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+Project Gutenberg's The Ghost Breaker, by Paul Dickey and Charles Goddard
+
+This eBook is for the use of anyone anywhere at no cost and with
+almost no restrictions whatsoever. You may copy it, give it away or
+re-use it under the terms of the Project Gutenberg License included
+with this eBook or online at www.gutenberg.org
+
+
+Title: The Ghost Breaker
+ A Melodramatic Farce in Four Acts
+
+Author: Paul Dickey
+ Charles Goddard
+
+Release Date: February 27, 2008 [EBook #24702]
+
+Language: English
+
+Character set encoding: ISO-8859-1
+
+*** START OF THIS PROJECT GUTENBERG EBOOK THE GHOST BREAKER ***
+
+
+
+
+Produced by K Nordquist, David Cortesi, Renald Levesque
+and the Online Distributed Proofreading Team at
+https://www.pgdp.net (This file was produced from images
+generously made available by The Internet Archive/American
+Libraries.)
+
+
+
+
+
+
+
+
+
+ THE GHOST BREAKER
+
+ By PAUL DICKEY and CHARLES GODDARD
+
+ [Illustration: FRENCH'S STANDARD LIBRARY EDITION]
+
+ SAMUEL FRENCH, 25 West 45th St., New York
+
+
+
+
+TRANSCRIBER'S NOTE
+
+Two minor typos were corrected and a Table of Contents and
+List of Illustrations have been added.
+
+
+
+ CONTENTS
+
+ (Supplied by Transcriber)
+
+ Cast List p. 3
+ ACT I p. 5
+ ACT II p. 19
+ ACT III p. 39
+ ACT IV p. 56
+ Stage Manager's Plot p. 70
+ Carpenter's Plot p. 71
+ Property Plot p. 72
+ Electrician's Plot p. 73
+
+ ILLUSTRATIONS
+
+ (Supplied by Transcriber)
+
+ Plate based on Act I p. 17
+ Plate based on Act II p. 24
+ Plate based on Act III p. 48
+ Plate based on Act IV p. 56
+
+ * * * * *
+
+
+ Pollyanna
+
+
+The glad play, by Catherine Chisholm Cushing, after the novel by Eleanor
+H. Porter. 5 males, 6 females. 2 interiors. Costumes, modern. Plays
+2-1/4 hours. An orphan girl is thrust into the home of a maiden aunt. In
+spite of the trials that beset her, she manages to find something to be
+glad about, and brings light into sunless lives. Finally Pollyanna
+straightens out the love affairs of her elders, and finds happiness for
+herself in Jimmy. "Pollyanna" gives a better appreciation of people and
+the world. It reflects the humor and humanity that gave the story such
+wonderful popularity among young and old.
+
+Produced in New York, and for two seasons on tour. Royalty, $25.00.
+Price, 75 cents.
+
+
+
+
+ Martha By-the-Day
+
+
+An optimistic comedy in 3 acts, by Julie M. Lippmann, author of the
+"Martha" stories. 5 males. 5 females. 3 interiors. Costumes, modern.
+Plays 2-1/2 hours.
+
+Full of quaint humor, old-fashioned, homely sentiment, the kind that
+people who see the play will recall and chuckle over tomorrow and the
+next day.
+
+Miss Lippmann has herself adapted her successful book for the stage and
+has selected from her novel the most telling incidents, infectious
+comedy and homely sentiment for the play, and the result is thoroughly
+delightful. Royalty, $25. Price, 60 cents.
+
+
+
+
+ Seventeen
+
+
+A comedy of youth, in 4 acts, by Booth Tarkington. 8 males, 6 females. 1
+exterior. 2 interiors. Costumes, modern. Plays 2-1/2 hours.
+
+It is the tragedy of William Sylvanus Baxter that he has ceased to be
+sixteen and is not yet eighteen. Seventeen is not an age, it is a
+disease.
+
+In his heart William knows all the tortures and delights of love. But he
+is still sent by his mother on errands of the most humiliating sort and
+depends on his father for every nickel, the use of which he must justify
+before he gets it.
+
+"Silly" Bill fell in love with Lola, the "Baby-Talk Lady," a vapid
+little flirt. To woo her in a manner worthy of himself (and of her) he
+steals his father's evening clothes. When his wooings become a nuisance
+to the neighborhood, his mother steals them back, and has them let out
+to fit the middle-aged form of her husband, thereby keeping William at
+home.
+
+But when it comes to the "Baby-Talk Lady's" good-bye dance, not to be
+present was unendurable. Now William again gets the dress suit, and how
+he wears it at the party, and Genesis discloses the fact that the proud
+garment is in reality his father's makes up the story of the play.
+
+"Seventeen" is a work of exquisite human sympathy and delicious humor.
+Royalty, $25.00. Price. 75 cents.
+
+ SAMUEL FRENCH. 25 West 45th Street, New York City
+
+ New and Explicit Descriptive Catalogue Mailed
+ Free on Request
+
+ * * * * *
+
+
+
+
+ The Ghost Breaker
+
+ A MELODRAMATIC FARCE IN FOUR ACTS
+
+ BY
+
+ PAUL DICKEY AND CHARLES GODDARD
+
+ Copyright, 1909, by Charles W. Goddard and Paul Dickey
+ Copyright assigned, 1914, to Sanger & Jordan
+
+ ALL RIGHTS RESERVED
+
+CAUTION: Professionals and amateurs are hereby warned that "THE GHOST
+BREAKER," being fully protected under the copyright laws of the United
+States, the British Empire, and the other countries of the Copyright
+Union, is subject to a royalty, and anyone presenting the play without
+the consent of the owners or their authorized agents will be liable to
+the penalties by law provided. Applications for the amateur acting
+rights must be made to Samuel French, 25 West 45th Street, New York,
+N.Y.
+
+ New York:
+ SAMUEL FRENCH
+ Publisher
+ 25 West 45th Street
+
+ London:
+ SAMUEL FRENCH, LTD.
+ 26 Southampton Street
+ Strand
+
+ Royalty on this play payable to our
+ Los Angeles Office
+ SAMUEL FRENCH
+
+ * * * * *
+
+
+
+
+ "THE GHOST BREAKER"
+
+
+ _All Rights Reserved_
+
+Especial notice should be taken that the possession of this book without
+a valid contract for production first having been obtained from the
+publisher, confers no right or license to professionals or amateurs to
+produce the play publicly or in private for gain or charity.
+
+In its present form this play is dedicated to the reading public only,
+and no performance, representation, production, recitation, public
+reading or radio broadcasting may be given by amateurs except by special
+arrangement with Samuel French, 25 West 45th Street, New York.
+
+This play may be presented by amateurs upon payment of a royalty of
+twenty-five dollars for each performance, payable to Samuel French, 25
+West 45th Street, New York, one week before the date when the play is
+given.
+
+Whenever the play is produced by amateurs the following notice must
+appear on all programs, printing and advertising for the play: "Produced
+by special arrangement with Samuel French of New York."
+
+Attention is called to the penalty provided by law for any infringement
+of the author's rights, as follows:
+
+SECTION 4966:--Any person publicly performing or representing any
+dramatic or musical composition for which copyright has been obtained,
+without the consent of the proprietor of said dramatic or musical
+composition, or his heirs and assigns, shall be liable for damages
+thereof, such damages, in all cases to be assessed at such sum, not less
+than one hundred dollars for the first and fifty dollars for every
+subsequent performance, as to the court shall appear to be just. If the
+unlawful performance and representation be wilful and for profit, such
+person or persons shall be guilty of a misdemeanor, and upon conviction
+shall be imprisoned for a period not exceeding one year.--U.S. Revised
+Statutes: Title 60, Chap. 3.
+
+ * * * * *
+
+
+
+
+ THE CAST
+
+ PRINCESS MARIA THERESA OF ARAGON.
+ WARREN JARVIS, _of Kentucky_.
+ NITA, _the Princess' Maid_.
+ HOUSE DETECTIVE, _Manhattan Hotel_.
+ RUSTY SNOW, _Warren Jarvis' Colored Servant_.
+ DETECTIVES, _from Police Headquarters_.
+ HOTEL PORTER.
+ STEWARD, _on S.S. Aquitania_.
+ CARLOS, _Duke d'Alva_.
+ DOLORES, _the Innkeeper's Daughter_.
+ VARDOS, _Messenger to the Missing Prince_.
+ DON ROBLEDO, _a Soldier of Fortune_.
+ PEDRO, _the Innkeeper_.
+ MAXIMO, _a Spanish Soldier_.
+ GASPAR, _a Villager_.
+ JOSE, _Chauffeur_.
+
+ TIME: _The Present_.
+
+ ACT I. _A Room in the Hotel Manhattan, New
+ York. Five A.M._
+
+ ACT II. _A Cabin on Board S.S. Aquitania. Same
+ Morning._
+
+ ACT III. _An Old Tavern, Segura, Spain. Evening._
+
+ ACT IV. _The Castle. Same Night._
+
+ * * * * *
+
+
+
+
+ THE GHOST BREAKER
+
+
+
+
+ ACT I
+
+
+SCENE: _Room 1121, Manhattan Hotel, New York City._
+
+_At rise stage dark. Moonlight streams through the window. Small clock
+strikes five. Pause. Tower clock strikes. Two gun-shots heard off stage
+right. Door slams off stage. Footsteps heard coming along corridor,
+growing hubbub and commotion._ PRINCESS _pokes head through curtains._
+R. _door bursts open and_ WARREN JARVIS _enters hurriedly, in long coat
+over evening dress, closing and bolting the door behind him._
+
+_Princess._ Madre de Dios! (_Showing only her head._) (JARVIS _kicks in
+door, shuts it, and throws his shoulder against it._) Who's there?
+
+JARVIS. Sh! Don't make any noise.
+
+PRINCESS. (_Winding her dressing gown closely about her and coming a
+little way into the room_) What do you want?
+
+JARVIS. Silence!
+
+PRINCESS. (_Switches on lamp on right table_) How dare you enter!
+
+JARVIS. Sh! Not a sound--do you understand?
+
+VOICE OFF. (R.) What's the row?
+
+SECOND VOICE. (R.) Somebody fired a pistol.
+
+PRINCESS. What right--?
+
+JARVIS. Quiet!
+
+VOICE. Where'd he go? Look on the fire-escape.
+
+SECOND VOICE. No, he's on this floor.
+
+PRINCESS. What is it? What do you want here? What have you done?
+
+JARVIS. (_Turning to her_) Now, it's all right. I'm not going to harm
+you. If you will just keep quiet. Is that clear to you?
+
+PRINCESS. Is it money you want? All the money I have is on that dressing
+table. (_Pointing._) Take it and go.
+
+JARVIS. I'm not a burglar. I don't want your money.
+
+PRINCESS. Well, then, what do you want? (_Sound of running in corridor
+coming toward door_ R.)
+
+JARVIS. Listen---- (_Turns back to door._) They're coming here. (_To_
+PRINCESS) They mustn't search this room, do you understand--you must put
+them off--I'm not what you think I am. (_Running dies away._ JARVIS
+_turns to_ PRINCESS.) Is there no way out through that door? (_Indicates
+door_ 5R.)
+
+PRINCESS. That is my maid's room.
+
+JARVIS. The fire-escape--where is it?
+
+PRINCESS. In the hall opposite.
+
+JARVIS. I thought that red light meant in here. Hell! I beg your pardon.
+
+PRINCESS. Well, why don't you go?
+
+JARVIS. I can't go that way. (_Indicating door_ 6L.) They'll be waiting
+for me in the hall.
+
+PRINCESS. Well, what do you expect me to do?
+
+JARVIS. The light fooled me. I thought that door led to the fire-escape.
+
+PRINCESS. You said that before.
+
+JARVIS. Ha! Ha!
+
+PRINCESS. Is the situation so amusing?
+
+JARVIS. I beg your pardon. I'm not laughing at you. I blundered in here
+by mistake. I'm in a tight fix. I can't leave by that door. I must find
+some other. (_Sees door 8, across to door 8, and, disgusted, exclaims
+when he sees there is no way out there. Notices blood on hand and starts
+to put handkerchief around it._)
+
+PRINCESS. (_Going down stage_ C.) What's happened? You're wounded! Those
+shots I heard----
+
+JARVIS. I almost stopped one of the bullets.
+
+PRINCESS. Your hand is bleeding.
+
+JARVIS. Please--I don't see how the devil---- (_Runs up and puts up shade
+at window 3, sees there is no way out._) Damn!
+
+PRINCESS. You have evidently shot someone and are making me shield you
+from justice.
+
+JARVIS. (_Coming down_) No, not from justice--but from the law.
+
+PRINCESS. I thought they were the same.
+
+JARVIS. No, not always--there would be no justice for me at the hands of
+the law.
+
+PRINCESS. Well, that is not for me to decide.
+
+JARVIS. But you shall decide--at least you shall listen and if you find
+me guilty--I'll--well, I'll take that door or, or anything you say.
+
+PRINCESS. Your presumption is indeed ridiculous.
+
+JARVIS. Hardly ridiculous--I am arguing for my life.
+
+PRINCESS. Can any decision be more unjust than mine must be at the point
+of a pistol?
+
+JARVIS. (_Lays pistol on dressing table_ L. _and crosses to_ R. _of_
+PRINCESS.) There is nothing to prevent your calling for help now--after
+all, it doesn't matter much whether the end comes today or the day
+after.
+
+PRINCESS. The end? Then why don't you give yourself up?
+
+JARVIS. That would not have been the end. You don't understand, I know,
+but I'm not flying from Justice. There was in this a case of shoot or be
+shot. (_Sound of running toward door 6._) Listen--they're here now.
+(JARVIS _crosses door 8._)
+
+HOUSE DETECTIVE. (_Knock outside door_) Anybody in here? (_Knock._) Open
+the door.
+
+JARVIS. It's up to you to do with me as you like. (_Princess points to
+door_ L. JARVIS _exits._)
+
+NITA. (_Off stage door 5_) Madame--Madame--(_Enters._) What is it?
+(_Running to mistress for protection._) Something dreadful must have
+happened. (_Knock on door repeated._) What shall I do?
+
+PRINCESS. Open it, Nita. (NITA _opens door reluctantly._)
+
+HOUSE DETECTIVE. (_In doorway_) Are you all right in here?
+
+NITA. (_Holding door open_) Si--Seņor.
+
+PRINCESS. What is it, Nita?
+
+NITA. (_Indicating_ PRINCESS) My mistress, Seņor.
+
+HOUSE DETECTIVE. (_Inside of door--removing hat_) Excuse me, madame, I'm
+the house detective. Are you all right in here?
+
+PRINCESS. Yes.
+
+HOUSE DETECTIVE. We're sorry to bother you, but we're looking for
+someone and we thought he might have come in here. If you want anything
+we'll be out here in the hall. Good night!
+
+NITA. (_Shuts door and runs to_ PRINCESS C.) Forgive me, Madame, but I
+am so frightened. What is it? What is it?
+
+PRINCESS. Control yourself, Nita. Go to bed, child. (NITA _goes to door
+5._) I won't need you till six o'clock. (_Exit_ NITA.)
+
+JARVIS. (_Entering_ L.C.) Thank you. Would you mind bolting that door
+again? He might return. (PRINCESS _crosses to door and bolts it._) Do
+you know what a feud is?
+
+PRINCESS. Feud? Spain is the home of feuds.
+
+JARVIS. So is Kentucky. That's where I came from. You're Spanish?
+
+PRINCESS. Yes.
+
+JARVIS. Then you'll understand--those shots you heard, that was the end
+of a feud. I was called home suddenly by the death of my father--shot in
+the back--feud--man after man--two families--the Marcums and my own had
+shot each other down. Then my Dad fell and I was left to fight it out
+alone.
+
+PRINCESS. Couldn't you?
+
+JARVIS. Couldn't I? God only knows what I've been through since. Those
+two shots you heard--that was the finish. This morning when I got back
+to my hotel, there was a message waiting for me. It was signed Jim
+Marcum, head of the family, and proposed that, as we were out of
+Kentucky, we meet and end the feud amicably. He asked me to meet him at
+this hotel in his room--no matter what hour--he would be waiting. He was
+leaving at six in the morning and wanted it settled. It was a pretty
+scheme. I knew the man and I saw the trap. I came over here prepared and
+went directly to his room. It was on this floor. I flung open the door
+and met Jim Marcum face to face. He was waiting. Without a word he
+fired. I fired, and he dropped. Now do you understand why the law would
+not give me justice?
+
+PRINCESS. Did you kill him?
+
+JARVIS. I don't know--I didn't wait.
+
+PRINCESS. What are you going to do?
+
+JARVIS. I don't know. Do you know what it means to fight single-handed
+against fearful odds--to fight an endless fight alone?
+
+PRINCESS. Yes--yes--I know.
+
+JARVIS. Endless fight--without even a single word of encouragement?
+
+PRINCESS. Yes, I know what it means.
+
+JARVIS. You know? How could you know? How could any woman know?
+
+PRINCESS. Yes, I do know, because I too am fighting against fearful
+odds.
+
+JARVIS. There is no man to fight for you?
+
+PRINCESS. No man left who dares.
+
+JARVIS. God, if there had only been some woman to fight for in my fight!
+
+PRINCESS. Your mother?
+
+JARVIS. She's gone, too.
+
+PRINCESS. Are you alone?
+
+JARVIS. Alone.
+
+PRINCESS. If you're caught it means your life.
+
+JARVIS. Yes.
+
+PRINCESS. Suppose I decide to help you?
+
+JARVIS. What do you mean?
+
+PRINCESS. You have no fear of death? You are not afraid of ghosts?
+
+JARVIS. No, I'm not afraid of ghosts.
+
+PRINCESS. If you escape from here it will be because I helped you--we
+might say I saved your life, if what you tell me is true--and if I do
+it, it will be from a selfish motive entirely--it will be because I have
+work for you. Do you understand? Work--hard work--dangerous work. It may
+mean your life in the end.
+
+JARVIS. You are frank, anyway.
+
+PRINCESS. It's a chance--and you have nothing to lose.
+
+JARVIS. And if I agree?
+
+PRINCESS. You will begin by taking the ancient feudal oath of my
+country.
+
+JARVIS. Oath? Isn't my word good enough?
+
+PRINCESS. You will pardon me if I insist.
+
+JARVIS. Very well--I'll swear the blackest oath you can utter. Let's
+hear it.
+
+PRINCESS. What's your name?
+
+JARVIS. Jarvis.
+
+PRINCESS. Your full name?
+
+JARVIS. Warren Jarvis.
+
+PRINCESS. Kneel, then, Warren of Jarvis. (JARVIS _kneels on both
+knees._) No, not that way--on one knee.
+
+JARVIS. I beg your pardon----
+
+PRINCESS. Now repeat this oath: "I, Warren of Jarvis----"
+
+JARVIS. "I, Warren of Jarvis----"
+
+PRINCESS. "Seņor of all the domains, fiefs, keeps and marshes of Warren
+of Kentucky----"
+
+JARVIS. Whew---- "Seņor of all the domains, fiefs, keeps and marshes of
+Warren of Kentucky--"
+
+PRINCESS. "Do convey to Maria Theresa, of Aragon, all my worldly titles
+and possessions----" Now take my left hand in both of yours and repeat,
+"--and receive them back as vassal and retainer."
+
+JARVIS. "And receive them back as vassal and retainer."
+
+PRINCESS. "And do faithfully fight in my lady's cause according to the
+feudal laws of Castile and Aragon."
+
+JARVIS. "And do faithfully fight in my lady's cause according to the
+feudal laws of Castile and Aragon."
+
+PRINCESS. Arise, vassal. (JARVIS _arises and kisses her hand._) That is
+part of the ceremony, but I meant to omit it.
+
+JARVIS. I thought that the only sensible part. I beg your pardon--but
+who on earth is this Maria Theresa that I am hired man to?
+
+PRINCESS. I--am Her Highness--Maria Theresa--Princess of Aragon.
+
+JARVIS. Good night! You a Princess! And I have been ordering you around
+with a gun. (_Sound of running for a moment._) Sh! (_Crosses to door_
+R., _listens._) It's all right, but how am I going to get out? They've
+got me in a trap here.
+
+PRINCESS. The trunk----
+
+JARVIS. The trunk? What about it?
+
+PRINCESS. I am sending it on board the Aquitania at six o'clock.
+
+JARVIS. (_Dragging trunk down stage_) You mean to get in it? Good Lord,
+is it big enough?
+
+PRINCESS. I think so--and no one could possibly suspect---- (JARVIS
+_takes out trays--locket drops out--back to audience._) Oh----
+
+JARVIS. What is it?
+
+PRINCESS. It's nothing--I mean it's all right--it's just a locket.
+
+JARVIS. Did I break it?
+
+PRINCESS. No---- (JARVIS _takes contents out of trunk._) I broke it
+myself on purpose--yesterday. It means a great deal to me and perhaps to
+you. Some day you may know the reason why.
+
+JARVIS. (_Gets in trunk_) Would you mind putting this lid down?
+(PRINCESS _puts down lid of trunk on_ JARVIS. _Grunts._) O-oo-ou-ugh!
+(_Raises lid and stands up in trunk._ PRINCESS _raises lid all the way
+back as soon as_ JARVIS _shouts._) I'll die in there.
+
+PRINCESS. But it's a chance.
+
+JARVIS. You're _right_! I'll _take_ it. (_Gets out of trunk and goes to
+trays._) What are we going to do with these?
+
+PRINCESS. We had better send those by messenger.
+
+JARVIS. (_Turning_) Hold on--I've got it. No, you had better 'phone.
+(PRINCESS _crosses to 'phone_ R.) Ask the operator to give you the Hotel
+Belmont, across the street. My room is 417. Rusty, my servant, is there
+now, waiting for word from me. (_He crosses to_ PRINCESS.) He can be
+trusted. Tell him to come here at once--and say "Warren." That will
+fetch him.
+
+PRINCESS. 417? Hello---- Connect me with the Hotel Belmont, please.
+
+JARVIS. Remember, ask for room 417.
+
+PRINCESS. Yes, I know. Hello, hello! Is this the Belmont?--Give me room
+417.
+
+JARVIS. Ask if it's Rusty and be sure and say "Warren."
+
+PRINCESS. Hello--is this Mr. Rusty? Well, listen carefully. You are to
+come right over to the Manhattan Hotel, across the street from where you
+are. A bellboy will be waiting for you at the desk, and he is to bring
+you right up to room 1121.
+
+JARVIS. And tell him to keep his mouth shut----
+
+PRINCESS. And--and--don't talk to anyone.... What's that? "Warren."
+He'll be coming right over.
+
+JARVIS. Now get the clerk downstairs, and tell them to look out for
+Rusty and send him up here.
+
+PRINCESS. Hello, hello! I'm expecting a man--
+
+JARVIS. A colored man.
+
+PRINCESS. A colored man. To get some things. He will come right to the
+desk. Please send him up at once. It is very important. (JARVIS _takes
+out knife and begins boring hole in trunk from inside out. This hole
+should be already cut and covered with a label._) What are you doing
+that for?
+
+JARVIS. Got to breathe. I think I can---- (_Apparently the knife
+breaks._) Confound it!
+
+PRINCESS. What did you do?
+
+JARVIS. Snapped the blade. Now how am I going to cut a hole in that
+trunk?
+
+PRINCESS. (_Crossing to dresser_) Will my shears do?
+
+JARVIS. If they are not too large. Where are they? (PRINCESS _gives_
+JARVIS _shears._) Thank you. What time does the boat sail?
+
+PRINCESS. Nine o'clock.
+
+JARVIS. Good--that will give Rusty time to get aboard with these trays
+and my baggage.
+
+PRINCESS. We've ten minutes before they call for the trunk. (_Knock at
+door 6._ PRINCESS _looks at_ JARVIS_, who makes gesture cautioning
+silence and exits door_ L. PRINCESS _crosses and opens door._) Come in,
+please.
+
+RUSTY. (_Enter across center_) Where's Marse Warren----? (_Enter_ JARVIS
+_across to_ RUSTY.) Lord bless you, Marse Warren--I certainly thought he
+got you!
+
+JARVIS. (_Patting_ RUSTY _on the back_) Never mind what you thought.
+Help me with these--it's ten minutes to six--we sail for Europe in three
+hours.
+
+RUSTY. Three hours! Good Lord! You mean we----
+
+JARVIS. Yes, you and I. What are we going to wrap these in? (_Picking up
+trays._)
+
+PRINCESS. Here, this will do. (_Handing steamer rug from chair._)
+
+JARVIS. Fine! (_Spreading steamer rug on trunk and putting tray on it,
+wraps up tray during speech._) Take these, with our baggage, to the
+steamship Aquitania--Cunard Line. Buy accommodations. Mind, you won't
+see me till after we get out at sea. Keep in your stateroom and sit
+tight till you hear from me. You understand? Cunard Line--and the clerk
+at our hotel will attend to everything and get the tickets. Then you pay
+the bill. Now get hold of this money. (JARVIS _gives_ RUSTY _money._) I
+beg your pardon! This is Rusty. Rusty, this is the Princess of Aragon.
+
+RUSTY. How do you do, Mrs. Princess?
+
+JARVIS. There--that will do. Now do you understand?
+
+RUSTY. Yes, sir. I take everything to the steamboat--get
+accom--ac-commoda--accommoda----
+
+JARVIS. Accommodations.
+
+RUSTY. Accomo--accommoda---- I know what you mean. (_With smile at_
+PRINCESS.) For us and Mrs. Princess?
+
+JARVIS. No, no--not for the Princess--just for we two.
+
+RUSTY. Oh, yas, sir, I understand perfectly, sir.
+
+JARVIS. (_Gives parcel to_ RUSTY) Now, then, what's the name of the
+boat?
+
+RUSTY. The Aqui-tania.
+
+JARVIS. What's the name of the line?
+
+RUSTY. The Cunard.
+
+JARVIS. Now be off, and don't miss that boat. (PRINCESS _opens door._)
+
+RUSTY. (_Exiting_) No, sir, I won't miss it.
+
+PRINCESS. (_As_ RUSTY _reaches door_) Good-bye, Rusty.
+
+RUSTY. (_Turning_) Good-bye, Miss--er--Princess.
+
+(JARVIS _resumes work on trunk._ PRINCESS _crosses to_ JARVIS.)
+
+PRINCESS. Can you do it?
+
+JARVIS. I think so--yes, it's going--there it goes--through!
+
+PRINCESS. Make another. (_She crosses to the dresser._)
+
+JARVIS. Haven't time. I'll widen this one a little. Remember this trunk
+must not go in the hold of the ship. Have it marked "Wanted" and "This
+end up." I will lie with my head this way. I'll put the shears in here,
+and I can cut another hole from the inside if it gets too stuffy.
+
+PRINCESS. (_Takes revolver from dressing table and gives it to_ JARVIS)
+And you better take this, too.
+
+JARVIS. How do you know you can trust me?
+
+PRINCESS. I don't--I have to take that chance.
+
+JARVIS. You must have a pretty good reason.
+
+PRINCESS. I have.
+
+JARVIS. Now, before I get in this, there's just one or two things I
+would like to know. What about the ghost?
+
+PRINCESS. Are you afraid?
+
+JARVIS. Lord, no, I just wanted to know--that's all.
+
+PRINCESS. You'll know in time, Mr. Jarvis.
+
+JARVIS. Are you really--a sure thing--Princess?
+
+PRINCESS. Why did you say that?
+
+JARVIS. Oh, I don't know. Somehow you're not quite like what I thought a
+Princess would be.
+
+PRINCESS. I'm sorry.
+
+JARVIS. Oh, I didn't mean it that way. I mean that you're different from
+the popular idea of a Princess. You have more understanding--more
+sympathy--more heart.
+
+PRINCESS. (_Icily_) In that respect, sir, you will find me quite like
+your popular idea.
+
+JARVIS. (_Squelched_) I wonder if that hole will let in enough air?
+
+PRINCESS. I hope so. (PORTER _knocks._) It must be the men for the
+trunk. Who is it, please?
+
+PORTER. Trunks.
+
+JARVIS. (_Getting into trunk_) Remember? This trunk must not go into the
+hold of the ship. You must have it marked "Wanted" and "This side up."
+You might add, "With Care," if you've a mind to.
+
+PRINCESS. Are you all right?
+
+JARVIS. No.
+
+[Illustration: "THE GHOST BREAKER" _See Page 17_]
+
+PRINCESS. (_Shuts trunk, crosses and opens door_) The trunk is ready.
+
+PORTER. (_Enter and cross with truck_ L. _of trunk_) Very good, ma'am.
+
+PRINCESS. Have the other trunks gone?
+
+PORTER. Yes'm, last night.
+
+PRINCESS. This goes on the special wagon, Porter.
+
+(_Enter_ HOUSE DETECTIVE _and sees broken door._)
+
+PORTER. (_Setting trunk on end_) Yes, mum. I'll see that a special
+sticker is put on it.
+
+PRINCESS. (_Crosses left of trunk_) Have it marked "Wanted" and "This
+end up."
+
+PORTER. (_Putting trunk on truck_) You'll find it in your room when you
+get down to the steamer.
+
+PRINCESS. And, Porter, handle it gently.
+
+PORTER. Shore, I never smashed one in my life. (_Starts off_ R.) I'll
+handle it like it had glass on the inside, so don't worry one little
+bit.
+
+HOUSE DETECTIVE. (_Stopping trunk_ C. _to_ PRINCESS) Just a minute,
+Porter. How did that lock get broken?
+
+PRINCESS. (_Frightened, but trying not to show it_) It was broken when I
+came.
+
+DETECTIVE. How long have you been here?
+
+PRINCESS. We came yesterday.
+
+DETECTIVE. How long are you going to stay?
+
+PRINCESS. We sail this morning for Europe.
+
+DETECTIVE. Huh! Excuse me, Madame, but the police are making an
+investigation and they would like to take in this room. Do you mind?
+
+PRINCESS. No.
+
+DETECTIVE. What time does your boat sail?
+
+PRINCESS. We are sailing at nine o'clock.
+
+DETECTIVE. Does this trunk go on board?
+
+PRINCESS. (_Relieved_) Yes, I want it to go on a special wagon.
+
+DETECTIVE. All right, Porter. Go ahead. (_Exit_ PORTER _with trunk. To
+the Police who are supposed to be off_ R.) Come in.
+
+ CURTAIN
+
+
+
+
+ ACT II
+
+
+SCENE: _An elegantly furnished stateroom on the S.S. Aquitania._
+
+AT RISE _is empty, shuffling and murmuring of crowd on deck. "All
+visitors ashore!" heard in distance._
+
+_Door_ L., _leading to promenade deck outside; door_ R. _leading to
+another room; windows or portholes in rear looking out; closet down_ R.
+_Lights full up, amber and white._
+
+_Trunk that was carried off stage in first act discovered stage_ C.,
+_wrong side up. Markings that were put on it first act are now upside
+down. Trunk on end. When curtain rises up trunk begins to rock back and
+forth as though something inside was trying to turn it over. When
+probable laugh has died away, door_ L. _opens. Stateroom_ STEWARD _is
+showing_ PRINCESS _and_ NITA _in_.
+
+STEWARD. (_Opening door_ L. _and standing aside to allow_ PRINCESS _and_
+NITA _to enter._ PRINCESS _enters first and trunk upside down
+immediately catches her eye. When_ PRINCESS _well in room, enter_ NITA,
+_who stumbles over raised sill. Solicitously_) Oh, I'm sorry! Did you
+hurt yourself? (STEWARD _lays bags and satchels on seat, back to
+audience._) Rather inconvenient, those doors, till you get used to them,
+but necessary to keep out the water in rough weather.
+
+PRINCESS. (L., _paying very little attention to_ STEWARD, _only anxious
+to get rid of him and_ NITA _so she may turn trunk over._) You don't
+anticipate a bad passage, Steward?
+
+STEWARD. (R., _fussing about_) Rather uncertain at this season, but your
+location is good, Madam, and you'll find she's as steady as a church.
+
+PRINCESS. (_Looking around as_ STEWARD _arranges things fussily_) This
+is very pleasant. (NITA _arranges bags and grips on window seat._)
+
+STEWARD. Quite the best suite on board, Madam. Here is the clothes
+press, and the other rooms are off there. (_Opening door_ L. _and
+closing it again._) If you want anything--(_Points_ L.)--there is the
+telephone. (_Notices trunk in middle of room for first time. Takes
+hold._) I'll place your trunk---- (_Starts to move trunk and drags it to
+side._)
+
+PRINCESS. (_Quickly stopping him_) Never mind now, Steward. You can
+place it later. (STEWARD _releases trunk, but does not set it down._)
+You might turn it right side up.
+
+STEWARD. (_Noticing labels_) Oh, I'm sorry! (_Turns trunk._ PRINCESS
+_sighs._) I hope the contents are not upset, madam.
+
+PRINCESS. I hope not.
+
+STEWARD. Anything more, Madam?
+
+PRINCESS. (_Anxious to get him out of room_) Not now, thank you,
+Steward. How soon do we sail?
+
+STEWARD. Very soon now. (_Voices off calling, "All ashore!" four times;
+voice approaches and dies away._) They're already calling "All ashore,"
+Madam. (_Exit and closes door._)
+
+Nita. (L.C.) Your Highness has the key to this trunk?
+
+PRINCESS. (C.) Yes--yes--you may--leave this trunk as it is, Nita, till
+later. (_Crosses to_ R.) Go to your room and get settled; then unpack
+the other trunks. I'll call you when I want you.
+
+NITA. (_Going toward door_ R.) Yes, your Highness. (_When_ R., _near
+door, stops suddenly and timidly says_) Will your Highness pardon me if
+I am mistaken in thinking I recognize the DUKE, your exalted cousin,
+among the passengers?
+
+PRINCESS. (_Without showing_ NITA _that she is startled, but audience
+sees it_) My cousin, impossible. He is at Madrid.
+
+NITA. (_In excellent servant style, yet knowing she is right_) Yes, your
+Highness. (NITA _bows and exits_ R., _closing door._)
+
+PRINCESS. (_Quickly fumbles with keys--selects right one, inserts in
+lock, unlocks and opens lid. Just as lid up_) Are you all right, Mr.
+Jarvis? (_Knock at door as_ PRINCESS _starts to raise lid._) Wait----
+(_Shuts down lid again. Knock repeated._ PRINCESS _crosses and opens
+door_ L., _disclosing_ DUKE. _Exclaims in dismay_) Carlos----
+
+DUKE. (_Raising hat--standing in open door_) Fair cousin--if I but knew
+you were as pleased as surprised at seeing me. (_During speech he has
+entered; takes_ PRINCESS' _hand and carries it to lips and kisses it._)
+
+PRINCESS. Why did you leave Spain?
+
+DUKE. (_Shuts door_) First say you are glad to see me.
+
+PRINCESS. Why are you here?
+
+DUKE. (R.C.) Are you not glad to see me?
+
+PRINCESS. (L.C.) Why, of course, Carlos, I--I'm always glad to see you.
+But why have you come to America?
+
+DUKE. Who could bring me to America but you?
+
+PRINCESS. How did you find me?
+
+DUKE. It wasn't easy. Spain had no attraction for me after you left, and
+I followed. Is not that true devotion? (_Two long whistles._ PRINCESS
+_gets up confusedly as though she would not listen and goes to window
+back._)
+
+PRINCESS. (_Up to window_ C.) Oh, come! We are starting! Let's go out
+on deck--I want one last look at America.
+
+DUKE. Thank you, cousin, I can do very well without it.
+
+PRINCESS. Oh, Carlos, don't be absurd! Please. (_Whistle._) We'll be
+gone in ten minutes. (_She goes toward door._ CARLOS _gets up and opens
+it for her. Not wanting to_, PRINCESS _exits, followed by_ CARLOS, _who
+closes door after him. Trunk lid raised slowly after_ PRINCESS _and_
+DUKE _exit_. JARVIS' _head appears and looks about. Throws back lid and
+stands up. Gets cigarette and matches out of pocket, lights and smokes.
+Expresses satisfaction. Lifts one leg to step out of trunk; gets stitch
+in back at movement._)
+
+JARVIS. Oh--oh--Lord! (_Carries this business at far as legitimate. With
+every movement getting out of trunk finds new pain._) If I only had that
+last baggage man by the neck! Oh--a--oh, Lord! (_Crosses left and drinks
+water._) Well, I'm all here, most all. (_Feels elbow that is evidently
+skinned. Shoes are bent up from being doubled up in trunk. Sees them._)
+My feet are bent. (_Goes to stoop down to get them--gets stitch in back.
+Drinks._) Oh--oh--o! (_Hobbles over to looking glass, then to telephone_
+R.) Hello--hello--give me Mr. Jarvis' stateroom. Please--Jarvis--Warren
+Jarvis. No. I don't know the number. All right. (_Pause._) Hello--Rusty?
+Come on up here quick and bring me an overcoat, cap and scarf. What's
+that? Hold on, I'll see. (_Pause, then opens door_ L. _and looks at
+number on outside; shuts door; back to telephone_) Stateroom
+A--promenade deck--and bring up that big bundle--quick, now! (_Hangs
+up--crosses and looks out window._) Well, good-bye, America. I don't
+know when I'll see your shores again. (_Shuts trunk and sits on it._) If
+Rusty gets here before that Exalted Cousin returns, I'll be all right.
+Hm--ouch!--I wonder what the game is? (_Knock at door._) Go away--we're
+all very ill. (JARVIS, _uncertain who it is, starts to hide. Door opens
+very cautiously. Enter_ RUSTY _carrying bundle of trays taken in first
+act_.)
+
+RUSTY. (_Looking over shoulder_) I knows where I'm goin', all right.
+
+JARVIS. Come on in, Rusty.
+
+RUSTY. (_Crosses to back of trunk_) How did you get on board?
+
+JARVIS. I came in that trunk.
+
+RUSTY. You came in that trunk?
+
+JARVIS. Did you see any signs of the police?
+
+RUSTY. No, sir.
+
+JARVIS. Are you sure?
+
+RUSTY. Yes, sir.
+
+JARVIS. Did you look?
+
+RUSTY. No, sir. (_Handle of door_ R. _rattles._ JARVIS _to open door._
+Princess _enters._)
+
+RUSTY. How de do, Mrs. Princess?
+
+PRINCESS. How do you do, Rusty? (_Exclamation_ C.R.) Oh, there you are!
+You're all right, aren't you?
+
+JARVIS. (_Rubbing sore places_) Yes, I'm all right.
+
+PRINCESS. But your hand--you must have that attended to at once.
+
+JARVIS. That's all right. I'll see the ship's surgeon.
