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+The Project Gutenberg eBook, Little Wizard Stories of Oz, by L. Frank
+Baum, Illustrated by John R. Neill
+
+
+This eBook is for the use of anyone anywhere at no cost and with
+almost no restrictions whatsoever. You may copy it, give it away or
+re-use it under the terms of the Project Gutenberg License included
+with this eBook or online at www.gutenberg.org
+
+
+
+
+
+Title: Little Wizard Stories of Oz
+
+
+Author: L. Frank Baum
+
+
+
+Release Date: May 19, 2008 [eBook #25519]
+
+Language: English
+
+Character set encoding: ISO-646-US (US-ASCII)
+
+
+***START OF THE PROJECT GUTENBERG EBOOK LITTLE WIZARD STORIES OF OZ***
+
+
+E-text prepared by Chris Curnow, Joseph Cooper, Greg Bergquist, and the
+Project Gutenberg Online Distributed Proofreading Team
+(https://www.pgdp.net)
+
+
+
+Note: Project Gutenberg also has an HTML version of this file which
+ includes the many lovely original colored illustrations.
+ See 25519-h.htm or 25519-h.zip:
+ (https://www.gutenberg.org/dirs/2/5/5/1/25519/25519-h/25519-h.htm)
+ or
+ (https://www.gutenberg.org/dirs/2/5/5/1/25519/25519-h.zip)
+
+
+
+
+
+[Illustration: THIS BOOK BELONGS TO]
+
+[Illustration]
+
+LITTLE WIZARD STORIES OF OZ
+
+by
+
+L. FRANK BAUM
+
+Illustrated by John R. Neill
+
+
+
+
+
+
+
+Little
+Wizard
+Stories
+of Oz
+
+
+
+
+Contents
+
+
+ The Cowardly Lion and the Hungry Tiger 15
+
+ Little Dorothy and Toto 39
+
+ Tiktok and the Nome King 63
+
+ Ozma and the Little Wizard 87
+
+ Jack Pumpkinhead and the Sawhorse 111
+
+ The Scarecrow and the Tin Woodman 135
+
+[Illustration]
+
+
+
+
+THE COWARDLY LION AND THE HUNGRY TIGER
+
+
+In the splendid palace of the Emerald City, which is in the center of
+the fairy Land of Oz, is a great Throne Room, where Princess Ozma, the
+Ruler, for an hour each day sits in a throne of glistening emeralds and
+listens to all the troubles of her people, which they are sure to tell
+her about. Around Ozma's throne, on such occasions, are grouped all
+the important personages of Oz, such as the Scarecrow, Jack Pumpkinhead,
+Tiktok the Clockwork Man, the Tin Woodman, the Wizard of Oz, the Shaggy
+Man and other famous fairy people. Little Dorothy usually has a seat at
+Ozma's feet, and crouched on either side the throne are two enormous
+beasts known as the Hungry Tiger and the Cowardly Lion.
+
+[Illustration]
+
+These two beasts are Ozma's chief guardians, but as everyone loves the
+beautiful girl Princess there has never been any disturbance in the
+great Throne Room, or anything for the guardians to do but look fierce
+and solemn and keep quiet until the Royal Audience is over and the
+people go away to their homes.
+
+Of course no one would dare be naughty while the huge Lion and Tiger
+crouched beside the throne; but the fact is, the people of Oz are very
+seldom naughty. So Ozma's big guards are more ornamental than useful,
+and no one realizes that better than the beasts themselves.
+
+One day, after everybody had left the Throne Room except the Cowardly
+Lion and the Hungry Tiger, the Lion yawned and said to his friend:
+
+"I'm getting tired of this job. No one is afraid of us and no one pays
+any attention to us."
+
+"That is true," replied the big Tiger, purring softly. "We might as well
+be in the thick jungles where we were born, as trying to protect Ozma
+when she needs no protection. And I'm dreadfully hungry all the time."
+
+"You have enough to eat, I'm sure," said the Lion, swaying his tail
+slowly back and forth.
+
+"Enough, perhaps; but not the kind of food I long for," answered the
+Tiger. "What I'm hungry for is fat babies. I have a great desire to eat
+a few fat babies. Then, perhaps, the people of Oz would fear me and I'd
+become more important."
+
+[Illustration]
+
+"True," agreed the Lion. "It would stir up quite a rumpus if you ate but
+_one_ fat baby. As for myself; my claws are sharp as needles and strong
+as crowbars, while my teeth are powerful enough to tear a person to
+pieces in a few seconds. If I should spring upon a man and make chop
+suey of him, there would be wild excitement in the Emerald City and the
+people would fall upon their knees and beg me for mercy. That, in my
+opinion, would render me of considerable importance."
+
+"After you had torn the person to pieces, what would you do next?" asked
+the Tiger sleepily.
+
+"Then I would roar so loudly it would shake the earth and stalk away to
+the jungle to hide myself, before anyone could attack me or kill me for
+what I had done."
+
+"I see," nodded the Tiger. "You are really cowardly."
+
+"To be sure. That is why I am named the Cowardly Lion. That is why I
+have always been so tame and peaceable. But I'm awfully tired of being
+tame," added the Lion, with a sigh, "and it would be fun to raise a row
+and show people what a terrible beast I really am."
+
+The Tiger remained silent for several minutes, thinking deeply as he
+slowly washed his face with his left paw. Then he said:
+
+"I'm getting old, and it would please me to eat at least one fat baby
+before I die. Suppose we surprise these people of Oz and prove our
+power. What do you say? We will walk out of here just as usual and the
+first baby we meet I'll eat in a jiffy, and the first man or woman you
+meet you will tear to pieces. Then we will both run out of the city
+gates and gallop across the country and hide in the jungle before anyone
+can stop us."
+
+"All right; I'm game," said the Lion, yawning again so that he showed
+two rows of dreadfully sharp teeth.
+
+The Tiger got up and stretched his great, sleek body.
+
+"Come on," he said. The Lion stood up and proved he was the larger of
+the two, for he was almost as big as a small horse.
+
+Out of the palace they walked, and met no one. They passed through the
+beautiful grounds, past fountains and beds of lovely flowers, and met no
+one. Then they unlatched a gate and entered a street of the city, and
+met no one.
+
+"I wonder how a fat baby will taste," remarked the Tiger, as they
+stalked majestically along, side by side.
+
+"I imagine it will taste like nutmegs," said the Lion.
+
+"No," said the Tiger, "I've an idea it will taste like gumdrops."
+
+They turned a corner, but met no one, for the people of the Emerald City
+were accustomed to take their naps at this hour of the afternoon.
+
+"I wonder how many pieces I ought to tear a person into," said the Lion,
+in a thoughtful voice.
+
+"Sixty would be about right," suggested the Tiger.
+
+[Illustration]
+
+"Would that hurt any more than to tear one into about a dozen pieces?"
+inquired the Lion, with a little shudder.
+
+"Who cares whether it hurts or not?" growled the Tiger.
+
+The Lion did not reply. They entered a side street, but met no one.
+
+Suddenly they heard a child crying.
+
+"Aha!" exclaimed the Tiger. "There is my meat."
+
+He rushed around a corner, the Lion following, and came upon a nice fat
+baby sitting in the middle of the street and crying as if in great
+distress.
+
+"What's the matter?" asked the Tiger, crouching before the baby.
+
+"I--I--I-lost my m-m-mamma!" wailed the baby.
+
+"Why, you poor little thing," said the great beast, softly stroking the
+child's head with its paw. "Don't cry, my dear, for mamma can't be far
+away and I'll help you to find her."
