, it does not at all follow
-that they should like it—at any rate, whether they do so or not, it is
-not expected of them.
-
-Again, the practice of vivisection may be both amusing and instructive
-to the vivisector, while it may be neither the one nor the other
-to his victim. Though I have no practical acquaintance with this
-pursuit, I have often seen large portraits of the vivisectee pasted on
-hoardings, and judging from the expression of his countenance, and the
-uncomfortable position in which he is always depicted, I should imagine
-that the entire proceedings were supremely distasteful to him.
-
-From the time when Cain was short-coated, and tipcats, pea-shooters,
-catapults, and other instruments of torture appeared on the scene,
-there have been peculiar ideas of amusement. Fortunately—with the
-exception of your doting mammas—public opinion has been against you.
-A gentleman found in the street with a tipcat embedded in his eye is
-usually conducted to the nearest chemist, and the malefactor given
-in charge. (The crafty Ulysses, before he performed a very similar
-operation on Polyphemus, made every preparation to escape from the room
-as soon as it was over, and took uncommonly good care not to originate
-the now trite witticism, “there you go with your eye out,” till he
-was well beyond his reach. He was far too intelligent a man to expect
-the Cyclops to take it pleasantly.) But if this occurs at Whist, and
-the victim even hints an objection, he is looked upon as a bear, and
-sometimes the verdict is “served him right,” while at other times he
-seems to be expected to “rub it in.” There I draw the line; annoy your
-partner as much as you like, but don’t expect that! It is contrary to
-nature; still, while fully and freely admitting your right of annoying,
-and also your right to throw away your own property if you please,
-you are not privileged to treat your partner’s in the same way. This
-borders closely on theft, and before taking such a liberty, in order to
-be on the safe side, I think you ought first to obtain his consent in
-writing. It is all very well for Shakespeare to call his purse trash
-(he knew the contents of it, and his description may have been most
-accurate), but whether things are trash or not, if they don’t belong to
-you, you must not make away with them (as the poet himself experienced
-when he took to deer-stealing), and unless you wish, like him, to fall
-into the clutches of the criminal law, you had better take Captain
-Cuttle’s advice, and overhaul your catechism, with special reference to
-your duty to your neighbour. You will find it a safer guide.
-
-I ought to apologise for the length of this note, but I have suffered
-myself, and although I never killed an albatross, and am by nature most
-inoffensive,
-
- “Since then at an uncertain hour
- That agony returns,
- And till my ghastly tale is told
- The heart within me burns.”
-
-[Illustration]
-
-FOOTNOTES:
-
-[19] In ordinary discarding, your strong suit is your long suit: except
-to deceive your partner, and get your king prematurely cut off, it can
-be no use to discard from four or five small cards in one suit, in
-order to keep king to three in another.
-
-[20] If there are a “few words” going about, and you are not concerned,
-don’t put your oar in—
-
- “They who in quarrels interpose,
- Must often wipe a bloody nose.”
-
-
-[21] Genius has been defined to be “an unlimited capacity for taking
-pains,” and the pains they will take to circumvent you are assuredly
-unlimited, but their capacity for anything is so doubtful, that their
-claim to genius on this score must be left in abeyance.
-
-[22] The excitement of the moment has led me into exaggeration here;
-let me give the bumblepuppist his due, the exact number is ten, as you
-will find later on.
-
-[23] “The strong hand is leading trumps, and he gets them all out,
-and has the lead; nine times out of ten he will have forgotten his
-partner’s first discard, and play on the assumption his last discard is
-his first, and so certain is this to come about that, we believe, with
-some players, it is best to endeavour to calculate how many discards we
-shall get, and let the last discard be our weakest suit.”—_Westminster
-Papers._
-
-[24] If they were slightly to vary this statement, and say, “They
-pitched thirteen cards about only for their own amusement,” the
-position would be much more inexpugnable.
-
-Unless my memory deceives me, in “The Whist Player,” by Col. Blyth,
-they are recommended to confine themselves to playing “Beggar my
-Neighbour” with their grandmothers;—as most of those ladies must in the
-ordinary course of nature have gone over to the majority, this would
-be hard on them—but they might adopt a middle course, and play that
-fascinating game with each other; they could pitch the cards about
-equally well, and would have more cards to pitch. I shall resume this
-topic at the close of this lecture.
-
-[25] Will he?
-
- “Hope springs eternal in the human breast.”
-
-And you can hope anything you like, if you don’t mind the subsequent
-disappointment: First, he has to see it, and after you have got over
-that difficulty, if he only holds two small cards in that suit, and has
-a tenace in the other—according to my experience—he will lead his own.
-With king singly guarded in your suit, instead of being delighted to
-play it, wild horses are powerless to drag it from him.
-
-[26] Absorbed in their discoveries, they appear to have forgotten that,
-“_Vixerunt fortes ante Agamemnona_.”
-
-“If weak in trumps, keep guard on your adversary’s suits. If strong,
-throw away from them.”—_Mathews._
-
-[27] That young and curly period when I was influenced by the fashions
-has passed away. _Eheu fugaces_, etc. It may be easier to remember
-“strong” than “best protected”; one epithet is certainly three
-syllables shorter than the other, but it seems a pity, for the sake of
-those three syllables, to use an expression which is utterly misleading.
-
-In “The Art of Practical Whist” also “strongest” is used without any
-qualification whatever, and here you only save two syllables; although
-the Commination Service is seldom read now—even if, like Royal Oak Day
-and Herr Von Joel, it should cease altogether to be retained by the
-Establishment—to make the blind man go out of his way would still be
-inexpedient, unless you make him go out of your own way as well, for
-you may cut him for a partner; if you have no respect for the blind,
-surely you have some regard for your pocket-money.
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE V.
-
-——
-
-THE DISCARD FROM THE _STRONGEST_ SUIT.
-
-——
-
- “Monstrum horrendum, informe, ingens, cui lumen
- ademptum.”—_Eton Grammar._
-
-
-PART I.
-
-THE last lecture went thoroughly into the forced discard and, after
-looking at it in every possible light, left it exactly at the point
-where it was left by Mathews nearly a hundred years ago: “IF WEAK IN
-TRUMPS, KEEP GUARD ON YOUR ADVERSARY’S SUITS. IF STRONG, THROW AWAY
-FROM THEM AND DISCARD AS MUCH AS POSSIBLE FROM YOUR PARTNER’S STRONG
-SUITS IN EITHER CASE.”
-
-Here I should gladly have let the matter rest—as the boy said when he
-saw the wild cat. It is a thorny subject; but the New Man will not
-permit it.
-
-“_The Decline and Fall of Whist_” contains a view of him and his game,
-which is very widely entertained in this country, and though it may or
-may not be a better game, it is not Whist in the English sense of the
-word.
-
-Our subject being the Whist or Bumblepuppy of our native land, the
-invariable lead of the longest suit, fourth-bests, eleven rule,
-American leads, and all the subsequent proceedings have no more
-interest for the British school-boy wishing to learn Whist than they
-had for Abner Dean of Angels on a well-known occasion.
-
-To give the American Whist-players their due, I am bound to admit that,
-in addition to their having devised a new set of leads, new play of
-second and third hand, a new mode of scoring, and having done away with
-the honours—greatly to their credit for common sense and intelligence;
-their idea of our modern forced discard is: “It is a curious notion
-that an original discard should always be from the strongest suit” (_A
-Practical Guide to Whist, by Fisher Ames_), and also they have compiled
-a new code of laws which is an enormous improvement upon the singular
-jumble of laws, definitions, and arbitrary decisions under which we
-impotently writhe.
-
- “On ashes, husks, and air we feed,
- And spend our little all in vain.”—_Wesley._
-
-Law 37 of their code runs as follows: “When a trick is turned and
-quitted it must not be seen again until the hand has been played. A
-violation of this law subjects the offending side to the same penalty
-as a lead out of turn.”
-
-They may have been driven to abolish our Law 91 in order to make the
-intricacies of their game humanly possible, still, “for this relief
-much thanks.”
-
-Considering the cheapness of freight, and that there is no import
-duty, why Law 37 has not been introduced into this country is one of
-the greatest mysteries of the end of the nineteenth century.
-
-We are flooded with all the other American Whist innovations, and the
-key of the position is conspicuous by its absence.
-
-“Why should English Whist-men retain an antiquated, ill-constructed and
-ambiguous code, when they have in the code of the American Whist League
-laws as free from such defects as human ingenuity can devise?”—_Whist._
-And echo answers, Why?
-
-But to return to our muttons. On one point it is incumbent to make
-a stand. If the New Man had only been satisfied to concentrate his
-mischievous attentions on his New Game, we might have agreed to differ
-and gone our several ways in peace and harmony: _dis aliter visum_.
-Unfortunately, “in his craze for uniformity,” he has tampered with the
-forced discard, which is our common grazing ground, and has deluded
-himself and the whole of Bumblepuppydom into a wild and erroneous
-belief that the first discard—when unable to follow suit to an adverse
-trump lead—is _always_ the suit he wants led.
-
- “In all the fabric
- You shall not see one stone or a brick,
- But all of wood.”
-
-Now, I have dealt myself innumerable hands—it is a favourite amusement
-of mine when I have a little spare time—and taking the shortest and
-weakest suit for trumps, have carefully calculated how often I could
-discard a suit I wanted led; how often I should feel justified in
-dictating to my partner to make me third player in it. It comes out
-well under fifty per cent.
-
-Hands of this kind are constantly turning up.
-
-Diamonds (trumps)—9, 7.
-
-Hearts—Kg., Qn., 3.
-
-Spades—Qn., Kn., 9.
-
-Clubs—10, 8, 6, 3, 2.
-
-Here I must discard a club, but I don’t necessarily want it led.
-
-Diamonds (trumps)—Qn. and another.
-
-Hearts—Kn. and three small ones.
-
-Spades—Kn. and three small ones.
-
-Clubs—Three small ones.
-
-As I am not going to unguard either of these knaves, again I discard a
-club, and again I don’t want to dictate to my partner to lead it, and
-so _ad infinitum_.
-
-The simple faith that, whenever the adversary leads trumps, you are
-bound to hold a strong suit, may be better than Norman blood. If it is,
-it only tends to prove of how singularly little value that fluid may be.
-
-Therefore, in my own case, this is the way the rule works out: “When we
-are in a very tight place, and trumps are declared against us, my first
-discard _always_ shows clearly the suit I want led;” only, in more than
-half the instances, it does nothing of the kind.
-
-This is a pretty sort of universal rule. Whatever view you may take of
-it, it scarcely comes up to my idea of a sheet anchor.
-
- “_Lex non cogit ad impossibilia._”
-
- “Kind Fortune, come, my woes assuage,
- Bend down and mark a modern moan,
- And bear me through the golden age,
- Through age of iron, bronze, and stone;
- Back, back, before the men with tails,
- A million years before the flood;
- To where the search of science fails,
- And leave me happy in the mud.”
-
-But if I prefer to wallow there, don’t let me thrust my opinions on
-you—you may object to mud; your cards may be better than mine; judge
-for yourselves! Deal a few hands, and if you find once in five times,
-or once in ten times, that the rule won’t work, then you have this
-formula for your guidance: “We always discard from the suit we want
-led, _except when we have no such suit_,” and mind this, the first
-time you fail, all the fat is in the fire; there is no retreat. When
-once you cast judgment and common-sense to the four winds of heaven,
-and submit yourselves body and soul to the rule of thumb—and such a
-thumb!—you cannot play fast and loose with it; you must take it for
-“all in all, or not at all.” Like a wife, which you may have some day,
-you take it for better or worse, till death do you part; and this is
-all worse; it is an utterly unworkable arrangement,
-
- “That, like a wen, looks big and swells,
- Is senseless, and just nothing else.”
-
-If you are to have an _always_ in this most intricate and difficult
-affair (_which I strongly deprecate_), and are unable to sit
-comfortably at a whist-table without a crutch of some kind to lean
-upon—and this in such a position seems uncalled for—you will find
-discarding from your _longest_ suit a safer plan, though this is not
-always available. Why cannot you leave good old _best-guarded_ alone?
-
-After all I have said, should you still persist in running your heads
-against “strongest” and “the suit I want led,” these lines of Moore
-undoubtedly “touch the spot”—
-
- “Behold your Light, your Star—
- “Ye _would_ be dupes and victims, and ye _are_!”
-
-
-PART II.
-
- “Post tenebras lux.”—_Pintsch._
-
-THERE is one method of forced discarding which is often extremely
-useful; it is simple to a degree and always practicable; it has been in
-use for some years, and is approved of by all the good whist-players I
-have ever come across.
-
-If you have a really strong suit to discard from—a suit that you _can_
-order your partner to lead you—_signal in it_, and throw away the
-highest card you safely dare.
-
-This was first brought to my notice by Mr. Proctor, and—like Newton’s
-apple, Columbus’s egg, and many other great discoveries—is almost
-obtrusively obvious when it is once pointed out.
-
-It is no new invention, for it has been the well-known practice of
-whist from primæval times.
-
-Possibly known in the cave of Neanderthal.
-
-Its inhabitants, when they had a really powerful suit, discarded an
-unnecessarily high card. With a quint major, they discarded the ace;
-with a quart to a king, they discarded the king, and so forth.
-
-Here is a declaration of absolute strength at the very moment it is
-required; no uncertainty as to whether it is a protective discard,
-or mere length; it is also flexible,[28] for you can use your own
-judgment; give the information; conceal it for a time if you think fit,
-or withhold it altogether.
-
-Minor details—such as that when only one discard is available, a
-high card would in all probability indicate strength, while a low
-one (though it might indicate length) would do nothing of the kind,
-but rather the opposite; and its use under many circumstances, even
-when your partner is leading trumps—if not at once obvious to your
-own unassisted intelligence, are better left to the professional
-development-mongers.
-
-Having a rooted antipathy to formulating an interminable series of
-minute regulations for exceptional cases, a practice which has done
-irreparable injury to whist, far be it from me to trench upon their
-preserve.
-
-The convention I have shown to be venerable, and I believe it to be
-perfectly legitimate.
-
-Here I begin to tread upon delicate ground, for though whist is
-entirely made up of conventions, many different views are held as to
-what a convention is (see note page 60), and when it is and is not
-legitimate.
-
-Between the Albert Club and the Bloomsbury back parlour there is a
-great gulf fixed—
-
- “_Virginibus puerisque canto_,”
-
-and it would be a life-long regret to me if I seduced them from the
-paths of rectitude.
-
-Still, for practical purposes, I should imagine that a mode of
-play which is known, or open to be known by all players, and which
-contravenes neither the laws nor the etiquette of whist, fulfils all
-the necessary conditions; at all events, it satisfies my moral sense.
-
-If, in addition, it is conducive to trick making,—as it undoubtedly
-is—I hail it with effusion.
-
-With innumerable treatises; treatises on developments, on counting
-number, on exceptional play; treatises philosophical and treatises
-mathematical; with exercises in simple addition; with arrangements for
-exorcising superfluous winning cards as elaborate as if winning cards
-were enemies of the human race, and a direct emanation from the evil
-one, the time has arrived, if possible, to import a little common-sense
-into the game, and to make an effort to win an occasional trick.
-
-[Illustration]
-
-FOOTNOTES:
-
-[28] This is one of the numerous points where the new man and the man
-of the stone age—now politely termed “fossil”—come into collision. “We
-do not think that a _hard and fast rule_, (the italics are mine) such
-as you propose, can be laid down.” Even if it were a hard and fast
-rule—which it is pre-eminently not—his objecting to it on that ground
-would be most inconsistent—
-
- “And yet he thinks what’s pious in
- The one, in th’ other is a sin.”
-
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE VI.
-
-——
-
-THE ELEVEN RULE (_by desire_).
-
-——
-
- “Three wise men of Gotham
- Went to sea in a bowl;
- If the bowl had been stronger
- My tale had been longer.”
-
-
-THIS lecture, though quite irrelevant, is given to gratify the
-curiosity of many youthful enquirers.
-
-The eleven rule (which only applies to American leads) is simply this:
-that, if under favourable circumstances, you add certain integers
-together and the result should be eleven, then you shall see what you
-shall see. (It can scarcely be called a novelty, for it seems to have
-been well known to Virgil,
-
- “Magnus ab integro sœclorum nascitur ordo.”)
-
-Bearing this cardinal fact firmly in mind, supposing a deuce is led—and
-it is _ex rei necessitate_ a fourth best; this is the favourable
-circumstance just referred to—then, if you hold nine higher cards of
-the suit, you add nine to the pips on the deuce, and if you add it
-correctly and it comes to eleven, you play the lowest of your superior
-cards, and (with the proviso the suit is trumps) win the trick.
-
-Though it is scarcely an epoch-making discovery,[29] still it is
-true, and that in these days of the new journalism is something to be
-thankful for.
-
-There is one example of this rule in the “Field” which is to me a
-source of perennial joy.
-
-The second player who holds the ace, the king, the queen, the knave,
-and the eight of hearts, to his own enquiry which card he ought to play
-on the six led, replies, “I say the eight!”
-
-Now, though certainly 6 + 5 = 11, and the rule—as I have already
-admitted—is true, this play does not commend itself to my intelligence,
-and I should advise you not to trouble your youthful brains about the
-later rounds of a plain suit—when the leader, to your own certain
-knowledge, has from four to eight, and you yourself follow holding
-five, including a quart major. If you win the first four tricks in it,
-you will do as much as you can reasonably expect, and will have done
-enough for glory.
-
-_O sancta simplicitas!_ That eight, so innocently stepping to the
-front, has done more to reconcile me to human nature than anything
-that was ever done by Jonas Chuzzlewit.
-
-May it continue to retain its evergreen faith unspotted of the world!
-
- “May no ill dreams disturb its rest,
- No deeds of darkness it molest,”
-
-and that it may never be rudely awakened to find a serpent in its Eden,
-and the harmless looking six a singleton, is my fervent prayer.
-
-I have mentioned that this kind of thing is not whist as played in
-this country, and it is by no means certain it will long be the whist
-of any country; for I hear that in the American Whist Club of Boston,
-“they have now quite chucked the American leads,” and one of the later
-Cavendishes has propounded this singular view; “I have the craze for
-giving information in such an acute form that I should like to be
-allowed to show my whole hand to the whole table before the first lead,
-on the condition that my cards are not to be called.” I presume all the
-hands must be exposed, otherwise this is merely an offer to back his
-partner against his two opponents at single dummy, and there is nothing
-particularly sporting in that.
-
-If, then, this doctrine and position is a rule of faith and not merely
-a pious opinion—and pious opinions have a nasty knack of becoming
-extended into principles—the devotees of the new game will, it is to
-be hoped, at once relegate its uninviting literature to the nearest
-dust-bin, and all with one accord, in pairs (like the wooden animals in
-your Noah’s ark), betake themselves to double-dummy; where, happily,
-elaborate schedules of leads are not required; where extensions of
-principle are unknown, and where “faith is lost in sight.”
-
-[Illustration]
-
-FOOTNOTES:
-
-[29] “About as remarkable as the rule that if you want to ascertain how
-much you have spent out of a shilling, you must subtract the number of
-pence left from twelve.
-
-“If the court cards and the ace of a suit are pipped according to their
-values, the knave would be eleven, the queen twelve, the king thirteen,
-and the ace fourteen; and everybody would see that the difference
-between the pips on any card and fourteen would show the number of
-cards in the suit of higher value than the card in question.
-
-“Thus, there are nine higher than the five, and seven higher than the
-seven.
-
-“They would see, also, that if they could place three, and three
-only, of those cards in any one player’s hand—as can be done when the
-fourth best is led—the number of higher cards not in his hand would be
-fourteen, less three, that is eleven less the pips.”—_Mogul._
-
- “The mountain groaned in pangs of birth,
- Great expectation filled the earth,
- And lo, a mouse was born!”
-
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE VII.
-
-——
-
-THE PETER AND ITS PECULIARITIES.
-
-——
-
- “Petrus nimium admiratur se.”—_Eton Grammar._
-
- “The base vulgar do call.”—_Shakespeare._
-
-
-SOME years ago a simple piece of mechanism, to which somehow or other
-very undue importance has been attached, was introduced to the Whist
-world; you play a higher card before a lower one—unnecessarily—to
-indicate that you hold good trumps, and _want them out_.[30]
-
-You can want this for two reasons:
-
-(1) Because you have the seven best trumps. There is no objection to
-your signalling here, though it is quite uncalled for; if you have the
-game in your own hand, you can either lead the lowest but two of six,
-stand on your head, or execute any other—what it is the odd fashion to
-call—convention the authority of the day may think fit to invent, as
-long as you do not come into collision with law 5.[31]
-
-(2) Because you have a good trump hand, and the fall of the cards shows
-that unless you get them out, your winning cards or your partner’s
-will be ruffed. Here is a good legitimate reason, but when everything
-is going nicely, and your partner making the tricks, that you should
-interfere with this merely because you have five trumps—or nine for the
-matter of that—is the height of absurdity. It may be an interesting
-fact for him to know, on the second round of a plain suit, that you
-hold five trumps, just as there are numerous other interesting facts
-which he may also ascertain at the same time, _e.g._, that you have
-led a singleton, that you hold no honour in your own suit, and so on,
-but none of them justifies him in ruining his own hand and devoting his
-best trump to destruction.
-
-You ought to understand the signaller to say, “Get the lead at any cost
-the first moment you can, play your highest trump, and you shall see
-something remarkable.”[32]
-
-This is rather a large order, and when you find as the result of your
-best attempts to execute it, that that promised something is not
-uncommonly the loss of the rubber, though it will be a shock to you at
-first, you will soon get accustomed to it.
-
-It is even a dangerous practice to signal when the adversaries will
-most likely have the lead on its completion; they at once adapt their
-play to the circumstances. I have seen innumerable games of whist not
-won, and many a game lost, by absurd signalling; still Whist players
-suffering from Peter on the brain constantly refuse to ruff a winning
-card in order to disclose a signal in the discard. If they wanted
-trumps led, it occurs to the ordinary mind that the simplest plan would
-be to win the trick and lead them, and as they decline to do so, the
-only conclusion is that they regard signalling for the mere sake of
-signalling to be in itself so noble an end that, to attain it, it is
-worth while to announce to their opponents that they had better save
-the game at once, and at the same time to present them with at least
-one trick towards it.[33]
-
- “O scenes surpassing fable, and yet true.”
-
- “By Heaven! he echoes.”—_Othello._
-
-If you only want the odd trick, signalling is about the safest way to
-miss it. Any two decent players would, in a vast majority of cases,
-get on exactly as well if the Peter had never been invented, while
-two bad players—assuming they can possibly miss the game with all the
-trumps—generally do so by its assistance.[34] Where it would be useful
-is when, with moderate strength in trumps, and the cards declared in
-your favour, you want trumps led at all hazards. Unfortunately, if
-at such a crisis as this, your partner is not equal to leading them
-without a call, he is certain not to see it, although he is missing
-all the other points of the game in what he calls looking for it. This
-looking for a Peter is an oddly-named and peculiar form of amusement
-appertaining not only to Bumblepuppy, but also to Whist. Among all
-those people who have attended the University Boat Race during the
-last half-century, I apprehend not one went to look for it, they went
-to see it, and just as you would see that race, so you should see the
-signal. Never look _for_ it! look _at_ it! It is just as obvious as any
-other circumstance that occurs in the play; instead of this, after much
-looking, it is generally overlooked altogether.
-
- Spectatum veniunt, veniunt spectentur ut ipsæ.
-
-They come to look, and end by making spectacles of themselves.[35]
-
-If you must look for it, at any rate don’t look for it in the last
-trick; you would scarcely look for the Boat Race as you were going to
-church the next day. Still, Cowper—though he clearly disapproves of the
-signal and calls it senseless—seems, if he is to be annoyed with it, to
-advocate this—
-
- “’Tis well if look’d for at so late a day
- In the last scene of such a senseless play.”
-
-What the signal for trumps ought to be, and what strength in trumps
-justifies a signal are clearly laid down by Clay.
-
-If you see a call and hold the ace and any number of trumps, play the
-ace—there can be no danger of dropping your partner’s king—and if you
-had originally more than three, continue with the lowest; but if you
-are quite sure that leading trumps is the only way to miss or lose the
-game, don’t lead them at all. Often as, in obedience to my partner’s
-call, I slam in an ace and play my best trump, Elaine’s despairing cry
-rises to my lips,—
-
- “Call and I follow, I follow, let me die.”
-
-This important fact is too much lost sight of: that the object of Whist
-is not so much to lead the lowest but one of five, or to signal, as
-to win the game; these and other fads may or may not be means to that
-end, but the end itself they emphatically are not; in their inception,
-at any rate, they were intended to be your instruments. Don’t let this
-position be reversed; whether, like fire, they are always good servants
-may be open to argument, but their resemblance in the other respect is
-perfect.
-
-One aspect of signalling has been overlooked in all the treatises on
-Whist. I have seen a player of great common-sense and acute observation
-signal having three small trumps and a short suit, and by this means
-induce his watchful opponents to force him to make them all. I do not
-recommend such devious courses to you, even if they are lawful in a
-Christian country (of which I have doubts); they are only practicable
-when you are playing very good Whist, and this, as Clay says, can only
-be the case when you thoroughly know your men.
-
-Hair-splitting about the legitimacy of the Peter is beyond the scope of
-these remarks; what is lawful is not necessarily expedient: this the
-Apostle Paul pointed out, long before either the foundations of New
-Orleans were laid, or Columbus discovered America; but when Professor
-Pole—who appears to have been acquainted with the present mode of
-signalling for forty years (_Fortnightly Review_, April, 1879), and for
-nine has advised _learners_ with five trumps _always_ to ask for them
-(_Theory of Whist_, page 65)—begins at this eleventh hour to find fault
-with the practice, and to have his suspicions that it is immoral; this
-is the Gracchi complaining of sedition with a vengeance.
-
- “A merciful Providence fashioned him holler,
- A purpose that he might his principles swaller.”
-
-In this year of grace, good players have long known that signalling
-is by no means an unmixed benefit, but rather an edge-tool dangerous
-to play with,[36] while it has been so long rampant that it has
-permeated the very lowest strata. If at such a time as this—when all
-the tenth-rate Whist players in Christendom and Jewry not only think
-they know all about it, and consider it in itself the quintessence of
-science, when many of them by constant practice have actually acquired
-such skill that their hesitation in playing first a ten and then a
-deuce is sometimes scarcely perceptible—the professor imagines that any
-words of his can put a stop to it, his courage is only equalled by that
-of the well-known Mrs. Partington with her mop. A child may start an
-avalanche; but once started it runs its appointed course, and in one
-respect it is preferable—it is sooner over—for there is no instance
-recorded in history of an avalanche keeping on for forty years.
-
-In bumblepuppy the proceedings are so complicated and peculiar, they
-must be seen to be appreciated; but there are five common forms you
-should be acquainted with.
-
-(1) After you have had a lead or two and got rid of your winning cards,
-you can begin signalling for somebody to lead a trump;[37] if somebody
-obliges you, and you win the trick, lead another suit, and wait till
-somebody else leads trumps again—continuing to signal in the intervals.
-
-
-(2) You can signal in your own lead, and I don’t know that there is
-any objection to your expecting that your partner will attend to
-it—assuming he ever comprehends what you are driving at.
-
-(3) You can signal without any trump at all.
-
-(4) You can signal without intending to do so.
-
-(5) If by any odd chance there should be no signal about, you can
-imagine there is and act accordingly.
-
-To obviate the evident disadvantages and mutual recrimination which
-might ensue from such vagaries, if you really intend to signal, it is
-usual to take the following precautions:
-
-(1) Always signal with your highest card.
-
-(2) Pause before you play it.
-
-(3) Put it down not only with emphasis, but in a special corner of the
-table mutually agreed upon beforehand. (Note,[30] page 59.)
-
-(4) As soon as the trick is turned, ask to see it. (See note to Law 91).
-
- “Why the wicked should do so,
- We neither know, nor care to do.”
-
-[Illustration]
-
-FOOTNOTES:
-
-[30] The origin of the signal is as clear as mud, and the very name of
-the inventor of the well-known dodge of playing an unnecessarily high
-card to induce the opponents to lead him a trump, is lost in the mists
-of antiquity.
-
-[31] People do not seem at all agreed what a convention is. I used to
-be under the impression myself that it was an assembly of notables—a
-sort of liberal four hundred, or what is called in America a caucus.
-It is described by Childe Harold as a dwarfish demon that foiled the
-knights in Marialva’s dome, while I find in the _Fortnightly Review_,
-April, 1879, “Conventions are certain modes of play established
-by preconcerted arrangement;” by whom established, preconcerted,
-or arranged is not mentioned; and I am very much afraid that this
-definition leaves a loop-hole for winking at your partner when you want
-trumps led—of course “by preconcerted arrangement”—otherwise it would
-be unfair and (as he might mistake it for a nervous affection of the
-eyelid) absurd. At Whist you can call anybody or anything whatever you
-please; I have been told, but I scarcely believe it, that you can call
-the knave of hearts “Jakovarts.” Poets (also an irritable race) have
-the same licence, and for general purposes, according to Mr. Squeers,
-there is no Act of Parliament against your calling a house an island;
-but when you come to definitions, you must be more particular, or you
-will land in a hole.
-
-[32] It is only right that I should state here that these are not
-modern opinions, they are the opinions of Clay, and I am informed he is
-rapidly becoming obsolete. This may be the case. I know the practice of
-numbers who call themselves Whist-players is entirely opposed to his
-theory; still, though I don’t like to prophesy (having a high respect
-for the proverb that it is dangerous to do so, unless you know), I am
-open to make a small bet that the Peter will be obsolete first.
-
-[33] I have seen a _player_ signal twice consecutively, and lose a
-treble each hand.
-
-With the score three all, I have seen the original leader, holding ace,
-knave, nine, to five trumps, and the ten turned up—play a singleton,
-knock his partner’s king on the head, and then begin to signal, while
-the adversaries were making the next two tricks in that very suit: his
-partner ruffed the fourth, and with king and queen of the two unopened
-suits, led the queen of trumps, killed the king in the second hand, and
-the signaller then proceeded to wait about, and with all the remaining
-trumps on his right, eventually lost three by cards.
-
-I have seen another _player_ of many years’ standing first lead a plain
-suit and then call; his partner echoed it, and they lost four by cards,
-and I _have been told_ that some time after a table had broken up,
-and three of the party had left the house, one of the club servants,
-entering the card-room, found the fourth still sitting at the table,
-and continuing to signal.
-
-[34] “Signalling has placed a dangerous weapon in the hands of an
-injudicious player. Weak players avoid leading a trump, watching for
-some invitation from their partner. Weaker players still are constantly
-examining the tricks; and finding in the position of the cards,
-accidentally disarranged in turning, an indication of a call, lead
-trumps, perhaps to the ruin of the game.”—_Mr. F. H. Lewis._
-
-“We do not know whether anyone has ever kept a record of the number
-of tricks lost by Petering. During the past year in the Whist we have
-witnessed we feel confident that more tricks have been lost than won by
-this practice.”—_Westminster Papers._
-
-After many years’ further experience I am quite of the same opinion.
-
-[35] “They are looking for Peters and the lowest but one, but they
-never think of the real points of the game.”
-
-“They are always on the look out for it, and they spend more
-time and trouble about the signal than about all the rest of the
-play.”—_Westminster Papers._
-
-[36] Even in board schools forcing the strong hand is a part of the
-ordinary curriculum.
-
-“Always force the strong.”—_Mathews._
-
-There used to be some difficulty in ascertaining which was the strong
-trump hand, but the signal has done away with that.
-
-[37] “Many times this kind of signal comes after the player has had the
-lead, and when nothing of importance, speaking from our own knowledge,
-has taken place to justify a signal. We are very careless about leading
-trumps when our partner has had the chance and did not lead them.”
-
-“It is a sign of weak play if you first lead out your winning cards,
-and then lead trumps; it shows ignorance of the principles of the game.
-If it was advisable to lead trumps at all, it should be done before you
-led out your winning cards.”—_Westminster Papers._
-
-These are noble sentiments! how any sane human being can imagine he has
-the right to tell me to destroy my hand and do for him—after he has
-drawn his own teeth—what he was afraid—before that operation—to do for
-himself, I have never been able to understand.
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE VIII.
-
-——
-
-FALSE CARDS, LOGIC, LUCK.
-
-——
-
- “And shall we turn our fangs and claws
- Upon our own selves without cause,
- For what design, what interest,
- Can beast have to encounter beast?”—_Hudibras._
-
-
-THERE are three kinds of false cards—
-
-(1) Those that deceive everybody;
-
-(2) Those that deceive your opponents only;
-
-(3) Those that deceive your partner only; and a sparing use of the two
-first—especially towards the end of a hand—is often advantageous;[38]
-but in playing cards that deceive everybody, you must be prepared to
-take entire charge of the game yourself, or you will probably have your
-conduct referred to afterwards. The third is sacred to bumblepuppy.
-
-One thing is very certain, that the original leader is never justified
-in playing a false card.
-
-Clay’s conclusion does not altogether harmonize with his premises—a
-very unusual circumstance with him—for after objecting strongly to
-false cards on high moral grounds, and prefacing his remarks by the
-expression of a touching belief that in no other position of life
-would anybody tell him what is untrue, he ultimately arrives at the
-delicious _non sequitur_, that if your partner is very bad, or holds
-miserably weak cards, or towards the end of a hand, you may often
-play a false card with advantage: why you should do what you know to
-be wrong, because another person is bad, or weak, or because you hold
-four cards and not thirteen, or even because such nefarious conduct
-may benefit yourself, he does not explain, and in default of that
-explanation he appears stronger as a whist player than a moralist.
-But the logic of whist is a thing _per se_, utterly dissimilar to any
-known form of argument;[39] it finds vent in such syllogisms as “You
-ought to have known I had all the spades, I led a diamond,” or, “I
-must have the entire suit of clubs, I discarded the deuce;” though the
-usual reply is “the deuce you did,” this is merely paltering with a
-serious subject; the only effective argument is to throw something at
-the speaker’s head—_the argumentum ad hominem_—(of course this would
-create more or less unpleasantness at first, but the speaker would
-soon find his level, if you hit him hard enough) “unfortunately this
-discipline by which such persons were put to open penance and punished
-in this world—that others admonished by their example might be afraid
-to offend”—has fallen into desuetude; until the said discipline be
-restored again, which—although it is much to be wished[40]—can never
-be until the present reprehensible practice of screwing candle-sticks,
-match-boxes, and all reasonable missiles into the table be done away
-with, you have two courses open to you:
-
-(1) You can give an evasive answer;[41]
-
-(2) You can pretend to be deaf; this is a capital plan, as it gives
-you the option either of being unaware anybody spoke, or of totally
-misunderstanding him.[42] There is an utter inability to see that any
-question can possibly have two sides, evidenced by such remarks as “My
-finesse was justifiable, yours was bad play.”[43] The two prepositions,
-post and propter, are constantly mistaken for one another—it seems to
-be thought that because they both govern the accusative case, their
-meaning is identical, or, to speak more correctly, convertible.
-
-But you must be prepared to contend against other things besides false
-cards and curious logic; there is a fiend often reported to be present
-in the card-room, known by the name of “Luck,” and you ought to be
-acquainted with two of the common stratagems for circumventing him; it
-is by no means unusual to see two obese elderly persons—who have just
-lost a rubber by revoking, ruffing each other’s winning cards with the
-thirteenth trumps, forgetting to score honours _et id genus omne_—after
-first roundly anathematizing this malefic spirit, taking precautions
-against such things happening again by slowly and painfully rising
-from their respective chairs, and at great personal inconvenience,
-changing places with each other; this is one way; another is to throw
-away several additional shillings in the purchase of new cards; turning
-your chair round and sitting down again is also supposed to have an
-emollient tendency.
-
-That there is such a thing—though stupidity is often mistaken for
-it—is, to my mind, as undoubted as that there are birds; but whether
-one or the other is to be caught by putting salt on its tail—without
-taking other precautions—must be left to that right of private judgment
-already mentioned. (Page 34.)
-
-It is true the Swan of Avon sings—
-
- “Our remedies oft in ourselves do lie
- Which we ascribe to Heaven,”
-
-but he was only a literary person, not a whist player; and if a careful
-exercise of your judgment satisfies you that either calling (and
-paying) for new cards, or wearing out the seats of your knickerbockers
-by dodging from chair to chair, is a specific for want of memory and
-attention, so let it be: whatever conclusion you arrive at, it is your
-duty to respect your seniors.
-
-FOOTNOTES:
-
-[38] “When it is evident the winning cards are betwixt you and your
-adversaries, play an obscure game; but as clear a one as possible if
-your partner has a good hand.”—_Mathews._
-
-[39] The defence is quite as singular as the attack; for instance, if
-you should be taken to task for any alleged criminality arising from
-defective vision; instead of making either of the obvious answers that
-it never took place at all, or that you regret it escaped your notice
-and will endeavour to keep a better look out in future, the ordinary
-plea in extenuation is “the noise in the room,” also “because your
-cards are so bad,” is often assigned as a satisfactory reason.
-
-[40] Even a few days of this discipline at the beginning of Lent would
-be better than nothing.
-
-[41] Evasive answers are of two kinds; those
-
-(1) For the ordinary platitude, for which you will find good examples
-in _Card Table Talk_.
-
-(2) For the blatant absurdity; these are more difficult, for while
-modestly asserting your own individuality, you must at the same time
-guard against
-
- “Heating a furnace for your foe so hot,
- That you do singe yourself.”
-
-The following remark admirably fulfils both these conditions:—
-
-“For the matter of that,” said Colonel Quagg, “Rot!”—_Sala_.
-
-It should be addressed, kindly but firmly, to a point about eighteen
-inches above your partner’s head.
-
-[42] A well-known whist-player who is really deaf is reported to aver
-that he never knew what comfort was till that misfortune befell him.
-
-[43] Bad play is any kind of solecism perpetrated by somebody else; if
-by yourself, it may be either just your luck, _pardonable_ inattention,
-playing too quickly, drawing the wrong card, or—in a very extreme
-case—carelessness, but it is never bad play; sometimes the difference
-is even greater than this, and what would be bad play in another, in
-yourself may be the acme of skill.
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE IX.
-
-——
-
-WHIST AS AN INVESTMENT.
-
-——
-
- “None alive can truly tell
- What fortune they must see.”—_Sedley._
-
-
-IN “the Art of practical Whist” you will see capital invested in
-Whist compared to consols; don’t run away with the idea that there is
-any such resemblance; those numerous foreign _securities_ or limited
-companies nearer home where you receive no interest and lose your
-principal—or those public conveyances suggested by the elder Mr.
-Weller—would be much closer analogues.
-
-Whist is not a certainty; neither is it true that you will every year
-find your account exactly square on the thirty-first of December—it is
-a popular fallacy devised by those who win, to keep the losers in good
-spirits.
-
- “Maxima vis est phantasiæ.”
-
-An old friend of mine—veracious as men go, and always considered of
-fairly sound mind and free from delusions, though a very inferior
-whist-player—has often assured me that he won over three thousand
-points for three years running (close on ten thousand in the
-aggregate); if this statement is correct, and I have no reason to doubt
-it—I often played with him, and he almost invariably won—it is manifest
-that, after paying for the cards, some of us when we called at the bank
-for our dividends, must have had to go empty away.
-
-I have played whist—club, domestic, or bumblepuppy—pretty regularly for
-a quarter of a century, and the only conclusion I have arrived at so
-far, is the very vague one that I shall either win or lose—I don’t know
-at all which—for five years in succession, or multiples of five.
-
-For the first ten years I won considerably, for the next five I lost
-considerably, then for another five I won slightly, and the last five
-(I am thankful to say I am now getting well into the fifth) I have lost
-again.[44]
-
-I have no doubt things equalise themselves in the long run,
-the difficulty is that I am unable to give you any idea, even
-approximately, what the duration of a long run is.[45]
-
-During a part of that first period, extending over a year and a
-quarter, I played long whist—five points to the bumper—more than fifty
-times, and never but once won less than twelve points. If we may
-believe Herodotus, in his day the end was not always visible from the
-beginning, and so it is now. I have won rubbers against all the cards,
-and with all the cards I have lost them.
-
-Sometimes I cannot lose a rubber, sometimes I cannot win one; at one
-time cards will beat their makers, at another the makers will beat the
-cards, and these results occur without rhyme or reason, in defiance
-of any system of play. Don’t imagine for a moment that I suggest play
-is of no consequence, I merely say that you will frequently see the
-cards or the players run wild, and that the actual result—winning or
-losing—is beyond your own control.
-
- “In the reproof of chance lies the true proof of man.”
