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+The Project Gutenberg EBook of The Judas Valley, by Gerald Vance
+
+This eBook is for the use of anyone anywhere at no cost and with
+almost no restrictions whatsoever. You may copy it, give it away or
+re-use it under the terms of the Project Gutenberg License included
+with this eBook or online at www.gutenberg.org
+
+
+Title: The Judas Valley
+
+Author: Gerald Vance
+
+Release Date: June 7, 2008 [EBook #25713]
+
+Language: English
+
+Character set encoding: ASCII
+
+*** START OF THIS PROJECT GUTENBERG EBOOK THE JUDAS VALLEY ***
+
+
+
+
+Produced by Greg Weeks, Stephen Blundell, and the Online Distributed
+Proofreading Team at https://www.pgdp.net
+
+
+
+
+
+
+
+
+
+[Illustration: He had lost all sense of right or wrong. Justice and
+injustice were the same, and his only thought was, kill--kill--kill!]
+
+
+
+
+ THE JUDAS VALLEY
+
+ By GERALD VANCE
+
+
+ _Why did everybody step off the ship in this strange valley
+ and promptly drop dead? How could a well-equipped corps of
+ tough spacemen become a field of rotting skeletons in this
+ quiet world of peace and contentment? It was a mystery Peter
+ and Sherri had to solve. If they could live long enough!_
+
+
+Peter Wayne took the letter out of the machine, broke the seal, and
+examined it curiously. It was an official communication from the
+Interstellar Exploration Service. It read:
+
+ FROM: Lieutenant General Martin Scarborough, I.E.S.
+ TO: Captain Peter Wayne, Preliminary Survey Corps
+
+ Report immediately to this office for assignment to I.E.S. _Lord
+ Nelson_. Full briefing will be held at 2200 hours, 14 April 2103.
+
+ By order of the Fleet Commandant.
+
+It was short, brief, and to the point. And it gave no information
+whatsoever. Peter Wayne shrugged resignedly, put the letter down on his
+bed, walked over to the phone, and dialed a number.
+
+A moment later, a girl's face appeared--blonde-haired, with high
+cheekbones, deep blue-green eyes, and an expression of the lips that
+intriguingly combined desirability and crisp military bearing.
+
+"Lieutenant James speaking," she said formally. Then, as Wayne's image
+appeared on her screen, she grinned. "Hi, Pete. What's up?"
+
+"Listen, Sherri," Wayne said quickly. "I'm going to have to cancel that
+date we had for tomorrow night. I just got my orders."
+
+The girl laughed. "I was just going to call _you_, I got a fac-sheet
+too. Looks as though we won't see each other for a while, Pete."
+
+"What ship are you getting?"
+
+"The _Lord Nelson_."
+
+It was Wayne's turn to laugh. "It looks as though we _will_ be seeing
+each other. That's my ship too. We can keep our date in the briefing
+room."
+
+Her face brightened. "Good! I'll see you there, then," she said. "I've
+got to get my gear packed."
+
+"Okay," Wayne said. "Let's be on time, you know how General Scarborough
+is."
+
+She smiled. "Don't worry, Peter. I'll be there. So long for now."
+
+"Bye, Sherri." He cut the connection, watched the girl's face melt away
+into a rainbow-colored diamond of light, and turned away. There were a
+lot of things to do before he would be ready to leave Earth for an
+interstellar tour of duty.
+
+He wondered briefly as he started to pack just what was going on. There
+was usually much more notice on any big jump of this order. Something
+special was up, he thought, as he dragged his duffle-bag out of the
+closet.
+
+ * * * * *
+
+He was at the briefing room at 2158 on the nose. The Interstellar
+Exploration Service didn't much go for tardiness, but they didn't pay
+extra if you got there a half-hour early. Captain Peter Wayne made it a
+point of being at any appointment two minutes early--no more, no less.
+
+The room was starting to fill up, with men and women Wayne knew well,
+had worked with on other expeditions, had lived with since he'd joined
+the IES. They looked just as puzzled as he probably did, he saw; they
+knew they were being called in on something big, and in the IES big
+meant _big_.
+
+At precisely 2200, Lieutenant General Scarborough emerged from the inner
+office, strode briskly up the aisle of the briefing room, and took his
+customary stance on the platform in front. His face looked stern, and he
+held his hands clasped behind his back. His royal blue uniform was neat
+and trim. Over his head, the second hand of the big clock whirled
+endlessly. In the silence of the briefing room, it seemed to be ticking
+much too loudly.
+
+The general nodded curtly and said, "Some of you are probably wondering
+why the order to report here wasn't more specific. There are two reasons
+for that. In the first place, we have reason to believe that we have
+found a substantial deposit of double-nucleus beryllium."
+
+There was a murmur of sound in the briefing room. Wayne felt his heart
+starting to pound; D-N beryllium _was_ big. So big that a whole fleet of
+IES ships did nothing but search the galaxy for it, full time.
+
+"Naturally," the general continued, "we don't want any of this
+information to leak out, just in case it should prove false. The
+prospect of enough D-N beryllium to make fusion power really cheap could
+cause a panic if we didn't handle it properly. The Economics Board has
+warned us that we'll have to proceed carefully if there actually is a
+big deposit on this planet."
+
+Captain Wayne stared uneasily at Sherri James, who frowned and chewed
+her lip. To his left, a short, stubby private named Manetti murmured
+worriedly, "That means trouble. D-N beryllium always means trouble.
+There's a catch somewhere."
+
+General Scarborough, on the platform, said, "There's a second reason for
+secrecy. I think it can better be explained by a man who has the
+evidence first-hand."
+
+He paused and looked around the room. "Four weeks ago, the Scout Ship
+_Mavis_ came back from Fomalhaut V." There was a dead silence in the
+briefing room.
+
+"Lieutenant Jervis, will you tell the crew exactly what happened on
+Fomalhaut V?"
+
+ * * * * *
+
+Lieutenant Jervis stepped forward and took his place on the platform. He
+was small and wiry, with a hawk nose and piercingly intense eyes. He
+cleared his throat and smiled a little sheepishly.
+
+"I've told this story so many times that it doesn't even sound real to
+me any more. I've told it to the Supreme Senate Space Committee, to half
+the top brass in the IES, and to a Board of Physicians from the Medical
+Department.
+
+"As well as I can remember it, it goes something like this."
+
+Laughter rippled through the room.
+
+"We orbited around Fomalhaut V for a Scouting Survey," Jervis said. "The
+planet is hot and rocky, but it has a breathable atmosphere. The
+detectors showed various kinds of metals in the crust, some of them in
+commercially feasible concentration. But the crust is so mountainous and
+rocky that there aren't very many places to land a ship.
+
+"Then we picked up the double-nucleus beryllium deposit on our
+detectors. Nearby, there was a small, fairly level valley, so we brought
+the ship down for a closer check. We wanted to make absolutely positive
+that it was double-nucleus beryllium before we made our report."
+
+He paused, as if arranging the story he wanted to tell in his mind, and
+went on. "The D-N beryllium deposit lies at the top of a fairly low
+mountain about five miles from the valley. We triangulated it first, and
+then we decided we ought to send up a party to get samples of the ore if
+it were at all possible.
+
+"I was chosen to go, along with another member of the crew, a man named
+Lee Bellows. We left the ship at about five in the morning, and spent
+most of the day climbing up to the spot where we had detected the
+beryllium. We couldn't get a sample; the main deposit is located several
+feet beneath the surface of the mountaintop, and the mountain is too
+rough and rocky to climb without special equipment. We got less than
+halfway before we had to stop."
+
+Wayne felt Sherri nudge him, and turned to nod. He knew what she was
+thinking. This was where he came in; it was a job that called for a
+specialist, a trained mountaineer--such as Captain Peter Wayne. He
+frowned and turned his attention back to the man on the platform.
+
+ * * * * *
+
+"We made all the readings we could," Jervis continued. "Then we headed
+back to our temporary base."
+
+His face looked troubled. "When we got back, every man at the base was
+dead."
+
+Silence in the room. Complete, utter, deafening silence.
+
+"There were only nine of us in the ship," Jervis said. He was obviously
+still greatly affected by whatever had taken place on Fomalhaut V. "With
+seven of us dead, that left only Bellows and myself. We couldn't find
+out what had killed them. They were lying scattered over the valley
+floor for several yards around the ship. They looked as though they had
+suddenly dropped dead at whatever they were doing."