+
+"Go on," said the Lion, who stood by.
+
+"Go on where?" asked the Tiger, looking up.
+
+"Go on and eat your fat baby."
+
+"Why, you dreadful creature!" said the Tiger reproachfully; "would you
+want me to eat a poor little lost baby, that doesn't know where its
+mother is?" And the beast gathered the little one into its strong, hairy
+arms and tried to comfort it by rocking it gently back and forth.
+
+[Illustration]
+
+The Lion growled low in his throat and seemed very much disappointed;
+but at that moment a scream reached their ears and a woman came bounding
+out of a house and into the street. Seeing her baby in the embrace of
+the monster Tiger the woman screamed again and rushed forward to rescue
+it, but in her haste she caught her foot in her skirt and tumbled head
+over heels and heels over head, stopping with such a bump that she saw
+many stars in the heavens, although it was broad daylight. And there she
+lay, in a helpless manner, all tangled up and unable to stir.
+
+With one bound and a roar like thunder the huge Lion was beside her.
+With his strong jaws he grasped her dress and raised her into an upright
+position.
+
+[Illustration]
+
+[Illustration]
+
+"Poor thing! Are you hurt?" he gently asked.
+
+Gasping for breath the woman struggled to free herself and tried to
+walk, but she limped badly and tumbled down again.
+
+"My baby!" she said pleadingly.
+
+"The baby is all right; don't worry," replied the Lion; and then he
+added: "Keep quiet, now, and I'll carry you back to your house, and the
+Hungry Tiger will carry your baby."
+
+The Tiger, who had approached the place with the child in its arms,
+asked in astonishment:
+
+"Aren't you going to tear her into sixty pieces?"
+
+[Illustration]
+
+"No, nor into six pieces," answered the Lion indignantly. "I'm not
+such a brute as to destroy a poor woman who has hurt herself trying to
+save her lost baby. If you are so ferocious and cruel and bloodthirsty,
+you may leave me and go away, for I do not care to associate with you."
+
+"That's all right," answered the Tiger. "I'm not cruel--not in the
+least--I'm only hungry. But I thought _you_ were cruel."
+
+"Thank heaven I'm respectable," said the Lion, with dignity. He then
+raised the woman and with much gentleness carried her into her house,
+where he laid her upon a sofa. The Tiger followed with the baby, which
+he safely deposited beside its mother. The little one liked the Hungry
+Tiger and grasping the enormous beast by both ears the baby kissed the
+beast's nose to show he was grateful and happy.
+
+"Thank you very much," said the woman. "I've often heard what good
+beasts you are, in spite of your power to do mischief to mankind, and
+now I know that the stories are true. I do not think either of you have
+ever had an evil thought."
+
+The Hungry Tiger and the Cowardly Lion hung their heads and did not look
+into each other's eyes, for both were shamed and humbled. They crept
+away and stalked back through the streets until they again entered the
+palace grounds, where they retreated to the pretty, comfortable rooms
+they occupied at the back of the palace. There they silently crouched in
+their usual corners to think over their adventure.
+
+[Illustration]
+
+After a while the Tiger said sleepily:
+
+"I don't believe fat babies taste like gumdrops. I'm quite sure they
+have the flavor of raspberry tarts. My, how hungry I am for fat babies!"
+
+The Lion grunted disdainfully.
+
+"You're a humbug," said he.
+
+"Am I?" retorted the Tiger, with a sneer. "Tell me, then, into how many
+pieces you usually tear your victims, my bold Lion?"
+
+The Lion impatiently thumped the floor with his tail.
+
+"To tear anyone into pieces would soil my claws and blunt my teeth," he
+said. "I'm glad I didn't muss myself up this afternoon by hurting that
+poor mother."
+
+The Tiger looked at him steadily and then yawned a wide, wide yawn.
+
+"You're a coward," he remarked.
+
+"Well," said the Lion, "it's better to be a coward than to do wrong."
+
+"To be sure," answered the other. "And that reminds me that I nearly
+lost my own reputation. For, had I eaten that fat baby I would not now
+be the Hungry Tiger. It's better to go hungry, seems to me, than to be
+cruel to a little child."
+
+And then they dropped their heads on their paws and went to sleep.
+
+[Illustration]
+
+
+
+
+LITTLE DOROTHY AND TOTO
+
+
+Dorothy was a little Kansas girl who once accidentally found the
+beautiful Land of Oz and was invited to live there always. Toto was
+Dorothy's small black dog, with fuzzy, curly hair and bright black eyes.
+Together, when they tired of the grandeur of the Emerald City of Oz,
+they would wander out into the country and all through the land,
+peering into queer nooks and corners and having a good time in their own
+simple way. There was a little Wizard living in Oz who was a faithful
+friend of Dorothy and did not approve of her traveling alone in this
+way, but the girl always laughed at the little man's fears for her and
+said she was not afraid of anything that might happen.
+
+[Illustration]
+
+One day while on such a journey, Dorothy and Toto found themselves among
+the wild wooded hills at the southeast of Oz--a place usually avoided by
+travelers because so many magical things abounded there. And, as they
+entered a forest path, the little girl noticed a sign tacked to a tree,
+which said: "Look out for Crinklink."
+
+Toto could not talk, as many of the animals of Oz can, for he was just
+a common Kansas dog; but he looked at the sign so seriously that Dorothy
+almost believed he could read it, and she knew quite well that Toto
+understood every word she said to him.
+
+"Never mind Crinklink," said she. "I don't believe anything in Oz will
+try to hurt us, Toto, and if I get into trouble you must take care of
+me."
+
+"Bow-wow!" said Toto, and Dorothy knew that meant a promise.
+
+The path was narrow and wound here and there between the trees, but they
+could not lose their way, because thick vines and creepers shut them in
+on both sides. They had walked a long time when, suddenly turning a
+curve of the pathway, they came upon a lake of black water, so big and
+so deep that they were forced to stop.
+
+[Illustration]
+
+"Well, Toto," said Dorothy, looking at the lake, "we must turn back, I
+guess, for there is neither a bridge nor a boat to take us across the
+black water."
+
+"Here's the ferryman, though," cried a tiny voice beside them, and the
+girl gave a start and looked down at her feet, where a man no taller
+than three inches sat at the edge of the path with his legs dangling
+over the lake.
+
+"Oh!" said Dorothy; "I didn't see you before."
+
+Toto growled fiercely and made his ears stand up straight, but the
+little man did not seem in the least afraid of the dog. He merely
+repeated: "I'm the ferryman, and it's my business to carry people across
+the lake."
+
+Dorothy couldn't help feeling surprised, for she could have picked the
+little man up with one hand, and the lake was big and broad. Looking at
+the ferryman more closely she saw that he had small eyes, a big nose,
+and a sharp chin. His hair was blue and his clothes scarlet, and Dorothy
+noticed that every button on his jacket was the head of some animal. The
+top button was a bear's head and the next button a wolf's head; the next
+was a cat's head and the next a weasel's head, while the last button of
+all was the head of a field-mouse. When Dorothy looked into the eyes
+of these animals' heads, they all nodded and said in a chorus: "Don't
+believe all you hear, little girl!"
+
+[Illustration]
+
+"Silence!" said the small ferryman, slapping each button head in turn,
+but not hard enough to hurt them. Then he turned to Dorothy and asked:
+"Do you wish to cross over the lake?"
+
+"Why, I'd like to," she answered, hesitating; "but I can't see how you
+will manage to carry us, without any boat."
