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+metadata, and any other content or labor, has been confirmed to be
+in the PUBLIC DOMAIN IN THE UNITED STATES.
+
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+the "Copyright How-To" at https://www.gutenberg.org.
+
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+Project Gutenberg (https://www.gutenberg.org) public repository for
+eBook #51046 (https://www.gutenberg.org/ebooks/51046)
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-<pre>
-
-The Project Gutenberg EBook of ...And It Comes Out Here, by Lester del Rey
-
-This eBook is for the use of anyone anywhere at no cost and with
-almost no restrictions whatsoever. You may copy it, give it away or
-re-use it under the terms of the Project Gutenberg License included
-with this eBook or online at www.gutenberg.org/license
-
-
-Title: ...And It Comes Out Here
-
-Author: Lester del Rey
-
-Release Date: January 26, 2016 [EBook #51046]
-
-Language: English
-
-Character set encoding: ASCII
-
-*** START OF THIS PROJECT GUTENBERG EBOOK ...AND IT COMES OUT HERE ***
-
-
-
-
-Produced by Greg Weeks, Mary Meehan and the Online
-Distributed Proofreading Team at http://www.pgdp.net
-
-
-
-
-
-
-</pre>
-
-
-<div class="figcenter">
- <img src="images/cover.jpg" width="376" height="500" alt=""/>
-</div>
-
-<hr class="chap" />
-
-<div class="titlepage">
-<h1>... and it comes out here</h1>
-
-<p>By LESTER DEL REY</p>
-
-<p>Illustrated by DON SIBLEY</p>
-
-<p>[Transcriber's Note: This etext was produced from<br />
-Galaxy Science Fiction February 1951.<br />
-Extensive research did not uncover any evidence that<br />
-the U.S. copyright on this publication was renewed.]</p>
-
-</div>
-
-<hr class="chap" />
-
-<p class="ph3">There is one fact no sane man can quarrel<br />
-with ... everything has a beginning and an end.<br />
-But some men aren't sane; thus it isn't always so!</p>
-
-<hr class="chap" />
-
-<p>No, you're wrong. I'm not your father's ghost, even if I do look a bit
-like him. But it's a longish story, and you might as well let me in.
-You will, you know, so why quibble about it? At least, you always
-have ... or do ... or will. I don't know, verbs get all mixed up. We
-don't have the right attitude toward tenses for a situation like this.</p>
-
-<p>Anyhow, you'll let me in. I did, so you will.</p>
-
-<p>Thanks. You think you're crazy, of course, but you'll find out you
-aren't. It's just that things are a bit confused. And don't look at the
-machine out there too long&mdash;until you get used to it, you'll find it's
-hard on the eyes, trying to follow where the vanes go. You'll get used
-to it, of course, but it will take about thirty years.</p>
-
-<p>You're wondering whether to give me a drink, as I remember it. Why not?
-And naturally, since we have the same tastes, you can make the same for
-me as you're having. Of course we have the same tastes&mdash;we're the same
-person. I'm you thirty years from now, or you're me. I remember just
-how you feel; I felt the same way when he&mdash;that is, of course, I or
-we&mdash;came back to tell me about it, thirty years ago.</p>
-
-<p>Here, have one of these. You'll get to like them in a couple more
-years. And you can look at the revenue stamp date, if you still doubt
-my story. You'll believe it eventually, though, so it doesn't matter.</p>
-
-<p>Right now, you're shocked. It's a real wrench when a man meets himself
-for the first time. Some kind of telepathy seems to work between two
-of the same people. You <i>sense</i> things. So I'll simply go ahead talking
-for half an hour or so, until you get over it. After that you'll come
-along with me. You know, I could try to change things around by telling
-what happened to me; but he&mdash;I&mdash;told me what I was going to do, so I
-might as well do the same. I probably couldn't help telling you the
-same thing in the same words, even if I tried&mdash;and I don't intend to
-try. I've gotten past that stage in worrying about all this.</p>
-
-<p>So let's begin when you get up in half an hour and come out with me.
-You'll take a closer look at the machine, then. Yes, it'll be pretty
-obvious it must be a time machine. You'll sense that, too. You've seen
-it, just a small little cage with two seats, a luggage compartment, and
-a few buttons on a dash. You'll be puzzling over what I'll tell you,
-and you'll be getting used to the idea that you are the man who makes
-atomic power practical. Jerome Boell, just a plain engineer, the man
-who put atomic power in every home. You won't exactly believe it, but
-you'll want to go along.</p>
-
-<hr class="tb" />
-
-<p>I'll be tired of talking by then, and in a hurry to get going. So I
-cut off your questions, and get you inside. I snap on a green button,
-and everything seems to cut off around us. You can see a sort of
-foggy nothing surrounding the cockpit; it is probably the field that
-prevents passage through time from affecting us. The luggage section
-isn't protected, though.</p>
-
-<hr class="chap" />
-
-<div class="figcenter">
- <img src="images/illus1.jpg" width="600" height="297" alt=""/>
-</div>
-
-<hr class="chap" />
-
-<p>You start to say something, but by then I'm pressing a black button,
-and everything outside will disappear. You look for your house, but
-it isn't there. There is exactly nothing there&mdash;in fact, there is no
-<i>there</i>. You are completely outside of time and space, as best you can
-guess how things are.</p>
-
-<p>You can't feel any motion, of course. You try to reach a hand out
-through the field into the nothing around you and your hand goes out,
-all right, but nothing happens. Where the screen ends, your hand just
-turns over and pokes back at you. Doesn't hurt, and when you pull your
-arm back, you're still sound and uninjured. But it looks frightening
-and you don't try it again.</p>
-
-<p>Then it comes to you slowly that you're actually traveling in time.
-You turn to me, getting used to the idea. "So this is the fourth
-dimension?" you ask.</p>
-
-<p>Then you feel silly, because you'll remember that I said you'd ask
-that. Well, I asked it after I was told, then I came back and told it
-to you, and I still can't help answering when you speak.</p>
-
-<p>"Not exactly," I try to explain. "Maybe it's no dimension&mdash;or it might
-be the fifth; if you're going to skip over the so-called fourth without
-traveling along it, you'd need a fifth. Don't ask me. I didn't invent
-the machine and I don't understand it."</p>
-
-<p>"But...."</p>
-
-<p>I let it go, and so do you. If you don't, it's a good way of going
-crazy. You'll see later why I couldn't have invented the machine. Of
-course, there may have been a start for all this once. There may have
-been a time when you did invent the machine&mdash;the atomic motor first,
-then the time-machine. And when you closed the loop by going back and
-saving yourself the trouble, it got all tangled up. I figured out once
-that such a universe would need some seven or eight time and space
-dimensions. It's simpler just to figure that this is the way time got
-bent back on itself. Maybe there is no machine, and it's just easier
-for us to imagine it. When you spend thirty years thinking about it, as
-I did&mdash;and you will&mdash;you get further and further from an answer.</p>
-
-<p>Anyhow, you sit there, watching nothing all around you, and no time,
-apparently, though there is a time effect back in the luggage space.