+
+Peter Wayne made use of his extra few inches of height to glance around
+the briefing room. He saw row on row of tense faces--faces that
+reflected the same emotions he was feeling. Space exploration was
+something still new and mostly unknown, and even the experienced men of
+IES still knew fear occasionally. The galaxy was a big place; unknown
+terrors lurked on planets unimaginably distant. Every now and then,
+something like this would come up--something to give you pause, before
+you ventured into space again.
+
+"We couldn't find out what had killed them," Jervis said again. "They
+were lying scattered every which way, with no clues at all." The small
+man's fingers were trembling from relived fright. "Bellows and I were
+pretty scared, I'll have to admit. We couldn't find a sign of what had
+killed the men--they'd just--just _died_."
+
+There was a quiver in his voice. It was obvious he could never take the
+story lightly, no matter how many times he had to tell it.
+
+Wayne heard Private Manetti mutter, "There's always a price for D-N
+beryllium."
+
+"The Scout Ship hadn't been molested," Jervis went on. "I went inside
+and checked it over. It was untouched, undisturbed in every way. I
+checked the control panel, the cabins, everything. All unbothered. The
+ship was empty and dead. And--outside--
+
+"When I came out, Bellows was dead too." He took a deep breath. "I'm
+afraid I panicked then. I locked myself inside the ship, set the
+autocontrols, and headed back to Earth at top velocity. I set the ship
+in an orbit around the moon and notified headquarters. I was quarantined
+immediately, of course, to make sure I wasn't carrying anything. The
+medics checked me over carefully. I wasn't and am not now carrying any
+virus or bacteria unknown to Terrestrial medicine.
+
+"Since I'm the only one who knows exactly where this valley is, the
+general has asked me to guide the _Lord Nelson_ to the exact spot.
+Actually, it could be found eventually with the D-N beryllium as a
+guide. But the _Mavis_ was in orbit around Fomalhaut V for two weeks
+before we found the D-N beryllium deposit, and the Service feels that we
+shouldn't waste any time."
+
+The lieutenant sat down, and General Scarborough resumed his place on
+the platform.
+
+ * * * * *
+
+"That's the situation," Scarborough said bluntly. "You know the setup,
+now--and I think some of you see how your specialities are going to fit
+into the operation. As Lieutenant Jervis pointed out, we don't know what
+killed the crew of the _Mavis_; therefore, we are going to take every
+possible precaution. As far as we know, there are no inimical life forms
+on Fomalhaut V--but it's possible that there are things we don't know
+about, such as airborne viruses that kill in a very short time. If so,
+then Lieutenant Jervis is immune to the virus and is not a transmitter
+or carrier of it.
+
+"However, to guard against such a possibility, no one will leave the
+_Lord Nelson_, once it has landed, without wearing a spacesuit. The air
+is breathable, but we're taking no chances. Also, no one will go out
+alone; scouting parties will always be in pairs, with wide open
+communication with the ship. And at no time will more than ten percent
+of the ship's company be outside at any one time."
+
+Wayne made a rough mental computation. _The_ Lord Nelson _holds sixty.
+That means no more than six out at any single time. They really must be
+worried._
+
+"Aside from those orders, which were decided on by the Service Command,
+you'll be under the direct orders of Colonel Nels Petersen. Colonel
+Petersen."
+
+Petersen was a tall, hard-faced man with a touch of gray at his temples.
+He stepped forward and stared intently at the assembled crew.
+
+ * * * * *
+
+"Our job is to make the preliminary preparations for getting D-N
+beryllium out of the crust of Fomalhaut V. We're supposed to stay alive
+while we do it. Therefore, our secondary job is to find out what it was
+that killed the scouting expedition of the _Mavis_. There are sixty of
+us going aboard the _Lord Nelson_ tomorrow, and I'd like to have sixty
+aboard when we come back. Got that?"
+
+He leaned forward, stretched upward on his toes, and smiled
+mechanically. "Fine. Now, you all know your jobs, but we're going to
+have to work together as a team. We're going to have to correlate our
+work so that we'll know what we're doing. So don't think we won't have
+anything to do during the two weeks it will take us to get to Fomalhaut
+V. We're going to work it as though it were a shakedown cruise. If
+anyone doesn't work out, he'll be replaced, even if we have to turn
+around and come back to Earth. On a planet which has wiped out a whole
+scouting expedition, we can't afford to have any slip-ups. And that
+means we can't afford to have anyone aboard who doesn't know what he's
+doing or doesn't care. Is that clear?"
+
+It was.
+
+"All right," said the colonel. "Let's go out and get acquainted with the
+_Lord Nelson_."
+
+ * * * * *
+
+The briefing session broke up well past midnight, and the group that
+shortly would become the crew of the _Lord Nelson_ filtered out of the
+building and into the cool spring air. Each man had a fairly good idea
+of his job and each man knew the dangers involved. No one had backed
+out.
+
+"What d'ye think of it, Pete?" Sherri James asked, as they left
+together. "Sounds pretty mean."
+
+"I wish we knew what the answers were beforehand," Wayne said. He
+glanced down at Sherri. The moon was full, and its rays glinted brightly
+off her golden hair. "It's a risky deal, as Petersen said. Nine men go
+out, and eight die--of what? Just dead, that's all."
+
+"It's the way the game goes," Sherri said. "You knew that when you
+joined the corps." They turned down the main road of the IES compound
+and headed for the snack bar.
+
+Wayne nodded. "I know, kid. It's a job, and it has to be done. But
+nobody likes to walk into an empty planet like that knowing that eight
+of the last nine guys who did didn't come back."
+
+He put his arm around her and they entered the snack bar that way. Most
+of the other crew-members were there already; Wayne sensed the
+heightening tenseness on their faces.
+
+"Two nuclear fizzes," he said to the pfc at the bar. "With all the
+trimmings."
+
+"What's the matter, Captain?" said a balding, potbellied major a few
+stools down, who was nursing a beer. "How come the soft drinks tonight,
+Wayne?"
+
+Peter grinned. "I'm in training, Major Osborne. Gotta kill the evil
+green horde from Rigel Seven, and I don't dare drink anything stronger
+than sarsaparilla."
+
+"How about the amazon, then?" Osborne said, gesturing at Sherri. "Her
+too?"
+
+"Me too," Sherri said.
+
+Osborne stared at his beer. "You two must be in Scarborough's new
+project, then." He squinted at Peter, who nodded almost imperceptibly.
+
+"You'll need luck," Osborne said.
+
+"No we won't," Wayne said. "Not luck. We'll need more than just luck to
+pull us through."
+
+The nuclear fizzes arrived. He began to sip it quietly. A few more
+members of the crew entered the snack bar. Their faces were drawn
+tensely.
+
+He guzzled the drink and looked up at Sherri, who was sucking down the
+last of the soda. "Let's get going, Lieutenant James. The noncoms are
+coming, and we don't want them to make nasty remarks about us."
+
+ * * * * *
+
+The _Lord Nelson_ blasted off the next evening, after a frenzied day of
+hurried preparations. The crew of sixty filed solemnly aboard, Colonel
+Petersen last, and the great hatch swung closed.
+
+There was the usual routine loudspeaker-business while everyone quickly
+and efficiently strapped into his acceleration cradle, and then the ship
+leaped skyward. It climbed rapidly, broke free of Earth's grasp, and,
+out past the moon, abruptly winked out of normal space into overdrive.
+It would spend the next two weeks in hyperspace, short-cutting across
+the galaxy to Fomalhaut V.
+
+It was a busy two weeks for everyone involved. Captain Peter Wayne, as a
+central part of the team, spent much of his time planning his attack.
+His job would be the actual climbing of the mountain where the
+double-nucleus beryllium was located. It wasn't going to be an easy job;
+the terrain was rough, the wind, according to Jervis, whipped ragingly
+through the hills, and the jagged peaks thrust into the air like the
+teeth of some mythical dragon.
+
+Study of the three-dimensional aerial photographs taken from the _Mavis_
+showed that the best route was probably up through one end of the
+valley, through a narrow pass that led around the mountain, and up the
+west slope, which appeared to offer better handholds and was less
+perpendicular than the other sides of the mountain.
+
+This time, the expedition would have the equipment to make the climb.