+
+"If you can't see, you mustn't see," he answered with a laugh. "All you
+need do is shut your eyes, say the word, and--over you go!"
+
+Dorothy wanted to get across, in order that she might continue her
+journey.
+
+"All right," she said, closing her eyes; "I'm ready."
+
+Instantly she was seized in a pair of strong arms--arms so big and
+powerful that she was startled and cried out in fear.
+
+"Silence!" roared a great voice, and the girl opened her eyes to find
+that the tiny man had suddenly grown to a giant and was holding both her
+and Toto in a tight embrace while in one step he spanned the lake and
+reached the other shore.
+
+Dorothy became frightened, then, especially as the giant did not stop
+but continued tramping in great steps over the wooded hills, crushing
+bushes and trees beneath his broad feet. She struggled in vain to free
+herself, while Toto whined and trembled beside her, for the little dog
+was frightened, too.
+
+"Stop!" screamed the girl. "Let me down!" But the giant paid no
+attention. "Who are you, and where are you taking me?" she continued;
+but the giant said not a word. Close to Dorothy's ear, however, a voice
+answered her, saying: "This is the terrible Crinklink, and he has you in
+his power."
+
+Dorothy managed to twist her head around and found it was the second
+button on the jacket--the wolf's head--which had spoken to her.
+
+"What will Crinklink do with me?" she asked anxiously.
+
+[Illustration]
+
+[Illustration]
+
+"No one knows. You must wait and see," replied the wolf.
+
+"Some of his captives he whips," squeaked the weasel's head.
+
+"Some he transforms into bugs and other things," growled the bear's
+head.
+
+"Some he enchants, so that they become doorknobs," sighed the cat's
+head.
+
+"Some he makes his slaves--even as we are--and that is the most dreadful
+fate of all," added the field-mouse. "As long as Crinklink exists we
+shall remain buttons, but as there are no more buttonholes on his jacket
+he will probably make you a slave."
+
+[Illustration]
+
+Dorothy began to wish she had not met Crinklink. Meantime, the giant
+took such big steps that he soon reached the heart of the hills,
+where, perched upon the highest peak, stood a log castle. Before this
+castle he paused to set down Dorothy and Toto, for Crinklink was at
+present far too large to enter his own doorway. So he made himself grow
+smaller, until he was about the size of an ordinary man. Then he said to
+Dorothy, in stern, commanding tones:
+
+"Enter, girl!"
+
+Dorothy obeyed and entered the castle, with Toto at her heels. She
+found the place to be merely one big room. There was a table and
+chair of ordinary size near the center, and at one side a wee bed
+that seemed scarcely big enough for a doll. Everywhere else were
+dishes--dishes--dishes! They were all soiled, and were piled upon the
+floor, in all the corners and upon every shelf. Evidently Crinklink had
+not washed a dish for years, but had cast them aside as he used them.
+
+Dorothy's captor sat down in the chair and frowned at her.
+
+"You are young and strong, and will make a good dishwasher," said he.
+
+"Do you mean me to wash all those dishes?" she asked, feeling both
+indignant and fearful, for such a task would take weeks to accomplish.
+
+"That's just what I mean," he retorted. "I need clean dishes, for all I
+have are soiled, and you're going to make 'em clean or get trounced. So
+get to work and be careful not to break anything. If you smash a dish,
+the penalty is one lash from my dreadful cat-o'-nine-tails for every
+piece the dish breaks into," and here Crinklink displayed a terrible
+whip that made the little girl shudder.
+
+Dorothy knew how to wash dishes, but she remembered that often she
+carelessly broke one. In this case, however, a good deal depended on
+being careful, so she handled the dishes very cautiously.
+
+While she worked, Toto sat by the hearth and growled low at Crinklink,
+and Crinklink sat in his chair and growled at Dorothy because she moved
+so slowly. He expected her to break a dish any minute, but as the hours
+passed away and this did not happen Crinklink began to grow sleepy. It
+was tiresome watching the girl wash dishes and often he glanced
+longingly at the tiny bed. Now he began to yawn, and he yawned and
+yawned until finally he said:
+
+[Illustration]
+
+"I'm going to take a nap. But the buttons on my jacket will be wide
+awake and whenever you break a dish the crash will waken me. As I'm
+rather sleepy I hope you won't interrupt my nap by breaking anything for
+a long time."
+
+Then Crinklink made himself grow smaller and smaller until he was three
+inches high and of a size to fit the tiny bed. At once he lay down and
+fell fast asleep.
+
+Dorothy came close to the buttons and whispered: "Would you really warn
+Crinklink if I tried to escape?"
+
+"You can't escape," growled the bear. "Crinklink would become a giant,
+and soon overtake you."
+
+"But you might kill him while he sleeps," suggested the cat, in a soft
+voice.
+
+"Oh!" cried Dorothy, drawing back; "I couldn't poss'bly _kill_
+anything--even to save my life."
+
+But Toto had heard this conversation and was not so particular about
+killing monsters. Also the little dog knew he must try to save his
+mistress. In an instant he sprang upon the wee bed and was about to
+seize the sleeping Crinklink in his jaws when Dorothy heard a loud crash
+and a heap of dishes fell from the table to the floor. Then the girl saw
+Toto and the little man rolling on the floor together, like a fuzzy
+ball, and when the ball stopped rolling, behold! there was Toto wagging
+his tail joyfully and there sat the little Wizard of Oz, laughing
+merrily at the expression of surprise on Dorothy's face.
+
+"Yes, my dear, it's me," said he, "and I've been playing tricks on
+you--for your own good. I wanted to prove to you that it is really
+dangerous for a little girl to wander alone in a fairy country; so I
+took the form of Crinklink to teach you a lesson. There isn't any
+Crinklink, to be sure; but if there had been you'd be severely whipped
+for breaking all those dishes."
+
+[Illustration]
+
+The Wizard now rose, took off the coat with the button heads, and spread
+it on the floor, wrong side up. At once there crept from beneath it a
+bear, a wolf, a cat, a weasel, and a field-mouse, who all rushed from
+the room and escaped into the mountains.
+
+"Come on, Toto," said Dorothy; "let's go back to the Emerald City.
+You've given me a good scare, Wizard," she added, with dignity, "and
+p'raps I'll forgive you, by'n'by; but just now I'm mad to think how
+easily you fooled me."
+
+[Illustration]
+
+
+
+
+TIKTOK AND THE NOME KING
+
+
+The Nome King was unpleasantly angry. He had carelessly bitten his
+tongue at breakfast and it still hurt; so he roared and raved and
+stamped around in his underground palace in a way that rendered him very
+disagreeable.
+
+It so happened that on this unfortunate day Tiktok, the Clockwork Man,
+visited the Nome King to ask a favor. Tiktok lived in the Land of Oz,
+and although he was an active and important person, he was made entirely
+of metal. Machinery within him, something like the works of a clock,
+made him move; other machinery made him talk; still other machinery made
+him think.
+
+[Illustration]
+
+Although so cleverly constructed, the Clockwork Man was far from
+perfect. Three separate keys wound up his motion machinery, his speech
+works, and his thoughts. One or more of these contrivances was likely to
+run down at a critical moment, leaving poor Tiktok helpless. Also some
+of his parts were wearing out, through much use, and just now his
+thought machinery needed repair. The skillful little Wizard of Oz had
+tinkered with Tiktok's thoughts without being able to get them properly
+regulated, so he had advised the Clockwork Man to go to the Nome King
+and secure a new set of springs, which would render his thoughts more
+elastic and responsive.