+
+PRINCESS. Do, please.
+
+JARVIS. (R.) You can go now, Rusty. Oh, listen! What is the number of
+your stateroom?
+
+RUSTY. Number Seven twenty-nine.
+
+JARVIS. Seven twenty-nine. Now get this: Go there, lock yourself in, and
+don't talk to anyone. You're deaf and dumb--understand?--deaf and dumb.
+
+RUSTY. I got you first. (_Exit upper deck._)
+
+PRINCESS. There is something I must tell you. My cousin, the Duke
+D'Alva, is on board this boat.
+
+JARVIS. (_Whimsically_) He professes to love you devotedly.
+
+PRINCESS. You overheard?
+
+JARVIS. (_Pointing to trunk_) The trunk. It wasn't my idea, you know.
+(_With feeling--yet knowledge_) You are afraid of him? Why?
+
+PRINCESS. Well, he is very powerful--and I may be driven into his hands.
+
+JARVIS. You mean--you might have to marry him?
+
+PRINCESS. (_Looking nervously toward door_ C.) Yes, if you fail.
+
+JARVIS. (_Breath being taken away_) If I fail--Say, hold on a minute!
+Things are coming too fast for me. I--you--how do I----
+
+PRINCESS. (_Interrupting_) He may come back any minute--and I don't dare
+tell him what happened at the Manhattan Hotel--but he will want to know
+who you are and why you are with me.
+
+JARVIS. That's what I want to know. You forget I am completely in the
+dark.
+
+PRINCESS. (_Looking out of window_) The police can't be on board now.
+(_Down stage._)
+
+JARVIS. (_Going to window beside her, and then back again_) You can't
+tell until you see who goes ashore with the pilot. They may be working
+on Rusty as a clue, but it won't lead them to anything so long as they
+don't connect him with me. We'll take no chances until we get past the
+danger line. Now let's get down to business. What is the matter--and
+what am I to do?
+
+PRINCESS. (_Hesitating_) I hardly know how to begin--it seems absurd in
+this broad daylight to talk of ghosts--but the fact is, my castle is
+haunted.
+
+JARVIS. (_Laughing_) Spooks?
+
+[Illustration: "THE GHOST BREAKER" _See Page 34_]
+
+PRINCESS. (_Very seriously_) Call it anything you like, but the
+castle is haunted, just the same. My grandfather was one of the
+wealthiest nobles in Spain. When he died my father went to take
+possession of his estate in Segura. He found the town full of weird
+stories of uncanny happenings--the castle was deserted, everyone had
+fled and all told of something in armor that stalked the halls at night.
+
+JARVIS. O-o-o-o-o-o-o-h!
+
+PRINCESS. My father laughed at the silly natives and said he would go
+into the castle and show them how foolish their fears were. He went, and
+was never seen again.
+
+JARVIS. (_Naturally deeply interested_) What happened to him?
+
+PRINCESS. No one knows. He disappeared--vanished utterly, without
+leaving a single clue--and the treasure's gone.
+
+JARVIS. (_More interested at word Treasure_) Treasure--what treasure?
+
+PRINCESS. My grandfather is known to have converted all his wealth into
+Spanish gold. It amounted to about a million dollars in your money.
+
+JARVIS. How long ago was that?
+
+PRINCESS. Fifteen years ago. Since then two other men have
+disappeared--just as my father did--and now, the Duke tells me that my
+brother has entered the castle. You see it runs in the blood. Up to a
+week ago my brother had sent me a cable every day, then suddenly the
+messages ceased. All this week not a word. Now I know--my brother has
+entered the castle, and--well, that is the end.
+
+JARVIS. Why did you leave Spain?
+
+PRINCESS. A part of the legend was that a plan had been made showing
+just where the treasure was located--but this plan could never be found.
+Only by accident I learned that this plan had been hidden in the back of
+a locket and the locket, I discovered, had been sold and was in
+America. It was to find this locket that I left my brother and came
+here.
+
+JARVIS. Then my work now is to find your brother and solve the mystery?
+All right! We'll explain to the Duke that you are taking me to Spain for
+no other purpose than to solve the mystery. In America we've had
+trust-breakers and strike-breakers, and now why not Jarvis, the Ghost
+Breaker?
+
+PRINCESS. Why, yes, why not? Carlos would believe almost anything of you
+Americans.
+
+JARVIS. (_Whimsically_) And you will tell him you have made me
+a--er--what is it? A vassal?
+
+PRINCESS. (_Almost shyly_) I think not--not just yet.
+
+JARVIS. By the way, your--er--just how should a perfectly good vassal
+address his Princess?
+
+PRINCESS. (_Hesitatingly_) Highness--is correct.
+
+JARVIS. Highness--tell me, your Highness, a vassal doesn't amount to
+much, does he? I thought he was a piker.
+
+PRINCESS. (_Mystified_) A piker--a man who carries a pike?
+
+JARVIS. (_Trying to explain_) No, no--a piker is a tin horn.
+
+PRINCESS. Tin horn?
+
+JARVIS. Well, a sort of pawn in this game of chess--along with your
+kings and queens and castles and things. (_Seriously, yet playfully_)
+Could a good, hard-working, reliable vassal work his way up to be a Duke
+or a Lord, or something like that?
+
+PRINCESS. (_Almost playing with him_) You're an ambitious vassal, aren't
+you? I'm afraid you wouldn't be content with being anything less than a
+king.
+
+JARVIS. (_Meaningly_) A king--a prince--or a bandit.
+
+PRINCESS. A bandit? And why a bandit?
+
+JARVIS. A king might command--a prince request--a bandit seize.
+
+PRINCESS. Seize what?
+
+JARVIS. (_Daringly_) That which a mere vassal can only admire. (_Knock
+at door. Both brought back to earth._)
+
+PRINCESS. There he is now.
+
+JARVIS. Hooray!
+
+PRINCESS. What shall I call you?
+
+JARVIS. (_Whispering_) Oh, any old thing--Warren, Mr. Warren. (_Pause._
+PRINCESS _crosses to door, hesitates a moment, then opens it._)
+
+PRINCESS. Come in.
+
+(_Enter_ DUKE. _Stops at sight of_ JARVIS.)
+
+DUKE. Oh, I'm intruding. (_Spoken as though he expected_ JARVIS _to
+go._)
+
+PRINCESS. Allow me to present Mr. Warren, whom I am bringing from
+America to solve the mystery of the castle. My cousin, Duke D'Alva.
+(_She crosses_ L.)
+
+JARVIS. (_Cross to_ DUKE--_easily_) Glad to know You. (PRINCESS _back_
+R.)
+
+DUKE. (_Patronizingly_) I am honored. Interesting task you have
+undertaken. May I ask if that is your regular profession?
+
+JARVIS. That is my business, solving mysteries, looking up the family
+skeleton, hunting out spooks. What we call in America a Ghost Breaker!
+
+DUKE. Ghost Breaker? A strange calling. I indeed never heard of anything
+more extraordinary.
+
+JARVIS. It is not surprising, your Excellency. We are living in an age
+of specialists--and like every other profession, this calls for its own
+peculiar training.
+
+PRINCESS. (_Interrupting_) I am so glad you are here, cousin--you will
+be able to tell Mr. Warren, so much better than I, all the
+circumstances.
+
+DUKE. I'll be delighted to throw any light I can on the mystery, but
+first tell me--(_To_ PRINCESS)--why did you leave your brother to come
+to America?
+
+PRINCESS. (_Takes locket from reticule_) This little locket is what
+brought me to America.
+
+DUKE. (_Crosses to her, holding out hand to take it_) May I see it?
+
+PRINCESS. (_Takes out memo._) No, Carlos, you may see the locket--no one
+must see the memorandum.
+
+DUKE. Memorandum?
+
+PRINCESS. Yes.
+
+JARVIS. (_Seated on trunk--to_ DUKE) A wise precaution.
+
+DUKE. (_Picking up locket_) Curious old piece of work--and you came all
+the way to America for this?
+
+PRINCESS. Yes.
+
+DUKE. You were very fortunate to find it so soon. (_Cross_ R.)
+
+PRINCESS. I knew where to go to find it--and yet I was nearly too late.
+Think of it, after that dear old locket had lain in an antique shop for
+ten years, suddenly in one day there came two inquiries for it. (JARVIS
+_sits looking at_ CARLOS.) Mine was the second. A distinguished-looking
+gentleman had been there in the morning, described it roughly to the old
+man and got him to hunt for it. He had just found it when I came in. I
+doubled the distinguished-looking gentleman's offer and got it.
+(_Another look at_ DUKE.) Who do you suppose wanted that locket, Carlos?
+
+DUKE. (R._, being cornered and with effort to throw it off lightly_) I
+see that it has already occurred to you that I am the
+distinguished-looking gentleman whose offer you doubled.
+
+PRINCESS. (_With curiosity_) But how did you learn about the memorandum,
+Carlos? (JARVIS _sits on trunk._)
+
+DUKE. I didn't, Cousin. I had not the slightest suspicion that the
+locket contained the supposed secret. I was merely following my pet
+hobby, trying to recover some of those precious heirlooms which have
+been scattered to the four winds. (_Quickly_) You would be surprised,
+Mr. Warren, to see the collection I have already rescued and which some
+day may be yours, Maria.
+
+JARVIS. (_Breaking in impatiently_) Well, so much for the treasure. Now
+let's hear about the ghost. What's your opinion of this, your
+Excellency? Do you put any stock in ghosts?
+
+DUKE. Yes, Mr. Warren, I am convinced there are such things.
+
+JARVIS. You believe that this castle is haunted?
+
+DUKE. I know it.
+
+JARVIS. You think this ghost is dangerous to encounter--that it is the
+cause of the deaths and disappearances in the castle?
+
+DUKE. I do.
+
+JARVIS. Well, what do you think about that? Ghosts---- That's a pretty
+broad term, your Excellency. Can you tell me just what you believe this
+ghost is?
+
+DUKE. There are certain occult forces in this world, Mr. Warren, that
+science cannot fathom, and some of them are manifested in that castle
+now. A priest might call it a demon or a fiend; a psychologist, perhaps
+a returning spirit. I can't say--but I know there is something real, a
+malignant force which lurks in that castle, and while it haunts those
+halls, it is madness for any man to expose himself there.
+
+JARVIS. Have you ever seen this ghost?
+
+PRINCESS. My brother has.
+
+JARVIS. What?
+
+PRINCESS. Twice.
+
+JARVIS. Good night!
+
+PRINCESS. So has my father, and the others when they disappeared. No one
+has seen it three times and lived.
+
+JARVIS. (_Interrupting and looking at_ DUKE) In just what way do you
+connect this spook with the treasure?
+
+DUKE. Spook? I see no connection. What do you mean?
+
+JARVIS. Oh, there is always money where the ghost walks.
+
+DUKE. I don't know what your experience has been, Mr. Warren. You are
+evidently a brave man--but you have yet to encounter a real ghost.
+
+JARVIS. Brave! It takes no bravery to fight a coward. That is what this
+ghost is--it's a coward like every other ghost. I tell you that men are
+not half so afraid of spirits as spirits are afraid of men. Face the
+supernatural--and it is beaten to a frazzle before the fight begins.
+Spooks--horse-thieves--and peevish wild-cats can all be tamed by the
+same little charm.
+
+PRINCESS. (_Mystified_) Charm?
+
+DUKE. (_Leaning forward_) What is it?
+
+JARVIS. I'd hate to tell you. It's part of my system. (_Taking out
+pistol._)
+
+DUKE. (_Scornfully_) I had been hoping, Mr. Warren, that you had some
+subtle method of handling this problem, but you evidently propose to
+meet the forces of the supernatural with firearms. I--I may tell you
+that this specter has been shot at before without the slightest effect.
+
+JARVIS. (_Smiling_) Quite likely, your Excellency. I have seen rifle
+fire that had not the slightest effect on a wild-cat for the very
+reason that the firing was wilder than the cat.
+
+DUKE. (_As though pitying him_) I am sorry for you Mr. Warren. You will
+find the ghost more real than the treasure.
+
+PRINCESS. (_Rising_) But the treasure is real, Carlos. Would I have
+crossed the ocean for this locket unless I knew? Why, with this paper
+anybody--a total stranger--could walk right up to the very stone that
+hides it----
+
+JARVIS. (_Meaningly_) Pretty dangerous paper to have around. Look out
+somebody does not get there ahead of you.
+
+DUKE. (_Meaningly to_ JARVIS) Yes, it is a dangerous paper--if it leads
+anyone into the castle.
+
+JARVIS. (_Laughingly_) Well, your Excellency, I'd go a long way for the
+fun of unravelling a good mystery with a little spice of danger thrown
+in.
+
+DUKE. You needn't have gone so far, Mr. Warren. You are leaving a very
+unusual case behind you in New York. The papers are full of it. Have you
+read them? (_Picking up newspaper._) It will interest you too, Cousin.
+You were at the Manhattan last night, I believe.
+
+PRINCESS. Yes! (JARVIS _and_ PRINCESS _look at each other and_ DUKE
+_reads from newspaper._)
+
+JARVIS. Why, no---- (_Glancing at trunk._) I was so wrapped up in my
+baggage I really didn't have a chance. (_Looks at_ PRINCESS.)
+
+DUKE. "Pistol duel in Manhattan Hotel. Colonel James Marcum, a prominent
+and wealthy Kentuckian, nearly met his death at five o'clock this
+morning in a pistol duel in his room at the Manhattan Hotel." (_Glancing
+down a little further_) "At a late hour the police had no clue to the
+identity of his assailant, except the remarkable fact that the person is
+still hiding somewhere in the hotel."
+
+JARVIS. (_Interrupting_) He's probably a long way from the hotel by
+this time.
+
+DUKE. (_Looking at paper_) They say that he couldn't have gotten out
+without being seen.
+
+JARVIS. That's the theory of the police or reporters.
+
+DUKE. What do you think?
+
+JARVIS. He might have escaped in a thousand ways--but that work is
+hardly in my line. That belongs to the "Gum-shoes."
+
+DUKE. Gum-shoes?
+
+JARVIS. Yes, ordinary detectives. (_Enter_ NITA.)
+
+NITA. Excuse, Madame----
+
+PRINCESS. No, Nita! Not just yet. I'll call you when I want you.
+
+JARVIS. We are keeping you from getting settled, I am afraid. (_Cross
+toward door._) So, if you will excuse me, I'll see you at luncheon,
+perhaps. Hooray! I am glad to have made your acquaintance, your
+Excellency.
+
+DUKE. Thank you, Mr. Warren, I find you most interesting. I shall be
+glad to hear more of your remarkable profession. (WARREN _crosses to
+door and opens it, disclosing two detectives and steward._)
+
+DETECTIVE. Are you Miss M. T. Ar--ra--gan?
+
+PRINCESS. (L.C.) Yes!
+
+DETECTIVE. You was at the Manhattan Hotel last night?
+
+PRINCESS. Yes.
+
+DETECTIVE. The lock on your door was broken?
+
+PRINCESS. Yes.
+
+DETECTIVE. (_Removes hat_) I am from headquarters, Madame, and I have
+orders to clear up one or two little matters with that affair at the
+hotel last night.
+
+DUKE. Orders, orders! To break in here--what headquarters?
+
+DETECTIVE. Police headquarters.
+
+DUKE. Do you know whom you are addressing?
+
+DETECTIVE. Say--that will be about all from you!
+
+PRINCESS. Yes, Carlos. Please let me attend to this matter. Won't you
+come in, gentlemen?
+
+DETECTIVE. Thanks. (_Realizing they are already in the room_) That's
+all, Steward. (_Exit_ STEWARD; _enter_ DETECTIVES, _closing door._
+JARVIS _slips wounded hand into coat pocket._)
+
+JARVIS. Yes, we were just discussing that mystery, Inspector.
+
+DUKE. You are, I take it, one of the--er--gum-shoes? (JARVIS _laughs and
+goes up stage._)
+
+DETECTIVE. (_Glaring angrily for a moment, walks over toward him and
+shouts in his face_) Gum-shoe! Say, are you trying to be funny?
+
+DUKE. Well, sir, you are talking rather loud and with undue asperity. I
+presume I have offended you.
+
+DETECTIVE. _You presume!_ That's a hot one! Say, who are you, anyhow?
+
+DUKE. I am Carlos Hernando Duke D'Alva. I have other titles, but they
+would hardly interest you.
+
+DETECTIVE. Dook de Alver--and then some, eh? Ain't that nice? Well, if
+you was the Archbishop of Canterbury I'd run yer in and take yer 'shore
+if yer give me any more lip! (_To_ PRINCESS, _sucks his teeth
+contemptuously and turns his back on_ DUKE. _Produces notebook from
+pocket and addresses_ PRINCESS.) As you was saying when we was
+interrupted, you was in the hotel when the shooting occurred. Did you
+hear it?
+
+PRINCESS. Yes, I heard two shots.
+
+DETECTIVE. Did you hear anything else?
+
+PRINCESS. Yes, I heard some people running near my door.
+
+DETECTIVE. Any one come in?
+
+PRINCESS. Yes, my maid was frightened and came in.
+
+DETECTIVE. Aha! How did the lock on your door get broken?
+
+PRINCESS. It was broken when I came. I explained all that at the hotel.
+
+DETECTIVE. Um--all right. What about the colored man who came to your
+room and carried away a large bundle.
+
+PRINCESS. That was my servant. I sent for him. They were purchases I
+made too late to put in my trunk. They are here, unopened; you may
+examine them if you wish.
+
+DETECTIVE. That's all right, Miss, but what do you know about this?
+(_Produces knife from pocket--walks slowly to her, examining it._) The
+initial on it is "W."
+
+PRINCESS. Did I leave that? Thank you. I'm so glad you found it.
+
+DETECTIVE. Then it's yours? Who is W? Your name is Aragon, I believe.
+
+PRINCESS. I am Maria Theresa of Aragon.
+
+DETECTIVE. But who is W?
+
+PRINCESS. Why, er, it isn't W--you had it upside down. It is M--Maria
+Theresa.
+
+DETECTIVE. That's all right, ma'am. Now there's just one thing more.
+
+DUKE. (_Cross and touch_ DETECTIVE _on arm_) You will pardon me, but I
+wish to inform you that this man's name is Warren----
+
+DETECTIVE. (_Crossing toward him_) Say! Who's conducting this inquiry,
+you er me?
+
+DUKE. But, my dear man----
+
+DETECTIVE. I am not your dear man. Cut that! You get out of here.
+(_Forces him toward door._)
+
+PRINCESS. Yes, do go, Carlos. Leave us to attend to this matter. I am
+sure we can finish this better without you.
+
+DUKE. I merely wished to point out----
+
+DETECTIVE. (_Interrupting and hustling_ DUKE _out_) You hear what the
+lady says. (SECOND DETECTIVE _cross to_ DUKE.) Cut it, or out yer goes,
+and if ye butt in again I'll fan yer. Do you hear? (SECOND DETECTIVE
+_slaps_ DUKE _on arm, motions him to door_ R.)
+
+DUKE. (_At door_) Infernal outrage! I shall report this to the King!
+
+DETECTIVE. To the King, huh? Did you get that, Tom? Well, what do you
+know about that? (SECOND DETECTIVE _closes door._)
+
+JARVIS. Don't be disturbed, gentlemen; he's quite harmless. You heard
+him talking about the King--he suffers from Regalmania. He has grandiose
+ideas.
+
+DETECTIVE. (_Aside_) What does that mean, Tom?
+
+SECOND DETECTIVE. (_With gesture to head_) Wheels.
+
+DETECTIVE. You mean he is crazy?
+
+JARVIS. Yes, he is at times; but he is not at all dangerous.
+
+DETECTIVE. You lookin' out for him?
+
+JARVIS. Yes, that's my job.
+
+DETECTIVE. Sorry I had to be rough with him like that, Miss, but you saw
+he was gumming the game. I'm going back to New York in the pilot boat
+shortly and there wasn't no time to waste. Now just one question more.
+How do you account for the blood on that knob of your door?
+
+PRINCESS. Blood, on my door---- Why, I----
+
+JARVIS. I think I can explain that, Inspector.
+
+DETECTIVE. Go ahead, then.
+
+JARVIS. (_Cross_ C.) Allow me.
+
+PRINCESS. Certainly.
+
+JARVIS. The colored man, the one you were talking about, the one who
+brought the bundle, that bundle there, carelessly broke the blade of
+that knife and cut his hand. That was it, wasn't it? You see the large
+blade is snapped off near the handle.
+
+DETECTIVE. Where is this colored man now?
+
+PRINCESS. He is in stateroom 729.
+
+DETECTIVE. All right, I will just take a look at him. 729? Sorry to
+bother you. They was the Chief's orders. Good-bye. (_Exit._)
+
+PRINCESS. But his hand isn't cut.
+
+JARVIS. (_Cross to 'phone_) No, not yet--but it soon will be. Hello,
+give me 729. (_Pause._) Hello, hello, hello, Rusty? Damn it all, answer
+me, do you hear me? (_Pause._) Yes, I know I did, but I am telling you
+to talk now. Do just what I tell you and do it quick. Take your knife
+and cut your left hand. What? No, no, you a--damned fool, don't cut it
+off, but just enough to make it bleed a little and then tie it up with a
+handkerchief. Never mind. Do it quick, and remember, don't answer
+questions. You're deaf and dumb again. (_Hangs up receiver and turns to_
+PRINCESS.) By gee, you're game! You certainly buffaloed that Detective.
+Then your cousin Carlos broke in at the psychological moment to scatter
+their gum-shoe wits. (_Laugh._)
+
+PRINCESS. They believe he's crazy.
+
+JARVIS. That's just it. Now they won't listen to him. Yes, he'll be
+crazy, all right. Do you think you can handle him?
+
+PRINCESS. Yes, you have your hand dressed.
+
+JARVIS. Then I'll hunt up the ship's surgeon--and be back directly. Gee,
+you're game! (_Cross to door_ R. DUKE _enters at door_ R. JARVIS
+_turns._) Crazy! That's funny! (JARVIS _exits, laughing._)
+
+DUKE. (_Showing suppressed emotion, stands_ R.C. _glaring at_ PRINCESS)
+Well!
+
+PRINCESS. Well!
+
+DUKE. Well, I'm waiting!
+
+PRINCESS. For what, Carlos?
+
+DUKE. For some explanation. Who is this man Warren?
+
+PRINCESS. He is a professional ghost breaker, as he explained.
+
+DUKE. How did you find him?
+
+PRINCESS. I met him quite by accident.
+
+DUKE. What do you know about him?
+
+PRINCESS. Why, he is as well known in America as you are in Spain.
+
+DUKE. Indeed! (_Cross to center._) Well, he will be better known when I
+turn him over to the police.
+
+PRINCESS. Why, Carlos, what do you mean?
+
+DUKE. I think you know that which I mean, Maria. (DETECTIVE _sticks head
+in door._)
+
+DETECTIVE. It's all right, Madame, but you might have told us that your
+nigger was a dummy.
+
+DUKE. (_To_ PRINCESS) One moment, gentlemen, one moment. (DETECTIVES
+_enter._) If this person is famous, these gentlemen should know him. Do
+you know Warren, the Ghost Breaker?
+
+DETECTIVE. The what?
+
+DUKE. The Ghost Breaker!
+
+DETECTIVE. (_Both grinning_) He's off again, Tom. (_Enter_ JARVIS.)
+
+DUKE. Now we'll see. Is this man Warren, the Ghost Breaker? (_Warren
+winks at_ DETECTIVES.)
+
+DETECTIVE. (_To_ SECOND DETECTIVE) He's hip, all right.
+
+JARVIS. Agree with anything he says.
+
+DUKE. (_Furiously_) Answer my question--is this man Warren, the Ghost
+Breaker?
+
+DETECTIVE. Now, that's all right, Dook. Sure he's a Ghost Breaker, ain't
+he, Tom?
+
+SECOND DETECTIVE. Surest thing you know.
+
+DUKE. Sacristi, am I, Carlos Hernando D'Alva, to be mocked at by two
+grinning, bull-necked scullions? (_Ship's officer appears in door._)
+
+SHIP'S OFFICER. Hurry up, there, if you're going ashore with the pilot!
+
+DETECTIVES. (_As they go through door_) You're all right, Dook, old boy!
+Ghost Breaker! Ha, ha! (_They exit._)
+
+DUKE. (_Crossing toward door_) I'll see the Captain.
+
+JARVIS. (_Back against door_) I think not just yet!
+
+ CURTAIN
+
+
+
+
+ ACT III
+
+
+SCENE: _The main room of an Old Spanish tavern, Segura, Spain. Singing
+and mandolins heard from Wine Room._
+
+AT RISE, MAXIMO, _an old discharged Spanish veteran, and_ GASPAR, _a
+villager, discovered playing cards at table down_ C. _This continues
+some time._ MAXIMO _slaps down cards exultantly, leans back in chair and
+laughs._ GASPAR _stares peevishly at cards._
+
+DOLORES _discovered gazing out of window_, D.L. _Enter_ VARDOS, _old
+follower of_ PRINCE BASILLIO, C.L., _carrying basket, covered by lid or
+napkin. Seeing_ DOLORES. _Spaniard on steps._
+
+_Lights full up, amber and white. Blue lights behind in windows_, R.
+_and_ L.
+
+VARDOS. Still watching for a signal, Senorita?
+
+DOLORES. (_Turning to_ VARDOS) Yes, Vardos. Have you any news?
+
+VARDOS. Nothing. Here's the basket of food untouched as usual. This is
+the fifteenth night.
+
+DOLORES. Once tonight I thought I saw a light in the tower, Vardos.
+
+VARDOS. If you did, Senorita, it was an unblessed flame.
+
+DOLORES. You haven't given up hope, have you, Vardos?
+
+VARDOS. I gave up hope when the Prince went into the castle. Tonight I
+waited till an hour past sundown, and twice I called. Once a wail came
+back to me. It sounded like a sigh of the damned. When I called the
+second time, something moved in the turret of the keep, like a man
+waving; and my heart leaped for joy. Then, with a harsh cry, a black,
+ugly bird flew from the turret straight toward where the sun had set--on
+my left, mind you, the sinister side, the left, the left! (_Castanets
+heard off stage, left_.)
+
+DOLORES. Oh, if her Highness were only here.
+
+VARDOS. What can she do?
+
+DOLORES. She would go straight to the castle, and will Segura have it
+said that they let her go alone as they did the Prince?
+
+VARDOS. God forbid it should come to that. (_Gives basket._) Good night,
+Senorita. (_Start for door down_ R.)
+
+DOLORES. Good night--(_Crosses_ C.)--Vardos. You will go again tomorrow
+night?
+
+VARDOS. Yes, Senorita, willingly, until I know it is useless. (_Off
+stage voice: "Bravo, Senorita!"_) Good night! (_Off stage voice: "Bravo,
+Senorita!" Laughing and clapping of hands. Exit_ C. VARDOS.)
+
+(_Exit_ MAXIMO, GASPAR _and_ SPANIARD, _door_ R. DOLORES _lifts napkin
+and looks into basket; crosses and exits_ D.R. Enter door L.C. ROBLEDO;
+_stands, looks about insolently for a second_.)
+
+ROBLEDO. Eh--hey, you, Pedro! (_Receiving no answer, he crosses to
+table_ L.C., _bangs crop on table and shouts again_.) Hey, you, Pedro!
+What's the matter here? Where are you? (_Enter_ PEDRO, _door_ R.
+_Seeing_ ROBLEDO, _is immediately scared and anxious to please_.)
+
+PEDRO. Oh, Senor Robledo!
+
+ROBLEDO. Wake up! What's the matter with you?
+
+PEDRO. One thousand pardons, Senor. What can I do for you?
+
+ROBLEDO. My horse is outside; he has had a hard ride. Wash him off, and
+don't give him any water until he is cool.
+
+PEDRO. Yes, Senor, it shall be just as you say. (_Starting._)
+
+ROBLEDO. And leave the saddle on. I may want to use him again.
+
+PEDRO. Yes, Senor. Yes, Senor. (_Starts toward door_ C. ROBLEDO _halts
+him_.)
+
+ROBLEDO. Where is your daughter?
+
+PEDRO. I will call her, Senor. (_He crosses to door_ R., _calling_.)
+Dolores, Dolores! She will come, Senor. She will come. (_Cross to door_
+L.C.)
+
+ROBLEDO. And, Pedro----
+
+PEDRO. Yes, Senor----
+
+ROBLEDO. If that rat-infested larder of yours is empty, get it filled
+before the Duke arrives.
+
+PEDRO. The Duke coming here, Senor! When?
+
+ROBLEDO. Tonight! Don't stand and stare. Hurry up and see to my horse.
+
+PEDRO. Yes, Senor. Yes, Senor. (_Exit door_ L.C. DOLORES _entering_ R.)
+
+DOLORES. Yes, Father? (_Sees_ ROBLEDO.) Oh, it's you.
+
+ROBLEDO. (_Pause--cross toward her_) Well, well! Can't you say you're
+glad to see me?
+
+DOLORES. I can, but I won't. Where's my father?
+
+ROBLEDO. Never mind your father. I want to talk to you.
+
+DOLORES. You do? Well, you won't in that tone. (_Start to cross left._)
+
+ROBLEDO. (Intercepting her C.) I won't hey?--And why not? You little
+spit-fire!
+
+DOLORES. What do you want to say to me?
+
+ROBLEDO. You little devil! (_She starts away; he grasps her wrist._)
+Come here! (_Throws her quickly and easily around stage_ L., _still
+holding her wrist._) Say, what's come over you these days? You are about
+as fond of me and as sweet tempered as a tigress. What have I done?
+
+DOLORES. It is what you have not done, Don Robledo. For fifteen days
+your Prince has been in need of you and you have not had the courage to
+go to him. (_Enter_ MAXIMO _door_ R. _and beckons_ GASPAR _and_
+VILLAGERS _up_.) Let go my wrist! (_Struggling._ MAXIMO, GASPAR _and_
+VILLAGERS _watch end of scene_.) Let go my wrist!
+
+ROBLEDO. Wait a minute! Wait a minute! You can't get away. Do not try.
+(_She strikes him, frees herself and crosses_ L. _to window_.) You
+little cat, I'll trim those claws! (VILLAGERS _laugh_. MAXIMO _nudges_
+GASPAR.)
+
+GASPAR. Sh! sh! sh! Look out!
+
+ROBLEDO. (_To them_) Well, what are you laughing at?
+
+MAXIMO. Why, why---- (_Stammering._)
+
+GASPAR. A jest in the wine room, Senor.
+
+ROBLEDO. Huh! Lucky for you! Get out of my way! (_Pushes them aside and
+swaggers through door_ R.)
+
+DOLORES. Gaspar! Maximo! Come here quickly!
+
+MAXIMO. (_Crossing to_ DOLORES) What is it?
+
+GASPAR. What is the matter? (_Crossing to_ DOLORES.)
+
+DOLORES. A light! A light in the castle!
+
+GASPAR. I thought I saw it a while ago.
+
+MAXIMO. I don't see it.
+
+DOLORES. But I tell you I did see it. (_She runs_ R.C., _calling_)
+Father--Father--come quickly.
+
+PEDRO. (_Entering_ R.) What is it? What are you looking at? (_Cross_ C.)
+
+DOLORES. (L.C., _pointing out window_) A light--a light in the castle.
+I saw it!
+
+PEDRO. (_Going to window_) Nombre de Dios. (MAXIMO _and_ GASPAR _back
+to_ L.C.)
+
+DOLORES. (C. _to_ GASPAR _and_ MAXIMO) Well, why don't you do something?
+Are you going to stand there like scared sheep, and let a man, your
+Prince, signal to you in vain?
+
+ROBLEDO. Who's the little devil tearing to pieces now? (C. _cross to_
+DOLORES.)
+
+DOLORES. You, Don Robledo, sword-fighter, toreador, fire-eater, hero of
+a hundred duels--you--Don Robledo--coward! (_He chucks_ DOLORES _under
+the chin. She throws his hand off._) I asked you to go into the castle
+and rescue your Prince. I ask you now to answer the signal that I just
+saw in the tower window. Perhaps your Prince has just crawled to that
+tower window where he can see our lights. Perhaps he has burned
+something, a scrap of paper, in the hope that some of you gentlemen
+would notice it and come to his assistance, but he doesn't know what
+cowards you are or he wouldn't have wasted his matches. Don
+Robledo--coward!
+
+ROBLEDO. Coward, never! A fair fight in the open and I'll meet the best
+man that walks the earth. (_Turns to_ VILLAGERS.) Any two or three! (_To
+table_ L.)
+
+DOLORES. I don't ask you to kill one or two or three of these poor
+whimpering sheep! I ask you to dare something. (DUKE _enters_ C.) I ask
+you and these gentlemen--(_Point to_ VILLAGERS)--to go to the aid of
+your Prince--and there isn't a man among you who dares! God, how I could
+love such a man!
+
+DUKE. (_Down_ C., _sarcastically to_ DOLORES) A pretty speech, Senorita!
+
+ROBLEDO. (_Seeing_ DUKE, _removes hat and bows_) Your Excellency!
+
+GASPAR. The Duke D'Alva! (VILLAGERS _remove hats and bow to_ DUKE.)
+
+PEDRO. His Excellency!
+
+VILLAGERS. The Duke, His Excellency, etc.
+
+DUKE. Charming sentiments you express for your fellow townsmen, whose
+healthy common-sense prevents them from rushing to a fool's death.
+Still, all fools are not dead yet. One of them will be here tonight. And
+you, Senorita, will doubtless be pleased to look upon him, as he has
+come all the way from America for the privilege of entering the castle
+and playing your hero.
+
+DOLORES. (_To_ ROBLEDO) And did her Highness have to go all the way to
+America to find him?
+
+DUKE. Yes, he's from America, where all the fools come from. (_Everybody
+laughs but_ DOLORES. _To_ ROBLEDO) A word with you alone, Senor.
+
+(ROBLEDO _looks at_ GASPAR _and_ MAXIMO. PEDRO, _scared, motions_
+VILLAGERS _off to_ R. PEDRO, MAXIMO _and_ VILLAGERS _exit door_ R.)
+
+DOLORES. Can I get your Excellency anything?
+
+DUKE. Don't mind me. I'll look out for myself. Her Highness will be here
+very soon and will doubtless remain here for the night. I drove ahead to
+prepare you.
+
+DOLORES. Yes, your Excellency! (_Bowing--exit door_ R.)
+
+DUKE. (_Half sits on table_ L., _watches_ DOLORES _off_. _To_ ROBLEDO)
+You've got work before you--Robledo.
+
+ROBLEDO. (_Center_) I'm ready, Excellency.
+
+DUKE. (_Rising, across to_ ROBLEDO) Yes, but this American may be
+dangerous.
+
+ROBLEDO. In what way?
+
+DUKE. Unless he is stopped he will go into that castle tonight--and I
+look upon you to stop him. He is coming here to solve the mystery and
+to find the Prince. I shall endeavor to stop him, but if I fail,
+Robledo, it rests with you.
+
+ROBLEDO. I can assure your Excellency I will convince the American that
+his presence in the castle tonight is quite unnecessary. Have you any
+instructions?
+
+DUKE. Any way you please, Robledo--means are of no consequence in this
+world. What I want is results. Only don't underestimate your man. He
+will shoot, and I think he will shoot quick.
+
+ROBLEDO. Good! (_Enter_ PEDRO _door_ R. _with tray and bottles and two
+glasses. Cross and put them on table up_ C.)
+
+DUKE. (_Taking coin from pocket_) Here, take this and have them drink to
+my health and that of her Highness! (ROBLEDO _bows and exits_ R.)
+
+PEDRO. Is there anything else your Excellency desires?
+
+DUKE. Yes, hot water, soap and towels. (_Looks at hands._)
+
+PEDRO. This way, your Excellency. (_Exit_ DUKE _and_ PEDRO _upstairs and
+off_ L.)
+
+ROBLEDO. (_Heard off stage_ R.) To his Gracious Excellency, the Duke
+D'Alva!
+
+VILLAGERS. (_Off stage_) The Duke! The Duke! The Duke!
+
+(_Enter_ DOLORES R., _crossing to window_ L.)
+
+ROBLEDO. Louder, you beggars, louder, or I'll give you something to yell
+for!
+
+VILLAGERS. (_Much louder_) The Duke! The Duke! Long live the Duke! The
+Duke! etc.
+
+(_Lights seen of automobile approaching._)
+
+DOLORES. Her Highness! (_Calls_) Father! Father!
+
+PEDRO. (_Entering_) What is it, Dolores?
+
+DOLORES. Quick! Her Highness is here!
+
+PEDRO. Her Highness! (_He bustles downstairs._) Her Highness! (_Calls
+off_ R.) Her Highness!
+
+(VILLAGERS _enter door_ R. _Enter_ PRINCESS, NITA _and_ JOSE _in motor
+clothes_. PRINCESS _comes_ C. JOSE _door_ L. NITA _left center up
+stage_. DOLORES L.C. PEDRO _right center_, C. VILLAGERS _in door_ R.,
+_bowing low_.)
+
+PEDRO. Your Highness does my humble inn great honor---- (VILLAGERS
+_bow_.)
+
+PRINCESS. Thank you. (_She nods to_ VILLAGERS, _extends her hand to_
+DOLORES, _who carries it to her lips, curtseying_.)
+
+DOLORES. Your gracious Highness, we are ill prepared for this great
+favor. Your exalted cousin gave but short warning of your coming.
+
+PRINCESS. My child, any place to remove the dust of travel will do for
+the present. Jose, I shall want the car later.
+
+NITA. (L.C.) Your Highness is not thinking of going on to the castle
+tonight?
+
+PRINCESS. I must have news.
+
+NITA. But you're all worn out. You're all unstrung.
+
+PRINCESS. When Mr. Warren comes, tell him I will be down directly.
+
+DOLORES. I will tell the Senor American, your Highness.
+
+PRINCESS. Thank you. (_Exit_ PRINCESS _and_ NITA, PEDRO _showing them
+upstairs_.)
+
+(_Enter_ JARVIS D.C.; _followed by_ RUSTY, _both carrying suitcases_.
+DOLORES _bows_. RUSTY _comes to_ DOLORES. JARVIS L.C. RUSTY _crosses_
+JARVIS _to_ L. DOLORES _returns bow_.)
+
+DOLORES. Gentlemen--a man!
+
+JARVIS. Rusty, we're discovered! Did you by any chance address me,
+Senorita?
+
+DOLORES. I called the attention of these valiant gentlemen of Segura to
+the only man who dares to enter the castle.
+
+JARVIS. How did you know?
+
+DOLORES. All Segura knows by this time.