-You look at your watch and it's still running. That means you either
-carry a small time field with you, or you are catching a small
-increment of time from the main field. I don't know, and you won't
-think about that then, either.</p>
-
-<hr class="tb" />
-
-<p>I'm smoking, and so are you, and the air in the machine is getting a
-bit stale. You suddenly realize that everything in the machine is wide
-open, yet you haven't seen any effects of air loss.</p>
-
-<p>"Where are we getting our air?" you ask. "Or why don't we lose it?"</p>
-
-<p>"No place for it to go," I explain. There isn't. Out there is neither
-time nor space, apparently. How could the air leak out? You still feel
-gravity, but I can't explain that, either. Maybe the machine has a
-gravity field built in, or maybe the time that makes your watch run is
-responsible for gravity. In spite of Einstein, you have always had the
-idea that time is an effect of gravity, and I sort of agree, still.</p>
-
-<p>Then the machine stops&mdash;at least, the field around us cuts off. You
-feel a dankish sort of air replace the stale air, and you breathe
-easier, though we're in complete darkness, except for the weak light in
-the machine, which always burns, and a few feet of rough dirty cement
-floor around. You take another cigaret from me and you get out of the
-machine, just as I do.</p>
-
-<p>I've got a bundle of clothes and I start changing. It's a sort
-of simple, short-limbed, one-piece affair I put on, but it feels
-comfortable.</p>
-
-<p>"I'm staying here," I tell you. "This is like the things they wear in
-this century, as near as I can remember it, and I should be able to
-pass fairly well. I've had all my fortune&mdash;the one you make on that
-atomic generator&mdash;invested in such a way I can get it on using some
-identification I've got with me, so I'll do all right. I know they
-still use some kind of money, you'll see evidence of that. And it's a
-pretty easygoing civilization, from what I could see. We'll go up and
-I'll leave you. I like the looks of things here, so I won't be coming
-back with you."</p>
-
-<p>You nod, remembering I've told you about it. "What century is this,
-anyway?"</p>
-
-<p>I'd told you that, too, but you've forgotten. "As near as I can guess,
-it's about 2150. He told me, just as I'm telling you, that it's an
-interstellar civilization."</p>
-
-<p>You take another cigaret from me, and follow me. I've got a small
-flashlight and we grope through a pile of rubbish, out into a corridor.
-This is a sub-sub-sub-basement. We have to walk up a flight of stairs,
-and there is an elevator waiting, fortunately with the door open.</p>
-
-<p>"What about the time machine?" you ask.</p>
-
-<p>"Since nobody ever stole it, it's safe."</p>
-
-<hr class="tb" />
-
-<p>We get in the elevator, and I say "first" to it. It gives out a
-coughing noise and the basement openings begin to click by us. There's
-no feeling of acceleration&mdash;some kind of false gravity they use in the
-future. Then the door opens, and the elevator says "first" back at us.</p>
-
-<p>It's obviously a service elevator and we're in a dim corridor, with
-nobody around. I grab your hand and shake it. "You go that way. Don't
-worry about getting lost; you never did, so you can't. Find the museum,
-grab the motor, and get out. And good luck to you."</p>
-
-<p>You act as if you're dreaming, though you can't believe it's a dream.
-You nod at me and I move out into the main corridor. A second later,
-you see me going by, mixed into a crowd that is loafing along toward
-a restaurant, or something like it, that is just opening. I'm asking
-questions of a man, who points, and I turn and move off.</p>
-
-<p>You come out of the side corridor and go down a hall, away from the
-restaurant. There are quiet little signs along the hall. You look at
-them, realizing for the first time that things have changed.</p>
-
-<p><i>Steij:neri, Faunten, Z:rgat Dispenseri.</i> The signs are very quiet and
-dignified. Some of them can be decoded to stationery shops, fountains,
-and the like. What a zergot is, you don't know. You stop at a sign
-that announces: <i>Trav:l Biwrou&mdash;F:rst-Clas Twrz&mdash;Marz, Viin*s, and
-x: Trouj:n Planets. Spej:l reits tu aol s*nz wixin 60 lyt iirz!</i> But
-there is only a single picture of a dull-looking metal sphere, with
-passengers moving up a ramp, and the office is closed. You begin to get
-the hang of the spelling they use, though.</p>
-
-<p>Now there are people around you, but nobody pays much attention to you.
-Why should they? You wouldn't care if you saw a man in a leopard-skin
-suit; you'd figure it was some part in a play and let it go. Well,
-people don't change much.</p>
-
-<p>You get up your courage and go up to a boy selling something that might
-be papers on tapes.</p>
-
-<p>"Where can I find the Museum of Science?"</p>
-
-<p>"Downayer rien turn lefa the sign. Stoo bloss," he tells you. Around
-you, you hear some pretty normal English, but there are others using
-stuff as garbled as his. The educated and uneducated? I don't know.</p>
-
-<p>You go right until you find a big sign built into the rubbery surface
-of the walk: <i>Miuzi:m *v Syens</i>. There's an arrow pointing and you turn
-left. Ahead of you, two blocks on, you can see a pink building, with
-faint aqua trimming, bigger than most of the others. They are building
-lower than they used to, apparently. Twenty floors up seems about the
-maximum. You head for it, and find the sidewalk is marked with the
-information that it is the museum.</p>
-
-<hr class="tb" />
-
-<p>You go up the steps, but you see that it seems to be closed. You
-hesitate for a moment, then. You're beginning to think the whole affair
-is complete nonsense, and you should get back to the time machine and
-go home. But then a guard comes to the gate. Except for the short legs
-in his suit and the friendly grin on his face, he looks like any other
-guard.</p>
-
-<p>What's more, he speaks pretty clearly. Everyone says things in a sort
-of drawl, with softer vowels and slurred consonants, but it's rather
-pleasant.</p>
-
-<p>"Help you, sir? Oh, of course. You must be playing in 'Atoms and
-Axioms.' The museum's closed, but I'll be glad to let you study
-whatever you need for realism in your role. Nice show. I saw it twice."</p>
-
-<p>"Thanks," you mutter, wondering what kind of civilization can produce
-guards as polite as that. "I&mdash;I'm told I should investigate your
-display of atomic generators."</p>
-
-<p>He beams at that. "Of course." The gate is swung to behind you, but
-obviously he isn't locking it. In fact, there doesn't seem to be a
-lock. "Must be a new part. You go down that corridor, up one flight
-of stairs and left. Finest display in all the known worlds. We've got
-the original of the first thirteen models. Professor Jonas was using
-them to check his latest theory of how they work. Too bad he could
-not explain the principle, either. Someone will, some day, though.