-
- _Shakespeare._
-
-I have known twenty-four successive rubbers lost, and I have won
-seventeen more than once. I have lost nine hundred and thirty points
-in two months, and a hundred and fifty-four in two days. I have lost
-a bumper in two deals, holding one trump each hand and with the same
-partner, the same seats, and the same cards won the next rubber but one
-in two deals, again holding one trump in each hand.
-
-I have seen a player with no trump and no winning card lose a
-treble, and the very next hand, again with no trump and no winning
-card—assisted to some extent by his partner—score nine, and on one
-melancholy occasion my partner and myself were unable to raise a trump
-between us; as a set-off to this, I ought to admit that we once held
-them all.
-
-Though I have never seen it myself, that the dealer should give each
-member of the _parti_ an entire suit is becoming as common an object
-of the sea-shore as our old friend the sea-serpent. Fortunately,
-overpowering cards do not always win. A hand of thirteen trumps has
-been known to make only one trick; it occurred in this wise.
-
-A, B, Y, and Z were playing in a train, and A dealt himself the whole
-suit of hearts: Y led the king of spades; B played the ace; Z followed
-suit, and A ruffed.
-
-B, “an arbitrary gent,” ejaculated “Trump my ace!” at once took up the
-trick and, with his own twelve cards, threw the lot out of the window.
-
-“The rest is silence.”
-
-I have held three Yarboroughs in two hours (a Yarborough is a hand
-containing no card above a nine), and a hand with no card above a
-seven at least twice. There was a hand recently at Surbiton with no
-card above a six. With ace, knave, to five trumps, two kings, and
-trumps led up to me, I have lost by five cards, and with queen, knave,
-10, 8, 3, 2, diamonds (trumps), spade king, ace and king of hearts,
-ace, king, queen and another club, and the original lead, I lost the
-odd trick; and, most incredible of all, I know a very good player who,
-on three consecutive Saturdays, lost an aggregate of over three hundred
-points.
-
-I have played a set match, and, although I never bet, as I fancied
-we had a shade the best of the play, and the other side made the
-liberal offer of six to four, it tempted me, I took it and won five
-rubbers running. I once cut about the best player I know six times
-consecutively. My partner laid six to five to commence with, and as we
-won the first game—a single—he gave five to two, and that was the only
-game we won in those six rubbers.
-
-One of the two finest players I ever met lost twenty-eight consecutive
-rubbers; feeling aggrieved at this ill-treatment he swore off for a
-fortnight, and then lost twelve more.
-
-Busses—not Funds—is much nearer the mark. Irrespective of the time of
-day, you can either go to bed when you have won two rubbers, or when
-you have lost them; you can persevere to the bitter end either when you
-are winning or when you are losing; you can take any of the measures
-mentioned in the last lecture, or adopt any other system you please;
-but there is one rule with no exception: though no earthly power can
-prevent your winning or losing, the actual amount of that gain or loss
-always depends upon yourself and your partner; if you should ever lose
-eighty or a hundred points at one sitting, that deplorable result will
-never take place without your active connivance; a trick lost here
-and a trick lost there, an exposed card or something of that kind—the
-consequence is always intensified when you are losing—will just make
-the difference every now and then between winning and losing a rubber.
-
-During the bad forty-eight hours I had when I lost a hundred and
-fifty-four points, I was attending carefully to the play, the cards
-were abominable, and, making no allowances for what might have happened
-if my partner and I had only been omniscient, simple little mistakes of
-the kind just mentioned accounted for thirty-two of those points.
-
-If there is such a thing as luck—and I believe there is—don’t lie down
-and let it kick you.
-
-Always play with reasonable care and attention:—if a thing is worth
-doing at all, it is worth doing well—and when you hold cards which you
-do not consider quite equal to your deserts, instead of playing worse
-on that account—as most people do—take a little extra care.
-
-If your pocket money gives out, or you feel that your cards are too
-bad for endurance, give up playing altogether; but if you continue to
-play don’t exacerbate your misfortunes by your own shortcomings; it is
-bad enough to retire to your crib with empty pockets, without a guilty
-conscience in addition.
-
-[Illustration]
-
-FOOTNOTES:
-
-[44] To the sneer that I lose now because I play worse, I reply it is
-quite possible I do not play so well as I did five years ago, I make
-the sneerer a present of the admission, but I play better than I did
-twenty years ago, when—playing against as good players as I do now—if I
-did not win every time I sat down I was astonished.
-
-[45] “An experiment that does not go on to millions is very little
-use in determining such propositions. It can be demonstrated to the
-satisfaction of everyone that the odds, after having won the first
-game in a rubber, in favour of winning one of the next two games is
-three to one. Yet Mr. Clay considered that five to two was a bad bet,
-and we have lost not only at five to two but at two to one, and on one
-occasion we actually lost the long odds in two hundred bets, a hundred
-and three times, so that if we were to take this result as of any
-value, the odds would be slightly in favour of losing a rubber when you
-had won the first game, which is absurd.”—_Westminster Papers._
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE X.
-
-——
-
-ON THINGS IN GENERAL.
-
-——
-
- “‘The time has come,’ the walrus said,
- To talk of many things.’”
-
-
-TO become a fair whist-player[46] no wonderful attributes are required;
-common sense, a small amount of knowledge—easily acquired—_ordinary
-observation of facts as they occur_, and experience, the result of
-that observation—not the experience obtained by repeating the same
-idiotic mistakes year after year—are about all. To save you trouble,
-the experience of all the best players for the last hundred years has
-been collected into a series of maxims, which you will find in any
-whist book. These maxims you should know,[47] but though you know
-every maxim that ever was written, and are “bland, passionate, deeply
-religious, and also paint beautifully in water-colours,” if among your
-other virtues the power of assimilating facts as they occur is not
-included, this will not avail you in the least.
-
-Bumblepuppy—according to its own account—demands much more superfine
-qualities, _e.g._, inspiration, second-sight, instinct, an intuitive
-perception of false cards and singletons, and an intimate acquaintance
-with a mysterious and Protean Bogey called “the Game”—in short
-everything but reason[48]—(all these fine words, when boiled and
-peeled, turn out sometimes to mean ordinary observation, but more
-usually gross ignorance). So much for its theory; its practice is this—
-
-
-_Practice of Bumblepuppy._
-
- “This is an anti-Christian game,
- Unlawful both in thing and name.”—_Hudibras._
-
-(1) Lead a singleton whenever you have one.
-
-(2) With two small trumps and no winning card lead a trump.
-
-(3) Ruff a suit of which your partner clearly holds best, if you are
-weak in trumps.
-
-(4) Never ruff anything if you are strong.
-
-(5) Never return your partner’s trump if you can possibly avoid it,
-unless he manifestly led it to bring in a suit of which you led a
-singleton.
-
-(6) Deceive him whenever you get a chance.
-
-(7) Open a new suit every time you have the lead.
-
-(8) Never pay any attention to your partner’s first discard, unless it
-is a forced discard (page 32); lead your own suit.
-
-(9) Never force him under any circumstances unless you hold at least
-five trumps with two honours; even if you lose the rubber by it, play
-“the Game!”
-
-(10) Devote all your remaining energies to looking for a signal in the
-last trick. If you are unable to discover which was your partner’s
-card—after keeping the table waiting for two minutes—enquire what
-trumps are, and lead him one on suspicion.
-
- * * * * *
-
-Play all your cards alike without emphasis or hesitation; how can you
-expect your partner to have any confidence in your play when it is
-evident to him from your hesitation that you have no confidence in it
-yourself?
-
-If your partner renounces, and you think fit to enquire whether he is
-void of the suit, do so quietly; don’t offer a hint for his future
-guidance by glaring or yelling at him.
-
-Don’t ask idiotic questions; if you led an ace, and the two, three, and
-four are played to the trick, what is the use of asking your partner
-to draw his card? If you hold all the remaining cards of a suit, why
-enquire whether he has any?
-
-Don’t talk in the middle of the hand.[49] However you may be tempted
-to use bad language—and I must admit the temptation is often very
-great—always recollect that though your Latin grammar says “humanum
-est irasci,” the antidote grows near the bane, for—at the bottom of the
-very preceding page—it also says “pi orant taciti.”
-
- “’Tis best sometimes your censure to restrain.”—_Pope._
-
-According to the wisest man who ever lived, “he that holdeth his
-peace is counted wise, and he that shutteth his lips is esteemed a
-man of understanding.” Such a reputation appears cheap at the price;
-but—if you are of the opinion of J. P. Robinson that “they didn’t know
-everything down in Judee”—you can call your partner any names you like
-as soon as the hand is over.[50] You need not be at all particular what
-for, any crime of omission or commission, real or fancied, will do; if,
-after the game is ended, you discover that it might have been saved or
-won by doing something different, however idiotic, grumble at him.[51]
-
-It is quite legitimate to revile him for not playing cards he never
-held; if he should have the temerity to point out that the facts are
-against you, revile the facts.
-
-If there is a really diabolical mistake in the case, and you happen to
-have made it yourself, revile him with additional ferocity.
-
-But never forget this! Before you proceed to give your partner a piece
-of your mind, _always call your honours!_ for by neglecting this simple
-precaution, you will often lay yourself open to a crushing rejoinder;
-_experto crede!_
-
-Failing any other grievance, you can always prove to demonstration—and
-at interminable length—that if his cards, or your cards, or both your
-cards, had been just the reverse of what they were, the result would
-have been different; this certainly opens a wide field for speculation,
-but it is neither an instructive nor entertaining amusement, though
-it kills time. “Oh, take one consideration with another, the
-whist-player’s lot is not a happy one.”
-
-There is a theory which, according to some evil-disposed persons,
-may easily be made too much of—the injury to yourself being remote
-and doubtful, while the gratification of annoying him is certain and
-immediate—that abusing your partner, as having a tendency to make him
-play worse, is a mistake from a pecuniary point of view; of course it
-is a mistake, but not for such a paltry reason as that; take a higher
-stand-point! Whether you are winning or losing
-
- “You should never let
- Your angry passions rise.”—_Watts._
-
-Don’t cry!
-
- “Ill betide a nation when
- She sees the tears of bearded men.”
-
-And you will have a beard yourself some time, if you don’t lead the
-penultimate of five. (See page 21.) Without exciting the slightest
-sympathy on the part of an unfeeling public, crying deranges the other
-secretions; the Laureate says tears are idle, and professes ignorance
-of their meaning; if he played whist he would know that they injure the
-cards and make them sticky.
-
-Don’t play out of your turn, nor draw your card before that turn comes.
-
-Don’t ride a hobby to death! _In ordinary whist_ three prevailing
-hobbies are so cruelly over-ridden that I am surprised the active and
-energetic Mr. Colam has never interfered: these are—
-
- (1) The penultimate of a long suit.
-
- (2) The signal for trumps.
-
- (3) Not forcing your partner unless you are strong
- in trumps—under any circumstances.
-
-The first is, in the majority of cases, a nuisance;[52] the second is
-stated to simplify the game and to cause greater attention to be paid
-to it—practically the entire time of the players is taken up, either
-in devising absurd signals or in looking for and failing to see them:
-the third is responsible for losing about as many games as anything I
-am acquainted with, though the constant and aimless changing of suits
-runs it close.
-
-Is it any reason—because you have no trumps—that you should announce
-that circumstance early in the hand to the general public and prevent
-your partner making one? If he has them all, you cannot injure him; if
-he has not, the adversaries will play through him and strangle him: why
-is it that you are afraid to let your partner make a certain trick,
-though you are never afraid to open a new suit?
-
-An impression is abroad that there is somewhere a law of whist to this
-effect: “Never force your partner at any stage of the game unless you
-yourself are strong in trumps.” Now there is no such thing.
-
-Let us see what the authorities say on the point. “Keep in mind that
-general maxims pre-suppose the game and hand at their commencement,
-and that material changes in them frequently require that a different
-mode of play should be adopted.” “It is a general maxim not to force
-your partner unless strong in trumps yourself. There are, however, many
-exceptions to this rule, as
-
-(1) If your partner has led a single card.
-
-(2) If it saves or wins a particular point.
-
-(3) If great strength in trumps is declared against you.
-
-(4) If you have a probability of a saw.
-
-(5) If your partner has been forced and did not lead trumps.
-
-(6) It is often right in playing for an odd trick.
-
-If your partner shows a weak game force him whether or not you are
-otherwise entitled to do it.”—_Mathews._
-
-With a weak trump hand force your partner:
-
-“(1) When he has already shown a desire to be forced, or weakness in
-trumps.
-
-“(2) When you have a cross ruff.
-
-“(3) When you are playing a close game as for the odd trick, and often
-when one trick saves or wins the game or a point.
-
-“(4) When great strength in trumps has been declared against
-you.”—_Cavendish._
-
-“Do not force your partner unless to make sure of the tricks required
-to save or win the game;
-
-“Or, unless he has been already forced, and has not led a trump;
-
-“Or, unless he has asked to be forced by leading from a single card, or
-two weak cards;
-
-“Or, unless the adversary has led, or asked for trumps.”—_Clay._
-
-“Unless your partner has shown great strength in trumps, or a wish to
-get them drawn, or has refused to ruff a doubtful card, give him the
-option of making a small trump, unless you have some good reason for
-not doing so, other than a weak suit of trumps in your own hand.”—_Art
-of Practical Whist._
-
-With these extracts before you, perhaps you will dismiss from your mind
-the popular fallacy, that you are under any compulsion to lose the
-game, because your trumps are not quite so strong as you could wish.
-
-Make a note of this.
-
-Maxims were not invented for the purpose of preventing you from either
-saving or winning the game, though it is their unfortunate fate to be
-epitomized and perverted out of all reasonable shape: the ill-advised
-dictum, “Suppose the adversaries are four, and you, with the lead,
-have a bad hand. The best play is, in defiance of all system, to lead
-out your best trump;” was comparatively innocuous till some ingenious
-person, with a turn for abbreviation, altered it into “Whenever you
-hold nothing, lead a trump!” Use your common sense.[53]
-
-I have gone into this matter at considerable length, because I am
-convinced that however many people, once affluent, are now in misery
-and want, owing to their not having led trumps with five—Clay gave the
-number as eleven thousand—a far larger number have been reduced to this
-deplorable condition, by changing suits and refusing _on principle_ to
-save the game by forcing their partner.
-
-Before quitting the subject, there is another branch of it worthy of
-a little consideration: when your partner by his discard has shown
-which is his suit, and you hold two or three small cards in it, however
-strong you may be in trumps—_unless everything depends on one trick_—do
-you expect to gain much by forcing him and making yourself third
-player? though it is usual to play in this absurd way, is there any
-objection to first playing his suit and—as, _ex hypothesi_, you are
-strong in trumps—forcing him afterwards?
-
-Play always as simply and intelligibly as you can!
-
-In addition to your partner not being able to see your cards—in itself
-a disadvantage—he is by an immutable law of nature, much inferior in
-perception to yourself; you should bear this in mind and not be too
-hard on the poor fellow.
-
-Never think![54] Know! Leave thinking to the Teuton:
-
- “A Briton knows, or if he knows it not,
- He ought.”—_Cowper._
-
-After the game has begun, the time for thinking has passed: as soon as
-a card is led it is the time for action, the time to bring to bear your
-previously acquired knowledge.
-
-FOOTNOTES:
-
-[46] Not a fine whist-player, for this is a rare bird, much more rare
-than a black swan (these can be bought any day at Jamrach’s by the
-couple, but even in the present hard times when, I am informed, the
-markets are glutted with everything, he has not one fine whist-player
-in stock); essential to him, in addition to common sense and attention,
-are genius and a thorough knowledge of Cavendish.
-
-[47] “Although these maxims may occasionally speak of things never to
-be done, and others always to be done, you must remember that no rules
-are without exception, and few more open to exceptional cases than
-rules for whist.”—_Clay._
-
-[48] Just as orthodoxy has been defined to be your own doxy, so “the
-Game” usually means “your own idea of the game at the time.”
-
-I have called it Protean because it assumes so many different forms
-(being mainly based on results), and like the nigger’s little pig—runs
-about to such an extent that it is impossible to get a clear view of it.
-
-[49] Though whist is reported to be an old English word meaning
-silence, and though it is advisable for many reasons that it should be
-played with reasonable quiet, it is not at all compulsory to conduct
-yourself as if in the monastery of La Trappe; you have a perfect
-right—as far as the laws of whist are concerned—to discuss at any time
-the price of stocks, the latest scandal, or even the play going on,
-“provided that no intimation whatever, by word or gesture, be given as
-to the state of your own hand or the game.”—_Etiquette of Whist._
-
-At bumblepuppy you had better waive this right altogether, for if under
-any circumstances you open your mouth, you will infallibly put your
-foot into it. Even here, the bumblepuppist is not consistent, for while
-constantly laying down the extraordinary law—in a very loud voice—that
-whist is silence, he considers the carrying out of that law much more
-incumbent on the rest of the table than himself.
-
-[50] “Avoid playing with those who instruct, or rather find fault while
-the hand is playing. They are generally unqualified by ignorance, and
-judge from consequences; but if not, advice while playing does more
-harm than good.”—_Mathews._
-
-“The empty vessel makes the greatest sound.”—_Shakespeare._
-
-“Talking over the hand _after_ it has been played is not uncommonly
-called a bad habit and an annoyance, I am firmly persuaded it is one of
-the readiest ways of learning whist.”—_Clay._
-
-[51]
-
- “O dreary life!” we cry, “O dreary life!”
- And still the generation of the birds
- Sing through our sighing, and the flocks and herds
- Serenely live while we are keeping strife.
-
-“The education of the whist-player is peculiar. How he becomes a
-whist-player nobody knows. He never learns his alphabet or the
-catechism or anything that he ought to do. He appears full-grown,
-mushroom-like. He remembers someone blowing him up for doing something
-he ought not to have done, and somebody else blowing him up for
-doing something else, and he is blown up to the end of the chapter.
-This phase of being blown up is varied by grumbling sometimes aloud,
-sometimes _sotto voce_; so that the whist-player is reared on scolding
-and grumbling as other youngsters are reared on pap. Truly this is a
-happy life. Some men grumble on principle because it is a national
-privilege, and they avail themselves of the Englishman’s birthright.”
-
- “A sect whose chief devotion lies
- In odd perverse antipathies:
- In falling out with that or this,
- And finding somewhat still amiss,
- More peevish, cross, and splenetic
- Than dog distract, or monkey sick.”—_Hudibras._
-
-“Some do it because they believe that if they grumble enough, it
-will bring them luck. Some do it in the hope that they will excite
-sympathy, and that their friends will feel for their ill-fortune,
-which, by-the-bye, whist-players never do. Some grumble to annoy their
-friends, and we are bound to say these succeed.”—_Westminster Papers._
-
- “The croaking nuisance lurked in every nook;
- And the land stank—so numerous was the fry.”—_Cowper._
-
-
-[52] “They are intent on some wretched crotchet like the lowest but
-one.”
-
-“Every time he can lead a lowest but one, no matter what the state of
-the game or the score, that lead he is sure to make, and we believe
-there are some neophytes who would lose their money with pleasure if
-they could only tell their partners afterwards that they had led the
-lowest but one.”—_Westminster Papers._
-
-[53] “Common sense (which in truth is very uncommon) is the best sense
-I know of. Abide by it; it will counsel you best.”—_Chesterfield
-Letters._
-
-[54] This is at first sight a rather appalling proposition, but the
-advice I give you I have always endeavoured to follow myself, and I am
-not a solitary case, for in the _Nineteenth Century Review_ for May,
-1879, I find the writer of one of the articles is in the same boat;
-this thoughtful writer—he must have been thoughtful, otherwise his
-lucubration would not have been accepted—says: “I have given up the
-practice of thinking, or it may be I never had it.”
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE XI.
-
-——
-
-THINKING.
-
-——
-
- “With some unmeaning thing, that they call thought.”—_Pope._
-
- “Think, and die.”—_Shakespeare._
-
-
-NEVER think!
-
-Unless you have some remarkably good reason for taking your own course,
-do as you are told. If your partner leads a small trump, and you win
-the trick, return it at once:
-
- “Gratia ab officio, quod mora tardat, abest.”
-
-This is a much more simple and satisfactory plan than to proceed to
-think that he may have no more, or that the fourth player must hold
-major tenace over him; no one will admit more readily than I do that
-you are much the better player of the two, still, allow him to have
-some idea of the state of his own hand.
-
-Don’t think whenever you see a card played that it is necessarily
-false.—“_Nil sapientiæ odiosius acumine nimio._”—_Seneca._
-
-As, on the whole, true cards are in the majority, you are more likely
-to be wrong than right, and the betting must be against you in the long
-run.
-
- “My business and your own is not to inquire
- Into such matters, but to mind our cue—
- Which is to act as we are bid to do.”—_Byron._
-
-If you are blest with a sufficiently sharp eye to the left, you may
-occasionally _know_ that a card is false, but knowledge acquired in
-that way I should not describe as thinking; I should use a quite
-different expression.
-
-With the military gentleman who anathematized intellect I deeply
-sympathize. Profound thought about facts which have just taken place
-under your own eye is the bane of whist.
-
-Why imitate Mark Twain’s fiery steed? Why, when it is your business to
-go on, “lean your head against something, and think?”
-
-Whether you have seen a thing or not seen it, there can be no necessity
-for thought; recondite questions—such as whether the seven is the best
-of a suit of which all the others but the six are out, or whether a
-card is the twelfth or thirteenth—can be answered by a rational being
-in one of two ways, and two only; either he knows, or he does not know,
-there is no _tertium quid_; the curious practice of gazing intently at
-the chandelier and looking as intelligent as nature will permit—if not
-more so—though it is less confusing than going to the last trick for
-information, and imposes upon some people, is no answer at all;[55]
-this, in whist circles, is called, or miscalled, _thinking_. It is not
-a new invention, for it has been known and practised from the earliest
-times. “There is a generation, O how lofty are their eyes; and their
-eyelids are lifted up.”—_Proverbs, chap._ 30, _verse_ 13, B.C. 1,000.
-Pecksniff, who had an extensive acquaintance with the weaknesses of
-human nature, knew it; you and all other schoolboys are adepts at it.
-
-In Greek the very name of man—ανθρωπος—was derived from this peculiar
-method of feigning intelligence, and it was by no means unknown to the
-Romans.
-
- “Pronaque cum spectent animalia cœtera terram,
- Os homini sublime dedit cœlumque tueri.”
-
-But, however ancient and venerable the practice may be, it is one
-of those numerous practices more honoured in the breach than in the
-observance; surely, looking on the table is more in accordance with
-the dictates of common sense than attempting to eliminate unknown
-quantities from a chandelier. In the one you have gas and probably
-water; on the other—lying open before you—the data required. I have
-now endeavoured, not to teach you either whist or bumblepuppy, but to
-point out a few of the differences between them, and to start you on
-the right road. The first is a game of reason and common sense, played
-in combination with your partner; the second is a game of inspiration,
-haphazard, and absurdity, where your partner is your deadliest enemy.
-I have made a few extracts from Mathews—partly because I do not like
-novelties merely because they are novelties—partly to convince the
-bumblepuppist (if anything will convince him) that when he tells me
-the recognised plan is a new invention, introduced by Cavendish for
-his especial annoyance, he does not know what he is talking about;
-and partly to show you that since that book was written—eighty years
-ago—the main principles of Whist are almost unaltered.
-
-The chapter on etiquette is since his time; but, although the game has
-been cut down one-half, take away from Mathews his slight partiality
-for sneakers—to be accounted for by the possibility of his partner at
-that remote period being even a more dangerous lunatic than yours is at
-present, and the consequent necessity for playing more on the defensive
-(for leading singletons, whatever else it may do, and however it may
-damage the firm, does not injure the leader)[56] take away from the
-play of to-day its signal, its echo, and its penultimate of a long
-suit; (all excrescences of doubtful advantage for general purposes,
-and the last two more adapted to that antediluvian epoch when human
-life was longer)—and the continuity of the game is clear.[57] Whether
-Whist would gain anything by their omission I am unable to say; the
-attention, now always on the strain in _looking_ for its accidents,
-would have a spare moment or two to devote to its essentials; whether
-it would do anything of the kind is another matter.
-
-Those followers of Darwin and believers in the doctrine of evolution,
-to whom it is a source of comfort that an ascidian monad and not Eve
-was their first parent, must find the Whist table rather a stumbling
-block: they will there see uncommonly few specimens of the survival of
-the fittest. A cynic with whom I was once conversing on this subject,
-remarked that they were much more likely to come across the missing
-link.
-
-The philosopher of Chelsea long since arrived at the unsatisfactory
-and sweeping conclusion, that the population of these islands are
-mostly fools, and he has made no exception of the votaries of Whist.
-Still, it has the reputation of being a very pretty game, though this
-reputation must be based to a great extent on conjecture; for apart
-from its other little peculiarities—on some of which I have briefly
-touched—its features are so fearfully disfigured by bumblepuppy, that
-it is as difficult to give a positive opinion as to say whether a woman
-suffering from malignant small-pox might or might not be good looking
-under happier circumstances. The sublime self-confidence expressed in
-the distich—
-
- “When I see thee as thou art,
- I’ll praise thee as I ought,”
-
-has not been vouchsafed to me, but if ever I obtain a clear view of it,
-I will undertake to report upon it to the best of my ability.
-
-You may have heard that if you are ignorant of Whist you are preparing
-for yourself a miserable old age: it is by no means certain that a
-knowledge of it—as practised at this particular period—is to be classed
-with the beatitudes.
-
-[Illustration]
-
-FOOTNOTES:
-
-[55] Making passes in the air with your hand, as if you were about to
-mesmerise the table, is another favourite stratagem.
-
-[56] The difference here is more apparent than real; Mathews, with
-considerable limitations, advocates leading singletons; now-a-days the
-practice is decried, but I regret to say that as far as my experience
-goes, the principal obstacle to leading a singleton is not having a
-singleton to lead.
-
-[57] “We expect that Cavendish very often must have objected to that
-ancient plagiarist Mathews for stealing his ideas.”
-
-“If their ideas are not identical, it is rather difficult to find where
-one begins and the other ends.”—_Westminster Papers._
-
-“I contend that there is no essential difference between modern and
-old-fashioned whist, _i.e._, between Hoyle and Cavendish, Mathews and
-J. C.”—_Mogul._
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE XII.
-
-——
-
-TEMPER.
-
-——
-
- “O tempora! O mores!”
-
- “To seek to extinguish anger utterly is but a bravery of
- the Stoics.”—_Bacon._
-
-
-I AM afraid that you will hear at the whist table a good deal about
-temper, unless you are particularly fortunate; that so-and-so is
-good-tempered, or the reverse; that if we were all better tempered,
-something or other might be different, and similar platitudes. Now
-these mostly start on the utterly false assumption that everybody is
-equally subject to the same annoyances.
-
- “Tender and delicate persons must needs be oft angry;
- they have so many things to trouble them, which more
- robust natures have little sense of.”—_Ibid._
-
-That the greatest exponent of Bumblepuppy has necessarily the longest
-temper goes without saying—of course he has! He has nothing to ruffle
-him, for he has everything his own way; he plays as he thinks fit
-(supposing him to think at all, or ever to be fit); if his partner
-makes a mistake it is any odds he never sees it; _de non existentibus
-et non apparentibus eadem est ratio_; here is one cause of equanimity.
-
-If it is any amusement to him—and I presume it is, otherwise he would
-not do it—from his cradle to his grave to play a game of which he knows
-absolutely nothing, and if in pursuit of that amusement he thinks it
-worth his while to take a certain amount of his own and his partner’s
-capital, and to throw it in the street, why should he lose his temper?
-Although he has paid his money, he has had his choice—another cause of
-equanimity.
-
-Ah Sin played a game he did not understand, and remained quite calm
-and unperturbed, though he was a heathen and an Asiatic; while his
-antagonist disgraced our common Christianity by letting his angry
-passions rise because things were going against him.
-
-If both partners, then, are of the same mind and the same
-calibre—either bad or good—to quote an American author, “all is peas,”
-and like the place
-
- “Where brothers dwell and sisters meet
- Quarrels should never come.”
-
-The difficulty begins to arise when one of the partners fails to
-see things altogether in the same light as the other. He may be so
-unfortunately constituted (cross-grained the other would say) that he
-is unable to derive any amusement from the game unless it is played
-with a modicum of intelligence; it is just possible that instead of
-considering gold as dross, as an accursed thing to be got rid of at
-the earliest opportunity, he may be actuated by a depraved love of
-filthy lucre, and a sordid desire for gain; such conditions are to be
-deplored, but they exist and must be reckoned with.
-
-When his partner proceeds to run amuck, he misses the point of the
-joke; his perverted moral sense revolts against paying half the money,
-and the other man having all the choice; probably, for a time, he keeps
-his mouth tightly shut, but his _collaborateur_ is not to be eluded
-in that way; he demands not merely the passive, but the active assent
-of his victim, and sooner or later, after the perpetration of some
-particularly atrocious _coup_, inquires with the bland and childlike
-smile of the heathen already referred to, “Partner, I think we could
-not have done better there?” What is to be done now? Silence is not
-an answer; it used to be, but has been disestablished. Are you to
-agree with him? Are you to state what is false? Are you to dissent and
-be informed you are always finding fault? (Shakespeare’s retort is
-neat and worthy of him: “You have always been called a merciful man,
-partner;” but we are not all Shakespeares.) Or is it the best course
-at once to resort to active measures, and throw at him the first thing
-that comes to hand?
-
-The worm must turn some time or other; it may turn the other cheek, but
-that is only temporising; no worm has more than two cheeks, and when
-it has had them both slapped, what is it to do then? We come to an
-_impasse_.
-
-The copy-books used to tell us—for anything I know they may do so
-yet—copy-book aphorisms have a marvellous vitality, and you have seen
-them since I have—that “patience is a virtue” (I think virtue ought
-to have a capital V), and, as an abstract proposition, the statement
-is probably as true and more grammatical than “There’s milestones on
-the Dover Road”; but what is the use of it? The question is, will it
-wash? The two best known examples of this virtue are the Patriarch
-Job and the patient ass. Whether the Patriarch was well advised in
-enduring his friends so long, and whether he endured them on account
-of his patience, or whether the bodily affliction from which he was
-notoriously suffering at the time, incapacitated him from taking
-energetic steps to expel them from his bed-room, are questions
-difficult to decide so long after the event. I express no opinion of my
-own; let the dead past bury its dead: _de mortuis nil nisi bonum_; but
-the donkey is a different matter; he lives in our own times, and I know
-him well; he touches me nearly; and I unhesitatingly affirm that the
-only benefit—if benefit is the proper term—he has ever derived from his
-long-suffering, has been to be invariably imposed upon in consequence.
-Casa Bianca on the burning deck is another case in point; he did score
-to a certain extent, for owing to his patience his widowed mother
-escaped an undertaker’s bill, while he himself is known to this day in
-the nursery as “the noble boy”; but to the more mature observer, in
-whom the ambition to be called names is dead, the game is hardly worth
-the candle; while you yourselves will be called quite enough names
-at the whist table without being cremated; not to mention that the
-majority of you probably prefer pudding to praise.
-
-Some irritable people go so far as to apply language of a condemnatory
-character to the inanimate cards; as it is impossible to arouse any
-emotion either of pleasure or anger in their breasts, this seems absurd
-and a waste of energy. It must be bad form to excite yourself without
-causing annoyance to others, and should certainly be avoided.
-
-Believing luck to be strictly personal, it appears to me that calling
-for new cards is an unnecessary display of temper and throwing good
-money after bad.
-
-We may take it, speaking generally—for it is not always the case—that
-the worse a man plays, the less visible is his bad temper; the converse
-fortunately does not hold good, for many good players have really
-wonderful tempers.
-
-One curious circumstance is that want of perception and thickness of
-mental cuticle are usually looked upon by the unfortunate possessors
-as proofs of good temper, and boasted of as such. This is not the case
-in other afflictions. I once knew a man with a Barbadoes leg, and
-though its circumference much exceeded that of mine, he never made any
-offensive comparisons.
-
-In Bath I have seen scores of invalids—mostly naval and military men,
-naturally warlike—they were all seated decorously in the local chairs;
-and when they dismounted and hobbled into the club, they did not go
-about brandishing their crutches and bragging that they had refrained
-from assaulting us innocent civilians; on the contrary, I always found
-them most courteous and friendly.
-
-To sum up the matter; we are all worms of some kind, and we all turn
-more or less when we are trodden upon, if we perceive it. The denser
-the worm, the more slowly he turns. While some ill-conditioned ones
-turn under all circumstances, some of the most highly-organised are
-scarcely ever known even to wriggle. Apparently harmless ones sometimes
-turn most suddenly and ferociously. Those most trodden upon—unless
-quite _hors de combat_—turn most.
-
-Finally, many congenitally mal-formed worms, and worms suffering from
-amaurosis, cerebral ramollissement, myxædema, and other dreadful
-diseases, are not only unaware of their critical state, but are
-actually proud of it, and look upon it as a proof of their amiable
-disposition.
-
-
-
-
-[Illustration]
-
-
-
-
-LECTURE XIII.
-
-——
-
-DETERIORATION OF WHIST, ITS CAUSES AND CURE.
-
-——
-
- “Past and to come seem best; things present worst.”—_Shakespeare._
-
-
-IN my time I believe Whist has on the whole deteriorated,[58] it
-mistakes means for ends, is more tricky, more difficult, more
-cantankerous; with regard to common mistakes—inability to hold a few
-cards without dropping them on the table, or to play them one at a
-time; inability to count thirteen, to recollect the best card, or
-whether it was your opponents, your partner, or yourself who first led
-a suit; winning your partner’s trick, or not winning your adversary’s;
-leading out of turn, revoking, and so on—there is not much difference.
-
-As long as I can recollect, Whist has been gorged with these, and
-neither the hydraulic ram nor any other of the improved mechanical
-appliances of the present day can squeeze into a thing more than it
-will hold. Architects of card-rooms are to blame for a good deal of
-this bad Whist; it is impossible to play in a badly lighted, or a badly
-ventilated room. Whist players have often told me exactly what they
-require, and it is very odd they cannot have it.
-
-With a large fire, the room hermetically sealed, and everybody smoking,
-the temperature should never exceed sixty-one-and-a-half degrees, nor
-be below sixty. There must be neither doors (they admit draughts)
-nor windows: windows are open—allow me to withdraw that offensive
-word—windows are exposed to two objections, (1) some scoundrel,
-regardless of consequences, might lower or raise the sash; (2) instead
-of being placed in the ceiling or the floor—where you would naturally
-expect to find them—they are always at the side of the room, and no
-whist player can see a card with the windows in such a position.
-
-Candles do not give sufficient light, and gas is unbearable; a
-suggestion to try an attic with a skylight fell through (not through
-the skylight—I mean the suggestion failed), because no one was able to
-go upstairs; a lift would overcome that objection, but the temperature
-difficulty remained.
-
-This only applies to clubs; curiously enough, in small stuffy
-back-rooms in private houses, gas never causes head-ache, and neither a
-mephitic atmosphere nor a temperature of 120° is at all disagreeable.
-
-Joking apart, the _fons et origo mali_ is Law 91, and not only the
-head and front of the offending, but its barrel and hind quarters as
-well.[59]
-
-Since the introduction of signalling, the subsequent petrolatry, and
-all the elaborate functions of that cultus, an exaggerated importance
-(increasing in geometric ratio with every additional convention) has
-been attached to the last trick—the only place where, by universal
-consent, anything can reasonably be “looked for”—and if you, after
-seeing the cards played, informing your partner which is yours (of
-course, in answer to his enquiry), gathering the trick and arranging it
-neatly, should imagine you have done with it, you will be the victim of
-a fond delusion—using “fond” in the old acceptation of the word. First,
-your partner will ask to see it at least twice, then your opponents,
-one or both, will probably grab at it without asking, and put it back
-in a dishevelled condition; it is useless to specify what their mental
-state must be, and unfortunately, by the time all these irritating
-performances have been gone through and you have again arranged the
-trick symmetrically, you will find yours is not all you could wish. You
-can avoid some of these annoyances by allowing your partner to gather
-the tricks, but from his slovenly mode of doing so, you will never
-be able to see how many he has; and just as you are endeavouring to
-concentrate your attention at a critical point, it will be distracted
-by your having to make an intricate calculation how the game stands,
-the data being the cards remaining in your hand, and two confused
-heaps on the table; as long as this is permitted, whist is out of the
-question, and you feel inclined to say with the Divine Williams,
-
- “Let him have a table by himself.”
-
-One of the principal uses of the new method of suspended animation
-will turn out to be, that all decent whist players will have to submit
-themselves to it, and remain, arranged in rows on shelves, until that
-law is abrogated.
-
-The number of shelves required will not appreciably affect the timber
-trade.[60]
-
-In the good time coming, promised by the poet to those of you who wait
-a little longer, when the present inspired, convention-ridden, and
-last-trick-inspecting generation is in the silent tomb or cremated, as
-the case may be, and a new school—basing its play on common sense and
-attention—has arisen, there may be an improvement; but as I am not an
-optimist I cannot join in the aspiration of the little girl whose world
-was hollow and whose doll was stuffed with sawdust; therefore, though
-this improvement, like the millennium, may be looming in the more or
-less remote future, I see no sign of it at present.
-
-If “to everything there is a season and a time to every purpose
-under the sun,” also “_a time to lose and a time to cast
-away_.”—Ecclesiastes, chap. 1, verse 1-6: it seems clear to me there
-must be a time for bumblepuppy.
-
-Some people deny this, they say that the argument proves too much; they
-point out that Shakespeare says there are
-
- “Tongues in trees, books in the running brooks,
- Sermons in stones, and good in everything.”
-
-and that as this could not apply to bumblepuppy, these passages only
-show that it was unknown when they were written.
-
-Another argument of theirs against the antiquity of bumblepuppy,
-based on the passage “in all labour there is profit,” is altogether
-fallacious and unworthy of consideration; they admit the labour but
-deny the profit. This must have had its origin east of Temple Bar,
-where it is held there is no profit unless it assumes a pecuniary form.
-But the repressing your innate tendency to profane swearing, curbing
-your evil passions generally, and the cultivation—under considerable
-difficulties—of nearly all the cardinal virtues, as inuring to your
-moral well-being, are a profit of the most positive kind;[61] to be
-able to give a definite answer to the long-standing conundrum “is life
-worth living?” is something.
-
-However, you can draw your own conclusion, the extract from Shakespeare
-is—I confess—difficult to get over, still, when Solomon makes use of
-these remarkable words “a time to lose and a time to cast away,” I fail
-to see what he could have had in his mind, unless it was this very game.
-
-At any rate one thing is clear, bumblepuppy exists now, and is not a
-pretty game (there can be no two opinions about that); neither—judging
-from the demeanour and language of its exponents—is it a pleasant
-game. I append a hand, which is, I think, the finest specimen of it I
-ever saw. Judge for yourself. I had jotted down a few further remarks
-on this repulsive subject, but on reading them over, they seem to be
-not only inconsistent with that extreme reverence which is due to the
-young, but absolutely unfit for publication.
-
- “Quod factu fœdum est, idem est et dictu turpe.”
- R. I. P.
-
-The two games are now before you, let me conclude the lecture with one
-more extract from my favourite classic.
-
- Utrum horum mavis accipe.
-
- * * * * *
-
-
-SPECIMEN OF BUMBLEPUPPY IN EXCELSIS.
-
- “Here’s a pretty state of things! Here’s a how-de-do!”
-
-Score love all. Trumps diamond 9. Z is a bumblepuppist with the highest
-opinion of himself.
-
- A. Y. B. Z.
-
- 1 H5 ~H6~ H2 H4
-
- 2 D2 D5 D4 ~DK~!
-
- 3 S3 SK ~SA~ S4!!
-
- 4 S7 SJ S2 ~SQ~
-
- 5 D8 ~D10~ S10 S9!!!
-
- 6 D3 D7 D6 ~DQ~!!!!
-
- 7 C3 DJ ~DA~ D9!!!!!
-
- 8 C4 H8 ~S8~ C2
-
- 9 C6 C8 ~S6~ C9
-
- 10 C7 HQ ~S5~ CJ
-
- 11 H10 ~HA~ H3 H9
-
- 12 H8 ~CA~ C5 CK
-
- 13 HJ ~CQ~ C10 HK
-
-This is the worst hand ever played, without exception; it is a
-microcosm, complete in itself, and contains examples of stupidity,
-selfishness, duplicity, defiance of all recognized principles, and
-every conceivable villainy.
-
-Trick 2.—The misplaced ingenuity in deceiving Y as to the position of
-the Qn is worth notice.