+
+"Be careful what you say to the Nome King," warned the Wizard. "He has a
+bad temper and the least little thing makes him angry."
+
+Tiktok promised, and the Wizard wound his machinery and set him walking
+in the direction of the Nome King's dominions, just across the desert
+from the Land of Oz. He ran down just as he reached the entrance to the
+underground palace, and there Kaliko, the Nome King's Chief Steward,
+found him and wound him up again.
+
+"I want to see the King," said Tiktok, in his jerky voice.
+
+"Well," remarked Kaliko, "it may be safe for a cast-iron person like you
+to face his Majesty this morning; but you must announce yourself, for
+should I show my face inside the jewel-studded cavern where the King is
+now raving, I'd soon look like a dish of mashed potatoes, and be of no
+further use to anyone."
+
+"I'm not a-fraid," said Tiktok.
+
+"Then walk in and make yourself at home," answered Kaliko, and threw
+open the door of the King's cavern.
+
+[Illustration]
+
+Tiktok promptly walked in and faced the astonished Nome King, to whom
+he said: "Good morn-ing. I want two new steel springs for my
+thought-works and a new cog-wheel for my speech-pro-du-cer. How a-bout
+it, your Maj-es-ty?"
+
+The Nome King growled a menacing growl and his eyes were red with rage.
+
+"How dare you enter my presence?" he shouted.
+
+"I dare an-y-thing," said Tiktok. "I'm not a-fraid of a fat Nome."
+
+[Illustration]
+
+This was true, yet an unwise speech. Had Tiktok's thoughts been in good
+working order he would have said something else. The angry Nome King
+quickly caught up his heavy mace and hurled it straight at Tiktok. When
+it struck the metal man's breast, the force of the blow burst the
+bolts which held the plates of his body together and they clattered to
+the floor in a score of pieces. Hundreds and hundreds of wheels, pins,
+cogs and springs filled the air like a cloud and then rattled like hail
+upon the floor.
+
+Where Tiktok had stood was now only a scrap-heap and the Nome King was
+so amazed by the terrible effect of his blow that he stared in wonder.
+
+His Majesty's anger quickly cooled. He remembered that the Clockwork Man
+was a favorite subject of the powerful Princess, Ozma of Oz, who would
+be sure to resent Tiktok's ruin.
+
+"Too bad! too bad!" he muttered, regretfully. "I'm really sorry I made
+junk of the fellow. I didn't know he'd break."
+
+"You'd better be," remarked Kaliko, who now ventured to enter the room.
+"You'll have a war on your hands when Ozma hears of this, and the
+chances are you will lose your throne and your kingdom."
+
+The Nome King turned pale, for he loved to rule the Nomes and did not
+know of any other way to earn a living in case Ozma fought and conquered
+him.
+
+"Do--do you think Ozma will be angry?" he asked anxiously.
+
+"I'm sure of it," said Kaliko. "And she has the right to be. You've made
+scrap-iron of her favorite."
+
+The King groaned.
+
+"Sweep him up and throw the rubbish into the black pit," he commanded;
+and then he shut himself up in his private den and for days would see no
+one, because he was so ashamed of his unreasoning anger and so feared
+the results of his rash act.
+
+Kaliko swept up the pieces, but he did not throw them into the black
+pit. Being a clever and skillful mechanic he determined to fit the
+pieces together again.
+
+No man ever faced a greater puzzle; but it was interesting work and
+Kaliko succeeded. When he found a spring or wheel worn or imperfect, he
+made a new one.
+
+[Illustration]
+
+Within two weeks, by working steadily night and day, the Chief Steward
+completed his task and put the three sets of clockworks and the last
+rivet into Tiktok's body. He then wound up the motion machinery, and the
+Clockwork Man walked up and down the room as naturally as ever. Then
+Kaliko wound up the thought works and the speech regulator and said to
+Tiktok:
+
+"How do you feel now?"
+
+"Fine," said the Clockwork Man. "You have done a ve-ry good job,
+Kal-i-ko, and saved me from de-struc-tion. Much o-bliged."
+
+"Don't mention it," replied the Chief Steward. "I quite enjoyed the
+work."
+
+Just then the Nome King's gong sounded, and Kaliko rushed away through
+the jewel-studded cavern and into the den where the King had hidden,
+leaving the doors ajar.
+
+"Kaliko," said the King, in a meek voice, "I've been shut up here long
+enough to repent bitterly the destruction of Tiktok. Of course Ozma will
+have revenge, and send an army to fight us, but we must take our
+medicine. One thing comforts me: Tiktok wasn't really a live person; he
+was only a machine man, and so it wasn't very wicked to stop his
+clockworks. I couldn't sleep nights, at first, for worry; but there's no
+more harm in smashing a machine man than in breaking a wax doll. Don't
+you think so?"
+
+"I am too humble to think in the presence of your Majesty," said Kaliko.
+
+"Then get me something to eat," commanded the King, "for I'm nearly
+starved. Two roasted goats, a barrel of cakes and nine mince pies will
+do me until dinnertime."
+
+Kaliko bowed and hurried away to the royal kitchen, forgetting Tiktok,
+who was wandering around in the outer cavern. Suddenly the Nome King
+looked up and saw the Clockwork Man standing before him, and at the
+sight the monarch's eyes grew big and round and he fell a-trembling in
+every limb.
+
+"Away, grim Shadow!" he cried. "You're not here, you know; you're only a
+hash of cogwheels and springs, lying at the bottom of the black pit.
+Vanish, thou Vision of the demolished Tiktok, and leave me in peace--for
+I have bitterly repented!"
+
+[Illustration]
+
+"Then beg my pardon," said Tiktok in a gruff voice, for Kaliko had
+forgotten to oil the speech works.
+
+But the sound of a voice coming from what he thought a mere vision was
+too much for the Nome King's shaken nerves. He gave a yell of fear and
+rushed from the room. Tiktok followed, so the King bolted through the
+corridors on a swift run and bumped against Kaliko, who was returning
+with a tray of things to eat. The sound of the breaking dishes, as they
+struck the floor, added to the King's terror and he yelled again and
+dashed into a great cavern where a thousand Nomes were at work hammering
+metal.
+
+[Illustration]
+
+[Illustration]
+
+"Look out! Here comes a phantom clockwork man!" screamed the
+terrified monarch, and every Nome dropped his tools and made a rush
+from the cavern, knocking over their King in their mad flight and
+recklessly trampling upon his prostrate fat body. So, when Tiktok came
+into the cavern, there was only the Nome King left, and he was rolling
+upon the rocky floor and howling for mercy, with his eyes fast shut so
+that he could not see what he was sure was a dreadful phantom that was
+coming straight toward him.
+
+"It oc-curs to me," said Tiktok calmly, "that your Maj-es-ty is act-ing
+like a ba-by I am not a phan-tom. A phan-tom is unreal, while I am the
+real thing."
+
+The King rolled over, sat up and opened his eyes.
+
+"Didn't I smash you to pieces?" he asked in trembling tones.
+
+"Yes," said Tiktok.
+
+"Then you are nothing but a junk-heap, and this form in which you now
+appear cannot be real."
+
+"It is, though," declared Tiktok. "Kal-i-ko picked up my piec-es and put
+me to-geth-er a-gain. I'm as good as new, and perhaps bet-ter."
+
+"That is true, your Majesty," added Kaliko, who now made his appearance,
+"and I hope you will forgive me for mending Tiktok. He was quite broken
+up, after you smashed him, and I found it almost as hard a job to match
+his pieces as to pick turnips from gooseberry bushes. But I did it," he
+added proudly.