+
+(_Enter_ ROBLEDO _door_ R., _pushing through_ VILLAGERS; DOLORES _tries
+to stop him; he pushes her aside, swaggering toward_ JARVIS.)
+
+ROBLEDO. So you're the brave American, Senor?
+
+JARVIS. I'm an American. (_Turning to_ RUSTY _on_ L.) Here's another
+one. (RUSTY _salutes_.) We're both Americans.
+
+ROBLEDO. And you both want to die? (RUSTY _makes wry face and big
+eyes_.)
+
+JARVIS. (L.C.) Well, I'm not really anxious about it, Senor.
+
+ROBLEDO. Better keep out of the castle, then.
+
+JARVIS. Oh, you mean that ghost? Oh, I'm not afraid of a little thing
+like that, Senor.
+
+ROBLEDO. No? (_Turns to_ DOLORES C.) Well, Senorita, we gentlemen of
+Segura will drink to your American. (_To_ JARVIS) The maddest fool that
+ever came to Spain! (ROBLEDO _crosses to_ DOLORES, _chucks her under
+chin, laughing_. DOLORES _throws his hand off; motions Villagers off,
+and exits after them_. JARVIS _and_ RUSTY _watch them off_.)
+
+RUSTY. He's a nice man.
+
+JARVIS. Pile the bags up there, Rusty. (_Put bags on table_ L.)
+
+RUSTY. Yas, sir.
+
+JARVIS. Looks like we were in for a warm reception.
+
+RUSTY. Yas, sir, 'tis a trifle warm. (_Crosses below table_ L., _back to
+audience_.)
+
+DOLORES. Pardon, Senor. Her Highness wishes me to tell you that she will
+be down directly.
+
+JARVIS. Thank you, Senorita, and who, may I ask, was the cheerful
+individual that flattered me with such a toast?
+
+DOLORES. (_At_ C., _looking after_ ROBLEDO--_crosses to_ JARVIS) Don
+Robledo, Senor.
+
+JARVIS. Don Robledo--sounds dangerous, but doesn't mean much to me.
+
+DOLORES. It may mean much before you reach the castle. Let me tell you
+something. Quick, your hand, Senor! No, the other one. (_Grasps his
+hand._) I'll pretend to read your palm. Every one of those breaks in
+your life-line means a moment when you stood face to face with death,
+and yet, see those little squares of protection around each break! Senor
+American, there is one break which you have not yet reached, and the
+protecting square is not perfect like the others.
+
+JARVIS. I reckon that square will take care of itself when the time
+comes.
+
+DOLORES. But the time is now, Senor.
+
+JARVIS. So--and are the senorita's eyes so sharp that she can tell the
+day and the hour?
+
+DOLORES. Not my eyes, Senor American, but my ears. (DUKE _comes
+downstairs_.) In all my experience I have seen but one hand like
+yours--it speaks of danger, and that hand belongs to Don Robledo.
+
+DUKE. (_Still on stairs_) Well, Mr. Warren!
+
+DOLORES. Pardon, Senor! (_Curtsies to_ JARVIS _and steps back from
+him_.)
+
+JARVIS. Good-bye, Senorita. Many thanks for your occult wisdom. I'll
+take good care of that little square. (DOLORES _crosses, bows to_
+DUKE, _exits_ R., _closing door_.)
+
+[Illustration: "THE GHOST BREAKER" _See Page 46_]
+
+DUKE. (_Coming down_) Well, Mr. Warren, looking into the future? (_Lays
+coat on table_ C. JARVIS L.C.)
+
+JARVIS. Yes, Duke. The immediate future promises to be very interesting.
+A dark man is to cross my path.
+
+DUKE. (R.C.) Do you believe in such foolery?
+
+JARVIS. I like to, on this occasion, for I hope it means someone I very
+much want to meet.
+
+DUKE. Mr. Warren, I feel a certain responsibility for Her Highness'
+actions, and the prospect of your death tonight is most uncomfortable.
+
+JARVIS. You think I won't come back?
+
+DUKE. I think if you go to that castle tonight you take your life in
+your hands.
+
+JARVIS. I've got a pretty good grip.
+
+DUKE. Look here. You Americans are shrewd traders. You get dollar for
+dollar when you bargain. You are not giving away your life for nothing.
+Now, what was the price?
+
+JARVIS. Oh, not very much. The deal was made on bargain day. My life
+happened to be a little below par.
+
+DUKE. Very well, I will release you from your end of the bargain.
+
+JARVIS. Your Excellency, I am overwhelmed, but the price is paid and
+we're on the job, aren't we, Rusty?
+
+RUSTY. Yas, sir, we most certainly is!
+
+DUKE. I suppose that means that you will keep faith with Her Highness?
+
+JARVIS. Yes.
+
+DUKE. I never saw a man quite so anxious to be killed; but there it is:
+Fools rush in where angels fear to tread.
+
+JARVIS. I'd rather be an energetic fool than an angel with cold feet.
+
+DUKE. I am sorry for you.
+
+JARVIS. (_Crossing to_ DUKE) Your Excellency, I decline your offer and
+your advice and your sympathy, and I'll tell you why. I once saw a
+gambler lay down four aces. Just think of it: four fat aces. He looked
+the dealer straight in the eye and said: "The play ain't natural." Now,
+you tried to have me arrested on the steamer, you have tried to block me
+in every move I have made. Now, all of a sudden you express the utmost
+anxiety as to what's going to happen to me in the castle. You even offer
+to buy me off. You advise me to stay out. Shall I take your advice? No.
+"The play ain't natural."
+
+DUKE. You have intruded into a matter which you neither understand nor
+appreciate. If, as you say, the play seems unnatural, throw the cards
+and stay out of the game.
+
+JARVIS. No, I'll stay right in the game, but I am going to watch the
+dealer. Well, come along, Rusty. (_Cross to_ RUSTY.) Let's see if we can
+find the landlord. (_Picking up bags._)
+
+RUSTY. I'd like to find a piece of chicken.
+
+JARVIS. Chicken, Rusty? What put that in your head?
+
+RUSTY. I's powerful hungry, Marse Warren.
+
+JARVIS. What--again?
+
+RUSTY. No, sir--it's the same old hunger.
+
+JARVIS. Well, Rusty, you are not going to get anything to eat until we
+finish the job.
+
+RUSTY. Good Lord, have I got to wait till you're dead before I eat?
+(_They start with bags to cross to stairway. Enter_ PRINCESS _on
+stairs_.)
+
+DUKE. Well, all Segura will be buzzing with your ghost hunt tonight. The
+whole town will sit up to hear of the outcome.
+
+JARVIS. And where are you going to get the returns, Duke?
+
+DUKE. Unfortunately, I must leave at once. I have an urgent summons to
+Madrid.
+
+JARVIS. Well, that's too bad. I'm sorry you're leaving us. Won't you
+even be around at the finish, your Excellency?
+
+DUKE. I am sorry, Mr. Warren, but I must go.
+
+JARVIS. Well, I call that a shame.
+
+PRINCESS. (_Coming downstairs--to_ PEDRO _entering_ R.) Pedro, this is
+Mr. Warren. Attend to his wants.
+
+PEDRO. (_Bowing_) Yes, your Highness! (PRINCESS _crosses_ L.C. PEDRO
+_goes upstairs_.) This way. (JARVIS _and_ RUSTY _following_ PEDRO
+_upstairs_.)
+
+JARVIS. Your Highness, I'd like a couple of good horses and two good
+lanterns.
+
+PRINCESS. Pedro.
+
+PEDRO. Yes, your Highness. (PEDRO _exits_.)
+
+DUKE. Lanterns? Looking for an honest man, Mr. Warren? (C. _Lays hat on
+table_ C.)
+
+JARVIS. (_Over banister_) Not in this neck of the woods, your
+Excellency. (_Exit_ JARVIS _and_ RUSTY.)
+
+PRINCESS. Carlos, what news of my brother have you heard?
+
+DUKE. (L.C.) Nothing, Maria.
+
+PRINCESS. And yet you are leaving for Madrid.
+
+DUKE. The message is from His Majesty.
+
+PRINCESS. But why must you go so soon?
+
+DUKE. You know my ride is a long one.
+
+PRINCESS. But, Carlos, my brother may be dying, dead--and yet you have
+not the time and the courage to help me find him.
+
+DUKE. What need of me? You have your Ghost Breaker.
+
+PRINCESS. So, Carlos, that is your excuse?
+
+DUKE. I make no excuse, Maria. I need none. That Yankee adventurer
+stands between you and me. Send him away, and I will do anything you
+ask. I'll put off my journey now to the King. I'll send one of my men
+into the castle to find your brother.
+
+PRINCESS. Yes, you will send one of your men--but you are not brave
+enough to go there yourself. Yet you ask me to send away this man who of
+all is willing to sacrifice even his life for me.
+
+DUKE. If he stays, I'll go.
+
+PRINCESS. Very well, then you force me to choose. I do. I choose a man.
+
+DUKE. You love him?
+
+PRINCESS. Perhaps. (R. _Turns away_.)
+
+DUKE. Well, Maria, you are sending him to his death. (_Enter_ JARVIS _on
+stairs_.) Success to you, Mr. Ghost Breaker, when you beard the spectre
+in his den. (_Takes hat and coat from table._)
+
+JARVIS. (_Coming downstairs_) Thank you, your Excellency. (_With mock
+dignity_) I'll do my best. (_Changes expression._) To put salt on the
+spectre's tail.
+
+DUKE. Good-bye! (_Exit_ L.C.)
+
+JARVIS. Good-bye.
+
+PRINCESS. (C.) Mr. Warren, we must start at once.
+
+JARVIS. Courage--if your brother is there, I'll find him. You must be
+patient and remain here where you are safe, and try to rest.
+
+PRINCESS. I cannot rest until I know what has happened to him. I shall
+go mad if I am left alone.
+
+JARVIS. But it is not safe for you to go.
+
+PRINCESS. Nevertheless, Mr. Warren, I will go to my brother tonight.
+
+JARVIS. Now, my dear child! (_Pause._) I beg your pardon, but
+please--oh, please let me insist on one condition.
+
+PRINCESS. Name it.
+
+JARVIS. Let me go ahead and look over the ground. I will signal when it
+is safe to follow.
+
+PRINCESS. How can you signal?
+
+JARVIS. With a light--(_Cross to window_ L.)--from one of those towers.
+You can see it from here. You won't have long to wait. It will shine
+within an hour.
+
+PRINCESS. (L.C.) But if you--if it does not shine?
+
+JARVIS. Well, then I'll be too busy swapping lead for brimstone with Mr.
+Spook to stop and hang a lantern.
+
+PRINCESS. Oh, but you are brave! You must have the locket with the
+memorandum. (_Start to stairs._)
+
+JARVIS. Yes, of course, where is it?
+
+PRINCESS. It's in my room. I won't be long. (_On stairs._)
+
+JARVIS. Suppose you give me that, and we'll start at once.
+
+PRINCESS. Very well. (_Exit upstairs and off._)
+
+JARVIS. (_Calling_) Rusty! Oh, Rusty!
+
+RUSTY. (_Off_) Yas, sir! Yas, sir!
+
+JARVIS. Bring down my hat and coat. We're starting.
+
+RUSTY. Yas, sir.
+
+JARVIS. (L.C.) I wouldn't change places with that spook for all the
+gold--(_Enter_ RUSTY)--that she thinks is in that castle. (RUSTY _comes
+down with hat and coat_.) Oh, don't hurry like that, Rusty--I hate to
+see you hurry.
+
+RUSTY. (_On bottom step_) I smell something cooking--smells like a
+Spanish pork chop. (_Gives hat and coat to Jarvis._)
+
+PRINCESS. (_Calling from upstairs_) Mr. Warren--Mr. Warren---- (_Darts
+up steps; is met half-way by_ PRINCESS.) Mr. Warren----
+
+JARVIS. Well?
+
+PRINCESS. The locket!
+
+JARVIS. The locket gone?
+
+PRINCESS. Yes.
+
+JARVIS. And the memorandum?
+
+PRINCESS. Gone, too.
+
+JARVIS. Quick, Rusty! The horses!
+
+RUSTY. Yas, sir.
+
+JARVIS. We've no time to lose.
+
+RUSTY. Yas, sir. (_Exits._)
+
+JARVIS. (_Both on stairs_) Your Highness, I've struck the first trail of
+the spook that is haunting your castle.
+
+PRINCESS. You think----
+
+JARVIS. I think your cousin has not gone to Madrid. Time is everything
+now.
+
+PRINCESS. You know the way?
+
+JARVIS. North road--second turn to the right.
+
+PRINCESS. Yes, that leads to the postern gate.
+
+(_Enter_ ROBLEDO--_stands in arch under stairs, revolver drawn_.)
+
+JARVIS. I understand. (_Starting._)
+
+PRINCESS. Wait! This little cross! Will you wear it for me tonight?
+(_Slips chain over_ JARVIS' _head_. ROBLEDO _looks up and steps back in
+alcove_.)
+
+JARVIS. Only for tonight?
+
+PRINCESS. You may never see tomorrow.
+
+JARVIS. If I don't see you tomorrow, forgive me for telling you tonight
+that I love you. (_Raises hand to stop her reply._) Don't rebuke me
+tonight. Wait until tomorrow, if tomorrow ever comes. (_Pause._) And now
+your humble vassal goes forth in his lady's cause--and while all Segura
+waits, ghosts and Ghost Breaker shall stalk those halls. Your Highness,
+within the hour I will hang your signal from the castle. (_Carries her
+hands to his lips._)
+
+PRINCESS. God be with you! (_Exits upstairs._)
+
+JARVIS. (_Watching her off_) Highness.--Highness---- (_Starts to go._
+ROBLEDO _cocks revolver_. JARVIS _stops, listens, looks around, starts
+to fold coat, whistles "Dixie," moves downstairs until near lamp, throws
+coat at lamp--lights out. Pause. Two shots are fired in the dark._
+JARVIS _crosses left_ C. ROBLEDO _crosses down_ R.C., _falls on second
+shot. Pause._ JARVIS _whistles "Dixie."_ _Exits door_ L.C.)
+
+ CURTAIN
+
+
+
+
+ ACT IV
+
+
+SCENE: _The Hall of the Knights, in the haunted castle. On walls a few
+old weapons, thick dust everywhere. Moonlight streams through round
+window high in wall_ R., _striking picture. Curtain rises slowly while
+orchestra plays "I Dreamed I Dwelt in Marble Halls." Wind moans through
+grated windows, rats squeal and cross moonlight on floor; light flickers
+on tower wall._
+
+(_Enter_ JARVIS _from door_ L. _with lantern unlit--turns and calls
+cautiously._)
+
+JARVIS. Come on in, Rusty. (_Enter_ RUSTY _with lighted lantern_.)
+They've been in this room. Do you smell that, Rusty? (_Cross_ R.)
+
+RUSTY. (L.C.) Marse Warren, I'm so scared I can't smell nothin'.
+
+JARVIS. The room's full of it--somebody's been carrying a smoky lantern.
+(_Dull thud off left._)
+
+RUSTY. Good God Almighty, what's that? (JARVIS _crosses_ R.C. _over
+table, lights lantern and then stands looking around room._) I want to
+go home! (_Put lantern down_ C.)
+
+JARVIS. (_Looking about_) We've been in this room before.
+
+RUSTY. Is this where that poundin' came from? (_Cross_ C. _to Jarvis_.)
+
+JARVIS. I reckon that pounding and the smoky lanterns went together.
+(RUSTY _sees armor on stairs; backs into_ JARVIS _and sinks to knees;
+head on floor_.)
+
+[Illustration: "THE GHOST BREAKER" _See Page 62_]
+
+RUSTY. O---- oh!
+
+JARVIS. (_Whirls with gun drawn_) What's the matter?
+
+RUSTY. (_Pointing to armor on stairs_) Look--look--look at them big
+black things--see 'em standin' there?
+
+JARVIS. (_Laughing; putting away gun_) These are the same black things
+that scared you before--don't you remember?
+
+RUSTY. I'm so scared I can't remember anything!
+
+JARVIS. They're nothing but suits of armor. Get up on your pins and
+don't you bump me again. (RUSTY _rises_.) The next one of those rear-end
+collisions and I'm liable to let some moonlight into you. You've been
+treading on my heels ever since we came in here, and when I stop you
+bump into me.
+
+RUSTY. I'm powerful scared I might lose you!
+
+JARVIS. A fine chance! (_Looking about._) Well, Rusty, we've been
+through this old castle pretty thoroughly now, from dungeon to tower,
+and not a sign of the Prince or the Duke or any one else, unless they
+pound or carry a smoky lantern. It's a clue, Rusty, it's a clue. We'll
+stick right here till we find out where it leads. I'll swear the Duke
+never went to Madrid, but came straight here from the inn. (JARVIS
+_crosses to fireplace_ R. RUSTY _follows_.) Get away from me. (_Strikes
+a match and holds in chimney._) There's a fine chance for a fire. Good,
+it draws. The chimney's clear. Now, then, bust up the table and start a
+fire.
+
+RUSTY. How can I break it? Oh, it's rotten!
+
+JARVIS. You won't feel half so scared with a good blaze behind you.
+(RUSTY _picks up pieces of table_.) I'll scout around a bit.
+
+RUSTY. (_Drops pieces of table_) Don't you do no scoutin' outside this
+room!
+
+JARVIS. Well, come on, Rusty--get busy and build that fire.
+
+RUSTY. (_Dropping to floor and begins fussing with foot_) Just as soon
+as I get this here shoe off.
+
+JARVIS. (_Looking at him_) What's the matter with your shoes? (_Cross_
+L.C.)
+
+RUSTY. 'Tain't my shoe--it's my foot. You know I was holdin' them horses
+and waitin' and waitin' for you to come out. Dem guns went off and all
+dem horses jumped right on me.
+
+JARVIS. There were only two horses, Rusty.
+
+RUSTY. I was countin' their feet.
+
+JARVIS. Well, tie up your shoe and get busy. (_Looking around._)
+
+RUSTY. Yas, sir. (_Rises, picks up pieces of table, crosses to
+fireplace._)
+
+JARVIS. This room was probably used as a banquet hall.
+
+RUSTY. (_Gathering up few pieces of table and taking them to fireplace,
+puts them on fire; looks up_) Yeah--when we goin' to eat?
+
+JARVIS. Not till we have finished this job.
+
+RUSTY. (_Putting pieces of table on fire--still at fireplace, back to
+audience_) Tuesday--Wednesday--Thursday---- Ah can't wait no longer than
+Saturday. (_Strikes match and lights fire. Glow from fire._)
+
+JARVIS. (_Runs up steps at back, looking left_) That way leads through
+those two long rooms to the postern gate.
+
+RUSTY. (_Looking up_) That's where that black thing followed me.
+(_Crosses to_ JARVIS L.C. _slowly_.)
+
+JARVIS. Well, a black thing followed me, treading on my heels every step
+I've taken.
+
+RUSTY. Oh, I couldn't see where I was steppin'.
+
+JARVIS. (_Looking about_) That goes to the Armory.
+
+RUSTY. (L.C. JARVIS _on steps_) Ah seen eyes in there, and a cold,
+grimy, green, slimy smell in there. Ain't that where that broad-faced
+bird flew at me and I fell down them slippery stairs?
+
+JARVIS. (_Laughing_) That broad-faced bird was an owl, Rusty--just a
+common, ordinary owl. You know what an owl is.
+
+RUSTY. O--ooh--ooh!
+
+JARVIS. (_Sees door_ R.C.) Where can that door lead to? That's it.
+(JARVIS _goes to the door in_ R.C. _Steps on trap and falls suddenly._)
+Wow! That was a close one. (_Lantern goes out._)
+
+RUSTY. (_Advancing_) Lord, Marse Warren, what is it? (_Starts up to
+Jarvis._)
+
+JARVIS. Get back! Give me that lantern. (RUSTY _hands lantern_.) Give me
+your hand. Can you hold me? (RUSTY _holds out hand and_ JARVIS
+_cautiously steps on trap door; it sinks and other end rises_.) God! I
+thought so. Water and a long drop! No wonder people disappear in this
+castle. Good Lord, what if her brother went down there? Rusty, whatever
+happens, keep clear of this. If you step on this you will never see
+Kentucky again for sure. (_Groan heard off left._)
+
+RUSTY. Did you hear that groan? (_Wind changes to low moan._)
+
+JARVIS. Groan---- There it is again. It sounded just like a man.
+
+RUSTY. Ough! Ough!
+
+JARVIS. Shut up! (_Crosses to_ L.C.)
+
+RUSTY. Marse Warren--look out!
+
+JARVIS. Listen! (_Crosses and stands moment at door. Wind moans._) I
+guess it's the wind. (_He crosses to fireplace._) This place is getting
+on my nerves.
+
+RUSTY. (R.C.) That wasn't no wind, Marse Warren. Ah hope to die if that
+wasn't a sure enough human groan. (_He looks at picture_ L.) And Ah want
+to tell you som'pin' else. Have you ever been in church or somewhere and
+all of a sudden a feelin' come over you that there was eyes a-starin' at
+the back of your head? You just knowed it--until you couldn't stand it
+no longer, and just turned around and see who it was?
+
+JARVIS. Why, yes, Rusty, I have had that happen. Why?
+
+RUSTY. That's just the way I feel now, like there was eyes a-lookin' at
+me. (_Turns to picture._) You see that picture? Seems like that feller
+was lookin' at me--like he'd step right out of the frame. (_He points to
+armor on steps._) Or them two battleship boogies--just jump right down
+here.
+
+JARVIS. It's been a good many years since those boys jumped, Rusty.
+(_Noise off stage of running._) Hark! Listen! (_He crosses to_ L.C.,
+_pistol drawn; stands listening._) Somebody's running--coming this
+way---- (_Dull thud at back._)
+
+RUSTY. I want to go home!
+
+JARVIS. What do you know about that?
+
+RUSTY. I don't want to know nothin' about it.
+
+JARVIS. I thought so.
+
+RUSTY. What is it?
+
+JARVIS. The man with a smoky lantern has been up those stairs.
+
+RUSTY. You ain't goin' up there, is you?
+
+JARVIS. I am not--because the Duke or some of his men are probably
+waiting for me at the top of the stairs with a big long gun, and I'm no
+book hero.
+
+RUSTY. Suppose it's the Prince?
+
+JARVIS. Well, suppose it is the Prince. He might blow my head off,
+because he doesn't know what I came here for--and if it's someone else,
+they'll blow my head off, because they do know.
+
+RUSTY. (_Looks at ceiling and following supposed sounds with head_
+R.C.) Sounds like somebody was runnin' round.
+
+JARVIS. (C.) They're trying to scare us, Rusty. They're probably
+watching every move we make. That's where that pounding comes from. Why
+don't they shoot? They're trying to scare us, like they did the poor
+boobs down in the village. (RUSTY _crosses to fireplace_.) They want to
+get us out of here. They want to get us out of this room. Rusty, someone
+was working in the room. Now, where was he working? Where was he----
+
+RUSTY. (_Meanwhile has crossed to mantel and picked up hammer and
+chisel_) Look here, Marse Warren--look y'ere! (_A few steps from
+fireplace._)
+
+JARVIS. (_Crossing to_ RUSTY) What is it, Rusty?
+
+RUSTY. (_Handing them to_ JARVIS) Look at them.
+
+JARVIS. Where did you find them, Rusty?
+
+RUSTY. (_Pointing to mantel_) Up there.
+
+JARVIS. Good boy, Rusty! Now I'll tell you something. These are his
+tools. Someone was working in this room, so we've beaten him to it. Now,
+where was he working? (_Hands on floor._) Mortar on floor. (_Hands on
+mantel._) Mortar on the mantel----(_Puts down tools, looking up and
+pointing._) Look at that! That's where he was working, Rusty, and we've
+beat him to it--we've beat him!
+
+(_Long pause. Both turn simultaneously and look at picture._ JARVIS
+_draws revolver_. RUSTY _turns to_ JARVIS _and sees that he looks at
+picture_.)
+
+RUSTY. (_Scared voice_) Did you feel that, too?
+
+(JARVIS _crosses slowly and cautiously to picture; feels all around
+picture and lights a match to examine it; passes light all around
+frame_.)
+
+JARVIS. (_Backing away_) By God, that's weird! You could feel that just
+as plain---- (_Backs to steps and sits on balustrade, over which figure
+in armor is standing._) By God, that's weird! (_In awed voice. Figure
+in armor raises sword slowly directly behind_ JARVIS.)
+
+RUSTY. (_Looking at picture_) It sure is, Marse Warren, it sure is----
+(RUSTY _turns just in time to see sword raised above Jarvis' head;
+screams_) Look out! (_Ducks behind table in turret_ R. _Fight then takes
+place between figure in armor and_ JARVIS. _Figure finally gets on trap_
+R.C. _and disappears out of sight_.) Where is he? (_From behind
+hiding-place._)
+
+JARVIS. Water and a long drop. There's another of the Duke's men gone to
+hell.
+
+RUSTY. I knowed them battleship boogies was spooks.
+
+JARVIS. (Picks up sword man in armor dropped; C.) We'll just take a look
+at this other fellow. (_He goes to make a swipe at figure on other side
+of stairs--sees_ RUSTY.) What's the matter? Are you scared?
+
+RUSTY. You can't scare me--I'm scared already.
+
+(JARVIS _makes feint at figure. No response; feints again, as though to
+strike, meaning to draw man out if he is in armor; no response; goes up
+steps, knocks armor over._)
+
+JARVIS. I guess he's harmless. (_Drops sword at foot of steps._)
+
+RUSTY. A--ah! (_Running up steps and picking up armor._) I'll just fix
+him so he won't jump no more! (_Cross to trap._)
+
+JARVIS. What are you going to do?
+
+RUSTY. I'm going to sink this other battleship!
+
+JARVIS. Hold on--wait a minute. I reckon we can use that. It takes a
+thief to catch a thief, they say. We'll just outspook Mr. Ghost. Now,
+come on, Rusty. Get into this hardware as fast as you can.
+
+RUSTY. Marse Warren, I don't want to be no spook!
+
+JARVIS. Listen! Somebody was working in this room. It's a cinch that the
+treasure is here, and it's a bigger cinch he'll come back to get it when
+we've gone.
+
+RUSTY. You ain't going to leave me here alone?
+
+JARVIS. Sure, I'm going to put you in this, so you can watch. I'm going
+to make a bluff that we're both gone. You'll be as safe as a church in
+this. No one would ever think of looking for one of us in this armor.
+You watch, and when he starts to work, then yell your head off.
+
+RUSTY. I'll yell so loud they will hear me in Kentucky.
+
+JARVIS. You give your best yell, and then I'll nail him.
+
+RUSTY. If you don't nail him--he'll nail me!
+
+(_Business_ JARVIS _putting armor on_ RUSTY. _Breastplate, back and legs
+are put on together; belt fastened around waist first, then legs; next
+collar; then arms; last helmet; this done during the following
+dialogue._)
+
+RUSTY. Marse Warren, you must think a heap of Miss Princess to go
+prowling around in this boogy house in the dark.
+
+JARVIS. What makes you think that?
+
+RUSTY. Marse Warren, I knowed you since you was a baby.
+
+JARVIS. What's that got to do with it?
+
+RUSTY. She 'gin you that jewelry that's hanging round your neck, didn't
+she? She's kind of crazy about you, too, ain't she?
+
+JARVIS. How do you know?
+
+RUSTY. Aw--I know, all right.
+
+JARVIS. But how do you know?
+
+RUSTY. Waal, I'm goin' to tell you, and then you'll know how I know.
+Just before them horses all jumped on me, when I was waitin' for you in
+the road, I heard a window go up, slap, and there was the Princess
+a-lookin' at the moon, just like a picture in the moonlight; just
+a-lookin' at the moon, and she says--she says----
+
+JARVIS. What did she say?
+
+RUSTY. Well, no lady never talks that way at the moon unless she's in
+love.
+
+JARVIS. What did she say?
+
+RUSTY. She says--looking at the moon, she says, "The world has begun all
+over again for me." And then she went right on and says, "God be with
+you, my American!" I'm the only American around here 'cept you, Marse
+Warren.
+
+JARVIS. You heard her say that? God bless you for that, Rusty! (_With
+helmet in hand._) Here, put your head into this Stetson.
+
+RUSTY. Oh! Oh!
+
+JARVIS. What's the matter?
+
+RUSTY. Full of spider webs.
+
+(JARVIS _puts helmet on again_.)
+
+JARVIS. Gloves--here. How do you feel?
+
+RUSTY. All in. Do I look like a spook?
+
+JARVIS. You're a wonderful sight! (_Pushing him away._) Now, Rusty, get
+over here. Where is your sword? (JARVIS _down steps_; RUSTY _sneezes_.)
+I never heard of a ghost sneezing before.
+
+RUSTY. Marse Warren, I'm catching cold.
+
+JARVIS. (_Up steps to_ RUSTY) Now, Rusty, keep your ears and eyes open.
+Don't move a muscle. If any one comes, yell your head off, but don't
+sneeze.
+
+RUSTY. Marse Warren, I want to go home!
+
+JARVIS. We haven't any home, Rusty.
+
+RUSTY. Marse Warren, I don't ever expect to get out of this boogy house
+nohow. (_Call is heard off stage_ L.)
+
+JARVIS. Well, Rusty, there is something. (_Faint call heard; very
+indistinct._) What's that? I'd almost swear that was a call or a groan.
+(_Another call_; JARVIS _blows out lantern_.) There it is again. (_Light
+is thrown on door as by someone carrying lantern. Pause._) Hark! Listen!
+There's a light, Rusty. It's coming this way. It's coming, Rusty! It's
+coming back. Remember the high sign, Rusty, and don't sneeze.
+
+(JARVIS _hides above door_ L. _Enter_ DOLORES _and the_ PRINCESS _and_
+MAXIMO _carrying lantern_ D.L., _cautiously coming forward._)
+
+DOLORES. No one here either, your Highness. (_Cross stage_ R.C.)
+
+PRINCESS. (C.) We must go on, Dolores. We must find him before it's too
+late. Oh, I never will forgive myself for sending him to this dreadful
+place!
+
+DOLORES. (_Cross to fire_) Look! Here is a fire. They've been in this
+room. (MAXIMO _comes across at back with lighted lantern to_ R.C.)
+
+PRINCESS. Perhaps they have already been killed.
+
+JARVIS. Your Highness! (L.C.)
+
+PRINCESS. Mr. Warren--Mr. Warren! Thank God you are still alive!
+
+JARVIS. Your Highness--it's madness for you to come to this place. How
+did you get here?
+
+PRINCESS. (_Crossing toward him_) Heaven only knows. We have been
+wandering through this dreadful place for hours, calling to you--trying
+to find you before it was too late.
+
+JARVIS. Too late? What do you mean?
+
+PRINCESS. My brother is safe, thank God!
+
+JARVIS. Where is he?
+
+PRINCESS. On his way to get help from the King.
+
+JARVIS. Where has he been?
+
+PRINCESS. Right here in this castle, a prisoner--since the day he
+entered.
+
+JARVIS. A prisoner?
+
+PRINCESS. Yes, he succeeded in making his escape tonight, and has gone
+direct to the King for help.
+
+JARVIS. How did you learn this?
+
+DOLORES. (C.) From Robledo. Your bullet went straight, Senor. He is
+dying. He confessed to the Holy Father. I promised to be with him at the
+end. (_Weeps._)
+
+JARVIS. (_Crosses to_ DOLORES, C.) The end---- (_Realizing_ DOLORES
+_cared for Robledo._) Then--you---- I didn't know. I might have---- I'm
+sorry.
+
+DOLORES. 'Tis better so, Senor. My Prince still lives. (JARVIS _steps
+back_ C.)
+
+PRINCESS. (_Cross to_ DOLORES) Oh, Dolores, my poor child! Maximo, take
+her back to the inn as quietly as possible. (_They exit._) Oh, Mr.
+Warren, let us leave this dreadful place!
+
+JARVIS. Not I, your Highness. You go with them, and wait for me at the
+inn.
+
+PRINCESS. You cannot persuade me again, Mr. Warren. I will remain.
+
+JARVIS. Please.
+
+PRINCESS. Return with us, then.
+
+JARVIS. Your Highness, I promised to solve the mystery of this castle
+and to find the treasure. My task is an easy one now.
+
+PRINCESS. Then I will share it with you.
+
+JARVIS. And you groped your way through this old castle to find me. You
+are game.
+
+PRINCESS. You faced death, perhaps, for me.
+
+JARVIS. You're trembling--you're frightened--you're cold--your hands are
+cold!
+
+PRINCESS. Oh, I'm not----
+
+(JARVIS _takes_ PRINCESS _to fire; she sits._)
+
+JARVIS. Come over here. You must have been scared to death prowling
+through the blackness.
+
+PRINCESS. Every nerve of my body is on edge with the happenings of this
+dreadful place!
+
+JARVIS. Oh, don't cry! Go on, then--cry--cry--cry some more. Just
+forget you are a Princess and cry, that's it. That's fine. I'll round up
+this spook tonight for good, and then the vassal's task is done. His
+fate is in your hands, Highness. What's to become of him? (_Love
+scene._) Don't send me away. I've loved you from the first, and I shall
+always love you. I'm no Prince or Duke. I know I'm just a plain American
+citizen, a man--and all the man in me cries out that I love you! Don't
+send me away.
+
+PRINCESS. You must go.
+
+JARVIS. You're going to send me away?
+
+PRINCESS. Yes, you must leave Spain. Your life would never be safe here.
+(DUKE _sneezes from behind picture_.)
+
+PRINCESS. What was that? (_She goes to lower end of fireplace_; JARVIS
+R.C.)
+
+JARVIS. Oh, see, that--that's Rusty.
+
+PRINCESS. That would frighten anyone.
+
+JARVIS. I figured that I might need a ghost myself, but Rusty disobeyed
+orders. Rusty, I told you not to sneeze.
+
+RUSTY. Dat was somebody else, Marse Warren! I didn't sneeze!
+
+PRINCESS. Mr. Warren.
+
+JARVIS. Don't move. Your Highness, I've got your ghost at last.
+(_Pointing gun at picture._) There is somebody behind that picture! Come
+out, or I'll shoot you full of holes.
+
+DUKE. (_Lights at window change to red._ DUKE _coming out_) Don't shoot.
+
+JARVIS. (C.) Your Excellency, you're a long way from Madrid.
+
+DUKE. Madrid---- You fool, you have fallen right into the trap.
+(_Crosses_ C.) What I have done has been for your sake, Maria. I
+purposely deceived him, so that I might get here ahead of him and
+watch. See, there are his tools. (_Crosses_ R.) And you yourself
+interrupted him at his work. (_Points over mantel._)
+
+JARVIS. That's an unlucky gesture. How did you know the treasure was
+there?
+
+DUKE. That's where you were working.
+
+JARVIS. You forgot I have never seen the memorandum.
+
+DUKE. Until you stole it. Can't you see, Maria?
+
+PRINCESS. Yes, one of you two stole the locket.
+
+JARVIS. Which one of us two? (_Walking over to_ DUKE.) You can't lie
+yourself out of this. Twice tonight you tried to have me murdered. Why
+didn't you have the nerve to come out in the open? I told you all ghosts
+were cowards--but you haven't got the courage of a rabbit. If it weren't
+for her, I'd blow your damned head off, and send you down after that
+other poor devil! You've got him to answer for, sooner or later. Now,
+see here--give me that locket---- No, give her the locket--or, by the
+living God, I'll break your---- Come on!
+
+PRINCESS. (_Light outside and first border and foots change to amber_)
+Carlos!
+
+DUKE. (_Cross to_ C. _and_ PRINCESS; _gives locket_) You play a good
+game, Mr. Warren. Are all Americans like you?
+
+JARVIS. They all play the game in Kentucky.
+
+DUKE. (_Cross to door_ L.) And I thought all Americans were fools.
+
+JARVIS. I saw that from the first, and it helped.
+
+DUKE. Mr. Warren, take her advice, and return to Kentucky. (_Exit_ L.)
+
+JARVIS. Say, hold on----
+
+PRINCESS. (_Stopping_ JARVIS C.) What kind of a place is Kentucky?
+
+JARVIS. God's good country, lady. Must I go back alone?
+
+PRINCESS. You must go, but you need not go alone.
+
+JARVIS. You mean----? Say it! Say it!
+
+PRINCESS. I love you! (_They embrace._)
+
+ SLOW CURTAIN
+
+
+(_Second Curtain_)
+
+
+(RUSTY _comes down steps and off_ L.)
+
+ * * * * *
+
+
+
+
+ STAGE MANAGER'S PLOT
+
+
+Act I--
+
+Manhattan Hotel at five o'clock in the morning. Stage dimly lighted by
+night lamp from side of bed. Theresa is sleeping. Modern, up-to-date
+hotel room. Furniture dark and a general atmosphere of the best.
+
+Act II--
+
+Stateroom on S.S. "Aquitania," with doors leading off to bath and
+bedroom of the suite. White walls, dark plush hangings and gold
+furniture. Dark carpet. Atmosphere of a liner just before leaving dock.
+
+Act III--An old Spanish tavern on the outskirts of Segura with a
+suggestion of past refinement, but now in a condition of decay. Mandolin
+and guitar heard in wine room at opening, with singing.
+
+ACT IV--
+
+An old Spanish castle, deserted, crumbling, covered with the dust of
+ages. Wind effect, etc., to create an atmosphere of spookiness at rise.
+
+The House Detective in the First Act doubles Pedro, the innkeeper, in
+the Third Act.
+
+Hotel Porter in First Act doubles Vardos in Third Act. Also can do the
+fight in armor.
+
+Steward in Second Act doubles Jose in Third Act.
+
+Maximo and Gaspar are unimportant characters in the opening of the Third
+and can be played by extras.
+
+The best results in this play are obtained from a fast, snappy tempo
+throughout.
+
+
+
+
+ CARPENTER'S PLOT
+
+
+ACT I--
+ _Interior as per diagram._
+ 1 Horizon drop.
+ 3 Backings.
+ 2 Doors, down left and right.
+ Window back R. and L. center.
+
+ACT II--
+ _Ship's Stateroom:_
+ 3 Doors, R.C., R.1 and L.3.
+ 1 Horizon ring.
+ 1 Backing.
+
+ACT III--
+ _Interior Spanish Inn:_
+ Stairway C. Leading into upper part of house.
+ Door to L. of staircase.
+ Door R.1 leading to wine room.
+ Window left 1.
+ Door left 1.
+ 3 Backings.
+ Stairs, platforms, and parallels.