+There were ropes, picks, and crampons, and sets of metamagnetic boots
+and grapples. With metamagnetic boots, Wayne thought, they'd be able to
+walk up the side of the mountain almost as easily as if it were flat.
+
+He studied the thick, heavy soles of the boots for a moment, then set to
+work polishing. Wayne liked to keep his boots mirror-bright; it wasn't
+required, but it was a habit of his nonetheless.
+
+He set to work vigorously. Everyone aboard the ship was working that
+way. Sherri James, who was in charge of the Correlation Section, had
+noticed the same thing the day before. Her job was to co-ordinate all
+the information from various members of the expedition, run them through
+the computers, and record them. She had been busy since blastoff,
+testing the computers, checking and rechecking them, being overly
+efficient.
+
+"I know why we're doing it," she said. "It keeps our mind off the end of
+the trip. When we spend the whole day working out complicated circuits
+for the computers, or polishing mountain boots, or cleaning the jet
+tubes, it's just so we don't have to think about Fomalhaut V. It helps
+to concentrate on details."
+
+Wayne nodded and said nothing. Sherri was right. There was one thought
+in everyone's mind: what was the deadly secret of the valley?
+
+There was another thought, after that:
+
+_Will we find it out in time?_
+
+ * * * * *
+
+After two weeks of flight through the vast blackness of interstellar
+space, the _Lord Nelson_ came out of overdrive and set itself in an
+orbit around Fomalhaut V. Lieutenant Jervis, the sole survivor of the
+ill-fated _Mavis_, located the small valley between the giant crags that
+covered the planet, and the huge spherical bulk of the spaceship settled
+gently to the floor of the valley.
+
+They were gathered in the central room of the ship ten minutes after the
+_all-clear_ rang through the corridors, informing everyone that the
+landing had been safely accomplished. From the portholes they could see
+the white bones of the _Mavis's_ crew lying on the reddish sand of the
+valley bottom.
+
+"There they are," Jervis said quietly. "Just bones. Those were my
+shipmates."
+
+Wayne saw Sherri repress a shudder. Little heaps of bones lay here and
+there on the sand, shining brightly in the hot sun. That was the crew of
+the _Mavis_--or what was left of them.
+
+Colonel Petersen entered the room and confronted the crew. "We're here,"
+he said. "You know the schedule from now on. No one's to leave the ship
+until we've made a check outside, and after that--assuming it's OK to go
+out--no more than six are to leave the ship at any one time."
+
+He pointed to a row of metal magnetic tabs clinging to the wall nearest
+the corridor that led to the airlock. "When you go out, take one of
+those tabs and touch it on your suit. There are exactly six tabs. If
+none are there, don't go out. It's as simple as that."
+
+Four men in spacesuits entered the room, followed by two others. The
+leader of the group saluted. "We're ready, sir," he said.
+
+"Go out and get a look at the bodies," the colonel told the men, who
+were Medical Corpsmen. "You know the procedure. Air and sand samples
+too, of course."
+
+The leader saluted again, turned, and left. Wayne watched the six
+spacesuited figures step one at a time to the wall, withdraw one of the
+metal tabs, and affix it to the outer skin of his suit. Then they went
+outside.
+
+Captain Wayne and Sherri James stood by one of the portholes and
+watched the six medics as they bent over the corpses outside. "I don't
+get it, I just don't understand," Wayne said quietly.
+
+ * * * * *
+
+"What don't you get?" Sherri asked.
+
+"Those skeletons. Those men have only been dead for two months, and
+they've been reduced to nothing but bones already. Even the fabric of
+their clothing is gone. Why? There must be something here that causes
+human flesh to deteriorate much faster than normal."
+
+"It does look pretty gruesome," Sherri agreed. "I'm glad we've been
+ordered to keep our spacesuits on. I wouldn't want to be exposed to
+anything that might be out there."
+
+"I wonder--" Wayne muttered.
+
+"What? What's the matter?"
+
+Wayne pointed to one figure lying on the sand. "See that? What's that
+over his head?"
+
+"Why--it's a space helmet!"
+
+"Yeah," said Wayne. "The question is: was he wearing just the helmet, or
+the whole suit? If he was wearing the whole suit, we're not going to be
+as well protected as we thought, even with our fancy suits."
+
+Fifteen minutes passed slowly before the medics returned, and five
+minutes more before they had passed through the decontamination chambers
+and were allowed into the ship proper. A ring of tense faces surrounded
+them as they made their report.
+
+ * * * * *
+
+The leader, a tall, bespectacled doctor named Stevelman, was the
+spokesman. He shrugged when Colonel Petersen put forth the question
+whose answer everyone waited for.
+
+"I don't know," the medic replied. "I don't know what killed them.
+There's dry bones out there, but no sign of anything that might have
+done it. It's pretty hard to make a quick diagnosis on a skeleton,
+Colonel."
+
+"What about the one skeleton with the bubble helmet?" Peter Wayne asked.
+"Did you see any sign of a full suit on him?"
+
+Stevelman shook his head. "Not a sign, sir."
+
+Colonel Petersen turned and glanced at Lieutenant Jervis. "Do you
+remember what the circumstances were, Lieutenant?"
+
+Jervis shrugged. "I don't recall it very clearly, sir. I honestly
+couldn't tell you whether they were wearing suits or bubble-helmets or
+anything. I was too upset at the time to make careful observations."
+
+"I understand," Petersen said.
+
+But the medic had a different theory. He pointed at Jervis and said,
+"That's a point I've meant to make, Lieutenant. You're a trained space
+scout. Your psychological records show that you're not the sort of man
+given to panic or to become confused."
+
+"Are you implying that there's something improper about my statement,
+Dr. Stevelman?"
+
+The medic held up a hand. "Nothing of the sort, Lieutenant. But since
+you're not the sort to panic, even in such a crisis as the complete
+destruction of the entire crew of your scout ship, you must have been
+ill--partly delirious from fever. Not delirious enough to cause
+hallucinations, but just enough to impair your judgment."
+
+Jervis nodded. "That is possible," he said.
+
+"Good," said Stevelman. "I have two tentative hypotheses, then." He
+turned to the colonel. "Should I state them now, Colonel Petersen?"
+
+"There's to be no secrecy aboard this ship, Doctor. I want every man and
+woman on the ship to know all the facts at all times."
+
+"Very well," the medic said. "I'd suggest the deaths were caused by some
+unknown virus--or, perhaps, by some virulent poison that occurred
+occasionally, a poisonous smog of some kind that had settled in the
+valley for a time and then dissipated."
+
+Wayne frowned and shook his head. Both hypotheses made sense.
+
+"Do you have any suggestions, Doctor?" Petersen said.
+
+"Since we don't have any direct information about why those men died,
+Colonel, I can't make any definite statements. But I can offer one bit
+of advice to everyone: _wear your suits and be alert_."
+
+ * * * * *
+
+During the week that followed, several groups went out without suffering
+any ill effects. A short service was held for the eight of the _Mavis_
+and then the skeletons were buried in the valley.
+
+They ran a check on the double-nucleus beryllium toward the end of the
+week, after it had been fairly safely established that no apparent harm
+was going to come to them. Wayne and Sherri were both in the crew that
+went outside to set up the detector.
+
+"You man the detector plate," said Major MacDougal, who was in charge of
+the group, turning to Wayne.
+
+He put his hand on the plate and waited for the guide coordinates to be
+set. MacDougal fumbled at the base of the detector for a moment, and the
+machine began picking up eloptic radiations.
+
+Wayne now looked down at the detector plate. "Here we are," he said.
+"The dial's oscillating between four and eight, all right. The stuff's
+here."
+
+MacDougal whistled gently. "It's really sending, isn't it!" He pointed
+toward the mountaintop. "From up there, too. It's going to be a nice
+climb. Okay, pack the detector up and let's get back inside."
+
+They entered the airlock and passed on into the ship.
+
+"The D-N beryllium up there, sir," Major MacDougal said. "It's going to
+be a devil of a job to get up to find the stuff."
+
+"That's what Captain Wayne's here for," Petersen said. "Captain, what
+do you think? Can you get up here?"
+
+"It would have been easier to bring along a helicopter," Wayne said
+wryly. "Pity the things don't fit into spaceships. But I think I can get
+up there. I'd like to try surveying the lay of the land, first. I want
+to know all the possible routes before I start climbing."