+
+"You are forgiven," announced the Nome King, rising to his feet and
+drawing a long breath. "I will raise your wages one specto a year, and
+Tiktok shall return to the Land of Oz loaded with jewels for the
+Princess Ozma."
+
+"That is all right," said Tiktok. "But what I want to know is, why did
+you hit me with your mace?"
+
+"Because I was angry," admitted the King. "When I am angry I always do
+something that I am sorry for afterward. So I have firmly resolved never
+to get angry again; unless--unless--"
+
+"Unless what, your Majesty?" inquired Kaliko.
+
+[Illustration]
+
+"Unless something annoys me," said the Nome King. And then he went to
+his treasure-chamber to get the jewels for Princess Ozma of Oz.
+
+[Illustration]
+
+
+
+
+OZMA AND THE LITTLE WIZARD
+
+
+Once upon a time there lived in the beautiful Emerald City, which lies
+in the center of the fairy Land of Oz, a lovely girl called Princess
+Ozma, who was ruler of all that country. And among those who served this
+girlish Ruler and lived in a cozy suite of rooms in her splendid palace,
+was a little, withered old man known as the Wizard of Oz.
+
+[Illustration]
+
+This little Wizard could do a good many queer things in magic; but he
+was a kind man, with merry, twinkling eyes and a sweet smile; so,
+instead of fearing him because of his magic, everybody loved him.
+
+Now, Ozma was very anxious that all her people who inhabited the
+pleasant Land of Oz should be happy and contented, and therefore she
+decided one morning to make a journey to all parts of the country, that
+she might discover if anything was amiss, or anyone discontented, or if
+there was any wrong that ought to be righted. She asked the little
+Wizard to accompany her and he was glad to go.
+
+"Shall I take my bag of magic tools with me?" he asked.
+
+"Of course," said Ozma. "We may need a lot of magic before we return,
+for we are going into strange corners of the land, where we may meet
+with unknown creatures and dangerous adventures."
+
+So the Wizard took his bag of magic tools and the two left the Emerald
+City and wandered over the country for many days, at last reaching a
+place far up in the mountains which neither of them had ever visited
+before. Stopping one morning at a cottage, built beside the rocky path
+which led into a pretty valley beyond, Ozma asked a man:
+
+"Are you happy? Have you any complaint to make of your lot?"
+
+And the man replied:
+
+"We are happy except for three mischievous Imps that live in yonder
+valley and often come here to annoy us. If your Highness would only
+drive away those Imps, I and my family would be very happy and very
+grateful to you."
+
+"Who are these bad Imps?" inquired the girl Ruler.
+
+"One is named Olite, and one Udent and one Ertinent, and they have no
+respect for anyone or anything. If strangers pass through the valley the
+Imps jeer at them and make horrid faces and call names, and often they
+push travelers out of the path or throw stones at them. Whenever Imp
+Olite or Imp Udent or Imp Ertinent comes here to bother us, I and my
+family run into the house and lock all the doors and windows, and we
+dare not venture out again until the Imps have gone away."
+
+Princess Ozma was grieved to hear this report and the little Wizard
+shook his head gravely and said the naughty Imps deserved to be
+punished. They told the good man they would see what could be done to
+protect him and at once entered the valley to seek the dwelling place of
+the three mischievous creatures.
+
+[Illustration]
+
+Before long they came upon three caves, hollowed from the rocks, and in
+front of each cave squatted a queer little dwarf. Ozma and the Wizard
+paused to examine them and found them well-shaped, strong and lively.
+They had big round ears, flat noses and wide grinning mouths, and
+their jet-black hair came to points on top of their heads, much
+resembling horns. Their clothing fitted snugly to their bodies and limbs
+and the Imps were so small in size that at first Ozma did not consider
+them at all dangerous. But one of them suddenly reached out a hand and
+caught the dress of the Princess, jerking it so sharply that she nearly
+fell down, and a moment later another Imp pushed the little Wizard so
+hard that he bumped against Ozma and both unexpectedly sat down upon the
+ground.
+
+At this the Imps laughed boisterously and began running around in a
+circle and kicking dust upon the Royal Princess, who cried in a sharp
+voice: "Wizard, do your duty!"
+
+The Wizard promptly obeyed. Without rising from the ground he opened his
+bag, got the tools he required and muttered a magic spell.
+
+Instantly the three Imps became three bushes--of a thorny stubby
+kind--with their roots in the ground. As the bushes were at first
+motionless, perhaps through surprise at their sudden transformation, the
+Wizard and the Princess found time to rise from the ground and brush the
+dust off their pretty clothes. Then Ozma turned to the bushes and said:
+
+"The unhappy lot you now endure, my poor Imps, is due entirely to your
+naughty actions. You can no longer annoy harmless travelers and you
+must remain ugly bushes, covered with sharp thorns, until you repent of
+your bad ways and promise to be good Imps."
+
+"They can't help being good now, your Highness," said the Wizard, who
+was much pleased with his work, "and the safest plan will be to allow
+them always to remain bushes."
+
+But something must have been wrong with the Wizard's magic, or the
+creatures had magic of their own, for no sooner were the words spoken
+than the bushes began to move. At first they only waved their branches
+at the girl and little man, but pretty soon they began to slide over the
+ground, their roots dragging through the earth, and one pushed itself
+against the Wizard and pricked him so sharply with its thorns that he
+cried out: "Ouch!" and started to run away.
+
+[Illustration]
+
+Ozma followed, for the other bushes were trying to stick their thorns
+into her legs and one actually got so near her that it tore a great rent
+in her beautiful dress. The girl Princess could run, however, and she
+followed the fleeing Wizard until he tumbled head first over a log and
+rolled upon the ground. Then she sprang behind a tree and shouted:
+"Quick! Transform them into something else."
+
+The Wizard heard, but he was much confused by his fall. Grabbing from
+his bag the first magical tool he could find he transformed the bushes
+into three white pigs. That astonished the Imps. In the shape of
+pigs--fat, roly-poly and cute--they scampered off a little distance and
+sat down to think about their new condition.
+
+Ozma drew a long breath and coming from behind the tree she said:
+
+"That is much better, Wiz, for such pigs as these must be quite
+harmless. No one need now fear the mischievous Imps."
+
+"I intended to transform them into mice," replied the Wizard, "but in my
+excitement I worked the wrong magic. However, unless the horrid
+creatures behave themselves hereafter, they are liable to be killed and
+eaten. They would make good chops, sausages or roasts."
+
+[Illustration]
+
+[Illustration]
+
+But the Imps were now angry and had no intention of behaving. As Ozma
+and the little Wizard turned to resume their journey, the three pigs
+rushed forward, dashed between their legs, and tripped them up, so that
+both lost their balance and toppled over, clinging to one another. As
+the Wizard tried to get up he was tripped again and fell across the back
+of the third pig, which carried him on a run far down the valley until
+it dumped the little man in the river. Ozma had been sprawled upon the
+ground but found she was not hurt, so she picked herself up and ran to
+the assistance of the Wizard, reaching him just as he was crawling out
+of the river, gasping for breath and dripping with water. The girl could
+not help laughing at his woeful appearance. But he had no sooner wiped
+the wet from his eyes than one of the impish pigs tripped him again and
+sent him into the river for a second bath. The pigs tried to trip Ozma,
+too, but she ran around a stump and so managed to keep out of their way.