+
+ACT IV--
+ _Interior Old Spanish Castle:_
+ Stone masonry in ruins.
+ Heavy stone windows with bars.
+ Fireplace R.1.
+ Stairway C. four steps with heavy balustrade
+ leading through heavy door to armory.
+ Break-away picture immediately L. of stairway.
+ Door R.1 L.2C.
+ 2 Backings.
+ Trap through stage C.R. above the middle line.
+
+
+
+
+ PROPERTY PLOT
+
+
+ACT I--
+ 1 Dressing Table.
+ 1 Toilet Set.
+ 1 Locket in case.
+ 1 Settee.
+ 2 Armchairs.
+ 1 Telephone.
+ 1 Canopy over bed.
+ Curtains and window shades.
+ 1 large flat trunk.
+ 2 Steamer Rugs with strap handles.
+ 2 Small Trays in trunk.
+ Scissors, Knife, and Trunk Truck.
+
+ACT II--
+ 1 Gold Settee.
+ 2 Gold Armchairs.
+ 2 Gold Side chairs.
+ 1 Pedestal with silver tray and pitcher.
+ 1 Long Bench with cushions.
+ 1 Telephone.
+ 4 Small Curtains.
+ Newspapers, Magazines.
+ Knife.
+ Steamer Rugs.
+ Hand Baggage.
+ Locket and Case.
+ Boat Whistle (suggest compressed air auto tank).
+
+ACT III--
+ 2 Stools.
+ 2 Tables, old and heavy Spanish.
+ 1 Set Bench and Arm.
+ Lunch Basket.
+ Tray, with wine bottle and two glasses.
+ Hand Baggage.
+ Playing Cards.
+ 2 Pistols.
+ 1 Long Chain Necklace, with gold cross.
+
+ACT IV--
+ 2 Suits Armor.
+ 2 Swords.
+ 1 Break-away Table.
+ 1 Break-away Chair.
+ 1 Break-away life-size picture of Henry V.
+ 1 Set Fire-Dogs.
+ Hammer and Chisel.
+ Wind effect.
+ Stand for Armor.
+ 3 Lanterns.
+ 1 Revolver and Cartridges.
+ Locket and Case.
+ Fan for fire.
+ Trap through stage.
+
+
+
+
+ ELECTRICAL PLOT
+
+
+ACT I--
+
+Rise dark, two blue pan lights back of window, two baby spots off left;
+one focussed on bed and the other on door down R.1. Red fire-escape
+light shows door R. when opened. Night lamp on table near bed.
+
+ACT II--
+
+Lights full up, white and amber, strip light off door right. Lights
+straw for sun effect at back.
+
+ACT III--
+
+Blue on back drop. Stage full up, amber and white. Strips off right and
+left. Large lamp on newell post at foot of stairs. Stage dark at lamp
+crash.
+
+ACT IV--
+
+Stage dark, blue baby spot for moonlight, through window right. Blue on
+back drop. Fire glow, half up with lanterns on your foots and borders.
+
+ * * * * *
+
+
+
+
+ Clarence
+
+
+Comedy in 4 acts by Booth Tarkington. 5 males, 5 females. 2 interiors.
+Costumes, modern. Plays 2-1/2 hours.
+
+One of the "five million", Clarence served where he was sent--though it
+was no further than Texas. As an entomologist he found--on this side of
+the ocean--no field for his specialty, so they set him to driving mules.
+
+Now, reduced to civil life and seeking a job, he finds a position in the
+home of one Wheeler, a wealthy man with a family. And because he'd "been
+in the army" he becomes guide, philosopher and friend to the members of
+that distracted family group. Clarence's position is an anomolous one.
+He mends the plumbing, tunes the piano, types--off stage--and plays the
+saxophone. And around him revolves such a group of characters as only
+Booth Tarkington could offer. It is a real American comedy, at which the
+audience ripples with appreciative and delighted laughter.
+
+Those marvelous young people, Cora and Bobby, are portrait sketches
+warranted to appeal to everyone.
+
+Royalty, $25.00. Price, 75 cents.
+
+
+
+
+ The Charm School
+
+
+Comedy in 3 acts by Alice Duer Miller and Robert Milton. 6 males, 10
+females. (May be played by 5 males and 8 females). (Any number of school
+girls may be used in the ensembles). 2 interiors. Costumes, modern.
+Plays 2-1/2 hours.
+
+A young automobile salesman just out of his 'teens inherits a girl's
+school and insists on running it himself, according to his own ideas,
+chief of which is that the dominant feature in the education of the
+young girl of today should be CHARM.
+
+In the end the young man gives up the school and promises to wait until
+the youngest of his pupils reaches a marriagable age.
+
+"The Charm School" has the freshness of youth, the inspiration of a
+novel idea, the charm of originality, and wholesome, amusing
+entertainment. We strongly recommend it for high school production.
+
+First produced in New York, then toured the country. Two companies now
+playing it in England. Royalty, $25.00. Price, 75 cents.
+
+
+
+
+ A Full House
+
+
+Farcical comedy in 3 acts. By Fred Jackson. 7 males, 7 females. 1
+interior. Modern costumes. Plays 2-1/2 hours. This newest and funniest
+farce was written by Fred Jackson, the well-known story writer, and is
+backed up by the prestige of an impressive New York success and the
+promise of unlimited fun presented in the most attractive form. A
+cleverer farce has not been seen for many a long day. "A Full House" is
+a house full of laughs. Royalty, $25. Price, 75 cents.
+
+
+SAMUEL FRENCH. 25 West 45th Street, New York City
+ New and Explicit Descriptive Catalogue Mailed
+ Free on Request
+
+
+
+
+ The Famous Mrs. Fair
+
+
+A play in 4 acts. By James Forbes, author of "The Commuters", "The
+Traveling Salesman", etc. 3 males, 10 females. 2 interiors. Costumes
+modern. Plays 2-1/2 hours.
+
+Mrs. Fair was a major abroad and won a medal for bravery. Her husband
+was displeased when Mrs. Fair came home to a fame which lifted her out
+of his life. The dissatisfaction grew as she became absorbed in public
+functions. Mr. Forbes traces the widening of the rift between husband
+and wife with great skill in the first two acts. These are light comedy.
+In the third the mood becomes serious and we find that Mrs. Fair's
+absence from home has set the husband to philandering and the daughter
+to intimacy with a gay set. Indeed, only through the joint efforts of
+husband and wife to save the girl from danger, is harmony again
+established.
+
+A true comedy, written with keen insight. Royalty, $35.00. Price, 75
+cents.
+
+
+
+
+ Nothing But the Truth
+
+
+Comedy in 3 acts. By James Montgomery. 5 males, 6 females. Costumes,
+modern. 2 interiors. Plays 2-1/2 hours.
+
+Is it possible to tell the absolute truth--even for twenty-four hours?
+It is--at least Bob Bennett, hero or "Nothing But the Truth",
+accomplished the feat. The bet he made with his business partners, and
+the trouble he got into is the subject of William Collier's tremendous
+comedy hit. "Nothing But the Truth" can be whole-heartedly recommended
+as one of the most sprightly, amusing and popular comedies. Royalty,
+$25.00. Price, 60 cents.
+
+
+
+
+ On the Hiring Line
+
+
+Comedy in 3 acts, by Harvey O'Higgins and Harriet Ford. 5 males, 4
+females. 1 interior. Costumes, modern. Plays 2-1/4 hours.
+
+Sherman Fessenden, unable to induce servants to remain at his Jersey
+home, hits upon the expedient of engaging detectives as domestics.
+
+His second wife, an actress, weary of the country, has succeeded in
+discouraging every other cook and butler against remaining long,
+believing that she will convince her husband that country life is dead.
+So she is deeply disappointed when she finds she cannot discourage the
+new servants.
+
+The sleuths, believing they are called to report on those living with
+the Fessendens, warn Fessenden that his wife has been receiving
+love-notes from an actor friend, and that his daughter is planning to
+elope with a supposed thief.
+
+One sleuth causes an uproar making a mess of the situations he has
+witnessed. Fessenden, however, has learned a lesson and is willing to
+leave the servant problem to his wife.
+
+Enjoyed long runs in New York and Chicago. Royalty, $25.00. Price, 75
+cents.
+
+
+SAMUEL FRENCH, 25 West 45th Street, New York City
+ New and Explicit Descriptive Catalogue Mailed
+ Free on Request
+
+
+
+
+ Daddy Long-Legs
+
+
+A charming comedy in 4 acts, by Jean Webster. 6 males, 7 females, and 6
+orphans, but by easy doubling of some characters, may be played by 4
+males, 4 females and 3 orphans. The orphans appear only in the first act
+and may be played by small girls. 4 easy interiors. Costumes modern.
+Plays 2-1/2 hours.
+
+The New York Times wrote the following:
+
+"If you will take your pencil and write down, one below the other, the
+words delightful, charming, sweet, beautiful and entertaining, and then
+draw a line and add them up, the answer will be 'Daddy Long-Legs'. To
+that result you might even add brilliant, pathetic and humorous, but the
+answer even then would be just what it was before--the play which Miss
+Jean Webster has made from her book, 'Daddy Long-Legs'. To attempt to
+describe the simplicity and beauty of 'Daddy Long-Legs' would be like
+attempting to describe the first breath of Spring after an exceedingly
+tiresome and hard Winter."
+
+Enjoyed a two-years' run in New York and was then toured for over three
+years. Royalty, $25.00. Price, 75 cents.
+
+
+
+
+ To the Ladies
+
+
+A hilarious comedy in 3 acts, by George S. Kaufman and Marc Connelly. 11
+males, 3 females. 3 interiors. Costumes, modern. Plays 2-1/2 hours.
+
+The authors of "Dulcy" have divulged a secret known to every woman--and
+to some men, though the men don't admit it.
+
+The central figures are young Leonard Beebe and his wife Elsie, a little
+girl from Mobile. Leonard is the average young American clerk, the kind
+who read all the "Success" stories in the magazines and believe them.
+Elsie has determined to make him something more. She has her hands
+full--even has to make an after dinner speech for him--but she does it
+and the play shows how.
+
+Helen Hayes played Elsie and Otto Kruger impersonated Leonard in New
+York, where it ran a whole season. Here's a clean and wholesome play,
+deliciously funny and altogether a diverting evening's entertainment.
+Royalty, $25.00. Price, 75 cents.
+
+
+
+
+ Three Live Ghosts
+
+
+Comedy in 3 acts by Frederick Isham and Max Marcin. 6 males, 4 females
+(2 policemen). 1 interior throughout. Costumes, modern. Plays 2-1/2
+hours.
+
+"Three Live Ghosts" is brim full of fun and humor and is sure to keep
+audiences in gales of laughter. The New York critics described it as the
+most ingenious and amusing comedy of the season, genuinely funny. It
+played a fall season in New York, then toured the big cities. A lively
+comedy of merit. Royalty, $25.00. Price, 75 cents.
+
+
+ SAMUEL FRENCH, 25 West 45th Street, New York City
+ New and Explicit Descriptive Catalogue Mailed
+ Free on Request
+
+ * * * * *
+
+
+
+
+ FRENCH'S
+
+ Standard Library Edition
+
+
+ Includes Plays by
+
+Clyde Fitch
+William Gillette
+Augustus Thomas
+George Broadhurst
+Edward E. Kidder
+Percy MacKaye
+Sir Arthur Conan Doyle
+Louis N. Parker
+R. C. Carton
+Alfred Sutro
+Richard Harding Davis
+Sir Arthur W. Pinero
+Anthony Hope
+Oscar Wilde
+Haddon Chambers
+Jerome K. Jerome
+Cosmo Gordon Lennox
+H. V. Esmond
+Mark Swan
+Grace L. Furniss
+Marguerite Merrington
+Hermann Sudermann
+Rida Johnson Young
+Arthur Law
+Rachel Crothers
+Martha Morton
+H. A. Du Souchet
+W. W. Jacobs
+Madeleine Lucette Ryley
+Booth Tarkington
+J. Hartley Manners
+James Forbes
+James Montgomery
+Wm. C. de Mille
+Roi Cooper Megrue
+Edward E. Rose
+Israel Zangwill
+Henry Bernstein
+Harold Brighouse
+Channing Pollock
+Harry Durant
+Winchell Smith
+Margaret Mayo
+Edward Peple
+A. E. W. Mason
+Charles Klein
+Henry Arthur Jones
+A. E. Thomas
+Fred. Ballard
+Cyril Harcourt
+Carlisle Moore
+Ernest Denny
+Laurence Housman
+Harry James Smith
+Edgar Selwyn
+Augustin McHugh
+Robert Housum
+Charles Kenyon
+C. M. S. McLellen
+
+French's International Copyrighted Edition contains plays, comedies and
+farces of international reputation; also recent professional successes
+by famous American and English Authors.
+
+ Send a four-cent stamp for our new catalogue
+ describing thousands of plays.
+
+ SAMUEL FRENCH
+
+ Oldest Play Publisher in the World
+
+ 25 West 45th Street NEW YORK CITY
+
+
+
+
+
+End of the Project Gutenberg EBook of The Ghost Breaker, by
+Paul Dickey and Charles Goddard
+
+*** END OF THIS PROJECT GUTENBERG EBOOK THE GHOST BREAKER ***
+
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+ font-size: 150%; margin:2em auto 2em auto;
+ }
+ h3 {
+ font-size: 125%;
+ line-height: 2em;
+ }
+ td { line-height: 1.25em; }
+ div.plate { /* container for plate images */
+ position:relative; width:100%;
+ margin:1em auto 1em auto; text-align:center;
+ padding:3px 3px 3px 3px; border:1px solid #888;
+ }
+/* CSS for fancy headings and other special sections */
+ #cover h1 { font-size:300%; }
+ #cover h2 { font-size:125%; }
+ #cover h3 { font-weight: bold; }
+ .advertisements h2 { font-weight: bold; margin-bottom:0.5em;}
+ p.sfrench { /* Samuel French para after advertisements */
+ text-align:center; font-weight: bold; font-size:100%;
+ border-top:2px solid black; padding-top:0.5em;
+ }
+ #titlepage h1 { font-size:300%; margin-top:1em;margin-bottom:1em; }
+ #titlepage h2 { font-size:125%; font-style: italic; letter-spacing: 2px; margin-bottom:3em;}
+ #titlepage h3 { margin-bottom: 2em; }
+ #castlist p { margin-top: 0.25em;}
+ // -->
+ /* XML end ]]>*/
+ </style>
+ </head>
+<body>
+
+
+<pre>
+
+Project Gutenberg's The Ghost Breaker, by Paul Dickey and Charles Goddard
+
+This eBook is for the use of anyone anywhere at no cost and with
+almost no restrictions whatsoever. You may copy it, give it away or
+re-use it under the terms of the Project Gutenberg License included
+with this eBook or online at www.gutenberg.org
+
+
+Title: The Ghost Breaker
+ A Melodramatic Farce in Four Acts
+
+Author: Paul Dickey
+ Charles Goddard
+
+Release Date: February 27, 2008 [EBook #24702]
+
+Language: English
+
+Character set encoding: ISO-8859-1
+
+*** START OF THIS PROJECT GUTENBERG EBOOK THE GHOST BREAKER ***
+
+
+
+
+Produced by K Nordquist, David Cortesi, Renald Levesque
+and the Online Distributed Proofreading Team at
+https://www.pgdp.net (This file was produced from images
+generously made available by The Internet Archive/American
+Libraries.)
+
+
+
+
+
+
+</pre>
+
+
+<p><span class='pagenum'><a name="Page_i" id="Page_i">[i]</a></span></p>
+<hr class="full" />
+<div id="cover">
+<h1>THE&nbsp;&nbsp;GHOST&nbsp;&nbsp;BREAKER</h1>
+
+<h2>By PAUL DICKEY and CHARLES GODDARD</h2>
+
+<img src="images/frenchslogo.png" alt="French's Standard Library Edition" />
+
+<h3>SAMUEL FRENCH, 25 West 45th St., New York</h3>
+</div>
+
+<hr class="full" />
+
+<h2>CONTENTS<br />
+<span style="font-size:75%">(Supplied by Transcriber)</span>
+</h2>
+
+<table style="width:60%;margin:2em auto 2em auto;" summary="Contents">
+<tr> <td>Cast List</td> <td><a href="#Page_3">p.&nbsp;&nbsp;3</a></td> </tr>
+<tr> <td>ACT I</td> <td><a href="#Page_5">p.&nbsp;&nbsp;5</a></td> </tr>
+<tr> <td>ACT II</td> <td><a href="#Page_19">p. 19</a></td> </tr>
+<tr> <td>ACT III</td> <td><a href="#Page_39">p. 39</a></td> </tr>
+<tr> <td>ACT IV</td> <td><a href="#Page_56">p. 56</a></td> </tr>
+<tr> <td>Stage Manager's Plot</td> <td><a href="#Page_70">p. 70</a></td> </tr>
+<tr> <td>Carpenter's Plot</td> <td><a href="#Page_71">p. 71</a></td> </tr>
+<tr> <td>Property Plot</td> <td><a href="#Page_72">p. 72</a></td> </tr>
+<tr> <td>Electrical Plot</td> <td><a href="#Page_73">p. 73</a></td> </tr>
+</table>
+
+
+<h2>LIST OF ILLUSTRATIONS<br />
+<span style="font-size:75%">(Supplied by Transcriber)</span>
+</h2>
+<table style="width:60%;margin:2em auto 2em auto;" summary="illustrations">
+<tr> <td>Plate based on Act I</td> <td><a href="#Page_16">p. 16</a></td> </tr>
+<tr> <td>Plate based on Act II</td> <td><a href="#Page_24">p. 24</a></td> </tr>
+<tr> <td>Plate based on Act III</td> <td><a href="#Page_49">p. 49</a></td> </tr>
+<tr> <td>Plate based on Act IV</td> <td><a href="#Page_56">p. 56</a></td> </tr>
+</table>
+
+<hr class="full" />
+
+<p><span class='pagenum'><a name="Page_ii" id="Page_ii">[ii]</a></span></p>
+
+<div class="advertisements">
+
+<h2><a name="Pollyanna" id="Pollyanna"></a>Pollyanna</h2>
+
+<p>The glad play, by Catherine Chisholm Cushing, after the
+novel by Eleanor H. Porter. 5 males, 6 females. 2 interiors.
+Costumes, modern. Plays 2&frac14; hours. An orphan girl is thrust
+into the home of a maiden aunt. In spite of the trials that
+beset her, she manages to find something to be glad about, and
+brings light into sunless lives. Finally Pollyanna straightens
+out the love affairs of her elders, and finds happiness for herself
+in Jimmy. "Pollyanna" gives a better appreciation of people
+and the world. It reflects the humor and humanity that gave
+the story such wonderful popularity among young and old.</p>
+
+<p>Produced in New York, and for two seasons on tour. Royalty,
+$25.00. Price, 75 cents.</p>
+
+<h2><a name="Martha_By-the-Day" id="Martha_By-the-Day"></a>Martha By-the-Day</h2>
+
+<p>An optimistic comedy in 3 acts, by Julie M. Lippmann, author
+of the "Martha" stories. 5 males. 5 females. 3 interiors. Costumes,
+modern. Plays 2&frac12; hours.</p>
+
+<p>Full of quaint humor, old-fashioned, homely sentiment, the
+kind that people who see the play will recall and chuckle over
+tomorrow and the next day.</p>
+
+<p>Miss Lippmann has herself adapted her successful book for
+the stage and has selected from her novel the most telling
+incidents, infectious comedy and homely sentiment for the
+play, and the result is thoroughly delightful. Royalty, $25.
+Price, 60 cents.</p>
+
+<h2><a name="Seventeen" id="Seventeen"></a>Seventeen</h2>
+
+<p>A comedy of youth, in 4 acts, by Booth Tarkington. 8 males,
+6 females. 1 exterior. 2 interiors. Costumes, modern. Plays
+2&frac12; hours.</p>
+
+<p>It is the tragedy of William Sylvanus Baxter that he has
+ceased to be sixteen and is not yet eighteen. Seventeen is not
+an age, it is a disease.</p>
+
+<p>In his heart William knows all the tortures and delights of
+love. But he is still sent by his mother on errands of the most
+humiliating sort and depends on his father for every nickel,
+the use of which he must justify before he gets it.</p>
+
+<p>"Silly" Bill fell in love with Lola, the "Baby-Talk Lady,"
+a vapid little flirt. To woo her in a manner worthy of himself
+(and of her) he steals his father's evening clothes. When his
+wooings become a nuisance to the neighborhood, his mother
+steals them back, and has them let out to fit the middle-aged
+form of her husband, thereby keeping William at home.</p>
+
+<p>But when it comes to the "Baby-Talk Lady's" good-bye
+dance, not to be present was unendurable. Now William again
+gets the dress suit, and how he wears it at the party, and
+Genesis discloses the fact that the proud garment is in reality
+his father's makes up the story of the play.</p>
+
+<p>"Seventeen" is a work of exquisite human sympathy and
+delicious humor. Royalty, $25.00. Price. 75 cents.</p>
+
+<p class="sfrench">
+ SAMUEL FRENCH. 25 West 45th Street, New York City<br />
+
+ New and Explicit Descriptive Catalogue Mailed<br />
+ Free on Request
+</p>
+
+</div>
+
+<hr class="full" />
+<p><span class='pagenum'><a name="Page_1" id="Page_1">[1]</a></span></p>
+
+<div id="titlepage">
+<h1> The Ghost Breaker</h1>
+
+<h2> A MELODRAMATIC FARCE IN FOUR ACTS</h2>
+
+<h3> <span style="font-size:smaller;">BY</span><br />
+
+ PAUL DICKEY <span class="smcap">and</span> CHARLES GODDARD</h3>
+
+<p class="center">
+ Copyright, 1909, by Charles W. Goddard and Paul Dickey<br />
+ Copyright assigned, 1914, to Sanger &amp; Jordan
+</p>
+
+<p style="margin-top:3em;">&nbsp;</p>
+
+<p class="center">
+ ALL RIGHTS RESERVED
+</p>
+
+<p style="text-align:justify;margin-left:2em;text-indent:-2em;">
+CAUTION: Professionals and amateurs are hereby warned that
+"THE GHOST BREAKER," being fully protected under the
+copyright laws of the United States, the British Empire, and
+the other countries of the Copyright Union, is subject to a
+royalty, and anyone presenting the play without the consent of
+the owners or their authorized agents will be liable to the penalties
+by law provided. Applications for the amateur acting
+rights must be made to Samuel French, 25 West 45th Street,
+New York, N.Y.</p>
+
+<p style="margin-top:3em;">&nbsp;</p>
+
+<div style="width:100%; text-align:center;" >
+
+<div style="float:left;margin: 0 1em 0 3em;">
+<p class="center"> New York:<br />
+ SAMUEL FRENCH<br />
+ Publisher<br />
+25 West 45th Street</p>
+</div>
+
+<div style="padding-left:3em;border-left:1px solid black; margin-right:2em; float:right;">
+<p class="center"> London:<br />
+ SAMUEL FRENCH, <span class="smcap">Ltd.</span><br />
+26 Southampton Street<br />
+ Strand</p>
+</div>
+
+</div>
+
+<p class="center">
+<img src="images/royalty_stamp.gif" style="width:400px;margin-top:20px;"
+ alt="Royalty on this play payable to our Los Angeles Office" />
+</p>
+
+
+</div>
+
+<hr class="full" />
+
+<p><span class='pagenum'><a name="Page_2" id="Page_2">[2]</a></span></p>
+
+<h3 style="font-size:100%;">
+"THE GHOST BREAKER"<br />
+<span style="font-style:italic;">All Rights Reserved</span>
+</h3>
+
+<div style="border:2px solid black; margin:4px; padding:1em 1em 1em 1em;" >
+<p>Especial notice should be taken that the possession of this
+book without a valid contract for production first having
+been obtained from the publisher, confers no right or
+license to professionals or amateurs to produce the play
+publicly or in private for gain or charity.</p>
+
+<p>In its present form this play is dedicated to the reading
+public only, and no performance, representation, production,
+recitation, public reading or radio broadcasting
+may be given by amateurs except by special arrangement
+with Samuel French, 25 West 45th Street, New York.</p>
+
+<p>This play may be presented by amateurs upon payment
+of a royalty of twenty-five dollars for each performance,
+payable to Samuel French, 25 West 45th Street, New
+York, one week before the date when the play is given.</p>
+
+<p>Whenever the play is produced by amateurs the following
+notice must appear on all programs, printing and advertising
+for the play: "Produced by special arrangement with
+Samuel French of New York."</p>
+
+<p>Attention is called to the penalty provided by law for any
+infringement of the author's rights, as follows:</p>
+
+<p><span class="smcap">Section</span> 4966:&mdash;Any person publicly performing or representing
+any dramatic or musical composition for which
+copyright has been obtained, without the consent of the
+proprietor of said dramatic or musical composition, or his
+heirs and assigns, shall be liable for damages thereof, such
+damages, in all cases to be assessed at such sum, not less
+than one hundred dollars for the first and fifty dollars for
+every subsequent performance, as to the court shall appear
+to be just. If the unlawful performance and representation
+be wilful and for profit, such person or persons shall be
+guilty of a misdemeanor, and upon conviction shall be imprisoned
+for a period not exceeding one year.&mdash;U.S. Revised Statutes:
+Title 60, Chap. 3.</p>
+</div>
+
+<hr class="full" />
+<p><span class='pagenum'><a name="Page_3" id="Page_3">[3]</a></span></p>
+
+<div id="castlist">
+<h2> THE CAST</h2>
+
+<p><span class="smcap">Princess Maria Theresa of Aragon.</span></p>
+<p><span class="smcap">Warren Jarvis</span>, <i>of Kentucky</i>.</p>
+<p><span class="smcap">Nita</span>, <i>the Princess' Maid</i>.</p>
+<p><span class="smcap">House Detective</span>, <i>Manhattan Hotel</i>.</p>
+<p><span class="smcap">Rusty Snow</span>, <i>Warren Jarvis' Colored Servant</i>.</p>
+<p><span class="smcap">Detectives</span>, <i>from Police Headquarters</i>.</p>
+<p><span class="smcap">Hotel Porter</span>.</p>
+<p><span class="smcap">Steward</span>, <i>on S.S. Aquitania</i>.</p>
+<p><span class="smcap">Carlos</span>, <i>Duke d'Alva</i>.</p>
+<p><span class="smcap">Dolores</span>, <i>the Innkeeper's Daughter</i>.</p>
+<p><span class="smcap">Vardos</span>, <i>Messenger to the Missing Prince</i>.</p>
+<p><span class="smcap">Don Robledo</span>, <i>a Soldier of Fortune</i>.</p>
+<p><span class="smcap">Pedro</span>, <i>the Innkeeper</i>.</p>
+<p><span class="smcap">Maximo</span>, <i>a Spanish Soldier</i>.</p>
+<p><span class="smcap">Gaspar</span>, <i>a Villager</i>.</p>
+<p><span class="smcap">Jose</span>, <i>Chauffeur</i>.</p>
+
+<p class="center">
+ <span class="smcap">TIME</span>: <i>The Present</i>.
+</p>
+</div>
+
+
+<p class="scene">
+<span class="smcap">Act</span> I. <i>A Room in the Hotel Manhattan, New
+ York. Five A.M.</i>
+</p>
+
+<p class="scene">
+<span class="smcap">Act</span> II. <i>A Cabin on Board S.S. Aquitania. Same
+ Morning.</i>
+</p>
+
+<p class="scene">
+<span class="smcap">Act</span> III. <i>An Old Tavern, Segura, Spain. Evening.</i>
+</p>
+
+<p class="scene">
+<span class="smcap">Act</span> IV. <i>The Castle. Same Night.</i>
+</p>
+
+<p><span class='pagenum'><a name="Page_4" id="Page_4">[4]</a></span></p>
+
+<hr class="major" />
+
+<p><span class='pagenum'><a name="Page_5" id="Page_5">[5]</a></span></p>
+<h1><a name="The_Ghost_Breaker" id="The_Ghost_Breaker"></a>The Ghost Breaker
+</h1>
+
+
+<h2><a name="ACT_I" id="ACT_I"></a>ACT I</h2>
+
+
+<p class="scene">
+<span class="smcap">Scene</span>:
+<i>Room 1121, Manhattan Hotel, New York City.</i></p>
+
+<p class="scene">
+<i>At rise stage dark. Moonlight streams through the
+window. Small clock strikes five. Pause.
+Tower clock strikes. Two gun-shots heard off
+stage right. Door slams off stage. Footsteps
+heard coming along corridor, growing hubbub
+and commotion.</i> <span class="smcap">Princess</span> <i>pokes head through
+curtains.</i> <span class="smcap">r.</span> <i>door bursts open and</i> <span class="smcap">Warren
+Jarvis</span> <i>enters hurriedly, in long coat over evening
+dress, closing and bolting the door behind him.</i></p>
+
+<p style="margin-top:2em;"><i>Princess.</i> Madre de Dios! (<i>Showing only her
+head.</i>) (<span class="smcap">Jarvis</span> <i>kicks in door, shuts it, and throws
+his shoulder against it.</i>) Who's there?</p>
+
+<p><span class="smcap">Jarvis.</span> Sh! Don't make any noise.</p>
+
+<p><span class="smcap">Princess.</span> (<i>Winding her dressing gown closely
+about her and coming a little way into the room</i>)
+What do you want?</p>
+
+<p><span class="smcap">Jarvis.</span> Silence!</p>
+
+<p><span class="smcap">Princess.</span> (<i>Switches on lamp on right table</i>)
+How dare you enter!</p>
+
+<p><span class="smcap">Jarvis.</span> Sh! Not a sound&mdash;do you understand?</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_6" id="Page_6">[6]</a></span>Voice Off.</span> (<span class="smcap">r</span>.) What's the row?</p>
+
+<p><span class="smcap">Second Voice.</span> (<span class="smcap">r</span>.) Somebody fired a pistol.</p>
+
+<p><span class="smcap">Princess.</span> What right&mdash;?</p>
+
+<p><span class="smcap">Jarvis.</span> Quiet!</p>
+
+<p><span class="smcap">Voice.</span> Where'd he go? Look on the fire-escape.</p>
+
+<p><span class="smcap">Second Voice.</span> No, he's on this floor.</p>
+
+<p><span class="smcap">Princess.</span> What is it? What do you want here?
+What have you done?</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Turning to her</i>) Now, it's all right.
+I'm not going to harm you. If you will just keep
+quiet. Is that clear to you?</p>
+
+<p><span class="smcap">Princess.</span> Is it money you want? All the money
+I have is on that dressing table. (<i>Pointing.</i>) Take
+it and go.</p>
+
+<p><span class="smcap">Jarvis.</span> I'm not a burglar. I don't want your
+money.</p>
+
+<p><span class="smcap">Princess.</span> Well, then, what do you want? (<i>Sound
+of running in corridor coming toward door</i> <span class="smcap">r</span>.)</p>
+
+<p><span class="smcap">Jarvis.</span> Listen&mdash;&mdash; (<i>Turns back to door.</i>)
+They're coming here. (<i>To</i> <span class="smcap">Princess</span>) They mustn't
+search this room, do you understand&mdash;you must put
+them off&mdash;I'm not what you think I am. (<i>Running
+dies away.</i> <span class="smcap">Jarvis</span> <i>turns to</i> <span class="smcap">Princess</span>.) Is there
+no way out through that door? (<i>Indicates door</i>
+5<span class="smcap">r</span>.)</p>
+
+<p><span class="smcap">Princess.</span> That is my maid's room.</p>
+
+<p><span class="smcap">Jarvis.</span> The fire-escape&mdash;where is it?</p>
+
+<p><span class="smcap">Princess.</span> In the hall opposite.</p>
+
+<p><span class="smcap">Jarvis.</span> I thought that red light meant in here.
+Hell! I beg your pardon.</p>
+
+<p><span class="smcap">Princess.</span> Well, why don't you go?</p>
+
+<p><span class="smcap">Jarvis.</span> I can't go that way. (<i>Indicating door</i>
+6<span class="smcap">l</span>.) They'll be waiting for me in the hall.</p>
+
+<p><span class="smcap">Princess</span>. Well, what do you expect me to do?</p>
+
+<p><span class="smcap">Jarvis</span>. The light fooled me. I thought that
+door led to the fire-escape.</p>
+
+<p><span class="smcap">Princess</span>. You said that before.</p>
+
+<p><span class="smcap">Jarvis</span>. Ha! Ha!</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_7" id="Page_7">[7]</a></span>Princess.</span> Is the situation so amusing?</p>
+
+<p><span class="smcap">Jarvis.</span> I beg your pardon. I'm not laughing at
+you. I blundered in here by mistake. I'm in a tight
+fix. I can't leave by that door. I must find some
+other. (<i>Sees door 8, across to door 8, and, disgusted,
+exclaims when he sees there is no way out
+there. Notices blood on hand and starts to put
+handkerchief around it.</i>)</p>
+
+<p><span class="smcap">Princess.</span> (<i>Going down stage</i> <span class="smcap">c.</span>) What's happened?
+You're wounded! Those shots I heard&mdash;&mdash;</p>
+
+<p><span class="smcap">Jarvis.</span> I almost stopped one of the bullets.</p>
+
+<p><span class="smcap">Princess.</span> Your hand is bleeding.</p>
+
+<p><span class="smcap">Jarvis.</span> Please&mdash;I don't see how the devil&mdash;&mdash;
+(<i>Runs up and puts up shade at window 3, sees there
+is no way out.</i>) Damn!</p>
+
+<p><span class="smcap">Princess.</span> You have evidently shot someone and
+are making me shield you from justice.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Coming down</i>) No, not from justice&mdash;but
+from the law.</p>
+
+<p><span class="smcap">Princess.</span> I thought they were the same.</p>
+
+<p><span class="smcap">Jarvis.</span> No, not always&mdash;there would be no justice
+for me at the hands of the law.</p>
+
+<p><span class="smcap">Princess.</span> Well, that is not for me to decide.</p>
+
+<p><span class="smcap">Jarvis.</span> But you shall decide&mdash;at least you shall
+listen and if you find me guilty&mdash;I'll&mdash;well, I'll take
+that door or, or anything you say.</p>
+
+<p><span class="smcap">Princess.</span> Your presumption is indeed ridiculous.</p>
+
+<p><span class="smcap">Jarvis.</span> Hardly ridiculous&mdash;I am arguing for my life.</p>
+
+<p><span class="smcap">Princess.</span> Can any decision be more unjust than
+mine must be at the point of a pistol?</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Lays pistol on dressing table</i> <span class="smcap">l.</span> <i>and
+crosses to</i> <span class="smcap">r.</span> <i>of</i> <span class="smcap">Princess</span>.) There is nothing
+to prevent
+your calling for help now&mdash;after all, it doesn't
+matter much whether the end comes today or the day after.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_8" id="Page_8">[8]</a></span>Princess.</span> The end? Then why don't you give
+yourself up?</p>
+
+<p><span class="smcap">Jarvis.</span> That would not have been the end. You
+don't understand, I know, but I'm not flying from
+Justice. There was in this a case of shoot or be
+shot. (<i>Sound of running toward door 6.</i>) Listen&mdash;they're
+here now. (<span class="smcap">Jarvis</span> <i>crosses door 8.</i>)</p>
+
+<p><span class="smcap">House Detective.</span> (<i>Knock outside door</i>) Anybody
+in here? (<i>Knock.</i>) Open the door.</p>
+
+<p><span class="smcap">Jarvis.</span> It's up to you to do with me as you like.
+(<i>Princess points to door</i> <span class="smcap">l.</span> <span class="smcap">Jarvis</span> <i>exits.</i>)</p>
+
+<p><span class="smcap">Nita.</span> (<i>Off stage door 5</i>) Madame&mdash;Madame&mdash;(<i>Enters.</i>)
+What is it? (<i>Running to mistress for
+protection.</i>) Something dreadful must have happened.
+(<i>Knock on door repeated.</i>) What shall I do?</p>
+
+<p><span class="smcap">Princess.</span> Open it, Nita.
+(<span class="smcap">Nita</span> <i>opens door reluctantly.</i>)</p>
+
+<p><span class="smcap">House Detective.</span> (<i>In doorway</i>) Are you all
+right in here?</p>
+
+<p><span class="smcap">Nita.</span> (<i>Holding door open</i>) Si&mdash;Se&ntilde;or.</p>
+
+<p><span class="smcap">Princess.</span> What is it, Nita?</p>
+
+<p><span class="smcap">Nita.</span> (<i>Indicating</i> <span class="smcap">Princess</span>) My mistress,
+Se&ntilde;or.</p>
+
+<p><span class="smcap">House Detective.</span> (<i>Inside of door&mdash;removing
+hat</i>) Excuse me, madame, I'm the house detective.
+Are you all right in here?</p>
+
+<p><span class="smcap">Princess.</span> Yes.</p>
+
+<p><span class="smcap">House Detective.</span> We're sorry to bother you,
+but we're looking for someone and we thought he
+might have come in here. If you want anything
+we'll be out here in the hall. Good night!</p>
+
+<p><span class="smcap">Nita.</span> (<i>Shuts door and runs to</i> <span class="smcap">Princess</span> <span class="smcap">c.</span>)
+Forgive me, Madame, but I am so frightened. What
+is it? What is it?</p>
+
+<p><span class="smcap">Princess.</span> Control yourself, Nita. Go to bed,
+child. (<span class="smcap">Nita</span> <i>goes to door 5.</i>) I won't need you
+till six o'clock. (<i>Exit</i> <span class="smcap">Nita.</span>)</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_9" id="Page_9">[9]</a></span>Jarvis.</span> (<i>Entering</i> <span class="smcap">L.C.</span>) Thank you. Would
+you mind bolting that door again? He might return.
+(<span class="smcap">Princess</span> <i>crosses to door and bolts it.</i>) Do
+you know what a feud is?</p>
+
+<p><span class="smcap">Princess.</span> Feud? Spain is the home of feuds.</p>
+
+<p><span class="smcap">Jarvis.</span> So is Kentucky. That's where I came
+from. You're Spanish?</p>
+
+<p><span class="smcap">Princess.</span> Yes.</p>
+
+<p><span class="smcap">Jarvis.</span> Then you'll understand&mdash;those shots you
+heard, that was the end of a feud. I was called
+home suddenly by the death of my father&mdash;shot in
+the back&mdash;feud&mdash;man after man&mdash;two families&mdash;the
+Marcums and my own had shot each other down.