+
+"Good idea," Petersen said. "I'll send you out with three men to do some
+preliminary exploring. Boggs! Manetti! MacPherson! Suit up and get with
+it!"
+
+ * * * * *
+
+Wayne strode toward the spacesuit locker, took out his suit, and donned
+it. Instead of the normal space boots, he put on the special
+metamagnetic boots for mountain climbing. The little reactors in the
+back of the calf activated the thick metal sole of each boot so that it
+would cling tightly to the metallic rock of the mountain. Unlike
+ordinary magnetism, the metamagnetic field acted on all metals, even
+when they were in combination with other elements.
+
+His team of three stood before him in the airlock room. He knew all
+three of them fairly well from Earthside; they were capable,
+level-headed men, and at least one--Boggs--had already been out in the
+valley surveying once, and so knew the area pretty well.
+
+He pulled on the boots and looked up. "We're not going to climb the
+mountain this time, men. We'll just take a look around it to decide
+which is the best way."
+
+"You have any ideas, sir?" Sergeant Boggs asked.
+
+"From looking at the photographs, I'd guess that the western approach is
+the best. But I may be wrong. Little details are hard to see from five
+hundred miles up, even with the best of instruments, and there may be
+things in our way that will make the west slope impassible. If so, we'll
+try the southern side. It looks pretty steep, but it also seems rough
+enough to offer plenty of handholds."
+
+"Too bad we couldn't have had that helicopter you were talking about,"
+said Boggs.
+
+Wayne grinned. "With these winds? They'd smash us against the side of
+the mountain before we'd get up fifty feet. You ought to know,
+Sergeant--you've been out in them once already."
+
+"They're not so bad down in this valley, sir," Boggs said. "The only
+time you really notice them is when you climb the escarpment at the
+northern end. They get pretty rough up there."
+
+Wayne nodded. "You can see what kind of a job we'll have. Even with
+metamagnetic boots and grapples, we'll still have to use the old
+standbys." He looked at the men. "Okay; we're all ready. Let's go."
+
+They unhooked four of the six tabs from the wall and donned them. Then
+they moved on into the airlock and closed the inner door. The air was
+pumped out, just as though the ship were in space or on a planet with a
+poisonous atmosphere. As far as anyone knew, the atmosphere of Fomalhaut
+V actually was poisonous. Some of the tension had relaxed after a week
+spent in safety, but there was always the first expedition to consider;
+no one took chances.
+
+When all the air had been removed, a bleeder valve allowed the outer air
+to come into the chamber. Then the outer door opened, and the four men
+went down the ladder to the valley floor.
+
+ * * * * *
+
+Wayne led the way across the sand in silence. The four men made their
+way toward the slope on the western side of the valley. Overhead, the
+bright globe of Fomalhaut shed its orange light over the rugged
+landscape.
+
+When they reached the beginning of the slope, Wayne stopped and looked
+upwards. "Doesn't look easy," he grunted. "Damned rough hill, matter of
+fact. MacPherson, do you think you could make it to the top?"
+
+Corporal MacPherson was a small, wiry man who had the reputation of
+being a first-rank mountaineer. He had been a member of the eighteenth
+Mount Everest Party, and had been the second of that party to reach the
+summit of the towering peak.
+
+"Sure I can, sir," he said confidently. "Shall I take the rope?"
+
+"Go ahead. You and Manetti get the rope to the top, and Sergeant Boggs
+and I will follow up."
+
+"Righto, sir."
+
+Corporal MacPherson reached his gloved hands forward and contracted his
+fingers. The tiny microswitches in his gloves actuated the relays, and
+his hands clung to the rock. Then he put his boots against the wall and
+began to move up the steep escarpment.
+
+Private Manetti followed after him. The two men were lashed together by
+the light plastisteel cable. The sergeant held the end of the cable in
+his hands, waiting for the coil to be paid out.
+
+Wayne watched the two men climb, while a chill wind whipped down out of
+the mountains and raised the sand in the valley. It was less than eighty
+feet to the precipice edge above, but it was almost perpendicular, and
+as they climbed, the buffeting winds began to press against their bodies
+with ever-increasing force.
+
+They reached the top and secured the rope, and then they peered over the
+edge and signalled that Wayne and the sergeant should start up.
+
+"We're coming," Wayne shouted, and returned the signal. It was at that
+instant that he felt something slam against the sole of his heavy
+metamagnetic boot. It was as though something had kicked him savagely on
+the sole of his right foot.
+
+He winced sharply at the impact. Then, somewhat puzzled he looked down
+at the boot. He felt something move under the sand. He tried to step
+back, and almost tripped. It was as though his right foot were stuck
+firmly to the sand!
+
+He pushed himself back, and with a tremendous heave managed to pull
+himself free. He braced his body against the cliff, lifted his foot, and
+looked at it.
+
+Hanging from his boot sole was one of the ugliest monstrosities he had
+ever seen, unusually grotesque.
+
+ * * * * *
+
+It was about the size and shape of a regulation football, and was
+covered with a wrinkled, reddish hide. At one end was a bright red gash
+of a mouth studded with greenish, gnashing teeth. From the other end of
+the creature's body protruded a long, needle-like projection which had
+imbedded itself in the metal sole of Wayne's boot.
+
+"Good God! If I'd been wearing ordinary boots, that thing would have
+stuck clear into my foot!"
+
+He hefted the weighted pick with one hand and swung, catching the
+monster with the point. It sank in and ripped through the creature,
+spilling red-orange blood over the sand. Shuddering a little, Wayne put
+his other foot on the dead thing and pulled his right boot free of the
+needle beak.
+
+He started to say something, but he had a sudden premonition that made
+him look up in time. Sergeant Boggs put both hands against the
+Captain's shoulder and pushed.
+
+"What the hell?" Wayne asked in surprise as he felt the shove. He almost
+fell to the sand, but he had had just enough warning to allow him to
+keep his balance. He put out a foot and staggered wildly.
+
+A sudden strange noise caused him to turn and look back. Five needles
+were jabbing viciously up out of the sand in the spot where he would
+have fallen.
+
+"You out of your head, Boggs?" he started to ask--but before the last
+word was out of his mouth, the sergeant charged in madly and tried to
+push him over again. He was fighting like a man gone berserk--which he
+was.
+
+Wayne grabbed him by the wrist and flipped him desperately aside. The
+sergeant fell, sprawled out for a moment on the sand, then bounced to
+his feet again. His eyes were alight with a strange, terrifying flame.
+
+Silently, he leaped for Wayne. The captain slammed his fist forward,
+sending it crashing into Boggs's midsection. The sergeant came back with
+a jab to the stomach that pushed Wayne backward. Again the deadly
+needles flicked up from the ground, but they did not strike home.
+
+Wayne gasped for breath and reached out for Boggs. Boggs leaped on him,
+trying to push Wayne down where the beaks could get to him. Wayne
+sidestepped, threw Boggs off balance, and clubbed down hard with his
+fist.
+
+Boggs wandered dizzily for a second before Wayne's other fist came
+blasting in, knocking the breath out of him. A third blow, and the
+sergeant collapsed on the sand.
+
+Wayne paused and caught his breath. The sergeant remained unconscious.
+Wayne shook his head uncertainly, wondering what had come over the
+mild-mannered Boggs. A chilling thought struck him: _was this what
+happened to the crew of the Mavis?_
+
+ * * * * *
+
+He looked up the cliff, where the other two men were still peering over
+the edge.
+
+"MacPherson! Manetti! Come down! We're going back to the ship!"
+
+He heaved the unconscious body of Sergeant Boggs over his shoulder like
+a potato-sack, and waited for the two men to come down. They drew near.
+
+"Boggs must have gone out of his head," Wayne said. "He jumped me like
+a madman."
+
+They had nothing to say, so he turned and began to trudge back to the
+_Lord Nelson_, trying to assemble the facts in his mind. They followed
+alongside.
+
+What was behind the attack? After seeing the monster, why had Boggs
+attempted to push his superior officer over into the sand? There were
+other little beasts under that sand; why would Boggs want one of
+them--there seemed to be dozens--to jab him with its needle of a beak?
+
+And what were the beastly little animals, anyway?
+
+There were no answers. But the answers would have to come, soon.
+
+He tossed Boggs into the airlock and waited for the others to catch up.
+They climbed up the ladder and said nothing as the airlock went through
+its cycle and the antibacterial spray covered them.