+So the Wizard scrambled out of the water again and picked up a sharp
+stick to defend himself. Then he mumbled a magic mutter which instantly
+dried his clothes, after which he hurried to assist Ozma. The pigs were
+afraid of the sharp stick and kept away from it.
+
+"This won't do," said the Princess. "We have accomplished nothing, for
+the pig Imps would annoy travelers as much as the real Imps. Transform
+them into something else, Wiz."
+
+[Illustration]
+
+The Wizard took time to think. Then he transformed the white pigs into
+three blue doves.
+
+"Doves," said he, "are the most harmless things in the world."
+
+But scarcely had he spoken when the doves flew at them and tried to peck
+out their eyes. When they endeavored to shield their eyes with their
+hands, two of the doves bit the Wizard's fingers and another caught the
+pretty pink ear of the Princess in its bill and gave it such a cruel
+tweak that she cried out in pain and threw her skirt over her head.
+
+"These birds are worse than pigs, Wizard," she called to her companion.
+"Nothing is harmless that is animated by impudent anger or impertinent
+mischief. You must transform the Imps into something that is not alive."
+
+The Wizard was pretty busy, just then, driving off the birds, but he
+managed to open his bag of magic and find a charm which instantly
+transformed the doves into three buttons. As they fell to the ground he
+picked them up and smiled with satisfaction. The tin button was Imp
+Olite, the brass button was Imp Udent and the lead button was Imp
+Ertinent. These buttons the Wizard placed in a little box which he put
+in his jacket pocket.
+
+[Illustration]
+
+"Now," said he, "the Imps cannot annoy travelers, for we shall carry
+them back with us to the Emerald City."
+
+"But we dare not use the buttons," said Ozma, smiling _once more_ now
+that the danger was over.
+
+"Why not?" asked the Wizard. "I intend to sew them upon my coat and
+watch them carefully. The spirits of the Imps are still in the buttons,
+and after a time they will repent and be sorry for their naughtiness.
+Then they will decide to be very good in the future. When they feel that
+way, the tin button will turn to silver and the brass to gold, while the
+lead button will become aluminum. I shall then restore them to their
+proper forms, changing their names to pretty names instead of the ugly
+ones they used to bear. Thereafter the three Imps will become good
+citizens of the Land of Oz and I think you will find they will prove
+faithful subjects of our beloved Princess Ozma."
+
+[Illustration]
+
+"Ah, that is magic well worthwhile," exclaimed Ozma, well pleased.
+"There is no doubt, my friend, but that you are a very clever Wizard."
+
+[Illustration]
+
+
+
+
+JACK PUMPKINHEAD AND THE SAWHORSE
+
+
+In a room of the Royal Palace of the Emerald City of Oz hangs a Magic
+Picture, in which are shown all the important scenes that transpire in
+those fairy dominions. The scenes shift constantly and by watching them,
+Ozma, the girl Ruler, is able to discover events taking place in any
+part of her kingdom.
+
+One day she saw in her Magic Picture that a little girl and a little boy
+had wandered together into a great, gloomy forest at the far west of Oz
+and had become hopelessly lost. Their friends were seeking them in the
+wrong direction and unless Ozma came to their rescue the little ones
+would never be found in time to save them from starving.
+
+So the Princess sent a message to Jack Pumpkinhead and asked him to come
+to the palace. This personage, one of the queerest of the queer
+inhabitants of Oz, was an old friend and companion of Ozma. His form was
+made of rough sticks fitted together and dressed in ordinary clothes.
+His head was a pumpkin with a face carved upon it, and was set on top a
+sharp stake which formed his neck.
+
+Jack was active, good-natured and a general favorite; but his pumpkin
+head was likely to spoil with age, so in order to secure a good supply
+of heads he grew a big field of pumpkins and lived in the middle of it,
+his house being a huge pumpkin hollowed out. Whenever he needed a new
+head he picked a pumpkin, carved a face on it and stuck it upon the
+stake of his neck, throwing away the old head as of no further use.
+
+The day Ozma sent for him Jack was in prime condition and was glad to be
+of service in rescuing the lost children. Ozma made him a map, showing
+just where the forest was and how to get to it and the paths he must
+take to reach the little ones. Then she said:
+
+[Illustration]
+
+"You'd better ride the Sawhorse, for he is swift and intelligent and
+will help you accomplish your task."
+
+"All right," answered Jack, and went to the royal stable to tell the
+Sawhorse to be ready for the trip.
+
+This remarkable animal was not unlike Jack Pumpkinhead in form, although
+so different in shape. Its body was a log, with four sticks stuck into
+it for legs. A branch at one end of the log served as a tail, while in
+the other end was chopped a gash that formed a mouth. Above this were
+two small knots that did nicely for eyes. The Sawhorse was the favorite
+steed of Ozma and to prevent its wooden legs from wearing out she had
+them shod with plates of gold.
+
+Jack said "Good morning" to the Sawhorse and placed upon the creature's
+back a saddle of purple leather, studded with jewels.
+
+"Where now?" asked the horse, blinking its knot eyes at Jack.
+
+"We're going to rescue two babes in the wood," was the reply. Then he
+climbed into the saddle and the wooden animal pranced out of the stable,
+through the streets of the Emerald City and out upon the highway leading
+to the western forest where the children were lost.
+
+Small though he was, the Sawhorse was swift and untiring. By nightfall
+they were in the far west and quite close to the forest they sought.
+They passed the night standing quietly by the roadside. They needed no
+food, for their wooden bodies never became hungry; nor did they sleep,
+because they never tired. At daybreak they continued their journey and
+soon reached the forest.
+
+Jack now examined the map Ozma had given him and found the right path to
+take, which the Sawhorse obediently followed. Underneath the trees all
+was silent and gloomy and Jack beguiled the way by whistling gayly as
+the Sawhorse trotted along.
+
+[Illustration]
+
+The paths branched so many times and in so many different ways that the
+Pumpkinhead was often obliged to consult Ozma's map, and finally the
+Sawhorse became suspicious.
+
+"Are you sure you are right?" it asked.
+
+"Of course," answered Jack. "Even a Pumpkinhead whose brains are seeds
+can follow so clear a map as this. Every path is plainly marked, and
+here is a cross where the children are."
+
+Finally they reached a place, in the very heart of the forest, where
+they came upon the lost boy and girl. But they found the two children
+bound fast to the trunk of a big tree, at the foot of which they were
+sitting.
+
+When the rescuers arrived, the little girl was sobbing bitterly and the
+boy was trying to comfort her, though he was probably frightened as
+much as she.
+
+"Cheer up, my dears," said Jack, getting out of the saddle. "I have come
+to take you back to your parents. But why are you bound to that tree?"
+
+"Because," cried a small, sharp voice, "they are thieves and robbers.
+That's why!"
+
+"Dear me!" said Jack, looking around to see who had spoken. The voice
+seemed to come from above.
+
+A big grey squirrel was sitting upon a low branch of the tree. Upon the
+squirrel's head was a circle of gold, with a diamond set in the center
+of it. He was running up and down the limbs and chattering excitedly.
+
+[Illustration]
+
+"These children," continued the squirrel, angrily, "robbed our
+storehouse of all the nuts we had saved up for winter. Therefore, being
+King of all the Squirrels in this forest, I ordered them arrested and
+put in prison, as you now see them. They had no right to steal our
+provisions and we are going to punish them."
+
+"We were hungry," said the boy, pleadingly, "and we found a hollow tree
+full of nuts, and ate them to keep alive. We didn't want to starve when
+there was food right in front of us."