-Lord, the genius of that twentieth century inventor! It's quite a
-hobby with me, sir. I've read everything I could get on the period.
-Oh&mdash;congratulations on your pronunciation. Sounds just like some of our
-oldest tapes."</p>
-
-<p>You get away from him, finally, after some polite thanks. The building
-seems deserted and you wander up the stairs. There's a room on your
-right filled with something that proclaims itself the first truly
-plastic diamond former, and you go up to it. As you come near, it
-goes through a crazy wiggle inside, stops turning out a continual row
-of what seem to be bearings, and slips something the size of a penny
-toward you.</p>
-
-<p>"Souvenir," it announces in a well-modulated voice. "This is a typical
-gem of the twentieth century, properly cut to 58 facets, known
-technically as a Jaegger diamond, and approximately twenty carats
-in size. You can have it made into a ring on the third floor during
-morning hours for one-tenth credit. If you have more than one child,
-press the red button for the number of stones you desire."</p>
-
-<p>You put it in your pocket, gulping a little, and get back to the
-corridor. You turn left and go past a big room in which models of
-spaceships&mdash;from the original thing that looks like a V-2, and is
-labeled first Lunar rocket, to a ten-foot globe, complete with
-miniature manikins&mdash;are sailing about in some kind of orbits. Then
-there is one labeled <i>Wep:nz</i>, filled with everything from a crossbow
-to a tiny rod four inches long and half the thickness of a pencil,
-marked <i>Fynal Hand Arm</i>. Beyond is the end of the corridor, and a big
-place that bears a sign, <i>Mad:lz *v Atamic Pau:r Sorsez</i>.</p>
-
-<hr class="tb" />
-
-<p>By that time, you're almost convinced. And you've been doing a lot of
-thinking about what you can do. The story I'm telling has been sinking
-in, but you aren't completely willing to accept it.</p>
-
-<p>You notice that the models are all mounted on tables and that they're a
-lot smaller than you thought. They seem to be in chronological order,
-and the latest one, marked <i>2147&mdash;Rincs Dyn*pat:</i>, is about the size
-of a desk telephone. The earlier ones are larger, of course, clumsier,
-but with variations, probably depending on the power output. A big sign
-on the ceiling gives a lot of dope on atomic generators, explaining
-that this is the first invention which leaped full blown into basically
-final form.</p>
-
-<p>You study it, but it mentions casually the inventor, without giving
-his name. Either they don't know it, or they take it for granted that
-everyone does, which seems more probable. They call attention to the
-fact that they have the original model of the first atomic generator
-built, complete with design drawings, original manuscript on operation,
-and full patent application.</p>
-
-<p>They state that it has all major refinements, operating on any fuel,
-producing electricity at any desired voltage up to five million, any
-chosen cyclic rate from direct current to one thousand megacycles,
-and any amperage up to one thousand, its maximum power output being
-fifty kilowatts, limited by the current-carrying capacity of the
-outputs. They also mention that the operating principle is still being
-investigated, and that only such refinements as better alloys and the
-addition of magnetric and nucleatric current outlets have been added
-since the original.</p>
-
-<p>So you go to the end and look over the thing. It's simply a square box
-with a huge plug on each side, and a set of vernier controls on top,
-plus a little hole marked, in old-style spelling, <i>Drop BBs or wire
-here</i>. Apparently that's the way it's fueled. It's about one foot on
-each side.</p>
-
-<p>"Nice," the guard says over your shoulder. "It finally wore out one of
-the cathogrids and we had to replace that, but otherwise it's exactly
-as the great inventor made it. And it still operates as well as ever.
-Like to have me tell you about it?"</p>
-
-<p>"Not particularly," you begin, and then realize bad manners might be
-conspicuous here. While you're searching for an answer, the guard pulls
-something out of his pocket and stares at it.</p>
-
-<p>"Fine, fine. The mayor of Altasecarba&mdash;Centaurian, you know&mdash;is
-arriving, but I'll be back in about ten minutes. He wants to examine
-some of the weapons for a monograph on Centaurian primitives compared
-to nineteenth century man. You'll pardon me?"</p>
-
-<p>You pardon him pretty eagerly and he wanders off happily. You go up
-to the head of the line, to that Rinks Dynapattuh, or whatever it
-transliterates to. That's small and you can carry it. But the darned
-thing is absolutely fixed. You can't see any bolts, but you can't budge
-it, either.</p>
-
-<hr class="tb" />
-
-<p>You work down the line. It'd be foolish to take the early model if you
-can get one with built-in magnetic current terminals&mdash;Ehrenhaft or
-some other principle?&mdash;and nuclear binding-force energy terminals. But
-they're all held down by the same whatchamaycallem effect.</p>
-
-<p>And, finally, you're right back beside the original first model. It's
-probably bolted down, too, but you try it tentatively and you find it
-moves. There's a little sign under it, indicating you shouldn't touch
-it, since the gravostatic plate is being renewed.</p>
-
-<p>Well, you won't be able to change the time cycle by doing anything I
-haven't told you, but a working model such as that is a handy thing.
-You lift it; it only weighs about fifty pounds! Naturally, it can be
-carried.</p>
-
-<p>You expect a warning bell, but nothing happens. As a matter of fact,
-if you'd stop drinking so much of that scotch and staring at the time
-machine out there now, you'd hear what I'm saying and know what will
-happen to you. But of course, just as I did, you're going to miss a
-lot of what I say from now on, and have to find out for yourself. But
-maybe some of it helps. I've tried to remember how much I remembered,
-after he told me, but I can't be sure. So I'll keep on talking. I
-probably can't help it, anyhow. Pre-set, you might say.</p>
-
-<p>Well, you stagger down the corridor, looking out for the guard, but all
-seems clear. Then you hear his voice from the weapons room. You bend
-down and try to scurry past, but you know you're in full view. Nothing
-happens, though.</p>
-
-<p>You stumble down the stairs, feeling all the futuristic rays in the
-world on your back, and still nothing happens. Ahead of you, the gate
-is closed. You reach it and it opens obligingly by itself. You breathe
-a quick sigh of relief and start out onto the street.</p>
-
-<p>Then there's a yell behind you. You don't wait. You put one leg in
-front of the other and you begin racing down the walk, ducking past
-people, who stare at you with expressions you haven't time to see.