+
+ * * * * *
+
+Colonel Petersen looked at him across the desk and put the palms of his
+hands together. "Then, as I understand it, Captain, Sergeant Boggs tried
+to push you over into the sand when this--ah--_monster_ jabbed you in
+the foot?"
+
+"That's right, sir," Wayne said. He felt uncomfortable. This wasn't a
+formal court-martial; it was simply an inquiry into the sergeant's
+actions. Charges would be preferred later, if there were any to be
+preferred.
+
+Sergeant Boggs stood stolidly on the far side of the room. A livid
+bruise along his jaw testified to the struggle that had taken place. One
+eye was puffed, and his expression was an unhappy one. Near him,
+MacPherson and Private Manetti stood stiffly at attention.
+
+The colonel looked at Boggs. "What's your side of the story, Sergeant?"
+
+The non-com's face didn't change. "Sir, the captain's statement isn't
+true."
+
+"_What's that?_" Wayne asked angrily.
+
+"Quiet, Captain," Petersen said. "Go ahead, Boggs."
+
+The sergeant licked his bruised lips. "I was about to start up the rope
+when, for no reason at all, he struck me in the stomach. Then he hit me
+again a few more times, and I passed out."
+
+"Did he say anything when he did this?" the Colonel asked.
+
+"No, sir."
+
+Wayne frowned. What was the sergeant trying to do? What the devil was he
+up to?
+
+"Corporal MacPherson," the colonel said, "Did you witness the fight?"
+
+"Yes, sir," the small man said, stepping a pace forward.
+
+"Describe it."
+
+"Well, sir, we were up on top of the cliff, and we called--or rather,
+_I_ called for the captain and the sergeant to come on up. Sergeant
+Boggs took a hold of the rope and then the captain hit him in the belly,
+sir. He hit him twice more and the sergeant fell down. Then the captain
+told us to come down, which we did, sir. That was all." He gestured with
+his hands to indicate he had no more to say.
+
+Wayne could hardly believe his ears. Making an effort, he managed to
+restrain himself.
+
+"Private Manetti, do you have anything to add to that?" the colonel
+asked.
+
+"No, sir. It happened just like that, sir. We both seen the entire
+thing. That's the way it happened. The captain hauled off and let him
+have it."
+
+The colonel swivelled around and let his cold eyes rest on Wayne.
+"Captain, you have stated that Sergeant Boggs did not talk to either of
+these two men after you struck him. That eliminates any collusion."
+
+"Yes, sir," Wayne said stonily.
+
+"I talked to both men separately, and they tell substantially the same
+story. The records of all three of these men are excellent. The sergeant
+claims he never saw any monster of the type you describe, and the group
+I sent out to check says that there is no body of any alien animal
+anywhere near the spot. How do you explain the discrepancies between
+your story and theirs?"
+
+ * * * * *
+
+Wayne glared angrily at the three men. "They're lying, sir," he said
+evenly. "I don't know why they're doing it. The whole thing took place
+exactly as I told you."
+
+"I find that very difficult to believe, Captain."
+
+"Is that a formal accusation, sir?"
+
+Petersen shrugged and rubbed his hands against his iron-grey temples.
+"Captain," he said finally, "you have a very fine record. You have never
+before been known to strike an enlisted man for any cause whatever. I
+hold that in your favor."
+
+"Thank you, sir."
+
+"On the other hand, the evidence here definitely indicates that your
+story is not quite true. Now, we know that Lieutenant Jervis acted
+peculiarly after the crew of the _Mavis_ met its mysterious end, and the
+Medical Corps thinks that whatever is causing the deaths could also
+cause mental confusion. Therefore, I am remanding you to the custody of
+the Medical Corps for observation. You'll be kept in close confinement
+until this thing is cleared up."
+
+Wayne frowned bitterly. "Yes, sir," he said.
+
+ * * * * *
+
+Peter Wayne sat in his cell in the hospital sector and stared at the
+wall in confusion. What in blazes was going on? What possible motive
+would three enlisted men have to frame him in this way? It didn't make
+any sense.
+
+Was it possible that he really _had_ gone off his rocker? Had he
+imagined the little beast under the sand?
+
+He lifted his foot and looked again at the sole. There it was: a little
+pit about an eighth of an inch deep.
+
+The colonel had explained it away easily enough, saying that he might
+possibly have stepped on a sharp rock. Wayne shook his head. He knew he
+wasn't nuts. But what the hell was going on?
+
+There were no answers. But he knew that the eventual answer, when it
+came, would have something to do with the mystery of the _Mavis's_ eight
+corpses.
+
+It was late that afternoon when Sherri James came storming into the
+hospital sector. She was wearing a spacesuit, and she was brandishing a
+pass countersigned by Colonel Petersen himself. She was determined to
+enter.
+
+"The medics didn't want to let me in," she explained. "But I told them
+I'd wear a spacesuit if it would make them any happier."
+
+"Sherri! What the devil are you doing here?"
+
+"I just wanted to check on you," she said. Her voice sounded oddly
+distorted coming over the speaker in the helmet. "You're supposed to
+have blown your wig or something. Did you?"
+
+"No. Of course not."
+
+"I didn't think so." She unscrewed her helmet quickly. "Listen, Peter,
+there's something funny going on aboard this ship."
+
+"I've known that a long time," he said.
+
+"I think Boggs and those other two are trying to frame you," she said,
+her voice low. "Do you know of anyone aboard named Masters?"
+
+"Masters?" Wayne repeated. "Not that I know of--why?"
+
+"Well, I overheard Boggs talking to one of the other men. I didn't hear
+very clearly, but it sounded as though he said: 'We've got to get Moore
+out and turn him over to Masters.' Bill Moore is one of my
+computermen--tall, skinny fellow."
+
+Wayne nodded, frowning. "Yeah, but who is Masters? This is the queerest
+thing I ever heard of."
+
+Footsteps sounded in the corridor outside.
+
+"Better put your helmet on," Wayne advised. "Whoever's coming might not
+like to see you this way."
+
+Quickly, she slipped the helmet back on. "I don't know what's going on,"
+she said. "But I intend to find out."
+
+ * * * * *
+
+One of the medics entered the cell without knocking and came up to
+Sherri. "You'll have to go now, Lieutenant," he said. "We're going to
+perform some tests on the captain now."
+
+Sherri bristled. "Tests? What kind of tests?"
+
+"Nothing very serious," the medic said. "Just a routine checkup to
+clarify some points we're interested in."
+
+"All right," Sherri said. "You won't find anything the matter with
+him." She left.
+
+"Come with me, Captain," said the medic politely. He unlocked the cell
+door and, equally politely, drew a needle-beam pistol. "Don't try
+anything, please, sir. I have my orders."
+
+Silently, Wayne followed the medic into the lab. Several other medics
+were standing around watching him, with Stevelman, the head man, in the
+back.
+
+"Over this way, Captain," Stevelman called.
+
+There was a box sitting on a table in the middle of the room. It was
+full of sand.
+
+"Give me your hand, please, Captain," the medic said tonelessly.
+
+In a sudden flash of insight, Wayne realized what was in the box. He
+thought fast but moved slowly. He held out his hand, but just as the
+medic took it, he twisted suddenly away.
+
+His hand flashed out and grasped the other's wrist in a steely grip. The
+medic's fingers tightened on the needle-beam, and managed to pull the
+trigger. A bright beam flared briefly against the lab's plastalloy
+floor, doing nothing but scorching it slightly. Wayne's other hand
+balled into a fist and came up hard against the medic's jaw.
+
+He grabbed the needle-beam pistol from the collapsing man's limp hand
+and had the other three men covered before the slugged medic had
+finished sagging to the floor.
+
+"All of you! Raise your hands!"
+
+They paid no attention to him. Instead of standing where they were, they
+began to move toward him. Wayne swore and, with a quick flip of his
+thumb, turned the beam down to low power and pulled the trigger three
+times in quick succession.
+
+The three men fell as though they'd been pole-axed, knocked out by the
+low-power beam.
+
+"The whole ship's gone crazy," he murmured softly, looking at the three
+men slumped together on the lab floor. "Stark, staring, raving nuts."
+
+He took one step and someone jumped him from behind. The needle-beam
+pistol spun from his hand and slithered across the floor as Wayne fell
+under the impact of the heavy body. Apparently the whole Medical Corps
+was out to knock him down today.