-
-Trick 3.—The lead of the only weak suit, in preference to the strong
-suit of clubs, playing up to declared weakness in hearts, or returning
-the trump is very neat.
-
-Trick 5.—The force here of the trump leader, inducing him to believe
-that Z at any rate holds the remaining spades, an illusion carefully
-fostered by B, is especially good.
-
-Trick 7.—The return of the trump at this point with the best trump
-(probably) and three long spades (certainly) declared against him in
-one hand, is a real gem.
-
-[Illustration]
-
-
-THE DOMESTIC RUBBER.
-
- “Let the doors be shut upon him, that he may play the
- fool nowhere but in his own house.”—_Shakespeare._
-
-A third variety of whist, the domestic rubber, I have passed over in
-silence; what takes place in the sanctity of private life it would be
-as unbecoming for me to divulge as for you to seek to know;
-
- “O’er all its faults we draw a tender veil,
- So great its sorrows and so sad its tale.”
-
-At the same time I don’t think I am violating any confidence in stating
-that you will find there neither signalling, nor the penultimate of
-five and its developments: yet, though free from these annoyances,
-the game, even when mitigated by muffins, music, and the humanizing
-influence of woman is inexpressibly dreary, and you had better keep out
-of it if you can; but should this not be practicable,—for some relative
-from whom you have a reasonable expectation of a tip may be staying in
-the house, and you may be compelled to sacrifice yourself either on
-the altar of duty or of self-interest—then never forget that sweetness
-of temper is much more important here than knowledge of Whist, and
-consoling yourself with the following two reflections:
-
-(1) That (according to Epicurus) prolonged pain is pleasant rather than
-otherwise, extreme pain always short;[62]
-
-(2) That those whom the gods love die young; when your hour arrives,
-bare your throat to the knife with a smile.
-
-So shall your memory smell sweet and blossom in domestic circles.
-
-
-DOUBLE DUMMY.
-
-Double dummy is not Whist, nor anything like it, it much more closely
-resembles chess; one is a game of inference, the other is an exact
-science, where the position of every card is known.
-
-Often, in the course of a controversy on Whist, you will hear one of
-the disputants challenging the other to play double dummy, imagining
-that he has clenched the matter; it would be quite as germane to
-suggest trial by battle, or to move an adjournment to a good dry
-skittle alley.
-
-“The bearings of these observations lays in the application of them.
-That an’t no part of my duty. Avast then, keep a bright look out
-for’ard, and good luck to you.”
-
-[Illustration]
-
-FOOTNOTES:
-
-[58] “The game is not the simple straightforward game it was, it is
-more erratic and more difficult.”
-
-“Whist is more and more, and year by year, a game of brag, a game
-for gambling, a game in which we have to study the idiosyncrasies of
-the players as well as the cards themselves. We have to deduce from
-imperfect data, and when our inference is wrong we have a great chance
-of a scolding from an infuriated partner.”
-
-“Modern whist in a nutshell—signs and signals and a short supply of
-brains.”—_Westminster Papers._
-
-“We are by no means peculiar in the opinion that signals and the
-so-called developments are destroying whist.”—_Cornhill Magazine._
-
-“Whist, as a game, is in a fair way of being ruined.”—_Knowledge._
-
-[59] “Let players, if they wish to play a decent game, and avoid a
-mischievous and annoying practice, give up the privilege accorded by
-Law 91.”—_Home Whist._
-
-[60] “This refuge against boredom has fallen through. Seeing an article
-on suspended animation in the _Contemporary Review_ for November 1879,
-I pounced upon it, thinking it might contain the recipe, and found to
-my disgust that the process, so circumstantially narrated, was a hoax.”
-
-[61] “While practising these virtues you are not obliged to look
-pleasant unless you feel so—this would be dissimulation. Heine’s plan
-fulfils all reasonable requirements.
-
- Once I said in my despairing,
- This must break my spirit now,
- But I bore it and am bearing,
- Only do not ask me how.”
-
-
-[62] He is right to some extent; the domestic rubber always closes
-early.
-
-
-
-
-EPILOGUE I.
-
-——
-
-
-AS my present aim is confined to purveying food for babes in an
-elementary and easily assimilable form, and to calling your attention
-to Law 91, any lengthened disquisition on the more recent conventions
-would be out of place.
-
-More competent critics than myself flatly deny that they are food for
-anybody, and have denounced them, lock, stock, and barrel, in _The
-Field_, _Longman’s_, _Cornhill_, _Knowledge_, _Whist_, and numerous
-daily and weekly papers.
-
-Having given my opinion elsewhere, I would merely remark that though,
-in your allotted span of three-score years and ten—after deducting a
-reasonable time for rest and refreshment, say eight hours a day—you may
-possibly master such an intricate absurdity as the plain suit echo,
-that result is highly improbable, and most assuredly not worth the
-trouble.
-
-Still, though the thanes have revolted, they are not immortal, and must
-shortly join the great men who have gone before; the future is in your
-hands, and if you wish Whist to endure you must bestir yourselves at
-once; there is no time to lose. “The times have been, that when the
-brains were out, the man would die;” those times may return at any
-moment and where will the modern game be then?
-
-Already its authors have provided you with the following dogmata:—
-
- _the lead of uniformity;_
- _the discard of uniformity;_
- _the suit of uniformity;_
-
-all three of them rooted in error—a melancholy tripod to hang the fine
-old game upon, with a strong family likeness to the Manx emblem, three
-legs all abroad and no head-piece—if you give these iconoclasts a
-little more rope, they have only to formulate _the hand of uniformity_,
-and the _corpus_ or rather the _cadaver_ of Whist will be complete.
-
-[Illustration]
-
-
-
-
-EPILOGUE II.
-
-——
-
-
-SOME readers of these lectures have complained that it is often
-difficult to discriminate when they are serious and when they “attempt
-to be funny,” and have suggested that the attempts should be indicated
-clearly by a note, thus [Illustration] “this is a goak”!—and the
-remainder printed in red ink. While fully recognizing their difficulty
-and sympathizing with them, I am unable to entertain either proposal;
-the first is an American innovation utterly at variance with the
-conservative character of the work; and it is a fatal objection to
-the other that if whatever is important were picked out in red, many
-well-disposed children would at once rush to the natural—but highly
-erroneous—conclusion, that they had got hold of a Prayer Book. Another
-complaint, that my advice to Bumblepuppists is likely to lead them
-further astray is beside the question, even assuming—for the sake of
-this argument—such a thing to be possible; the point is whether I
-have described “the game” correctly, and I am prepared to stake my
-reputation as an experienced Bumblepuppy player, that I have done so
-without manifesting fear, favour, or affection.
-
-
-
-
-ADVERTISEMENT.
-
-
-
-
-_Whist_
-
-
- =The Monthly Journal devoted to the
- interests of the Game.=
-
- ————
-
- =_Illustrated_—Price, 5/- per Annum.
-
- Postage free. Payable in advance.=
-
- ————
-
-This Magazine, which was founded in June, 1891, has already attained an
-established reputation, and a world-wide circulation.
-
-It will continue the publication of recorded games, portraits and
-biographies, news and correspondence relating to current topics, in
-addition to reviews of new Whist Literature, Problems, Questions and
-Answers, &c.
-
-The Editor’s department is directed by one of the foremost players in
-America.
-
-Correspondence Columns are open for the discussion of any interesting
-point.
-
-
- ————
-
- =A Specimen Copy will be sent on receipt of 6d.=
-
- ————
-
- =MUDIE & SONS,=
- AGENTS,
- =15 Coventry Street, LONDON, W.=
-
-
-
-
-FOSTER’S
-
-(Patent)
-
-Self-Playing Whist Cards.
-
-SECOND SERIES.
-
-[Illustration]
-
-————
-
-The Cleverest and most Practical invention for teaching good Whist.
-
-————
-
- EXERCISES IN THE LEADS
- AND IN INFERENCE.
-
- * * * * *
-
-One, two, or three persons can play with them exactly as if four were
-present; the absentees’ cards, though dealt face down and unknown, will
-play themselves exactly as if experts were present and held them. The
-faces are exactly as others, and the instruction is conveyed by means
-of the inferences. No hurry, no flurry, no ill-tempered criticism.
-
-
- ————
-
- GOOD FOR THE STUDENT
- OR THE EXPERT PLAYER.
-
- ————
-
- =Each Pack in a Box, with Directions and Analysis of the Games.=
-
- =Price 2/6.=
-
- _Sent postage free on receipt of the price._
-
- ————
-
- MUDIE & SONS,
- Sole Agents for Great Britain and Colonies,
- =15 COVENTRY STREET, LONDON, W.=
-
-
-
-
-FOSTER’S
-
-WHIST MANUAL,
-
-ILLUSTRATED.
-
-
-[Illustration: _2nd Edition._]
-
- “The book teaches the English game by means of a system
- that is at once lucid and striking.”—_Scotsman._
-
- “At last we have a book on Whist that anyone can
- understand. The whole presentation of the subject is
- novel.”—_Illustrated American._
-
- “A complete system of instruction presented in an
- intelligible manner.”—_Morning Post._
-
- “I have been favoured with a copy of the Lessons. The
- system (which includes all the latest developments) is
- most ingenious. I regret that I am not at liberty to
- reproduce it.”—Cavendish (_The Field_, 28th Dec., 1889).
-
- “In the Manual we find practically the series of
- lessons with additional details and more complete
- analysis.”—_The Field._
-
- ————
-
- =Cloth bound. Price 3/6.=
-
- _Sent postage free on receipt of the price._
-
- ————
-
- =MUDIE & SONS, Publishers,=
- =15 COVENTRY STREET, LONDON, W.=
-
-
-
-
-WRITES AS A QUILL.
-
-——————
-
-THE
-
-SQUEEZER PEN
-
-SUITS EVERY HAND.
-
-——————
-
- The wide popularity of this =BULLION PEN= is
- attributable to its
-
-
- { FLEXIBILITY,
- GREAT { DURABILITY, and
- { UNIVERSAL UTILITY.
-
-————————
-
- IT IS THE
-
- =Ready Writer’s Ideal.=
-
-——————
-
-The word =SQUEEZER= is the Registered Trade Mark of the New York
-Consolidated Card Company, by whose permission it is used for the
-Squeezer Pen.
-
- ——————
-
- Bullion Gilt: In boxes of 1-gross at =5/-=, and ½-gross, =2/6=;
- also in sample box, =1/-=
-
- Also in GREY STEEL, =2/6= per gross.
-
- _Sent on receipt of the Price._
-
- ——————
-
- =MUDIE & SONS, 15 Coventry Street, LONDON, W.=
-
-
-
-
-[Illustration: Reduced.]
-
-
-
-
-AMERICAN SQUEEZERS The best Cards in the World.
-
-
- Price, =2/6=; or with Gilt Edges,
- =3/-= per pack.
-
- * * * * *
-
-It is claimed for these Cards that they neither warp nor split,
-and that they can be shuffled and dealt with more rapidly than all
-imitations.
-
-[Illustration: ACTUAL SIZE.]
-
-
-The NEW
-
- PATIENCE
- ... CARDS:
-
- SQUEEZERS.
-
- * * * * *
-
-
- Price, 2 packs for =2/6=, in
- a box, or with Gilt Edges,
- 2 packs for =3/6=.
-
- * * * * *
-
-Recommended for their Novel and practical size, High Quality, Legible
-Index-pips, Rounded Corners, and Easy shuffling.
-
-_Manufactured solely for_
-
- =MUDIE & SONS, 15 Coventry Street, LONDON, W.=
-
-
-
-
-MUDIE’S ...
-
-Whist Library.
-
-
-In addition to their own publications, Mudie & Sons make it their aim
-to hold in stock all the recent books on Whist and kindred Games;
-besides those of older date, which are of interest to Collectors of
-Whist Literature. Of the former class are the works of Cavendish,
-Drayson, Foster, Pembridge, Pole, Proctor; also those of the American
-authors Ames, Coffin, and Hamilton.
-
- * * * * *
-
- THE EVOLUTION OF WHIST. Price 5/-
-
- THE PHILOSOPHY OF WHIST. By Dr. Pole, F.R.S. Price 3/6.
-
- THE THEORY OF WHIST. By Dr. Pole, F.R.S. Price 2/6.
-
- CLAY ON WHIST (The Laws of Short Whist, by J. L.
- Baldwin, with Treatise on the Game, by James Clay).
- Price 3/6.
-
- FOSTER’S WHIST MANUAL—The Course of Lessons. By R. F.
- Foster. Price 3/6.
-
- FOSTER’S DUPLICATE WHIST AND WHIST STRATEGY. Price 5/-
-
- FOSTER’S POCKET GUIDE TO MODERN WHIST. By R. F. Foster.
- Price 6d.
-
- THE CORRECT CARD. By Lt.-Colonel Campbell-Walker. Price
- 2/6.
-
- WHIST; OR BUMBLEPUPPY? By Pembridge. Enlarged Edition.
- Price 2/6.
-
- THE ART OF PRACTICAL WHIST. By Major-General Drayson,
- F.R.A.S. (Enlarged Edition). Price 5/-
-
- HOME WHIST. By R. A. Proctor. Price 1/-
-
- HOW TO PLAY WHIST. By R. A. Proctor. Price 3/6.
-
- PRACTICAL GUIDE TO WHIST. By Fisher Ames. (American.)
- Price 2/6.
-
- MODERN SCIENTIFIC WHIST. By C. D. P. Hamilton.
- (American.) Profusely Illustrated. Price 9/-
-
- HOW TO PLAY SOLO WHIST. By Wilkes & Pardon.
- Illustrated. 2/6.
-
- PATIENCE GAMES. By Hoffman. Illustrated. Price 5/-
-
- TRICKS WITH CARDS. By Hoffman. Illustrated. Price 2/6.
-
- HANDBOOK OF POKER. By W. J. Florence. Illustrated.
- Price 5/-
-
- ENCYCLOPÆDIA OF CARD AND TABLE GAMES. By Hoffman. Price
- 7/6.
-
- ONE SHILLING HANDBOOKS: Piquet, Poker, Solo Whist,
- Whist (Dr. Pole), Patience (3 volumes), Skat, Modern
- Hoyle, Card Tricks, Index to Whist Laws.
-
- THE PROCEEDINGS OF THE FIRST AMERICAN WHIST CONGRESS,
- WITH THE GAMES THERE PLAYED. Price 5/-
-
- _Any of the above will be sent postage free on receipt
- of the price._
-
- * * * * *
-
- =MUDIE & SONS, 15 Coventry Street, London, W.=
-
-
-
-
-THE NEW GAME OF PENCHANT.
-
- * * * * *
-
-Illustrated, Cloth Bound, Gilt Extra, Price 3/6.
-
-[Illustration]
-
- * * * * *
-
-
-This is the first new game for two players, played with ordinary
-cards, since the introduction of Bezique about thirty years ago. It
-is easily learned, is full of interest, and has several quite new
-features—notably the mode of originating or preventing Trump, and the
-_Bar_. This Volume contains all that is needed for self-instruction,
-including a complete game played and explained, and illustrated by card
-diagrams.
-
- “An interesting game of the Bezique order.”—_Daily
- Telegraph._
-
- “Should be a valuable addition to the rather limited
- number of card games for two players.”—_Land and Water._
-
- “The game belongs to the Bezique family, but there is
- more variety in it, more play, and much more amusement
- can be got out of it.”—_Lady’s Pictorial._
-
- * * * * *
-
- =MUDIE & SONS, Publishers,=
- =15 COVENTRY STREET, LONDON, W.=
-
-
-
-
-MUDIE’S Improved FOSTER’S (PATENTED) WHIST MARKER.
-
-[Illustration: _Illustration showing “a double and three up.”_]
-
-
- PRICE,
-
- =7/6= A PAIR.
-
- * * * * *
-
- The only Spring-acting Marker that
- shows nothing but the Score.
-
- * * * * *
-
- _Three great Advantages:—_
-
- A constant level surface. The score conspicuous in
- every position. Difference in shape between tricks and
- points.
-
- * * * * *
-
- Press the Keys and Ivory faces instantly appear.
-
- * * * * *
-
- _Manufactured expressly for_
-
- MUDIE & SONS, 15 Coventry Street, LONDON, W.
-
-
-
-
-FOSTER’S DUPLICATE WHIST.
-
-
-Not a New Game; but an Invention for eliminating the luck from Whist
-Playing.
-
-[Illustration]
-
-This most simple and effective apparatus does away with the need for
-any sorting of the hands afterwards. It permits a record of the play
-if required for analysis, and provides the means of testing different
-methods of strategy. The hands played by A-B and Y-Z during a series
-of twelve games are afterwards transposed for the after-play, so
-that each side should be able to win an equal number of tricks. For
-the after-playing, the games may or may not be taken in consecutive
-order; each side has the same number of deals and original leads, and
-therefore any advantage in the score must be the result of superior
-play.
-
-Brilliant games constantly escape the attention they deserve, owing
-to the inconvenience of spending time in sorting the cards to their
-original position. By the use of this Invention such games are
-preserved, and can be played again either at once or subsequently. The
-entire apparatus is easily portable, measuring (with the cards) only
-9½ × 4 × 2¾-inches.
-
- * * * * *
-
- =Match Set for 12 Games, with Counters, Score Cards,= }
- =and Directions= } =Price 12/6=
-
- =Ditto, including 12 packs American Squeezer Cards= =Price 25/-=
-
- * * * * *
-
- MUDIE & SONS, 15 Coventry St., London, W.
-
-
-
-
-MUDIE’S SQUEEZER CARD TABLE
-
-_(REGISTERED)._
-
-
-[Illustration]
-
- The legs are made to fold together flat against the
- table, so that it may be put away unencumbered, ready
- for immediate use; and, when opened, the space beneath
- is free from obstructions. It has no complicated
- mechanism, but can be set up or closed in a moment; and
- it stands as firmly as a billiard table.
-
-[Illustration]
-
-THE SQUEEZER CARD TABLE has been designed =IN ONE PIECE= specially for
-the use of Piquet, Bezique, and Whist Players.
-
- _Made in best Walnut, Inlaid Cloth, with Rolled Border._
-
- Size for Piquet, 26 × 31, 27in. high =Price 50/-=
-
- Size for Whist, 31 × 31, 27in. high =Price 55/-=
-
- For Bezique (lower, for use with Easy chairs)
- 28 × 28, 22in. high =Price 45/-=
-
- _Securely packed and delivered, carriage paid, to any station in the
- United Kingdom._
-
- * * * * *
-
- =MUDIE & SONS, 15 COVENTRY ST., LONDON, W.=
-
-
-
-
-THE WORKS OF “CAVENDISH.”
-
-
-LAWS AND PRINCIPLES OF WHIST. Illustrated in Red and Black. New
-Edition, 8vo, Cloth, Gilt Extra. Price 5/-.
-
-
-WHIST DEVELOPMENTS: American Leads and the Plain Suit Echo. New
-Edition, 8vo, Cloth, Gilt extra. Price 5/-.
-
-
-WHIST, WITH AND WITHOUT PERCEPTION. 8vo, Cloth, Gilt. Price 1/6.
-
-
-PATIENCE GAMES. With Examples Played Through. Demy oblong 4to.
-Illustrated in Colours, Cloth, Gilt extra. Price 16/-.
-
-
-THE LAWS OF PIQUET. The Standard Treatise, adopted by the Portland and
-Turf Clubs. New Edition, 8vo, Red and Black, Cloth, Gilt extra. Price
-5/-.
-
-
-THE LAWS OF ECARTE. The Standard Treatise, adopted by the Portland and
-Turf Clubs. New Edition, 8vo, Red and Black, Cloth, Gilt extra. Price
-2/6.
-
-
-THE LAWS OF RUBICON BEZIQUE. With a Treatise on the Game. 8vo, Cloth,
-Gilt. Price 1/6.
-
-
-ROUND GAMES AT CARDS. New Edition, 8vo, Cloth, Gilt extra. Price 1/6.
-
-
-POCKET HANDBOOKS, By Cavendish. Price 6d. each. Cribbage; Euchre;
-Bezique; Rubicon Bezique; Polish Bezique; =WHIST= (6) Guide, Laws,
-Leads, Second Hand, Third Hand, American Leads Simplified; Piquet;
-Ecarte; Spoil Five; Calabrasella; Sixty-Six; Imperial; Dominoes;
-Draughts; Chess; Backgammon; Turkish Draughts.
-
- * * * * *
-
- _Any of the above works will be sent by Post on receipt of the Price._
-
- * * * * *
-
- MUDIE & SONS, 15 Coventry Street, LONDON, W.
-
-
-
-
-WHIST TACTICS.
-
-A COMPLETE COURSE OF INSTRUCTION
-
-
- In the Methods which make some Players so much more skilful than others.
-
- Illustrated with
- 112 Hands at Duplicate Whist, played by Correspondence, between sixteen of
- the best players in the world.
-
- * * * * *
-
- BY THE AUTHOR OF
- “FOSTER’S WHIST MANUAL.”
-
- * * * * *
-
-It is generally admitted that the most popular and useful book on
-Whist ever written is “Foster’s Whist Manual.” Another work, by the
-same author, entitled “Whist Tactics” is intended to carry players a
-step farther, and should enable them to become past-masters of whist
-strategy.
-
-The methods which ensured the success of the “Manual” are followed in
-the present work, the author first giving the examples to be practised
-with the actual cards, and then explaining the principles underlying
-their proper management. In the “Manual” only the simple elements of
-the game are treated of, such as the leads 2nd and 3rd hand play, etc.;
-but in “Whist Tactics” the general management of the entire hand is
-examined; the relations of the plain suits to each other and to the
-trumps are shown; and certain simple, clear, and well-defined rules are
-given, which will enable any player immediately to judge which course
-it is best to pursue when he finds the plain suits and the trumps in
-certain proportions to each other.
-
-It is also shown that after one or more tricks have been played
-the hand must no longer be treated on its own merits, but must be
-considered in its relation to the known or inferred peculiarities of
-those of the three other players.
-
-The examples which the author uses throughout the work consist of 112
-hands at Duplicate Whist, which were played by correspondence between
-sixteen of the finest players in America. For every card played in
-this match, each of the players had a week in which to think over the
-situation; and the result has provided 112 examples of the very best
-and most carefully studied whist ever played.
-
-The author continually refers to these illustrative hands in order to
-show that certain general principles of tactics are followed by all
-the best players, and that it is neither more nor less than the proper
-understanding and use of these tactics which make their play so much
-better than that of the others.
-
-The arrangement and presentation of the subject are quite original,
-and entirely different from that pursued in any other work on whist;
-and the publishers are confident that it will be welcomed as the most
-comprehensive work ever written on the game.
-
-Illustrated in two colours, cloth bound, gilt edges. Price 5s.
-
- =Sent Postage Free on Receipt of the Price.=
-
- * * * * *
-
- =MUDIE & SONS, Publishers, 15 Coventry Street, W.=
-
-
-
-
- * * * * *
-
-
-
-
-Transcriber’s note:
-
-Obvious punctuation errors were corrected. Sometimes the errors were
-not able to be corrected as in a few opening quotes that never closed.
-
-Page 27, “urbs” changed to “urbis” (upon it _urbis_)
-
-Page 28, “lead” changed to “led” (is led, he occasionally)
-
-Page 41, the citation “Cameron” was changed from small capitals to
-italics to match the rest of the text’s layout. (—_Cavendish._)
-
-Page 55, “suits” changed to “suit” (the suit is trumps)
-
-Page 80, Footnote 45, repeated word “of” removed from text (one of the
-next)
-
-Page 109, “millenium” changed to “millennium” (like the millennium)
-
-Page 109, “passsge” changed to “passage” (based on the passage)
-
-Page 113, “at” changed to “At” (At the same time)
-
-Page 123, advertisement, “Egdes” changed to “Edges” (with Gilt Edges)
-
-
-
-***END OF THE PROJECT GUTENBERG EBOOK WHIST OR BUMBLEPUPPY***
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-<body>
-<h1>The Project Gutenberg eBook, Whist or Bumblepuppy, by John Petch Hewby</h1>
-<p>This eBook is for the use of anyone anywhere in the United States
-and most other parts of the world at no cost and with almost no
-restrictions whatsoever. You may copy it, give it away or re-use it
-under the terms of the Project Gutenberg License included with this
-eBook or online at <a
-href="http://www.gutenberg.org">www.gutenberg.org</a>. If you are not
-located in the United States, you'll have to check the laws of the
-country where you are located before using this ebook.</p>
-<p>Title: Whist or Bumblepuppy</p>
-<p> Thirteen Lectures Addressed to Children</p>
-<p>Author: John Petch Hewby</p>
-<p>Release Date: February 8, 2017 [eBook #54135]</p>
-<p>Language: English</p>
-<p>Character set encoding: UTF-8</p>
-<p>***START OF THE PROJECT GUTENBERG EBOOK WHIST OR BUMBLEPUPPY***</p>
-<p>&nbsp;</p>
-<h4>E-text prepared by Emmy, MFR,<br />
- and the Online Distributed Proofreading Team<br />
- (<a href="http://www.pgdp.net">http://www.pgdp.net</a>)<br />
- from page images digitized by the Google Books Library Project<br />
- (<a href="http://books.google.com">http://books.google.com</a><br />
- and generously made available by<br />
- Internet Archive<br />
- (<a href="https://archive.org">https://archive.org</a>)</h4>
-<p>&nbsp;</p>
-<table border="0" style="background-color: #ccccff;margin: 0 auto;" cellpadding="10">
- <tr>
- <td valign="top">
- Note:
- </td>
- <td>
- Images of the original pages are available through
- Internet Archive. See
- <a href="https://archive.org/details/whistorbumblepu00unkngoog">
- https://archive.org/details/whistorbumblepu00unkngoog</a>
- </td>
- </tr>
-</table>
-<p>&nbsp;</p>
-<hr class="pg" />
-<p>&nbsp;</p>
-<p>&nbsp;</p>
-<p>&nbsp;</p>
-
-<h1 class="faux">WHIST
-OR
-BUMBLEPUPPY</h1>
-
-<div class="figcenter" style="width: 564px;">
-<img src="images/cover.jpg" width="564" height="800" alt="Cover" />
-</div>
-<hr class="chap" />
-
-
-
-
-
-<div class="maintitle"><big>WHIST</big><br />
-
-<span class="small">OR</span><br />
-
-BUMBLEPUPPY</div>
-
-<div class="center"><br /><br />
-THIRTEEN LECTURES ADDRESSED<br />
-TO CHILDREN.<br />
-<br />
-BY<br />
-<span class="author">PEMBRIDGE.</span><br />
-<br /></div><div class="blockquot">
-<span style="margin-left: 6em;">“Ingenuas didicisse fideliter artes</span><br />
-Emollunt mores, nec sinuisse feros.”—<i>The Newcomes.</i><br /></div>
-<div class="center"><br /><br /><br />
-<b>Revised and Enlarged Edition.</b><br /><br /><br />
-</div>
-
-<div class="figcenter" style="width: 20px;">
-<img src="images/emblem.jpg" width="20" height="20" alt="heart" />
-</div>
-
-<div class="center"><br /><br /><br />
-<span class="smcap">London</span>:<br />
-FREDERICK WARNE &amp; CO.,<br />
-<span class="smcap">Bedford Street, Strand</span>.<br />
-<br />
-MUDIE &amp; SONS,<br />
-<span class="smcap">15 Coventry Street, W.</span><br />
-1895.<br />
-</div>
-
-
-<hr class="chap" />
-
-<div class="copyright">
-<span class="big"><b>·</b></span><br />
-LONDON:<br />
-PRINTED BY GEO. W. JONES,<br />
-35 ST. BRIDE ST., E.C.<br />
-<span class="big"><b>·</b></span><br />
-</div>
-<hr class="chap" />
-
-
-
-<h2>WHIST; OR BUMBLEPUPPY?</h2>
-
-
-<div class="center">———</div>
-
-
-<div class="blockquot">
-
-<p>“We have been rather lengthy in our remarks on this book,
-as it is the best attempt we have ever seen to shame very bad
-players into trying to improve, and also because it abounds
-with most sensible maxims, dressed up in a very amusing and
-palatable form.”—<i>The Field.</i></p>
-
-<p>“‘Whist; or Bumblepuppy?’ is one of the most entertaining
-and at the same time one of the soundest books on Whist ever
-written. Its drollery may blind some readers to the value of
-its advice; no man who knows anything about Whist, however,
-will fail to read it with interest, and few will fail to
-read it with advantage. Upon the ordinary rules of Whist
-‘Pembridge’ supplies much sensible and thoroughly amusing
-comment. The best player in the world may gain from his
-observations, and a mediocre player can scarcely find a better
-counsellor. There is scarcely an opinion expressed with
-which we do not coincide.”—<i>Sunday Times.</i></p>
-
-<p>“Lectures on the points most essential to the acquisition
-of a complete knowledge of the game. The lessons here given
-will well repay perusal.”—<i>Bell’s Life.</i></p>
-
-<p>“All true lovers of Whist will give a hearty welcome to this
-work. It is a small book, but full of weighty matter. We
-have not space to analyse the positive rules laid down by
-‘Pembridge’ for the guidance of those who wish to qualify as
-Whist players. Suffice it to say that they are all sound, and
-most of them worth committing to memory.”—<i>Sportsman.</i></p>
-
-<p>“It would be very easy to write at greater length than we
-have done in praise of ‘Pembridge’s’ little book. But we
-have said enough to indicate its nature and scope; and we
-feel sure that any of our readers who may meet with it will
-endorse our verdict that it is a real addition to the literature
-of Whist.”—<i>Australasian.</i></p></div>
-
-<hr class="chap" />
-
-
-<h2>CONTENTS.</h2>
-
-
-
-
-<div class="center">
-<table border="0" cellpadding="1" cellspacing="0" summary="Contents">
-<tr>
-<td align="left">&nbsp;</td>
-<td align="right"><span class="smcap">page</span></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE I.—<span class="smcap">Introductory</span></td>
-<td align="right"><a href="#Page_1">1</a></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE II.—<span class="smcap">The Lead</span></td>
-<td align="right"><a href="#Page_11">11</a></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE III.—<span class="smcap">The Play of the Second, Third, and Fourth Hand</span></td>
-<td align="right"><a href="#Page_26">26</a></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE IV.—<span class="smcap">Discarding, and its Difficulties</span></td>
-<td align="right"><a href="#Page_32">32</a></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE V.—<span class="smcap">The Discard from the <i>Strongest</i> Suit</span> (Part I.; Part II.)</td>
-<td align="right"><a href="#Page_46">46</a></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE VI.—<span class="smcap">The Eleven Rule</span></td>
-<td align="right"><a href="#Page_55">55</a></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE VII.—<span class="smcap">The Peter and its Peculiarities</span></td>
-<td align="right"><a href="#Page_59">59</a></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE VIII.—<span class="smcap">False Cards, Logic, Luck</span></td>
-<td align="right"><a href="#Page_69">69</a></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE IX.—<span class="smcap">Whist as an Investment</span></td>
-<td align="right"><a href="#Page_74">74</a></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE X.—<span class="smcap">On Things in General</span></td>
-<td align="right"><a href="#Page_81">81</a></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE XI.—<span class="smcap">Thinking</span></td>
-<td align="right"><a href="#Page_93">93</a></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE XII.—<span class="smcap">Temper</span></td>
-<td align="right"><a href="#Page_99">99</a></td>
-</tr>
-
-<tr>
-<td align="left">LECTURE XIII.—<span class="smcap">Deterioration of Whist, its Causes and Cure</span></td>
-<td align="right"><a href="#Page_105">105</a></td>
-</tr>
-
-<tr>
-<td align="left">BUMBLEPUPPY IN EXCELSIS</td>
-<td align="right"><a href="#Page_111">111</a></td>
-</tr>
-
-<tr>
-<td align="left">THE DOMESTIC RUBBER, <span class="smcap">Double Dummy</span></td>
-<td align="right"><a href="#Page_113">113</a></td>
-</tr>
-
-<tr>
-<td align="left">EPILOGUE I.</td>
-<td align="right"><a href="#Page_115">115</a></td>
-</tr>
-
-<tr>
-<td align="left">EPILOGUE II.</td>
-<td align="right"><a href="#Page_117">117</a></td>
-</tr>
-</table>
-</div>
-
-
-
-
-
-<h2>PREFACE.</h2>
-
-
-<div class="center">——</div>
-
-<p><span class="smcap">These</span> remarks are addressed to the young, in the
-hope that when they arrive at man’s estate they
-will use their best endeavours to do away with
-<a href="#Law_91">Law 91</a>.</p>
-
-<p>To the present generation, already acquainted
-with “the Game,” I should no more presume to
-offer advice than I should presume to teach my
-lamented Grandmother to suck eggs, if she were
-still alive.</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“To instruct them, no art could ever reach,</div>
-<div class="verse"><span style="margin-left: 0.5em;">No care improve them and no wisdom teach.”</span></div>
-<div class="sig"><span class="smcap">Proverbs</span>, <i>chap. 27, v. 22</i>.</div>
-</div>
-</div>
-
-<hr class="chap" />
-
-<p><span class="pagenum"><a name="Page_1" id="Page_1">[1]</a></span></p>
-
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-
-<hr class="chap" />
-<h2>LECTURE I.<br />
-
-——<br />
-
-<small>INTRODUCTORY.</small><br />
-
-——</h2>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse"><span style="margin-left: 7em;">“Vacuis committere venis</span></div>
-<div class="verse">Nil nisi lene decet.”—<i>Eton Grammar.</i><br /></div>
-</div>
-</div>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“Those that do teach young babes</div>
-<div class="verse"><span style="margin-left: 0.5em;">Do it with gentle means and easy tasks.”—<i>Shakespeare.</i></span><br /></div>
-</div>
-</div>
-
-
-<p class="drop-cap"><span class="smcap">As</span>, humanly speaking, you will probably play
-something for the next fifty years, should you
-select either Whist or Bumblepuppy,<a name="FNanchor_1_1" id="FNanchor_1_1"></a><a href="#Footnote_1_1" class="fnanchor">[1]</a> it will be as<span class="pagenum"><a name="Page_2" id="Page_2">[2]</a></span>
-well for your own comfort—the comfort of others is
-a minor consideration<a name="FNanchor_2_2" id="FNanchor_2_2"></a><a href="#Footnote_2_2" class="fnanchor">[2]</a>—to have some idea of their
-general principles; but first you must decide which
-of these two games you intend to play, for though
-they are often confounded together, and are both
-supposed to be governed by the same ninety-one laws
-and a chapter on etiquette, they differ much more
-distinctly than the chalk and cheese of the present
-day. Professor Pole in his “Theory of Whist,”
-Appendix B, has made a very skilful attempt (by
-modifying the maxims of Whist) to make the two
-games into a kind of emulsion. I was rather taken
-with this, and having been informed that the most
-incongruous materials will mix, if you only shake
-them together long enough, I have given this plan a
-fair trial, and failed.</p>
-
-<p>It may be that I had not sufficient patience and
-perseverance, but the principal cause of failure I
-found to be this: the Bumblepuppist, like Artemus
-Ward’s bear, “can be taught many interesting things
-but is unreliable;” he only admires his own eccentricities,
-and if a person of respectable antecedents
-gets up a little pyrotechnic display of false cards for
-his own private delectation, the Bumblepuppist
-utterly misses the point of the joke, he fails even to
-see that it is clever: if such a comparison may be<span class="pagenum"><a name="Page_3" id="Page_3">[3]</a></span>
-drawn without offence, he doesn’t consider that what
-is sauce for the goose is sauce for the gander.</p>
-
-<p>In the face of this difficulty, I should recommend
-you to treat them as separate games: as you go down
-in one scale and up in the other they closely approximate;
-that extremes meet is a law of nature, and
-between the worst Whist and the best Bumblepuppy
-it is almost impossible to draw the line.</p>
-
-<p>Other elementary forms, protozoa for instance,
-are often so much alike that it is difficult to decide
-whether they are plants or animals; but representative
-specimens of each game, beyond being found at
-the same table, (in scientific slang, having the same
-habitat,) have scarcely one point in common, you
-might just as reasonably mistake horse-radish for
-beef.</p>
-
-<p>If you elect Whist (I shall refer to the laws later
-on) begin by learning the leads, and the ordinary play
-of the second, third and fourth hand, which you will
-find in any Whist Book;<a name="FNanchor_3_3" id="FNanchor_3_3"></a><a href="#Footnote_3_3" class="fnanchor">[3]</a> this can be done in a few
-days; then after cutting for partners (see <a href="#Footnote_2_2">note</a> to <a href="#Law_14">Law
-14</a>) as soon as the cards are dealt, <i>not before</i> (see note
-to <a href="#Law_45">Law 45</a>),</p>
-
-<div class="hangsection">
-
-<p>(1) Take up your hand;</p>
-
-<p>(2) Count your cards (see notes to Laws 42 &amp; 46);</p>
-
-<p>(3) Sort them into suits;</p>
-
-<p>(4) Look them over carefully;</p>
-
-<p><span class="pagenum"><a name="Page_4" id="Page_4">[4]</a></span></p>
-
-<p>(5) Fix firmly in your memory not only the trump
-suit but the trump card, then</p>
-
-<p>(6) Give your undivided attention to the table, <i>it
-is there and not in your hand the game is
-played</i>;</p>
-
-<p>(7) <i>See every card played in the order it is played</i>;<a name="FNanchor_4_4" id="FNanchor_4_4"></a><a href="#Footnote_4_4" class="fnanchor">[4]</a></p>
-
-<p>(8) When you deal, place the trump card apart
-from the rest of the suit, that you may know
-at once which it is.</p></div>
-
-<p>N.B.—Knowing is always better than the very best
-thinking, and generally much more easy: by these
-simple means you get rid at once and for ever of all
-such childish interruptions as “draw your card!”
-“who led?” “what are trumps?” “show me the last
-trick!” and so <i>ad infinitum</i>, which, by their constant
-repetition, not merely worry and annoy the rest of
-the table, but tend to destroy any clue to the game
-that you yourself might otherwise possess.</p>
-
-<p>It is a good plan to sit clear of the table, and
-then if you are constrained to drop a few cards, they
-at any rate fall on the floor, where they cannot be
-called.</p>
-
-<p>So far, I have assumed your object to be Whist; if
-your end and aim is Bumblepuppy, you need do none<span class="pagenum"><a name="Page_5" id="Page_5">[5]</a></span>
-of these things; you can learn the leads and the
-recognised play—more or less imperfectly—in a few
-years by practice, or you can leave them unlearned;</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“Build by whatever plan caprice decrees,</div>
-<div class="verse"><span style="margin-left: 0.5em;">With what materials, on what ground you please.”</span></div>
-<div class="verse"><span style="margin-left: 20.5em;"><i>Cowper.</i></span></div>
-</div>
-</div>
-
-<p class="unindent">ignorance imparts variety to the game, and variety is
-charming. You can set all laws at defiance, and if
-any one objects—after much wrangling—you can
-refer the matter in dispute to the Westminster
-Papers,<a name="FNanchor_5_5" id="FNanchor_5_5"></a><a href="#Footnote_5_5" class="fnanchor">[5]</a> and hang it up for a month certain: (this is
-a better plan than writing to the <i>Field</i>, for there you
-only get a week’s respite).</p>
-
-<p>Should you be in any doubt whether Whist or the
-other game is your vocation, the first half-dozen
-times you play make it a rule never to look at the
-last trick—</p>
-
-<div class="quote">
-“Things that are past are done with.”—<i>Shakespeare.</i>
-</div>
-
-<p class="unindent">and if at the end of that time you find the difficulty
-insuperable, give up, as hopeless, all idea of becoming
-a Whist player.</p>
-<p><span class="pagenum"><a name="Page_6" id="Page_6">[6]</a></span></p>
-
-<h3><i>Notes on some of the Laws.</i></h3>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse"><span style="margin-left: 9em;">“Vir bonus est quis?</span></div>
-<div class="verse">Qui consulta patrum, qui leges jaraque servat.”—<i>Eton Grammar.</i></div>
-</div>
-</div>
-
-<p>I have mentioned that there are ninety-one laws.