-There's another yell behind you.</p>
-
-<p>Something goes over your head and drops on the sidewalk just in front
-of your feet, with a sudden ringing sound. You don't wait to find out
-about that, either. Somebody reaches out a hand to catch you and you
-dart past.</p>
-
-<hr class="chap" />
-
-<div class="figcenter">
- <img src="images/illus2.jpg" width="344" height="500" alt=""/>
-</div>
-
-<hr class="chap" />
-
-<p>The street is pretty clear now and you jolt along, with your arms
-seeming to come out of the sockets, and that atomic generator getting
-heavier at every step.</p>
-
-<p>Out of nowhere, something in a blue uniform about six feet tall and
-on the beefy side appears&mdash;and the badge hasn't changed much. The cop
-catches your arm and you know you're not going to get away, so you stop.</p>
-
-<p>"You can't exert yourself that hard in this heat, fellow," the cop
-says. "There are laws against that, without a yellow sticker. Here, let
-me grab you a taxi."</p>
-
-<hr class="tb" />
-
-<p>Reaction sets in a bit and your knees begin to buckle, but you shake
-your head and come up for air.</p>
-
-<p>"I&mdash;I left my money home," you begin.</p>
-
-<p>The cop nods. "Oh, that explains it. Fine, I won't have to give you
-an appearance schedule. But you should have come to me." He reaches
-out and taps a pedestrian lightly on the shoulder. "Sir, an emergency
-request. Would you help this gentleman?"</p>
-
-<hr class="chap" />
-
-<div class="figcenter">
- <img src="images/illus3.jpg" width="145" height="300" alt=""/>
-</div>
-
-<hr class="chap" />
-
-<p>The pedestrian grins, looks at his watch, and nods. "How far?"</p>
-
-<p>You did notice the name of the building from which you came and you
-mutter it. The stranger nods again, reaches out and picks up the other
-side of the generator, blowing a little whistle the cop hands him.
-Pedestrians begin to move aside, and you and the stranger jog down the
-street at a trot, with a nice clear path, while the cop stands beaming
-at you both.</p>
-
-<p>That way, it isn't so bad. And you begin to see why I decided I might
-like to stay in the future. But all the same, the organized cooperation
-here doesn't look too good. The guard can get the same and be there
-before you.</p>
-
-<p>And he is. He stands just inside the door of the building as you reach
-it. The stranger lifts an eyebrow and goes off at once when you nod
-at him, not waiting for thanks. And the guard comes up, holding some
-dinkus in his hand, about the size of a big folding camera and not too
-dissimilar in other ways. He snaps it open and you get set to duck.</p>
-
-<p>"You forgot the prints, monograph, and patent applications," he says.
-"They go with the generator&mdash;we don't like to have them separated. A
-good thing I knew the production office of 'Atoms and Axioms' was in
-this building. Just let us know when you're finished with the model and
-we'll pick it up."</p>
-
-<p>You swallow several sets of tonsils you had removed years before, and
-take the bundle of papers he hands you out of the little case. He pumps
-you for some more information, which you give him at random. It seems
-to satisfy your amiable guard friend. He finally smiles in satisfaction
-and heads back to the museum.</p>
-
-<p>You still don't believe it, but you pick up the atomic generator and
-the information sheets, and you head down toward the service elevator.
-There is no button on it. In fact, there's no door there.</p>
-
-<p>You start looking for other doors or corridors, but you know this is
-right. The signs along the halls are the same as they were.</p>
-
-<hr class="tb" />
-
-<p>Then there's a sort of cough and something dilates in the wall. It
-forms a perfect door and the elevator stands there waiting. You get in,
-gulping out something about going all the way down, and then wonder how
-a machine geared for voice operation can make anything of that. What
-the deuce would that lowest basement be called? But the elevator has
-closed and is moving downward in a hurry. It coughs again and you're at
-the original level. You get out&mdash;and realize you don't have a light.</p>
-
-<p>You'll never know what you stumbled over, but, somehow, you move back
-in the direction of the time machine, bumping against boxes, staggering
-here and there, and trying to find the right place by sheer feel. Then
-a shred of dim light appears; it's the weak light in the time machine.</p>
-
-<p>You've located it.</p>
-
-<p>You put the atomic generator in the luggage space, throw the papers
-down beside it, and climb into the cockpit, sweating and mumbling. You
-reach forward toward the green button and hesitate. There's a red one
-beside it and you finally decide on that.</p>
-
-<p>Suddenly, there's a confused yell from the direction of the elevator
-and a beam of light strikes against your eyes, with a shout punctuating
-it. Your finger touches the red button.</p>
-
-<p>You'll never know what the shouting was about&mdash;whether they finally
-doped out the fact that they'd been robbed, or whether they were trying
-to help you. You don't care which it is. The field springs up around
-you and the next button you touch&mdash;the one on the board that hasn't
-been used so far&mdash;sends you off into nothingness. There is no beam of
-light, you can't hear a thing, and you're safe.</p>
-
-<p>It isn't much of a trip back. You sit there smoking and letting your
-nerves settle back to normal. You notice a third set of buttons, with
-some pencil marks over them&mdash;"Press these to return to yourself 30
-years"&mdash;and you begin waiting for the air to get stale. It doesn't
-because there is only one of you this time.</p>
-
-<p>Instead, everything flashes off and you're sitting in the machine in
-your own back yard.</p>
-
-<p>You'll figure out the cycle in more details later. You get into the
-machine in front of your house, go to the future in the sub-basement,
-land in your back yard, and then hop back thirty years to pick up
-yourself, landing in front of your house. Just that. But right then,
-you don't care. You jump out and start pulling out that atomic
-generator and taking it inside.</p>
-
-<hr class="tb" />
-
-<p>It isn't hard to disassemble, but you don't learn a thing; just some
-plates of metal, some spiral coils, and a few odds and ends&mdash;all
-things that can be made easily enough, all obviously of common metals.