+
+He twisted rapidly as an arm encircled his neck, and rammed an elbow
+into the newcomer's midsection. Then he jerked his head back, smashing
+the back of his skull into his opponent's nose.
+
+The hold around his neck weakened, and Wayne tore himself loose from the
+other's grasp. He jumped to his feet, but the other man was a long way
+from being unconscious. A stinging right smashed into Wayne's mouth, and
+he felt the taste of blood. Hastily he wiped the trickle away with the
+back of his hand.
+
+With his nose pouring blood, Wayne's antagonist charged in. His eyes
+burned with the strange flame that had been gleaming in Boggs's face out
+on the desert in the valley. He ploughed into Wayne's stomach with a
+savage blow that rocked Wayne back.
+
+He grunted and drove back with a flurry of blows. The other aimed a wild
+blow at Wayne's head; Wayne seized the wrist as the arm flew past his
+ear, and twisted, hard. The medic flipped through the air and came to
+rest against the wall with a brief crunching impact. He moaned and then
+lapsed into silence.
+
+ * * * * *
+
+Quickly, Wayne grabbed the gun off the floor and planted his back to the
+wall, looking around for new antagonists. But there was evidently no one
+left who cared to tangle with him, and the four medics strewn out on
+the floor didn't seem to have much fight left in them.
+
+Wayne crossed the room in a couple of strides and bolted the door. Then
+he walked over to the box of sand. If it contained what he suspected--
+
+He stepped over to the lab bench and picked out a long steel support rod
+from the equipment drawer. He placed the rod gently against the sand,
+and pushed downward, hard. There was a tinny scream, and a six-inch
+needle shot up instantly through the surface.
+
+"Just what I thought," Wayne murmured. "Can you talk, you nasty little
+brute?" He prodded into the sand--more viciously this time. There was a
+flurry of sand, and the football-shaped thing came to the surface,
+clashing its teeth and screaming shrilly.
+
+Wayne cursed. Then he turned the needle gun back up to full power and
+calmly burned the thing to a crisp. An odor of singed flesh drifted up
+from the ashes on the sand.
+
+ * * * * *
+
+He stooped and fumbled in Stevelman's pocket, pulling out a ring of
+keys.
+
+"They better be the right ones," he told the unconscious medic.
+Holstering the needle gun, he walked over to the medical stores cabinet,
+hoping that the things he needed would be inside. He knew exactly what
+he was facing now, and what he would have to do.
+
+He checked over the labels, peering through the neatly-arranged racks
+for the substance he was searching for.
+
+Finally he picked a large plastine container filled with a white,
+crystalline powder. Then he selected a couple of bottles filled with a
+clear, faintly yellow liquid, and took a hypodermic gun from the rack.
+He relocked the cabinet.
+
+Suddenly a knock sounded. He stiffened, sucked in his breath, and turned
+to face the door.
+
+"Who's there?" he asked cautiously, trying to counterfeit Stevelman's
+voice.
+
+"Harrenburg," said a rumbling voice. "I'm on guard duty. Heard some
+noise coming from in there a while back, and thought I'd look in.
+Everything all right, Dr. Stevelman? I mean--"
+
+"Everything's fine, Harrenburg," Wayne said, imitating the medic's thin,
+dry voice. "We're running some tests on Captain Wayne. They're pretty
+complicated affairs, and I'd appreciate it if you didn't interrupt
+again."
+
+"Sure, sir," the guard said. "Just a routine check, sir. Colonel
+Petersen's orders. Sorry if I've caused any trouble, sir."
+
+"That's all right," Wayne said. "Just go away and let us continue, will
+you?"
+
+There was the sound of the guard's footsteps retreating down the
+corridor. Wayne counted to ten and turned back to the things he had
+taken from the cabinet.
+
+The bottles of liquid and the hypo gun went into his belt pouch. He
+tucked the big bottle of white powder under his left arm and cautiously
+unbolted and opened the door. There was no sign of anyone in the
+corridor. _Good_, he thought. It was a lucky thing Harrenburg had
+blundered along just then, and not two minutes later.
+
+He stepped outside the Medic Section and locked the door behind him with
+the key he'd taken from Stevelman. After turning the needle gun back to
+low power again in order to keep from killing anyone, he started on
+tiptoe toward the stairway that led into the bowels of the ship.
+
+After about ten paces, he saw a shadow on the stairway, and cowered in a
+dark recess while two crewmen passed, talking volubly. Once they were
+gone, he came out and continued on his way.
+
+It took quite a while to get where he was going, since it involved
+hiding and ducking two or three more times along the way, but he finally
+reached the big compartment where the water repurifiers were. He climbed
+up the ladder to the top of the reserve tank, opened the hatch, and
+emptied the contents of the jar into the ship's water supply.
+
+"That ought to do it," he said to himself. Smiling, he carefully smashed
+the jar and dropped the fragments down the waste chute. He surveyed his
+handiwork for a moment, then turned and headed back.
+
+He hadn't been seen going down, and he didn't want to be seen going out.
+If anyone even suspected that he had tampered with the water supply, all
+they would have to do would be to run the water through the purifiers.
+That would undo everything Wayne had been carefully preparing.
+
+ * * * * *
+
+He made his way safely back up to the main deck and headed through the
+quiet ship toward the airlock. He wasn't so lucky this time; a guard saw
+him.
+
+"Where you goin', Captain?" the guard demanded, starting to lift his
+gun. "Seems to me you ought to be in the brig, and--"
+
+Wayne made no reply. He brought his gun up in a rapid motion and beamed
+the man down. The guard toppled, a hurt expression on his face.
+
+Wayne raced to the airlock. He didn't bother with a spacesuit--not
+_now_, when he knew that the air was perfectly harmless outside. He
+opened the inner door, closed it, and opened the outer door.
+
+Then, grinning gleefully, he pressed the button that would start the
+pumping cycle. The outer door started to close automatically, and Wayne
+just barely managed to get outside and onto the ladder before it clanged
+shut. As soon as the great hatch had sealed itself, the pumps started
+exhausting the air from the airlock. No one could open the doors until
+the pumping cycle was over.
+
+He climbed down the ladder and began walking over toward the western
+wall. He would have to keep away from the ship for a while, and the
+rocks were as good a place as any to hide out.
+
+ * * * * *
+
+It was dark. Fomalhaut had set, leaving the moonless planet in utter
+blackness, broken only by the cold gleam of the stars. The lights
+streaming from the portholes of the _Lord Nelson_ gave a small degree of
+illumination to the valley.
+
+The valley. It was spread out before him, calm and peaceful, rippling
+dunes of sand curling out toward the mountains. The valley, he knew, was
+a betrayer--calm and quiet above, alive with an army of hideous vermin a
+few feet below its surface.
+
+He started to walk, and moistened his lips. He knew he was going to get
+awfully thirsty in the next few hours, but there was not the slightest
+help for it. There hadn't been any way to carry water from the ship.
+
+"I can wait," he told himself. He stared back at the circular bulk of
+the _Lord Nelson_ behind him, and his fingers trembled a little. He had
+known, when he joined the Corps, that space was full of traps like this
+one--but this was the first time he had actually experienced anything
+like this. It was foul.
+
+Something slammed into his boot sole, and this time Wayne knew what it
+was.
+
+"Persistent, aren't you!" He jerked his foot up. This monster hadn't
+stuck as the other one had, but he saw the tip of the needle-beak
+thrashing around wildly in the loose sand. Wayne thumbed the gun up to
+full power, and there was a piercing shriek as the gun burned into the
+sand. There was a sharp shrill sound, and the odor of something burning.
+He spat.
+
+The little beasts must be all over the floor of the valley! Scurrying
+frantically, like blood-red giant crabs, sidling up and down beneath the
+valley, searching upward for things to strike at. How they must hate his
+metamagnetic boots, he thought!
+
+He kept on walking, expecting to feel the impact of another thrust
+momentarily, but he was not molested again. _They must be getting wise_,
+he thought. _They know they can't get through my boots, and so they're
+leaving me alone. That way they don't call attention to themselves._
+
+A new, more chilling question struck him:
+
+_Just how smart are they?_
+
+He had made it to the wall and was climbing up the treacherous slope
+when the airlock door opened, and someone stood outlined in the bright
+circle of light that cut into the inky blackness. An amplified voice
+filled the valley and ricocheted back off the walls of the mountains,
+casting eerie echoes down on the lone man on the desert.