-The wording of the first is not strictly accurate; it
-ought to be “The rubber is <i>generally</i> the best of
-three games,” for though I myself have never seen
-more than four, it may consist of any number, as
-the following decisions show:</p>
-
-<p><span class="smcap">Decision A.</span>—The rubber is over when one side
-has won two games and remembers it has done so:
-this memory must be brought to bear before the
-other side has won two games and remembers it has
-done so.</p>
-
-<p><span class="smcap">Decision B.</span>—If a game is forgotten, it is no part
-of the losers’ duty to remind the winners of the fact.</p>
-
-<p><span class="smcap">Law 5.</span>—This law is clear enough; still the first
-time you revoke and are found out, if your opponents
-hold honours and you have nothing scored—however
-many you have made by cards—they will claim
-a treble: you should be prepared for this. The
-claim is wrong, but in spite of that—possibly because
-of it—“they all do it.”</p>
-
-<p><span class="smcap">Law 7.—Decision.</span>—You must call your honours
-audibly, but you are not obliged to yell because your
-adversaries are quarrelling.</p>
-
-<p><span class="pagenum"><a name="Page_7" id="Page_7">[7]</a></span></p>
-
-<p><span class="smcap"><a id="Law_14"></a>Law 14.</span>—Always get hold of the cards before
-cutting, and place a high card at one end of the pack
-and a low one at the other, then cut last and take
-either card you prefer: by this means you select your
-partner, this is an admirable coup and tends to the
-greatest happiness of the greatest number (<a href="#Footnote_2_2">Note A</a>,
-<a href="#Page_2">page 2</a>) but it must be executed with judgment, for
-if you are detected your happiness will not be increased,
-rather the reverse. Some purists, anxious
-to be on the safe side, only keep an eye on the bottom
-card, and take it when it suits them.</p>
-
-<p><span class="smcap">Law 34.</span>—Until the last few years, after you had
-cut the cards into two distinct packets, if the dealer
-thought fit to knock one of them over, leave a card
-on the table, or drop half-a-dozen or so about, it
-was a mis-deal on the ground that these proceedings
-were opposed to one or other of the next two laws,
-35 and 36, but the latest decision is that the dealer
-can maltreat the pack in any way he likes and as
-often as he likes, and compel you to keep on cutting
-<i>de die in diem</i>.</p>
-
-<p><span class="smcap">Old Decision.</span>—“You cannot make your adversary
-cut a second time; when you left a card on the
-table it could not be said that there was a confusion
-in the cutting, it is a mis-deal.”</p>
-
-<p><span class="smcap">New Decision.</span>—“There is nothing in the laws to
-make this a mis-deal. The play comes under the
-term ‘Confusion of the cards,’ and there must be a
-fresh deal.”</p>
-
-<p><span class="pagenum"><a name="Page_8" id="Page_8">[8]</a></span></p>
-
-<p>If you see a potent, grave, and reverend seignior
-carefully lubricating his thumb with saliva, don’t
-imagine he is preparing it for deglutition, he is only
-about to deal. Even if he should swallow it, why
-interfere? he will not hurt you; it is not your
-thumb. Should you suffer from acute hyperæsthesis
-you can follow the example of an old friend of mine,
-who once rose from the table in his terror, and
-returned armed with a large pair of black kid gloves
-which he wore during the remainder of the <i>seance</i>:
-though the effect was funereal—not to say ghastly—it
-was attended with the best results in this case,
-but it is just as likely to lead to ill-feeling, and
-therefore to be deprecated. Leave the matter to
-time! Apart from the cards being glazed with lead,
-a single pack has been found to contain a fifth of an
-ounce of arsenic, and there is no known antidote.
-Even if not immediately fatal, the practice must be
-very deleterious. A whist enthusiast with a greater
-turn for mathematics than I can lay claim to, has
-counted from six to seven thousand bacteria on each
-square centimetre of a playing card, and makes this
-ghastly deduction: “it is really dreadful to reflect
-upon the colony of microbes which a person who
-moistens his thumb before dealing may convey into
-his mouth, and thence into his system.”—<i>Standard</i>,
-Nov. 2nd, 1893. “Everything comes to the man who
-can wait,” and while you are waiting <i>always sit on the
-dealer’s right</i>.</p>
-
-<p><span class="pagenum"><a name="Page_9" id="Page_9">[9]</a></span></p>
-
-<p><span class="smcap">Law 37.</span>—An incorrect or imperfect pack is a pack
-containing duplicates or more or less than fifty-two
-cards, but it is neither incorrect nor imperfect
-because you think fit to place any number of your
-own cards in the other pack, or to supplement them
-with one from it. <i>Vide</i> Laws 42, 46.</p>
-
-<p><span class="smcap">Law 42.</span>—If you take <i>one</i> card from the other pack,
-it is clear that you subject yourself to a penalty; if
-you take more than one the matter is not so clear;
-possibly you may gain by it; should you wish to
-have the point settled, any time you have a bad hand
-add the other pack to it; then complain that you
-have sixty-five cards, throw them up, claim a new
-deal under Rule 37, and see what comes of it.</p>
-
-<p><span class="smcap"><a id="Law_45"></a>Law 45.</span>—Taking up your cards during the deal
-has one advantage, that if you can get your hand
-sorted and begin to play without waiting for the
-dealer, you save time, and time is reported to be
-money. To counter-balance this there are two attendant
-disadvantages, you prevent the possibility of a
-mis-deal, and any card exposed by your officiousness
-gives the dealer the option of a new deal.</p>
-
-<p><span class="smcap">Law 46.</span>—Under this law it is manifest that—the
-other hands being correct—your hand may consist
-of any number of cards from one to thirteen, and if
-you once play to a trick—however many you may be
-short—you will have to find them or be responsible
-for them. See Law 70.</p>
-
-<p><span class="smcap"><a id="Law_91"></a>Law 91.</span>—If this law, which is the main cause of<span class="pagenum"><a name="Page_10" id="Page_10">[10]</a></span>
-inattention and innumerable improper intimations,
-were abolished, Whist would be greatly improved;
-and I have never met with a good Whist player who
-was not of the same opinion.</p>
-
-<p>The chapter on etiquette is good sense and good
-English, and is worthy of much more attention than
-is usually given to it.</p>
-
-<p>In addition to their ambiguity and sins of commission,
-there is also a sin of omission; there is no
-limit as to time, and it seems desirable there should
-be; I would suggest—as allowing the hesitating
-player reasonable latitude—one of those sand glasses,
-supposed to be useful for boiling an egg; there is no
-sense in giving him time enough to addle his egg.</p>
-
-<p>Though these laws appear more difficult of access
-than I had imagined, they are not the laws of which
-the only copy was destroyed by Moses; I have seen
-them myself in Clay, Cavendish, and the “Art of
-Practical Whist,” and if you are unable to get any
-of these works from Mudie’s, there are copies of each
-in the British Museum, Great Russell Street, Bloomsbury.</p>
-
-<p>Before or immediately after breakfast is the best
-time to play; then, if ever, the intellect is clear, the
-attention undistracted; in the afternoon you are
-exhausted by the labours of the day, and your
-evenings should be devoted to the morrow’s lessons
-or a quiet nap (not the round game of that ilk).</p>
-
-<hr class="chap" />
-
-
-<p><span class="pagenum"><a name="Page_11" id="Page_11">[11]</a></span></p>
-
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-
-
-<h2>LECTURE II.<br />
-
-——<br />
-
-<small>THE LEAD.</small><br />
-
-——</h2>
-
-<div class="center">
-<small>“Dux nobis opus est.”—<i>Eton Grammar.</i><br />
-
-
-<br />
-“I pray thee now lead.”—<i>Shakespeare.</i></small><br />
-</div>
-
-
-<p class="drop-cap"><span class="smcap">The</span> play of the entire hand often depends upon
-the very first card led, and the confidence your
-partner has that your lead is correct; whatever then
-your original lead may be, let it be a true and—as
-far as you can make it so—a simple lead: never lead
-an equivocal card—that is one which may denote
-either strength or weakness—if you can, lead a card
-about which no mistake is possible.<a name="FNanchor_6_6" id="FNanchor_6_6"></a><a href="#Footnote_6_6" class="fnanchor">[6]</a> With the
-original lead, follow the books and lead your strongest
-suit; if you have nothing at all, do as little mischief
-as you can; in this pitiable condition the head of a
-short suit—as a knave or a ten—is better than the
-lowest or lowest but one of five to the nine; your
-partner, when he sees the high card led, knows at
-once (assuming he knows anything) that he will have<span class="pagenum"><a name="Page_12" id="Page_12">[12]</a></span>
-to save the game himself if it can be saved, and will
-take the necessary steps to that end. Though there
-is ancient and modern authority for this,<a name="FNanchor_7_7" id="FNanchor_7_7"></a><a href="#Footnote_7_7" class="fnanchor">[7]</a> I am perfectly
-aware that (according to the latest theory) it is
-heresy; I am also aware, and the reflection gives me
-quite as much pain as the heresy does, that leading a
-long weak suit <i>with a bad hand</i> and no cards of re-entry
-is a losing game:</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse"><span style="margin-left: 3em;">“Such courses are in vain</span></div>
-<div class="verse">Unless we can get in again.”</div>
-</div>
-</div>
-
-<p><span class="pagenum"><a name="Page_13" id="Page_13">[13]</a></span></p>
-
-<p class="unindent">to lead your longest suit when you are neither likely
-to get the lead again, nor to make a trick in it if you
-do, is a “short and easily remembered rule,” but
-is apt to bring its followers to grief; if I do so, I
-know perfectly well that after the game is over I shall
-probably be left with the two long cards of that suit,
-or I may have an opportunity of discarding one or
-both of them before that crisis arrives, but this is
-not the slightest consolation to me.</p>
-
-<p>While on the subject of heresy, I may as well refer
-to another lead which has a special orthodoxy of its
-own. In all suits of four or more, containing no sequence,
-unless headed by the ace, you either lead the
-lowest, or, if you wish particularly to exhibit your
-knowledge of the game, the lowest but one; but from
-king, knave, ten, &amp;c., you lead the ten, and if your
-object is a quiet life, you will continue to do so; if
-you want to make tricks the advantage of the lead is
-not so clear: if the second player holds ace, queen,
-&amp;c., or queen and another, you drive him into
-playing the queen, and so lose a trick, which if you
-had led your lowest in the usual way, you might not
-have done.<a name="FNanchor_8_8" id="FNanchor_8_8"></a><a href="#Footnote_8_8" class="fnanchor">[8]</a></p>
-
-<p>Against this you have the set off that by leading
-the ten you insure having the king-card of the suit
-in the third round, but it is scarcely worth your<span class="pagenum"><a name="Page_14" id="Page_14">[14]</a></span>
-while to go through so much to get so little; for
-such a lead pre-supposes your partner to have neither
-ace, queen, nor nine, and it is two to one that he
-holds one of them; if your partner’s best card is
-below the nine, the tricks you will make will be like
-angels’ visits, few and far between, whatever you
-lead; and why you should take such a desponding
-view of an unplayed suit I am not aware. The
-advantage of opening a suit in which you hold tenace
-is not so great as to oblige you to handicap it by
-sending the town-crier round with a bell to proclaim
-what that tenace is; <i>late in the hand</i> it is often
-advisable to lead the knave.</p>
-
-<p>With ace and four small cards and a bad hand,
-when weak in trumps, I have found, from long experience,
-the ace to be a losing lead, and being
-distinctly of the impression that for the ordinary purposes
-of life, 13/4 = 2, as I am not always anxious
-to proclaim the exact number of my suit, I generally
-lead a small one.</p>
-
-<p>I am aware that the suit does not always go twice,
-or even once; but that is the fault of the cards, not
-of the equation.</p>
-
-<p>Of course, if, for any wise purpose, you feel you
-must have one trick, take it at the first opportunity,
-irrespective of Cocker or any other authority.</p>
-
-<p>N.B.—When you, second, third, or fourth player
-have won the first trick, whatever you may think,<span class="pagenum"><a name="Page_15" id="Page_15">[15]</a></span>
-you are <i>not</i> the original leader, and your lead then
-should be guided by your own hand; if it is a bad
-one you are under no compulsion to open a suit at
-all, one suit is already open, go on with that; if it
-also is a bad one, one bad suit is a less evil than
-two bad suits, or opening a doubtful one in the dark;
-return through strength up to declared weakness, or
-if it was your partner who led, why should you show a
-suit unless you hold a good sequence or strong trumps?
-Return his suit, yours will be led sometime; whatever
-you won the trick with, he is in a better position to
-defend himself as third player than if he had to lead
-it again himself.</p>
-
-<p>In returning your partner’s lead, if you had
-originally three, you return the higher of the two
-remaining cards; in returning through your adversary’s
-lead, if you hold the third best and another,
-play the small one, for your partner may hold the
-second best single and they would fall together.</p>
-
-<p>Whenever you hold a suit with one honour in it, to
-lead that suit, if you can avoid it, is about the worst
-use you can make of it. Should you fail to see this,
-devote ten minutes—not when you are playing whist,
-but on some wet half-holiday or quiet Sunday afternoon—to
-thinking the matter over; even if you have a
-suit of king, queen to three, why not be quiet? If
-anybody else opens the suit you will probably make
-two tricks, if you open it yourself, probably one;
-there is no hurry about it, you can always do that,<span class="pagenum"><a name="Page_16" id="Page_16">[16]</a></span>
-but why you should go out of your way to lead a suit
-in which you hold four to the knave or five to the ten
-is incomprehensible.</p>
-
-<p>It is not generally known (or if it is, it is never
-acted on, which comes to the same thing) that neither
-in the ninety-one laws of whist, nor in any of its
-numerous maxims, are you forbidden to play the
-third round of a suit, even though the best card is
-notoriously held by your opponent. It is a common
-delusion to fancy that when a suit is declared against
-you, you can prevent it making by leading something
-else, whereas you merely postpone the evil day, and
-do mischief in the interval. Many feeble whist-players
-are unwilling ever to let their opponents
-make a single trick; now this is unnecessarily
-greedy; under no circumstances, at short whist, is
-it imperative to make more than eleven. Allow your
-adversary to have two, it amuses him and does not
-hurt you.</p>
-
-<div class="blockquot">
-
-<p>“It is less mischievous, generally, to lead a certain losing
-card, than to open a fresh suit in which you are very weak.”—<i>What
-to Lead</i>, by Cam.</p></div>
-
-<p>With trumps declared against you be particularly
-careful how you open new suits; surely when you
-have just succeeded in knocking your partner on the
-head in one suit, you might give him till the next
-hand to recover himself, instead of trying to assault
-him again the very next time you get the lead.<a name="FNanchor_9_9" id="FNanchor_9_9"></a><a href="#Footnote_9_9" class="fnanchor">[9]</a></p>
-<p><span class="pagenum"><a name="Page_17" id="Page_17">[17]</a></span></p>
-<p>Changing suits is one of the most constant annoyances
-you will have to contend against; queer temper,
-grumbling, logic, and so on, if sometimes a nuisance,
-are sometimes altogether absent, but the determination
-to open new suits for no apparent reason—unless
-a feeble desire on the part of the leader to see how far
-the proceeding will injure his partner can be called
-a reason—is chronic.</p>
-
-<p>Never<a name="FNanchor_10_10" id="FNanchor_10_10"></a><a href="#Footnote_10_10" class="fnanchor">[10]</a> lead a singleton unless you are strong
-enough in trumps to defeat any attempt either of
-your adversaries or your partner to get them out, in
-which case it might be as well to lead them yourself;
-whether you lead a sneaker or wait for others to play
-the suit, the chance of ruffing is much the same, and
-the certainty of making a false lead, and the nearly
-equal certainty of deceiving your partner are avoided.</p>
-
-<p>When a singleton comes off it may be nice, it is
-certainly naughty; when on the other hand you have
-killed your partner’s king, and he has afterwards got
-the lead, drawn the trumps, and returned your suit,
-should the adversaries make four or five suits in it,<span class="pagenum"><a name="Page_18" id="Page_18">[18]</a></span>
-you must not be surprised if he gives vent to a few
-cursory remarks. To succeed with a singleton, (1)
-your partner must win the first trick in the suit, (2)
-he must return it at once, (3) on your next opening
-another unknown suit, he must again win the trick,
-and the odds against these combined events coming
-off are something considerable. Per contra, he will
-probably be beaten on the very first round, and even
-if he is not, it is extremely likely that he will either
-lead trumps—unless he is aware of your idiosyncracy,
-when he will never know what to do—for what he
-naturally imagines is your strong suit, or open his
-own; at the same time, just as there are fagots and
-fagots, so there are singletons and singletons, and a
-queen or knave is by no means such a villainous card
-as anything below a seven. “The very worst singleton
-is the king.”—<i>Cam.</i></p>
-
-<p>With five trumps and no cards, lead a trump: you
-have made a true lead, you have led not merely
-your strongest suit, but a very strong suit, and if
-your partner has nothing, you will lose the game
-whatever you play, but you will lose it on that account,
-and not because you led a trump; if you open any of
-the plain suits you will make a false lead, and it is
-two to one that the adversaries hold any of them
-against your partner. You will often be told by the
-very people who will tell you to lead from five small
-cards in a plain suit, that to lead a trump from five is
-too dangerous, but if you inquire in what way it is<span class="pagenum"><a name="Page_19" id="Page_19">[19]</a></span>
-too dangerous, and receive any satisfactory reply, you
-will succeed in doing what I have never done.</p>
-
-<p>With five trumps and other cards, <i>a fortiori</i> lead a
-trump.</p>
-
-<p>Towards the end of the game, you will find it laid
-down by some authorities that if you hold nothing
-and have an original lead, you should lead your best
-trump; now if that trump is of sufficient size to warn
-your partner that it is your best, this lead may not,
-under the circumstances, be much more injurious
-than any other; but an original trump lead is usually
-supposed to indicate great strength either in trumps,
-or in plain suits, and if your partner infers from the
-size of your trump that your lead is from strength,
-and acting on that inference returns it, it is about the
-most murderous lead that can be made; having been
-two or three times the victim of such a lead is almost
-as good a reason for not returning trumps as sudden
-illness or not having one.</p>
-
-<p>If he holds seven tricks in his own hand he can
-make them at any time, and any attempt of yours,
-however able, to deceive him at the outset will (to
-say the least of it) not assist him in doing so.</p>
-
-<p>Why add an additional element of confusion to the
-game? Why should your partner have to say to
-himself as well as “Strong cards or strong trumps?”
-“Perhaps nothing at all.” He is compelled to wait
-about to see what is the meaning of this lead, time is
-lost, and an opportunity let slip which may never<span class="pagenum"><a name="Page_20" id="Page_20">[20]</a></span>
-recur. The Bumblepuppist will here observe that
-time was made for slaves; but the apophthegms on this
-subject are more numerous and contradictory than
-he is aware of.</p>
-
-<p>As a general principle, with the original lead and
-a very bad hand, it is advisable to efface yourself as
-much as possible. In such a case, I always have a
-strong desire to get under the table—I don’t know
-that it is contrary to either the laws or the etiquette
-of whist to do so—and I firmly believe it is a better
-course than leading the trey of trumps; at any rate
-it is not for the weak hand to dictate how the game
-should be played; and to step boldly to the front and
-lead a small trump from two, without a trick behind
-it, is in my opinion the height of impertinence.</p>
-
-<p>At certain states of the score it may be imperative,
-in order to save the game, that you should place all
-the remaining cards, but that is another matter
-altogether, and if you want to go into it, read Clay
-on the subject (page 85), though he nowhere suggests
-that you should commence operations by placing
-thirty-eight unknown cards.</p>
-
-<p>If your partner has led you a trump, and you—holding
-ace, queen, to four or more—have made
-the queen, return the ace; if you are playing
-Bumblepuppy return a small one, your partner
-thinking the ace is against him, is almost certain
-to finesse and lose a trick—then call him names.
-The reason assigned by the perpetrator of this<span class="pagenum"><a name="Page_21" id="Page_21">[21]</a></span>
-return is that as he originally held four he is
-<i>compelled</i> to play the lowest, and it curiously
-exemplifies his inability to apply even the little
-knowledge he is possessed of.</p>
-
-<p>With ace, king only, it is customary to lead first
-the ace and then the king; there is no authority for
-such a lead,<a name="FNanchor_11_11" id="FNanchor_11_11"></a><a href="#Footnote_11_11" class="fnanchor">[11]</a> and nothing to be gained by it, except
-that by leading in this way you probably prevent
-your partner from signalling in the suit, but if you
-like to burden yourself with a useless anomaly, you
-can make a note of it. We started with the
-hypothesis, that, in the ordinary course of nature,
-you have fifty years before you, and if you wish to
-embitter and shorten those years, you will invariably
-lead the lowest but one of five—it may be, and I
-am informed is, useful among a few assorted players,
-“chock-full of science,” but it is caviare to the
-general<a name="FNanchor_12_12" id="FNanchor_12_12"></a><a href="#Footnote_12_12" class="fnanchor">[12]</a> and (unlike Wordsworth’s Creature)—</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse"><span style="margin-left: 4em;">“Too bright and good</span></div>
-<div class="verse">For human nature’s daily food.”<a name="FNanchor_13_13" id="FNanchor_13_13"></a><a href="#Footnote_13_13" class="fnanchor">[13]</a></div>
-</div>
-</div>
-<p><span class="pagenum"><a name="Page_22" id="Page_22">[22]</a></span></p>
-
-<p>For my part I only think it expedient to show
-five when, with reasonable strength on the part of
-my partner, I have a fair prospect of bringing in
-the suit.<a name="FNanchor_14_14" id="FNanchor_14_14"></a><a href="#Footnote_14_14" class="fnanchor">[14]</a></p>
-
-<p>It is often better to keep the knowledge of mere<span class="pagenum"><a name="Page_23" id="Page_23">[23]</a></span>
-length of suit religiously to yourself. Length and
-strength are not always the same thing; why are
-giants generally so weak about the knees? Length
-is often only one element of strength and a very poor
-one at that, though it may be of use indirectly.
-With four or five low cards and an observant
-opponent, it is occasionally a good plan to bottle up
-the smallest. I have known this missing link so to
-prey upon that opponent’s mind as to cause him to
-forget matters of much greater importance.</p>
-
-<p>In bumblepuppy all this is entirely different, you
-can lead anything you like, in any way you like;
-here the safest lead is a long weak suit, the longer
-and weaker it is, the less is your partner able to do
-you a mischief. <i>With a weak partner</i>, strengthening
-cards are either futile or dangerous: as he will in
-all probability at once disembowel himself, the result
-of leading them is on all fours with the Japanese
-Hari Kari; whereas if you lead him a small card he
-will finesse into his boots.</p>
-
-<p>You should also be very particular to lead the
-lowest but one of five,<a name="FNanchor_15_15" id="FNanchor_15_15"></a><a href="#Footnote_15_15" class="fnanchor">[15]</a> it creates confusion, and under
-cover of that confusion you may make a trick or two.
-From this point of view you will often find the lead
-of the middle card of your suit extremely effective.</p>
-<p><span class="pagenum"><a name="Page_24" id="Page_24">[24]</a></span></p>
-<p>As to play false cards for the purpose of deceiving
-your partner is considered clever, a very little practice
-will enable you to play them with facility. With all
-deference to Bret Harte, for ways that are dark, the
-Heathen Chinee is <i>not</i> particular, and for tricks that
-are vain, the Caucasian can give him points.</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“For when he’d got himself a name</div>
-<div class="verse">For fraud and tricks, he spoil’d his game;</div>
-<div class="verse">And when he chanced to escape, mistook,</div>
-<div class="verse">For art and subtlety, his luck.”</div>
-</div>
-</div>
-
-<p class="unindent">The ability to play false cards is not a proof of
-intelligence. (“Cunning is often associated with a
-low type of intellect.”—<i>Report of Inspector-General of
-Military Prisons.</i>)<a name="FNanchor_16_16" id="FNanchor_16_16"></a><a href="#Footnote_16_16" class="fnanchor">[16]</a></p>
-
-<p>If you read your Natural History, you will find it
-is the weaker animals which betake themselves to
-anomalous modes of defence; though the cuttle-fish
-and the skunk may be much looked up to in their
-respective domestic circles, they are quite out of
-place at the whist-table.</p>
-
-<p>It is also usual with ace to five or more trumps
-to lead the ace, and if you see—by killing your
-partner’s king, or by his failing to play one—that
-he has no more, to try something else, for you can
-change the suit as often as you please. It is a
-fine mental exercise for your partner to recollect the<span class="pagenum"><a name="Page_25" id="Page_25">[25]</a></span>
-remaining cards of four unfinished suits, all going
-simultaneously.</p>
-
-<p>I often think, when I see this game in full blast,
-that whist-players are not sufficiently grateful to
-Charles the Sixth, or whatever other lunatic invented
-playing cards, for having limited himself to four
-suits; he might have devised six—but the idea is
-too horrible. “In the time of Charles the Sixth
-there were five suits.”—<i>Field.</i> This not only proves
-my ignorance but my position, for if five suits have
-been tried and found too much for human endurance,
-then six would manifestly have been quite too awful!
-Q.E.D.</p>
-
-<div class="figcenter" style="width: 171px;">
-<img src="images/i-037.jpg" width="171" height="70" alt="decoration" />
-</div>
-
-<hr class="chap" />
-
-
-<p><span class="pagenum"><a name="Page_26" id="Page_26">[26]</a></span></p>
-
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-
-
-<h2>LECTURE III.<br />
-
-——<br />
-
-<small>THE PLAY OF THE SECOND, THIRD, AND FOURTH
-HAND.</small><br />
-
-——</h2>
-
-<div class="center">
-<small>“The play is the thing.”—<i>Shakespeare.</i></small><br />
-</div>
-
-
-<p class="drop-cap"><span class="smcap">Second</span> hand with king and another, or queen and
-another, never play the honour either in trumps
-or plain suits, unless you particularly want the lead,
-and then you will probably not get it, and throw
-away a trick.</p>
-
-<p>By not playing the honour,</p>
-
-<div class="blockquot">
-
-<p>(1) The chance of trick-making in the suit is
-greater (this has been proved to demonstration
-by Mogul).<a name="FNanchor_17_17" id="FNanchor_17_17"></a><a href="#Footnote_17_17" class="fnanchor">[17]</a></p>
-
-<p>(2) The possible weakness of the third hand is
-exposed—a very important point.</p>
-
-<p><span class="pagenum"><a name="Page_27" id="Page_27">[27]</a></span></p>
-
-<p>(3) Your own weakness is concealed from the
-leader, and he is able to finesse against
-your partner; these three reasons ought to
-be tolerably conclusive, but if a high card
-is led, head it!</p></div>
-
-<p>If, holding knave, ten, and another, you are
-afraid of trumps being led, and your partner is
-devoid of common sense, don’t play the ten, or it
-will be taken for a signal (that it neither is one, nor
-at all like one, does not affect the petrolater in the
-least); it is almost equally dangerous with queen,
-knave, and another to play the knave. A high
-card second hand has exactly the same effect on
-many players as a red rag has on a bull; and if you
-have an objection to being gored, you should keep
-it out of their sight as long as possible—subject to
-this important qualification—“Put an honour on an
-honour, with only three of a suit; with four or more
-you should not do it.”—<i>Mathews.</i></p>
-
-<p>Except to save or win the game, whether you
-are weak in trumps, or strong, don’t ruff a doubtful
-card unless you have a distinct idea what to do
-next; if you are only going to open a weak suit, let
-it go.</p>
-
-<p>Don’t ruff a suit of which your partner clearly
-holds the best, in order to announce, <i>urbi et orbi</i>,
-that you are weak in trumps; depend upon it <i>urbis</i>
-and <i>orbis</i> will take advantage of this, not to mention
-that you take the lead out of your partner’s hand at<span class="pagenum"><a name="Page_28" id="Page_28">[28]</a></span>
-a critical moment, and prevent him from developing
-any game that he may have.</p>
-
-<div class="quote">“Why for the momentary trick be perdurably fined?”—<i>Shakespeare.</i></div>
-
-<p>In bumblepuppy, with ace, king, and others, or
-king, queen, and others, the trick is often passed,
-and with knave led, if the second player holds ace,
-queen, etc., he usually plays the queen;<a name="FNanchor_18_18" id="FNanchor_18_18"></a><a href="#Footnote_18_18" class="fnanchor">[18]</a> holding
-the same cards, if instead of the knave a small card
-is led, he occasionally produces the ace. These
-proceedings may be the eccentricities of genius; if
-they are not, the only other explanation I can suggest
-for them, is a desire to lose a trick.</p>
-
-<p>Third hand.—Don’t finesse against your partner,
-unless you have reason to believe you are stronger<span class="pagenum"><a name="Page_29" id="Page_29">[29]</a></span>
-in his own suit than he is, or that he has led from
-weakness.</p>
-
-<p>Don’t finesse against yourself. If you have led
-from ace, knave, etc., and your partner has made
-the queen, the king is certainly not on your right.
-If, on the other hand, you have led from king, and
-your partner again has made the queen, it can be
-of no use to put on the king, the ace must be over
-you. Though Clay described the finesse obligatory
-before you were thought of, I am afraid that after
-you are forgotten, these two simple cases will continue
-to be reversed—that people will finesse against, and
-not for, themselves. In bumblepuppy this is <i>de
-rigueur</i>; also at this game, with king, queen, and
-another in your partner’s lead, it is customary to play
-the king, and, if it wins, to open a new suit.</p>
-
-<p>Ruff a winning card of the adversaries! What
-possible benefit can you derive from allowing your
-opponent to discard, and by that discard show his
-partner the suit he wishes led? If you are too stingy
-to use a high trump, surely you might play a little
-one just to keep the trick going. “It is much better
-to play a small trump with the certainty it will be
-overtrumped than to let the trick go.”—<i>Westminster
-Papers.</i></p>
-
-<p>When your partner has opened a suit with the ace,
-and on the third round eleven are out, he holds the
-other two, and whenever he leads one of them—whether
-it is the queen or the four—it is a winning<span class="pagenum"><a name="Page_30" id="Page_30">[30]</a></span>
-card; but if you fail to grasp this, and feel disposed
-to play the thirteenth trump on it, don’t waste time
-either in invoking the immortal gods, inspecting the
-last trick, or looking præternaturally intelligent—trump
-it at once, and put him out of his misery. The
-idea is not new, for it occurred to Macbeth when
-about to perpetrate the very same coup:</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“If ’twere done when ’tis done, then ’twere well</div>
-<div class="verse"><span style="margin-left: 8em;">It were done quickly.”</span></div>
-</div>
-</div>
-
-<p class="unindent">My only claim is to have expressed myself without
-such an involved use of auxiliary verbs.</p>
-
-<p>If you have more than two of the suit, don’t play
-the ace on your partner’s knave; it may be a short
-suit, or the head of a sequence, and you throw away
-the power of passing the ten second round, even if it
-is from king, queen, knave to five, there is nothing to
-be gained by covering; with ace and another win the
-trick and return it at once, unless you lead trumps.</p>
-
-<p>Though frequently done, it is not good whist to
-decline to win a trick, either on the ground that you
-want a guard for your king of trumps, or because you
-hold six. In the other game both these proceedings
-would be correct.</p>
-
-<p>Fourth hand.—Win the trick, and endeavour, if
-possible, to do so without playing a false card. Like
-all things that are difficult at first, you will find it
-become comparatively easy by practice. You might
-suppose that the exponent of bumblepuppy—who
-always considers a trick of his own making worth at<span class="pagenum"><a name="Page_31" id="Page_31">[31]</a></span>
-least two made by his partner—would get into no
-difficulty here; but he does. He has a firmly-rooted
-belief that his strong suits are under the protection of
-a special Providence which will never allow them to
-be ruffed, and uttering his wretched shibboleth,
-“Part with my ace, sir? never!” he contrives to lose
-any number of tricks by keeping up his winning
-cards to the last possible moment and a shade longer.
-I imagine he is under the erroneous impression that
-this in some way compensates for cutting in with a
-small trump when he is not wanted.</p>
-
-<p>“It is a good plan when you have the thirteenth
-trump to pass winning cards. The reason of this is
-not apparent, but in practice I know several players
-who do so, and in the multitude of counsellors there
-is wisdom.”—<i>Westminster Papers.</i></p>
-
-<div class="figcenter" style="width: 164px;">
-<img src="images/i-043.jpg" width="164" height="67" alt="decoration" />
-</div>
-
-<hr class="chap" />
-
-
-<p><span class="pagenum"><a name="Page_32" id="Page_32">[32]</a></span></p>
-
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-
-
-<h2>LECTURE IV.<br />
-
-——<br />
-
-<small>DISCARDING, AND ITS DIFFICULTIES.</small><br />
-
-——</h2>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“This the vain purpose of his life to try,</div>
-<div class="verse"><span style="margin-left: 0.5em;">Still to explore what still eludes his eye.”</span></div>
-</div>
-</div>
-
-
-<p class="drop-cap"><span class="smcap">Discards</span> are of two distinct kinds:—</p>
-
-
-<ul class="booklist">
-<li>(1) Ordinary.</li>
-<li>(2) Forced.</li>
-</ul>
-
-<p>(1) When your partner; (2) When your adversary
-shows strength.</p>
-
-<p>In the first case, you naturally point out to your
-partner which is your strong suit by discarding from
-your weak suits, your object being to win the game,
-and there is an end of that matter.<a name="FNanchor_19_19" id="FNanchor_19_19"></a><a href="#Footnote_19_19" class="fnanchor">[19]</a> In the second
-case it is just the reverse. You have to save the game,
-and you discard from your <i>best guarded suit</i>, by no
-means necessarily your strongest, with a view, as far
-as you can, of blocking every suit, and so preventing
-the adversary from establishing his long cards.</p>
-<p><span class="pagenum"><a name="Page_33" id="Page_33">[33]</a></span></p>
-<p>These two kinds of discards are, or ought to be,
-of importance to three very different classes of
-players:—</p>
-
-<p>(1) The Scientific.</p>
-
-<p>(2) The Commonly Decent.</p>
-
-<p>(3) The Exponents of Bumblepuppy.</p>
-
-<p>(1) The Scientific.—Here, with trumps declared
-against you, you discard, as already said, from your best
-guarded suit. Your partner knows this is probable,
-but he does not know how strong you are in that suit;
-he also knows it may very possibly be a suit in which
-you hold three small cards, and a second discard of
-it only gives him the further information that you had
-either three or five—<i>he must infer which from his own
-hand</i>—he assumes you did not originally hold two,
-for you would not have left yourself entirely bare of
-the suit. It is not everybody who is in the proud
-position which I once occupied, when a trump being
-led by the adversary, I found myself with no trump,
-the best nine cards of one suit, and two other aces.</p>
-
-<p>Among good players, then, the forced discard
-amounts to this: that though you are aware your
-partner is discarding with the best possible motives,
-and he is aware that you are doing the same, neither
-can depend upon the other’s discard as showing anything
-for certain. With trumps declared against you,
-you must place unknown cards to the best of your
-ability, and in such an unpleasant conjuncture, if you
-are exceptionally fortunate, you may sometimes save<span class="pagenum"><a name="Page_34" id="Page_34">[34]</a></span>
-the game, and the skill displayed in doing so may be
-a joy for ever:—</p>
-
-<div class="center">
-<small>“Forsan et hæc olim meminisse juvabit.”</small>
-</div>
-
-<p class="unindent">Observe the discretion of the poet in his choice of the
-word “<i>forsan</i>.”</p>
-
-<p>But when, on the other hand, you look at the improbability
-of this coming off, when you reflect that
-your partner has occasionally given you two discards,
-and that you, in the exercise of that right of private
-judgment inherent in every Protestant, led one of
-those very suits, and by so doing lost the game;
-when you recall what then took place, the <i>epea
-pteroenta</i>, the mutual—but the subject is too painful;
-let us leave it, and pass on to Class 2.<a name="FNanchor_20_20" id="FNanchor_20_20"></a><a href="#Footnote_20_20" class="fnanchor">[20]</a> This class
-has two divisions, they both see your discards, but—without
-any reference to their own hands or anything
-that has been played—one division assumes your discard
-is invariably from weakness, and at once knocks
-on the head the very suit you have sedulously
-been attempting to guard; the other has got hold
-of the pernicious axiom that the original discard
-is necessarily your <i>strongest</i> suit, and always leads
-that.</p>
-
-<p>Here we have again a pretty considerable element
-of confusion.</p>
-<p><span class="pagenum"><a name="Page_35" id="Page_35">[35]</a></span></p>
-<p>Class 3.—These, with an unerring instinct that
-might almost be mistaken for genius,<a name="FNanchor_21_21" id="FNanchor_21_21"></a><a href="#Footnote_21_21" class="fnanchor">[21]</a> will put you
-in a hole, whatever you do. The safest plan is,
-under all circumstances, to discard from your
-weakest suit; you cannot be cut to pieces there,
-and, whatever happens, you have the letter of the law
-on your side. When you have not followed suit to
-the second round of the opponent’s trumps, when,
-as a rule, your discard (being forced) is not to be
-depended on and is of no importance to them, this
-is the only time they ever see it; for having no
-winning cards in their own hands to attract their
-attention, they are able to devote a little more time
-to seeing the cards on the table. The number of
-times they will have that wretched trick turned, and
-their anxiety to be quite sure of the suit, are painful
-to the sensitive mind (especially if that sensitive
-mind is sitting opposite to them and happens to
-belong to yourself). Well might Sophocles observe,
-“Many things are dreadful, but nothing is more
-dreadful than man.”</p>
-
-<p>That the first discard is from the weakest suit is
-one of those half-dozen cast-iron rules—three of them
-wrong, and the remainder invariably misapplied—which<span class="pagenum"><a name="Page_36" id="Page_36">[36]</a></span>
-make up their stock-in-trade;<a name="FNanchor_22_22" id="FNanchor_22_22"></a><a href="#Footnote_22_22" class="fnanchor">[22]</a> but if they
-hold ace, king, queen to five trumps—say clubs—you
-see them come well up to the table with an air
-of triumph, and begin to lead. Again you don’t
-follow suit; what do they care? they drive gaily
-on, but, as they finish the third round, the idea
-just begins to dawn upon them—perhaps you have
-discarded something.<a name="FNanchor_23_23" id="FNanchor_23_23"></a><a href="#Footnote_23_23" class="fnanchor">[23]</a> A careful inspection of the
-last trick affords them the pleasing intelligence that
-somebody has discarded a diamond and somebody
-else a spade; the light fades from their eye, their jaw
-drops, and they are such a picture of hopeless misery,
-that if they were not in the habit of informing you—scores
-of times a day—that they play whist only for
-amusement, you might almost doubt the fact.<a name="FNanchor_24_24" id="FNanchor_24_24"></a><a href="#Footnote_24_24" class="fnanchor">[24]</a></p>
-
-<p><span class="pagenum"><a name="Page_37" id="Page_37">[37]</a></span></p>
-
-<p>After prolonged contemplation of the chandelier
-and a farewell look at the spade and diamond, they
-eventually produce a heart—your original discard!—have
-their remaining trumps drawn, and lose the
-game.</p>
-
-<p>Ordinary discards are simple in the extreme, and
-might be very useful; unfortunately (as the general
-public will persist in confining its attention to its
-own hand, as long as there is anything in it), the
-only discard usually seen is the last, and this detracts
-from their utility. Forced discards are always
-difficult (not to the discarder, but to his partner), and
-to a duffer, unintelligible, for this reason, they require
-common-sense—far be it from me to teach it—it is
-like poetry, “<i>nascitur non fit</i>,” and these remarks
-have not been made with any such intention, but
-to endeavour to accentuate that Cavendish in his
-treatise on Whist, and a letter which I append, has
-said everything on the subject likely to be of use.</p>
-
-<p><span class="pagenum"><a name="Page_38" id="Page_38">[38]</a></span></p>
-
-
-<h3><i>The Principles of Discarding.</i></h3>
-
-<p>“The old system of discarding, though unscientific,
-had at least the merit of extreme simplicity. It was
-just this: when not able to follow suit, let your first
-discard be from your weakest suit. Your partner in
-his subsequent leads is thus directed to your strong
-suit, and will refrain from leading the suit in which,
-by your original discard, you have told him you
-are weak.<a name="FNanchor_25_25" id="FNanchor_25_25"></a><a href="#Footnote_25_25" class="fnanchor">[25]</a></p>
-
-<p>Several years ago some whist enthusiasts, amongst
-whom were Mogul and myself, played a number of
-experimental rubbers, the cards of each hand being
-recorded as they were played, and the play being
-fully discussed afterwards.</p>
-
-<p>In the course of the discussion it was observed
-first, I think, by Mogul, that in several hands the
-discard from a weak suit, when the adversaries
-evidently had in their hands the command of trumps,<span class="pagenum"><a name="Page_39" id="Page_39">[39]</a></span>
-had resulted very disastrously.<a name="FNanchor_26_26" id="FNanchor_26_26"></a><a href="#Footnote_26_26" class="fnanchor">[26]</a> This caused us to
-consider whether the weak suit should not be
-protected under these circumstances, and we finally
-came to the conclusion that discards should be
-divided into two classes, viz., ordinary discards and
-forced discards. These I proceed to distinguish.</p>
-
-<p>The reason a weak suit is chosen for the discard is,
-that when a strong suit is broken into, the number of
-long cards which might be brought in, if the suit is
-ever established, are lessened, and so many potential
-tricks are thus consequently lost.</p>
-
-<p>But little harm, certainly none of this kind of harm,
-is done by throwing away from a weak suit, in other
-words, from a suit that can never be brought in. But
-when the adversaries have declared great strength in
-trumps, the chance of bringing in a suit is reduced to
-a minimum. On the assumption that you can never
-bring it in, the small cards of your long suit are
-valueless to you. That suit will protect itself so far
-as its high cards are concerned, but the weak suits
-require protection.</p>
-
-<p>Thus, by guarding honours, or by keeping four
-cards to a ten or nine, a trick is often won, or the
-establishment of an adverse suit prevented. It was
-this point, indeed, which first led us to condemn the<span class="pagenum"><a name="Page_40" id="Page_40">[40]</a></span>
-invariable discard of the weak suit; the remark was
-frequently made, “I was obliged to deceive you then,
-partner, and to throw my long suit in order to keep
-my king guarded in another suit.” This, of course,
-when the game was in danger.</p>
-
-<p>Honours in weak suits may be freely unguarded by
-the players who have strong trump hands, but the
-guards should be religiously preserved by those who
-are weak. Our discussions resulted in our laying
-down the following rules for our own guidance, viz.,
-<i>when you see from the fall of the cards that there is no
-probability of bringing in your own or your partner’s
-long suit, discard originally from your best protected suit</i>.