-But when you put it together again, about an hour later, you notice
-something.</p>
-
-<p>Everything in it is brand-new and there's one set of copper wires
-missing! It won't work. You put some #12 house wire in, exactly like
-the set on the other side, drop in some iron filings, and try it again.</p>
-
-<p>And with the controls set at 120 volts, 60 cycles and 15 amperes, you
-get just that. You don't need the power company any more. And you
-feel a little happier when you realize that the luggage space wasn't
-insulated from time effects by a field, so the motor has moved backward
-in time, somehow, and is back to its original youth&mdash;minus the
-replaced wires the guard mentioned&mdash;which probably wore out because of
-the makeshift job you've just done.</p>
-
-<p>But you begin getting more of a jolt when you find that the papers are
-all in your own writing, that your name is down as the inventor, and
-that the date of the patent application is 1951.</p>
-
-<p>It will begin to soak in, then. You pick up an atomic generator in the
-future and bring it back to the past&mdash;your present&mdash;so that it can be
-put in the museum with you as the inventor so you can steal it to be
-the inventor. And you do it in a time machine which you bring back to
-yourself to take yourself into the future to return to take back to
-yourself....</p>
-
-<p>Who invented what? And who built which?</p>
-
-<p>Before long, your riches from the generator are piling in. Little
-kids from school are coming around to stare at the man who changed
-history and made atomic power so common that no nation could hope to
-be anything but a democracy and a peaceful one&mdash;after some of the
-worst times in history for a few years. Your name eventually becomes as
-common as Ampere, or Faraday, or any other spelled without a capital
-letter.</p>
-
-<p>But you're thinking of the puzzle. You can't find any answer.</p>
-
-<p>One day you come across an old poem&mdash;something about some folks
-calling it evolution and others calling it God. You go out, make a few
-provisions for the future, and come back to climb into the time machine
-that's waiting in the building you had put around it. Then you'll be
-knocking on your own door, thirty years back&mdash;or right now, from your
-view&mdash;and telling your younger self all these things I'm telling you.</p>
-
-<p>But now....</p>
-
-<p>Well, the drinks are finished. You're woozy enough to go along with me
-without protest, and I want to find out just why those people up there
-came looking for you and shouting, before the time machine left.</p>
-
-<p>Let's go.</p>
-
-
-
-
-
-
-
-
-<pre>
-
-
-
-
-
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-</pre>
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-The Project Gutenberg EBook of ...And It Comes Out Here, by Lester del Rey
-
-This eBook is for the use of anyone anywhere at no cost and with
-almost no restrictions whatsoever. You may copy it, give it away or
-re-use it under the terms of the Project Gutenberg License included
-with this eBook or online at www.gutenberg.org/license
-
-
-Title: ...And It Comes Out Here
-
-Author: Lester del Rey
-
-Release Date: January 26, 2016 [EBook #51046]
-
-Language: English
-
-Character set encoding: ASCII
-
-*** START OF THIS PROJECT GUTENBERG EBOOK ...AND IT COMES OUT HERE ***
-
-
-
-
-Produced by Greg Weeks, Mary Meehan and the Online
-Distributed Proofreading Team at http://www.pgdp.net
-
-
-
-
-
-
-
-
-
- ... and it comes out here
-
- By LESTER DEL REY
-
- Illustrated by DON SIBLEY
-
- [Transcriber's Note: This etext was produced from
- Galaxy Science Fiction February 1951.
- Extensive research did not uncover any evidence that
- the U.S. copyright on this publication was renewed.]
-
-
-
-
- There is one fact no sane man can quarrel
- with ... everything has a beginning and an end.
- But some men aren't sane; thus it isn't always so!
-
-
-No, you're wrong. I'm not your father's ghost, even if I do look a bit
-like him. But it's a longish story, and you might as well let me in.
-You will, you know, so why quibble about it? At least, you always
-have ... or do ... or will. I don't know, verbs get all mixed up. We
-don't have the right attitude toward tenses for a situation like this.
-
-Anyhow, you'll let me in. I did, so you will.
-
-Thanks. You think you're crazy, of course, but you'll find out you
-aren't. It's just that things are a bit confused. And don't look at the
-machine out there too long--until you get used to it, you'll find it's
-hard on the eyes, trying to follow where the vanes go. You'll get used
-to it, of course, but it will take about thirty years.
-
-You're wondering whether to give me a drink, as I remember it. Why not?
-And naturally, since we have the same tastes, you can make the same for
-me as you're having. Of course we have the same tastes--we're the same
-person. I'm you thirty years from now, or you're me. I remember just
-how you feel; I felt the same way when he--that is, of course, I or
-we--came back to tell me about it, thirty years ago.
-
-Here, have one of these. You'll get to like them in a couple more
-years. And you can look at the revenue stamp date, if you still doubt
-my story. You'll believe it eventually, though, so it doesn't matter.
-
-Right now, you're shocked. It's a real wrench when a man meets himself
-for the first time. Some kind of telepathy seems to work between two
-of the same people. You _sense_ things. So I'll simply go ahead talking
-for half an hour or so, until you get over it. After that you'll come
-along with me. You know, I could try to change things around by telling
-what happened to me; but he--I--told me what I was going to do, so I
-might as well do the same. I probably couldn't help telling you the
-same thing in the same words, even if I tried--and I don't intend to
-try. I've gotten past that stage in worrying about all this.
-
-So let's begin when you get up in half an hour and come out with me.
-You'll take a closer look at the machine, then. Yes, it'll be pretty
-obvious it must be a time machine. You'll sense that, too. You've seen
-it, just a small little cage with two seats, a luggage compartment, and
-a few buttons on a dash. You'll be puzzling over what I'll tell you,
-and you'll be getting used to the idea that you are the man who makes
-atomic power practical. Jerome Boell, just a plain engineer, the man
-who put atomic power in every home. You won't exactly believe it, but
-you'll want to go along.
-
- * * * * *
-
-I'll be tired of talking by then, and in a hurry to get going. So I
-cut off your questions, and get you inside. I snap on a green button,
-and everything seems to cut off around us. You can see a sort of
-foggy nothing surrounding the cockpit; it is probably the field that
-prevents passage through time from affecting us. The luggage section
-isn't protected, though.
-
-You start to say something, but by then I'm pressing a black button,
-and everything outside will disappear. You look for your house, but
-it isn't there. There is exactly nothing there--in fact, there is no
-_there_. You are completely outside of time and space, as best you can
-guess how things are.
-
-You can't feel any motion, of course. You try to reach a hand out
-through the field into the nothing around you and your hand goes out,
-all right, but nothing happens. Where the screen ends, your hand just
-turns over and pokes back at you. Doesn't hurt, and when you pull your
-arm back, you're still sound and uninjured. But it looks frightening
-and you don't try it again.
-
-Then it comes to you slowly that you're actually traveling in time.
-You turn to me, getting used to the idea. "So this is the fourth
-dimension?" you ask.
-
-Then you feel silly, because you'll remember that I said you'd ask
-that. Well, I asked it after I was told, then I came back and told it
-to you, and I still can't help answering when you speak.
-
-"Not exactly," I try to explain. "Maybe it's no dimension--or it might
-be the fifth; if you're going to skip over the so-called fourth without
-traveling along it, you'd need a fifth. Don't ask me. I didn't invent
-the machine and I don't understand it."