+
+"Quite right," remarked Jack, nodding his pumpkin head. "I don't blame
+you one bit, under the circumstances. Not a bit."
+
+Then he began to untie the ropes that bound the children to the tree.
+
+"Stop that!" cried the King Squirrel, chattering and whisking about.
+"You mustn't release our prisoners. You have no right to."
+
+But Jack paid no attention to the protest. His wooden fingers were
+awkward and it took him some time to untie the ropes. When at last he
+succeeded, the tree was full of squirrels, called together by their
+King, and they were furious at losing their prisoners. From the tree
+they began to hurl nuts at the Pumpkinhead, who laughed at them as he
+helped the two children to their feet.
+
+[Illustration]
+
+Now, at the top of this tree was a big dead limb, and so many squirrels
+gathered upon it that suddenly it broke away and fell to the ground.
+Poor Jack was standing directly under it and when the limb struck him it
+smashed his pumpkin head into a pulpy mass and sent Jack's wooden form
+tumbling, to stop with a bump against a tree a dozen feet away.
+
+He sat up, a moment afterward, but when he felt for his head it was
+gone. He could not see; neither could he speak. It was perhaps the
+greatest misfortune that could have happened to Jack Pumpkinhead, and
+the squirrels were delighted. They danced around in the tree in great
+glee as they saw Jack's plight.
+
+[Illustration]
+
+The boy and girl were indeed free, but their protector was ruined. The
+Sawhorse was there, however, and in his way he was wise. He had seen
+the accident and knew that the smashed pumpkin would never again serve
+Jack as a head. So he said to the children, who were frightened at this
+accident to their new found friend:
+
+"Pick up the Pumpkinhead's body and set it on my saddle. Then mount
+behind it and hold on. We must get out of this forest as soon as we can,
+or the squirrels may capture you again. I must guess at the right path,
+for Jack's map is no longer of any use to him since that limb destroyed
+his head."
+
+[Illustration]
+
+[Illustration]
+
+The two children lifted Jack's body, which was not at all heavy, and
+placed it upon the saddle. Then they climbed up behind it and the
+Sawhorse immediately turned and trotted back along the path he had
+come, bearing all three with ease. However, when the path began to
+branch into many paths, all following different directions, the wooden
+animal became puzzled and soon was wandering aimlessly about, without
+any hope of finding the right way. Toward evening they came upon a fine
+fruit tree, which furnished the children a supper, and at night the
+little ones lay upon a bed of leaves while the Sawhorse stood watch,
+with the limp, headless form of poor Jack Pumpkinhead lying helpless
+across the saddle.
+
+Now, Ozma had seen in her Magic Picture all that had happened in the
+forest, so she sent the little Wizard, mounted upon the Cowardly Lion,
+to save the unfortunates. The Lion knew the forest well and when he
+reached it he bounded straight through the tangled paths to where the
+Sawhorse was wandering, with Jack and the two children on his back.
+
+The Wizard was grieved at the sight of the headless Jack, but believed
+he could save him. He first led the Sawhorse out of the forest and
+restored the boy and girl to the arms of their anxious friends, and then
+he sent the Lion back to Ozma to tell her what had happened.
+
+[Illustration]
+
+The Wizard now mounted the Sawhorse and supported Jack's form on the
+long ride to the pumpkin field. When they arrived at Jack's house the
+Wizard selected a fine pumpkin--not too ripe--and very neatly carved a
+face on it. Then he stuck the pumpkin solidly on Jack's neck and asked
+him:
+
+"Well, old friend, how do you feel?"
+
+"Fine!" replied Jack, and shook the hand of the little Wizard
+gratefully. "You have really saved my life, for without your assistance
+I could not have found my way home to get a new head. But I'm all right,
+now, and I shall be very careful not to get this beautiful head
+smashed." And he shook the Wizard's hand again.
+
+"Are the brains in the new head any better than the old ones?" inquired
+the Sawhorse, who had watched Jack's restoration.
+
+"Why, these seeds are quite tender," replied the Wizard, "so they will
+give our friend tender thoughts. But, to speak truly, my dear Sawhorse,
+Jack Pumpkinhead, with all his good qualities, will never be noted for
+his wisdom."
+
+[Illustration]
+
+
+
+
+THE SCARECROW AND THE TIN WOODMAN
+
+
+There lived in the Land of Oz two queerly made men who were the best of
+friends. They were so much happier when together that they were seldom
+apart; yet they liked to separate, once in a while, that they might
+enjoy the pleasure of meeting again.
+
+One was a Scarecrow. That means he was a suit of blue Munchkin clothes,
+stuffed with straw, on top of which was fastened a round cloth head,
+filled with bran to hold it in shape. On the head were painted two eyes,
+two ears, a nose and a mouth. The Scarecrow had never been much of a
+success in scaring crows, but he prided himself on being a superior man,
+because he could feel no pain, was never tired and did not have to eat
+or drink. His brains were sharp, for the Wizard of Oz had put pins and
+needles in the Scarecrow's brains.
+
+The other man was made all of tin, his arms and legs and head being
+cleverly jointed so that he could move them freely. He was known as the
+Tin Woodman, having at one time been a woodchopper, and everyone loved
+him because the Wizard had given him an excellent heart of red plush.
+
+The Tin Woodman lived in a magnificent tin castle, built on his country
+estate in the Winkie Land, not far from the Emerald City of Oz. It had
+pretty tin furniture and was surrounded by lovely gardens in which were
+many tin trees and beds of tin flowers. The palace of the Scarecrow was
+not far distant, on the banks of a river, and this palace was in the
+shape of an immense ear of corn.
+
+One morning the Tin Woodman went to visit his friend the Scarecrow, and
+as they had nothing better to do they decided to take a boat ride on the
+river. So they got into the Scarecrow's boat, which was formed from a
+big corncob, hollowed out and pointed at both ends and decorated around
+the edges with brilliant jewels. The sail was of purple silk and
+glittered gayly in the sunshine.
+
+There was a good breeze that day, so the boat glided swiftly over the
+water. By and by they came to a smaller river that flowed from out a
+deep forest, and the Tin Woodman proposed they sail up this stream, as
+it would be cool and shady beneath the trees of the forest. So the
+Scarecrow, who was steering, turned the boat up the stream and the
+friends continued talking together of old times and the wonderful
+adventures they had met with while traveling with Dorothy, the little
+Kansas girl. They became so much interested in this talk that they
+forgot to notice that the boat was now sailing through the forest, or
+that the stream was growing more narrow and crooked.
+
+Suddenly the Scarecrow glanced up and saw a big rock just ahead of them.
+
+"Look out!" he cried; but the warning came too late.
+
+The Tin Woodman sprang to his feet just as the boat bumped into the
+rock, and the jar made him lose his balance. He toppled and fell
+overboard and being made of tin he sank to the bottom of the water in an
+instant and lay there at full length, face up.
+
+Immediately the Scarecrow threw out the anchor, so as to hold the boat
+in that place, and then he leaned over the side and through the clear
+water looked at his friend sorrowfully.
+
+[Illustration]
+
+"Dear me!" he exclaimed; "what a _misfortune_!"
+
+"It is, indeed," replied the Tin Woodman, speaking in muffled tones
+because so much water covered him. "I cannot drown, of course, but I
+must lie here until you find a way to get me out. Meantime, the water is
+soaking into all my joints and I shall become badly rusted before I am
+rescued."
+
+"Very true," agreed the Scarecrow; "but be patient, my friend, and I'll
+dive down and get you. My straw will not rust, and is easily replaced,
+if damaged, so I'm not afraid of the water."