-This I may call the foundation of the modern system
-of discarding; it has been adopted by all the best
-players with whom I am acquainted.</p>
-
-<p>For the sake of having a short and easily remembered
-rule, however, it is the fashion to say, “Discard
-originally from your strong suit when the adversaries
-lead trumps.”<a name="FNanchor_27_27" id="FNanchor_27_27"></a><a href="#Footnote_27_27" class="fnanchor">[27]</a> “No doubt you will be right in your
-discard in most cases, but this aphorism does not
-truly express the conditions.” (Query, then why use<span class="pagenum"><a name="Page_41" id="Page_41">[41]</a></span>
-it?).... “The conclusion I have arrived at
-is that the modern system of discarding requires so
-much judgment in its application as to be rather a
-stumbling-block than an assistance to the ordinary
-run of players,”—rough on the neophyte!—“This is
-a pity, as there can be no doubt but that the classing
-of discards into ordinary and forced is sound in principle,
-and adds beauty to the game. I have been
-prompted to write this letter in the hopes of seeing
-this classification more generally adopted, and its
-limitations more distinctly observed and acted on.”—<i>Cavendish.</i></p>
-
-<p>I have met with the same conclusion and the same
-regret in a metrical form: it is short, and may be
-useful to any of you troubled with bad memories:</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“If seven maids, with seven mops,</div>
-<div class="verse"><span style="margin-left: 1.5em;">Swept it for half-a-year,</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">Do you suppose,” the walrus said,</span></div>
-<div class="verse"><span style="margin-left: 1.5em;">“That they could get it clear?”</span></div>
-<div class="verse">“<i>I doubt it</i>,” said the carpenter,</div>
-<div class="verse"><span style="margin-left: 1.5em;"><i>And shed a bitter tear</i>.</span></div>
-</div>
-</div>
-
-<div class="center">————</div>
-<p><span class="pagenum"><a name="Page_42" id="Page_42">[42]</a></span></p>
-
-<h3><i>Resumption of <a href="#Footnote_24_24">Note C</a>, <a href="#Page_36">page 36</a>.</i></h3>
-
-<div class="center">——</div>
-
-<h4><span class="smcap">Playing for Amusement.</span></h4>
-
-<p>If this principle were carried out to its logical
-result, and everybody played for amusement in the
-ludicrous sense in which this word is generally understood,
-it is manifest that—as no one would ever see
-either a card led or played, or know what suit was
-trumps—it would be useless continuing to ask each
-other for information on those abstruse points; and
-unless, by some alteration in the laws of whist, an
-intelligence department outside the table were
-provided to supplement the precarious knowledge
-acquired by looking at the last trick, the game would
-shortly collapse from its innate absurdity; unfortunately
-we seldom arrive at this point; what usually
-takes place is this:</p>
-
-<p>Four people sit down nominally to play whist, when
-suddenly one of them announces, to the consternation
-of his partner, that he is not there with any such intention,
-but solely for his own amusement; he
-altogether ignores the possibility of the others wishing
-to play whist for their amusement, and lays down
-his stale proposition with such an air of originality
-that he often deludes the unwary bystander into the
-belief that he is somehow superhuman, and much
-superior to the other three, who are consequently<span class="pagenum"><a name="Page_43" id="Page_43">[43]</a></span>
-looked down upon as mean and sordid individuals;
-this is not the case. If yelling when he is trodden
-upon, and crying if he loses, are proofs of humanity,
-he is essentially human.</p>
-
-<p>Now, no one has the slightest objection to your
-amusing yourself as long as you do not annoy anybody
-else. I go further than this, and admit your
-abstract right to amuse yourself at your partner’s
-expense, but I protest against your expecting him to
-rejoice with you in his own discomfiture.</p>
-
-<p>Because eels are accustomed to being skinned, it
-does not at all follow that they should like it—at any
-rate, whether they do so or not, it is not expected of
-them.</p>
-
-<p>Again, the practice of vivisection may be both
-amusing and instructive to the vivisector, while it
-may be neither the one nor the other to his victim.
-Though I have no practical acquaintance with this
-pursuit, I have often seen large portraits of the vivisectee
-pasted on hoardings, and judging from the
-expression of his countenance, and the uncomfortable
-position in which he is always depicted, I should
-imagine that the entire proceedings were supremely
-distasteful to him.</p>
-
-<p>From the time when Cain was short-coated, and
-tipcats, pea-shooters, catapults, and other instruments
-of torture appeared on the scene, there have been
-peculiar ideas of amusement. Fortunately—with the
-exception of your doting mammas—public opinion<span class="pagenum"><a name="Page_44" id="Page_44">[44]</a></span>
-has been against you. A gentleman found in the
-street with a tipcat embedded in his eye is usually
-conducted to the nearest chemist, and the malefactor
-given in charge. (The crafty Ulysses, before he performed
-a very similar operation on Polyphemus, made
-every preparation to escape from the room as soon as
-it was over, and took uncommonly good care not to
-originate the now trite witticism, “there you go with
-your eye out,” till he was well beyond his reach. He
-was far too intelligent a man to expect the Cyclops to
-take it pleasantly.) But if this occurs at Whist, and
-the victim even hints an objection, he is looked upon
-as a bear, and sometimes the verdict is “served him
-right,” while at other times he seems to be expected
-to “rub it in.” There I draw the line; annoy your
-partner as much as you like, but don’t expect that!
-It is contrary to nature; still, while fully and freely
-admitting your right of annoying, and also your
-right to throw away your own property if you please,
-you are not privileged to treat your partner’s in the
-same way. This borders closely on theft, and before
-taking such a liberty, in order to be on the safe side,
-I think you ought first to obtain his consent in
-writing. It is all very well for Shakespeare to call
-his purse trash (he knew the contents of it, and his
-description may have been most accurate), but whether
-things are trash or not, if they don’t belong to you,
-you must not make away with them (as the poet himself
-experienced when he took to deer-stealing), and<span class="pagenum"><a name="Page_45" id="Page_45">[45]</a></span>
-unless you wish, like him, to fall into the clutches of
-the criminal law, you had better take Captain Cuttle’s
-advice, and overhaul your catechism, with special
-reference to your duty to your neighbour. You will
-find it a safer guide.</p>
-
-<p>I ought to apologise for the length of this note,
-but I have suffered myself, and although I never
-killed an albatross, and am by nature most inoffensive,</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“Since then at an uncertain hour</div>
-<div class="verse"><span style="margin-left: 1.5em;">That agony returns,</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">And till my ghastly tale is told</span></div>
-<div class="verse"><span style="margin-left: 1.5em;">The heart within me burns.”</span></div>
-</div>
-</div>
-
-<div class="figcenter" style="width: 143px;">
-<img src="images/i-057.jpg" width="143" height="109" alt="decoration" />
-</div>
-
-<hr class="chap" />
-
-<p><span class="pagenum"><a name="Page_46" id="Page_46">[46]</a></span></p>
-
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-
-<h2>LECTURE V.<br />
-
-——<br />
-
-<small>THE DISCARD FROM THE <i>STRONGEST</i> SUIT.</small><br />
-
-——</h2>
-
-<div class="blockquot">
-
-<p>“Monstrum horrendum, informe, ingens, cui lumen
-ademptum.”—<i>Eton Grammar.</i></p></div>
-
-
-<h3><span class="smcap">Part I.</span></h3>
-
-<p class="drop-cap"><span class="smcap">The</span> last lecture went thoroughly into the forced
-discard and, after looking at it in every possible
-light, left it exactly at the point where it was left by
-Mathews nearly a hundred years ago: “<span class="smcap">If weak in
-trumps, keep guard on your adversary’s suits.
-If strong, throw away from them and discard
-as much as possible from your partner’s strong
-suits in either case.</span>”</p>
-
-<p>Here I should gladly have let the matter rest—as
-the boy said when he saw the wild cat. It is a
-thorny subject; but the New Man will not permit it.</p>
-
-<p>“<i>The Decline and Fall of Whist</i>” contains a view of
-him and his game, which is very widely entertained
-in this country, and though it may or may not be a
-better game, it is not Whist in the English sense of
-the word.</p>
-
-<p>Our subject being the Whist or Bumblepuppy of
-our native land, the invariable lead of the longest suit,<span class="pagenum"><a name="Page_47" id="Page_47">[47]</a></span>
-fourth-bests, eleven rule, American leads, and all the
-subsequent proceedings have no more interest for the
-British school-boy wishing to learn Whist than they
-had for Abner Dean of Angels on a well-known
-occasion.</p>
-
-<p>To give the American Whist-players their due, I
-am bound to admit that, in addition to their having
-devised a new set of leads, new play of second and
-third hand, a new mode of scoring, and having done
-away with the honours—greatly to their credit for
-common sense and intelligence; their idea of our
-modern forced discard is: “It is a curious notion that
-an original discard should always be from the strongest
-suit” (<i>A Practical Guide to Whist, by Fisher Ames</i>),
-and also they have compiled a new code of laws
-which is an enormous improvement upon the singular
-jumble of laws, definitions, and arbitrary decisions
-under which we impotently writhe.</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“On ashes, husks, and air we feed,</div>
-<div class="verse"><span style="margin-left: 0.5em;">And spend our little all in vain.”—<i>Wesley.</i></span></div>
-</div>
-</div>
-
-<p>Law 37 of their code runs as follows: “When a
-trick is turned and quitted it must not be seen again
-until the hand has been played. A violation of this
-law subjects the offending side to the same penalty as
-a lead out of turn.”</p>
-
-<p>They may have been driven to abolish our <a href="#Law_91">Law 91</a>
-in order to make the intricacies of their game humanly
-possible, still, “for this relief much thanks.”</p>
-
-<p>Considering the cheapness of freight, and that<span class="pagenum"><a name="Page_48" id="Page_48">[48]</a></span>
-there is no import duty, why Law 37 has not been
-introduced into this country is one of the greatest
-mysteries of the end of the nineteenth century.</p>
-
-<p>We are flooded with all the other American Whist
-innovations, and the key of the position is conspicuous
-by its absence.</p>
-
-<p>“Why should English Whist-men retain an antiquated,
-ill-constructed and ambiguous code, when
-they have in the code of the American Whist League
-laws as free from such defects as human ingenuity
-can devise?”—<i>Whist.</i> And echo answers, Why?</p>
-
-<p>But to return to our muttons. On one point it is
-incumbent to make a stand. If the New Man had
-only been satisfied to concentrate his mischievous
-attentions on his New Game, we might have agreed
-to differ and gone our several ways in peace and
-harmony: <i>dis aliter visum</i>. Unfortunately, “in his
-craze for uniformity,” he has tampered with the
-forced discard, which is our common grazing ground,
-and has deluded himself and the whole of Bumblepuppydom
-into a wild and erroneous belief that the
-first discard—when unable to follow suit to an adverse
-trump lead—is <i>always</i> the suit he wants led.</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse"><span style="margin-left: 4em;">“In all the fabric</span></div>
-<div class="verse">You shall not see one stone or a brick,</div>
-<div class="verse">But all of wood.”</div>
-</div>
-</div>
-
-<p>Now, I have dealt myself innumerable hands—it is
-a favourite amusement of mine when I have a little
-spare time—and taking the shortest and weakest suit<span class="pagenum"><a name="Page_49" id="Page_49">[49]</a></span>
-for trumps, have carefully calculated how often I
-could discard a suit I wanted led; how often I should
-feel justified in dictating to my partner to make me
-third player in it. It comes out well under fifty per
-cent.</p>
-
-<p>Hands of this kind are constantly turning up.</p>
-
-<p>Diamonds (trumps)—9, 7.</p>
-
-<p>Hearts—Kg., Qn., 3.</p>
-
-<p>Spades—Qn., Kn., 9.</p>
-
-<p>Clubs—10, 8, 6, 3, 2.</p>
-
-<p>Here I must discard a club, but I don’t necessarily
-want it led.</p>
-
-<p>Diamonds (trumps)—Qn. and another.</p>
-
-<p>Hearts—Kn. and three small ones.</p>
-
-<p>Spades—Kn. and three small ones.</p>
-
-<p>Clubs—Three small ones.</p>
-
-<p>As I am not going to unguard either of these
-knaves, again I discard a club, and again I don’t
-want to dictate to my partner to lead it, and so <i>ad
-infinitum</i>.</p>
-
-<p>The simple faith that, whenever the adversary leads
-trumps, you are bound to hold a strong suit, may be
-better than Norman blood. If it is, it only tends to
-prove of how singularly little value that fluid may be.</p>
-
-<p>Therefore, in my own case, this is the way the rule
-works out: “When we are in a very tight place, and
-trumps are declared against us, my first discard
-<i>always</i> shows clearly the suit I want led;” only, in more
-than half the instances, it does nothing of the kind.</p>
-
-<p><span class="pagenum"><a name="Page_50" id="Page_50">[50]</a></span></p>
-
-<p>This is a pretty sort of universal rule. Whatever
-view you may take of it, it scarcely comes up to my
-idea of a sheet anchor.</p>
-
-<div class="quote">
-“<i>Lex non cogit ad impossibilia.</i>”<br /><br />
-</div>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“Kind Fortune, come, my woes assuage,</div>
-<div class="verse"><span style="margin-left: 1.5em;">Bend down and mark a modern moan,</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">And bear me through the golden age,</span></div>
-<div class="verse"><span style="margin-left: 1.5em;">Through age of iron, bronze, and stone;</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">Back, back, before the men with tails,</span></div>
-<div class="verse"><span style="margin-left: 1.5em;">A million years before the flood;</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">To where the search of science fails,</span></div>
-<div class="verse"><span style="margin-left: 1.5em;">And leave me happy in the mud.”</span></div>
-</div>
-</div>
-
-<p>But if I prefer to wallow there, don’t let me thrust
-my opinions on you—you may object to mud; your
-cards may be better than mine; judge for yourselves!
-Deal a few hands, and if you find once in five times,
-or once in ten times, that the rule won’t work, then
-you have this formula for your guidance: “We
-always discard from the suit we want led, <i>except when
-we have no such suit</i>,” and mind this, the first time
-you fail, all the fat is in the fire; there is no retreat.
-When once you cast judgment and common-sense to
-the four winds of heaven, and submit yourselves body
-and soul to the rule of thumb—and such a thumb!—you
-cannot play fast and loose with it; you must take
-it for “all in all, or not at all.” Like a wife, which
-you may have some day, you take it for better or
-worse, till death do you part; and this is all worse;
-it is an utterly unworkable arrangement,</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“That, like a wen, looks big and swells,</div>
-<div class="verse"><span style="margin-left: 0.5em;">Is senseless, and just nothing else.”</span></div>
-</div>
-</div>
-
-<p><span class="pagenum"><a name="Page_51" id="Page_51">[51]</a></span></p>
-
-<p>If you are to have an <i>always</i> in this most intricate
-and difficult affair (<i>which I strongly deprecate</i>), and
-are unable to sit comfortably at a whist-table without
-a crutch of some kind to lean upon—and this in such
-a position seems uncalled for—you will find discarding
-from your <i>longest</i> suit a safer plan, though this is not
-always available. Why cannot you leave good old
-<i>best-guarded</i> alone?</p>
-
-<p>After all I have said, should you still persist in
-running your heads against “strongest” and “the
-suit I want led,” these lines of Moore undoubtedly
-“touch the spot”—</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse"><span style="margin-left: 6em;">“Behold your Light, your Star—</span></div>
-<div class="verse">“Ye <i>would</i> be dupes and victims, and ye <i>are</i>!”</div>
-</div>
-</div>
-
-<div class="center">——</div>
-
-<h3><span class="smcap">Part II.</span></h3>
-
-<div class="quote">“Post tenebras lux.”—<i>Pintsch.</i></div>
-
-<p class="drop-cap"><span class="smcap">There</span> is one method of forced discarding which
-is often extremely useful; it is simple to a
-degree and always practicable; it has been in use
-for some years, and is approved of by all the good
-whist-players I have ever come across.</p>
-
-<p>If you have a really strong suit to discard from—a
-suit that you <i>can</i> order your partner to lead you—<i>signal
-in it</i>, and throw away the highest card you
-safely dare.</p>
-
-<p><span class="pagenum"><a name="Page_52" id="Page_52">[52]</a></span></p>
-
-<p>This was first brought to my notice by Mr. Proctor,
-and—like Newton’s apple, Columbus’s egg, and many
-other great discoveries—is almost obtrusively obvious
-when it is once pointed out.</p>
-
-<p>It is no new invention, for it has been the well-known
-practice of whist from primæval times.</p>
-
-<p>Possibly known in the cave of Neanderthal.</p>
-
-<p>Its inhabitants, when they had a really powerful
-suit, discarded an unnecessarily high card. With a
-quint major, they discarded the ace; with a quart to
-a king, they discarded the king, and so forth.</p>
-
-<p>Here is a declaration of absolute strength at the
-very moment it is required; no uncertainty as to
-whether it is a protective discard, or mere length; it
-is also flexible,<a name="FNanchor_28_28" id="FNanchor_28_28"></a><a href="#Footnote_28_28" class="fnanchor">[28]</a> for you can use your own judgment;
-give the information; conceal it for a time if you
-think fit, or withhold it altogether.</p>
-
-<p>Minor details—such as that when only one discard
-is available, a high card would in all probability
-indicate strength, while a low one (though it might
-indicate length) would do nothing of the kind,<span class="pagenum"><a name="Page_53" id="Page_53">[53]</a></span>
-but rather the opposite; and its use under many
-circumstances, even when your partner is leading
-trumps—if not at once obvious to your own unassisted
-intelligence, are better left to the professional
-development-mongers.</p>
-
-<p>Having a rooted antipathy to formulating an interminable
-series of minute regulations for exceptional
-cases, a practice which has done irreparable injury
-to whist, far be it from me to trench upon their
-preserve.</p>
-
-<p>The convention I have shown to be venerable, and
-I believe it to be perfectly legitimate.</p>
-
-<p>Here I begin to tread upon delicate ground, for
-though whist is entirely made up of conventions,
-many different views are held as to what a convention
-is (see note page 60), and when it is and is not
-legitimate.</p>
-
-<p>Between the Albert Club and the Bloomsbury back
-parlour there is a great gulf fixed—</p>
-
-<div class="quote">
-“<i>Virginibus puerisque canto</i>,”
-</div>
-
-<p class="unindent">and it would be a life-long regret to me if I seduced
-them from the paths of rectitude.</p>
-
-<p>Still, for practical purposes, I should imagine that
-a mode of play which is known, or open to be known
-by all players, and which contravenes neither the
-laws nor the etiquette of whist, fulfils all the necessary
-conditions; at all events, it satisfies my moral sense.</p>
-
-<p>If, in addition, it is conducive to trick making,—as
-it undoubtedly is—I hail it with effusion.</p>
-
-<p><span class="pagenum"><a name="Page_54" id="Page_54">[54]</a></span></p>
-
-<p>With innumerable treatises; treatises on developments,
-on counting number, on exceptional play;
-treatises philosophical and treatises mathematical;
-with exercises in simple addition; with arrangements
-for exorcising superfluous winning cards as elaborate
-as if winning cards were enemies of the human race,
-and a direct emanation from the evil one, the time
-has arrived, if possible, to import a little common-sense
-into the game, and to make an effort to win an
-occasional trick.</p>
-
-<div class="figcenter" style="width: 171px;">
-<img src="images/i-037.jpg" width="171" height="70" alt="decoration" />
-</div>
-
-<hr class="chap" />
-
-
-<p><span class="pagenum"><a name="Page_55" id="Page_55">[55]</a></span></p>
-
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-
-
-<h2>LECTURE VI.<br />
-
-——<br />
-
-<small>THE ELEVEN RULE (<i>by desire</i>).</small><br />
-
-——</h2>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“Three wise men of Gotham</div>
-<div class="verse"><span style="margin-left: 0.5em;">Went to sea in a bowl;</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">If the bowl had been stronger</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">My tale had been longer.”</span></div>
-</div>
-</div>
-
-
-<p class="drop-cap"><span class="smcap">This</span> lecture, though quite irrelevant, is given to
-gratify the curiosity of many youthful enquirers.</p>
-
-<p>The eleven rule (which only applies to American
-leads) is simply this: that, if under favourable
-circumstances, you add certain integers together
-and the result should be eleven, then you shall see
-what you shall see. (It can scarcely be called a
-novelty, for it seems to have been well known to
-Virgil,</p>
-
-<div class="quote">
-“Magnus ab integro sœclorum nascitur ordo.”)
-</div>
-
-<p>Bearing this cardinal fact firmly in mind, supposing
-a deuce is led—and it is <i>ex rei necessitate</i> a fourth
-best; this is the favourable circumstance just referred
-to—then, if you hold nine higher cards of the suit,
-you add nine to the pips on the deuce, and if you add
-it correctly and it comes to eleven, you play the
-lowest of your superior cards, and (with the proviso
-the suit is trumps) win the trick.</p>
-
-<p><span class="pagenum"><a name="Page_56" id="Page_56">[56]</a></span></p>
-
-<p>Though it is scarcely an epoch-making discovery,<a name="FNanchor_29_29" id="FNanchor_29_29"></a><a href="#Footnote_29_29" class="fnanchor">[29]</a>
-still it is true, and that in these days of the new
-journalism is something to be thankful for.</p>
-
-<p>There is one example of this rule in the “Field”
-which is to me a source of perennial joy.</p>
-
-<p>The second player who holds the ace, the king, the
-queen, the knave, and the eight of hearts, to his own
-enquiry which card he ought to play on the six led,
-replies, “I say the eight!”</p>
-
-<p>Now, though certainly 6 + 5 = 11, and the rule—as
-I have already admitted—is true, this play does not
-commend itself to my intelligence, and I should
-advise you not to trouble your youthful brains about
-the later rounds of a plain suit—when the leader, to
-your own certain knowledge, has from four to eight,
-and you yourself follow holding five, including a quart
-major. If you win the first four tricks in it, you
-will do as much as you can reasonably expect, and
-will have done enough for glory.</p>
-
-<p><i>O sancta simplicitas!</i> That eight, so innocently
-stepping to the front, has done more to reconcile me<span class="pagenum"><a name="Page_57" id="Page_57">[57]</a></span>
-to human nature than anything that was ever done
-by Jonas Chuzzlewit.</p>
-
-<p>May it continue to retain its evergreen faith unspotted
-of the world!</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“May no ill dreams disturb its rest,</div>
-<div class="verse"><span style="margin-left: 0.5em;">No deeds of darkness it molest,”</span></div>
-</div>
-</div>
-
-<p class="unindent">and that it may never be rudely awakened to find a
-serpent in its Eden, and the harmless looking six a
-singleton, is my fervent prayer.</p>
-
-<p>I have mentioned that this kind of thing is not
-whist as played in this country, and it is by no means
-certain it will long be the whist of any country; for
-I hear that in the American Whist Club of Boston,
-“they have now quite chucked the American leads,”
-and one of the later Cavendishes has propounded this
-singular view; “I have the craze for giving information
-in such an acute form that I should like to be
-allowed to show my whole hand to the whole table
-before the first lead, on the condition that my cards
-are not to be called.” I presume all the hands must
-be exposed, otherwise this is merely an offer to back<span class="pagenum"><a name="Page_58" id="Page_58">[58]</a></span>
-his partner against his two opponents at single
-dummy, and there is nothing particularly sporting
-in that.</p>
-
-<p>If, then, this doctrine and position is a rule of faith
-and not merely a pious opinion—and pious opinions
-have a nasty knack of becoming extended into
-principles—the devotees of the new game will, it is
-to be hoped, at once relegate its uninviting literature
-to the nearest dust-bin, and all with one accord, in
-pairs (like the wooden animals in your Noah’s ark),
-betake themselves to double-dummy; where, happily,
-elaborate schedules of leads are not required; where
-extensions of principle are unknown, and where
-“faith is lost in sight.”</p>
-
-<div class="figcenter" style="width: 164px;">
-<img src="images/i-043.jpg" width="164" height="67" alt="decoration" />
-</div>
-
-<hr class="chap" />
-
-
-<p><span class="pagenum"><a name="Page_59" id="Page_59">[59]</a></span></p>
-
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-
-
-<h2>LECTURE VII.<br />
-
-——<br />
-
-<small>THE PETER AND ITS PECULIARITIES.</small><br />
-
-——</h2>
-
-<div class="quote">
-“Petrus nimium admiratur se.”—<i>Eton Grammar.</i><br />
-<br />
-“The base vulgar do call.”—<i>Shakespeare.</i>
-</div>
-
-
-<p class="drop-cap"><span class="smcap">Some</span> years ago a simple piece of mechanism, to
-which somehow or other very undue importance
-has been attached, was introduced to the Whist
-world; you play a higher card before a lower one—unnecessarily—to
-indicate that you hold good trumps,
-and <i>want them out</i>.<a name="FNanchor_30_30" id="FNanchor_30_30"></a><a href="#Footnote_30_30" class="fnanchor">[30]</a></p>
-
-<p>You can want this for two reasons:</p>
-
-<p>(1) Because you have the seven best trumps. There
-is no objection to your signalling here, though it is
-quite uncalled for; if you have the game in your own
-hand, you can either lead the lowest but two of six,
-stand on your head, or execute any other—what it is
-the odd fashion to call—convention the authority of<span class="pagenum"><a name="Page_60" id="Page_60">[60]</a></span>
-the day may think fit to invent, as long as you do not
-come into collision with law 5.<a name="FNanchor_31_31" id="FNanchor_31_31"></a><a href="#Footnote_31_31" class="fnanchor">[31]</a></p>
-
-<p>(2) Because you have a good trump hand, and the
-fall of the cards shows that unless you get them
-out, your winning cards or your partner’s will be
-ruffed. Here is a good legitimate reason, but when
-everything is going nicely, and your partner making
-the tricks, that you should interfere with this merely
-because you have five trumps—or nine for the matter
-of that—is the height of absurdity. It may be an interesting
-fact for him to know, on the second round
-of a plain suit, that you hold five trumps, just as there
-are numerous other interesting facts which he may<span class="pagenum"><a name="Page_61" id="Page_61">[61]</a></span>
-also ascertain at the same time, <i>e.g.</i>, that you have led
-a singleton, that you hold no honour in your own
-suit, and so on, but none of them justifies him in
-ruining his own hand and devoting his best trump to
-destruction.</p>
-
-<p>You ought to understand the signaller to say, “Get
-the lead at any cost the first moment you can, play
-your highest trump, and you shall see something
-remarkable.”<a name="FNanchor_32_32" id="FNanchor_32_32"></a><a href="#Footnote_32_32" class="fnanchor">[32]</a></p>
-
-<p>This is rather a large order, and when you find as
-the result of your best attempts to execute it, that
-that promised something is not uncommonly the loss
-of the rubber, though it will be a shock to you at first,
-you will soon get accustomed to it.</p>
-
-<p>It is even a dangerous practice to signal when the
-adversaries will most likely have the lead on its completion;
-they at once adapt their play to the circumstances.
-I have seen innumerable games of whist
-not won, and many a game lost, by absurd signalling;
-still Whist players suffering from Peter on the brain
-constantly refuse to ruff a winning card in order to
-disclose a signal in the discard. If they wanted<span class="pagenum"><a name="Page_62" id="Page_62">[62]</a></span>
-trumps led, it occurs to the ordinary mind that the
-simplest plan would be to win the trick and lead
-them, and as they decline to do so, the only conclusion
-is that they regard signalling for the mere sake of
-signalling to be in itself so noble an end that, to
-attain it, it is worth while to announce to their
-opponents that they had better save the game at once,
-and at the same time to present them with at least
-one trick towards it.<a name="FNanchor_33_33" id="FNanchor_33_33"></a><a href="#Footnote_33_33" class="fnanchor">[33]</a></p>
-
-<div class="quote">
-“O scenes surpassing fable, and yet true.”<br />
-“By Heaven! he echoes.”—<i>Othello.</i><br />
-</div>
-
-<p>If you only want the odd trick, signalling is about
-the safest way to miss it. Any two decent players
-would, in a vast majority of cases, get on exactly as<span class="pagenum"><a name="Page_63" id="Page_63">[63]</a></span>
-well if the Peter had never been invented, while two
-bad players—assuming they can possibly miss the
-game with all the trumps—generally do so by its
-assistance.<a name="FNanchor_34_34" id="FNanchor_34_34"></a><a href="#Footnote_34_34" class="fnanchor">[34]</a> Where it would be useful is when, with
-moderate strength in trumps, and the cards declared
-in your favour, you want trumps led at all hazards.
-Unfortunately, if at such a crisis as this, your partner
-is not equal to leading them without a call, he is certain
-not to see it, although he is missing all the other
-points of the game in what he calls looking for it.
-This looking for a Peter is an oddly-named and
-peculiar form of amusement appertaining not only
-to Bumblepuppy, but also to Whist. Among all
-those people who have attended the University Boat
-Race during the last half-century, I apprehend not
-one went to look for it, they went to see it, and just
-as you would see that race, so you should see the<span class="pagenum"><a name="Page_64" id="Page_64">[64]</a></span>
-signal. Never look <i>for</i> it! look <i>at</i> it! It is just as
-obvious as any other circumstance that occurs in
-the play; instead of this, after much looking, it is
-generally overlooked altogether.</p>
-
-<div class="quote">
-Spectatum veniunt, veniunt spectentur ut ipsæ.
-</div>
-
-<p>They come to look, and end by making spectacles
-of themselves.<a name="FNanchor_35_35" id="FNanchor_35_35"></a><a href="#Footnote_35_35" class="fnanchor">[35]</a></p>
-
-<p>If you must look for it, at any rate don’t look for it
-in the last trick; you would scarcely look for the
-Boat Race as you were going to church the next day.
-Still, Cowper—though he clearly disapproves of the
-signal and calls it senseless—seems, if he is to be
-annoyed with it, to advocate this—</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“’Tis well if look’d for at so late a day</div>
-<div class="verse"><span style="margin-left: 0.5em;">In the last scene of such a senseless play.”</span></div>
-</div>
-</div>
-
-<p class="unindent">What the signal for trumps ought to be, and what
-strength in trumps justifies a signal are clearly laid
-down by Clay.</p>
-
-<p>If you see a call and hold the ace and any number
-of trumps, play the ace—there can be no danger of
-dropping your partner’s king—and if you had originally
-more than three, continue with the lowest; but
-if you are quite sure that leading trumps is the only
-way to miss or lose the game, don’t lead them at all.<span class="pagenum"><a name="Page_65" id="Page_65">[65]</a></span>
-Often as, in obedience to my partner’s call, I slam in
-an ace and play my best trump, Elaine’s despairing
-cry rises to my lips,—</p>
-
-<div class="quote">
-“Call and I follow, I follow, let me die.”
-</div>
-
-<p class="unindent">This important fact is too much lost sight of: that
-the object of Whist is not so much to lead the lowest
-but one of five, or to signal, as to win the game;
-these and other fads may or may not be means to that
-end, but the end itself they emphatically are not; in
-their inception, at any rate, they were intended to be
-your instruments. Don’t let this position be reversed;
-whether, like fire, they are always good servants may
-be open to argument, but their resemblance in the
-other respect is perfect.</p>
-
-<p>One aspect of signalling has been overlooked in all
-the treatises on Whist. I have seen a player of great
-common-sense and acute observation signal having
-three small trumps and a short suit, and by this
-means induce his watchful opponents to force him
-to make them all. I do not recommend such devious
-courses to you, even if they are lawful in a Christian
-country (of which I have doubts); they are only practicable
-when you are playing very good Whist, and
-this, as Clay says, can only be the case when you
-thoroughly know your men.</p>
-
-<p>Hair-splitting about the legitimacy of the Peter is
-beyond the scope of these remarks; what is lawful is
-not necessarily expedient: this the Apostle Paul
-pointed out, long before either the foundations of<span class="pagenum"><a name="Page_66" id="Page_66">[66]</a></span>
-New Orleans were laid, or Columbus discovered
-America; but when Professor Pole—who appears to
-have been acquainted with the present mode of signalling
-for forty years (<i>Fortnightly Review</i>, April,
-1879), and for nine has advised <i>learners</i> with five
-trumps <i>always</i> to ask for them (<i>Theory of Whist</i>, page
-65)—begins at this eleventh hour to find fault with the
-practice, and to have his suspicions that it is immoral;
-this is the Gracchi complaining of sedition with a
-vengeance.</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“A merciful Providence fashioned him holler,</div>
-<div class="verse"><span style="margin-left: 0.5em;">A purpose that he might his principles swaller.”</span></div>
-</div>
-</div>
-
-<p>In this year of grace, good players have long known
-that signalling is by no means an unmixed benefit,
-but rather an edge-tool dangerous to play with,<a name="FNanchor_36_36" id="FNanchor_36_36"></a><a href="#Footnote_36_36" class="fnanchor">[36]</a>
-while it has been so long rampant that it has permeated
-the very lowest strata. If at such a time as
-this—when all the tenth-rate Whist players in
-Christendom and Jewry not only think they know
-all about it, and consider it in itself the quintessence of
-science, when many of them by constant practice
-have actually acquired such skill that their hesitation
-in playing first a ten and then a deuce is sometimes
-scarcely perceptible—the professor imagines that any
-<span class="pagenum"><a name="Page_67" id="Page_67">[67]</a></span>
-words of his can put a stop to it, his courage is only
-equalled by that of the well-known Mrs. Partington
-with her mop. A child may start an avalanche; but
-once started it runs its appointed course, and in one
-respect it is preferable—it is sooner over—for there is
-no instance recorded in history of an avalanche keeping
-on for forty years.</p>
-
-<p>In bumblepuppy the proceedings are so complicated
-and peculiar, they must be seen to be appreciated;
-but there are five common forms you should
-be acquainted with.</p>
-
-<p>(1) After you have had a lead or two and got rid
-of your winning cards, you can begin signalling for
-somebody to lead a trump;<a name="FNanchor_37_37" id="FNanchor_37_37"></a><a href="#Footnote_37_37" class="fnanchor">[37]</a> if somebody obliges
-you, and you win the trick, lead another suit, and
-wait till somebody else leads trumps again—continuing
-to signal in the intervals.</p>
-<p><span class="pagenum"><a name="Page_68" id="Page_68">[68]</a></span></p>
-<p>(2) You can signal in your own lead, and I don’t
-know that there is any objection to your expecting
-that your partner will attend to it—assuming he ever
-comprehends what you are driving at.</p>
-
-<p>(3) You can signal without any trump at all.</p>
-
-<p>(4) You can signal without intending to do so.</p>
-
-<p>(5) If by any odd chance there should be no signal
-about, you can imagine there is and act accordingly.</p>
-
-<p>To obviate the evident disadvantages and mutual
-recrimination which might ensue from such vagaries,
-if you really intend to signal, it is usual to take the
-following precautions:</p>
-
-<p>(1) Always signal with your highest card.</p>
-
-<p>(2) Pause before you play it.</p>
-
-<p>(3) Put it down not only with emphasis, but in a
-special corner of the table mutually agreed upon
-beforehand. (Note,<a href="#Footnote_30_30" class="fnanchor">[30]</a> <a href="#Page_59">page 59</a>.)</p>
-
-<p>(4) As soon as the trick is turned, ask to see it.
-(See <a href="#Footnote_59_59">note</a> to <a href="#Law_91">Law 91</a>).</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“Why the wicked should do so,</div>
-<div class="verse"><span style="margin-left: 0.5em;">We neither know, nor care to do.”</span></div>
-</div>
-</div>
-
-<div class="figcenter" style="width: 115px;">
-<img src="images/i-080.jpg" width="115" height="81" alt="decoration leaves" />
-</div>
-
-<hr class="chap" />
-
-<p><span class="pagenum"><a name="Page_69" id="Page_69">[69]</a></span></p>
-
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-<h2>LECTURE VIII.<br />
-
-——<br />
-
-<small>FALSE CARDS, LOGIC, LUCK.</small><br />
-
-——</h2>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“And shall we turn our fangs and claws</div>
-<div class="verse"><span style="margin-left: 0.5em;">Upon our own selves without cause,</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">For what design, what interest,</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">Can beast have to encounter beast?”—<i>Hudibras.</i></span></div>
-</div>
-</div>
-
-
-<p class="drop-cap"><span class="smcap">There</span> are three kinds of false cards—</p>
-
-<p>(1) Those that deceive everybody;</p>
-
-<p>(2) Those that deceive your opponents only;</p>
-
-<p>(3) Those that deceive your partner only; and a
-sparing use of the two first—especially towards the
-end of a hand—is often advantageous;<a name="FNanchor_38_38" id="FNanchor_38_38"></a><a href="#Footnote_38_38" class="fnanchor">[38]</a> but in
-playing cards that deceive everybody, you must be
-prepared to take entire charge of the game yourself,
-or you will probably have your conduct referred to
-afterwards. The third is sacred to bumblepuppy.</p>
-
-<p>One thing is very certain, that the original leader
-is never justified in playing a false card.</p>
-
-<p>Clay’s conclusion does not altogether harmonize
-with his premises—a very unusual circumstance with<span class="pagenum"><a name="Page_70" id="Page_70">[70]</a></span>
-him—for after objecting strongly to false cards on
-high moral grounds, and prefacing his remarks by
-the expression of a touching belief that in no other
-position of life would anybody tell him what is
-untrue, he ultimately arrives at the delicious <i>non
-sequitur</i>, that if your partner is very bad, or holds
-miserably weak cards, or towards the end of a hand,
-you may often play a false card with advantage:
-why you should do what you know to be wrong,
-because another person is bad, or weak, or because
-you hold four cards and not thirteen, or even because
-such nefarious conduct may benefit yourself, he does
-not explain, and in default of that explanation he
-appears stronger as a whist player than a moralist.