-
-"But...."
-
-I let it go, and so do you. If you don't, it's a good way of going
-crazy. You'll see later why I couldn't have invented the machine. Of
-course, there may have been a start for all this once. There may have
-been a time when you did invent the machine--the atomic motor first,
-then the time-machine. And when you closed the loop by going back and
-saving yourself the trouble, it got all tangled up. I figured out once
-that such a universe would need some seven or eight time and space
-dimensions. It's simpler just to figure that this is the way time got
-bent back on itself. Maybe there is no machine, and it's just easier
-for us to imagine it. When you spend thirty years thinking about it, as
-I did--and you will--you get further and further from an answer.
-
-Anyhow, you sit there, watching nothing all around you, and no time,
-apparently, though there is a time effect back in the luggage space.
-You look at your watch and it's still running. That means you either
-carry a small time field with you, or you are catching a small
-increment of time from the main field. I don't know, and you won't
-think about that then, either.
-
- * * * * *
-
-I'm smoking, and so are you, and the air in the machine is getting a
-bit stale. You suddenly realize that everything in the machine is wide
-open, yet you haven't seen any effects of air loss.
-
-"Where are we getting our air?" you ask. "Or why don't we lose it?"
-
-"No place for it to go," I explain. There isn't. Out there is neither
-time nor space, apparently. How could the air leak out? You still feel
-gravity, but I can't explain that, either. Maybe the machine has a
-gravity field built in, or maybe the time that makes your watch run is
-responsible for gravity. In spite of Einstein, you have always had the
-idea that time is an effect of gravity, and I sort of agree, still.
-
-Then the machine stops--at least, the field around us cuts off. You
-feel a dankish sort of air replace the stale air, and you breathe
-easier, though we're in complete darkness, except for the weak light in
-the machine, which always burns, and a few feet of rough dirty cement
-floor around. You take another cigaret from me and you get out of the
-machine, just as I do.
-
-I've got a bundle of clothes and I start changing. It's a sort
-of simple, short-limbed, one-piece affair I put on, but it feels
-comfortable.
-
-"I'm staying here," I tell you. "This is like the things they wear in
-this century, as near as I can remember it, and I should be able to
-pass fairly well. I've had all my fortune--the one you make on that
-atomic generator--invested in such a way I can get it on using some
-identification I've got with me, so I'll do all right. I know they
-still use some kind of money, you'll see evidence of that. And it's a
-pretty easygoing civilization, from what I could see. We'll go up and
-I'll leave you. I like the looks of things here, so I won't be coming
-back with you."
-
-You nod, remembering I've told you about it. "What century is this,
-anyway?"
-
-I'd told you that, too, but you've forgotten. "As near as I can guess,
-it's about 2150. He told me, just as I'm telling you, that it's an
-interstellar civilization."
-
-You take another cigaret from me, and follow me. I've got a small
-flashlight and we grope through a pile of rubbish, out into a corridor.
-This is a sub-sub-sub-basement. We have to walk up a flight of stairs,
-and there is an elevator waiting, fortunately with the door open.
-
-"What about the time machine?" you ask.
-
-"Since nobody ever stole it, it's safe."
-
- * * * * *
-
-We get in the elevator, and I say "first" to it. It gives out a
-coughing noise and the basement openings begin to click by us. There's
-no feeling of acceleration--some kind of false gravity they use in the
-future. Then the door opens, and the elevator says "first" back at us.
-
-It's obviously a service elevator and we're in a dim corridor, with
-nobody around. I grab your hand and shake it. "You go that way. Don't
-worry about getting lost; you never did, so you can't. Find the museum,
-grab the motor, and get out. And good luck to you."
-
-You act as if you're dreaming, though you can't believe it's a dream.
-You nod at me and I move out into the main corridor. A second later,
-you see me going by, mixed into a crowd that is loafing along toward
-a restaurant, or something like it, that is just opening. I'm asking
-questions of a man, who points, and I turn and move off.
-
-You come out of the side corridor and go down a hall, away from the
-restaurant. There are quiet little signs along the hall. You look at
-them, realizing for the first time that things have changed.
-
-_Steij:neri, Faunten, Z:rgat Dispenseri._ The signs are very quiet and
-dignified. Some of them can be decoded to stationery shops, fountains,
-and the like. What a zergot is, you don't know. You stop at a sign
-that announces: _Trav:l Biwrou--F:rst-Clas Twrz--Marz, Viin*s, and
-x: Trouj:n Planets. Spej:l reits tu aol s*nz wixin 60 lyt iirz!_ But
-there is only a single picture of a dull-looking metal sphere, with
-passengers moving up a ramp, and the office is closed. You begin to get
-the hang of the spelling they use, though.
-
-Now there are people around you, but nobody pays much attention to you.
-Why should they? You wouldn't care if you saw a man in a leopard-skin
-suit; you'd figure it was some part in a play and let it go. Well,
-people don't change much.
-
-You get up your courage and go up to a boy selling something that might
-be papers on tapes.
-
-"Where can I find the Museum of Science?"
-
-"Downayer rien turn lefa the sign. Stoo bloss," he tells you. Around
-you, you hear some pretty normal English, but there are others using
-stuff as garbled as his. The educated and uneducated? I don't know.
-
-You go right until you find a big sign built into the rubbery surface
-of the walk: _Miuzi:m *v Syens_. There's an arrow pointing and you turn
-left. Ahead of you, two blocks on, you can see a pink building, with
-faint aqua trimming, bigger than most of the others. They are building
-lower than they used to, apparently. Twenty floors up seems about the
-maximum. You head for it, and find the sidewalk is marked with the
-information that it is the museum.
-
- * * * * *
-
-You go up the steps, but you see that it seems to be closed. You
-hesitate for a moment, then. You're beginning to think the whole affair
-is complete nonsense, and you should get back to the time machine and
-go home. But then a guard comes to the gate. Except for the short legs
-in his suit and the friendly grin on his face, he looks like any other
-guard.
-
-What's more, he speaks pretty clearly. Everyone says things in a sort
-of drawl, with softer vowels and slurred consonants, but it's rather
-pleasant.
-
-"Help you, sir? Oh, of course. You must be playing in 'Atoms and
-Axioms.' The museum's closed, but I'll be glad to let you study
-whatever you need for realism in your role. Nice show. I saw it twice."
-
-"Thanks," you mutter, wondering what kind of civilization can produce
-guards as polite as that. "I--I'm told I should investigate your
-display of atomic generators."