+Then my Dad fell and I was left to fight it out alone.</p>
+
+<p><span class="smcap">Princess.</span> Couldn't you?</p>
+
+<p><span class="smcap">Jarvis.</span> Couldn't I? God only knows what I've
+been through since. Those two shots you heard&mdash;that
+was the finish. This morning when I got back
+to my hotel, there was a message waiting for me. It
+was signed Jim Marcum, head of the family, and
+proposed that, as we were out of Kentucky, we meet
+and end the feud amicably. He asked me to meet
+him at this hotel in his room&mdash;no matter what hour&mdash;he
+would be waiting. He was leaving at six in the
+morning and wanted it settled. It was a pretty
+scheme. I knew the man and I saw the trap. I
+came over here prepared and went directly to his
+room. It was on this floor. I flung open the door
+and met Jim Marcum face to face. He was waiting.
+Without a word he fired. I fired, and he dropped.
+Now do you understand why the law would not give
+me justice?</p>
+
+<p><span class="smcap">Princess.</span> Did you kill him?</p>
+
+<p><span class="smcap">Jarvis.</span> I don't know&mdash;I didn't wait.</p>
+
+<p><span class="smcap">Princess.</span> What are you going to do?</p>
+
+<p><span class="smcap">Jarvis.</span> I don't know. Do you know what it
+means to fight single-handed against fearful odds&mdash;to
+fight an endless fight alone?</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_10" id="Page_10">[10]</a></span>Princess.</span> Yes&mdash;yes&mdash;I know.</p>
+
+<p><span class="smcap">Jarvis.</span> Endless fight&mdash;without even a single
+word of encouragement?</p>
+
+<p><span class="smcap">Princess.</span> Yes, I know what it means.</p>
+
+<p><span class="smcap">Jarvis.</span> You know? How could you know?
+How could any woman know?</p>
+
+<p><span class="smcap">Princess.</span> Yes, I do know, because I too am
+fighting against fearful odds.</p>
+
+<p><span class="smcap">Jarvis.</span> There is no man to fight for you?</p>
+
+<p><span class="smcap">Princess.</span> No man left who dares.</p>
+
+<p><span class="smcap">Jarvis.</span> God, if there had only been some woman
+to fight for in my fight!</p>
+
+<p><span class="smcap">Princess.</span> Your mother?</p>
+
+<p><span class="smcap">Jarvis.</span> She's gone, too.</p>
+
+<p><span class="smcap">Princess.</span> Are you alone?</p>
+
+<p><span class="smcap">Jarvis.</span> Alone.</p>
+
+<p><span class="smcap">Princess.</span> If you're caught it means your life.</p>
+
+<p><span class="smcap">Jarvis.</span> Yes.</p>
+
+<p><span class="smcap">Princess.</span> Suppose I decide to help you?</p>
+
+<p><span class="smcap">Jarvis.</span> What do you mean?</p>
+
+<p><span class="smcap">Princess.</span> You have no fear of death? You are
+not afraid of ghosts?</p>
+
+<p><span class="smcap">Jarvis.</span> No, I'm not afraid of ghosts.</p>
+
+<p><span class="smcap">Princess.</span> If you escape from here it will be because
+I helped you&mdash;we might say I saved your life,
+if what you tell me is true&mdash;and if I do it, it will be
+from a selfish motive entirely&mdash;it will be because I
+have work for you. Do you understand? Work&mdash;hard
+work&mdash;dangerous work. It may mean your
+life in the end.</p>
+
+<p><span class="smcap">Jarvis.</span> You are frank, anyway.</p>
+
+<p><span class="smcap">Princess.</span> It's a chance&mdash;and you have nothing
+to lose.</p>
+
+<p><span class="smcap">Jarvis.</span> And if I agree?</p>
+
+<p><span class="smcap">Princess.</span> You will begin by taking the ancient
+feudal oath of my country.</p>
+
+<p><span class="smcap">Jarvis.</span> Oath? Isn't my word good enough?</p>
+
+<p><span class="smcap">Princess.</span> You will pardon me if I insist.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_11" id="Page_11">[11]</a></span>Jarvis.</span> Very well&mdash;I'll swear the blackest oath
+you can utter. Let's hear it.</p>
+
+<p><span class="smcap">Princess.</span> What's your name?</p>
+
+<p><span class="smcap">Jarvis.</span> Jarvis.</p>
+
+<p><span class="smcap">Princess.</span> Your full name?</p>
+
+<p><span class="smcap">Jarvis.</span> Warren Jarvis.</p>
+
+<p><span class="smcap">Princess.</span> Kneel, then, Warren of Jarvis. (<span class="smcap">Jarvis</span>
+<i>kneels on both knees.</i>) No, not that way&mdash;on one
+knee.</p>
+
+<p><span class="smcap">Jarvis.</span> I beg your pardon&mdash;&mdash;</p>
+
+<p><span class="smcap">Princess.</span> Now repeat this oath: "I, Warren of
+Jarvis&mdash;&mdash;"</p>
+
+<p><span class="smcap">Jarvis.</span> "I, Warren of Jarvis&mdash;&mdash;"</p>
+
+<p><span class="smcap">Princess.</span> "Se&ntilde;or of all the domains, fiefs, keeps
+and marshes of Warren of Kentucky&mdash;&mdash;"</p>
+
+<p><span class="smcap">Jarvis.</span> Whew&mdash;&mdash; "Se&ntilde;or of all the domains,
+fiefs, keeps and marshes of Warren of Kentucky&mdash;"</p>
+
+<p><span class="smcap">Princess.</span> "Do convey to Maria Theresa, of
+Aragon, all my worldly titles and possessions&mdash;&mdash;"
+Now take my left hand in both of yours and repeat,
+"&mdash;and receive them back as vassal and retainer."</p>
+
+<p><span class="smcap">Jarvis.</span> "And receive them back as vassal and
+retainer."</p>
+
+<p><span class="smcap">Princess.</span> "And do faithfully fight in my lady's
+cause according to the feudal laws of Castile and
+Aragon."</p>
+
+<p><span class="smcap">Jarvis.</span> "And do faithfully fight in my lady's
+cause according to the feudal laws of Castile and
+Aragon."</p>
+
+<p><span class="smcap">Princess.</span> Arise, vassal. (<span class="smcap">Jarvis</span> <i>arises and
+kisses her hand.</i>) That is part of the ceremony, but
+I meant to omit it.</p>
+
+<p><span class="smcap">Jarvis.</span> I thought that the only sensible part. I
+beg your pardon&mdash;but who on earth is this Maria
+Theresa that I am hired man to?</p>
+
+<p><span class="smcap">Princess.</span> I&mdash;am Her Highness&mdash;Maria Theresa&mdash;Princess
+of Aragon.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_12" id="Page_12">[12]</a></span>Jarvis.</span> Good night! You a Princess! And I
+have been ordering you around with a gun. (<i>Sound
+of running for a moment.</i>) Sh! (<i>Crosses to door</i>
+<span class="smcap">r.</span>, <i>listens.</i>) It's all right, but how am I going to get
+out? They've got me in a trap here.</p>
+
+<p><span class="smcap">Princess.</span> The trunk&mdash;&mdash;</p>
+
+<p><span class="smcap">Jarvis.</span> The trunk? What about it?</p>
+
+<p><span class="smcap">Princess.</span> I am sending it on board the Aquitania
+at six o'clock.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Dragging trunk down stage</i>) You
+mean to get in it? Good Lord, is it big enough?</p>
+
+<p><span class="smcap">Princess.</span> I think so&mdash;and no one could possibly
+suspect&mdash;&mdash; (<span class="smcap">Jarvis</span> <i>takes out trays&mdash;locket drops
+out&mdash;back to audience.</i>) Oh&mdash;&mdash;</p>
+
+<p><span class="smcap">Jarvis.</span> What is it?</p>
+
+<p><span class="smcap">Princess.</span> It's nothing&mdash;I mean it's all right&mdash;it's
+just a locket.</p>
+
+<p><span class="smcap">Jarvis.</span> Did I break it?</p>
+
+<p><span class="smcap">Princess</span>. No&mdash;&mdash; (<span class="smcap">Jarvis</span> <i>takes contents out
+of trunk.</i>) I broke it myself on purpose&mdash;yesterday.
+It means a great deal to me and perhaps to
+you. Some day you may know the reason why.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Gets in trunk</i>) Would you mind putting
+this lid down? (<span class="smcap">Princess</span> <i>puts down lid of
+trunk on</i> <span class="smcap">Jarvis.</span> <i>Grunts.</i>) O-oo-ou-ugh! (<i>Raises
+lid and stands up in trunk.</i> <span class="smcap">Princess</span> <i>raises lid all
+the way back as soon as</i> <span class="smcap">Jarvis</span> <i>shouts.</i>) I'll die in
+there.</p>
+
+<p><span class="smcap">Princess.</span> But it's a chance.</p>
+
+<p><span class="smcap">Jarvis.</span> You're <i>right</i>! I'll <i>take</i> it. (<i>Gets out of
+trunk and goes to trays.</i>) What are we going to do
+with these?</p>
+
+<p><span class="smcap">Princess.</span> We had better send those by messenger.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Turning</i>) Hold on&mdash;I've got it. No,
+you had better 'phone. (<span class="smcap">Princess</span> <i>crosses to 'phone</i>
+<span class="smcap">r.</span>) Ask the operator to give you the Hotel Belmont,
+<span class='pagenum'><a name="Page_13" id="Page_13">[13]</a></span>across the street. My room is 417. Rusty, my servant,
+is there now, waiting for word from me. (<i>He
+crosses to</i> <span class="smcap">Princess.</span>) He can be trusted. Tell him
+to come here at once&mdash;and say "Warren." That
+will fetch him.</p>
+
+<p><span class="smcap">Princess.</span> 417? Hello&mdash;&mdash; Connect me with
+the Hotel Belmont, please.</p>
+
+<p><span class="smcap">Jarvis.</span> Remember, ask for room 417.</p>
+
+<p><span class="smcap">Princess.</span> Yes, I know. Hello, hello! Is this
+the Belmont?&mdash;Give me room 417.</p>
+
+<p><span class="smcap">Jarvis.</span> Ask if it's Rusty and be sure and say
+"Warren."</p>
+
+<p><span class="smcap">Princess.</span> Hello&mdash;is this Mr. Rusty? Well, listen
+carefully. You are to come right over to the
+Manhattan Hotel, across the street from where you
+are. A bellboy will be waiting for you at the desk,
+and he is to bring you right up to room 1121.</p>
+
+<p><span class="smcap">Jarvis.</span> And tell him to keep his mouth shut&mdash;&mdash;</p>
+
+<p><span class="smcap">Princess.</span> And&mdash;and&mdash;don't talk to anyone....
+What's that? "Warren." He'll be coming right
+over.</p>
+
+<p><span class="smcap">Jarvis.</span> Now get the clerk downstairs, and tell
+them to look out for Rusty and send him up here.</p>
+
+<p><span class="smcap">Princess.</span> Hello, hello! I'm expecting a man&mdash;</p>
+
+<p><span class="smcap">Jarvis.</span> A colored man.</p>
+
+<p><span class="smcap">Princess.</span> A colored man. To get some things.
+He will come right to the desk. Please send him
+up at once. It is very important. (<span class="smcap">Jarvis</span> <i>takes
+out knife and begins boring hole in trunk from inside
+out. This hole should be already cut and covered
+with a label.</i>) What are you doing that for?</p>
+
+<p><span class="smcap">Jarvis.</span> Got to breathe. I think I can&mdash;&mdash; (<i>Apparently
+the knife breaks.</i>) Confound it!</p>
+
+<p><span class="smcap">Princess.</span> What did you do?</p>
+
+<p><span class="smcap">Jarvis.</span> Snapped the blade. Now how am I going
+to cut a hole in that trunk?</p>
+
+<p><span class="smcap">Princess.</span> (<i>Crossing to dresser</i>) Will my shears do?</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_14" id="Page_14">[14]</a></span>Jarvis.</span> If they are not too large. Where are
+they? (<span class="smcap">Princess</span> <i>gives</i> <span class="smcap">Jarvis</span> <i>shears.</i>) Thank
+you. What time does the boat sail?</p>
+
+<p><span class="smcap">Princess.</span> Nine o'clock.</p>
+
+<p><span class="smcap">Jarvis.</span> Good&mdash;that will give Rusty time to get
+aboard with these trays and my baggage.</p>
+
+<p><span class="smcap">Princess.</span> We've ten minutes before they call
+for the trunk. (<i>Knock at door 6.</i> <span class="smcap">Princess</span> <i>looks
+at</i> <span class="smcap">Jarvis</span><i>, who makes gesture cautioning silence and
+exits door</i> <span class="smcap">l.</span> <span class="smcap">Princess</span> <i>crosses and opens door.</i>)
+Come in, please.</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Enter across center</i>) Where's Marse
+Warren&mdash;&mdash;? (<i>Enter</i> <span class="smcap">Jarvis</span> <i>across to</i> <span class="smcap">Rusty.</span>)
+Lord bless you, Marse Warren&mdash;I certainly thought
+he got you!</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Patting</i> <span class="smcap">Rusty</span> <i>on the back</i>) Never
+mind what you thought. Help me with these&mdash;it's
+ten minutes to six&mdash;we sail for Europe in three hours.</p>
+
+<p><span class="smcap">Rusty.</span> Three hours! Good Lord! You mean we&mdash;&mdash;</p>
+
+<p><span class="smcap">Jarvis.</span> Yes, you and I. What are we going to
+wrap these in? (<i>Picking up trays.</i>)</p>
+
+<p><span class="smcap">Princess.</span> Here, this will do. (<i>Handing steamer
+rug from chair.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> Fine! (<i>Spreading steamer rug on trunk
+and putting tray on it, wraps up tray during speech.</i>)
+Take these, with our baggage, to the steamship
+Aquitania&mdash;Cunard Line. Buy accommodations.
+Mind, you won't see me till after we get out at sea.
+Keep in your stateroom and sit tight till you hear
+from me. You understand? Cunard Line&mdash;and the
+clerk at our hotel will attend to everything and get
+the tickets. Then you pay the bill. Now get hold
+of this money. (<span class="smcap">Jarvis</span> <i>gives</i> <span class="smcap">Rusty</span> <i>money.</i>) I
+beg your pardon! This is Rusty. Rusty, this is
+the Princess of Aragon.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_15" id="Page_15">[15]</a></span>Rusty.</span> How do you do, Mrs. Princess?</p>
+
+<p><span class="smcap">Jarvis.</span> There&mdash;that will do. Now do you understand?</p>
+
+<p><span class="smcap">Rusty.</span> Yes, sir. I take everything to the steamboat&mdash;get
+accom&mdash;ac-commoda&mdash;accommoda&mdash;&mdash;</p>
+
+<p><span class="smcap">Jarvis.</span> Accommodations.</p>
+
+<p><span class="smcap">Rusty.</span> Accomo&mdash;accommoda&mdash;&mdash; I know what
+you mean. (<i>With smile at</i> <span class="smcap">Princess.</span>) For us and
+Mrs. Princess?</p>
+
+<p><span class="smcap">Jarvis.</span> No, no&mdash;not for the Princess&mdash;just for
+we two.</p>
+
+<p><span class="smcap">Rusty.</span> Oh, yas, sir, I understand perfectly, sir.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Gives parcel to</i> <span class="smcap">Rusty</span>) Now, then,
+what's the name of the boat?</p>
+
+<p><span class="smcap">Rusty.</span> The Aqui-tania.</p>
+
+<p><span class="smcap">Jarvis.</span> What's the name of the line?</p>
+
+<p><span class="smcap">Rusty.</span> The Cunard.</p>
+
+<p><span class="smcap">Jarvis.</span> Now be off, and don't miss that boat.
+(<span class="smcap">Princess</span> <i>opens door.</i>)</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Exiting</i>) No, sir, I won't miss it.</p>
+
+<p><span class="smcap">Princess.</span> (<i>As</i> <span class="smcap">Rusty</span> <i>reaches door</i>) Good-bye,
+Rusty.</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Turning</i>) Good-bye, Miss&mdash;er&mdash;Princess.</p>
+
+<p class="sdir">(<span class="smcap">Jarvis</span> <i>resumes work on trunk.</i> <span class="smcap">Princess</span> <i>crosses
+to</i> <span class="smcap">Jarvis.</span>)</p>
+
+<p><span class="smcap">Princess.</span> Can you do it?</p>
+
+<p><span class="smcap">Jarvis.</span> I think so&mdash;yes, it's going&mdash;there it goes&mdash;through!</p>
+
+<p><span class="smcap">Princess.</span> Make another. (<i>She crosses to the
+dresser.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> Haven't time. I'll widen this one a little.
+Remember this trunk must not go in the hold of the
+ship. Have it marked "Wanted" and "This end up."
+I will lie with my head this way. I'll put the shears
+<span class='pagenum'><a name="Page_16" id="Page_16">[16]</a></span>
+in here, and I can cut another hole from the inside
+if it gets too stuffy.</p>
+
+<p><span class="smcap">Princess.</span> (<i>Takes revolver from dressing table
+and gives it to</i> <span class="smcap">Jarvis</span>) And you better take this,
+too.</p>
+
+<p><span class="smcap">Jarvis.</span> How do you know you can trust me?</p>
+
+<p><span class="smcap">Princess.</span> I don't&mdash;I have to take that chance.</p>
+
+<p><span class="smcap">Jarvis.</span> You must have a pretty good reason.</p>
+
+<p><span class="smcap">Princess.</span> I have.</p>
+
+<p><span class="smcap">Jarvis.</span> Now, before I get in this, there's just
+one or two things I would like to know. What about
+the ghost?</p>
+
+<p><span class="smcap">Princess.</span> Are you afraid?</p>
+
+<p><span class="smcap">Jarvis.</span> Lord, no, I just wanted to know&mdash;that's all.</p>
+
+<p><span class="smcap">Princess.</span> You'll know in time, Mr. Jarvis.</p>
+
+<p><span class="smcap">Jarvis.</span> Are you really&mdash;a sure thing&mdash;Princess?</p>
+
+<p><span class="smcap">Princess.</span> Why did you say that?</p>
+
+<p><span class="smcap">Jarvis.</span> Oh, I don't know. Somehow you're not
+quite like what I thought a Princess would be.</p>
+
+<p><span class="smcap">Princess.</span> I'm sorry.</p>
+
+<p><span class="smcap">Jarvis.</span> Oh, I didn't mean it that way. I mean
+that you're different from the popular idea of a
+Princess. You have more understanding&mdash;more
+sympathy&mdash;more heart.</p>
+
+<p><span class="smcap">Princess.</span> (<i>Icily</i>) In that respect, sir, you will
+find me quite like your popular idea.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Squelched</i>) I wonder if that hole will
+let in enough air?</p>
+
+<p><span class="smcap">Princess.</span> I hope so. (<span class="smcap">Porter</span> <i>knocks.</i>) It
+must be the men for the trunk. Who is it, please?</p>
+
+<p><span class="smcap">Porter.</span> Trunks.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Getting into trunk</i>) Remember? This
+trunk must not go into the hold of the ship. You
+must have it marked "Wanted" and "This side up."
+You might add, "With Care," if you've a mind to.</p>
+
+<p><span class="smcap">Princess.</span> Are you all right?</p>
+
+<p><span class="smcap">Jarvis.</span> No.</p>
+
+<div class="plate">
+<a href="images/page_16h.jpg">
+<img src="images/page_16.jpg"
+ title="The Ghost Breaker, Act I"
+ alt="The Ghost Breaker, Act I" />
+</a>
+<p class="caption"><span class="smcap">The Ghost Breaker</span>
+<span style="position:absolute;right:2em;text-align:right;font-style:italic;">See
+<a href="#Page_17">Page 17</a></span>
+</p>
+</div>
+
+<p><span class='pagenum'><a name="Page_17" id="Page_17">[17]</a></span></p>
+
+<p><span class="smcap">Princess.</span> (<i>Shuts trunk, crosses and opens door</i>)
+The trunk is ready.</p>
+
+<p><span class="smcap">Porter.</span> (<i>Enter and cross with truck</i> <span class="smcap">l.</span> <i>of trunk</i>)
+Very good, ma'am.</p>
+
+<p><span class="smcap">Princess.</span> Have the other trunks gone?</p>
+
+<p><span class="smcap">Porter.</span> Yes'm, last night.</p>
+
+<p><span class="smcap">Princess.</span> This goes on the special wagon, Porter.</p>
+
+<p class="sdir">(<i>Enter</i> <span class="smcap">House Detective</span> <i>and sees broken door.</i>)</p>
+
+<p><span class="smcap">Porter.</span> (<i>Setting trunk on end</i>) Yes, mum. I'll
+see that a special sticker is put on it.</p>
+
+<p><span class="smcap">Princess.</span> (<i>Crosses left of trunk</i>) Have it
+marked "Wanted" and "This end up."</p>
+
+<p><span class="smcap">Porter.</span> (<i>Putting trunk on truck</i>) You'll find it
+in your room when you get down to the steamer.</p>
+
+<p><span class="smcap">Princess.</span> And, Porter, handle it gently.</p>
+
+<p><span class="smcap">Porter.</span> Shore, I never smashed one in my life.
+(<i>Starts off</i> <span class="smcap">r.</span>) I'll handle it like it had glass on the
+inside, so don't worry one little bit.</p>
+
+<p><span class="smcap">House Detective.</span> (<i>Stopping trunk</i> <span class="smcap">c.</span>
+<i>to</i> <span class="smcap">Princess</span>)
+Just a minute, Porter. How did that lock get broken?</p>
+
+<p><span class="smcap">Princess.</span> (<i>Frightened, but trying not to show
+it</i>) It was broken when I came.</p>
+
+<p><span class="smcap">Detective.</span> How long have you been here?</p>
+
+<p><span class="smcap">Princess.</span> We came yesterday.</p>
+
+<p><span class="smcap">Detective.</span> How long are you going to stay?</p>
+
+<p><span class="smcap">Princess.</span> We sail this morning for Europe.</p>
+
+<p><span class="smcap">Detective.</span> Huh! Excuse me, Madame, but the
+police are making an investigation and they would
+like to take in this room. Do you mind?</p>
+
+<p><span class="smcap">Princess.</span> No.</p>
+
+<p><span class="smcap">Detective.</span> What time does your boat sail?</p>
+
+<p><span class="smcap">Princess.</span> We are sailing at nine o'clock.</p>
+
+<p><span class="smcap">Detective.</span> Does this trunk go on board?</p>
+
+<p><span class='pagenum'><a name="Page_18" id="Page_18">[18]</a></span><span class="smcap">Princess.</span> (<i>Relieved</i>) Yes, I want it to go on a
+special wagon.</p>
+
+<p><span class="smcap">Detective.</span> All right, Porter. Go ahead. (<i>Exit</i>
+<span class="smcap">Porter</span> <i>with trunk. To the Police who are supposed
+to be off</i> <span class="smcap">r.</span>) Come in.</p>
+
+<p class="center">CURTAIN</p>
+
+
+<hr class="major" /><p><span class='pagenum'><a name="Page_19" id="Page_19">[19]</a></span></p>
+
+<h2><a name="ACT_II" id="ACT_II"></a>ACT II</h2>
+
+<p class="scene"><span class="smcap">Scene</span>: <i>An elegantly furnished stateroom on the
+S.S. Aquitania.</i></p>
+
+<p class="scene"><span class="smcap">At Rise</span> <i>is empty, shuffling and murmuring of crowd
+on deck. "All visitors ashore!" heard in distance.</i></p>
+
+<p class="scene"><i>Door</i> <span class="smcap">l</span>., <i>leading to promenade deck outside;
+door</i> <span class="smcap">r</span>. <i>leading to another room; windows or portholes
+in rear looking out; closet down</i> <span class="smcap">r</span>. <i>Lights full
+up, amber and white.</i></p>
+
+<p class="scene"><i>Trunk that was carried off stage in first act discovered
+stage</i> <span class="smcap">c</span>., <i>wrong side up. Markings that
+were put on it first act are now upside down.
+Trunk on end. When curtain rises up trunk
+begins to rock back and forth as though something
+inside was trying to turn it over. When
+probable laugh has died away, door</i> <span class="smcap">l</span>. <i>opens.
+Stateroom</i> <span class="smcap">Steward</span> <i>is showing</i> <span class="smcap">Princess</span> <i>and</i>
+<span class="smcap">Nita</span> <i>in</i>.</p>
+
+<p style="margin-top:2em;"><span class="smcap">Steward</span>. (<i>Opening door</i> <span class="smcap">l</span>. <i>and standing aside
+to allow</i> <span class="smcap">Princess</span> <i>and</i> <span class="smcap">Nita</span> <i>to enter.</i>
+<span class="smcap">Princess</span>
+<i>enters first and trunk upside down immediately catches
+her eye. When</i> <span class="smcap">Princess</span> <i>well in room, enter</i> <span class="smcap">Nita</span>,
+<i>who stumbles over raised sill. Solicitously</i>) Oh,
+I'm sorry! Did you hurt yourself? (<span class="smcap">Steward</span> <i>lays
+bags and satchels on seat, back to audience.</i>) Rather
+inconvenient, those doors, till you get used to them,
+but necessary to keep out the water in rough weather.</p>
+
+<p><span class="smcap">Princess</span>. (<span class="smcap">l</span>., <i>paying very little attention to</i>
+<span class="smcap"><span class='pagenum'><a name="Page_20" id="Page_20">[20]</a></span>Steward</span>, <i>only anxious to get rid of him and</i> <span class="smcap">Nita</span>
+<i>so she may turn trunk over.</i>) You don't anticipate
+a bad passage, Steward?</p>
+
+<p><span class="smcap">Steward.</span> (<span class="smcap">r</span>., <i>fussing about</i>) Rather uncertain
+at this season, but your location is good, Madam,
+and you'll find she's as steady as a church.</p>
+
+<p><span class="smcap">Princess.</span> (<i>Looking around as</i> <span class="smcap">Steward</span> <i>arranges
+things fussily</i>) This is very pleasant. (<span class="smcap">Nita</span> <i>arranges
+bags and grips on window seat.</i>)</p>
+
+<p><span class="smcap">Steward.</span> Quite the best suite on board, Madam.
+Here is the clothes press, and the other rooms are
+off there. (<i>Opening door</i> <span class="smcap">l</span>. <i>and closing it again.</i>)
+If you want anything&mdash;(<i>Points</i> <span class="smcap">l</span>.)&mdash;there is the
+telephone. (<i>Notices trunk in middle of room for
+first time. Takes hold.</i>) I'll place your trunk&mdash;&mdash; (<i>Starts
+to move trunk and drags it to side.</i>)</p>
+
+<p><span class="smcap">Princess.</span> (<i>Quickly stopping him</i>) Never mind
+now, Steward. You can place it later. (<span class="smcap">Steward</span>
+<i>releases trunk, but does not set it down.</i>) You might
+turn it right side up.</p>
+
+<p><span class="smcap">Steward.</span> (<i>Noticing labels</i>) Oh, I'm sorry!
+(<i>Turns trunk.</i> <span class="smcap">Princess</span> <i>sighs.</i>) I hope the contents
+are not upset, madam.</p>
+
+<p><span class="smcap">Princess.</span> I hope not.</p>
+
+<p><span class="smcap">Steward.</span> Anything more, Madam?</p>
+
+<p><span class="smcap">Princess.</span> (<i>Anxious to get him out of room</i>)
+Not now, thank you, Steward. How soon do we sail?</p>
+
+<p><span class="smcap">Steward.</span> Very soon now. (<i>Voices off calling,
+"All ashore!" four times; voice approaches and dies
+away.</i>) They're already calling "All ashore," Madam.
+(<i>Exit and closes door.</i>)</p>
+
+<p>Nita. (<span class="smcap">l.c.</span>) Your Highness has the key to this trunk?</p>
+
+<p><span class="smcap">Princess.</span> (<span class="smcap">c.</span>) Yes&mdash;yes&mdash;you may&mdash;leave this
+trunk as it is, Nita, till later. (<i>Crosses to</i> <span class="smcap">r</span>.)
+Go to your room and get settled; then unpack the other
+trunks. I'll call you when I want you.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_21" id="Page_21">[21]</a></span>Nita</span>. (<i>Going toward door</i> <span class="smcap">r</span>.) Yes, your Highness.
+(<i>When</i> <span class="smcap">r</span>., <i>near door, stops suddenly and timidly
+says</i>) Will your Highness pardon me if I am
+mistaken in thinking I recognize the <span class="smcap">Duke</span>, your exalted
+cousin, among the passengers?</p>
+
+<p><span class="smcap">Princess</span>. (<i>Without showing</i> <span class="smcap">Nita</span> <i>that she is
+startled, but audience sees it</i>) My cousin, impossible.
+He is at Madrid.</p>
+
+<p><span class="smcap">Nita</span>. (<i>In excellent servant style, yet knowing
+she is right</i>) Yes, your Highness. (<span class="smcap">Nita</span> <i>bows and
+exits</i> <span class="smcap">r</span>., <i>closing door.</i>)</p>
+
+<p><span class="smcap">Princess</span>. (<i>Quickly fumbles with keys&mdash;selects
+right one, inserts in lock, unlocks and opens lid. Just
+as lid up</i>) Are you all right, Mr. Jarvis?
+(<i>Knock at door as</i> <span class="smcap">Princess</span> <i>starts to raise lid.</i>)
+Wait&mdash;&mdash; (<i>Shuts down lid again. Knock repeated.</i> <span class="smcap">Princess</span>
+<i>crosses and opens door</i> <span class="smcap">l</span>., <i>disclosing</i> <span class="smcap">Duke</span>.
+<i>Exclaims in dismay</i>) Carlos&mdash;&mdash;</p>
+
+<p><span class="smcap">Duke</span>. (<i>Raising hat&mdash;standing in open door</i>)
+Fair cousin&mdash;if I but knew you were as pleased as
+surprised at seeing me. (<i>During speech he has entered;
+takes</i> <span class="smcap">Princess</span>' <i>hand and carries it to lips
+and kisses it.</i>)</p>
+
+<p><span class="smcap">Princess</span>. Why did you leave Spain?</p>
+
+<p><span class="smcap">Duke</span>. (<i>Shuts door</i>) First say you are glad to see me.</p>
+
+<p><span class="smcap">Princess</span>. Why are you here?</p>
+
+<p><span class="smcap">Duke</span>. (<span class="smcap">r.c.</span>) Are you not glad to see me?</p>
+
+<p><span class="smcap">Princess</span>. (<span class="smcap">l.c.</span>) Why, of course, Carlos, I&mdash;I'm
+always glad to see you. But why have you come to America?</p>
+
+<p><span class="smcap">Duke</span>. Who could bring me to America but you?</p>
+
+<p><span class="smcap">Princess</span>. How did you find me?</p>
+
+<p><span class="smcap">Duke</span>. It wasn't easy. Spain had no attraction
+for me after you left, and I followed. Is not that
+true devotion? (<i>Two long whistles.</i> <span class="smcap">Princess</span> <i>gets
+up confusedly as though she would not listen and
+goes to window back.</i>)</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_22" id="Page_22">[22]</a></span>Princess</span>. (<i>Up to window</i> <span class="smcap">c.</span>) Oh, come! We
+are starting! Let's go out on deck&mdash;I want one last
+look at America.</p>
+
+<p><span class="smcap">Duke</span>. Thank you, cousin, I can do very well without it.</p>
+
+<p><span class="smcap">Princess</span>. Oh, Carlos, don't be absurd! Please.
+(<i>Whistle.</i>) We'll be gone in ten minutes. (<i>She goes
+toward door.</i> <span class="smcap">Carlos</span> <i>gets up and opens it for her.
+Not wanting to</i>, <span class="smcap">Princess</span> <i>exits, followed by</i> <span class="smcap">Carlos</span>,
+<i>who closes door after him. Trunk lid raised slowly
+after</i> <span class="smcap">Princess</span> <i>and</i> <span class="smcap">Duke</span> <i>exit</i>.
+<span class="smcap">Jarvis</span>' <i>head appears
+and looks about. Throws back lid and stands
+up. Gets cigarette and matches out of pocket, lights
+and smokes. Expresses satisfaction. Lifts one leg
+to step out of trunk; gets stitch in back at movement.</i>)</p>
+
+<p><span class="smcap">Jarvis</span>. Oh&mdash;oh&mdash;Lord! (<i>Carries this business
+at far as legitimate. With every movement getting
+out of trunk finds new pain.</i>) If I only had that
+last baggage man by the neck! Oh&mdash;a&mdash;oh, Lord!
+(<i>Crosses left and drinks water.</i>) Well, I'm all here,
+most all. (<i>Feels elbow that is evidently skinned.
+Shoes are bent up from being doubled up in trunk.
+Sees them.</i>) My feet are bent. (<i>Goes to stoop
+down to get them&mdash;gets stitch in back. Drinks.</i>)
+Oh&mdash;oh&mdash;o! (<i>Hobbles over to looking glass, then
+to telephone</i> <span class="smcap">r</span>.) Hello&mdash;hello&mdash;give me Mr. Jarvis'
+stateroom. Please&mdash;Jarvis&mdash;Warren Jarvis. No.
+I don't know the number. All right. (<i>Pause.</i>)
+Hello&mdash;Rusty? Come on up here quick and bring
+me an overcoat, cap and scarf. What's that? Hold
+on, I'll see. (<i>Pause, then opens door</i> <span class="smcap">l.</span> <i>and looks
+at number on outside; shuts door; back to telephone</i>)
+Stateroom A&mdash;promenade deck&mdash;and bring up that
+big bundle&mdash;quick, now! (<i>Hangs up&mdash;crosses and
+looks out window.</i>) Well, good-bye, America. I
+don't know when I'll see your shores again. (<i>Shuts
+trunk and sits on it.</i>) If Rusty gets here before
+<span class='pagenum'><a name="Page_23" id="Page_23">[23]</a></span>that Exalted Cousin returns, I'll be all right. Hm&mdash;ouch!&mdash;I
+wonder what the game is? (<i>Knock at
+door.</i>) Go away&mdash;we're all very ill. (<span class="smcap">Jarvis</span>, <i>uncertain
+who it is, starts to hide. Door opens very
+cautiously. Enter</i> <span class="smcap">Rusty</span> <i>carrying bundle of trays
+taken in first act.</i>)</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Looking over shoulder</i>) I knows where
+I'm goin', all right.</p>
+
+<p><span class="smcap">Jarvis.</span> Come on in, Rusty.</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Crosses to back of trunk</i>) How did
+you get on board?</p>
+
+<p><span class="smcap">Jarvis.</span> I came in that trunk.</p>
+
+<p><span class="smcap">Rusty.</span> You came in that trunk?</p>
+
+<p><span class="smcap">Jarvis.</span> Did you see any signs of the police?</p>
+
+<p><span class="smcap">Rusty.</span> No, sir.</p>
+
+<p><span class="smcap">Jarvis.</span> Are you sure?</p>
+
+<p><span class="smcap">Rusty.</span> Yes, sir.</p>
+
+<p><span class="smcap">Jarvis.</span> Did you look?</p>
+
+<p><span class="smcap">Rusty.</span> No, sir. (<i>Handle of door</i> <span class="smcap">r</span>. <i>rattles.</i>
+<span class="smcap">Jarvis</span> <i>to open door.</i> Princess <i>enters.</i>)</p>
+
+<p><span class="smcap">Rusty.</span> How de do, Mrs. Princess?</p>
+
+<p><span class="smcap">Princess.</span> How do you do, Rusty? (<i>Exclamation</i>
+<span class="smcap">c.r.</span>) Oh, there you are! You're all right, aren't you?</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Rubbing sore places</i>) Yes, I'm all right.</p>
+
+<p><span class="smcap">Princess.</span> But your hand&mdash;you must have that attended to at once.</p>
+
+<p><span class="smcap">Jarvis.</span> That's all right. I'll see the ship's surgeon.</p>
+
+<p><span class="smcap">Princess.</span> Do, please.</p>
+
+<p><span class="smcap">Jarvis.</span> (<span class="smcap">r</span>.) You can go now, Rusty. Oh, listen!
+What is the number of your stateroom?</p>
+
+<p><span class="smcap">Rusty.</span> Number Seven twenty-nine.</p>
+
+<p><span class="smcap">Jarvis.</span> Seven twenty-nine. Now get this: Go
+there, lock yourself in, and don't talk to anyone.
+You're deaf and dumb&mdash;understand?&mdash;deaf and dumb.</p>
+
+<p><span class="smcap">Rusty.</span> I got you first. (<i>Exit upper deck.</i>)</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_24" id="Page_24">[24]</a></span>Princess.</span> There is something I must tell you.
+My cousin, the Duke D'Alva, is on board this boat.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Whimsically</i>) He professes to love you
+devotedly.</p>
+
+<p><span class="smcap">Princess.</span> You overheard?</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Pointing to trunk</i>) The trunk. It
+wasn't my idea, you know. (<i>With feeling&mdash;yet
+knowledge</i>) You are afraid of him? Why?</p>
+
+<p><span class="smcap">Princess.</span> Well, he is very powerful&mdash;and I may
+be driven into his hands.</p>
+
+<p><span class="smcap">Jarvis.</span> You mean&mdash;you might have to marry him?</p>
+
+<p><span class="smcap">Princess.</span> (<i>Looking nervously toward door</i> <span class="smcap">c.</span>)
+Yes, if you fail.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Breath being taken away</i>) If I fail&mdash;Say,
+hold on a minute! Things are coming too fast
+for me. I&mdash;you&mdash;how do I&mdash;&mdash;</p>
+
+<p><span class="smcap">Princess.</span> (<i>Interrupting</i>) He may come back
+any minute&mdash;and I don't dare tell him what happened
+at the Manhattan Hotel&mdash;but he will want to
+know who you are and why you are with me.</p>
+
+<p><span class="smcap">Jarvis.</span> That's what I want to know. You forget
+I am completely in the dark.</p>
+
+<p><span class="smcap">Princess.</span> (<i>Looking out of window</i>) The police
+can't be on board now. (<i>Down stage.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Going to window beside her, and then
+back again</i>) You can't tell until you see who goes
+ashore with the pilot. They may be working on
+Rusty as a clue, but it won't lead them to anything
+so long as they don't connect him with me. We'll
+take no chances until we get past the danger line.