-But the logic of whist is a thing <i>per se</i>, utterly
-dissimilar to any known form of argument;<a name="FNanchor_39_39" id="FNanchor_39_39"></a><a href="#Footnote_39_39" class="fnanchor">[39]</a> it finds
-vent in such syllogisms as “You ought to have
-known I had all the spades, I led a diamond,” or,
-“I must have the entire suit of clubs, I discarded
-the deuce;” though the usual reply is “the deuce
-you did,” this is merely paltering with a serious
-subject; the only effective argument is to throw<span class="pagenum"><a name="Page_71" id="Page_71">[71]</a></span>
-something at the speaker’s head—<i>the argumentum ad
-hominem</i>—(of course this would create more or less
-unpleasantness at first, but the speaker would soon
-find his level, if you hit him hard enough) “unfortunately
-this discipline by which such persons were
-put to open penance and punished in this world—that
-others admonished by their example might be
-afraid to offend”—has fallen into desuetude; until
-the said discipline be restored again, which—although
-it is much to be wished<a name="FNanchor_40_40" id="FNanchor_40_40"></a><a href="#Footnote_40_40" class="fnanchor">[40]</a>—can never be
-until the present reprehensible practice of screwing
-candle-sticks, match-boxes, and all reasonable missiles
-into the table be done away with, you have two
-courses open to you:</p>
-
-<p>(1) You can give an evasive answer;<a name="FNanchor_41_41" id="FNanchor_41_41"></a><a href="#Footnote_41_41" class="fnanchor">[41]</a></p>
-
-<p>(2) You can pretend to be deaf; this is a capital<span class="pagenum"><a name="Page_72" id="Page_72">[72]</a></span>
-plan, as it gives you the option either of being
-unaware anybody spoke, or of totally misunderstanding
-him.<a name="FNanchor_42_42" id="FNanchor_42_42"></a><a href="#Footnote_42_42" class="fnanchor">[42]</a> There is an utter inability to see that
-any question can possibly have two sides, evidenced
-by such remarks as “My finesse was justifiable, yours
-was bad play.”<a name="FNanchor_43_43" id="FNanchor_43_43"></a><a href="#Footnote_43_43" class="fnanchor">[43]</a> The two prepositions, post and
-propter, are constantly mistaken for one another—it
-seems to be thought that because they both govern
-the accusative case, their meaning is identical, or, to
-speak more correctly, convertible.</p>
-
-<p>But you must be prepared to contend against
-other things besides false cards and curious logic;
-there is a fiend often reported to be present in the
-card-room, known by the name of “Luck,” and you
-ought to be acquainted with two of the common
-stratagems for circumventing him; it is by no means
-unusual to see two obese elderly persons—who have
-just lost a rubber by revoking, ruffing each other’s
-winning cards with the thirteenth trumps, forgetting
-to score honours <i>et id genus omne</i>—after first roundly
-anathematizing this malefic spirit, taking precautions<span class="pagenum"><a name="Page_73" id="Page_73">[73]</a></span>
-against such things happening again by slowly and
-painfully rising from their respective chairs, and at
-great personal inconvenience, changing places with
-each other; this is one way; another is to throw
-away several additional shillings in the purchase of
-new cards; turning your chair round and sitting
-down again is also supposed to have an emollient
-tendency.</p>
-
-<p>That there is such a thing—though stupidity is
-often mistaken for it—is, to my mind, as undoubted
-as that there are birds; but whether one or the other
-is to be caught by putting salt on its tail—without
-taking other precautions—must be left to that right
-of private judgment already mentioned. (Page 34.)</p>
-
-<p>It is true the Swan of Avon sings—</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“Our remedies oft in ourselves do lie</div>
-<div class="verse"><span style="margin-left: 0.5em;">Which we ascribe to Heaven,”</span></div>
-</div>
-</div>
-
-<p class="unindent">but he was only a literary person, not a whist player;
-and if a careful exercise of your judgment satisfies
-you that either calling (and paying) for new cards,
-or wearing out the seats of your knickerbockers by
-dodging from chair to chair, is a specific for want
-of memory and attention, so let it be: whatever
-conclusion you arrive at, it is your duty to respect
-your seniors.</p>
-
-<hr class="chap" />
-
-
-<p><span class="pagenum"><a name="Page_74" id="Page_74">[74]</a></span></p>
-
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-
-
-<h2>LECTURE IX.<br />
-
-——<br />
-
-<small>WHIST AS AN INVESTMENT.</small><br />
-
-——</h2>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“None alive can truly tell</div>
-<div class="verse"><span style="margin-left: 0.5em;">What fortune they must see.”—<i>Sedley.</i></span></div>
-</div>
-</div>
-
-
-<p class="drop-cap"><span class="smcap">In</span> “the Art of practical Whist” you will see capital
-invested in Whist compared to consols; don’t run
-away with the idea that there is any such resemblance;
-those numerous foreign <i>securities</i> or limited companies
-nearer home where you receive no interest and lose
-your principal—or those public conveyances suggested
-by the elder Mr. Weller—would be much
-closer analogues.</p>
-
-<p>Whist is not a certainty; neither is it true that you
-will every year find your account exactly square on
-the thirty-first of December—it is a popular fallacy
-devised by those who win, to keep the losers in good
-spirits.</p>
-
-<div class="quote">
-“Maxima vis est phantasiæ.”</div>
-
-<p>An old friend of mine—veracious as men go, and
-always considered of fairly sound mind and free
-from delusions, though a very inferior whist-player—has
-often assured me that he won over three
-thousand points for three years running (close on<span class="pagenum"><a name="Page_75" id="Page_75">[75]</a></span>
-ten thousand in the aggregate); if this statement is
-correct, and I have no reason to doubt it—I often
-played with him, and he almost invariably won—it
-is manifest that, after paying for the cards, some of
-us when we called at the bank for our dividends,
-must have had to go empty away.</p>
-
-<p>I have played whist—club, domestic, or bumblepuppy—pretty
-regularly for a quarter of a century,
-and the only conclusion I have arrived at so far, is
-the very vague one that I shall either win or lose—I
-don’t know at all which—for five years in succession,
-or multiples of five.</p>
-
-<p>For the first ten years I won considerably, for the
-next five I lost considerably, then for another five I
-won slightly, and the last five (I am thankful to say
-I am now getting well into the fifth) I have lost
-again.<a name="FNanchor_44_44" id="FNanchor_44_44"></a><a href="#Footnote_44_44" class="fnanchor">[44]</a></p>
-
-<p>I have no doubt things equalise themselves in the
-long run, the difficulty is that I am unable to give
-you any idea, even approximately, what the duration
-of a long run is.<a name="FNanchor_45_45" id="FNanchor_45_45"></a><a href="#Footnote_45_45" class="fnanchor">[45]</a></p>
-
-<p><span class="pagenum"><a name="Page_76" id="Page_76">[76]</a></span></p>
-
-<p>During a part of that first period, extending over
-a year and a quarter, I played long whist—five points
-to the bumper—more than fifty times, and never but
-once won less than twelve points. If we may believe
-Herodotus, in his day the end was not always visible
-from the beginning, and so it is now. I have won
-rubbers against all the cards, and with all the cards I
-have lost them.</p>
-
-<p>Sometimes I cannot lose a rubber, sometimes I
-cannot win one; at one time cards will beat their
-makers, at another the makers will beat the cards,
-and these results occur without rhyme or reason, in
-defiance of any system of play. Don’t imagine for
-a moment that I suggest play is of no consequence,
-I merely say that you will frequently see the cards or
-the players run wild, and that the actual result—winning
-or losing—is beyond your own control.</p>
-
-<div class="quote">
-“In the reproof of chance lies the true proof of man.”—<i>Shakespeare.</i></div>
-
-<p>I have known twenty-four successive rubbers lost,
-and I have won seventeen more than once. I have<span class="pagenum"><a name="Page_77" id="Page_77">[77]</a></span>
-lost nine hundred and thirty points in two months,
-and a hundred and fifty-four in two days. I have
-lost a bumper in two deals, holding one trump each
-hand and with the same partner, the same seats, and
-the same cards won the next rubber but one in two
-deals, again holding one trump in each hand.</p>
-
-<p>I have seen a player with no trump and no winning
-card lose a treble, and the very next hand, again with
-no trump and no winning card—assisted to some
-extent by his partner—score nine, and on one melancholy
-occasion my partner and myself were unable to
-raise a trump between us; as a set-off to this, I ought
-to admit that we once held them all.</p>
-
-<p>Though I have never seen it myself, that the dealer
-should give each member of the <i>parti</i> an entire suit
-is becoming as common an object of the sea-shore
-as our old friend the sea-serpent. Fortunately,
-overpowering cards do not always win. A hand of
-thirteen trumps has been known to make only one
-trick; it occurred in this wise.</p>
-
-<p>A, B, Y, and Z were playing in a train, and A dealt himself
-the whole suit of hearts: Y led the king of spades;
-B played the ace; Z followed suit, and A ruffed.</p>
-
-<p>B, “an arbitrary gent,” ejaculated “Trump my
-ace!” at once took up the trick and, with his own
-twelve cards, threw the lot out of the window.</p>
-
-<p>“The rest is silence.”</p>
-
-<p>I have held three Yarboroughs in two hours (a
-Yarborough is a hand containing no card above a<span class="pagenum"><a name="Page_78" id="Page_78">[78]</a></span>
-nine), and a hand with no card above a seven at
-least twice. There was a hand recently at Surbiton
-with no card above a six. With ace, knave, to five
-trumps, two kings, and trumps led up to me, I have
-lost by five cards, and with queen, knave, 10, 8, 3, 2,
-diamonds (trumps), spade king, ace and king of
-hearts, ace, king, queen and another club, and the
-original lead, I lost the odd trick; and, most incredible
-of all, I know a very good player who, on three consecutive
-Saturdays, lost an aggregate of over three
-hundred points.</p>
-
-<p>I have played a set match, and, although I never
-bet, as I fancied we had a shade the best of the play,
-and the other side made the liberal offer of six to
-four, it tempted me, I took it and won five rubbers
-running. I once cut about the best player I know
-six times consecutively. My partner laid six to five
-to commence with, and as we won the first game—a
-single—he gave five to two, and that was the only
-game we won in those six rubbers.</p>
-
-<p>One of the two finest players I ever met lost
-twenty-eight consecutive rubbers; feeling aggrieved
-at this ill-treatment he swore off for a fortnight, and
-then lost twelve more.</p>
-
-<p>Busses—not Funds—is much nearer the mark. Irrespective
-of the time of day, you can either go to bed
-when you have won two rubbers, or when you have
-lost them; you can persevere to the bitter end either
-when you are winning or when you are losing; you<span class="pagenum"><a name="Page_79" id="Page_79">[79]</a></span>
-can take any of the measures mentioned in the last
-lecture, or adopt any other system you please; but
-there is one rule with no exception: though no
-earthly power can prevent your winning or losing,
-the actual amount of that gain or loss always depends
-upon yourself and your partner; if you should ever
-lose eighty or a hundred points at one sitting, that
-deplorable result will never take place without your
-active connivance; a trick lost here and a trick
-lost there, an exposed card or something of that
-kind—the consequence is always intensified when
-you are losing—will just make the difference
-every now and then between winning and losing a
-rubber.</p>
-
-<p>During the bad forty-eight hours I had when I
-lost a hundred and fifty-four points, I was attending
-carefully to the play, the cards were abominable,
-and, making no allowances for what might have
-happened if my partner and I had only been
-omniscient, simple little mistakes of the kind just
-mentioned accounted for thirty-two of those points.</p>
-
-<p>If there is such a thing as luck—and I believe
-there is—don’t lie down and let it kick you.</p>
-
-<p>Always play with reasonable care and attention:—if
-a thing is worth doing at all, it is worth doing
-well—and when you hold cards which you do not
-consider quite equal to your deserts, instead of playing
-worse on that account—as most people do—take a
-little extra care.</p>
-
-<p><span class="pagenum"><a name="Page_80" id="Page_80">[80]</a></span></p>
-
-<p>If your pocket money gives out, or you feel that
-your cards are too bad for endurance, give up playing
-altogether; but if you continue to play don’t exacerbate
-your misfortunes by your own shortcomings; it
-is bad enough to retire to your crib with empty
-pockets, without a guilty conscience in addition.</p>
-
-<div class="figcenter" style="width: 165px;">
-<img src="images/i-092.jpg" width="165" height="134" alt="decoration flower" />
-</div>
-
-<hr class="chap" />
-
-<p><span class="pagenum"><a name="Page_81" id="Page_81">[81]</a></span></p>
-
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-
-<h2>LECTURE X.<br />
-
-——<br />
-
-<small>ON THINGS IN GENERAL.</small><br />
-
-——</h2>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“‘The time has come,’ the walrus said,</div>
-<div class="verse"><span style="margin-left: 1em;">To talk of many things.’”</span></div>
-</div>
-</div>
-
-
-<p class="drop-cap"><span class="smcap">To</span> become a fair whist-player<a name="FNanchor_46_46" id="FNanchor_46_46"></a><a href="#Footnote_46_46" class="fnanchor">[46]</a> no wonderful
-attributes are required; common sense, a small
-amount of knowledge—easily acquired—<i>ordinary observation
-of facts as they occur</i>, and experience, the
-result of that observation—not the experience obtained
-by repeating the same idiotic mistakes year after year—are
-about all. To save you trouble, the experience
-of all the best players for the last hundred years has
-been collected into a series of maxims, which you will
-find in any whist book. These maxims you should<span class="pagenum"><a name="Page_82" id="Page_82">[82]</a></span>
-know,<a name="FNanchor_47_47" id="FNanchor_47_47"></a><a href="#Footnote_47_47" class="fnanchor">[47]</a> but though you know every maxim that ever
-was written, and are “bland, passionate, deeply religious,
-and also paint beautifully in water-colours,”
-if among your other virtues the power of assimilating
-facts as they occur is not included, this will not
-avail you in the least.</p>
-
-<p>Bumblepuppy—according to its own account—demands
-much more superfine qualities, <i>e.g.</i>, inspiration,
-second-sight, instinct, an intuitive perception of
-false cards and singletons, and an intimate acquaintance
-with a mysterious and Protean Bogey called
-“the Game”—in short everything but reason<a name="FNanchor_48_48" id="FNanchor_48_48"></a><a href="#Footnote_48_48" class="fnanchor">[48]</a>—(all
-these fine words, when boiled and peeled, turn out
-sometimes to mean ordinary observation, but more
-usually gross ignorance). So much for its theory;
-its practice is this—</p>
-
-
-<div class="center"><i>Practice of Bumblepuppy.</i></div>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“This is an anti-Christian game,</div>
-<div class="verse"><span style="margin-left: 0.5em;">Unlawful both in thing and name.”—<i>Hudibras.</i></span></div>
-</div>
-</div>
-
-<p>(1) Lead a singleton whenever you have one.</p>
-
-<p>(2) With two small trumps and no winning card
-lead a trump.</p>
-
-<p><span class="pagenum"><a name="Page_83" id="Page_83">[83]</a></span></p>
-
-<p>(3) Ruff a suit of which your partner clearly holds
-best, if you are weak in trumps.</p>
-
-<p>(4) Never ruff anything if you are strong.</p>
-
-<p>(5) Never return your partner’s trump if you can
-possibly avoid it, unless he manifestly led it to bring
-in a suit of which you led a singleton.</p>
-
-<p>(6) Deceive him whenever you get a chance.</p>
-
-<p>(7) Open a new suit every time you have the lead.</p>
-
-<p>(8) Never pay any attention to your partner’s first
-discard, unless it is a forced discard (page 32); lead
-your own suit.</p>
-
-<p>(9) Never force him under any circumstances unless
-you hold at least five trumps with two honours;
-even if you lose the rubber by it, play “the Game!”</p>
-
-<p>(10) Devote all your remaining energies to looking
-for a signal in the last trick. If you are unable to
-discover which was your partner’s card—after keeping
-the table waiting for two minutes—enquire what
-trumps are, and lead him one on suspicion.</p>
-
-<div class="center">——————</div>
-
-<p>Play all your cards alike without emphasis or hesitation;
-how can you expect your partner to have any<span class="pagenum"><a name="Page_84" id="Page_84">[84]</a></span>
-confidence in your play when it is evident to him from
-your hesitation that you have no confidence in it
-yourself?</p>
-
-<p>If your partner renounces, and you think fit to
-enquire whether he is void of the suit, do so quietly;
-don’t offer a hint for his future guidance by glaring
-or yelling at him.</p>
-
-<p>Don’t ask idiotic questions; if you led an ace, and
-the two, three, and four are played to the trick, what
-is the use of asking your partner to draw his card?
-If you hold all the remaining cards of a suit, why
-enquire whether he has any?</p>
-
-<p>Don’t talk in the middle of the hand.<a name="FNanchor_49_49" id="FNanchor_49_49"></a><a href="#Footnote_49_49" class="fnanchor">[49]</a> However
-you may be tempted to use bad language—and I
-must admit the temptation is often very great—always
-recollect that though your Latin grammar<span class="pagenum"><a name="Page_85" id="Page_85">[85]</a></span>
-says “humanum est irasci,” the antidote grows near
-the bane, for—at the bottom of the very preceding
-page—it also says “pi orant taciti.”</p>
-
-<div class="quote">
-“’Tis best sometimes your censure to restrain.”—<i>Pope.</i></div>
-
-<p>According to the wisest man who ever lived,
-“he that holdeth his peace is counted wise, and he
-that shutteth his lips is esteemed a man of understanding.”
-Such a reputation appears cheap at the
-price; but—if you are of the opinion of J. P. Robinson
-that “they didn’t know everything down in Judee”—you
-can call your partner any names you like as
-soon as the hand is over.<a name="FNanchor_50_50" id="FNanchor_50_50"></a><a href="#Footnote_50_50" class="fnanchor">[50]</a> You need not be at all
-particular what for, any crime of omission or commission,
-real or fancied, will do; if, after the game
-is ended, you discover that it might have been saved
-or won by doing something different, however idiotic,
-grumble at him.<a name="FNanchor_51_51" id="FNanchor_51_51"></a><a href="#Footnote_51_51" class="fnanchor">[51]</a></p>
-
-<p><span class="pagenum"><a name="Page_86" id="Page_86">[86]</a></span></p>
-
-<p>It is quite legitimate to revile him for not playing
-cards he never held; if he should have the temerity
-to point out that the facts are against you, revile the
-facts.</p>
-
-<p>If there is a really diabolical mistake in the case,
-and you happen to have made it yourself, revile him
-with additional ferocity.</p>
-
-<p><span class="pagenum"><a name="Page_87" id="Page_87">[87]</a></span></p>
-
-<p>But never forget this! Before you proceed to give
-your partner a piece of your mind, <i>always call your
-honours!</i> for by neglecting this simple precaution, you
-will often lay yourself open to a crushing rejoinder;
-<i>experto crede!</i></p>
-
-<p>Failing any other grievance, you can always prove
-to demonstration—and at interminable length—that
-if his cards, or your cards, or both your cards, had
-been just the reverse of what they were, the result
-would have been different; this certainly opens a
-wide field for speculation, but it is neither an instructive
-nor entertaining amusement, though it kills
-time. “Oh, take one consideration with another, the
-whist-player’s lot is not a happy one.”</p>
-
-<p>There is a theory which, according to some evil-disposed
-persons, may easily be made too much of—the
-injury to yourself being remote and doubtful,
-while the gratification of annoying him is certain
-and immediate—that abusing your partner, as having
-a tendency to make him play worse, is a mistake
-from a pecuniary point of view; of course it is a
-mistake, but not for such a paltry reason as that;
-take a higher stand-point! Whether you are winning
-or losing</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“You should never let</div>
-<div class="verse"><span style="margin-left: 0.5em;">Your angry passions rise.”—<i>Watts.</i></span></div>
-</div>
-</div>
-
-<p class="unindent">Don’t cry!</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“Ill betide a nation when</div>
-<div class="verse"><span style="margin-left: 0.5em;">She sees the tears of bearded men.”</span></div>
-</div>
-</div>
-
-<p><span class="pagenum"><a name="Page_88" id="Page_88">[88]</a></span></p>
-
-<p class="unindent">And you will have a beard yourself some time, if you
-don’t lead the penultimate of five. (See page 21.)
-Without exciting the slightest sympathy on the part
-of an unfeeling public, crying deranges the other
-secretions; the Laureate says tears are idle, and
-professes ignorance of their meaning; if he played
-whist he would know that they injure the cards and
-make them sticky.</p>
-
-<p>Don’t play out of your turn, nor draw your card
-before that turn comes.</p>
-
-<p>Don’t ride a hobby to death! <i>In ordinary whist</i>
-three prevailing hobbies are so cruelly over-ridden
-that I am surprised the active and energetic Mr.
-Colam has never interfered: these are—</p>
-
-<p>(1) The penultimate of a long suit.</p>
-
-<p>(2) The signal for trumps.</p>
-
-<p>(3) Not forcing your partner unless you are strong
-in trumps—under any circumstances.</p>
-
-<p>The first is, in the majority of cases, a nuisance;<a name="FNanchor_52_52" id="FNanchor_52_52"></a><a href="#Footnote_52_52" class="fnanchor">[52]</a>
-the second is stated to simplify the game and to
-cause greater attention to be paid to it—practically
-the entire time of the players is taken up, either in<span class="pagenum"><a name="Page_89" id="Page_89">[89]</a></span>
-devising absurd signals or in looking for and failing
-to see them: the third is responsible for losing about
-as many games as anything I am acquainted with,
-though the constant and aimless changing of suits
-runs it close.</p>
-
-<p>Is it any reason—because you have no trumps—that
-you should announce that circumstance early in
-the hand to the general public and prevent your
-partner making one? If he has them all, you cannot
-injure him; if he has not, the adversaries will play
-through him and strangle him: why is it that you
-are afraid to let your partner make a certain trick,
-though you are never afraid to open a new suit?</p>
-
-<p>An impression is abroad that there is somewhere a
-law of whist to this effect: “Never force your partner
-at any stage of the game unless you yourself are
-strong in trumps.” Now there is no such thing.</p>
-
-<p>Let us see what the authorities say on the point.
-“Keep in mind that general maxims pre-suppose
-the game and hand at their commencement, and
-that material changes in them frequently require
-that a different mode of play should be adopted.”
-“It is a general maxim not to force your partner
-unless strong in trumps yourself. There are,
-however, many exceptions to this rule, as</p>
-
-<p>(1) If your partner has led a single card.</p>
-
-<p>(2) If it saves or wins a particular point.</p>
-
-<p>(3) If great strength in trumps is declared against you.</p>
-
-<p>(4) If you have a probability of a saw.</p>
-
-<p><span class="pagenum"><a name="Page_90" id="Page_90">[90]</a></span></p>
-
-<p>(5) If your partner has been forced and did not
-lead trumps.</p>
-
-<p>(6) It is often right in playing for an odd trick.</p>
-
-<p>If your partner shows a weak game force him
-whether or not you are otherwise entitled to do it.”—<i>Mathews.</i></p>
-
-<p>With a weak trump hand force your partner:</p>
-
-<p>“(1) When he has already shown a desire to be
-forced, or weakness in trumps.</p>
-
-<p>“(2) When you have a cross ruff.</p>
-
-<p>“(3) When you are playing a close game as for
-the odd trick, and often when one trick saves or
-wins the game or a point.</p>
-
-<p>“(4) When great strength in trumps has been
-declared against you.”—<i>Cavendish.</i></p>
-
-<p>“Do not force your partner unless to make sure
-of the tricks required to save or win the game;</p>
-
-<p>“Or, unless he has been already forced, and has not
-led a trump;</p>
-
-<p>“Or, unless he has asked to be forced by leading
-from a single card, or two weak cards;</p>
-
-<p>“Or, unless the adversary has led, or asked for
-trumps.”—<i>Clay.</i></p>
-
-<p>“Unless your partner has shown great strength in
-trumps, or a wish to get them drawn, or has refused
-to ruff a doubtful card, give him the option of making
-a small trump, unless you have some good reason for
-not doing so, other than a weak suit of trumps in
-your own hand.”—<i>Art of Practical Whist.</i></p>
-
-<p><span class="pagenum"><a name="Page_91" id="Page_91">[91]</a></span></p>
-
-<p>With these extracts before you, perhaps you will
-dismiss from your mind the popular fallacy, that you
-are under any compulsion to lose the game, because
-your trumps are not quite so strong as you could wish.</p>
-
-<p>Make a note of this.</p>
-
-<p>Maxims were not invented for the purpose of preventing
-you from either saving or winning the game,
-though it is their unfortunate fate to be epitomized
-and perverted out of all reasonable shape: the ill-advised
-dictum, “Suppose the adversaries are four,
-and you, with the lead, have a bad hand. The best
-play is, in defiance of all system, to lead out your
-best trump;” was comparatively innocuous till some
-ingenious person, with a turn for abbreviation, altered
-it into “Whenever you hold nothing, lead a trump!”
-Use your common sense.<a name="FNanchor_53_53" id="FNanchor_53_53"></a><a href="#Footnote_53_53" class="fnanchor">[53]</a></p>
-
-<p>I have gone into this matter at considerable length,
-because I am convinced that however many people,
-once affluent, are now in misery and want, owing to
-their not having led trumps with five—Clay gave the
-number as eleven thousand—a far larger number
-have been reduced to this deplorable condition, by
-changing suits and refusing <i>on principle</i> to save the
-game by forcing their partner.</p>
-
-<p>Before quitting the subject, there is another branch
-of it worthy of a little consideration: when your<span class="pagenum"><a name="Page_92" id="Page_92">[92]</a></span>
-partner by his discard has shown which is his suit,
-and you hold two or three small cards in it, however
-strong you may be in trumps—<i>unless everything
-depends on one trick</i>—do you expect to gain much
-by forcing him and making yourself third player?
-though it is usual to play in this absurd way, is there
-any objection to first playing his suit and—as, <i>ex
-hypothesi</i>, you are strong in trumps—forcing him
-afterwards?</p>
-
-<p>Play always as simply and intelligibly as you can!</p>
-
-<p>In addition to your partner not being able to see
-your cards—in itself a disadvantage—he is by an
-immutable law of nature, much inferior in perception
-to yourself; you should bear this in mind and not be
-too hard on the poor fellow.</p>
-
-<p>Never think!<a name="FNanchor_54_54" id="FNanchor_54_54"></a><a href="#Footnote_54_54" class="fnanchor">[54]</a> Know! Leave thinking to the Teuton:</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“A Briton knows, or if he knows it not,</div>
-<div class="verse"><span style="margin-left: 11.5em;">He ought.”—<i>Cowper.</i></span></div>
-</div>
-</div>
-
-<p>After the game has begun, the time for thinking
-has passed: as soon as a card is led it is the time
-for action, the time to bring to bear your previously
-acquired knowledge.</p>
-
-<hr class="chap" />
-
-<p><span class="pagenum"><a name="Page_93" id="Page_93">[93]</a></span></p>
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-
-
-<h2>LECTURE XI.<br />
-
-——<br />
-
-<small>THINKING.</small><br />
-
-——</h2>
-
-<div class="quote">
-“With some unmeaning thing, that they call thought.”—<i>Pope.</i></div>
-
-<div class="quote">
-“Think, and die.”—<i>Shakespeare.</i></div>
-
-
-<p class="drop-cap"><span class="smcap">Never</span> think!</p>
-
-<p>Unless you have some remarkably good reason
-for taking your own course, do as you are told. If
-your partner leads a small trump, and you win the
-trick, return it at once:</p>
-
-<div class="quote">
-“Gratia ab officio, quod mora tardat, abest.”</div>
-
-<p class="unindent">This is a much more simple and satisfactory plan
-than to proceed to think that he may have no more,
-or that the fourth player must hold major tenace
-over him; no one will admit more readily than I do
-that you are much the better player of the two,
-still, allow him to have some idea of the state of his
-own hand.</p>
-
-<p>Don’t think whenever you see a card played that
-it is necessarily false.—“<i>Nil sapientiæ odiosius acumine
-nimio.</i>”—<i>Seneca.</i></p>
-
-<p><span class="pagenum"><a name="Page_94" id="Page_94">[94]</a></span></p>
-
-<p>As, on the whole, true cards are in the majority,
-you are more likely to be wrong than right, and the
-betting must be against you in the long run.</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“My business and your own is not to inquire</div>
-<div class="verse"><span style="margin-left: 0.5em;">Into such matters, but to mind our cue—</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">Which is to act as we are bid to do.”—<i>Byron.</i></span></div>
-</div>
-</div>
-
-<p>If you are blest with a sufficiently sharp eye to
-the left, you may occasionally <i>know</i> that a card is
-false, but knowledge acquired in that way I should
-not describe as thinking; I should use a quite
-different expression.</p>
-
-<p>With the military gentleman who anathematized
-intellect I deeply sympathize. Profound thought
-about facts which have just taken place under your
-own eye is the bane of whist.</p>
-
-<p>Why imitate Mark Twain’s fiery steed? Why, when
-it is your business to go on, “lean your head against
-something, and think?”</p>
-
-<p>Whether you have seen a thing or not seen it,
-there can be no necessity for thought; recondite
-questions—such as whether the seven is the best of
-a suit of which all the others but the six are out, or
-whether a card is the twelfth or thirteenth—can be
-answered by a rational being in one of two ways, and
-two only; either he knows, or he does not know, there
-is no <i>tertium quid</i>; the curious practice of gazing
-intently at the chandelier and looking as intelligent
-as nature will permit—if not more so—though it
-is less confusing than going to the last trick for<span class="pagenum"><a name="Page_95" id="Page_95">[95]</a></span>
-information, and imposes upon some people, is no
-answer at all;<a name="FNanchor_55_55" id="FNanchor_55_55"></a><a href="#Footnote_55_55" class="fnanchor">[55]</a> this, in whist circles, is called, or
-miscalled, <i>thinking</i>. It is not a new invention, for
-it has been known and practised from the earliest
-times. “There is a generation, O how lofty are their
-eyes; and their eyelids are lifted up.”—<i>Proverbs,
-chap.</i> 30, <i>verse</i> 13, <span class="smcap">B.C.</span> 1,000. Pecksniff, who had an
-extensive acquaintance with the weaknesses of
-human nature, knew it; you and all other schoolboys
-are adepts at it.</p>
-
-<p>In Greek the very name of man—ανθρωπος—was derived
-from this peculiar method of feigning intelligence,
-and it was by no means unknown to the Romans.</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“Pronaque cum spectent animalia cœtera terram,</div>
-<div class="verse"><span style="margin-left: 0.5em;">Os homini sublime dedit cœlumque tueri.”</span></div>
-</div>
-</div>
-
-<p class="unindent">But, however ancient and venerable the practice may
-be, it is one of those numerous practices more
-honoured in the breach than in the observance;
-surely, looking on the table is more in accordance
-with the dictates of common sense than attempting
-to eliminate unknown quantities from a chandelier.
-In the one you have gas and probably water; on the
-other—lying open before you—the data required. I
-have now endeavoured, not to teach you either whist
-or bumblepuppy, but to point out a few of the differences
-between them, and to start you on the right<span class="pagenum"><a name="Page_96" id="Page_96">[96]</a></span>
-road. The first is a game of reason and common
-sense, played in combination with your partner; the
-second is a game of inspiration, haphazard, and
-absurdity, where your partner is your deadliest
-enemy. I have made a few extracts from Mathews—partly
-because I do not like novelties merely
-because they are novelties—partly to convince the
-bumblepuppist (if anything will convince him) that
-when he tells me the recognised plan is a new
-invention, introduced by Cavendish for his especial
-annoyance, he does not know what he is talking
-about; and partly to show you that since that book
-was written—eighty years ago—the main principles
-of Whist are almost unaltered.</p>
-
-<p>The chapter on etiquette is since his time; but,
-although the game has been cut down one-half,
-take away from Mathews his slight partiality for
-sneakers—to be accounted for by the possibility of
-his partner at that remote period being even a
-more dangerous lunatic than yours is at present,
-and the consequent necessity for playing more on
-the defensive (for leading singletons, whatever else
-it may do, and however it may damage the firm,
-does not injure the leader)<a name="FNanchor_56_56" id="FNanchor_56_56"></a><a href="#Footnote_56_56" class="fnanchor">[56]</a> take away from the play<span class="pagenum"><a name="Page_97" id="Page_97">[97]</a></span>
-of to-day its signal, its echo, and its penultimate of
-a long suit; (all excrescences of doubtful advantage
-for general purposes, and the last two more adapted
-to that antediluvian epoch when human life was
-longer)—and the continuity of the game is clear.<a name="FNanchor_57_57" id="FNanchor_57_57"></a><a href="#Footnote_57_57" class="fnanchor">[57]</a>
-Whether Whist would gain anything by their
-omission I am unable to say; the attention, now
-always on the strain in <i>looking</i> for its accidents,
-would have a spare moment or two to devote to its
-essentials; whether it would do anything of the kind
-is another matter.</p>
-
-<p>Those followers of Darwin and believers in the
-doctrine of evolution, to whom it is a source of
-comfort that an ascidian monad and not Eve was
-their first parent, must find the Whist table rather
-a stumbling block: they will there see uncommonly
-few specimens of the survival of the fittest. A cynic
-with whom I was once conversing on this subject,
-remarked that they were much more likely to come
-across the missing link.</p>
-
-<p>The philosopher of Chelsea long since arrived at
-the unsatisfactory and sweeping conclusion, that the<span class="pagenum"><a name="Page_98" id="Page_98">[98]</a></span>
-population of these islands are mostly fools, and he
-has made no exception of the votaries of Whist.
-Still, it has the reputation of being a very pretty
-game, though this reputation must be based to a
-great extent on conjecture; for apart from its other
-little peculiarities—on some of which I have briefly
-touched—its features are so fearfully disfigured by
-bumblepuppy, that it is as difficult to give a positive
-opinion as to say whether a woman suffering from
-malignant small-pox might or might not be good
-looking under happier circumstances. The sublime
-self-confidence expressed in the distich—</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“When I see thee as thou art,</div>
-<div class="verse"><span style="margin-left: 0.5em;">I’ll praise thee as I ought,”</span></div>
-</div>
-</div>
-
-<p class="unindent">has not been vouchsafed to me, but if ever I obtain
-a clear view of it, I will undertake to report upon it
-to the best of my ability.</p>
-
-<p>You may have heard that if you are ignorant of
-Whist you are preparing for yourself a miserable
-old age: it is by no means certain that a knowledge
-of it—as practised at this particular period—is to be
-classed with the beatitudes.</p>
-
-<div class="figcenter" style="width: 171px;">
-<img src="images/i-037.jpg" width="171" height="70" alt="decoration scrolls" />
-</div>
-
-<hr class="chap" />
-
-
-<p><span class="pagenum"><a name="Page_99" id="Page_99">[99]</a></span></p>
-
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-
-
-<h2>LECTURE XII.<br />
-
-——<br />
-
-<small>TEMPER.</small><br />
-
-——</h2>
-
-<div class="quote">
-“O tempora! O mores!”</div>
-<div class="blockquot">
-“To seek to extinguish anger utterly is but a bravery of
-the Stoics.”—<i>Bacon.</i></div>
-
-
-<p class="drop-cap"><span class="smcap">I am</span> afraid that you will hear at the whist table a
-good deal about temper, unless you are particularly
-fortunate; that so-and-so is good-tempered, or
-the reverse; that if we were all better tempered,
-something or other might be different, and similar
-platitudes. Now these mostly start on the utterly
-false assumption that everybody is equally subject to
-the same annoyances.</p>
-
-<div class="blockquot">
-
-<p>“Tender and delicate persons must needs be oft angry;
-they have so many things to trouble them, which more robust
-natures have little sense of.”—<i>Ibid.</i></p></div>
-
-<p>That the greatest exponent of Bumblepuppy has
-necessarily the longest temper goes without saying—of
-course he has! He has nothing to ruffle him, for
-he has everything his own way; he plays as he thinks
-fit (supposing him to think at all, or ever to be fit);
-if his partner makes a mistake it is any odds he<span class="pagenum"><a name="Page_100" id="Page_100">[100]</a></span>
-never sees it; <i>de non existentibus et non apparentibus
-eadem est ratio</i>; here is one cause of equanimity.</p>
-
-<p>If it is any amusement to him—and I presume it is,
-otherwise he would not do it—from his cradle to his
-grave to play a game of which he knows absolutely
-nothing, and if in pursuit of that amusement he
-thinks it worth his while to take a certain amount of
-his own and his partner’s capital, and to throw it in
-the street, why should he lose his temper? Although
-he has paid his money, he has had his choice—another
-cause of equanimity.</p>
-
-<p>Ah Sin played a game he did not understand, and
-remained quite calm and unperturbed, though he was
-a heathen and an Asiatic; while his antagonist disgraced
-our common Christianity by letting his angry
-passions rise because things were going against him.</p>
-
-<p>If both partners, then, are of the same mind and
-the same calibre—either bad or good—to quote an
-American author, “all is peas,” and like the place</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“Where brothers dwell and sisters meet</div>
-<div class="verse"><span style="margin-left: 0.5em;">Quarrels should never come.”</span></div>
-</div>
-</div>
-
-<p class="unindent">The difficulty begins to arise when one of the partners
-fails to see things altogether in the same light as
-the other. He may be so unfortunately constituted
-(cross-grained the other would say) that he is unable
-to derive any amusement from the game unless it is
-played with a modicum of intelligence; it is just
-possible that instead of considering gold as dross, as
-an accursed thing to be got rid of at the earliest<span class="pagenum"><a name="Page_101" id="Page_101">[101]</a></span>
-opportunity, he may be actuated by a depraved love
-of filthy lucre, and a sordid desire for gain; such
-conditions are to be deplored, but they exist and
-must be reckoned with.</p>
-
-<p>When his partner proceeds to run amuck, he
-misses the point of the joke; his perverted moral
-sense revolts against paying half the money, and the
-other man having all the choice; probably, for a
-time, he keeps his mouth tightly shut, but his
-<i>collaborateur</i> is not to be eluded in that way; he
-demands not merely the passive, but the active assent
-of his victim, and sooner or later, after the perpetration
-of some particularly atrocious <i>coup</i>, inquires
-with the bland and childlike smile of the heathen
-already referred to, “Partner, I think we could not
-have done better there?” What is to be done
-now? Silence is not an answer; it used to be, but
-has been disestablished. Are you to agree with
-him? Are you to state what is false? Are you to
-dissent and be informed you are always finding fault?
-(Shakespeare’s retort is neat and worthy of him:
-“You have always been called a merciful man,
-partner;” but we are not all Shakespeares.) Or
-is it the best course at once to resort to active
-measures, and throw at him the first thing that
-comes to hand?</p>
-
-<p>The worm must turn some time or other; it may
-turn the other cheek, but that is only temporising;
-no worm has more than two cheeks, and when it has<span class="pagenum"><a name="Page_102" id="Page_102">[102]</a></span>
-had them both slapped, what is it to do then? We
-come to an <i>impasse</i>.</p>
-
-<p>The copy-books used to tell us—for anything I
-know they may do so yet—copy-book aphorisms have
-a marvellous vitality, and you have seen them since I
-have—that “patience is a virtue” (I think virtue
-ought to have a capital V), and, as an abstract
-proposition, the statement is probably as true and
-more grammatical than “There’s milestones on the
-Dover Road”; but what is the use of it? The question
-is, will it wash? The two best known examples
-of this virtue are the Patriarch Job and the patient
-ass. Whether the Patriarch was well advised in
-enduring his friends so long, and whether he endured
-them on account of his patience, or whether the
-bodily affliction from which he was notoriously
-suffering at the time, incapacitated him from taking
-energetic steps to expel them from his bed-room, are
-questions difficult to decide so long after the event.
-I express no opinion of my own; let the dead past
-bury its dead: <i>de mortuis nil nisi bonum</i>; but
-the donkey is a different matter; he lives in our
-own times, and I know him well; he touches me
-nearly; and I unhesitatingly affirm that the only
-benefit—if benefit is the proper term—he has ever
-derived from his long-suffering, has been to be
-invariably imposed upon in consequence. Casa
-Bianca on the burning deck is another case in point;
-he did score to a certain extent, for owing to his<span class="pagenum"><a name="Page_103" id="Page_103">[103]</a></span>
-patience his widowed mother escaped an undertaker’s
-bill, while he himself is known to this day in the
-nursery as “the noble boy”; but to the more mature
-observer, in whom the ambition to be called names is
-dead, the game is hardly worth the candle; while
-you yourselves will be called quite enough names at
-the whist table without being cremated; not to mention
-that the majority of you probably prefer pudding
-to praise.</p>
-
-<p>Some irritable people go so far as to apply language
-of a condemnatory character to the inanimate cards;
-as it is impossible to arouse any emotion either of
-pleasure or anger in their breasts, this seems absurd
-and a waste of energy. It must be bad form to
-excite yourself without causing annoyance to others,
-and should certainly be avoided.</p>
-
-<p>Believing luck to be strictly personal, it appears to
-me that calling for new cards is an unnecessary display
-of temper and throwing good money after bad.</p>
-
-<p>We may take it, speaking generally—for it is not
-always the case—that the worse a man plays, the less
-visible is his bad temper; the converse fortunately
-does not hold good, for many good players have
-really wonderful tempers.</p>
-
-<p>One curious circumstance is that want of perception
-and thickness of mental cuticle are usually
-looked upon by the unfortunate possessors as proofs
-of good temper, and boasted of as such. This is not
-the case in other afflictions. I once knew a man with<span class="pagenum"><a name="Page_104" id="Page_104">[104]</a></span>
-a Barbadoes leg, and though its circumference much
-exceeded that of mine, he never made any offensive
-comparisons.</p>
-
-<p>In Bath I have seen scores of invalids—mostly
-naval and military men, naturally warlike—they were
-all seated decorously in the local chairs; and when
-they dismounted and hobbled into the club, they did
-not go about brandishing their crutches and bragging
-that they had refrained from assaulting us innocent
-civilians; on the contrary, I always found them most
-courteous and friendly.</p>
-
-<p>To sum up the matter; we are all worms of some
-kind, and we all turn more or less when we are
-trodden upon, if we perceive it. The denser the
-worm, the more slowly he turns. While some ill-conditioned
-ones turn under all circumstances, some
-of the most highly-organised are scarcely ever known
-even to wriggle. Apparently harmless ones sometimes
-turn most suddenly and ferociously. Those
-most trodden upon—unless quite <i>hors de combat</i>—turn
-most.</p>
-
-<p>Finally, many congenitally mal-formed worms, and
-worms suffering from amaurosis, cerebral ramollissement,
-myxædema, and other dreadful diseases, are
-not only unaware of their critical state, but are
-actually proud of it, and look upon it as a proof of
-their amiable disposition.</p>
-
-<hr class="chap" />
-
-
-
-<p><span class="pagenum"><a name="Page_105" id="Page_105">[105]</a></span></p>
-
-
-
-
-<div class="figcenter" style="width: 582px;">
-<img src="images/i-013.jpg" width="582" height="103" alt="decoration" />
-</div>
-
-
-
-
-<h2>LECTURE XIII.<br />
-
-——<br />
-
-<small>DETERIORATION OF WHIST, ITS CAUSES AND CURE.</small><br />
-
-——</h2>
-
-<div class="quote">
-“Past and to come seem best; things present worst.”—<i>Shakespeare.</i>
-</div>
-
-
-<p class="drop-cap"><span class="smcap">In</span> my time I believe Whist has on the whole
-deteriorated,<a name="FNanchor_58_58" id="FNanchor_58_58"></a><a href="#Footnote_58_58" class="fnanchor">[58]</a> it mistakes means for ends, is
-more tricky, more difficult, more cantankerous;
-with regard to common mistakes—inability to hold
-a few cards without dropping them on the table,
-or to play them one at a time; inability to count<span class="pagenum"><a name="Page_106" id="Page_106">[106]</a></span>
-thirteen, to recollect the best card, or whether it
-was your opponents, your partner, or yourself who
-first led a suit; winning your partner’s trick, or
-not winning your adversary’s; leading out of turn,
-revoking, and so on—there is not much difference.</p>
-
-<p>As long as I can recollect, Whist has been gorged
-with these, and neither the hydraulic ram nor any
-other of the improved mechanical appliances of the
-present day can squeeze into a thing more than it
-will hold. Architects of card-rooms are to blame
-for a good deal of this bad Whist; it is impossible to
-play in a badly lighted, or a badly ventilated room.