+
+"CAPTAIN WAYNE! THIS IS COLONEL PETERSEN SPEAKING. DON'T YOU REALIZE
+THAT YOU'RE A SICK MAN? YOU MAY DIE OUT THERE. COME BACK. THAT'S AN
+ORDER, CAPTAIN. REPEAT: COME BACK. THAT'S AN ORDER!"
+
+"I'm afraid an order from you just doesn't hold much weight for me right
+now, Colonel," Wayne said quietly, to himself. Silently he went on
+climbing the escarpment, digging into the rough rock.
+
+He kept on climbing until he found the niche for which he had been
+heading. He dragged himself in and sat down, as comfortably as possible.
+He began to wait.
+
+ * * * * *
+
+Dawn came in less than three hours, as Fomalhaut burst up over the
+horizon and exploded in radiance over the valley. With dawn came a
+patrol of men, slinking surreptitiously across the valley, probably with
+orders to bring him in. Wayne was ensconced comfortably in his little
+rock niche, hidden from the men in the valley below, but with a perfect
+view of everything that went on. The wind whistled around the cliffs,
+ceaselessly moaning a tuneless song. He felt like standing up and
+shouting wildly, "Here I am! Here I am!" but he repressed the perverse
+urge.
+
+The patrol group stood in a small clump in the valley below, seemingly
+waiting for something. Moments passed, and then it became apparent what
+that something was. Hollingwood, the metallurgist, appeared, dragging
+with him the detector. They were going to look for Captain Wayne with
+it, just as they had searched out the double-nucleus beryllium.
+
+Wayne frowned. It was a possibility he hadn't thought about. They could
+easily detect the metal in his boots! And he didn't dare take them off;
+he'd never make it back across that hellish stretch of sand without
+them. He glanced uneasily at his watch. _How much longer do I have to
+keep evading them?_ he wondered. It was a wearing task.
+
+It looked as though it would be much too long.
+
+The muzzle of the detector began to swing back and forth slowly and
+precisely, covering the valley inch by inch. He heard their whispered
+consultations drifting up from below, though he couldn't make out what
+they were saying.
+
+ * * * * *
+
+They finished with the valley, evidently concluding he wasn't there, and
+started searching the walls. Wayne decided it was time to get out while
+the getting was good. He crawled slowly out of the niche and wriggled
+along the escarpment, heading south, keeping low so the men in the
+valley wouldn't see him.
+
+Unfortunately, he couldn't see them either. He kept moving, hoping they
+wouldn't spot him with the detector. He wished he had the metamagnetic
+hand grapples with him. For one thing, the sharp rock outcroppings
+sliced his hands like so much meat. For another, he could have dropped
+the grapples somewhere as a decoy.
+
+_Oh, well, you can't think of everything_, Wayne told himself. He
+glanced at his watch. How long was it going to take?
+
+He heard the scrape of boot leather on a rock somewhere ahead of him. He
+glanced up sharply, seeing nothing, and scowled. They had spotted him.
+
+They were laying a trap.
+
+Cautiously, he climbed over a huge boulder, making no sound. There was
+one man standing behind it, waiting, apparently, for Wayne to step
+around into view. He peered down, trying to see who it was. It seemed to
+be Hollingwood, the dignified, austere metallurgist.
+
+Wayne smiled grimly, picked up a heavy rock, and dropped it straight
+down, square on the man's helmet. The plexalloy rang like a bell through
+the clear early-morning air, and the man dropped to his knees, dazed by
+the shock.
+
+ * * * * *
+
+Knowing he had just a moment to finish the job, Wayne pushed off against
+the side of the rock and plummeted down, landing neatly on the
+metallurgist's shoulders. The man reeled and fell flat. Wayne spun him
+over and delivered a hard punch to the solar plexus. "Sorry, Dave," he
+said softly. The metallurgist gasped and curled up in a tight ball.
+Wayne stood up. It was brutal, but it was the only place you could hit a
+man wearing a space helmet.
+
+_One down_, Wayne thought. _Fifty-eight to go._ He was alone against the
+crew--and, for all he knew, against all fifty-nine of them.
+
+Hollingwood groaned and stretched. Wayne bent and, for good measure,
+took off the man's helmet and tapped him none too gently on the skull.
+
+There was the sound of footsteps, the harsh _chitch-chitch_ of feet
+against the rock. "He's up that way," he heard a deep voice boom.
+
+That meant the others had heard the rock hitting Hollingwood's plexalloy
+helmet. They were coming toward him.
+
+Wayne sprang back defensively and glanced around. He hoped there were
+only five of them, that the rule of six was still being maintained.
+Otherwise things could become really complicated, as they hunted him
+relentlessly through the twisted gulleys.
+
+He hated to have to knock out too many of the men; it just meant more
+trouble later. Still, there was no help for it, if he wanted there to be
+any later. He thought of the bleached bones of the crew of the _Mavis_,
+and shuddered.
+
+It was something of an advantage not to be wearing a helmet. Even with
+the best of acoustical systems, hearing inside a helmet tended to be
+distorted and dimmed. The men couldn't hear him as well as he could hear
+them. And since they couldn't hear themselves too well, they made a
+little more noise than he did.
+
+A space boot came into view around a big rock, and Wayne aimed his
+needle-beam at the spot where the man's head would appear.
+
+When the head came around the rock, Wayne fired. The man dropped
+instantly. _Sorry, friend_, Wayne apologized mentally. _Two down.
+Fifty-seven to go._ The odds were still pretty heavy.
+
+He knew he had to move quickly now; the others had seen the man drop,
+and by now they should have a pretty good idea exactly where Wayne was.
+
+He picked up a rock and lobbed it over a nearby boulder, then started
+moving cat-like in the other direction. He climbed up onto another
+boulder and watched two men move away from him. They were stepping
+warily, their beam guns in their hands. Wayne wiped away a bead of
+perspiration, aimed carefully, and squeezed the firing stud twice.
+
+_Four down. Fifty-five to go._
+
+ * * * * *
+
+A moment later, something hissed near his ear. Without waiting, he spun
+and rolled off the boulder, landing cat-like on his feet. Another
+crewman was standing on top of a nearby boulder. Wayne began to sweat;
+this pursuit seemed to be indefinitely prolonged, and it was beginning
+to look unlikely that he could avoid them forever.
+
+He had dropped his pistol during the fall; it was wedged between a
+couple of rocks several feet away.
+
+He heard someone call: "I got him. He fell off the rock. We'll take him
+back down below."
+
+Then another voice--ominously. "He won't mind. He'll be glad we did it
+for him--afterwards."
+
+"I'll go get him," said the first voice. The man stepped around the side
+of the boulder--just in time to have a hard-pitched rock come thunking
+into his midsection.
+
+"Oof!" he grunted, took a couple of steps backwards, and collapsed.
+
+_Five down. Fifty-four to go._ It could go on forever this way.
+
+"What's the matter?" asked the man who had replied to the first one with
+those chilling words.
+
+"Nothing," said Wayne, in a fair imitation of the prostrate crewman's
+voice. "He's heavy. Come help me."
+
+Then he reached down and picked up the fallen man's beam gun. He took
+careful aim.
+
+When the sixth man stepped around the rock, he fired. The beam went
+wide of the mark, slowing the other down, and Wayne charged forward. He
+pounded two swift punches into the amazed crewman, who responded with a
+woozy, wild blow. Wayne ducked and let the fist glide past his ear, then
+came in hard with a solid body-blow and let the man sag to the ground.
+He took a deep breath.
+
+_Six down and only fifty-three to go._
+
+ * * * * *
+
+He crawled back to the edge of the precipice and peered down into the
+valley. There was no one to be seen. It was obvious that Colonel
+Petersen was still enforcing the six-man rule.
+
+As he watched, he saw the airlock door open. A spacesuited figure
+scrambled down the ladder and sprinted across the deadly sand of the
+valley floor.
+
+It was Sherri! Wayne held his breath, expecting at any moment that one
+of the little monsters beneath the sand would sink its vicious needle
+upward into Sherri's foot. But her stride never faltered.
+
+As she neared the precipice, another figure appeared at the airlock door
+and took aim with a gun.
+
+Wayne thumbed his own needle-beam pistol up to full and fired hastily
+at the distant figure. At that distance, even the full beam would only
+stun. The figure collapsed backwards into the airlock, and Wayne grinned
+in satisfaction.