+Now let's get down to business. What is the matter&mdash;and
+what am I to do?</p>
+
+<p><span class="smcap">Princess.</span> (<i>Hesitating</i>) I hardly know how to
+begin&mdash;it seems absurd in this broad daylight to talk
+of ghosts&mdash;but the fact is, my castle is haunted.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Laughing</i>) Spooks?</p>
+
+<div class="plate">
+<a href="images/page_24h.jpg">
+<img src="images/page_24.jpg"
+ title="The Ghost Breaker, Act II"
+ alt="The Ghost Breaker, Act II" />
+</a>
+<p class="caption"><span class="smcap">The Ghost Breaker</span>
+<span style="position:absolute;right:2em;text-align:right;font-style:italic;">See
+<a href="#Page_34">Page 34</a></span>
+</p>
+</div>
+
+<p><span class="smcap">Princess.</span> (<i>Very seriously</i>)
+Call it anything you
+<span class='pagenum'><a name="Page_25" id="Page_25">[25]</a></span>
+like, but the castle is haunted, just the same. My
+grandfather was one of the wealthiest nobles in
+Spain. When he died my father went to take possession
+of his estate in Segura. He found the town
+full of weird stories of uncanny happenings&mdash;the
+castle was deserted, everyone had fled and all told
+of something in armor that stalked the halls at night.</p>
+
+<p><span class="smcap">Jarvis.</span> O-o-o-o-o-o-o-h!</p>
+
+<p><span class="smcap">Princess.</span> My father laughed at the silly natives
+and said he would go into the castle and show them
+how foolish their fears were. He went, and was
+never seen again.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Naturally deeply interested</i>) What happened
+to him?</p>
+
+<p><span class="smcap">Princess.</span> No one knows. He disappeared&mdash;vanished
+utterly, without leaving a single clue&mdash;and the treasure's gone.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>More interested at word Treasure</i>)
+Treasure&mdash;what treasure?</p>
+
+<p><span class="smcap">Princess.</span> My grandfather is known to have converted
+all his wealth into Spanish gold. It amounted
+to about a million dollars in your money.</p>
+
+<p><span class="smcap">Jarvis.</span> How long ago was that?</p>
+
+<p><span class="smcap">Princess.</span> Fifteen years ago. Since then two
+other men have disappeared&mdash;just as my father did&mdash;and
+now, the Duke tells me that my brother has
+entered the castle. You see it runs in the blood. Up
+to a week ago my brother had sent me a cable every
+day, then suddenly the messages ceased. All this
+week not a word. Now I know&mdash;my brother has entered
+the castle, and&mdash;well, that is the end.</p>
+
+<p><span class="smcap">Jarvis.</span> Why did you leave Spain?</p>
+
+<p><span class="smcap">Princess.</span> A part of the legend was that a plan
+had been made showing just where the treasure was
+located&mdash;but this plan could never be found. Only
+by accident I learned that this plan had been hidden
+in the back of a locket and the locket, I discovered,
+<span class='pagenum'><a name="Page_26" id="Page_26">[26]</a></span>had been sold and was in America. It was to find
+this locket that I left my brother and came here.</p>
+
+<p><span class="smcap">Jarvis.</span> Then my work now is to find your
+brother and solve the mystery? All right! We'll
+explain to the Duke that you are taking me to Spain
+for no other purpose than to solve the mystery. In
+America we've had trust-breakers and strike-breakers,
+and now why not Jarvis, the Ghost Breaker?</p>
+
+<p><span class="smcap">Princess.</span> Why, yes, why not? Carlos would
+believe almost anything of you Americans.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Whimsically</i>) And you will tell him
+you have made me a&mdash;er&mdash;what is it? A vassal?</p>
+
+<p><span class="smcap">Princess.</span> (<i>Almost shyly</i>) I think not&mdash;not just yet.</p>
+
+<p><span class="smcap">Jarvis.</span> By the way, your&mdash;er&mdash;just how should
+a perfectly good vassal address his Princess?</p>
+
+<p><span class="smcap">Princess.</span> (<i>Hesitatingly</i>) Highness&mdash;is correct.</p>
+
+<p><span class="smcap">Jarvis.</span> Highness&mdash;tell me, your Highness, a vassal
+doesn't amount to much, does he? I thought he was a piker.</p>
+
+<p><span class="smcap">Princess.</span> (<i>Mystified</i>) A piker&mdash;a man who
+carries a pike?</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Trying to explain</i>) No, no&mdash;a piker is
+a tin horn.</p>
+
+<p><span class="smcap">Princess.</span> Tin horn?</p>
+
+<p><span class="smcap">Jarvis.</span> Well, a sort of pawn in this game of
+chess&mdash;along with your kings and queens and castles
+and things. (<i>Seriously, yet playfully</i>) Could a
+good, hard-working, reliable vassal work his way
+up to be a Duke or a Lord, or something like that?</p>
+
+<p><span class="smcap">Princess.</span> (<i>Almost playing with him</i>) You're
+an ambitious vassal, aren't you? I'm afraid you
+wouldn't be content with being anything less than a
+king.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Meaningly</i>) A king&mdash;a prince&mdash;or a bandit.</p>
+
+<p><span class="smcap">Princess.</span> A bandit? And why a bandit?</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_27" id="Page_27">[27]</a></span>Jarvis.</span> A king might command&mdash;a prince request&mdash;a bandit seize.</p>
+
+<p><span class="smcap">Princess.</span> Seize what?</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Daringly</i>) That which a mere vassal
+can only admire. (<i>Knock at door. Both brought back to earth.</i>)</p>
+
+<p><span class="smcap">Princess.</span> There he is now.</p>
+
+<p><span class="smcap">Jarvis.</span> Hooray!</p>
+
+<p><span class="smcap">Princess.</span> What shall I call you?</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Whispering</i>) Oh, any old thing&mdash;Warren,
+Mr. Warren. (<i>Pause.</i> <span class="smcap">Princess</span> <i>crosses to
+door, hesitates a moment, then opens it.</i>)</p>
+
+<p><span class="smcap">Princess.</span> Come in.</p>
+
+<p class="sdir">(<i>Enter</i> <span class="smcap">Duke.</span> <i>Stops at sight of</i> <span class="smcap">Jarvis.</span>)</p>
+
+<p><span class="smcap">Duke.</span> Oh, I'm intruding. (<i>Spoken as though
+he expected</i> <span class="smcap">Jarvis</span> <i>to go.</i>)</p>
+
+<p><span class="smcap">Princess.</span> Allow me to present Mr. Warren,
+whom I am bringing from America to solve the mystery
+of the castle. My cousin, Duke D'Alva. (<i>She
+crosses</i> <span class="smcap">l.</span>)</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Cross to</i> <span class="smcap">Duke</span>&mdash;<i>easily</i>) Glad to know
+You. (<span class="smcap">Princess</span> <i>back</i> <span class="smcap">r.</span>)</p>
+
+<p><span class="smcap">Duke.</span> (<i>Patronizingly</i>) I am honored. Interesting
+task you have undertaken. May I ask if that is
+your regular profession?</p>
+
+<p><span class="smcap">Jarvis.</span> That is my business, solving mysteries,
+looking up the family skeleton, hunting out spooks.
+What we call in America a Ghost Breaker!</p>
+
+<p><span class="smcap">Duke.</span> Ghost Breaker? A strange calling. I indeed
+never heard of anything more extraordinary.</p>
+
+<p><span class="smcap">Jarvis.</span> It is not surprising, your Excellency. We
+are living in an age of specialists&mdash;and like every
+other profession, this calls for its own peculiar training.</p>
+
+<p><span class="smcap">Princess.</span> (<i>Interrupting</i>) I am so glad you are
+<span class='pagenum'><a name="Page_28" id="Page_28">[28]</a></span>here, cousin&mdash;you will be able to tell Mr. Warren,
+so much better than I, all the circumstances.</p>
+
+<p><span class="smcap">Duke.</span> I'll be delighted to throw any light I can
+on the mystery, but first tell me&mdash;(<i>To</i> <span class="smcap">Princess</span>)&mdash;why
+did you leave your brother to come to America?</p>
+
+<p><span class="smcap">Princess.</span> (<i>Takes locket from reticule</i>) This
+little locket is what brought me to America.</p>
+
+<p><span class="smcap">Duke.</span> (<i>Crosses to her, holding out hand to take
+it</i>) May I see it?</p>
+
+<p><span class="smcap">Princess.</span> (<i>Takes out memo.</i>) No, Carlos, you
+may see the locket&mdash;no one must see the memorandum.</p>
+
+<p><span class="smcap">Duke.</span> Memorandum?</p>
+
+<p><span class="smcap">Princess.</span> Yes.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Seated on trunk&mdash;to</i> <span class="smcap">Duke</span>)
+A wise precaution.</p>
+
+<p><span class="smcap">Duke.</span> (<i>Picking up locket</i>) Curious old piece
+of work&mdash;and you came all the way to America for this?</p>
+
+<p><span class="smcap">Princess.</span> Yes.</p>
+
+<p><span class="smcap">Duke.</span> You were very fortunate to find it so
+soon. (<i>Cross</i> <span class="smcap">r.</span>)</p>
+
+<p><span class="smcap">Princess.</span> I knew where to go to find it&mdash;and yet
+I was nearly too late. Think of it, after that dear
+old locket had lain in an antique shop for ten years,
+suddenly in one day there came two inquiries for it.
+(<span class="smcap">Jarvis</span> <i>sits looking at</i> <span class="smcap">Carlos.</span>) Mine was the second.
+A distinguished-looking gentleman had been
+there in the morning, described it roughly to the old
+man and got him to hunt for it. He had just found
+it when I came in. I doubled the distinguished-looking
+gentleman's offer and got it. (<i>Another look
+at</i> <span class="smcap">Duke.</span>) Who do you suppose wanted that locket,
+Carlos?</p>
+
+<p><span class="smcap">Duke.</span> (<span class="smcap">r.</span><i>, being cornered and with effort to
+throw it off lightly</i>) I see that it has already
+<span class='pagenum'><a name="Page_29" id="Page_29">[29]</a></span>occurred to you that I am the distinguished-looking
+gentleman whose offer you doubled.</p>
+
+<p><span class="smcap">Princess.</span> (<i>With curiosity</i>) But how did you
+learn about the memorandum, Carlos? (<span class="smcap">Jarvis</span> <i>sits
+on trunk.</i>)</p>
+
+<p><span class="smcap">Duke.</span> I didn't, Cousin. I had not the slightest
+suspicion that the locket contained the supposed secret.
+I was merely following my pet hobby, trying
+to recover some of those precious heirlooms which
+have been scattered to the four winds. (<i>Quickly</i>)
+You would be surprised, Mr. Warren, to see the
+collection I have already rescued and which some
+day may be yours, Maria.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Breaking in impatiently</i>) Well, so much
+for the treasure. Now let's hear about the ghost.
+What's your opinion of this, your Excellency? Do
+you put any stock in ghosts?</p>
+
+<p><span class="smcap">Duke.</span> Yes, Mr. Warren, I am convinced there
+are such things.</p>
+
+<p><span class="smcap">Jarvis.</span> You believe that this castle is haunted?</p>
+
+<p><span class="smcap">Duke.</span> I know it.</p>
+
+<p><span class="smcap">Jarvis.</span> You think this ghost is dangerous to encounter&mdash;that
+it is the cause of the deaths and disappearances in the castle?</p>
+
+<p><span class="smcap">Duke.</span> I do.</p>
+
+<p><span class="smcap">Jarvis.</span> Well, what do you think about that?
+Ghosts&mdash;&mdash; That's a pretty broad term, your Excellency.
+Can you tell me just what you believe this ghost is?</p>
+
+<p><span class="smcap">Duke.</span> There are certain occult forces in this
+world, Mr. Warren, that science cannot fathom, and
+some of them are manifested in that castle now. A
+priest might call it a demon or a fiend; a psychologist,
+perhaps a returning spirit. I can't say&mdash;but I
+know there is something real, a malignant force
+which lurks in that castle, and while it haunts those
+halls, it is madness for any man to expose himself there.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_30" id="Page_30">[30]</a></span>Jarvis.</span> Have you ever seen this ghost?</p>
+
+<p><span class="smcap">Princess.</span> My brother has.</p>
+
+<p><span class="smcap">Jarvis.</span> What?</p>
+
+<p><span class="smcap">Princess.</span> Twice.</p>
+
+<p><span class="smcap">Jarvis.</span> Good night!</p>
+
+<p><span class="smcap">Princess.</span> So has my father, and the others when
+they disappeared. No one has seen it three times and lived.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Interrupting and looking at</i> <span class="smcap">Duke</span>) In
+just what way do you connect this spook with the treasure?</p>
+
+<p><span class="smcap">Duke.</span> Spook? I see no connection. What do you mean?</p>
+
+<p><span class="smcap">Jarvis.</span> Oh, there is always money where the ghost walks.</p>
+
+<p><span class="smcap">Duke.</span> I don't know what your experience has
+been, Mr. Warren. You are evidently a brave man&mdash;but
+you have yet to encounter a real ghost.</p>
+
+<p><span class="smcap">Jarvis.</span> Brave! It takes no bravery to fight a
+coward. That is what this ghost is&mdash;it's a coward
+like every other ghost. I tell you that men are not
+half so afraid of spirits as spirits are afraid of men.
+Face the supernatural&mdash;and it is beaten to a frazzle
+before the fight begins. Spooks&mdash;horse-thieves&mdash;and
+peevish wild-cats can all be tamed by the same little charm.</p>
+
+<p><span class="smcap">Princess.</span> (<i>Mystified</i>) Charm?</p>
+
+<p><span class="smcap">Duke.</span> (<i>Leaning forward</i>) What is it?</p>
+
+<p><span class="smcap">Jarvis.</span> I'd hate to tell you. It's part of my system.
+(<i>Taking out pistol.</i>)</p>
+
+<p><span class="smcap">Duke.</span> (<i>Scornfully</i>) I had been hoping, Mr.
+Warren, that you had some subtle method of handling
+this problem, but you evidently propose to meet
+the forces of the supernatural with firearms. I&mdash;I
+may tell you that this specter has been shot at before
+without the slightest effect.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Smiling</i>) Quite likely, your Excellency.
+I have seen rifle fire that had not the slightest
+<span class='pagenum'><a name="Page_31" id="Page_31">[31]</a></span>effect on a wild-cat for the very reason that the
+firing was wilder than the cat.</p>
+
+<p><span class="smcap">Duke.</span> (<i>As though pitying him</i>) I am sorry for
+you Mr. Warren. You will find the ghost more real than the treasure.</p>
+
+<p><span class="smcap">Princess.</span> (<i>Rising</i>) But the treasure is real,
+Carlos. Would I have crossed the ocean for this
+locket unless I knew? Why, with this paper anybody&mdash;a
+total stranger&mdash;could walk right up to the
+very stone that hides it&mdash;&mdash;</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Meaningly</i>) Pretty dangerous paper to
+have around. Look out somebody does not get there ahead of you.</p>
+
+<p><span class="smcap">Duke.</span> (<i>Meaningly to</i> <span class="smcap">Jarvis</span>) Yes, it is a dangerous
+paper&mdash;if it leads anyone into the castle.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Laughingly</i>) Well, your Excellency,
+I'd go a long way for the fun of unravelling a good
+mystery with a little spice of danger thrown in.</p>
+
+<p><span class="smcap">Duke.</span> You needn't have gone so far, Mr. Warren.
+You are leaving a very unusual case behind
+you in New York. The papers are full of it. Have
+you read them? (<i>Picking up newspaper.</i>) It will
+interest you too, Cousin. You were at the Manhattan
+last night, I believe.</p>
+
+<p><span class="smcap">Princess.</span> Yes!
+(<span class="smcap">Jarvis</span> <i>and</i> <span class="smcap">Princess</span> <i>look at
+each other and</i> <span class="smcap">Duke</span> <i>reads from newspaper.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> Why, no&mdash;&mdash; (<i>Glancing at trunk.</i>) I
+was so wrapped up in my baggage I really didn't
+have a chance. (<i>Looks at</i> <span class="smcap">Princess.</span>)</p>
+
+<p><span class="smcap">Duke.</span> "Pistol duel in Manhattan Hotel. Colonel
+James Marcum, a prominent and wealthy Kentuckian,
+nearly met his death at five o'clock this
+morning in a pistol duel in his room at the Manhattan
+Hotel." (<i>Glancing down a little further</i>) "At
+a late hour the police had no clue to the identity of
+his assailant, except the remarkable fact that the
+person is still hiding somewhere in the hotel."</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_32" id="Page_32">[32]</a></span>Jarvis.</span> (<i>Interrupting</i>) He's probably a long way
+from the hotel by this time.</p>
+
+<p><span class="smcap">Duke.</span> (<i>Looking at paper</i>) They say that he
+couldn't have gotten out without being seen.</p>
+
+<p><span class="smcap">Jarvis.</span> That's the theory of the police or reporters.</p>
+
+<p><span class="smcap">Duke.</span> What do you think?</p>
+
+<p><span class="smcap">Jarvis.</span> He might have escaped in a thousand
+ways&mdash;but that work is hardly in my line. That
+belongs to the "Gum-shoes."</p>
+
+<p><span class="smcap">Duke.</span> Gum-shoes?</p>
+
+<p><span class="smcap">Jarvis.</span> Yes, ordinary detectives. (<i>Enter</i> <span class="smcap">Nita.</span>)</p>
+
+<p><span class="smcap">Nita.</span> Excuse, Madame&mdash;&mdash;</p>
+
+<p><span class="smcap">Princess.</span> No, Nita! Not just yet. I'll call you when I want you.</p>
+
+<p><span class="smcap">Jarvis.</span> We are keeping you from getting settled,
+I am afraid. (<i>Cross toward door.</i>) So, if you will
+excuse me, I'll see you at luncheon, perhaps.
+Hooray! I am glad to have made your acquaintance, your Excellency.</p>
+
+<p><span class="smcap">Duke.</span> Thank you, Mr. Warren, I find you most
+interesting. I shall be glad to hear more of your
+remarkable profession. (<span class="smcap">Warren</span> <i>crosses to door
+and opens it, disclosing two detectives and steward.</i>)</p>
+
+<p><span class="smcap">Detective.</span> Are you Miss M. T. Ar&mdash;ra&mdash;gan?</p>
+
+<p><span class="smcap">Princess.</span> (<span class="smcap">l.c.</span>) Yes!</p>
+
+<p><span class="smcap">Detective.</span> You was at the Manhattan Hotel last night?</p>
+
+<p><span class="smcap">Princess.</span> Yes.</p>
+
+<p><span class="smcap">Detective.</span> The lock on your door was broken?</p>
+
+<p><span class="smcap">Princess.</span> Yes.</p>
+
+<p><span class="smcap">Detective.</span> (<i>Removes hat</i>) I am from headquarters,
+Madame, and I have orders to clear up one
+or two little matters with that affair at the hotel last night.</p>
+
+<p><span class="smcap">Duke.</span> Orders, orders! To break in here&mdash;what headquarters?</p>
+
+<p><span class="smcap">Detective.</span> Police headquarters.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_33" id="Page_33">[33]</a></span>Duke.</span> Do you know whom you are addressing?</p>
+
+<p><span class="smcap">Detective.</span> Say&mdash;that will be about all from you!</p>
+
+<p><span class="smcap">Princess.</span> Yes, Carlos. Please let me attend to
+this matter. Won't you come in, gentlemen?</p>
+
+<p><span class="smcap">Detective.</span> Thanks. (<i>Realizing they are already
+in the room</i>) That's all, Steward. (<i>Exit</i> <span class="smcap">Steward;</span>
+<i>enter</i> <span class="smcap">Detectives</span>, <i>closing door.</i>
+<span class="smcap">Jarvis</span> <i>slips wounded hand into coat pocket.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> Yes, we were just discussing that mystery, Inspector.</p>
+
+<p><span class="smcap">Duke.</span> You are, I take it, one of the&mdash;er&mdash;gum-shoes?
+(<span class="smcap">Jarvis</span> <i>laughs and goes up stage.</i>)</p>
+
+<p><span class="smcap">Detective.</span> (<i>Glaring angrily for a moment, walks
+over toward him and shouts in his face</i>) Gum-shoe!
+Say, are you trying to be funny?</p>
+
+<p><span class="smcap">Duke.</span> Well, sir, you are talking rather loud and
+with undue asperity. I presume I have offended you.</p>
+
+<p><span class="smcap">Detective.</span> <i>You presume!</i> That's a hot one!
+Say, who are you, anyhow?</p>
+
+<p><span class="smcap">Duke.</span> I am Carlos Hernando Duke D'Alva. I
+have other titles, but they would hardly interest you.</p>
+
+<p><span class="smcap">Detective.</span> Dook de Alver&mdash;and then some, eh?
+Ain't that nice? Well, if you was the Archbishop
+of Canterbury I'd run yer in and take yer 'shore if
+yer give me any more lip! (<i>To</i> <span class="smcap">Princess</span>, <i>sucks his
+teeth contemptuously and turns his back on</i> <span class="smcap">Duke.</span>
+<i>Produces notebook from pocket and addresses</i>
+<span class="smcap">Princess.</span>) As you was saying when we was interrupted,
+you was in the hotel when the shooting occurred. Did you hear it?</p>
+
+<p><span class="smcap">Princess.</span> Yes, I heard two shots.</p>
+
+<p><span class="smcap">Detective.</span> Did you hear anything else?</p>
+
+<p><span class="smcap">Princess.</span> Yes, I heard some people running near my door.</p>
+
+<p><span class="smcap">Detective.</span> Any one come in?</p>
+
+<p><span class="smcap">Princess.</span> Yes, my maid was frightened and came in.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_34" id="Page_34">[34]</a></span>Detective.</span> Aha! How did the lock on your door get broken?</p>
+
+<p><span class="smcap">Princess.</span> It was broken when I came. I explained
+all that at the hotel.</p>
+
+<p><span class="smcap">Detective.</span> Um&mdash;all right. What about the colored
+man who came to your room and carried away a large bundle.</p>
+
+<p><span class="smcap">Princess.</span> That was my servant. I sent for him.
+They were purchases I made too late to put in my
+trunk. They are here, unopened; you may examine
+them if you wish.</p>
+
+<p><span class="smcap">Detective.</span> That's all right, Miss, but what do
+you know about this? (<i>Produces knife from pocket&mdash;walks
+slowly to her, examining it.</i>) The initial on it is "W."</p>
+
+<p><span class="smcap">Princess.</span> Did I leave that? Thank you. I'm
+so glad you found it.</p>
+
+<p><span class="smcap">Detective.</span> Then it's yours? Who is W? Your
+name is Aragon, I believe.</p>
+
+<p><span class="smcap">Princess.</span> I am Maria Theresa of Aragon.</p>
+
+<p><span class="smcap">Detective.</span> But who is W?</p>
+
+<p><span class="smcap">Princess.</span> Why, er, it isn't W&mdash;you had it upside
+down. It is M&mdash;Maria Theresa.</p>
+
+<p><span class="smcap">Detective.</span> That's all right, ma'am. Now there's
+just one thing more.</p>
+
+<p><span class="smcap">Duke.</span> (<i>Cross and touch</i> <span class="smcap">Detective</span> <i>on arm</i>)
+You will pardon me, but I wish to inform you that
+this man's name is Warren&mdash;&mdash;</p>
+
+<p><span class="smcap">Detective.</span> (<i>Crossing toward him</i>) Say! Who's
+conducting this inquiry, you er me?</p>
+
+<p><span class="smcap">Duke.</span> But, my dear man&mdash;&mdash;</p>
+
+<p><span class="smcap">Detective.</span> I am not your dear man. Cut that!
+You get out of here. (<i>Forces him toward door.</i>)</p>
+
+<p><span class="smcap">Princess.</span> Yes, do go, Carlos. Leave us to attend
+to this matter. I am sure we can finish this better without you.</p>
+
+<p><span class="smcap">Duke.</span> I merely wished to point out&mdash;&mdash;</p>
+
+<p><span class="smcap">Detective.</span> (<i>Interrupting and hustling</i> <span class="smcap">Duke</span>
+<span class='pagenum'><a name="Page_35" id="Page_35">[35]</a></span><i>out</i>) You hear what the lady says. (<span class="smcap">Second Detective</span>
+<i>cross to</i> <span class="smcap">Duke.</span>) Cut it, or out yer goes,
+and if ye butt in again I'll fan yer. Do you hear?
+(<span class="smcap">Second Detective</span> <i>slaps</i> <span class="smcap">Duke</span> <i>on arm, motions
+him to door</i> <span class="smcap">r.</span>)</p>
+
+<p><span class="smcap">Duke.</span> (<i>At door</i>) Infernal outrage! I shall report
+this to the King!</p>
+
+<p><span class="smcap">Detective.</span> To the King, huh? Did you get
+that, Tom? Well, what do you know about that?
+(<span class="smcap">Second Detective</span> <i>closes door.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> Don't be disturbed, gentlemen; he's quite
+harmless. You heard him talking about the King&mdash;he
+suffers from Regalmania. He has grandiose ideas.</p>
+
+<p><span class="smcap">Detective.</span> (<i>Aside</i>) What does that mean, Tom?</p>
+
+<p><span class="smcap">Second Detective.</span> (<i>With gesture to head</i>) Wheels.</p>
+
+<p><span class="smcap">Detective.</span> You mean he is crazy?</p>
+
+<p><span class="smcap">Jarvis.</span> Yes, he is at times; but he is not at all dangerous.</p>
+
+<p><span class="smcap">Detective.</span> You lookin' out for him?</p>
+
+<p><span class="smcap">Jarvis.</span> Yes, that's my job.</p>
+
+<p><span class="smcap">Detective.</span> Sorry I had to be rough with him
+like that, Miss, but you saw he was gumming the
+game. I'm going back to New York in the pilot
+boat shortly and there wasn't no time to waste. Now
+just one question more. How do you account for
+the blood on that knob of your door?</p>
+
+<p><span class="smcap">Princess.</span> Blood, on my door&mdash;&mdash; Why, I&mdash;&mdash;</p>
+
+<p><span class="smcap">Jarvis.</span> I think I can explain that, Inspector.</p>
+
+<p><span class="smcap">Detective.</span> Go ahead, then.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Cross</i> <span class="smcap">c.</span>) Allow me.</p>
+
+<p><span class="smcap">Princess.</span> Certainly.</p>
+
+<p><span class="smcap">Jarvis.</span> The colored man, the one you were talking
+about, the one who brought the bundle, that
+bundle there, carelessly broke the blade of that knife
+<span class='pagenum'><a name="Page_36" id="Page_36">[36]</a></span>and cut his hand. That was it, wasn't it? You see
+the large blade is snapped off near the handle.</p>
+
+<p><span class="smcap">Detective.</span> Where is this colored man now?</p>
+
+<p><span class="smcap">Princess.</span> He is in stateroom 729.</p>
+
+<p><span class="smcap">Detective.</span> All right, I will just take a look at
+him. 729? Sorry to bother you. They was the
+Chief's orders. Good-bye. (<i>Exit.</i>)</p>
+
+<p><span class="smcap">Princess.</span> But his hand isn't cut.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Cross to 'phone</i>) No, not yet&mdash;but it
+soon will be. Hello, give me 729. (<i>Pause.</i>) Hello,
+hello, hello, Rusty? Damn it all, answer me, do you
+hear me? (<i>Pause.</i>) Yes, I know I did, but I am
+telling you to talk now. Do just what I tell you
+and do it quick. Take your knife and cut your left
+hand. What? No, no, you a&mdash;damned fool, don't
+cut it off, but just enough to make it bleed a little
+and then tie it up with a handkerchief. Never
+mind. Do it quick, and remember, don't answer
+questions. You're deaf and dumb again.
+(<i>Hangs up receiver and turns to</i> <span class="smcap">Princess.</span>)
+By gee, you're
+game! You certainly buffaloed that Detective.
+Then your cousin Carlos broke in at the psychological
+moment to scatter their gum-shoe wits. (<i>Laugh.</i>)</p>
+
+<p><span class="smcap">Princess.</span> They believe he's crazy.</p>
+
+<p><span class="smcap">Jarvis.</span> That's just it. Now they won't listen to
+him. Yes, he'll be crazy, all right. Do you think
+you can handle him?</p>
+
+<p><span class="smcap">Princess.</span> Yes, you have your hand dressed.</p>
+
+<p><span class="smcap">Jarvis.</span> Then I'll hunt up the ship's surgeon&mdash;and
+be back directly. Gee, you're game! (<i>Cross to
+door</i> <span class="smcap">r.</span>
+<span class="smcap">Duke</span> <i>enters at door</i> <span class="smcap">r.</span>
+<span class="smcap">Jarvis</span> <i>turns.</i>)
+Crazy! That's funny! (<span class="smcap">Jarvis</span> <i>exits, laughing.</i>)</p>
+
+<p><span class="smcap">Duke.</span> (<i>Showing suppressed emotion, stands</i> <span class="smcap">r.c.</span>
+<i>glaring at</i> <span class="smcap">Princess</span>) Well!</p>
+
+<p><span class="smcap">Princess.</span> Well!</p>
+
+<p><span class="smcap">Duke.</span> Well, I'm waiting!</p>
+
+<p><span class="smcap">Princess.</span> For what, Carlos?</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_37" id="Page_37">[37]</a></span>Duke.</span> For some explanation. Who is this man Warren?</p>
+
+<p><span class="smcap">Princess.</span> He is a professional ghost breaker, as
+he explained.</p>
+
+<p><span class="smcap">Duke.</span> How did you find him?</p>
+
+<p><span class="smcap">Princess.</span> I met him quite by accident.</p>
+
+<p><span class="smcap">Duke.</span> What do you know about him?</p>
+
+<p><span class="smcap">Princess.</span> Why, he is as well known in America
+as you are in Spain.</p>
+
+<p><span class="smcap">Duke.</span> Indeed! (<i>Cross to center.</i>) Well, he will
+be better known when I turn him over to the police.</p>
+
+<p><span class="smcap">Princess.</span> Why, Carlos, what do you mean?</p>
+
+<p><span class="smcap">Duke.</span> I think you know that which I mean,
+Maria. (<span class="smcap">Detective</span> <i>sticks head in door.</i>)</p>
+
+<p><span class="smcap">Detective.</span> It's all right, Madame, but you might
+have told us that your nigger was a dummy.</p>
+
+<p><span class="smcap">Duke.</span> (<i>To</i> <span class="smcap">Princess</span>) One moment, gentlemen,
+one moment. (<span class="smcap">Detectives</span> <i>enter.</i>) If this person
+is famous, these gentlemen should know him. Do
+you know Warren, the Ghost Breaker?</p>
+
+<p><span class="smcap">Detective.</span> The what?</p>
+
+<p><span class="smcap">Duke.</span> The Ghost Breaker!</p>
+
+<p><span class="smcap">Detective.</span> (<i>Both grinning</i>) He's off again,
+Tom. (<i>Enter</i> <span class="smcap">Jarvis.</span>)</p>
+
+<p><span class="smcap">Duke.</span> Now we'll see. Is this man Warren, the
+Ghost Breaker? (<i>Warren winks at</i> <span class="smcap">Detectives.</span>)</p>
+
+<p><span class="smcap">Detective.</span> (<i>To</i> <span class="smcap">Second Detective</span>) He's hip,
+all right.</p>
+
+<p><span class="smcap">Jarvis.</span> Agree with anything he says.</p>
+
+<p><span class="smcap">Duke.</span> (<i>Furiously</i>) Answer my question&mdash;is
+this man Warren, the Ghost Breaker?</p>
+
+<p><span class="smcap">Detective.</span> Now, that's all right, Dook. Sure
+he's a Ghost Breaker, ain't he, Tom?</p>
+
+<p><span class="smcap">Second Detective.</span> Surest thing you know.</p>
+
+<p><span class="smcap">Duke.</span> Sacristi, am I, Carlos Hernando D'Alva,
+to be mocked at by two grinning, bull-necked scullions?
+(<i>Ship's officer appears in door.</i>)</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_38" id="Page_38">[38]</a></span>Ship's Officer.</span> Hurry up, there, if you're going
+ashore with the pilot!</p>
+
+<p><span class="smcap">Detectives.</span> (<i>As they go through door</i>) You're
+all right, Dook, old boy! Ghost Breaker! Ha, ha!
+(<i>They exit.</i>)</p>
+
+<p><span class="smcap">Duke.</span> (<i>Crossing toward door</i>) I'll see the Captain.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Back against door</i>) I think not just yet!</p>
+
+<p class="center">CURTAIN</p>
+
+
+
+<hr class="major" />
+<p><span class='pagenum'><a name="Page_39" id="Page_39">[39]</a></span></p>
+<h2><a name="ACT_III" id="ACT_III"></a>ACT III</h2>
+
+
+<p class="scene"><span class="smcap">Scene:</span> <i>The main room of an Old Spanish tavern,
+Segura, Spain. Singing and mandolins heard from Wine Room.</i></p>
+
+<p class="scene"><span class="smcap">At Rise, Maximo,</span> <i>an old discharged Spanish veteran,
+and</i> <span class="smcap">Gaspar</span>, <i>a villager, discovered playing
+cards at table down</i> <span class="smcap">c.</span> <i>This continues some
+time.</i> <span class="smcap">Maximo</span> <i>slaps down cards exultantly,
+leans back in chair and laughs.</i> <span class="smcap">Gaspar</span> <i>stares
+peevishly at cards.</i></p>
+
+<p class="scene"><span class="smcap">Dolores</span> <i>discovered gazing out of window,</i> <span class="smcap">d.l.</span>
+<i>Enter</i> <span class="smcap">Vardos</span>, <i>old follower of</i> <span class="smcap">Prince Basillio</span>,
+<span class="smcap">c.l.</span>, <i>carrying basket, covered by lid or napkin.
+Seeing</i> <span class="smcap">Dolores.</span> <i>Spaniard on steps.</i></p>
+
+<p class="scene"><i>Lights full up, amber and white. Blue lights behind
+in windows,</i> <span class="smcap">r.</span> <i>and</i> <span class="smcap">l.</span></p>
+
+<p style="margin-top:2em;"><span class="smcap">Vardos.</span> Still watching for a signal, Senorita?</p>
+
+<p><span class="smcap">Dolores.</span> (<i>Turning to</i> <span class="smcap">Vardos</span>) Yes, Vardos.
+Have you any news?</p>
+
+<p><span class="smcap">Vardos.</span> Nothing. Here's the basket of food untouched
+as usual. This is the fifteenth night.</p>
+
+<p><span class="smcap">Dolores.</span> Once tonight I thought I saw a light in
+the tower, Vardos.</p>
+
+<p><span class="smcap">Vardos.</span> If you did, Senorita, it was an unblessed flame.</p>
+
+<p><span class="smcap">Dolores.</span> You haven't given up hope, have you, Vardos?</p>
+
+<p><span class="smcap">Vardos.</span> I gave up hope when the Prince went
+into the castle. Tonight I waited till an hour past
+sundown, and twice I called. Once a wail came back
+<span class='pagenum'><a name="Page_40" id="Page_40">[40]</a></span>to me. It sounded like a sigh of the damned. When
+I called the second time, something moved in the turret
+of the keep, like a man waving; and my heart
+leaped for joy. Then, with a harsh cry, a black,
+ugly bird flew from the turret straight toward where
+the sun had set&mdash;on my left, mind you, the sinister
+side, the left, the left! (<i>Castanets heard off stage,
+left</i>.)</p>
+
+<p><span class="smcap">Dolores</span>. Oh, if her Highness were only here.</p>
+
+<p><span class="smcap">Vardos</span>. What can she do?</p>
+
+<p><span class="smcap">Dolores</span>. She would go straight to the castle, and
+will Segura have it said that they let her go alone as
+they did the Prince?</p>
+
+<p><span class="smcap">Vardos</span>. God forbid it should come to that.
+(<i>Gives basket</i>.) Good night, Senorita. (<i>Start for
+door down</i> <span class="smcap">r</span>.)</p>
+
+<p><span class="smcap">Dolores</span>. Good night&mdash;(<i>Crosses</i> <span class="smcap">c</span>.)&mdash;Vardos.
+You will go again tomorrow night?</p>
+
+<p><span class="smcap">Vardos</span>. Yes, Senorita, willingly, until I know it
+is useless. (<i>Off stage voice: "Bravo, Senorita!"</i>)
+Good night! (<i>Off stage voice: "Bravo, Senorita!"
+Laughing and clapping of hands. Exit</i> <span class="smcap">c</span>. <span class="smcap">Vardos</span>.)</p>
+
+<p class="sdir">(<i>Exit</i> <span class="smcap">Maximo, Gaspar</span> <i>and</i> <span class="smcap">Spaniard</span>, <i>door</i> <span class="smcap">r</span>.
+<span class="smcap">Dolores</span> <i>lifts napkin and looks into basket;
+crosses and exits</i> <span class="smcap">d.r.</span> Enter door <span class="smcap">l.c.</span> <span class="smcap">Robledo</span>;
+<i>stands, looks about insolently for a second</i>.)</p>
+
+<p><span class="smcap">Robledo</span>. Eh&mdash;hey, you, Pedro! (<i>Receiving no
+answer, he crosses to table</i> <span class="smcap">l.c.</span>, <i>bangs crop on table
+and shouts again</i>.) Hey, you, Pedro! What's the
+matter here? Where are you? (<i>Enter</i> <span class="smcap">Pedro</span>, <i>door</i>
+<span class="smcap">r</span>. <i>Seeing</i> <span class="smcap">Robledo</span>, <i>is immediately scared and anxious
+to please</i>.)</p>
+
+<p><span class="smcap">Pedro</span>. Oh, Senor Robledo!</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_41" id="Page_41">[41]</a></span>Robledo</span>. Wake up! What's the matter with you?</p>
+
+<p><span class="smcap">Pedro</span>. One thousand pardons, Senor. What can
+I do for you?</p>
+
+<p><span class="smcap">Robledo</span>. My horse is outside; he has had a hard
+ride. Wash him off, and don't give him any water
+until he is cool.</p>
+
+<p><span class="smcap">Pedro</span>. Yes, Senor, it shall be just as you say.
+(<i>Starting</i>.)</p>
+
+<p><span class="smcap">Robledo</span>. And leave the saddle on. I may want
+to use him again.</p>
+
+<p><span class="smcap">Pedro</span>. Yes, Senor. Yes, Senor. (<i>Starts toward
+door</i> <span class="smcap">c</span>. <span class="smcap">Robledo</span> <i>halts him</i>.)</p>
+
+<p><span class="smcap">Robledo</span>. Where is your daughter?</p>
+
+<p><span class="smcap">Pedro</span>. I will call her, Senor. (<i>He crosses to
+door</i> <span class="smcap">r</span>., <i>calling</i>.) Dolores, Dolores! She will come,
+Senor. She will come. (<i>Cross to door</i> <span class="smcap">l.c.</span>)</p>
+
+<p><span class="smcap">Robledo</span>. And, Pedro&mdash;&mdash;</p>
+
+<p><span class="smcap">Pedro.</span> Yes, Senor&mdash;&mdash;</p>
+
+<p><span class="smcap">Robledo</span>. If that rat-infested larder of yours is
+empty, get it filled before the Duke arrives.</p>
+
+<p><span class="smcap">Pedro.</span> The Duke coming here, Senor! When?</p>
+
+<p><span class="smcap">Robledo.</span> Tonight! Don't stand and stare.