-Whist players have often told me exactly what they
-require, and it is very odd they cannot have it.</p>
-
-<p>With a large fire, the room hermetically sealed,
-and everybody smoking, the temperature should
-never exceed sixty-one-and-a-half degrees, nor be
-below sixty. There must be neither doors (they
-admit draughts) nor windows: windows are open—allow
-me to withdraw that offensive word—windows
-are exposed to two objections, (1) some scoundrel,
-regardless of consequences, might lower or raise
-the sash; (2) instead of being placed in the ceiling
-or the floor—where you would naturally expect to
-find them—they are always at the side of the room,
-and no whist player can see a card with the
-windows in such a position.</p>
-
-<p>Candles do not give sufficient light, and gas is
-unbearable; a suggestion to try an attic with a<span class="pagenum"><a name="Page_107" id="Page_107">[107]</a></span>
-skylight fell through (not through the skylight—I
-mean the suggestion failed), because no one was
-able to go upstairs; a lift would overcome that
-objection, but the temperature difficulty remained.</p>
-
-<p>This only applies to clubs; curiously enough, in
-small stuffy back-rooms in private houses, gas never
-causes head-ache, and neither a mephitic atmosphere
-nor a temperature of 120° is at all disagreeable.</p>
-
-<p>Joking apart, the <i>fons et origo mali</i> is <a href="#Law_91">Law 91</a>, and
-not only the head and front of the offending, but
-its barrel and hind quarters as well.<a name="FNanchor_59_59" id="FNanchor_59_59"></a><a href="#Footnote_59_59" class="fnanchor">[59]</a></p>
-
-<p>Since the introduction of signalling, the subsequent
-petrolatry, and all the elaborate functions
-of that cultus, an exaggerated importance (increasing
-in geometric ratio with every additional convention)
-has been attached to the last trick—the only place
-where, by universal consent, anything can reasonably
-be “looked for”—and if you, after seeing the cards
-played, informing your partner which is yours (of
-course, in answer to his enquiry), gathering the
-trick and arranging it neatly, should imagine you
-have done with it, you will be the victim of a fond
-delusion—using “fond” in the old acceptation of
-the word. First, your partner will ask to see it at
-least twice, then your opponents, one or both, will
-probably grab at it without asking, and put it back<span class="pagenum"><a name="Page_108" id="Page_108">[108]</a></span>
-in a dishevelled condition; it is useless to specify
-what their mental state must be, and unfortunately,
-by the time all these irritating performances have
-been gone through and you have again arranged the
-trick symmetrically, you will find yours is not all you
-could wish. You can avoid some of these annoyances
-by allowing your partner to gather the tricks,
-but from his slovenly mode of doing so, you will
-never be able to see how many he has; and just as
-you are endeavouring to concentrate your attention
-at a critical point, it will be distracted by your having
-to make an intricate calculation how the game stands,
-the data being the cards remaining in your hand, and
-two confused heaps on the table; as long as this is
-permitted, whist is out of the question, and you feel
-inclined to say with the Divine Williams,</p>
-
-<div class="quote">
-“Let him have a table by himself.”</div>
-
-<p class="unindent">One of the principal uses of the new method of
-suspended animation will turn out to be, that all
-decent whist players will have to submit themselves
-to it, and remain, arranged in rows on shelves, until
-that law is abrogated.</p>
-
-<p>The number of shelves required will not appreciably
-affect the timber trade.<a name="FNanchor_60_60" id="FNanchor_60_60"></a><a href="#Footnote_60_60" class="fnanchor">[60]</a></p>
-<p><span class="pagenum"><a name="Page_109" id="Page_109">[109]</a></span></p>
-<p>In the good time coming, promised by the poet to
-those of you who wait a little longer, when the
-present inspired, convention-ridden, and last-trick-inspecting
-generation is in the silent tomb or
-cremated, as the case may be, and a new school—basing
-its play on common sense and attention—has
-arisen, there may be an improvement; but as I
-am not an optimist I cannot join in the aspiration of
-the little girl whose world was hollow and whose
-doll was stuffed with sawdust; therefore, though this
-improvement, like the millennium, may be looming
-in the more or less remote future, I see no sign of
-it at present.</p>
-
-<p>If “to everything there is a season and a time to
-every purpose under the sun,” also “<i>a time to lose
-and a time to cast away</i>.”—Ecclesiastes, chap. 1,
-verse 1-6: it seems clear to me there must be a
-time for bumblepuppy.</p>
-
-<p>Some people deny this, they say that the argument
-proves too much; they point out that Shakespeare
-says there are</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“Tongues in trees, books in the running brooks,</div>
-<div class="verse"><span style="margin-left: 0.5em;">Sermons in stones, and good in everything.”</span></div>
-</div>
-</div>
-
-<p class="unindent">and that as this could not apply to bumblepuppy,
-these passages only show that it was unknown
-when they were written.</p>
-
-<p>Another argument of theirs against the antiquity
-of bumblepuppy, based on the passage “in all
-labour there is profit,” is altogether fallacious and<span class="pagenum"><a name="Page_110" id="Page_110">[110]</a></span>
-unworthy of consideration; they admit the labour
-but deny the profit. This must have had its origin
-east of Temple Bar, where it is held there is no
-profit unless it assumes a pecuniary form. But the
-repressing your innate tendency to profane swearing,
-curbing your evil passions generally, and the
-cultivation—under considerable difficulties—of nearly
-all the cardinal virtues, as inuring to your moral
-well-being, are a profit of the most positive kind;<a name="FNanchor_61_61" id="FNanchor_61_61"></a><a href="#Footnote_61_61" class="fnanchor">[61]</a>
-to be able to give a definite answer to the long-standing
-conundrum “is life worth living?” is something.</p>
-
-<p>However, you can draw your own conclusion, the
-extract from Shakespeare is—I confess—difficult to
-get over, still, when Solomon makes use of these
-remarkable words “a time to lose and a time to
-cast away,” I fail to see what he could have had in
-his mind, unless it was this very game.</p>
-
-<p>At any rate one thing is clear, bumblepuppy
-exists now, and is not a pretty game (there can
-be no two opinions about that); neither—judging
-from the demeanour and language of its exponents—is
-it a pleasant game. I append a hand, which
-is, I think, the finest specimen of it I ever saw.<span class="pagenum"><a name="Page_111" id="Page_111">[111]</a></span>
-Judge for yourself. I had jotted down a few further
-remarks on this repulsive subject, but on reading
-them over, they seem to be not only inconsistent
-with that extreme reverence which is due to the
-young, but absolutely unfit for publication.</p>
-
-<div class="quote">
-“Quod factu fœdum est, idem est et dictu turpe.”<br />
-R. I. P.<br />
-</div>
-
-<p>The two games are now before you, let me conclude
-the lecture with one more extract from my favourite
-classic.</p>
-
-<div class="quote">Utrum horum mavis accipe.</div>
-
-
-<div class="center">——</div>
-
-
-<h3>SPECIMEN OF BUMBLEPUPPY IN EXCELSIS.</h3>
-
-<div class="quote">
-“Here’s a pretty state of things! Here’s a how-de-do!”</div>
-
-<p>Score love all. Trumps diamond 9. Z is a bumblepuppist
-with the highest opinion of himself.</p>
-
-
-
-<div class="center">
-<table border="0" cellpadding="2" cellspacing="0" summary="hands">
-<tr><td align="left">&nbsp;</td><td align="center">A.</td><td align="center">Y.</td><td align="center">B.</td><td align="center">Z.</td></tr>
-<tr><td align="right">1</td><td align="left">H5</td><td align="left"><span class="u">H6</span></td><td align="left">H2</td><td align="left">H4</td></tr>
-<tr><td align="right">2</td><td align="left">D2</td><td align="left">D5</td><td align="left">D4</td><td align="left"><span class="u">DK</span>!</td></tr>
-<tr><td align="right">3</td><td align="left">S3</td><td align="left">SK</td><td align="left"><span class="u">SA</span></td><td align="left">S4!!</td></tr>
-<tr><td align="right">4</td><td align="left">S7</td><td align="left">SJ</td><td align="left">S2</td><td align="left"><span class="u">SQ</span></td></tr>
-<tr><td align="right">5</td><td align="left">D8</td><td align="left"><span class="u">D10</span></td><td align="left">S10</td><td align="left">S9!!!</td></tr>
-<tr><td align="right">6</td><td align="left">D3</td><td align="left">D7</td><td align="left">D6</td><td align="left"><span class="u">DQ</span>!!!!</td></tr>
-<tr><td align="right">7</td><td align="left">C3</td><td align="left">DJ</td><td align="left"><span class="u">DA</span></td><td align="left">D9!!!!!</td></tr>
-<tr><td align="right">8</td><td align="left">C4</td><td align="left">H8</td><td align="left"><span class="u">S8</span></td><td align="left">C2</td></tr>
-<tr><td align="right">9</td><td align="left">C6</td><td align="left">C8</td><td align="left"><span class="u">S6</span></td><td align="left">C9</td></tr>
-<tr><td align="left">10</td><td align="left">C7</td><td align="left">HQ</td><td align="left"><span class="u">S5</span></td><td align="left">CJ</td></tr>
-<tr><td align="left">11&nbsp;</td><td align="left">H10</td><td align="left"><span class="u">HA</span></td><td align="left">H3</td><td align="left">H9</td></tr>
-<tr><td align="left">12</td><td align="left">H8</td><td align="left"><span class="u">CA</span></td><td align="left">C5</td><td align="left">CK</td></tr>
-<tr><td align="left">13</td><td align="left">HJ</td><td align="left"><span class="u">CQ</span></td><td align="left">C10</td><td align="left">HK</td></tr>
-</table></div>
-
-
-<p><span class="pagenum"><a name="Page_112" id="Page_112">[112]</a></span></p>
-
-<p>This is the worst hand ever played, without exception;
-it is a microcosm, complete in itself, and
-contains examples of stupidity, selfishness, duplicity,
-defiance of all recognized principles, and every conceivable
-villainy.</p>
-
-<p>Trick 2.—The misplaced ingenuity in deceiving Y
-as to the position of the Qn is worth notice.</p>
-
-<p>Trick 3.—The lead of the only weak suit, in
-preference to the strong suit of clubs, playing up
-to declared weakness in hearts, or returning the
-trump is very neat.</p>
-
-<p>Trick 5.—The force here of the trump leader,
-inducing him to believe that Z at any rate holds the
-remaining spades, an illusion carefully fostered by
-B, is especially good.</p>
-
-<p>Trick 7.—The return of the trump at this point
-with the best trump (probably) and three long
-spades (certainly) declared against him in one hand,
-is a real gem.</p>
-
-<div class="figcenter" style="width: 164px;">
-<img src="images/i-043.jpg" width="164" height="67" alt="decoration" />
-</div>
-
-<div class="center">————</div>
-<p><span class="pagenum"><a name="Page_113" id="Page_113">[113]</a></span></p>
-
-
-<h3>THE DOMESTIC RUBBER.</h3>
-
-<div class="blockquot">
-
-<p>“Let the doors be shut upon him, that he may play the
-fool nowhere but in his own house.”—<i>Shakespeare.</i></p></div>
-
-<p>A third variety of whist, the domestic rubber, I
-have passed over in silence; what takes place in the
-sanctity of private life it would be as unbecoming
-for me to divulge as for you to seek to know;</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“O’er all its faults we draw a tender veil,</div>
-<div class="verse"><span style="margin-left: 0.5em;">So great its sorrows and so sad its tale.”</span></div>
-</div>
-</div>
-
-<p class="unindent">At the same time I don’t think I am violating any
-confidence in stating that you will find there neither
-signalling, nor the penultimate of five and its
-developments: yet, though free from these annoyances,
-the game, even when mitigated by muffins,
-music, and the humanizing influence of woman is
-inexpressibly dreary, and you had better keep out
-of it if you can; but should this not be practicable,—for
-some relative from whom you have a reasonable
-expectation of a tip may be staying in the house,
-and you may be compelled to sacrifice yourself either
-on the altar of duty or of self-interest—then never
-forget that sweetness of temper is much more
-important here than knowledge of Whist, and
-consoling yourself with the following two reflections:</p>
-
-<p>(1) That (according to Epicurus) prolonged pain is
-pleasant rather than otherwise, extreme pain always
-short;<a name="FNanchor_62_62" id="FNanchor_62_62"></a><a href="#Footnote_62_62" class="fnanchor">[62]</a></p>
-<p><span class="pagenum"><a name="Page_114" id="Page_114">[114]</a></span></p>
-<p>(2) That those whom the gods love die young;
-when your hour arrives, bare your throat to the knife
-with a smile.</p>
-
-<p>So shall your memory smell sweet and blossom in
-domestic circles.</p>
-<div class="center">———</div>
-
-<h3>DOUBLE DUMMY.</h3>
-
-<p>Double dummy is not Whist, nor anything like it,
-it much more closely resembles chess; one is a game
-of inference, the other is an exact science, where the
-position of every card is known.</p>
-
-<p>Often, in the course of a controversy on Whist, you
-will hear one of the disputants challenging the other
-to play double dummy, imagining that he has clenched
-the matter; it would be quite as germane to suggest
-trial by battle, or to move an adjournment to a good
-dry skittle alley.</p>
-
-<p>“The bearings of these observations lays in the
-application of them. That an’t no part of my duty.
-Avast then, keep a bright look out for’ard, and good
-luck to you.”</p>
-
-<div class="figcenter" style="width: 143px;">
-<img src="images/i-057.jpg" width="143" height="109" alt="decoratoin" />
-</div>
-
-<hr class="chap" />
-
-<p><span class="pagenum"><a name="Page_115" id="Page_115">[115]</a></span></p>
-
-
-
-
-<h2>EPILOGUE I.<br />
-
-——</h2>
-
-
-<p class="drop-cap"><span class="smcap">As</span> my present aim is confined to purveying food for
-babes in an elementary and easily assimilable
-form, and to calling your attention to <a href="#Law_91">Law 91</a>, any
-lengthened disquisition on the more recent conventions
-would be out of place.</p>
-
-<p>More competent critics than myself flatly deny that
-they are food for anybody, and have denounced them,
-lock, stock, and barrel, in <i>The Field</i>, <i>Longman’s</i>, <i>Cornhill</i>,
-<i>Knowledge</i>, <i>Whist</i>, and numerous daily and
-weekly papers.</p>
-
-<p>Having given my opinion elsewhere, I would
-merely remark that though, in your allotted span of
-three-score years and ten—after deducting a reasonable
-time for rest and refreshment, say eight hours a
-day—you may possibly master such an intricate
-absurdity as the plain suit echo, that result is highly
-improbable, and most assuredly not worth the
-trouble.</p>
-
-<p>Still, though the thanes have revolted, they are
-not immortal, and must shortly join the great men
-who have gone before; the future is in your hands,
-and if you wish Whist to endure you must bestir
-yourselves at once; there is no time to lose. “The<span class="pagenum"><a name="Page_116" id="Page_116">[116]</a></span>
-times have been, that when the brains were out, the
-man would die;” those times may return at any
-moment and where will the modern game be then?</p>
-
-<p>Already its authors have provided you with the
-following dogmata:—</p>
-
-<ul class="booklist">
-<li><i>the lead of uniformity;</i></li>
-<li><i>the discard of uniformity;</i></li>
-<li><i>the suit of uniformity;</i></li>
-</ul>
-
-<p class="unindent">all three of them rooted in error—a melancholy
-tripod to hang the fine old game upon, with a
-strong family likeness to the Manx emblem, three
-legs all abroad and no head-piece—if you give these
-iconoclasts a little more rope, they have only to
-formulate <i>the hand of uniformity</i>, and the <i>corpus</i> or
-rather the <i>cadaver</i> of Whist will be complete.</p>
-
-<div class="figcenter" style="width: 108px;">
-<img src="images/i-128.jpg" width="108" height="109" alt="flowers" />
-</div>
-
-<hr class="chap" />
-
-<p><span class="pagenum"><a name="Page_117" id="Page_117">[117]</a></span></p>
-
-
-
-
-<h2>EPILOGUE II.<br />
-
-——</h2>
-
-
-<p class="drop-cap"><span class="smcap">Some</span> readers of these lectures have complained
-that it is often difficult to discriminate when
-they are serious and when they “attempt to be
-funny,” and have suggested that the attempts
-should be indicated clearly by a note, thus
-<img src="images/i-129-index.jpg" width="31" height="19" alt="hand" />
-“this is a goak”!—and the remainder printed in red
-ink. While fully recognizing their difficulty and
-sympathizing with them, I am unable to entertain
-either proposal; the first is an American innovation
-utterly at variance with the conservative
-character of the work; and it is a fatal objection to
-the other that if whatever is important were picked
-out in red, many well-disposed children would at
-once rush to the natural—but highly erroneous—conclusion,
-that they had got hold of a Prayer Book.
-Another complaint, that my advice to Bumblepuppists
-is likely to lead them further astray is beside the
-question, even assuming—for the sake of this
-argument—such a thing to be possible; the point
-is whether I have described “the game” correctly,
-and I am prepared to stake my reputation as an
-experienced Bumblepuppy player, that I have done
-so without manifesting fear, favour, or affection.</p>
-
-<hr class="chap" />
-
-<p><span class="pagenum"><a name="Page_118" id="Page_118">[118]</a><br /><a name="Page_119" id="Page_119">[119]</a></span></p>
-
-
-
-<div class="footnotes"><h3>FOOTNOTES:</h3>
-
-<div class="footnote">
-
-<p><a name="Footnote_1_1" id="Footnote_1_1"></a><a href="#FNanchor_1_1">[1]</a> “That there are a large number of players who think
-they play Whist, and yet do not reason, is too true, but such
-play may be Bumblepuppy, or some other game; it certainly
-is not Whist.”—<i>Westminster Papers.</i></p>
-
-<div class="center">
-<span class="smcap">Definitions of Bumblepuppy.</span>
-</div>
-<p>Bumblepuppy is persisting to play Whist, either in utter
-ignorance of all its known principles, or in defiance of them,
-or both.</p>
-
-<p>Hudibras has given another definition—</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“A lib’ral art that costs no pains</div>
-<div class="verse"><span style="margin-left: 0.5em;">Of study, industry, or brains.”</span></div>
-</div>
-</div>
-
-<p>“Bumblepuppy was played in low public houses.”</p>
-
-<p>“Here and there were Bumblepuppy grounds, a game in
-which the players rolled iron balls into holes marked with
-numbers.”—<i>Chronicles of Newgate.</i></p>
-
-<p>From which I infer that in the good old times this game
-first drove its votaries to drinking, and then landed them in a
-felon’s cell.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_2_2" id="Footnote_2_2"></a><a href="#FNanchor_2_2">[2]</a> In all well regulated society, your aim should be the
-greatest happiness of the greatest number, and that number is
-notoriously number one.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_3_3" id="Footnote_3_3"></a><a href="#FNanchor_3_3">[3]</a> “Do not attempt to practise until you have acquired a
-competent knowledge of the theory.”—<i>Mathews</i>, <span class="smcap">A.D.</span> 1800.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_4_4" id="Footnote_4_4"></a><a href="#FNanchor_4_4">[4]</a> “The first Whist lesson should be to keep your eye on
-the table and not on your own cards.”</p>
-<p>“We cannot all have genius, but we can all have attention;
-the absence of intelligence we cannot help, inattention
-is unpardonable.”—<i>Westminster Papers.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_5_5" id="Footnote_5_5"></a><a href="#FNanchor_5_5">[5]</a> Since these words were written the “Westminster
-Papers” is no more.</p>
-
-<div class="center">“Sit tibi terra levis!”</div>
-</div>
-
-<div class="footnote">
-
-<p><a name="Footnote_6_6" id="Footnote_6_6"></a><a href="#FNanchor_6_6">[6]</a> “It is highly necessary to be correct in leads.” “Never
-lead a card without a reason, though a wrong one.” “Be
-particularly cautious not to deceive your partner in his or
-your own leads.”—<i>Mathews.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_7_7" id="Footnote_7_7"></a><a href="#FNanchor_7_7">[7]</a> “According to the play that we see, with great weakness
-the rule is rather to lead strengthening cards. For our
-own part we should be inclined to say, “Lead from your long
-suit only when you are sufficiently strong to bring in that suit
-with the aid of reasonable strength on the part of your partner.”—<i>Westminster
-Papers.</i></p>
-
-<p>“When you have a moderate hand yourself sacrifice it
-to your partner.”—<i>Mathews.</i></p>
-
-<p>“With a bad hand lead that suit which is least likely to
-injure your partner. Do not, therefore, lead from four or five
-small cards.”—<i>Major A.</i></p>
-
-<p>“A lead from a queen or knave and one small card is not
-objectionable if you have a miserably weak hand; your queen
-or knave may be valuable to your partner.”—<i>Clay.</i></p>
-
-<p>“The rule of always leading from the longest, as distinct
-from the strongest suit, is a rule which, more frequently than
-any other, sacrifices a partner’s cards without any benefit to
-the leader, and is in direct opposition to the true principles of
-combination.”—<i>Mogul.</i></p>
-
-<p>Even Cavendish, unless “generally” is synonymous with
-“always,” admits the expediency of occasionally leading a
-short suit; “the hand, however weak, must hold one suit of
-four cards, and this should <i>generally</i> be chosen.”</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_8_8" id="Footnote_8_8"></a><a href="#FNanchor_8_8">[8]</a> “The lead is quite exceptional, and many good judges
-have doubted whether a small one should not be led.”—<i>The
-Field.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_9_9" id="Footnote_9_9"></a><a href="#FNanchor_9_9">[9]</a> As intelligent children you will, perhaps, be tempted to
-observe that all this is so self-evident it is scarcely worth
-mentioning: at your immature time of life such a mistake is
-pardonable, but as you grow older you will find that a determination
-to open ragged suits in season and out of season—especially
-out—is one of the strongest impulses of our
-imperfect nature.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_10_10" id="Footnote_10_10"></a><a href="#FNanchor_10_10">[10]</a> As defined by Captain Corcoran, R.N. In all treatises
-on Whist “never” is invariably used in this sense. Perhaps
-in presence of the New Whist which is now raging violently
-in America, it would be more correct here to substitute “was”
-for “is.”</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_11_11" id="Footnote_11_11"></a><a href="#FNanchor_11_11">[11]</a> Peccavi! the lead is given in <i>What to Lead</i>, by Cam.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_12_12" id="Footnote_12_12"></a><a href="#FNanchor_12_12">[12]</a> Never give “the general” an opportunity for thinking
-if you can avoid it; this is a rule of <i>universal application</i>.
-“How oft the sight of means to do ill deeds makes ill deeds
-done!”</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_13_13" id="Footnote_13_13"></a><a href="#FNanchor_13_13">[13]</a> It was introduced as “a proposed extension of principle,”
-but you had better stick to the old adage, “first catch your
-principle,” and leave the extension of it to some future time.
-Theoretical advantages of this lead, and also the echo of the
-signal, you will find fully set forth in “Cavendish.” In a letter
-to the <i>Field</i>, September 27th, 1879, he appears to advocate varying
-its monotony by occasionally leading the lowest but <i>two</i>.
-Cam, the original patentee of this invention, and one of the
-finest players of his day, directs you to lead the lowest but
-one only when you hold no honour in the suit. By this plan
-you can not only count your partner’s hand—the apparent end
-of most modern Whist—but after you have made the queen
-and lost your king on the return, you have the additional
-gratification of knowing to a certainty that he does not even
-hold the knave.</p>
-
-<p>With regard to the echo, I have no head for intricate
-mathematical calculations, and therefore am unable to tell
-you at about what trick everything would be ready, but speaking
-roughly, I should be afraid that for all practical purposes the
-hand would occasionally be over before the signaller and the
-echoer had completed their operations. In the “Art of
-Practical Whist” you are recommended to lead the lowest but
-two of six. (The advice of <i>Punch</i> to those about to marry is
-applicable here.)</p>
-
-<p>Mr. F. H. Lewis, in the <i>Field</i>, January, 1880, has propounded
-a scheme for sub-dividing the echo into categories, and it has
-recently been pointed out to me that by leading trumps in
-some irregular way—understood, I presume, by the inventor
-of the process—you can explain to your partner that you
-originally held four. “Is there anything whereof it may be
-said, see, this is new? it hath been already of old time, which
-was before us.” When all these improvements are in use, this
-is clear, the elect will return to that fine old practice known as
-“piping at whisk”; the rest of us to primæval chaos.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_14_14" id="Footnote_14_14"></a><a href="#FNanchor_14_14">[14]</a> “These refinements of artifice are utterly opposed to the
-essence of scientific Whist.”—<i>Westminster Papers.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_15_15" id="Footnote_15_15"></a><a href="#FNanchor_15_15">[15]</a> “What with the if’s and the mystification that would
-occur from playing the cards in this erratic manner, we should
-do more to injure than improve the play <i>in the present state of
-Whist science</i>.”—<i>Westminster Papers.</i> [The italics are mine.]</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_16_16" id="Footnote_16_16"></a><a href="#FNanchor_16_16">[16]</a> “It puzzleth and perplexeth the conceits of many that
-perhaps would otherwise co-operate with him, and makes a
-man walk almost alone to his own ends.”—<i>Bacon.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_17_17" id="Footnote_17_17"></a><a href="#FNanchor_17_17">[17]</a> I have worked it out myself in more than four thousand
-cases by rule of thumb (<i>Field</i>, October 1882), and obtained the
-same result; if in the teeth of this, <i>early in the hand</i>, a decent
-Whist-player plays the king second on a small card led, it is
-an unnecessarily high card; and as unnecessarily high cards
-are not played without an object, that object is presumably a
-call for trumps.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_18_18" id="Footnote_18_18"></a><a href="#FNanchor_18_18">[18]</a> “With ace, queen, etc., of a suit of which your right
-hand adversary leads the knave, put on the ace invariably.
-No good player, with king, knave, ten, will begin with the
-knave: of course, it is finessing against yourself to put on the
-queen, and, as the king is certainly behind you, you give away
-at least the lead, without any possible advantage.”—<i>Mathews.</i>
-This advice as a rule is sound, but you must bear in mind that
-towards the end of a hand the knave is often led from king,
-knave, ten, or king, knave alone, and if you, holding ace,
-queen, are obliged to make two tricks in the suit, in order to
-win, or save the game, you will have to play the queen. If
-the king is held by your left-hand adversary, you will lose the
-game whatever you play. When you play the queen under
-these circumstances, and it comes off, don’t imagine that you
-are inspired, or præternaturally intelligent; you are only playing
-to the score; and you will find that most instances of
-irregular play, which at first sight suggest inspiration, resolve
-themselves into this.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_19_19" id="Footnote_19_19"></a><a href="#FNanchor_19_19">[19]</a> In ordinary discarding, your strong suit is your long
-suit: except to deceive your partner, and get your king
-prematurely cut off, it can be no use to discard from four or
-five small cards in one suit, in order to keep king to three in
-another.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_20_20" id="Footnote_20_20"></a><a href="#FNanchor_20_20">[20]</a> If there are a “few words” going about, and you are
-not concerned, don’t put your oar in—</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“They who in quarrels interpose,</div>
-<div class="verse"><span style="margin-left: 0.5em;">Must often wipe a bloody nose.”</span></div>
-</div>
-</div>
-</div>
-
-<div class="footnote">
-
-<p><a name="Footnote_21_21" id="Footnote_21_21"></a><a href="#FNanchor_21_21">[21]</a> Genius has been defined to be “an unlimited capacity
-for taking pains,” and the pains they will take to circumvent
-you are assuredly unlimited, but their capacity for anything is
-so doubtful, that their claim to genius on this score must be
-left in abeyance.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_22_22" id="Footnote_22_22"></a><a href="#FNanchor_22_22">[22]</a> The excitement of the moment has led me into exaggeration
-here; let me give the bumblepuppist his due, the
-exact number is ten, as you will find later on.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_23_23" id="Footnote_23_23"></a><a href="#FNanchor_23_23">[23]</a> “The strong hand is leading trumps, and he gets them
-all out, and has the lead; nine times out of ten he will have
-forgotten his partner’s first discard, and play on the assumption
-his last discard is his first, and so certain is this to come
-about that, we believe, with some players, it is best to
-endeavour to calculate how many discards we shall get, and
-let the last discard be our weakest suit.”—<i>Westminster Papers.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_24_24" id="Footnote_24_24"></a><a href="#FNanchor_24_24">[24]</a> If they were slightly to vary this statement, and say,
-“They pitched thirteen cards about only for their own
-amusement,” the position would be much more inexpugnable.</p>
-
-<p>Unless my memory deceives me, in “The Whist Player,”
-by Col. Blyth, they are recommended to confine themselves
-to playing “Beggar my Neighbour” with their grandmothers;—as
-most of those ladies must in the ordinary course of
-nature have gone over to the majority, this would be hard on
-them—but they might adopt a middle course, and play that
-fascinating game with each other; they could pitch the cards
-about equally well, and would have more cards to pitch. I
-shall resume this topic at the close of this lecture.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_25_25" id="Footnote_25_25"></a><a href="#FNanchor_25_25">[25]</a> Will he?</p>
-
-<div class="quote">
-“Hope springs eternal in the human breast.”</div>
-
-<p>And you can hope anything you like, if you don’t mind the
-subsequent disappointment: First, he has to see it, and after
-you have got over that difficulty, if he only holds two small
-cards in that suit, and has a tenace in the other—according to
-my experience—he will lead his own. With king singly
-guarded in your suit, instead of being delighted to play it,
-wild horses are powerless to drag it from him.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_26_26" id="Footnote_26_26"></a><a href="#FNanchor_26_26">[26]</a> Absorbed in their discoveries, they appear to have forgotten
-that, “<i>Vixerunt fortes ante Agamemnona</i>.”</p>
-
-<p>“If weak in trumps, keep guard on your adversary’s suits.
-If strong, throw away from them.”—<i>Mathews.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_27_27" id="Footnote_27_27"></a><a href="#FNanchor_27_27">[27]</a> That young and curly period when I was influenced by
-the fashions has passed away. <i>Eheu fugaces</i>, etc. It may be
-easier to remember “strong” than “best protected”; one
-epithet is certainly three syllables shorter than the other, but
-it seems a pity, for the sake of those three syllables, to use an
-expression which is utterly misleading.</p>
-
-<p>In “The Art of Practical Whist” also “strongest” is used
-without any qualification whatever, and here you only save
-two syllables; although the Commination Service is seldom
-read now—even if, like Royal Oak Day and Herr Von Joel, it
-should cease altogether to be retained by the Establishment—to
-make the blind man go out of his way would still be inexpedient,
-unless you make him go out of your own way as well,
-for you may cut him for a partner; if you have no respect for
-the blind, surely you have some regard for your pocket-money.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_28_28" id="Footnote_28_28"></a><a href="#FNanchor_28_28">[28]</a> This is one of the numerous points where the new man
-and the man of the stone age—now politely termed “fossil”—come
-into collision. “We do not think that a <i>hard
-and fast rule</i>, (the italics are mine) such as you propose, can be
-laid down.” Even if it were a hard and fast rule—which it is
-pre-eminently not—his objecting to it on that ground would
-be most inconsistent—</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“And yet he thinks what’s pious in</div>
-<div class="verse"><span style="margin-left: 0.5em;">The one, in th’ other is a sin.”</span></div>
-</div>
-</div></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_29_29" id="Footnote_29_29"></a><a href="#FNanchor_29_29">[29]</a> “About as remarkable as the rule that if you want to
-ascertain how much you have spent out of a shilling, you must
-subtract the number of pence left from twelve.</p>
-
-<p>“If the court cards and the ace of a suit are pipped
-according to their values, the knave would be eleven,
-the queen twelve, the king thirteen, and the ace fourteen;
-and everybody would see that the difference between
-the pips on any card and fourteen would show the
-number of cards in the suit of higher value than the card in
-question.</p>
-<p>“Thus, there are nine higher than the five, and seven
-higher than the seven.</p>
-<p>“They would see, also, that if they could place three, and
-three only, of those cards in any one player’s hand—as can
-be done when the fourth best is led—the number of higher
-cards not in his hand would be fourteen, less three, that is
-eleven less the pips.”—<i>Mogul.</i></p>
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“The mountain groaned in pangs of birth,</div>
-<div class="verse"><span style="margin-left: 0.5em;">Great expectation filled the earth,</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">And lo, a mouse was born!”</span></div>
-</div>
-</div></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_30_30" id="Footnote_30_30"></a><a href="#FNanchor_30_30">[30]</a> The origin of the signal is as clear as mud, and the very
-name of the inventor of the well-known dodge of playing an
-unnecessarily high card to induce the opponents to lead him
-a trump, is lost in the mists of antiquity.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_31_31" id="Footnote_31_31"></a><a href="#FNanchor_31_31">[31]</a> People do not seem at all agreed what a convention is.
-I used to be under the impression myself that it was an
-assembly of notables—a sort of liberal four hundred, or what
-is called in America a caucus. It is described by Childe
-Harold as a dwarfish demon that foiled the knights in
-Marialva’s dome, while I find in the <i>Fortnightly Review</i>, April,
-1879, “Conventions are certain modes of play established by
-preconcerted arrangement;” by whom established, preconcerted,
-or arranged is not mentioned; and I am very much
-afraid that this definition leaves a loop-hole for winking at
-your partner when you want trumps led—of course “by
-preconcerted arrangement”—otherwise it would be unfair and
-(as he might mistake it for a nervous affection of the eyelid)
-absurd. At Whist you can call anybody or anything whatever
-you please; I have been told, but I scarcely believe it, that
-you can call the knave of hearts “Jakovarts.” Poets (also an
-irritable race) have the same licence, and for general purposes,
-according to Mr. Squeers, there is no Act of Parliament
-against your calling a house an island; but when you come
-to definitions, you must be more particular, or you will land in
-a hole.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_32_32" id="Footnote_32_32"></a><a href="#FNanchor_32_32">[32]</a> It is only right that I should state here that these are
-not modern opinions, they are the opinions of Clay, and I am
-informed he is rapidly becoming obsolete. This may be the
-case. I know the practice of numbers who call themselves
-Whist-players is entirely opposed to his theory; still, though
-I don’t like to prophesy (having a high respect for the proverb
-that it is dangerous to do so, unless you know), I am open to
-make a small bet that the Peter will be obsolete first.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_33_33" id="Footnote_33_33"></a><a href="#FNanchor_33_33">[33]</a> I have seen a <i>player</i> signal twice consecutively, and lose
-a treble each hand.</p>
-<p>With the score three all, I have seen the original leader,
-holding ace, knave, nine, to five trumps, and the ten turned
-up—play a singleton, knock his partner’s king on the head,
-and then begin to signal, while the adversaries were making
-the next two tricks in that very suit: his partner ruffed the
-fourth, and with king and queen of the two unopened suits,
-led the queen of trumps, killed the king in the second hand,
-and the signaller then proceeded to wait about, and with all
-the remaining trumps on his right, eventually lost three by
-cards.</p>
-<p>I have seen another <i>player</i> of many years’ standing first
-lead a plain suit and then call; his partner echoed it, and
-they lost four by cards, and I <i>have been told</i> that some time
-after a table had broken up, and three of the party had left
-the house, one of the club servants, entering the card-room,
-found the fourth still sitting at the table, and continuing to
-signal.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_34_34" id="Footnote_34_34"></a><a href="#FNanchor_34_34">[34]</a> “Signalling has placed a dangerous weapon in the
-hands of an injudicious player. Weak players avoid leading
-a trump, watching for some invitation from their partner.
-Weaker players still are constantly examining the tricks; and
-finding in the position of the cards, accidentally disarranged
-in turning, an indication of a call, lead trumps, perhaps to the
-ruin of the game.”—<i>Mr. F. H. Lewis.</i></p>
-<p>“We do not know whether anyone has ever kept a record
-of the number of tricks lost by Petering. During the past
-year in the Whist we have witnessed we feel confident that
-more tricks have been lost than won by this practice.”—<i>Westminster
-Papers.</i></p>
-<p>After many years’ further experience I am quite of the
-same opinion.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_35_35" id="Footnote_35_35"></a><a href="#FNanchor_35_35">[35]</a> “They are looking for Peters and the lowest but one,
-but they never think of the real points of the game.”</p>
-<p>“They are always on the look out for it, and they spend
-more time and trouble about the signal than about all the
-rest of the play.”—<i>Westminster Papers.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_36_36" id="Footnote_36_36"></a><a href="#FNanchor_36_36">[36]</a> Even in board schools forcing the strong hand is a part
-of the ordinary curriculum.</p>
-<div class="center">
-“Always force the strong.”—<i>Mathews.</i></div>
-<p>There used to be some difficulty in ascertaining which
-was the strong trump hand, but the signal has done away
-with that.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_37_37" id="Footnote_37_37"></a><a href="#FNanchor_37_37">[37]</a> “Many times this kind of signal comes after the player
-has had the lead, and when nothing of importance, speaking
-from our own knowledge, has taken place to justify a signal.