-
-He beams at that. "Of course." The gate is swung to behind you, but
-obviously he isn't locking it. In fact, there doesn't seem to be a
-lock. "Must be a new part. You go down that corridor, up one flight
-of stairs and left. Finest display in all the known worlds. We've got
-the original of the first thirteen models. Professor Jonas was using
-them to check his latest theory of how they work. Too bad he could
-not explain the principle, either. Someone will, some day, though.
-Lord, the genius of that twentieth century inventor! It's quite a
-hobby with me, sir. I've read everything I could get on the period.
-Oh--congratulations on your pronunciation. Sounds just like some of our
-oldest tapes."
-
-You get away from him, finally, after some polite thanks. The building
-seems deserted and you wander up the stairs. There's a room on your
-right filled with something that proclaims itself the first truly
-plastic diamond former, and you go up to it. As you come near, it
-goes through a crazy wiggle inside, stops turning out a continual row
-of what seem to be bearings, and slips something the size of a penny
-toward you.
-
-"Souvenir," it announces in a well-modulated voice. "This is a typical
-gem of the twentieth century, properly cut to 58 facets, known
-technically as a Jaegger diamond, and approximately twenty carats
-in size. You can have it made into a ring on the third floor during
-morning hours for one-tenth credit. If you have more than one child,
-press the red button for the number of stones you desire."
-
-You put it in your pocket, gulping a little, and get back to the
-corridor. You turn left and go past a big room in which models of
-spaceships--from the original thing that looks like a V-2, and is
-labeled first Lunar rocket, to a ten-foot globe, complete with
-miniature manikins--are sailing about in some kind of orbits. Then
-there is one labeled _Wep:nz_, filled with everything from a crossbow
-to a tiny rod four inches long and half the thickness of a pencil,
-marked _Fynal Hand Arm_. Beyond is the end of the corridor, and a big
-place that bears a sign, _Mad:lz *v Atamic Pau:r Sorsez_.
-
- * * * * *
-
-By that time, you're almost convinced. And you've been doing a lot of
-thinking about what you can do. The story I'm telling has been sinking
-in, but you aren't completely willing to accept it.
-
-You notice that the models are all mounted on tables and that they're a
-lot smaller than you thought. They seem to be in chronological order,
-and the latest one, marked _2147--Rincs Dyn*pat:_, is about the size
-of a desk telephone. The earlier ones are larger, of course, clumsier,
-but with variations, probably depending on the power output. A big sign
-on the ceiling gives a lot of dope on atomic generators, explaining
-that this is the first invention which leaped full blown into basically
-final form.
-
-You study it, but it mentions casually the inventor, without giving
-his name. Either they don't know it, or they take it for granted that
-everyone does, which seems more probable. They call attention to the
-fact that they have the original model of the first atomic generator
-built, complete with design drawings, original manuscript on operation,
-and full patent application.
-
-They state that it has all major refinements, operating on any fuel,
-producing electricity at any desired voltage up to five million, any
-chosen cyclic rate from direct current to one thousand megacycles,
-and any amperage up to one thousand, its maximum power output being
-fifty kilowatts, limited by the current-carrying capacity of the
-outputs. They also mention that the operating principle is still being
-investigated, and that only such refinements as better alloys and the
-addition of magnetric and nucleatric current outlets have been added
-since the original.
-
-So you go to the end and look over the thing. It's simply a square box
-with a huge plug on each side, and a set of vernier controls on top,
-plus a little hole marked, in old-style spelling, _Drop BBs or wire
-here_. Apparently that's the way it's fueled. It's about one foot on
-each side.
-
-"Nice," the guard says over your shoulder. "It finally wore out one of
-the cathogrids and we had to replace that, but otherwise it's exactly
-as the great inventor made it. And it still operates as well as ever.
-Like to have me tell you about it?"
-
-"Not particularly," you begin, and then realize bad manners might be
-conspicuous here. While you're searching for an answer, the guard pulls
-something out of his pocket and stares at it.
-
-"Fine, fine. The mayor of Altasecarba--Centaurian, you know--is
-arriving, but I'll be back in about ten minutes. He wants to examine
-some of the weapons for a monograph on Centaurian primitives compared
-to nineteenth century man. You'll pardon me?"
-
-You pardon him pretty eagerly and he wanders off happily. You go up
-to the head of the line, to that Rinks Dynapattuh, or whatever it
-transliterates to. That's small and you can carry it. But the darned
-thing is absolutely fixed. You can't see any bolts, but you can't budge
-it, either.
-
- * * * * *
-
-You work down the line. It'd be foolish to take the early model if you
-can get one with built-in magnetic current terminals--Ehrenhaft or
-some other principle?--and nuclear binding-force energy terminals. But
-they're all held down by the same whatchamaycallem effect.
-
-And, finally, you're right back beside the original first model. It's
-probably bolted down, too, but you try it tentatively and you find it
-moves. There's a little sign under it, indicating you shouldn't touch
-it, since the gravostatic plate is being renewed.
-
-Well, you won't be able to change the time cycle by doing anything I
-haven't told you, but a working model such as that is a handy thing.
-You lift it; it only weighs about fifty pounds! Naturally, it can be
-carried.
-
-You expect a warning bell, but nothing happens. As a matter of fact,
-if you'd stop drinking so much of that scotch and staring at the time
-machine out there now, you'd hear what I'm saying and know what will
-happen to you. But of course, just as I did, you're going to miss a
-lot of what I say from now on, and have to find out for yourself. But
-maybe some of it helps. I've tried to remember how much I remembered,
-after he told me, but I can't be sure. So I'll keep on talking. I
-probably can't help it, anyhow. Pre-set, you might say.
-
-Well, you stagger down the corridor, looking out for the guard, but all
-seems clear. Then you hear his voice from the weapons room. You bend
-down and try to scurry past, but you know you're in full view. Nothing
-happens, though.
-
-You stumble down the stairs, feeling all the futuristic rays in the
-world on your back, and still nothing happens. Ahead of you, the gate
-is closed. You reach it and it opens obligingly by itself. You breathe
-a quick sigh of relief and start out onto the street.
-
-Then there's a yell behind you. You don't wait. You put one leg in
-front of the other and you begin racing down the walk, ducking past
-people, who stare at you with expressions you haven't time to see.
-There's another yell behind you.
-
-Something goes over your head and drops on the sidewalk just in front
-of your feet, with a sudden ringing sound. You don't wait to find out
-about that, either. Somebody reaches out a hand to catch you and you
-dart past.
-
-The street is pretty clear now and you jolt along, with your arms
-seeming to come out of the sockets, and that atomic generator getting
-heavier at every step.
-
-Out of nowhere, something in a blue uniform about six feet tall and
-on the beefy side appears--and the badge hasn't changed much. The cop
-catches your arm and you know you're not going to get away, so you stop.