+Hurry up and see to my horse.</p>
+
+<p><span class="smcap">Pedro.</span> Yes, Senor. Yes, Senor. (<i>Exit door</i>
+<span class="smcap">l.c.</span> <span class="smcap">Dolores</span> <i>entering</i> <span class="smcap">r.</span>)</p>
+
+<p><span class="smcap">Dolores.</span> Yes, Father? (<i>Sees</i> <span class="smcap">Robledo</span>.) Oh,
+it's you.</p>
+
+<p><span class="smcap">Robledo</span>. (<i>Pause&mdash;cross toward her</i>) Well, well!
+Can't you say you're glad to see me?</p>
+
+<p><span class="smcap">Dolores</span>. I can, but I won't. Where's my father?</p>
+
+<p><span class="smcap">Robledo</span>. Never mind your father. I want to talk to you.</p>
+
+<p><span class="smcap">Dolores.</span> You do? Well, you won't in that tone.
+(<i>Start to cross left</i>.)</p>
+
+<p><span class="smcap">Robledo</span>. (Intercepting her <span class="smcap">c</span>.) I won't hey?&mdash;And
+why not? You little spit-fire!</p>
+
+<p><span class="smcap">Dolores</span>. What do you want to say to me?</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_42" id="Page_42">[42]</a></span>Robledo.</span> You little devil! (<i>She starts away; he
+grasps her wrist.</i>) Come here! (<i>Throws her quickly
+and easily around stage</i> <span class="smcap">l.</span>, <i>still holding her wrist.</i>)
+Say, what's come over you these days? You are
+about as fond of me and as sweet tempered as a
+tigress. What have I done?</p>
+
+<p><span class="smcap">Dolores.</span> It is what you have not done, Don Robledo.
+For fifteen days your Prince has been in need
+of you and you have not had the courage to go to him.
+(<i>Enter</i> <span class="smcap">Maximo</span> <i>door</i> <span class="smcap">r.</span> <i>and beckons</i>
+<span class="smcap">Gaspar</span> <i>and</i> <span class="smcap">Villagers</span> <i>up</i>.)
+Let go my wrist! (<i>Struggling.</i>
+<span class="smcap">Maximo</span>, <span class="smcap">Gaspar</span> <i>and</i> <span class="smcap">Villagers</span> <i>watch end
+of scene</i>.) Let go my wrist!</p>
+
+<p><span class="smcap">Robledo.</span> Wait a minute! Wait a minute! You
+can't get away. Do not try. (<i>She strikes him, frees
+herself and crosses</i> <span class="smcap">l.</span> <i>to window</i>.) You little cat,
+I'll trim those claws! (<span class="smcap">Villagers</span> <i>laugh</i>. <span class="smcap">Maximo</span>
+<i>nudges</i> <span class="smcap">Gaspar</span>.)</p>
+
+<p><span class="smcap">Gaspar.</span> Sh! sh! sh! Look out!</p>
+
+<p><span class="smcap">Robledo.</span> (<i>To them</i>) Well, what are you laughing at?</p>
+
+<p><span class="smcap">Maximo.</span> Why, why&mdash;&mdash; (<i>Stammering.</i>)</p>
+
+<p><span class="smcap">Gaspar.</span> A jest in the wine room, Senor.</p>
+
+<p><span class="smcap">Robledo.</span> Huh! Lucky for you! Get out of my way!
+(<i>Pushes them aside and swaggers through door</i> <span class="smcap">r.</span>)</p>
+
+<p><span class="smcap">Dolores.</span> Gaspar! Maximo! Come here quickly!</p>
+
+<p><span class="smcap">Maximo.</span> (<i>Crossing to</i> <span class="smcap">Dolores</span>) What is it?</p>
+
+<p><span class="smcap">Gaspar.</span> What is the matter? (<i>Crossing to</i> <span class="smcap">Dolores</span>.)</p>
+
+<p><span class="smcap">Dolores.</span> A light! A light in the castle!</p>
+
+<p><span class="smcap">Gaspar.</span> I thought I saw it a while ago.</p>
+
+<p><span class="smcap">Maximo.</span> I don't see it.</p>
+
+<p><span class="smcap">Dolores.</span> But I tell you I did see it. (<i>She runs</i>
+<span class="smcap">r.c.</span>, <i>calling</i>) Father&mdash;Father&mdash;come quickly.</p>
+
+<p><span class="smcap">Pedro.</span> (<i>Entering</i> <span class="smcap">r.</span>) What is it? What are you
+looking at? (<i>Cross</i> <span class="smcap">c.</span>)</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_43" id="Page_43">[43]</a></span>Dolores.</span> (<span class="smcap">l.c.</span>, <i>pointing out window</i>) A light&mdash;a
+light in the castle. I saw it!</p>
+
+<p><span class="smcap">Pedro.</span> (<i>Going to window</i>) Nombre de Dios.
+(<span class="smcap">Maximo</span> <i>and</i> <span class="smcap">Gaspar</span> <i>back to</i> <span class="smcap">l.c.</span>)</p>
+
+<p><span class="smcap">Dolores.</span> (<span class="smcap">c.</span> <i>to</i> <span class="smcap">Gaspar</span> <i>and</i> <span class="smcap">Maximo</span>)
+Well, why don't you do something? Are you going to
+stand there like scared sheep, and let a man, your
+Prince, signal to you in vain?</p>
+
+<p><span class="smcap">Robledo.</span> Who's the little devil tearing to pieces
+now? (<span class="smcap">c.</span> <i>cross to</i> <span class="smcap">Dolores</span>.)</p>
+
+<p><span class="smcap">Dolores.</span> You, Don Robledo, sword-fighter, toreador,
+fire-eater, hero of a hundred duels&mdash;you&mdash;Don
+Robledo&mdash;coward! (<i>He chucks</i> <span class="smcap">Dolores</span> <i>under the
+chin. She throws his hand off.</i>) I asked you to
+go into the castle and rescue your Prince. I ask
+you now to answer the signal that I just saw in the
+tower window. Perhaps your Prince has just
+crawled to that tower window where he can see our
+lights. Perhaps he has burned something, a scrap
+of paper, in the hope that some of you gentlemen
+would notice it and come to his assistance, but he
+doesn't know what cowards you are or he wouldn't
+have wasted his matches. Don Robledo&mdash;coward!</p>
+
+<p><span class="smcap">Robledo.</span> Coward, never! A fair fight in the
+open and I'll meet the best man that walks the earth.
+(<i>Turns to</i> <span class="smcap">Villagers</span>.) Any two or three! (<i>To
+table</i> <span class="smcap">l.</span>)</p>
+
+<p><span class="smcap">Dolores.</span> I don't ask you to kill one or two or
+three of these poor whimpering sheep! I ask you
+to dare something. (<span class="smcap">Duke</span> <i>enters</i> <span class="smcap">c.</span>) I ask you
+and these gentlemen&mdash;(<i>Point to</i> <span class="smcap">Villagers</span>)&mdash;to go
+to the aid of your Prince&mdash;and there isn't a man
+among you who dares! God, how I could love such a man!</p>
+
+<p><span class="smcap">Duke.</span> (<i>Down</i> <span class="smcap">c.</span>, <i>sarcastically to</i>
+<span class="smcap">Dolores</span>) A pretty speech, Senorita!</p>
+
+<p><span class="smcap">Robledo.</span> (<i>Seeing</i> <span class="smcap">Duke</span>, <i>removes hat and bows</i>)
+Your Excellency!</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_44" id="Page_44">[44]</a></span>Gaspar.</span> The Duke D'Alva! (<span class="smcap">Villagers</span> <i>remove
+hats and bow to</i> <span class="smcap">Duke</span>.)</p>
+
+<p><span class="smcap">Pedro.</span> His Excellency!</p>
+
+<p><span class="smcap">Villagers.</span> The Duke, His Excellency, etc.</p>
+
+<p><span class="smcap">Duke.</span> Charming sentiments you express for
+your fellow townsmen, whose healthy common-sense
+prevents them from rushing to a fool's death. Still,
+all fools are not dead yet. One of them will be
+here tonight. And you, Senorita, will doubtless be
+pleased to look upon him, as he has come all the way
+from America for the privilege of entering the castle
+and playing your hero.</p>
+
+<p><span class="smcap">Dolores.</span> (<i>To</i> <span class="smcap">Robledo</span>) And did her Highness
+have to go all the way to America to find him?</p>
+
+<p><span class="smcap">Duke.</span> Yes, he's from America, where all the
+fools come from. (<i>Everybody laughs but</i> <span class="smcap">Dolores</span>.
+<i>To</i> <span class="smcap">Robledo</span>) A word with you alone, Senor.</p>
+
+<p class="sdir">(<span class="smcap">Robledo</span> <i>looks at</i> <span class="smcap">Gaspar</span> <i>and</i> <span class="smcap">Maximo</span>.
+<span class="smcap">Pedro</span>, <i>scared, motions</i> <span class="smcap">Villagers</span> <i>off to</i> <span class="smcap">r.</span>
+<span class="smcap">Pedro</span>, <span class="smcap">Maximo</span> <i>and</i> <span class="smcap">Villagers</span> <i>exit door</i> <span class="smcap">r.</span>)</p>
+
+<p><span class="smcap">Dolores.</span> Can I get your Excellency anything?</p>
+
+<p><span class="smcap">Duke.</span> Don't mind me. I'll look out for myself.
+Her Highness will be here very soon and will doubtless
+remain here for the night. I drove ahead to prepare you.</p>
+
+<p><span class="smcap">Dolores.</span> Yes, your Excellency! (<i>Bowing&mdash;exit
+door</i> <span class="smcap">r</span>.)</p>
+
+<p><span class="smcap">Duke.</span> (<i>Half sits on table</i> <span class="smcap">l.</span>,
+<i>watches</i> <span class="smcap">Dolores</span> <i>off</i>.
+<i>To</i> <span class="smcap">Robledo</span>) You've got work before you&mdash;Robledo.</p>
+
+<p><span class="smcap">Robledo.</span> (<i>Center</i>) I'm ready, Excellency.</p>
+
+<p><span class="smcap">Duke.</span> (<i>Rising, across to</i> <span class="smcap">Robledo</span>) Yes, but this
+American may be dangerous.</p>
+
+<p><span class="smcap">Robledo.</span> In what way?</p>
+
+<p><span class="smcap">Duke.</span> Unless he is stopped he will go into that
+castle tonight&mdash;and I look upon you to stop him.
+<span class='pagenum'><a name="Page_45" id="Page_45">[45]</a></span>He is coming here to solve the mystery and to find
+the Prince. I shall endeavor to stop him, but if I
+fail, Robledo, it rests with you.</p>
+
+<p><span class="smcap">Robledo.</span> I can assure your Excellency I will convince
+the American that his presence in the castle
+tonight is quite unnecessary. Have you any instructions?</p>
+
+<p><span class="smcap">Duke.</span> Any way you please, Robledo&mdash;means are
+of no consequence in this world. What I want is results.
+Only don't underestimate your man. He will
+shoot, and I think he will shoot quick.</p>
+
+<p><span class="smcap">Robledo.</span> Good! (<i>Enter</i> <span class="smcap">Pedro</span> <i>door</i> <span class="smcap">r.</span>
+<i>with tray and bottles and two glasses. Cross and put them on
+table up</i> <span class="smcap">c.</span>)</p>
+
+<p><span class="smcap">Duke.</span> (<i>Taking coin from pocket</i>) Here, take
+this and have them drink to my health and that of
+her Highness! (<span class="smcap">Robledo</span> <i>bows and exits</i> <span class="smcap">r.</span>)</p>
+
+<p><span class="smcap">Pedro.</span> Is there anything else your Excellency desires?</p>
+
+<p><span class="smcap">Duke.</span> Yes, hot water, soap and towels. (<i>Looks at hands.</i>)</p>
+
+<p><span class="smcap">Pedro.</span> This way, your Excellency. (<i>Exit</i> <span class="smcap">Duke</span>
+<i>and</i> <span class="smcap">Pedro</span> <i>upstairs and off</i> <span class="smcap">l.</span>)</p>
+
+<p><span class="smcap">Robledo.</span> (<i>Heard off stage</i> <span class="smcap">r.</span>) To his Gracious
+Excellency, the Duke D'Alva!</p>
+
+<p><span class="smcap">Villagers.</span> (<i>Off stage</i>) The Duke! The Duke! The Duke!</p>
+
+<p class="sdir">(<i>Enter</i> <span class="smcap">Dolores</span> <span class="smcap">r.</span>, <i>crossing to window</i> <span class="smcap">l.</span>)</p>
+
+<p><span class="smcap">Robledo.</span> Louder, you beggars, louder, or I'll
+give you something to yell for!</p>
+
+<p><span class="smcap">Villagers.</span> (<i>Much louder</i>) The Duke! The
+Duke! Long live the Duke! The Duke! etc.</p>
+
+<p class="sdir">(<i>Lights seen of automobile approaching.</i>)</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_46" id="Page_46">[46]</a></span>Dolores.</span> Her Highness! (<i>Calls</i>) Father! Father!</p>
+
+<p><span class="smcap">Pedro.</span> (<i>Entering</i>) What is it, Dolores?</p>
+
+<p><span class="smcap">Dolores.</span> Quick! Her Highness is here!</p>
+
+<p><span class="smcap">Pedro.</span> Her Highness! (<i>He bustles downstairs.</i>)
+Her Highness! (<i>Calls off</i> <span class="smcap">r.</span>) Her Highness!</p>
+
+<p class="sdir">(<span class="smcap">Villagers</span> <i>enter door</i> <span class="smcap">r.</span>
+<i>Enter</i> <span class="smcap">Princess</span>, <span class="smcap">Nita</span>
+<i>and</i> <span class="smcap">Jose</span> <i>in motor clothes</i>.
+<span class="smcap">Princess</span> <i>comes</i> <span class="smcap">c.</span>
+<span class="smcap">Jose</span> <i>door</i> <span class="smcap">l.</span>
+<span class="smcap">Nita</span> <i>left center up stage</i>.
+<span class="smcap">Dolores</span> <span class="smcap">l.c.</span> <span class="smcap">Pedro</span> <i>right center</i>, <span class="smcap">c.</span>
+<span class="smcap">Villagers</span> <i>in door</i> <span class="smcap">r.</span>, <i>bowing low</i>.)</p>
+
+<p><span class="smcap">Pedro.</span> Your Highness does my humble inn great
+honor&mdash;&mdash; (<span class="smcap">Villagers</span> <i>bow</i>.)</p>
+
+<p><span class="smcap">Princess.</span> Thank you. (<i>She nods to</i> <span class="smcap">Villagers</span>,
+<i>extends her hand to</i> <span class="smcap">Dolores</span>, <i>who carries it to
+her lips, curtseying</i>.)</p>
+
+<p><span class="smcap">Dolores.</span> Your gracious Highness, we are ill prepared
+for this great favor. Your exalted cousin
+gave but short warning of your coming.</p>
+
+<p><span class="smcap">Princess.</span> My child, any place to remove the dust
+of travel will do for the present. Jose, I shall want
+the car later.</p>
+
+<p><span class="smcap">Nita.</span> (<span class="smcap">l.c.</span>) Your Highness is not thinking of
+going on to the castle tonight?</p>
+
+<p><span class="smcap">Princess.</span> I must have news.</p>
+
+<p><span class="smcap">Nita.</span> But you're all worn out. You're all unstrung.</p>
+
+<p><span class="smcap">Princess.</span> When Mr. Warren comes, tell him I
+will be down directly.</p>
+
+<p><span class="smcap">Dolores.</span> I will tell the Senor American, your Highness.</p>
+
+<p><span class="smcap">Princess.</span> Thank you. (<i>Exit</i> <span class="smcap">Princess</span> <i>and</i>
+<span class="smcap">Nita</span>, <span class="smcap">Pedro</span> <i>showing them upstairs</i>.)</p>
+
+<p class="sdir">(<i>Enter</i> <span class="smcap">Jarvis</span> <span class="smcap">d.c.</span>;
+<i>followed by</i> <span class="smcap">Rusty</span>, <i>both carrying suitcases</i>.
+<span class="smcap">Dolores</span> <i>bows</i>. <span class="smcap">Rusty</span> <i>comes to</i>
+<span class="smcap"><span class='pagenum'><a name="Page_47" id="Page_47">[47]</a></span>Dolores.</span> <span class="smcap">Jarvis</span> <span class="smcap">l.c.</span>
+<span class="smcap">Rusty</span> <i>crosses</i> <span class="smcap">Jarvis</span>
+<i>to</i> <span class="smcap">l.</span> <span class="smcap">Dolores</span> <i>returns bow</i>.)</p>
+
+<p><span class="smcap">Dolores.</span> Gentlemen&mdash;a man!</p>
+
+<p><span class="smcap">Jarvis.</span> Rusty, we're discovered! Did you by any
+chance address me, Senorita?</p>
+
+<p><span class="smcap">Dolores.</span> I called the attention of these valiant
+gentlemen of Segura to the only man who dares to
+enter the castle.</p>
+
+<p><span class="smcap">Jarvis.</span> How did you know?</p>
+
+<p><span class="smcap">Dolores.</span> All Segura knows by this time.</p>
+
+<p class="sdir">(<i>Enter</i> <span class="smcap">Robledo</span> <i>door</i> <span class="smcap">r.</span>,
+<i>pushing through</i> <span class="smcap">Villagers</span>;
+<span class="smcap">Dolores</span> <i>tries to stop him; he pushes her
+aside, swaggering toward</i> <span class="smcap">Jarvis</span>.)</p>
+
+<p><span class="smcap">Robledo.</span> So you're the brave American, Senor?</p>
+
+<p><span class="smcap">Jarvis.</span> I'm an American.
+(<i>Turning to</i> <span class="smcap">Rusty</span> <i>on</i> <span class="smcap">l.</span>)
+Here's another one. (<span class="smcap">Rusty</span> <i>salutes</i>.)
+We're both Americans.</p>
+
+<p><span class="smcap">Robledo.</span> And you both want to die?
+(<span class="smcap">Rusty</span> <i>makes wry face and big eyes</i>.)</p>
+
+<p><span class="smcap">Jarvis.</span> (<span class="smcap">l.c.</span>) Well, I'm not really anxious
+about it, Senor.</p>
+
+<p><span class="smcap">Robledo.</span> Better keep out of the castle, then.</p>
+
+<p><span class="smcap">Jarvis.</span> Oh, you mean that ghost? Oh, I'm not
+afraid of a little thing like that, Senor.</p>
+
+<p><span class="smcap">Robledo.</span> No? (<i>Turns to</i> <span class="smcap">Dolores</span> <span class="smcap">c.</span>)
+Well, Senorita, we gentlemen of Segura will drink to your
+American. (<i>To</i> <span class="smcap">Jarvis</span>) The maddest fool that
+ever came to Spain! (<span class="smcap">Robledo</span> <i>crosses to</i> <span class="smcap">Dolores</span>,
+<i>chucks her under chin, laughing</i>. <span class="smcap">Dolores</span> <i>throws
+his hand off; motions Villagers off, and exits after
+them</i>. <span class="smcap">Jarvis</span> <i>and</i> <span class="smcap">Rusty</span> <i>watch them off</i>.)</p>
+
+<p><span class="smcap">Rusty.</span> He's a nice man.</p>
+
+<p><span class="smcap">Jarvis.</span> Pile the bags up there, Rusty. (<i>Put bags
+on table</i> <span class="smcap">l.</span>)</p>
+
+<p><span class="smcap">Rusty.</span> Yas, sir.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_48" id="Page_48">[48]</a></span>Jarvis.</span> Looks like we were in for a warm reception.</p>
+
+<p><span class="smcap">Rusty.</span> Yas, sir, 'tis a trifle warm. (<i>Crosses below
+table</i> <span class="smcap">l.</span>, <i>back to audience</i>.)</p>
+
+<p><span class="smcap">Dolores.</span> Pardon, Senor. Her Highness wishes
+me to tell you that she will be down directly.</p>
+
+<p><span class="smcap">Jarvis.</span> Thank you, Senorita, and who, may I
+ask, was the cheerful individual that flattered me
+with such a toast?</p>
+
+<p><span class="smcap">Dolores.</span> (<i>At</i> <span class="smcap">c.</span>, <i>looking after</i>
+<span class="smcap">Robledo</span>&mdash;<i>crosses to</i> <span class="smcap">Jarvis</span>) Don Robledo, Senor.</p>
+
+<p><span class="smcap">Jarvis.</span> Don Robledo&mdash;sounds dangerous, but
+doesn't mean much to me.</p>
+
+<p><span class="smcap">Dolores.</span> It may mean much before you reach
+the castle. Let me tell you something. Quick, your
+hand, Senor! No, the other one. (<i>Grasps his hand.</i>)
+I'll pretend to read your palm. Every one of those
+breaks in your life-line means a moment when you
+stood face to face with death, and yet, see those little
+squares of protection around each break! Senor
+American, there is one break which you have not yet
+reached, and the protecting square is not perfect like the others.</p>
+
+<p><span class="smcap">Jarvis.</span> I reckon that square will take care of
+itself when the time comes.</p>
+
+<p><span class="smcap">Dolores.</span> But the time is now, Senor.</p>
+
+<p><span class="smcap">Jarvis.</span> So&mdash;and are the senorita's eyes so sharp
+that she can tell the day and the hour?</p>
+
+<p><span class="smcap">Dolores.</span> Not my eyes, Senor American, but my
+ears. (<span class="smcap">Duke</span> <i>comes downstairs</i>.) In all my experience
+I have seen but one hand like yours&mdash;it speaks
+of danger, and that hand belongs to Don Robledo.</p>
+
+<p><span class="smcap">Duke.</span> (<i>Still on stairs</i>) Well, Mr. Warren!</p>
+
+<p><span class="smcap">Dolores.</span> Pardon, Senor! (<i>Curtsies to</i> <span class="smcap">Jarvis</span>
+<i>and steps back from him</i>.)</p>
+
+<p><span class="smcap">Jarvis.</span> Good-bye, Senorita. Many thanks for
+your occult wisdom. I'll take good care of that little
+<span class='pagenum'><a name="Page_49" id="Page_49">[49]</a></span>square. (<span class="smcap">Dolores</span> <i>crosses, bows to</i> <span class="smcap">Duke</span>, <i>exits</i> <span class="smcap">r.</span>,
+<i>closing door</i>.)</p>
+
+<div class="plate">
+<a href="images/page_48h.jpg">
+<img src="images/page_48.jpg"
+ title="The Ghost Breaker, Act III"
+ alt="The Ghost Breaker, Act III" />
+</a>
+<p class="caption"><span class="smcap">The Ghost Breaker</span>
+<span style="position:absolute;right:2em;text-align:right;font-style:italic;">See
+<a href="#Page_46">Page 46</a></span>
+</p>
+</div>
+
+<p><span class="smcap">Duke.</span> (<i>Coming down</i>) Well, Mr. Warren,
+looking into the future? (<i>Lays coat on table</i> <span class="smcap">c.</span>
+<span class="smcap">Jarvis</span> <span class="smcap">l.c.</span>)</p>
+
+<p><span class="smcap">Jarvis.</span> Yes, Duke. The immediate future promises
+to be very interesting. A dark man is to cross my path.</p>
+
+<p><span class="smcap">Duke.</span> (<span class="smcap">r.c.</span>) Do you believe in such foolery?</p>
+
+<p><span class="smcap">Jarvis.</span> I like to, on this occasion, for I hope it
+means someone I very much want to meet.</p>
+
+<p><span class="smcap">Duke.</span> Mr. Warren, I feel a certain responsibility
+for Her Highness' actions, and the prospect of
+your death tonight is most uncomfortable.</p>
+
+<p><span class="smcap">Jarvis.</span> You think I won't come back?</p>
+
+<p><span class="smcap">Duke.</span> I think if you go to that castle tonight you
+take your life in your hands.</p>
+
+<p><span class="smcap">Jarvis.</span> I've got a pretty good grip.</p>
+
+<p><span class="smcap">Duke.</span> Look here. You Americans are shrewd
+traders. You get dollar for dollar when you bargain.
+You are not giving away your life for nothing.
+Now, what was the price?</p>
+
+<p><span class="smcap">Jarvis.</span> Oh, not very much. The deal was made
+on bargain day. My life happened to be a little below par.</p>
+
+<p><span class="smcap">Duke.</span> Very well, I will release you from your
+end of the bargain.</p>
+
+<p><span class="smcap">Jarvis.</span> Your Excellency, I am overwhelmed, but
+the price is paid and we're on the job, aren't we, Rusty?</p>
+
+<p><span class="smcap">Rusty.</span> Yas, sir, we most certainly is!</p>
+
+<p><span class="smcap">Duke.</span> I suppose that means that you will keep
+faith with Her Highness?</p>
+
+<p><span class="smcap">Jarvis.</span> Yes.</p>
+
+<p><span class="smcap">Duke.</span> I never saw a man quite so anxious to be
+killed; but there it is: Fools rush in where angels
+fear to tread.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_50" id="Page_50">[50]</a></span>Jarvis.</span> I'd rather be an energetic fool than an
+angel with cold feet.</p>
+
+<p><span class="smcap">Duke.</span> I am sorry for you.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Crossing to</i> <span class="smcap">Duke</span>) Your Excellency,
+I decline your offer and your advice and your sympathy,
+and I'll tell you why. I once saw a gambler
+lay down four aces. Just think of it: four fat aces.
+He looked the dealer straight in the eye and said:
+"The play ain't natural." Now, you tried to have
+me arrested on the steamer, you have tried to block
+me in every move I have made. Now, all of a sudden
+you express the utmost anxiety as to what's going
+to happen to me in the castle. You even offer
+to buy me off. You advise me to stay out. Shall I
+take your advice? No. "The play ain't natural."</p>
+
+<p><span class="smcap">Duke.</span> You have intruded into a matter which
+you neither understand nor appreciate. If, as you
+say, the play seems unnatural, throw the cards and
+stay out of the game.</p>
+
+<p><span class="smcap">Jarvis.</span> No, I'll stay right in the game, but I am
+going to watch the dealer. Well, come along, Rusty.
+(<i>Cross to</i> <span class="smcap">Rusty</span>.) Let's see if we can find the
+landlord. (<i>Picking up bags.</i>)</p>
+
+<p><span class="smcap">Rusty.</span> I'd like to find a piece of chicken.</p>
+
+<p><span class="smcap">Jarvis.</span> Chicken, Rusty? What put that in your head?</p>
+
+<p><span class="smcap">Rusty.</span> I's powerful hungry, Marse Warren.</p>
+
+<p><span class="smcap">Jarvis.</span> What&mdash;again?</p>
+
+<p><span class="smcap">Rusty.</span> No, sir&mdash;it's the same old hunger.</p>
+
+<p><span class="smcap">Jarvis.</span> Well, Rusty, you are not going to get
+anything to eat until we finish the job.</p>
+
+<p><span class="smcap">Rusty.</span> Good Lord, have I got to wait till you're
+dead before I eat? (<i>They start with bags to cross
+to stairway. Enter</i> <span class="smcap">Princess</span> <i>on stairs</i>.)</p>
+
+<p><span class="smcap">Duke.</span> Well, all Segura will be buzzing with
+your ghost hunt tonight. The whole town will sit
+up to hear of the outcome.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_51" id="Page_51">[51]</a></span>Jarvis.</span> And where are you going to get the returns, Duke?</p>
+
+<p><span class="smcap">Duke.</span> Unfortunately, I must leave at once. I
+have an urgent summons to Madrid.</p>
+
+<p><span class="smcap">Jarvis.</span> Well, that's too bad. I'm sorry you're
+leaving us. Won't you even be around at the finish, your Excellency?</p>
+
+<p><span class="smcap">Duke.</span> I am sorry, Mr. Warren, but I must go.</p>
+
+<p><span class="smcap">Jarvis.</span> Well, I call that a shame.</p>
+
+<p><span class="smcap">Princess.</span> (<i>Coming downstairs&mdash;to</i> <span class="smcap">Pedro</span>
+<i>entering</i> <span class="smcap">r.</span>) Pedro, this is Mr. Warren. Attend to his
+wants.</p>
+
+<p><span class="smcap">Pedro.</span> (<i>Bowing</i>) Yes, your Highness! (<span class="smcap">Princess</span>
+<i>crosses</i> <span class="smcap">l.c.</span> <span class="smcap">Pedro</span> <i>goes upstairs</i>.) This way.
+(<span class="smcap">Jarvis</span> <i>and</i> <span class="smcap">Rusty</span> <i>following</i> <span class="smcap">Pedro</span> <i>upstairs</i>.)</p>
+
+<p><span class="smcap">Jarvis.</span> Your Highness, I'd like a couple of good
+horses and two good lanterns.</p>
+
+<p><span class="smcap">Princess.</span> Pedro.</p>
+
+<p><span class="smcap">Pedro.</span> Yes, your Highness. (<span class="smcap">Pedro</span> <i>exits</i>.)</p>
+
+<p><span class="smcap">Duke.</span> Lanterns? Looking for an honest man,
+Mr. Warren? (<span class="smcap">c.</span> <i>Lays hat on table</i> <span class="smcap">c.</span>)</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Over banister</i>) Not in this neck of the
+woods, your Excellency.
+(<i>Exit</i> <span class="smcap">Jarvis</span> <i>and</i> <span class="smcap">Rusty</span>.)</p>
+
+<p><span class="smcap">Princess.</span> Carlos, what news of my brother have you heard?</p>
+
+<p><span class="smcap">Duke.</span> (<span class="smcap">l.c.</span>) Nothing, Maria.</p>
+
+<p><span class="smcap">Princess.</span> And yet you are leaving for Madrid.</p>
+
+<p><span class="smcap">Duke.</span> The message is from His Majesty.</p>
+
+<p><span class="smcap">Princess.</span> But why must you go so soon?</p>
+
+<p><span class="smcap">Duke.</span> You know my ride is a long one.</p>
+
+<p><span class="smcap">Princess.</span> But, Carlos, my brother may be dying,
+dead&mdash;and yet you have not the time and the courage
+to help me find him.</p>
+
+<p><span class="smcap">Duke.</span> What need of me? You have your Ghost Breaker.</p>
+
+<p><span class="smcap">Princess.</span> So, Carlos, that is your excuse?</p>
+
+<p><span class="smcap">Duke.</span> I make no excuse, Maria. I need none.
+That Yankee adventurer stands between you and
+<span class='pagenum'><a name="Page_52" id="Page_52">[52]</a></span>me. Send him away, and I will do anything you
+ask. I'll put off my journey now to the King. I'll
+send one of my men into the castle to find your brother.</p>
+
+<p><span class="smcap">Princess.</span> Yes, you will send one of your men&mdash;but
+you are not brave enough to go there yourself.
+Yet you ask me to send away this man who of all is
+willing to sacrifice even his life for me.</p>
+
+<p><span class="smcap">Duke.</span> If he stays, I'll go.</p>
+
+<p><span class="smcap">Princess.</span> Very well, then you force me to
+choose. I do. I choose a man.</p>
+
+<p><span class="smcap">Duke.</span> You love him?</p>
+
+<p><span class="smcap">Princess.</span> Perhaps. (<span class="smcap">r.</span> <i>Turns away</i>.)</p>
+
+<p><span class="smcap">Duke.</span> Well, Maria, you are sending him to his
+death. (<i>Enter</i> <span class="smcap">Jarvis</span> <i>on stairs</i>.) Success to you,
+Mr. Ghost Breaker, when you beard the spectre in
+his den. (<i>Takes hat and coat from table.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Coming downstairs</i>) Thank you, your
+Excellency. (<i>With mock dignity</i>) I'll do my best.
+(<i>Changes expression.</i>) To put salt on the spectre's tail.</p>
+
+<p><span class="smcap">Duke.</span> Good-bye! (<i>Exit</i> <span class="smcap">l.c.</span>)</p>
+
+<p><span class="smcap">Jarvis.</span> Good-bye.</p>
+
+<p><span class="smcap">Princess.</span> (<span class="smcap">c.</span>) Mr. Warren, we must start at once.</p>
+
+<p><span class="smcap">Jarvis.</span> Courage&mdash;if your brother is there, I'll
+find him. You must be patient and remain here
+where you are safe, and try to rest.</p>
+
+<p><span class="smcap">Princess.</span> I cannot rest until I know what has
+happened to him. I shall go mad if I am left alone.</p>
+
+<p><span class="smcap">Jarvis.</span> But it is not safe for you to go.</p>
+
+<p><span class="smcap">Princess.</span> Nevertheless, Mr. Warren, I will go
+to my brother tonight.</p>
+
+<p><span class="smcap">Jarvis.</span> Now, my dear child! (<i>Pause.</i>) I beg
+your pardon, but please&mdash;oh, please let me insist on one condition.</p>
+
+<p><span class="smcap">Princess.</span> Name it.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_53" id="Page_53">[53]</a></span>Jarvis.</span> Let me go ahead and look over the
+ground. I will signal when it is safe to follow.</p>
+
+<p><span class="smcap">Princess.</span> How can you signal?</p>
+
+<p><span class="smcap">Jarvis.</span> With a light&mdash;(<i>Cross to window</i> <span class="smcap">l.</span>)&mdash;from
+one of those towers. You can see it from here.
+You won't have long to wait. It will shine within an hour.</p>
+
+<p><span class="smcap">Princess.</span> (<span class="smcap">l.c.</span>) But if you&mdash;if it does not shine?</p>
+
+<p><span class="smcap">Jarvis.</span> Well, then I'll be too busy swapping lead
+for brimstone with Mr. Spook to stop and hang a lantern.</p>
+
+<p><span class="smcap">Princess.</span> Oh, but you are brave! You must
+have the locket with the memorandum. (<i>Start to stairs.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> Yes, of course, where is it?</p>
+
+<p><span class="smcap">Princess.</span> It's in my room. I won't be long.
+(<i>On stairs.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> Suppose you give me that, and we'll start at once.</p>
+
+<p><span class="smcap">Princess.</span> Very well. (<i>Exit upstairs and off.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Calling</i>) Rusty! Oh, Rusty!</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Off</i>) Yas, sir! Yas, sir!</p>
+
+<p><span class="smcap">Jarvis.</span> Bring down my hat and coat. We're starting.</p>
+
+<p><span class="smcap">Rusty.</span> Yas, sir.</p>
+
+<p><span class="smcap">Jarvis.</span> (<span class="smcap">l.c.</span>) I wouldn't change places with
+that spook for all the gold&mdash;(<i>Enter</i> <span class="smcap">Rusty</span>)&mdash;that
+she thinks is in that castle. (<span class="smcap">Rusty</span> <i>comes down
+with hat and coat</i>.) Oh, don't hurry like that, Rusty&mdash;I
+hate to see you hurry.</p>
+
+<p><span class="smcap">Rusty</span>. (<i>On bottom step</i>) I smell something
+cooking&mdash;smells like a Spanish pork chop. (<i>Gives
+hat and coat to Jarvis.</i>)</p>
+
+<p><span class="smcap">Princess.</span> (<i>Calling from upstairs</i>) Mr. Warren&mdash;Mr.
+Warren&mdash;&mdash; (<i>Darts up steps; is met half-way
+by</i> <span class="smcap">Princess</span>.) Mr. Warren&mdash;&mdash;</p>
+
+<p><span class="smcap">Jarvis.</span> Well?</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_54" id="Page_54">[54]</a></span>Princess.</span> The locket!</p>
+
+<p><span class="smcap">Jarvis.</span> The locket gone?</p>
+
+<p><span class="smcap">Princess.</span> Yes.</p>
+
+<p><span class="smcap">Jarvis.</span> And the memorandum?</p>
+
+<p><span class="smcap">Princess.</span> Gone, too.</p>
+
+<p><span class="smcap">Jarvis.</span> Quick, Rusty! The horses!</p>
+
+<p><span class="smcap">Rusty.</span> Yas, sir.</p>
+
+<p><span class="smcap">Jarvis.</span> We've no time to lose.</p>
+
+<p><span class="smcap">Rusty.</span> Yas, sir. (<i>Exits.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Both on stairs</i>) Your Highness, I've
+struck the first trail of the spook that is haunting your castle.</p>
+
+<p><span class="smcap">Princess.</span> You think&mdash;&mdash;</p>
+
+<p><span class="smcap">Jarvis.</span> I think your cousin has not gone to Madrid.
+Time is everything now.</p>
+
+<p><span class="smcap">Princess.</span> You know the way?</p>
+
+<p><span class="smcap">Jarvis.</span> North road&mdash;second turn to the right.</p>
+
+<p><span class="smcap">Princess.</span> Yes, that leads to the postern gate.</p>
+
+<p class="sdir">(<i>Enter</i> <span class="smcap">Robledo</span>&mdash;<i>stands in arch under stairs, revolver
+drawn</i>.)</p>
+
+<p><span class="smcap">Jarvis.</span> I understand. (<i>Starting.</i>)</p>
+
+<p><span class="smcap">Princess.</span> Wait! This little cross! Will you
+wear it for me tonight? (<i>Slips chain over</i> <span class="smcap">Jarvis'</span>
+<i>head</i>. <span class="smcap">Robledo</span> <i>looks up and steps back in alcove</i>.)</p>
+
+<p><span class="smcap">Jarvis.</span> Only for tonight?</p>
+
+<p><span class="smcap">Princess.</span> You may never see tomorrow.</p>
+
+<p><span class="smcap">Jarvis.</span> If I don't see you tomorrow, forgive me
+for telling you tonight that I love you. (<i>Raises hand
+to stop her reply.</i>) Don't rebuke me tonight. Wait
+until tomorrow, if tomorrow ever comes. (<i>Pause.</i>)
+And now your humble vassal goes forth in his lady's
+cause&mdash;and while all Segura waits, ghosts and Ghost
+Breaker shall stalk those halls. Your Highness,
+within the hour I will hang your signal from the
+castle. (<i>Carries her hands to his lips.</i>)</p>
+
+<p><span class="smcap">Princess.</span> God be with you! (<i>Exits upstairs.</i>)</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_55" id="Page_55">[55]</a></span>Jarvis.</span> (<i>Watching her off</i>) Highness.&mdash;Highness&mdash;&mdash; (<i>Starts
+to go.</i> <span class="smcap">Robledo</span> <i>cocks revolver</i>.