+
+_Seven down. Fifty-two to go._
+
+He kept an eye on the airlock door and a finger on his firing stud,
+waiting to see if anyone else would come out. No one else did.
+
+As soon as Sherri was safely up to the top of the precipice, Wayne ran
+to meet her.
+
+"Sherri! What the devil did you come out here for?"
+
+"I had to see you," she said, panting for breath. "If you'll come back
+to the ship before they beam you down, we can prove to Colonel Petersen
+that you're all right. We can show them that the Masters--"
+
+She realized suddenly what she said and uttered a little gasp. She had
+her pistol out before the surprised Wayne could move.
+
+He stared coldly at the pistol, thinking bitterly that this was a hell
+of a way for it all to finish. "So they got you too," he said. "That
+little display at the airlock was a phony. You were sent out here to
+lure me back into the ship. Just another Judas."
+
+She nodded slowly. "That's right," she said. "We all have to go to the
+Masters. It is--it--is--is--"
+
+Her eyes glazed, and she swayed on her feet. The pistol wavered and
+swung in a feeble spiral, no longer pointed at Wayne. Gently, he took it
+from her nerveless fingers and caught her supple body as she fell.
+
+He wiped his forehead dry. Up above, the sun was climbing toward the top
+of the sky, and its beams raked the planet below, pouring down heat.
+
+ * * * * *
+
+He glanced at his wristwatch while waiting for his nerves to stop
+tingling. Sherri must have been the last one--the drug must have taken
+effect at last, and not a moment too soon. He decided to wait another
+half hour before he tried to get into the spaceship, just the same.
+
+The huge globe of the _Lord Nelson_ stood forlornly in the center of the
+valley. The airlock door stayed open; no one tried to close it.
+
+Wayne's mouth was growing dry; his tongue felt like sandpaper.
+Nevertheless, he forced himself to sit quietly, watching the ship
+closely for the full half hour, before he picked up Sherri, tied his
+rope around her waist, and lowered her to the valley floor. Then he
+wandered around the rocks, collecting the six unconscious men, and did
+the same for them.
+
+He carried them all, one by one, across the sand, burning a path before
+him with the needle beam.
+
+Long before he had finished his task, the sand was churning loathsomely
+with the needles of hundreds and thousands of the monstrous little
+beasts. They were trying frantically to bring down the being that was so
+effectively thwarting their plans, jabbing viciously with their upthrust
+beaks. The expanse of sand that was the valley looked like a pincushion,
+with the writhing needles ploughing through the ground one after
+another. Wayne kept the orifice of his beam pistol hot as he cut his way
+back and forth from the base of the cliff to the ship.
+
+When he had dumped the seven unconscious ones all inside the airlock, he
+closed the outer door and opened the inner one. There was not a sound
+from within.
+
+_Fifty-nine down_, he thought, _and none to go_.
+
+He entered the ship and dashed down the winding staircase to the water
+purifiers to change the water in the reservoir tanks. Thirsty as he
+was, he was not going to take a drink until the water had been cleared
+of the knockout drug he had dropped into the tanks.
+
+After that came the laborious job of getting everyone in the ship
+strapped into their bunks for the takeoff. It took the better part of an
+hour to get all sixty of them up--they had fallen all over the ship--and
+nestled in the acceleration cradles. When the job was done, he went to
+the main control room and set the autopilot to lift the spaceship high
+into the ionosphere.
+
+Then, sighting carefully on the valley far below, he dropped a flare
+bomb.
+
+"Goodbye, little monsters," he said exultantly.
+
+For a short space of time, nothing happened. Then the viewplate was
+filled with a deadly blue-white glare. Unlike an ordinary atomic bomb,
+the flare bomb would not explode violently; it simply burned, sending
+out a brilliant flare of deadly radiation that would crisp all life
+dozens of feet below the ground.
+
+He watched the radiation blazing below. Then it began to die down, and
+when the glare cleared away, all was quiet below.
+
+The valley was dead.
+
+When it was all over, Wayne took the hypodermic gun from his pouch,
+filled it with the anti-hypnotic drug that he had taken from the medical
+cabinet, and began to make his rounds. He fired a shot into each and
+every one aboard. He had no way of knowing who had been injected by the
+small monsters and who had not, so he was taking no chances.
+
+Then he went to the colonel's room. He wanted to be there when the
+Commanding Officer awoke.
+
+ * * * * *
+
+The entire crew of the _Lord Nelson_ was gathered in the big mess hall.
+Wayne stared down at the tired, frightened faces of the puzzled people
+looking up at him, and continued his explanation.
+
+"Those of you who were under the control of the monsters know what it
+was like. They had the ability to inject a hypnotic drug into a human
+being through a normal space boot with those stingers of theirs. The
+drug takes effect so fast that the victim hardly has any idea of what
+has happened to him."
+
+"But why do they do it?" It was Hollingwood, the metallurgist, looking
+unhappy with a tremendous bruise on his head where Wayne had clobbered
+him.
+
+"Why does a wasp sting a spider? It doesn't kill the spider, it simply
+stuns it. That way, the spider remains alive and fresh so that young
+wasps can feed upon it at their leisure."
+
+Wayne glanced over to his right. "Lieutenant Jervis, you've been under
+the effect of the drug longer than any of us. Would you explain what
+_really_ happened when the _Mavis_ landed?"
+
+The young officer stood up. He was pale and shaken, but his voice was
+clear and steady.
+
+"Just about the same thing that almost happened here," Jervis said. "We
+all walked around the valley floor and got stung one at a time. The
+things did it so quietly that none of us knew what was going on until we
+got hit ourselves. When we had all been enslaved, we were ready to do
+their bidding. They can't talk, but they can communicate by means of
+nerve messages when that needle is stuck into you."
+
+Nearly half the crew nodded in sympathy. Wayne studied them, wondering
+what it must have been like. They _knew_; he could only guess.
+
+"Naturally," Jervis went on, "those who have already been injected with
+the drug try to get others injected. When everyone aboard the _Mavis_
+had been stung, they ordered me to take the ship home and get another
+load of Earthmen. Apparently they like our taste. I had to obey; I was
+completely under their power. You know what it's like."
+
+"And what happened to the others--the eight men you left behind?" asked
+Colonel Petersen.
+
+Jervis clenched his teeth bitterly. "They just laid down on the
+sand--and waited."
+
+"Horrible!" Sherri said.
+
+ * * * * *
+
+Jervis fell silent. Wayne was picturing the sight, and knew everyone
+else was, too--the sight of hordes of carnivorous little aliens
+burrowing up through the sand and approaching the eight Earthmen who lay
+there, alive but helpless. Approaching them--and beginning to feed.
+
+Just when the atmosphere began to grow too depressing, Wayne decided to
+break the spell. "I'd like to point out that the valley's been
+completely cauterized," he said. "The aliens have been wiped out. And I
+propose to lead a mission out to reconnoitre for the double-nucleus
+beryllium."
+
+He looked around. "MacPherson? Boggs? Manetti? You three want to start
+over where we left off the last time?"
+
+Sergeant Boggs came up to him. "Sir, I want you to understand that--"
+
+"I know, Boggs," Wayne said. "Let's forget all about it. There's work to
+be done."
+
+"I'm sorry I misjudged you, Wayne. If it hadn't been for your quick
+action, this crew would have gone the way of the _Mavis_."
+
+"Just luck, Colonel," Wayne said. "If it hadn't been for those
+heavy-soled climbing boots, I'd probably be lying out there with the
+rest of you right now."
+
+Colonel Petersen grinned. "Thanks to your boots, then."
+
+Wayne turned to his team of three. "Let's get moving, fellows. We've
+wasted enough time already."
+
+"Do we need spacesuits, sir?" Manetti asked.
+
+"No, Manetti. The air's perfectly fine out there," Wayne said. "But I'd
+suggest you wear your climbing boots." He grinned. "You never can tell
+when they'll come in handy."
+
+
+THE END
+
+
+
+
+Transcriber's Note:
+
+ This etext was produced from _Amazing Stories_ October 1956.
+ Extensive research did not uncover any evidence that the U.S.
+ copyright on this publication was renewed. Minor spelling and
+ typographical errors have been corrected without note.
+
+
+
+
+
+End of the Project Gutenberg EBook of The Judas Valley, by Gerald Vance
+
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