-
-"You can't exert yourself that hard in this heat, fellow," the cop
-says. "There are laws against that, without a yellow sticker. Here, let
-me grab you a taxi."
-
- * * * * *
-
-Reaction sets in a bit and your knees begin to buckle, but you shake
-your head and come up for air.
-
-"I--I left my money home," you begin.
-
-The cop nods. "Oh, that explains it. Fine, I won't have to give you
-an appearance schedule. But you should have come to me." He reaches
-out and taps a pedestrian lightly on the shoulder. "Sir, an emergency
-request. Would you help this gentleman?"
-
-The pedestrian grins, looks at his watch, and nods. "How far?"
-
-You did notice the name of the building from which you came and you
-mutter it. The stranger nods again, reaches out and picks up the other
-side of the generator, blowing a little whistle the cop hands him.
-Pedestrians begin to move aside, and you and the stranger jog down the
-street at a trot, with a nice clear path, while the cop stands beaming
-at you both.
-
-That way, it isn't so bad. And you begin to see why I decided I might
-like to stay in the future. But all the same, the organized cooperation
-here doesn't look too good. The guard can get the same and be there
-before you.
-
-And he is. He stands just inside the door of the building as you reach
-it. The stranger lifts an eyebrow and goes off at once when you nod
-at him, not waiting for thanks. And the guard comes up, holding some
-dinkus in his hand, about the size of a big folding camera and not too
-dissimilar in other ways. He snaps it open and you get set to duck.
-
-"You forgot the prints, monograph, and patent applications," he says.
-"They go with the generator--we don't like to have them separated. A
-good thing I knew the production office of 'Atoms and Axioms' was in
-this building. Just let us know when you're finished with the model and
-we'll pick it up."
-
-You swallow several sets of tonsils you had removed years before, and
-take the bundle of papers he hands you out of the little case. He pumps
-you for some more information, which you give him at random. It seems
-to satisfy your amiable guard friend. He finally smiles in satisfaction
-and heads back to the museum.
-
-You still don't believe it, but you pick up the atomic generator and
-the information sheets, and you head down toward the service elevator.
-There is no button on it. In fact, there's no door there.
-
-You start looking for other doors or corridors, but you know this is
-right. The signs along the halls are the same as they were.
-
- * * * * *
-
-Then there's a sort of cough and something dilates in the wall. It
-forms a perfect door and the elevator stands there waiting. You get in,
-gulping out something about going all the way down, and then wonder how
-a machine geared for voice operation can make anything of that. What
-the deuce would that lowest basement be called? But the elevator has
-closed and is moving downward in a hurry. It coughs again and you're at
-the original level. You get out--and realize you don't have a light.
-
-You'll never know what you stumbled over, but, somehow, you move back
-in the direction of the time machine, bumping against boxes, staggering
-here and there, and trying to find the right place by sheer feel. Then
-a shred of dim light appears; it's the weak light in the time machine.
-
-You've located it.
-
-You put the atomic generator in the luggage space, throw the papers
-down beside it, and climb into the cockpit, sweating and mumbling. You
-reach forward toward the green button and hesitate. There's a red one
-beside it and you finally decide on that.
-
-Suddenly, there's a confused yell from the direction of the elevator
-and a beam of light strikes against your eyes, with a shout punctuating
-it. Your finger touches the red button.
-
-You'll never know what the shouting was about--whether they finally
-doped out the fact that they'd been robbed, or whether they were trying
-to help you. You don't care which it is. The field springs up around
-you and the next button you touch--the one on the board that hasn't
-been used so far--sends you off into nothingness. There is no beam of
-light, you can't hear a thing, and you're safe.
-
-It isn't much of a trip back. You sit there smoking and letting your
-nerves settle back to normal. You notice a third set of buttons, with
-some pencil marks over them--"Press these to return to yourself 30
-years"--and you begin waiting for the air to get stale. It doesn't
-because there is only one of you this time.
-
-Instead, everything flashes off and you're sitting in the machine in
-your own back yard.
-
-You'll figure out the cycle in more details later. You get into the
-machine in front of your house, go to the future in the sub-basement,
-land in your back yard, and then hop back thirty years to pick up
-yourself, landing in front of your house. Just that. But right then,
-you don't care. You jump out and start pulling out that atomic
-generator and taking it inside.
-
- * * * * *
-
-It isn't hard to disassemble, but you don't learn a thing; just some
-plates of metal, some spiral coils, and a few odds and ends--all
-things that can be made easily enough, all obviously of common metals.
-But when you put it together again, about an hour later, you notice
-something.
-
-Everything in it is brand-new and there's one set of copper wires
-missing! It won't work. You put some #12 house wire in, exactly like
-the set on the other side, drop in some iron filings, and try it again.
-
-And with the controls set at 120 volts, 60 cycles and 15 amperes, you
-get just that. You don't need the power company any more. And you
-feel a little happier when you realize that the luggage space wasn't
-insulated from time effects by a field, so the motor has moved backward
-in time, somehow, and is back to its original youth--minus the
-replaced wires the guard mentioned--which probably wore out because of
-the makeshift job you've just done.
-
-But you begin getting more of a jolt when you find that the papers are
-all in your own writing, that your name is down as the inventor, and
-that the date of the patent application is 1951.
-
-It will begin to soak in, then. You pick up an atomic generator in the
-future and bring it back to the past--your present--so that it can be
-put in the museum with you as the inventor so you can steal it to be
-the inventor. And you do it in a time machine which you bring back to
-yourself to take yourself into the future to return to take back to
-yourself....
-
-Who invented what? And who built which?
-
-Before long, your riches from the generator are piling in. Little
-kids from school are coming around to stare at the man who changed
-history and made atomic power so common that no nation could hope to
-be anything but a democracy and a peaceful one--after some of the
-worst times in history for a few years. Your name eventually becomes as
-common as Ampere, or Faraday, or any other spelled without a capital
-letter.
-
-But you're thinking of the puzzle. You can't find any answer.
-
-One day you come across an old poem--something about some folks
-calling it evolution and others calling it God. You go out, make a few
-provisions for the future, and come back to climb into the time machine
-that's waiting in the building you had put around it. Then you'll be
-knocking on your own door, thirty years back--or right now, from your
-view--and telling your younger self all these things I'm telling you.
-
-But now....
-
-Well, the drinks are finished. You're woozy enough to go along with me
-without protest, and I want to find out just why those people up there
-came looking for you and shouting, before the time machine left.
-
-Let's go.
-
-
-
-
-
-End of Project Gutenberg's ...And It Comes Out Here, by Lester del Rey
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