+
+The Scarecrow now took off his hat and made a dive from the boat into
+the water; but he was so light in weight that he barely dented the
+surface of the stream, nor could he reach the Tin Woodman with his
+outstretched straw arms. So he floated to the boat and climbed into it,
+saying the while:
+
+"Do not despair, my friend. We have an extra anchor aboard, and I will
+tie it around my waist, to make me sink, and dive again."
+
+"Don't do that!" called the tin man. "That would anchor you also to the
+bottom, where I am, and we'd both be helpless."
+
+"True enough," sighed the Scarecrow, wiping his wet face with a
+handkerchief; and then he gave a cry of astonishment, for he found he
+had wiped off one painted eye and now had but one eye to see with.
+
+[Illustration]
+
+"How dreadful!" said the poor Scarecrow. "That eye must have been
+painted in water-color, instead of oil. I must be careful not to wipe
+off the other eye, for then I could not see to help you at all."
+
+A shriek of elfish laughter greeted this speech and looking up the
+Scarecrow found the trees full of black crows, who seemed much amused by
+the straw man's one-eyed countenance. He knew the crows well, however,
+and they had usually been friendly to him because he had never deceived
+them into thinking he was a meat man--the sort of man they really
+feared.
+
+"Don't laugh," said he; "you may lose an eye yourselves some day."
+
+[Illustration]
+
+"We couldn't look as funny as you, if we did," replied one old crow, the
+king of them. "But what has gone wrong with you?"
+
+"The Tin Woodman, my dear friend and companion, has fallen overboard and
+is now on the bottom of the river," said the Scarecrow. "I'm trying to
+get him out again, but I fear I shall not succeed."
+
+"Why, it's easy enough," declared the old crow. "Tie a string to him and
+all of my crows will fly down, take hold of the string, and pull him up
+out of the water. There are hundreds of us here, so our united strength
+could lift much more than that."
+
+"But I can't tie a string to him," replied the Scarecrow. "My straw is
+so light that I am unable to dive through the water. I've tried it, and
+knocked one eye out."
+
+"Can't you fish for him?"
+
+"Ah, that is a good idea," said the Scarecrow. "I'll make the attempt."
+
+He found a fishline in the boat, with a stout hook at the end of it. No
+bait was needed, so the Scarecrow dropped the hook into the water till
+it touched the Woodman.
+
+"Hook it into a joint," advised the crow, who was now perched upon a
+branch that stuck far out and bent down over the water.
+
+The Scarecrow tried to do this, but having only one eye he could not see
+the joints very clearly.
+
+"Hurry up, please," begged the Tin Woodman; "you've no idea how damp it
+is down here."
+
+[Illustration]
+
+[Illustration]
+
+"Can't you help?" asked the crow.
+
+"How?" inquired the tin man.
+
+"Catch the line and hook it around your neck."
+
+The Tin Woodman made the attempt and after several trials wound the line
+around his neck and hooked it securely.
+
+"Good!" cried the King Crow, a mischievous old fellow. "Now, then, we'll
+all grab the line and pull you out."
+
+At once the air was filled with black crows, each of whom seized the
+cord with beak or talons. The Scarecrow watched them with much interest
+and forgot that he had tied the other end of the line around his own
+waist, so he would not lose it while fishing for his friend.
+
+"All together for the good caws!" shrieked the King Crow, and with a
+great flapping of wings the birds rose into the air.
+
+The Scarecrow clapped his stuffed hands in glee as he saw his friend
+drawn from the water into the air; but the next moment the straw man was
+himself in the air, his stuffed legs kicking wildly; for the crows had
+flown straight up through the trees. On one end of the line dangled the
+Tin Woodman, hung by the neck, and on the other dangled the Scarecrow,
+hung by the waist and clinging fast to the spare anchor of the boat,
+which he had seized hoping to save himself.
+
+"Hi, there--be careful!" shouted the Scarecrow to the crows. "Don't take
+us so high. Land us on the river bank."
+
+[Illustration]
+
+But the crows were bent on mischief. They thought it a good joke to
+bother the two, now that they held them captive.
+
+"Here's where the crows scare the Scarecrow!" chuckled the naughty King
+Crow, and at his command the birds flew over the forest to where a tall
+dead tree stood higher than all the other trees. At the very top was a
+crotch, formed by two dead limbs, and into the crotch the crows dropped
+the center of the line. Then, letting go their hold, they flew away,
+chattering with laughter, and left the two friends suspended high in the
+air--one on each side of the tree.
+
+Now the Tin Woodman was much heavier than the Scarecrow, but the reason
+they balanced so nicely was because the straw man still clung fast to
+the iron anchor. There they hung, not ten feet apart, yet unable to
+reach the bare tree-trunk.
+
+"For goodness sake don't drop that anchor," said the Tin Woodman
+anxiously.
+
+"Why not?" inquired the Scarecrow.
+
+"If you did I'd tumble to the ground, where my tin would be badly dented
+by the fall. Also you would shoot into the air and alight somewhere
+among the tree-tops."
+
+"Then," said the Scarecrow, earnestly, "I shall hold fast to the
+anchor."
+
+For a time they both dangled in silence, the breeze swaying them gently
+to and fro. Finally the tin man said: "Here is an emergency, friend,
+where only brains can help us. We must think of some way to escape."
+
+"I'll do the thinking," replied the Scarecrow. "My brains are the
+sharpest."
+
+He thought so long that the tin man grew tired and tried to change his
+position, but found his joints had already rusted so badly that he could
+not move them. And his oil-can was back in the boat.
+
+"Do you suppose your brains are rusted, friend Scarecrow?" he asked in a
+weak voice, for his jaws would scarcely move.
+
+"No, indeed. Ah, here's an idea at last!"
+
+And with this the Scarecrow clapped his hands to his head, forgetting
+the anchor, which tumbled to the ground. The result was astonishing;
+for, just as the tin man had said, the light Scarecrow flew into the
+air, sailed over the top of the tree and landed in a bramble-bush, while
+the tin man fell plump to the ground, and landing on a bed of dry leaves
+was not dented at all. The Tin Woodman's joints were so rusted, however,
+that he was unable to move, while the thorns held the Scarecrow a fast
+prisoner.
+
+While they were in this sad plight the sound of hoofs was heard and
+along the forest path rode the little Wizard of Oz, seated on a wooden
+Sawhorse. He smiled when he saw the one-eyed head of the Scarecrow
+sticking out of the bramble-bush, but he helped the poor straw man out
+of his prison.
+
+"Thank you, dear Wiz," said the grateful Scarecrow. "Now we must get the
+oil-can and rescue the Tin Woodman."
+
+[Illustration]
+
+Together they ran to the river bank, but the boat was floating in
+midstream and the Wizard was obliged to mumble some magic words to draw
+it to the bank, so the Scarecrow could get the oil-can. Then back they
+flew to the tin man, and while the Scarecrow carefully oiled each joint
+the little Wizard moved the joints gently back and forth until they
+worked freely. After an hour of this labor the Tin Woodman was again on
+his feet, and although still a little stiff he managed to walk to the
+boat.
+
+The Wizard and the Sawhorse also got aboard the corncob craft and
+together they returned to the Scarecrow's palace. But the Tin Woodman
+was very careful not to stand up in the boat again.
+
+[Illustration]
+
+
+
+***END OF THE PROJECT GUTENBERG EBOOK LITTLE WIZARD STORIES OF OZ***
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