-We are very careless about leading trumps when our partner
-has had the chance and did not lead them.”</p>
-<p>“It is a sign of weak play if you first lead out your
-winning cards, and then lead trumps; it shows ignorance of
-the principles of the game. If it was advisable to lead trumps
-at all, it should be done before you led out your winning
-cards.”—<i>Westminster Papers.</i></p>
-<p>These are noble sentiments! how any sane human being
-can imagine he has the right to tell me to destroy my hand
-and do for him—after he has drawn his own teeth—what he
-was afraid—before that operation—to do for himself, I have
-never been able to understand.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_38_38" id="Footnote_38_38"></a><a href="#FNanchor_38_38">[38]</a> “When it is evident the winning cards are betwixt you
-and your adversaries, play an obscure game; but as clear a one
-as possible if your partner has a good hand.”—<i>Mathews.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_39_39" id="Footnote_39_39"></a><a href="#FNanchor_39_39">[39]</a> The defence is quite as singular as the attack; for
-instance, if you should be taken to task for any alleged
-criminality arising from defective vision; instead of making
-either of the obvious answers that it never took place at all,
-or that you regret it escaped your notice and will endeavour to
-keep a better look out in future, the ordinary plea in extenuation
-is “the noise in the room,” also “because your cards are
-so bad,” is often assigned as a satisfactory reason.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_40_40" id="Footnote_40_40"></a><a href="#FNanchor_40_40">[40]</a> Even a few days of this discipline at the beginning of
-Lent would be better than nothing.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_41_41" id="Footnote_41_41"></a><a href="#FNanchor_41_41">[41]</a> Evasive answers are of two kinds; those</p>
-<p>(1) For the ordinary platitude, for which you will find
-good examples in <i>Card Table Talk</i>.</p>
-<p>
-(2) For the blatant absurdity; these are more difficult,
-for while modestly asserting your own individuality, you must
-at the same time guard against</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“Heating a furnace for your foe so hot,</div>
-<div class="verse"><span style="margin-left: 2em;">That you do singe yourself.”</span></div>
-</div>
-</div>
-<p>The following remark admirably fulfils both these conditions:—</p>
-<p>“For the matter of that,” said Colonel Quagg, “Rot!”—<i>Sala.</i></p>
-<p>It should be addressed, kindly but firmly, to a point about
-eighteen inches above your partner’s head.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_42_42" id="Footnote_42_42"></a><a href="#FNanchor_42_42">[42]</a> A well-known whist-player who is really deaf is reported
-to aver that he never knew what comfort was till that misfortune
-befell him.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_43_43" id="Footnote_43_43"></a><a href="#FNanchor_43_43">[43]</a> Bad play is any kind of solecism perpetrated by somebody
-else; if by yourself, it may be either just your luck,
-<i>pardonable</i> inattention, playing too quickly, drawing the
-wrong card, or—in a very extreme case—carelessness, but it
-is never bad play; sometimes the difference is even greater
-than this, and what would be bad play in another, in yourself
-may be the acme of skill.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_44_44" id="Footnote_44_44"></a><a href="#FNanchor_44_44">[44]</a> To the sneer that I lose now because I play worse, I
-reply it is quite possible I do not play so well as I did five
-years ago, I make the sneerer a present of the admission, but
-I play better than I did twenty years ago, when—playing
-against as good players as I do now—if I did not win every
-time I sat down I was astonished.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_45_45" id="Footnote_45_45"></a><a href="#FNanchor_45_45">[45]</a> “An experiment that does not go on to millions is
-very little use in determining such propositions. It can be
-demonstrated to the satisfaction of everyone that the odds,
-after having won the first game in a rubber, in favour of
-winning one of the next two games is three to one. Yet
-Mr. Clay considered that five to two was a bad bet, and we
-have lost not only at five to two but at two to one, and on
-one occasion we actually lost the long odds in two hundred
-bets, a hundred and three times, so that if we were to take
-this result as of any value, the odds would be slightly in
-favour of losing a rubber when you had won the first game,
-which is absurd.”—<i>Westminster Papers.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_46_46" id="Footnote_46_46"></a><a href="#FNanchor_46_46">[46]</a> Not a fine whist-player, for this is a rare bird, much
-more rare than a black swan (these can be bought any day at
-Jamrach’s by the couple, but even in the present hard times
-when, I am informed, the markets are glutted with everything,
-he has not one fine whist-player in stock); essential to
-him, in addition to common sense and attention, are genius
-and a thorough knowledge of Cavendish.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_47_47" id="Footnote_47_47"></a><a href="#FNanchor_47_47">[47]</a> “Although these maxims may occasionally speak of
-things never to be done, and others always to be done, you
-must remember that no rules are without exception, and
-few more open to exceptional cases than rules for whist.”—<i>Clay.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_48_48" id="Footnote_48_48"></a><a href="#FNanchor_48_48">[48]</a> Just as orthodoxy has been defined to be your own
-doxy, so “the Game” usually means “your own idea of the
-game at the time.”</p>
-<p>I have called it Protean because it assumes so many different
-forms (being mainly based on results), and like the
-nigger’s little pig—runs about to such an extent that it is
-impossible to get a clear view of it.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_49_49" id="Footnote_49_49"></a><a href="#FNanchor_49_49">[49]</a> Though whist is reported to be an old English word
-meaning silence, and though it is advisable for many reasons
-that it should be played with reasonable quiet, it is not at all
-compulsory to conduct yourself as if in the monastery of La
-Trappe; you have a perfect right—as far as the laws of whist
-are concerned—to discuss at any time the price of stocks, the
-latest scandal, or even the play going on, “provided that no
-intimation whatever, by word or gesture, be given as to the
-state of your own hand or the game.”—<i>Etiquette of Whist.</i></p>
-<p>At bumblepuppy you had better waive this right altogether,
-for if under any circumstances you open your mouth,
-you will infallibly put your foot into it. Even here, the
-bumblepuppist is not consistent, for while constantly laying
-down the extraordinary law—in a very loud voice—that whist
-is silence, he considers the carrying out of that law much
-more incumbent on the rest of the table than himself.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_50_50" id="Footnote_50_50"></a><a href="#FNanchor_50_50">[50]</a> “Avoid playing with those who instruct, or rather find
-fault while the hand is playing. They are generally unqualified
-by ignorance, and judge from consequences; but if not, advice
-while playing does more harm than good.”—<i>Mathews.</i></p>
-<p>“The empty vessel makes the greatest sound.”—<i>Shakespeare.</i></p>
-<p>“Talking over the hand <i>after</i> it has been played is not
-uncommonly called a bad habit and an annoyance, I am firmly
-persuaded it is one of the readiest ways of learning whist.”—<i>Clay.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_51_51" id="Footnote_51_51"></a><a href="#FNanchor_51_51">[51]</a></p>
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“O dreary life!” we cry, “O dreary life!”</div>
-<div class="verse"><span style="margin-left: 1.5em;">And still the generation of the birds</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">Sing through our sighing, and the flocks and herds</span></div>
-<div class="verse"><span style="margin-left: 1.5em;">Serenely live while we are keeping strife.</span></div>
-</div>
-</div>
-
-<p>“The education of the whist-player is peculiar. How he
-becomes a whist-player nobody knows. He never learns his
-alphabet or the catechism or anything that he ought to do.
-He appears full-grown, mushroom-like. He remembers
-someone blowing him up for doing something he ought not
-to have done, and somebody else blowing him up for doing
-something else, and he is blown up to the end of the chapter.
-This phase of being blown up is varied by grumbling sometimes
-aloud, sometimes <i>sotto voce</i>; so that the whist-player is
-reared on scolding and grumbling as other youngsters are
-reared on pap. Truly this is a happy life. Some men grumble
-on principle because it is a national privilege, and they avail
-themselves of the Englishman’s birthright.”</p>
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“A sect whose chief devotion lies</div>
-<div class="verse"><span style="margin-left: 0.5em;">In odd perverse antipathies:</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">In falling out with that or this,</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">And finding somewhat still amiss,</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">More peevish, cross, and splenetic</span></div>
-<div class="verse"><span style="margin-left: 0.5em;">Than dog distract, or monkey sick.”—<i>Hudibras.</i></span></div>
-</div>
-</div>
-<p>“Some do it because they believe that if they grumble
-enough, it will bring them luck. Some do it in the hope
-that they will excite sympathy, and that their friends will
-feel for their ill-fortune, which, by-the-bye, whist-players never
-do. Some grumble to annoy their friends, and we are bound to
-say these succeed.”—<i>Westminster Papers.</i></p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">“The croaking nuisance lurked in every nook;</div>
-<div class="verse">And the land stank—so numerous was the fry.”—<i>Cowper.</i></div>
-</div>
-</div>
-</div>
-
-<div class="footnote">
-
-<p><a name="Footnote_52_52" id="Footnote_52_52"></a><a href="#FNanchor_52_52">[52]</a> “They are intent on some wretched crotchet like the
-lowest but one.”</p>
-
-<p>“Every time he can lead a lowest but one, no matter
-what the state of the game or the score, that lead he is sure
-to make, and we believe there are some neophytes who would
-lose their money with pleasure if they could only tell their
-partners afterwards that they had led the lowest but one.”—<i>Westminster
-Papers.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_53_53" id="Footnote_53_53"></a><a href="#FNanchor_53_53">[53]</a> “Common sense (which in truth is very uncommon) is
-the best sense I know of. Abide by it; it will counsel you
-best.”—<i>Chesterfield Letters.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_54_54" id="Footnote_54_54"></a><a href="#FNanchor_54_54">[54]</a> This is at first sight a rather appalling proposition, but
-the advice I give you I have always endeavoured to follow
-myself, and I am not a solitary case, for in the <i>Nineteenth
-Century Review</i> for May, 1879, I find the writer of one of the
-articles is in the same boat; this thoughtful writer—he must
-have been thoughtful, otherwise his lucubration would not
-have been accepted—says: “I have given up the practice of
-thinking, or it may be I never had it.”</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_55_55" id="Footnote_55_55"></a><a href="#FNanchor_55_55">[55]</a> Making passes in the air with your hand, as if you were
-about to mesmerise the table, is another favourite stratagem.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_56_56" id="Footnote_56_56"></a><a href="#FNanchor_56_56">[56]</a> The difference here is more apparent than real;
-Mathews, with considerable limitations, advocates leading
-singletons; now-a-days the practice is decried, but I regret
-to say that as far as my experience goes, the principal obstacle
-to leading a singleton is not having a singleton to lead.</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_57_57" id="Footnote_57_57"></a><a href="#FNanchor_57_57">[57]</a> “We expect that Cavendish very often must have
-objected to that ancient plagiarist Mathews for stealing his
-ideas.”</p>
-
-
-<p>“If their ideas are not identical, it is rather difficult to find
-where one begins and the other ends.”—<i>Westminster Papers.</i></p>
-
-<p>“I contend that there is no essential difference between
-modern and old-fashioned whist, <i>i.e.</i>, between Hoyle and
-Cavendish, Mathews and J. C.”—<i>Mogul.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_58_58" id="Footnote_58_58"></a><a href="#FNanchor_58_58">[58]</a> “The game is not the simple straightforward game it
-was, it is more erratic and more difficult.”</p>
-
-<p>“Whist is more and more, and year by year, a game of
-brag, a game for gambling, a game in which we have to study
-the idiosyncrasies of the players as well as the cards themselves.
-We have to deduce from imperfect data, and when our
-inference is wrong we have a great chance of a scolding from
-an infuriated partner.”</p>
-
-<p>“Modern whist in a nutshell—signs and signals and a
-short supply of brains.”—<i>Westminster Papers.</i></p>
-
-<p>“We are by no means peculiar in the opinion that signals
-and the so-called developments are destroying whist.”—<i>Cornhill
-Magazine.</i></p>
-
-<p>“Whist, as a game, is in a fair way of being ruined.”—<i>Knowledge.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_59_59" id="Footnote_59_59"></a><a href="#FNanchor_59_59">[59]</a> “Let players, if they wish to play a decent game, and
-avoid a mischievous and annoying practice, give up the
-privilege accorded by <a href="#Law_91">Law 91</a>.”—<i>Home Whist.</i></p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_60_60" id="Footnote_60_60"></a><a href="#FNanchor_60_60">[60]</a> “This refuge against boredom has fallen through.
-Seeing an article on suspended animation in the <i>Contemporary
-Review</i> for November 1879, I pounced upon it, thinking it
-might contain the recipe, and found to my disgust that the
-process, so circumstantially narrated, was a hoax.”</p></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_61_61" id="Footnote_61_61"></a><a href="#FNanchor_61_61">[61]</a> “While practising these virtues you are not obliged to
-look pleasant unless you feel so—this would be dissimulation.
-Heine’s plan fulfils all reasonable requirements.</p>
-
-<div class="poetry-container">
- <div class="poetry">
-<div class="verse">Once I said in my despairing,</div>
-<div class="verse"><span style="margin-left: 1em;">This must break my spirit now,</span></div>
-<div class="verse">But I bore it and am bearing,</div>
-<div class="verse"><span style="margin-left: 1em;">Only do not ask me how.”</span></div>
-</div>
-</div></div>
-
-<div class="footnote">
-
-<p><a name="Footnote_62_62" id="Footnote_62_62"></a><a href="#FNanchor_62_62">[62]</a> He is right to some extent; the domestic rubber always
-closes early.</p></div></div>
-
-
-
-
-<hr class="chap" />
-<div class="center"><span class="u">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>ADVERTISEMENT.</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></div>
-
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-<div class="figcenter" style="width: 355px;">
-<img src="images/i-131a.jpg" width="355" height="115" alt="Whist title" />
-</div>
-
-
-
-<div class="adtitle2">
-<b>The Monthly Journal devoted to the<br />
-interests of the Game.</b><br />
-<br />
-————<br />
-<br />
-<b><i>Illustrated</i>—Price, 5/- per Annum.</b><br /></div><div class="center">
-<br />
-<b>Postage free. Payable in advance.</b><br />
-<br />
-————<br />
-</div>
-
-<p><b>This Magazine, which was founded in June, 1891, has already
-attained an established reputation, and a world-wide circulation.</b></p>
-
-<p><b>It will continue the publication of recorded games, portraits
-and biographies, news and correspondence relating to current
-topics, in addition to reviews of new Whist Literature, Problems,
-Questions and Answers, &amp;c.</b></p>
-
-<p><b>The Editor’s department is directed by one of the foremost
-players in America.</b></p>
-
-<p><b>Correspondence Columns are open for the discussion of
-any interesting point.</b></p>
-
-
-<div class="center">
-————<br />
-<br />
-<b>A Specimen Copy will be sent on receipt of 6d.</b><br />
-<br />
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-<img src="images/i-131b.jpg" width="369" height="34" alt="Mudie and Sons" /><br />
-AGENTS,<br />
-<b>15 Coventry Street, LONDON, W.</b><br />
-</div>
-
-<hr class="full" />
-
-<p><span class="pagenum"><a name="Page_120" id="Page_120">[120]</a></span></p>
-<div class="center"><span class="u">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>ADVERTISEMENT.</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></div>
-
-
-<div class="figright" style="width: 146px;">
-<img src="images/i-132a.jpg" width="146" height="204" alt="card" />
-</div>
-
-
-<div class="adtitle2">FOSTER’S<br />
-
-(Patent)<br />
-
-Self-Playing Whist Cards.<br />
-<br />
-<small>SECOND SERIES.</small></div>
-
-
-<div class="center"><br />————<br />
-
-<b>The Cleverest and most Practical invention for teaching
-good Whist.</b><br />
-
-————<br />
-
-
-<span style="margin-right: 6em;"><b>EXERCISES IN THE LEADS</b></span><br />
-<span style="margin-left: 6em;"><b>AND IN INFERENCE.</b></span><br />
-</div>
-
-<div class="center">——</div>
-
-<p><b>One, two, or three persons can play with them exactly as if four were
-present; the absentees’ cards, though dealt face down and unknown, will
-play themselves exactly as if experts were present and held them. The
-faces are exactly as others, and the instruction is conveyed by means of
-the inferences. No hurry, no flurry, no ill-tempered criticism.</b></p>
-
-<div class="center">
-<br />
-————<br />
-<br />
-<span style="margin-right: 6em;"><b>GOOD FOR THE STUDENT</b></span><br />
-<span style="margin-left: 7.5em;"><b>OR THE EXPERT PLAYER.</b></span><br />
-<br />
-————<br />
-<br />
-<b>Each Pack in a Box, with Directions and Analysis of the Games.</b><br />
-<br />
-<b>Price 2/6.</b><br />
-<br />
-<i>Sent postage free on receipt of the price.</i><br />
-<br />
-————<br />
-<br />
-<img src="images/i-132b.jpg" width="432" height="37" alt="MUDIE &amp; SONS," /><br />
-Sole Agents for Great Britain and Colonies,<br />
-<b>15 COVENTRY STREET, LONDON, W.</b><br />
-</div>
-
-<hr class="full" />
-
-<p><span class="pagenum"><a name="Page_121" id="Page_121">[121]</a></span></p>
-<div class="center"><span class="u">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>ADVERTISEMENT.</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></div>
-
-
-
-<div class="figcenter" style="width: 586px;">
-<img src="images/i-133a.jpg" width="586" height="96" alt="Foster's Whist Manual" />
-</div>
-
-
-<div class="center"><b>ILLUSTRATED.</b></div>
-
-
-<div class="figleft" style="width: 278px;">
-<img src="images/i-133b.jpg" width="278" height="380" alt="book cover" />
-<div class="caption">
-<i>2nd Edition.</i></div>
-</div>
-
-<div class="blockquot">
-
-<p>“The book teaches the English
-game by means of a system that is
-at once lucid and striking.”—<i>Scotsman.</i></p>
-
-<p>“At last we have a book on Whist
-that anyone can understand. The
-whole presentation of the subject
-is novel.”—<i>Illustrated American.</i></p>
-
-<p>“A complete system of instruction
-presented in an intelligible
-manner.”—<i>Morning Post.</i></p>
-
-<p>“I have been favoured with a
-copy of the Lessons. The system
-(which includes all the latest developments)
-is most ingenious. I
-regret that I am not at liberty to
-reproduce it.”—Cavendish (<i>The
-Field</i>, 28th Dec., 1889).</p>
-
-<p>“In the Manual we find practically
-the series of lessons with additional
-details and more complete
-analysis.”—<i>The Field.</i></p></div>
-
-<div class="center">
-————<br />
-<br />
-<b>Cloth bound. Price 3/6.</b><br />
-<br />
-<i>Sent postage free on receipt of the price.</i><br />
-<br />
-————<br />
-</div>
-<div class="figcenter" style="width: 569px;">
-<img src="images/i-133c.jpg" width="569" height="73" alt="Mudie and Sons and address" />
-</div>
-
-
-<hr class="full" />
-
-<p><span class="pagenum"><a name="Page_122" id="Page_122">[122]</a></span></p>
-<div class="center"><span class="u">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>ADVERTISEMENT.</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></div>
-
-
-
-
-<div class="center"><b>WRITES AS A QUILL.</b></div>
-
-
-<div class="figcenter" style="width: 572px;">
-<img src="images/i-134a.jpg" width="572" height="106" alt="The Squeezer Pen" />
-</div>
-
-
-<p class="center">SUITS EVERY HAND.<br />
-
-——————<br />
-
-
-The wide popularity of this <b>BULLION PEN</b> is<br />
-attributable to its</p>
-
-
-
-<div class="center">
-<table border="0" cellpadding="0" cellspacing="0" summary="title">
-<tr><td align="right"><big>GREAT—</big></td><td align="left" class="btlb">&nbsp;</td><td align="left">FLEXIBILITY,<br />
-DURABILITY, and<br />
-UNIVERSAL UTILITY.</td></tr>
-</table></div>
-
-
-
-<div class="center">————————<br />
-
-
-IT IS THE<br />
-<br /></div>
-<div class="figcenter" style="width: 527px;">
-<img src="images/i-134b.jpg" width="527" height="54" alt="Ready Writer's Ideal." />
-</div>
-
-<div class="center">——————</div>
-<div class="blockquot">
-<p>The word <b>SQUEEZER</b> is the Registered Trade Mark of the
-New York Consolidated Card Company, by whose permission
-it is used for the Squeezer Pen.</p></div>
-
-<div class="center">
-——————<br />
-<br />
-Bullion Gilt: In boxes of 1-gross at <b>5/-</b>, and ½-gross, <b>2/6</b>;<br />
-<span style="margin-left: 8.5em;">also in sample box, <b>1/-</b></span><br />
-<br />
-Also in <span class="smcap">Grey Steel</span>, <b>2/6</b> per gross.<br />
-<br />
-<i>Sent on receipt of the Price.</i><br />
-<br />
-——————<br />
-<br /></div>
-
-<div class="figcenter" style="width: 513px;">
-<img src="images/i-134c.jpg" width="513" height="36" alt="Mudie and Sons and address" />
-</div>
-
-<hr class="full" />
-
-<p><span class="pagenum"><a name="Page_123" id="Page_123">[123]</a></span></p>
-<div class="center"><span class="u">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>ADVERTISEMENT.</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></div>
-
-
-
-
-
-
-
-
-<div class="center">
-<table border="0" cellpadding="4" cellspacing="0" summary="cards and descriptions">
-<tr><td align="right"><div class="figleft" style="width: 228px;"><div class="caption">Reduced.</div>
-<img src="images/i-135a.jpg" width="228" height="314" alt="card" />
-</div></td><td align="left"><div class="adtitle2">AMERICAN</div>
-<div class="adtitle1">SQUEEZERS</div>
-<div class="center">The best Cards in the World.<br />
-
-——<br />
-Price, <b>2/6</b>; or with Gilt Edges,<br />
-<b>3/-</b> per pack.<br />
-
-
-——</div>
-<p>It is claimed for these Cards that they
-neither warp nor split, and that they can be
-shuffled and dealt with more rapidly than
-all imitations.</p></td></tr>
-<tr><td align="left"><div class="center"><b>The NEW</b></div>
-
-<div class="adtitle1">
-<span class="smcap"><span style="margin-right: 2em;">Patience</span><br />
-<span style="margin-left: 2em;">.&nbsp;. Cards:</span></span><br />
-<span class="smcap">Squeezers.</span><br />
-</div>
-
-<div class="center">——</div>
-
-
-<div class="center">
-Price, 2 packs for <b>2/6</b>, in<br />
-a box, or with Gilt Edges,<br />
-2 packs for <b>3/6</b>.<br />
-</div>
-
-<div class="center">——</div>
-
-<p>Recommended for their
-Novel and practical size, High
-Quality, Legible Index-pips,
-Rounded Corners, and Easy
-shuffling.</p></td><td align="left"><div class="figright" style="width: 329px;"><div class="caption">ACTUAL SIZE</div>
-<img src="images/i-135b.jpg" width="329" height="467" alt="card" />
-</div></td></tr>
-</table></div>
-
-<p><i>Manufactured solely for</i></p>
-
-<div class="figcenter" style="width: 513px;">
-<img src="images/i-134c.jpg" width="513" height="36" alt="Mudie and Sons and address" />
-</div>
-
-
-<hr class="full" />
-
-<p><span class="pagenum"><a name="Page_124" id="Page_124">[124]</a></span></p>
-<div class="center"><span class="u">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>ADVERTISEMENT.</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></div>
-
-
-
-
-<div class="adtitle3"><span style="margin-left: 12em;">MUDIE’S ...</span></div>
-
-<div class="adtitle2">Whist Library.</div>
-
-
-<p class="drop-cap">In addition to their own publications, Mudie &amp; Sons make it their aim
-to hold in stock all the recent books on Whist and kindred Games;
-besides those of older date, which are of interest to Collectors of Whist
-Literature. Of the former class are the works of Cavendish, Drayson,
-Foster, Pembridge, Pole, Proctor; also those of the American authors
-Ames, Coffin, and Hamilton.</p>
-
-<div class="center">——</div>
-
-<div class="hangsection">
-
-<p>THE EVOLUTION OF WHIST. Price 5/-</p>
-
-<p>THE PHILOSOPHY OF WHIST. By Dr. Pole, F.R.S. Price 3/6.</p>
-
-<p>THE THEORY OF WHIST. By Dr. Pole, F.R.S. Price 2/6.</p>
-
-<p>CLAY ON WHIST (The Laws of Short Whist, by J. L. Baldwin, with Treatise
-on the Game, by James Clay). Price 3/6.</p>
-
-<p>FOSTER’S WHIST MANUAL—The Course of Lessons. By R. F. Foster.
-Price 3/6.</p>
-
-<p>FOSTER’S DUPLICATE WHIST AND WHIST STRATEGY. Price 5/-</p>
-
-<p>FOSTER’S POCKET GUIDE TO MODERN WHIST. By R. F. Foster.
-Price 6d.</p>
-
-<p>THE CORRECT CARD. By Lt.-Colonel Campbell-Walker. Price 2/6.</p>
-
-<p>WHIST; OR BUMBLEPUPPY? By Pembridge. Enlarged Edition. Price 2/6.</p>
-
-<p>THE ART OF PRACTICAL WHIST. By Major-General Drayson, F.R.A.S.
-(Enlarged Edition). Price 5/-</p>
-
-<p>HOME WHIST. By R. A. Proctor. Price 1/-</p>
-
-<p>HOW TO PLAY WHIST. By R. A. Proctor. Price 3/6.</p>
-
-<p>PRACTICAL GUIDE TO WHIST. By Fisher Ames. (American.) Price 2/6.</p>
-
-<p>MODERN SCIENTIFIC WHIST. By C. D. P. Hamilton. (American.)
-Profusely Illustrated. Price 9/-</p>
-
-<p>HOW TO PLAY SOLO WHIST. By Wilkes &amp; Pardon. Illustrated. 2/6.</p>
-
-<p>PATIENCE GAMES. By Hoffman. Illustrated. Price 5/-</p>
-
-<p>TRICKS WITH CARDS. By Hoffman. Illustrated. Price 2/6.</p>
-
-<p>HANDBOOK OF POKER. By W. J. Florence. Illustrated. Price 5/-</p>
-
-<p>ENCYCLOPÆDIA OF CARD AND TABLE GAMES. By Hoffman.
-Price 7/6.</p>
-
-<p>ONE SHILLING HANDBOOKS: Piquet, Poker, Solo Whist, Whist (Dr.
-Pole), Patience (3 volumes), Skat, Modern Hoyle, Card Tricks, Index to
-Whist Laws.</p>
-
-<p>THE PROCEEDINGS OF THE FIRST AMERICAN WHIST CONGRESS,
-WITH THE GAMES THERE PLAYED. Price 5/-</p></div>
-
-<div class="center">
-<i>Any of the above will be sent postage free on receipt of the price.</i><br />
-<br />
-
-——</div>
-
-<div class="figcenter" style="width: 513px;">
-<img src="images/i-134c.jpg" width="513" height="36" alt="Mudie and Sons and address" />
-</div>
-
-<hr class="full" />
-
-<p><span class="pagenum"><a name="Page_125" id="Page_125">[125]</a></span></p>
-<div class="center"><span class="u">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>ADVERTISEMENT.</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></div>
-
-
-
-<div class="center">
-<table border="0" cellpadding="4" cellspacing="0" summary="description and image">
-<tr><td align="left"><div class="adtitle2">THE<br />
-NEW GAME<br />
-OF<br />
-<big>PENCHANT</big>.</div>
-
-
-
-<div class="center"><br />——<br />
-<br />
-
-<b>Illustrated, Cloth Bound,<br />
-Gilt Extra,<br />
-Price 3/6.</b><br />
-<br />
-——</div></td><td align="left"><img src="images/i-137.jpg" width="273" height="379" alt="Penchant book and game" />
-</td></tr>
-</table>
-</div>
-
-<p>This is the first new game for two players, played with ordinary
-cards, since the introduction of Bezique about thirty years ago. It is
-easily learned, is full of interest, and has several quite new features—notably
-the mode of originating or preventing Trump, and the <i>Bar</i>.
-This Volume contains all that is needed for self-instruction, including a
-complete game played and explained, and illustrated by card diagrams.</p>
-<div class="center">——————</div>
-<div class="blockquot">
-<p>“An interesting game of the Bezique order.”—<i>Daily Telegraph.</i></p>
-
-<p>“Should be a valuable addition to the rather limited number of card
-games for two players.”—<i>Land and Water.</i></p>
-
-<p>“The game belongs to the Bezique family, but there is more variety
-in it, more play, and much more amusement can be got out of it.”—<i>Lady’s
-Pictorial.</i></p>
-</div>
-
-<div class="center">——————</div>
-
-
-<div class="figcenter" style="width: 569px;">
-<img src="images/i-133c.jpg" width="569" height="73" alt="Mudie and Sons and address" />
-</div>
-
-<hr class="full" />
-
-<p><span class="pagenum"><a name="Page_126" id="Page_126">[126]</a></span></p>
-<div class="center"><span class="u">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>ADVERTISEMENT.</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></div>
-
-
-
-
-<div class="adtitle1"><small>MUDIE’S Improved</small><br />
-
-<span style="margin-right: 6em;"><span class="smcap">Foster’s</span> <span class="smaller">(PATENTED)</span></span><br />
-
-<span style="margin-left: 6em;"><span class="smcap">Whist Marker.</span></span></div>
-
-
-<div class="center">
-<table border="0" cellpadding="4" cellspacing="0" summary="illustration and price">
-<tr><td align="left"><div class="figcenter" style="width: 340px;">
-<img src="images/i-138.jpg" width="340" height="141" alt="whist marker" />
-<div class="caption"><i>Illustration showing “a double and three up.”</i></div>
-</div>
-</td><td align="center"><span class="bigger">·</span><br />
-PRICE,<br />
-<br />
-<span class="bigger"><b>7/6</b></span> A PAIR.<br />
-<span class="bigger">·</span><br /></td></tr>
-</table></div>
-
-
-<div class="center">—————<br />
-
-
-<b>The only Spring-acting Marker that<br />
-shows nothing but the Score.</b><br />
-
-
-—————</div>
-
-<div>
-<span style="margin-left: 12em;"><i>Three great Advantages:—</i></span><br />
-</div>
-<ul class="booklist"><li>A constant level surface.</li>
-<li>The score conspicuous in every position.</li>
-<li>Difference in shape between tricks and points.</li>
-</ul>
-
-<div class="center">—————<br />
-
-
-Press the Keys and Ivory faces instantly appear.<br />
-
-
-—————<br />
-
-
-<i>Manufactured expressly for</i><br /></div>
-
-<div class="figcenter" style="width: 526px;">
-<img src="images/i-141.jpg" width="526" height="30" alt="Mudie and sons and sddress" />
-</div>
-
-<hr class="full" />
-
-<p><span class="pagenum"><a name="Page_127" id="Page_127">[127]</a></span></p>
-<div class="center"><span class="u">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>ADVERTISEMENT.</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></div>
-
-
-
-
-<div class="adtitle2">FOSTER’S DUPLICATE WHIST.</div>
-
-
-<div class="center">Not a New Game; but an Invention for eliminating the
-luck from Whist Playing.</div>
-
-<div class="figcenter" style="width: 418px;">
-<img src="images/i-139.jpg" width="418" height="263" alt="box iwth game inside" />
-</div>
-
-<p>This most simple and effective apparatus does away with the need for any
-sorting of the hands afterwards. It permits a record of the play if required
-for analysis, and provides the means of testing different methods of strategy.
-The hands played by A-B and Y-Z during a series of twelve games are afterwards
-transposed for the after-play, so that each side should be able to win
-an equal number of tricks. For the after-playing, the games may or may
-not be taken in consecutive order; each side has the same number of deals
-and original leads, and therefore any advantage in the score must be the
-result of superior play.</p>
-
-<p>Brilliant games constantly escape the attention they deserve, owing to the
-inconvenience of spending time in sorting the cards to their original
-position. By the use of this Invention such games are preserved, and can
-be played again either at once or subsequently. The entire apparatus is
-easily portable, measuring (with the cards) only 9½ × 4 × 2¾-inches.</p>
-
-<div class="center">————</div>
-
-
-
-<div class="center">
-<table border="0" cellpadding="0" cellspacing="0" summary="sets and cost">
-<tr><td align="left"><b>Match Set for 12 Games, with Counters, Score Cards, and Directions</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</td><td align="left"><b>Price 12/6</b></td></tr>
-<tr><td align="left"><b>Ditto, including 12 packs American Squeezer Cards</b></td><td align="left"><b>Price 25/-</b></td></tr>
-</table></div>
-
-<div class="center">————</div>
-
-<div class="figcenter" style="width: 513px;">
-<img src="images/i-134c.jpg" width="513" height="36" alt="Mudie and Sons and address" />
-</div>
-
-<hr class="full" />
-
-<p><span class="pagenum"><a name="Page_128" id="Page_128">[128]</a></span></p>
-<div class="center"><span class="u">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>ADVERTISEMENT.</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></div>
-
-
-
-
-<div class="adtitle2">MUDIE’S<br />
-SQUEEZER CARD TABLE</div>
-
-<div class="center"><i>(REGISTERED).</i></div>
-
-
-<div class="figcenter" style="width: 364px;">
-<img src="images/i-140.jpg" width="364" height="454" alt="table and top" />
-</div>
-
-<p>The legs are made to fold
-together flat against the
-table, so that it may be put
-away unencumbered, ready
-for immediate use; and,
-when opened, the space
-beneath is free from obstructions.
-It has no complicated
-mechanism, but
-can be set up or closed
-in a moment; and it
-stands as firmly as a
-billiard table.</p>
-
-
-
-<p><b><span class="smcap">The Squeezer Card Table</span> has been designed IN ONE PIECE specially
-for the use of Piquet, Bezique, and Whist Players.</b></p>
-
-<div class="center">
-<i>Made in best Walnut, Inlaid Cloth, with Rolled Border.</i><br />
-</div>
-
-
-
-<div class="center">
-<table border="0" cellpadding="0" cellspacing="0" summary="tables and cost">
-<tr><td align="left">Size for Piquet, 26 × 31, 27in. high</td><td align="left"><b>Price 50/-</b></td></tr>
-<tr><td align="left">Size for Whist, 31 × 31, 27in. high</td><td align="left"><b>Price 55/-</b></td></tr>
-<tr><td align="left">For Bezique (lower, for use with Easy chairs) 28 × 28, 22in. high&nbsp;&nbsp;&nbsp;</td><td align="left"><b>Price 45/-</b></td></tr>
-</table></div>
-
-<div class="center">
-<i>Securely packed and delivered, carriage paid, to any station in the<br />
-United Kingdom.</i><br />
-</div>
-
-<div class="center">————</div>
-
-<div class="figcenter" style="width: 513px;">
-<img src="images/i-134c.jpg" width="513" height="36" alt="Mudie and Sons and address" />
-</div>
-<hr class="full" />
-
-<p><span class="pagenum"><a name="Page_129" id="Page_129">[129]</a></span></p>
-<div class="center"><span class="u">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>ADVERTISEMENT.</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></div>
-
-
-
-
-<div class="adtitle2">THE WORKS OF “CAVENDISH.”</div>
-
-<div class="blockquot">
-<p class="title">LAWS AND PRINCIPLES OF WHIST.</p>
-
-<p>Illustrated in Red and Black. New Edition, 8vo, Cloth, Gilt Extra.
-Price 5/-.</p>
-
-
-<p class="title">WHIST DEVELOPMENTS:</p>
-
-<p>American Leads and the Plain Suit Echo. New Edition, 8vo, Cloth,
-Gilt extra. Price 5/-.</p>
-
-
-<p class="title">WHIST, WITH AND WITHOUT PERCEPTION.</p>
-
-<p>8vo, Cloth, Gilt. Price 1/6.</p>
-
-
-<p class="title">PATIENCE GAMES.</p>
-
-<p>With Examples Played Through. Demy oblong 4to. Illustrated in
-Colours, Cloth, Gilt extra. Price 16/-.</p>
-
-
-<p class="title">THE LAWS OF PIQUET.</p>
-
-<p>The Standard Treatise, adopted by the Portland and Turf Clubs. New
-Edition, 8vo, Red and Black, Cloth, Gilt extra. Price 5/-.</p>
-
-
-<p class="title">THE LAWS OF ECARTE.</p>
-
-<p>The Standard Treatise, adopted by the Portland and Turf Clubs. New
-Edition, 8vo, Red and Black, Cloth, Gilt extra. Price 2/6.</p>
-
-
-<p class="title">THE LAWS OF RUBICON BEZIQUE.</p>
-
-<p>With a Treatise on the Game. 8vo, Cloth, Gilt. Price 1/6.</p>
-
-
-<p class="title">ROUND GAMES AT CARDS.</p>
-
-<p>New Edition, 8vo, Cloth, Gilt extra. Price 1/6.</p>
-
-
-<p class="title"><big>POCKET HANDBOOKS,</big></p>
-
-<p>By Cavendish. Price 6d. each. Cribbage; Euchre; Bezique; Rubicon
-Bezique; Polish Bezique; <b>WHIST</b> (6) Guide, Laws, Leads, Second Hand,
-Third Hand, American Leads Simplified; Piquet; Ecarte; Spoil Five; Calabrasella;
-Sixty-Six; Imperial; Dominoes; Draughts; Chess; Backgammon;
-Turkish Draughts.</p>
-</div>
-<div class="center">————</div>
-
-<p class="center">
-<i>Any of the above works will be sent by Post on receipt of the Price.</i><br />
-</p>
-
-<div class="center">————</div>
-<div class="figcenter" style="width: 526px;">
-<img src="images/i-141.jpg" width="526" height="30" alt="Mudie and sons and sddress" />
-</div>
-
-
-<hr class="full" />
-
-<p><span class="pagenum"><a name="Page_130" id="Page_130">[130]</a></span></p>
-<div class="center"><span class="u">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>ADVERTISEMENT.</b>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</span></div>
-
-
-
-
-<div class="adtitle1">WHIST TACTICS.</div>
-
-<div class="center"><b>A COMPLETE COURSE OF INSTRUCTION</b><br />
-
-
-In the Methods which make some Players so much more skilful than others.<br />
-<br />
-Illustrated with<br />
-112 Hands at Duplicate Whist, played by Correspondence, between sixteen of<br />
-the best players in the world.<br />
-
-
-—————<br />
-
-
-<small>BY THE AUTHOR OF</small><br />
-<big>“FOSTER’S WHIST MANUAL.”</big><br />
-
-
-—————</div>
-
-<p>It is generally admitted that the most popular and useful book on Whist ever
-written is “Foster’s Whist Manual.” Another work, by the same author, entitled
-“Whist Tactics” is intended to carry players a step farther, and should enable
-them to become past-masters of whist strategy.</p>
-
-<p>The methods which ensured the success of the “Manual” are followed in the
-present work, the author first giving the examples to be practised with the actual
-cards, and then explaining the principles underlying their proper management.
-In the “Manual” only the simple elements of the game are treated of, such as the
-leads 2nd and 3rd hand play, etc.; but in “Whist Tactics” the general management
-of the entire hand is examined; the relations of the plain suits to each other and to
-the trumps are shown; and certain simple, clear, and well-defined rules are given,
-which will enable any player immediately to judge which course it is best to pursue
-when he finds the plain suits and the trumps in certain proportions to each other.</p>
-
-<p>It is also shown that after one or more tricks have been played the hand must
-no longer be treated on its own merits, but must be considered in its relation to the
-known or inferred peculiarities of those of the three other players.</p>
-
-<p>The examples which the author uses throughout the work consist of 112 hands
-at Duplicate Whist, which were played by correspondence between sixteen of the
-finest players in America. For every card played in this match, each of the players
-had a week in which to think over the situation; and the result has provided 112 examples
-of the very best and most carefully studied whist ever played.</p>
-
-<p>The author continually refers to these illustrative hands in order to show that
-certain general principles of tactics are followed by all the best players, and that it
-is neither more nor less than the proper understanding and use of these tactics
-which make their play so much better than that of the others.</p>
-
-<p>The arrangement and presentation of the subject are quite original, and entirely
-different from that pursued in any other work on whist; and the publishers are
-confident that it will be welcomed as the most comprehensive work ever written on
-the game.</p>
-
-<p>Illustrated in two colours, cloth bound, gilt edges. Price 5s.</p>
-
-<div class="center">
-<b>Sent Postage Free on Receipt of the Price.</b><br />
-</div>
-
-<div class="center">——</div>
-<div class="figcenter" style="width: 553px;">
-<img src="images/i-142.jpg" width="553" height="35" alt="Mudie and Sons and address" />
-</div>
-
-
-<hr class="full" />
-<p>&nbsp;</p>
-<p>&nbsp;</p>
-
-<div class="tnote"><div class="center"><b>Transcriber’s Note:</b></div>
-
-<p>Obvious punctuation errors were corrected. Sometimes the errors
-were not able to be corrected as in a few opening quotes that
-never closed.</p>
-
-<p>Page 27, “urbs” changed to “urbis” (upon it <i>urbis</i>)</p>
-
-<p>Page 28, “lead” changed to “led” (is led, he occasionally)</p>
-
-<p>Page 41, the citation “Cameron” was changed from small capitals to
-italics to match the rest of the text’s layout. (—<i>Cavendish.</i>)</p>
-
-<p>Page 55, “suits” changed to “suit” (the suit is trumps)</p>
-
-<p>Page 80, Footnote 45, repeated word “of” removed from text (one of the next)</p>
-
-<p>Page 109, “millenium” changed to “millennium” (like the millennium)</p>
-
-<p>Page 109, “passsge” changed to “passage” (based on the passage)</p>
-
-<p>Page 113, “at” changed to “At” (At the same time)</p>
-
-<p>Page 123, advertisement, “Egdes” changed to “Edges” (with Gilt Edges)</p>
-</div>
-
-<p>&nbsp;</p>
-<p>&nbsp;</p>
-<hr class="pg" />
-<p>***END OF THE PROJECT GUTENBERG EBOOK WHIST OR BUMBLEPUPPY***</p>
-<p>******* This file should be named 54135-h.htm or 54135-h.zip *******</p>
-<p>This and all associated files of various formats will be found in:<br />
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