+<span class="smcap">Jarvis</span> <i>stops, listens, looks around, starts to fold
+coat, whistles "Dixie," moves downstairs until near
+lamp, throws coat at lamp&mdash;lights out. Pause. Two
+shots are fired in the dark.</i>
+<span class="smcap">Jarvis</span> <i>crosses left</i> <span class="smcap">c.</span>
+<span class="smcap">Robledo</span> <i>crosses down</i> <span class="smcap">r.c.</span>, <i>falls on second shot.
+Pause.</i> <span class="smcap">Jarvis</span> <i>whistles "Dixie."</i>
+<i>Exits door</i> <span class="smcap">l.c.</span>)</p>
+
+<p class="center">CURTAIN</p>
+
+
+
+<hr class="major" /><p><span class='pagenum'><a name="Page_56" id="Page_56">[56]</a></span></p>
+<h2><a name="ACT_IV" id="ACT_IV"></a>ACT IV</h2>
+
+
+<p class="scene"><span class="smcap">Scene:</span> <i>The Hall of the Knights, in the haunted
+castle. On walls a few old weapons, thick dust
+everywhere. Moonlight streams through round
+window high in wall</i> <span class="smcap">r.</span>, <i>striking picture. Curtain
+rises slowly while orchestra plays "I
+Dreamed I Dwelt in Marble Halls." Wind
+moans through grated windows, rats squeal and
+cross moonlight on floor; light flickers on tower wall.</i></p>
+
+<p class="sdir">(<i>Enter</i> <span class="smcap">Jarvis</span> <i>from door</i> <span class="smcap">l.</span>
+<i>with lantern unlit&mdash;turns and calls cautiously.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> Come on in, Rusty. (<i>Enter</i> <span class="smcap">Rusty</span> <i>with
+lighted lantern</i>.) They've been in this room. Do
+you smell that, Rusty? (<i>Cross</i> <span class="smcap">r.</span>)</p>
+
+<p><span class="smcap">Rusty.</span> (<span class="smcap">l.c.</span>) Marse Warren, I'm so scared I
+can't smell nothin'.</p>
+
+<p><span class="smcap">Jarvis.</span> The room's full of it&mdash;somebody's been
+carrying a smoky lantern. (<i>Dull thud off left.</i>)</p>
+
+<p><span class="smcap">Rusty.</span> Good God Almighty, what's that? (<span class="smcap">Jarvis</span>
+<i>crosses</i> <span class="smcap">r.c.</span> <i>over table, lights lantern and then
+stands looking around room.</i>) I want to go home!
+(<i>Put lantern down</i> <span class="smcap">c.</span>)</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Looking about</i>) We've been in this room before.</p>
+
+<p><span class="smcap">Rusty.</span> Is this where that poundin' came from?
+(<i>Cross</i> <span class="smcap">c.</span> <i>to Jarvis</i>.)</p>
+
+<p><span class="smcap">Jarvis.</span> I reckon that pounding and the smoky
+lanterns went together. (<span class="smcap">Rusty</span><span class='pagenum'><a name="Page_57" id="Page_57">[57]</a></span>
+<i>sees armor on
+stairs; backs into</i> <span class="smcap">Jarvis</span> <i>and sinks to knees; head on
+floor</i>.)</p>
+
+<div class="plate">
+<a href="images/page_56h.jpg">
+<img src="images/page_56.jpg"
+ title="The Ghost Breaker, Act IV"
+ alt="The Ghost Breaker, Act IV" />
+</a>
+<p class="caption"><span class="smcap">The Ghost Breaker</span>
+<span style="position:absolute;right:2em;text-align:right;font-style:italic;">See
+<a href="#Page_62">Page 62</a></span>
+</p>
+</div>
+
+<p><span class="smcap">Rusty.</span> O&mdash;&mdash; oh!</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Whirls with gun drawn</i>) What's the matter?</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Pointing to armor on stairs</i>) Look&mdash;look&mdash;look
+at them big black things&mdash;see 'em standin' there?</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Laughing; putting away gun</i>) These
+are the same black things that scared you before&mdash;don't
+you remember?</p>
+
+<p><span class="smcap">Rusty.</span> I'm so scared I can't remember anything!</p>
+
+<p><span class="smcap">Jarvis.</span> They're nothing but suits of armor. Get
+up on your pins and don't you bump me again.
+(<span class="smcap">Rusty</span> <i>rises</i>.) The next one of those rear-end collisions
+and I'm liable to let some moonlight into you.
+You've been treading on my heels ever since we
+came in here, and when I stop you bump into me.</p>
+
+<p><span class="smcap">Rusty.</span> I'm powerful scared I might lose you!</p>
+
+<p><span class="smcap">Jarvis.</span> A fine chance! (<i>Looking about.</i>) Well,
+Rusty, we've been through this old castle pretty
+thoroughly now, from dungeon to tower, and not a
+sign of the Prince or the Duke or any one else, unless
+they pound or carry a smoky lantern. It's a
+clue, Rusty, it's a clue. We'll stick right here till
+we find out where it leads. I'll swear the Duke
+never went to Madrid, but came straight here from the inn.
+(<span class="smcap">Jarvis</span> <i>crosses to fireplace</i> <span class="smcap">r.</span>
+<span class="smcap">Rusty</span> <i>follows</i>.)
+Get away from me. (<i>Strikes a match and
+holds in chimney.</i>) There's a fine chance for a fire.
+Good, it draws. The chimney's clear. Now, then,
+bust up the table and start a fire.</p>
+
+<p><span class="smcap">Rusty.</span> How can I break it? Oh, it's rotten!</p>
+
+<p><span class="smcap">Jarvis.</span> You won't feel half so scared with a good
+blaze behind you. (<span class="smcap">Rusty</span> <i>picks up pieces of table</i>.)
+I'll scout around a bit.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_58" id="Page_58">[58]</a></span>Rusty.</span> (<i>Drops pieces of table</i>) Don't you do no
+scoutin' outside this room!</p>
+
+<p><span class="smcap">Jarvis.</span> Well, come on, Rusty&mdash;get busy and
+build that fire.</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Dropping to floor and begins fussing
+with foot</i>) Just as soon as I get this here shoe off.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Looking at him</i>) What's the matter
+with your shoes? (<i>Cross</i> <span class="smcap">l.c.</span>)</p>
+
+<p><span class="smcap">Rusty.</span> 'Tain't my shoe&mdash;it's my foot. You
+know I was holdin' them horses and waitin' and
+waitin' for you to come out. Dem guns went off
+and all dem horses jumped right on me.</p>
+
+<p><span class="smcap">Jarvis.</span> There were only two horses, Rusty.</p>
+
+<p><span class="smcap">Rusty.</span> I was countin' their feet.</p>
+
+<p><span class="smcap">Jarvis.</span> Well, tie up your shoe and get busy.
+(<i>Looking around.</i>)</p>
+
+<p><span class="smcap">Rusty.</span> Yas, sir. (<i>Rises, picks up pieces of
+table, crosses to fireplace.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> This room was probably used as a banquet hall.</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Gathering up few pieces of table and
+taking them to fireplace, puts them on fire; looks
+up</i>) Yeah&mdash;when we goin' to eat?</p>
+
+<p><span class="smcap">Jarvis.</span> Not till we have finished this job.</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Putting pieces of table on fire&mdash;still at
+fireplace, back to audience</i>) Tuesday&mdash;Wednesday&mdash;Thursday&mdash;&mdash; Ah
+can't wait no longer than Saturday.
+(<i>Strikes match and lights fire. Glow from fire.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Runs up steps at back, looking left</i>)
+That way leads through those two long rooms to the postern gate.</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Looking up</i>) That's where that black
+thing followed me.
+(<i>Crosses to</i> <span class="smcap">Jarvis</span> <span class="smcap">l.c.</span> <i>slowly</i>.)</p>
+
+<p><span class="smcap">Jarvis.</span> Well, a black thing followed me, treading
+on my heels every step I've taken.</p>
+
+<p><span class="smcap">Rusty.</span> Oh, I couldn't see where I was steppin'.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_59" id="Page_59">[59]</a></span>Jarvis.</span> (<i>Looking about</i>) That goes to the Armory.</p>
+
+<p><span class="smcap">Rusty.</span> (<span class="smcap">l.c.</span> <span class="smcap">Jarvis</span> <i>on steps</i>)
+Ah seen eyes in
+there, and a cold, grimy, green, slimy smell in there.
+Ain't that where that broad-faced bird flew at me
+and I fell down them slippery stairs?</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Laughing</i>) That broad-faced bird was
+an owl, Rusty&mdash;just a common, ordinary owl. You know what an owl is.</p>
+
+<p><span class="smcap">Rusty.</span> O&mdash;ooh&mdash;ooh!</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Sees door</i> <span class="smcap">r.c.</span>) Where can that door
+lead to? That's it. (<span class="smcap">Jarvis</span> <i>goes to the door in</i>
+<span class="smcap">r.c.</span> <i>Steps on trap and falls suddenly.</i>) Wow!
+That was a close one. (<i>Lantern goes out.</i>)</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Advancing</i>) Lord, Marse Warren,
+what is it? (<i>Starts up to Jarvis.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> Get back! Give me that lantern.
+(<span class="smcap">Rusty</span> <i>hands lantern</i>.)
+Give me your hand. Can you hold me?
+(<span class="smcap">Rusty</span> <i>holds out hand and</i> <span class="smcap">Jarvis</span> <i>cautiously
+steps on trap door; it sinks and other end rises</i>.)
+God! I thought so. Water and a long drop! No
+wonder people disappear in this castle. Good Lord,
+what if her brother went down there? Rusty, whatever
+happens, keep clear of this. If you step on this
+you will never see Kentucky again for sure.
+(<i>Groan heard off left.</i>)</p>
+
+<p><span class="smcap">Rusty.</span> Did you hear that groan?
+(<i>Wind changes to low moan.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> Groan&mdash;&mdash; There it is again. It sounded
+just like a man.</p>
+
+<p><span class="smcap">Rusty.</span> Ough! Ough!</p>
+
+<p><span class="smcap">Jarvis.</span> Shut up! (<i>Crosses to</i> <span class="smcap">l.c.</span>)</p>
+
+<p><span class="smcap">Rusty.</span> Marse Warren&mdash;look out!</p>
+
+<p><span class="smcap">Jarvis.</span> Listen! (<i>Crosses and stands moment at
+door. Wind moans.</i>) I guess it's the wind. (<i>He
+crosses to fireplace.</i>) This place is getting on my nerves.</p>
+
+<p><span class="smcap">Rusty.</span> (<span class="smcap">r.c.</span>) That wasn't no wind, Marse
+<span class='pagenum'><a name="Page_60" id="Page_60">[60]</a></span>Warren. Ah hope to die if that wasn't a sure
+enough human groan. (<i>He looks at picture</i> <span class="smcap">l.</span>)
+And Ah want to tell you som'pin' else. Have you
+ever been in church or somewhere and all of a sudden
+a feelin' come over you that there was eyes a-starin'
+at the back of your head? You just knowed
+it&mdash;until you couldn't stand it no longer, and just
+turned around and see who it was?</p>
+
+<p><span class="smcap">Jarvis.</span> Why, yes, Rusty, I have had that happen. Why?</p>
+
+<p><span class="smcap">Rusty.</span> That's just the way I feel now, like there
+was eyes a-lookin' at me. (<i>Turns to picture.</i>) You
+see that picture? Seems like that feller was lookin'
+at me&mdash;like he'd step right out of the frame. (<i>He
+points to armor on steps.</i>) Or them two battleship
+boogies&mdash;just jump right down here.</p>
+
+<p><span class="smcap">Jarvis.</span> It's been a good many years since those
+boys jumped, Rusty. (<i>Noise off stage of running.</i>)
+Hark! Listen! (<i>He crosses to</i> <span class="smcap">l.c.</span>, <i>pistol drawn;
+stands listening.</i>) Somebody's running&mdash;coming this
+way&mdash;&mdash; (<i>Dull thud at back.</i>)</p>
+
+<p><span class="smcap">Rusty.</span> I want to go home!</p>
+
+<p><span class="smcap">Jarvis.</span> What do you know about that?</p>
+
+<p><span class="smcap">Rusty.</span> I don't want to know nothin' about it.</p>
+
+<p><span class="smcap">Jarvis.</span> I thought so.</p>
+
+<p><span class="smcap">Rusty.</span> What is it?</p>
+
+<p><span class="smcap">Jarvis.</span> The man with a smoky lantern has been
+up those stairs.</p>
+
+<p><span class="smcap">Rusty.</span> You ain't goin' up there, is you?</p>
+
+<p><span class="smcap">Jarvis.</span> I am not&mdash;because the Duke or some of
+his men are probably waiting for me at the top of
+the stairs with a big long gun, and I'm no book hero.</p>
+
+<p><span class="smcap">Rusty.</span> Suppose it's the Prince?</p>
+
+<p><span class="smcap">Jarvis.</span> Well, suppose it is the Prince. He might
+blow my head off, because he doesn't know what I
+came here for&mdash;and if it's someone else, they'll blow
+my head off, because they do know.</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Looks at ceiling and following supposed
+<span class='pagenum'><a name="Page_61" id="Page_61">[61]</a></span>sounds with head</i> <span class="smcap">r.c.</span>) Sounds like somebody was
+runnin' round.</p>
+
+<p><span class="smcap">Jarvis.</span> (<span class="smcap">c.</span>) They're trying to scare us, Rusty.
+They're probably watching every move we make.
+That's where that pounding comes from. Why don't
+they shoot? They're trying to scare us, like they
+did the poor boobs down in the village. (<span class="smcap">Rusty</span>
+<i>crosses to fireplace</i>.) They want to get us out of
+here. They want to get us out of this room. Rusty,
+someone was working in the room. Now, where
+was he working? Where was he&mdash;&mdash;</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Meanwhile has crossed to mantel and
+picked up hammer and chisel</i>) Look here, Marse
+Warren&mdash;look y'ere! (<i>A few steps from fireplace.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Crossing to</i> <span class="smcap">Rusty</span>) What is it, Rusty?</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Handing them to</i> <span class="smcap">Jarvis</span>) Look at them.</p>
+
+<p><span class="smcap">Jarvis.</span> Where did you find them, Rusty?</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Pointing to mantel</i>) Up there.</p>
+
+<p><span class="smcap">Jarvis.</span> Good boy, Rusty! Now I'll tell you
+something. These are his tools. Someone was working
+in this room, so we've beaten him to it. Now,
+where was he working? (<i>Hands on floor.</i>) Mortar
+on floor. (<i>Hands on mantel.</i>) Mortar on the
+mantel&mdash;&mdash;
+(<i>Puts down tools, looking up and pointing.</i>)
+Look at that! That's where he was working,
+Rusty, and we've beat him to it&mdash;we've beat him!</p>
+
+<p class="sdir">(<i>Long pause. Both turn simultaneously and look at
+picture.</i> <span class="smcap">Jarvis</span> <i>draws revolver</i>.
+<span class="smcap">Rusty</span> <i>turns to</i>
+<span class="smcap">Jarvis</span> <i>and sees that he looks at picture</i>.)</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Scared voice</i>) Did you feel that, too?</p>
+
+<p class="sdir">(<span class="smcap">Jarvis</span> <i>crosses slowly and cautiously to picture;
+feels all around picture and lights a match to examine
+it; passes light all around frame</i>.)</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Backing away</i>) By God, that's weird!
+You could feel that just as plain&mdash;&mdash;
+(<i>Backs to
+steps and sits on balustrade, over which figure in armor
+is standing.</i>) By God, that's weird! (<i>In awed
+<span class='pagenum'><a name="Page_62" id="Page_62">[62]</a></span>voice. Figure in armor raises sword slowly directly
+behind</i> <span class="smcap">Jarvis</span>.)</p>
+
+<p><span class="smcap">Rusty.</span> (<i>Looking at picture</i>) It sure is, Marse
+Warren, it sure is&mdash;&mdash; (<span class="smcap">Rusty</span> <i>turns just in time
+to see sword raised above Jarvis' head; screams</i>)
+Look out! (<i>Ducks behind table in turret</i> <span class="smcap">r.</span> <i>Fight
+then takes place between figure in armor and</i> <span class="smcap">Jarvis</span>.
+<i>Figure finally gets on trap</i> <span class="smcap">r.c.</span> <i>and disappears
+out of sight</i>.) Where is he? (<i>From behind hiding-place.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> Water and a long drop. There's another
+of the Duke's men gone to hell.</p>
+
+<p><span class="smcap">Rusty.</span> I knowed them battleship boogies was spooks.</p>
+
+<p><span class="smcap">Jarvis.</span> (Picks up sword man in armor dropped;
+<span class="smcap">c</span>.) We'll just take a look at this other fellow. (<i>He
+goes to make a swipe at figure on other side of stairs&mdash;sees</i>
+<span class="smcap">Rusty</span>.) What's the matter? Are you scared?</p>
+
+<p><span class="smcap">Rusty.</span> You can't scare me&mdash;I'm scared already.</p>
+
+<p class="sdir">(<span class="smcap">Jarvis</span> <i>makes feint at figure. No response; feints
+again, as though to strike, meaning to draw man
+out if he is in armor; no response; goes up
+steps, knocks armor over.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> I guess he's harmless. (<i>Drops sword at
+foot of steps.</i>)</p>
+
+<p><span class="smcap">Rusty.</span> A&mdash;ah! (<i>Running up steps and picking
+up armor.</i>) I'll just fix him so he won't jump no
+more! (<i>Cross to trap.</i>)</p>
+
+<p><span class="smcap">Jarvis.</span> What are you going to do?</p>
+
+<p><span class="smcap">Rusty.</span> I'm going to sink this other battleship!</p>
+
+<p><span class="smcap">Jarvis.</span> Hold on&mdash;wait a minute. I reckon we
+can use that. It takes a thief to catch a thief, they
+say. We'll just outspook Mr. Ghost. Now, come
+on, Rusty. Get into this hardware as fast as you can.</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_63" id="Page_63">[63]</a></span>Rusty.</span> Marse Warren, I don't want to be no spook!</p>
+
+<p><span class="smcap">Jarvis.</span> Listen! Somebody was working in this
+room. It's a cinch that the treasure is here, and it's
+a bigger cinch he'll come back to get it when we've gone.</p>
+
+<p><span class="smcap">Rusty.</span> You ain't going to leave me here alone?</p>
+
+<p><span class="smcap">Jarvis.</span> Sure, I'm going to put you in this, so
+you can watch. I'm going to make a bluff that we're
+both gone. You'll be as safe as a church in this.
+No one would ever think of looking for one of us in
+this armor. You watch, and when he starts to work,
+then yell your head off.</p>
+
+<p><span class="smcap">Rusty.</span> I'll yell so loud they will hear me in Kentucky.</p>
+
+<p><span class="smcap">Jarvis.</span> You give your best yell, and then I'll nail him.</p>
+
+<p><span class="smcap">Rusty.</span> If you don't nail him&mdash;he'll nail me!</p>
+
+<p class="sdir">(<i>Business</i> <span class="smcap">Jarvis</span> <i>putting armor on</i> <span class="smcap">Rusty</span>.
+<i>Breastplate, back and legs are put on together; belt fastened
+around waist first, then legs; next collar; then
+arms; last helmet; this done during the following dialogue.</i>)</p>
+
+<p><span class="smcap">Rusty.</span> Marse Warren, you must think a heap
+of Miss Princess to go prowling around in this boogy
+house in the dark.</p>
+
+<p><span class="smcap">Jarvis.</span> What makes you think that?</p>
+
+<p><span class="smcap">Rusty.</span> Marse Warren, I knowed you since you was a baby.</p>
+
+<p><span class="smcap">Jarvis.</span> What's that got to do with it?</p>
+
+<p><span class="smcap">Rusty.</span> She 'gin you that jewelry that's hanging
+round your neck, didn't she? She's kind of crazy
+about you, too, ain't she?</p>
+
+<p><span class="smcap">Jarvis.</span> How do you know?</p>
+
+<p><span class="smcap">Rusty.</span> Aw&mdash;I know, all right.</p>
+
+<p><span class="smcap">Jarvis.</span> But how do you know?</p>
+
+<p><span class="smcap">Rusty.</span> Waal, I'm goin' to tell you, and then
+<span class='pagenum'><a name="Page_64" id="Page_64">[64]</a></span>you'll know how I know. Just before them horses
+all jumped on me, when I was waitin' for you in the
+road, I heard a window go up, slap, and there was
+the Princess a-lookin' at the moon, just like a picture
+in the moonlight; just a-lookin' at the moon,
+and she says&mdash;she says&mdash;&mdash;</p>
+
+<p><span class="smcap">Jarvis.</span> What did she say?</p>
+
+<p><span class="smcap">Rusty.</span> Well, no lady never talks that way at the
+moon unless she's in love.</p>
+
+<p><span class="smcap">Jarvis.</span> What did she say?</p>
+
+<p><span class="smcap">Rusty.</span> She says&mdash;looking at the moon, she says,
+"The world has begun all over again for me." And
+then she went right on and says, "God be with you,
+my American!" I'm the only American around here
+'cept you, Marse Warren.</p>
+
+<p><span class="smcap">Jarvis.</span> You heard her say that? God bless you
+for that, Rusty! (<i>With helmet in hand.</i>) Here, put
+your head into this Stetson.</p>
+
+<p><span class="smcap">Rusty.</span> Oh! Oh!</p>
+
+<p><span class="smcap">Jarvis.</span> What's the matter?</p>
+
+<p><span class="smcap">Rusty.</span> Full of spider webs.</p>
+
+<p class="sdir">(<span class="smcap">Jarvis</span> <i>puts helmet
+on again</i>.)</p>
+
+<p><span class="smcap">Jarvis.</span> Gloves&mdash;here. How do you feel?</p>
+
+<p><span class="smcap">Rusty.</span> All in. Do I look like a spook?</p>
+
+<p><span class="smcap">Jarvis.</span> You're a wonderful sight! (<i>Pushing
+him away.</i>) Now, Rusty, get over here. Where is
+your sword? (<span class="smcap">Jarvis</span> <i>down steps</i>;
+<span class="smcap">Rusty</span> <i>sneezes</i>.)
+I never heard of a ghost sneezing before.</p>
+
+<p><span class="smcap">Rusty.</span> Marse Warren, I'm catching cold.</p>
+
+<p><span class="smcap">Jarvis.</span> (<i>Up steps to</i> <span class="smcap">Rusty</span>) Now, Rusty, keep
+your ears and eyes open. Don't move a muscle. If
+any one comes, yell your head off, but don't sneeze.</p>
+
+<p><span class="smcap">Rusty.</span> Marse Warren, I want to go home!</p>
+
+<p><span class="smcap">Jarvis.</span> We haven't any home, Rusty.</p>
+
+<p><span class="smcap">Rusty.</span> Marse Warren, I don't ever expect to get
+out of this boogy house nohow. (<i>Call is heard off
+stage</i> <span class="smcap">l.</span>)</p>
+
+<p><span class="smcap">Jarvis.</span> Well, Rusty, there is something.
+(<i>Faint
+<span class='pagenum'><a name="Page_65" id="Page_65">[65]</a></span>call heard; very indistinct.</i>) What's that? I'd almost
+swear that was a call or a groan. (<i>Another
+call</i>; <span class="smcap">Jarvis</span> <i>blows out lantern</i>.)
+There it is again.
+(<i>Light is thrown on door as by someone carrying
+lantern. Pause.</i>) Hark! Listen! There's a light,
+Rusty. It's coming this way. It's coming, Rusty!
+It's coming back. Remember the high sign, Rusty,
+and don't sneeze.</p>
+
+<p class="sdir">(<span class="smcap">Jarvis</span> <i>hides above door</i> <span class="smcap">l.</span>
+<i>Enter</i> <span class="smcap">Dolores</span> <i>and the</i> <span class="smcap">Princess</span>
+<i>and</i> <span class="smcap">Maximo</span> <i>carrying
+lantern</i> <span class="smcap">d.l.</span>, <i>cautiously coming forward.</i>)</p>
+
+<p><span class="smcap">Dolores</span>. No one here either, your Highness.
+(<i>Cross stage</i> <span class="smcap">r.c.</span>)</p>
+
+<p><span class="smcap">Princess</span>. (<span class="smcap">c.</span>) We must go on, Dolores. We
+must find him before it's too late. Oh, I never will
+forgive myself for sending him to this dreadful place!</p>
+
+<p><span class="smcap">Dolores</span>. (<i>Cross to fire</i>) Look! Here is a fire.
+They've been in this room. (<span class="smcap">Maximo</span> <i>comes across
+at back with lighted lantern to</i> <span class="smcap">r.c.</span>)</p>
+
+<p><span class="smcap">Princess</span>. Perhaps they have already been killed.</p>
+
+<p><span class="smcap">Jarvis</span>. Your Highness! (<span class="smcap">l.c.</span>)</p>
+
+<p><span class="smcap">Princess</span>. Mr. Warren&mdash;Mr. Warren! Thank
+God you are still alive!</p>
+
+<p><span class="smcap">Jarvis</span>. Your Highness&mdash;it's madness for you to
+come to this place. How did you get here?</p>
+
+<p><span class="smcap">Princess</span>. (<i>Crossing toward him</i>) Heaven only
+knows. We have been wandering through this
+dreadful place for hours, calling to you&mdash;trying to
+find you before it was too late.</p>
+
+<p><span class="smcap">Jarvis</span>. Too late? What do you mean?</p>
+
+<p><span class="smcap">Princess</span>. My brother is safe, thank God!</p>
+
+<p><span class="smcap">Jarvis</span>. Where is he?</p>
+
+<p><span class="smcap">Princess</span>. On his way to get help from the King.</p>
+
+<p><span class="smcap">Jarvis</span>. Where has he been?</p>
+
+<p><span class="smcap">Princess</span>. Right here in this castle, a prisoner&mdash;since
+the day he entered.</p>
+
+<p><span class="smcap">Jarvis</span>. A prisoner?</p>
+
+<p><span class="smcap">Princess</span>. Yes, he succeeded in making his
+<span class='pagenum'><a name="Page_66" id="Page_66">[66]</a></span>escape tonight, and has gone direct to the King for help.</p>
+
+<p><span class="smcap">Jarvis</span>. How did you learn this?</p>
+
+<p><span class="smcap">Dolores</span>. (<span class="smcap">c.</span>) From Robledo. Your bullet went
+straight, Senor. He is dying. He confessed to the
+Holy Father. I promised to be with him at the end. (<i>Weeps.</i>)</p>
+
+<p><span class="smcap">Jarvis</span>. (<i>Crosses to</i> <span class="smcap">Dolores</span>, <span class="smcap">c.</span>)
+The end&mdash;&mdash; (<i>Realizing</i>
+<span class="smcap">Dolores</span> <i>cared for Robledo.</i>) Then&mdash;you&mdash;&mdash; I
+didn't know. I might have&mdash;&mdash; I'm sorry.</p>
+
+<p><span class="smcap">Dolores</span>. 'Tis better so, Senor. My Prince still
+lives. (<span class="smcap">Jarvis</span> <i>steps back</i> <span class="smcap">c.</span>)</p>
+
+<p><span class="smcap">Princess</span>. (<i>Cross to</i> <span class="smcap">Dolores</span>) Oh, Dolores, my
+poor child! Maximo, take her back to the inn as
+quietly as possible. (<i>They exit.</i>) Oh, Mr. Warren,
+let us leave this dreadful place!</p>
+
+<p><span class="smcap">Jarvis</span>. Not I, your Highness. You go with
+them, and wait for me at the inn.</p>
+
+<p><span class="smcap">Princess</span>. You cannot persuade me again, Mr.
+Warren. I will remain.</p>
+
+<p><span class="smcap">Jarvis</span>. Please.</p>
+
+<p><span class="smcap">Princess</span>. Return with us, then.</p>
+
+<p><span class="smcap">Jarvis</span>. Your Highness, I promised to solve the
+mystery of this castle and to find the treasure. My
+task is an easy one now.</p>
+
+<p><span class="smcap">Princess</span>. Then I will share it with you.</p>
+
+<p><span class="smcap">Jarvis</span>. And you groped your way through this
+old castle to find me. You are game.</p>
+
+<p><span class="smcap">Princess</span>. You faced death, perhaps, for me.</p>
+
+<p><span class="smcap">Jarvis</span>. You're trembling&mdash;you're frightened&mdash;you're
+cold&mdash;your hands are cold!</p>
+
+<p><span class="smcap">Princess</span>. Oh, I'm not&mdash;&mdash;</p>
+
+<p class="sdir">(<span class="smcap">Jarvis</span> <i>takes</i> <span class="smcap">Princess</span>
+<i>to fire; she sits.</i>)</p>
+
+<p><span class="smcap">Jarvis</span>. Come over here. You must have been
+scared to death prowling through the blackness.</p>
+
+<p><span class="smcap">Princess</span>. Every nerve of my body is on edge
+with the happenings of this dreadful place!</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_67" id="Page_67">[67]</a></span>Jarvis</span>. Oh, don't cry! Go on, then&mdash;cry&mdash;cry&mdash;cry
+some more. Just forget you are a Princess and
+cry, that's it. That's fine. I'll round up this spook
+tonight for good, and then the vassal's task is done.
+His fate is in your hands, Highness. What's to become
+of him? (<i>Love scene.</i>) Don't send me away.
+I've loved you from the first, and I shall always love
+you. I'm no Prince or Duke. I know I'm just a
+plain American citizen, a man&mdash;and all the man in
+me cries out that I love you! Don't send me away.</p>
+
+<p><span class="smcap">Princess</span>. You must go.</p>
+
+<p><span class="smcap">Jarvis</span>. You're going to send me away?</p>
+
+<p><span class="smcap">Princess</span>. Yes, you must leave Spain. Your life
+would never be safe here. (<span class="smcap">Duke</span> <i>sneezes from
+behind picture</i>.)</p>
+
+<p><span class="smcap">Princess</span>. What was that? (<i>She goes to lower
+end of fireplace</i>; <span class="smcap">Jarvis</span> <span class="smcap">r.c.</span>)</p>
+
+<p><span class="smcap">Jarvis</span>. Oh, see, that&mdash;that's Rusty.</p>
+
+<p><span class="smcap">Princess</span>. That would frighten anyone.</p>
+
+<p><span class="smcap">Jarvis</span>. I figured that I might need a ghost myself,
+but Rusty disobeyed orders. Rusty, I told you not to sneeze.</p>
+
+<p><span class="smcap">Rusty</span>. Dat was somebody else, Marse Warren!
+I didn't sneeze!</p>
+
+<p><span class="smcap">Princess</span>. Mr. Warren.</p>
+
+<p><span class="smcap">Jarvis</span>. Don't move. Your Highness, I've got
+your ghost at last. (<i>Pointing gun at picture.</i>)
+There is somebody behind that picture! Come out,
+or I'll shoot you full of holes.</p>
+
+<p><span class="smcap">Duke</span>. (<i>Lights at window change to red.</i> <span class="smcap">Duke</span>
+<i>coming out</i>) Don't shoot.</p>
+
+<p><span class="smcap">Jarvis</span>. (<span class="smcap">c.</span>) Your Excellency, you're a long way
+from Madrid.</p>
+
+<p><span class="smcap">Duke</span>. Madrid&mdash;&mdash; You fool, you have fallen
+right into the trap. (<i>Crosses</i> <span class="smcap">c.</span>) What I have done
+has been for your sake, Maria. I purposely deceived
+him, so that I might get here ahead of him and
+<span class='pagenum'><a name="Page_68" id="Page_68">[68]</a></span>watch. See, there are his tools. (<i>Crosses</i> <span class="smcap">r.</span>) And
+you yourself interrupted him at his work. (<i>Points over mantel.</i>)</p>
+
+<p><span class="smcap">Jarvis</span>. That's an unlucky gesture. How did you
+know the treasure was there?</p>
+
+<p><span class="smcap">Duke</span>. That's where you were working.</p>
+
+<p><span class="smcap">Jarvis</span>. You forgot I have never seen the memorandum.</p>
+
+<p><span class="smcap">Duke</span>. Until you stole it. Can't you see, Maria?</p>
+
+<p><span class="smcap">Princess</span>. Yes, one of you two stole the locket.</p>
+
+<p><span class="smcap">Jarvis</span>. Which one of us two? (<i>Walking over
+to</i> <span class="smcap">Duke</span>.) You can't lie yourself out of this. Twice
+tonight you tried to have me murdered. Why didn't
+you have the nerve to come out in the open? I told
+you all ghosts were cowards&mdash;but you haven't got
+the courage of a rabbit. If it weren't for her, I'd
+blow your damned head off, and send you down
+after that other poor devil! You've got him to answer
+for, sooner or later. Now, see here&mdash;give me
+that locket&mdash;&mdash; No, give her the locket&mdash;or, by the
+living God, I'll break your&mdash;&mdash; Come on!</p>
+
+<p><span class="smcap">Princess</span>. (<i>Light outside and first border and
+foots change to amber</i>) Carlos!</p>
+
+<p><span class="smcap">Duke</span>. (<i>Cross to</i> <span class="smcap">c.</span> <i>and</i>
+<span class="smcap">Princess</span>; <i>gives locket</i>)
+You play a good game, Mr. Warren. Are all Americans like you?</p>
+
+<p><span class="smcap">Jarvis</span>. They all play the game in Kentucky.</p>
+
+<p><span class="smcap">Duke</span>. (<i>Cross to door</i> <span class="smcap">l.</span>) And I thought all
+Americans were fools.</p>
+
+<p><span class="smcap">Jarvis</span>. I saw that from the first, and it helped.</p>
+
+<p><span class="smcap">Duke</span>. Mr. Warren, take her advice, and return
+to Kentucky. (<i>Exit</i> <span class="smcap">l.</span>)</p>
+
+<p><span class="smcap">Jarvis</span>. Say, hold on&mdash;&mdash;</p>
+
+<p><span class="smcap">Princess</span>. (<i>Stopping</i> <span class="smcap">Jarvis</span> <span class="smcap">c.</span>)
+What kind of a place is Kentucky?</p>
+
+<p><span class="smcap">Jarvis</span>. God's good country, lady. Must I go back alone?</p>
+
+<p><span class="smcap"><span class='pagenum'><a name="Page_69" id="Page_69">[69]</a></span>Princess</span>. You must go, but you need not go
+alone.</p>
+
+<p><span class="smcap">Jarvis</span>. You mean&mdash;&mdash;? Say it! Say it!</p>
+
+<p><span class="smcap">Princess</span>. I love you! (<i>They embrace.</i>)</p>
+
+
+<p class="center">SLOW CURTAIN</p>
+
+
+<p class="sdir">(<i>Second Curtain</i>)</p>
+
+
+<p class="sdir">(<span class="smcap">Rusty</span> <i>comes down steps and off</i> <span class="smcap">l.</span>)</p>
+
+
+
+<hr class="full" />
+<p><span class='pagenum'><a name="Page_70" id="Page_70">[70]</a></span></p>
+
+<h2><a name="STAGE_MANAGERS_PLOT" id="STAGE_MANAGERS_PLOT"></a>STAGE MANAGER'S PLOT</h2>
+
+
+<p class="scene">Act I&mdash;<br />
+Manhattan Hotel at five o'clock in the morning.
+Stage dimly lighted by night lamp from side of
+bed. Theresa is sleeping. Modern, up-to-date
+hotel room. Furniture dark and a general atmosphere
+of the best.</p>
+
+<p class="scene">Act II&mdash;<br />
+Stateroom on S.S. "Aquitania," with doors leading
+off to bath and bedroom of the suite. White
+walls, dark plush hangings and gold furniture.
+Dark carpet. Atmosphere of a liner just before
+leaving dock.</p>
+
+<p class="scene">Act III&mdash;<br />
+An old Spanish tavern on the outskirts of
+Segura with a suggestion of past refinement,
+but now in a condition of decay. Mandolin
+and guitar heard in wine room at opening, with
+singing.</p>
+
+<p class="scene">ACT IV&mdash;<br />
+An old Spanish castle, deserted, crumbling, covered
+with the dust of ages. Wind effect, etc.,
+to create an atmosphere of spookiness at rise.</p>
+
+<p>The House Detective in the First Act doubles
+Pedro, the innkeeper, in the Third Act.</p>
+
+<p>Hotel Porter in First Act doubles Vardos in Third
+Act. Also can do the fight in armor.</p>
+
+<p>Steward in Second Act doubles Jose in Third Act.</p>
+
+<p>Maximo and Gaspar are unimportant characters
+in the opening of the Third and can be played by
+extras.</p>
+
+<p><span class='pagenum'><a name="Page_71" id="Page_71">[71]</a></span>The best results in this play are obtained from a
+fast, snappy tempo throughout.</p>
+
+
+
+<hr class="major" />
+<h2><a name="CARPENTERS_PLOT" id="CARPENTERS_PLOT"></a>CARPENTER'S PLOT</h2>
+
+<p>
+ACT I&mdash;<br />
+ <span style="margin-left:2em;"><i>Interior as per diagram.</i></span><br />
+ <span style="margin-left:4em;">1 Horizon drop.</span><br />
+ <span style="margin-left:4em;">3 Backings.</span><br />
+ <span style="margin-left:4em;">2 Doors, down left and right.</span><br />
+ <span style="margin-left:4em;">Window back <span class="smcap">r.</span> and <span class="smcap">l.</span> center.</span>
+</p>
+<p>
+ACT II&mdash;<br />
+ <span style="margin-left:2em;"><i>Ship's Stateroom:</i></span><br />
+ <span style="margin-left:4em;">3 Doors, <span class="smcap">r.c.</span>, <span class="smcap">r.</span>1 and <span class="smcap">l.</span>3.</span><br />
+ <span style="margin-left:4em;">1 Horizon ring.</span><br />
+ <span style="margin-left:4em;">1 Backing.</span><br />
+</p>
+<p>
+
+ACT III&mdash;<br />
+ <span style="margin-left:2em;"><i>Interior Spanish Inn:</i></span><br />
+ <span style="margin-left:4em;">Stairway <span class="smcap">c.</span> Leading into upper part of house.</span><br />
+ <span style="margin-left:4em;">Door to <span class="smcap">l.</span> of staircase.</span><br />
+ <span style="margin-left:4em;">Door <span class="smcap">r.</span>1 leading to wine room.</span><br />
+ <span style="margin-left:4em;">Window left 1.</span><br />
+ <span style="margin-left:4em;">Door left 1.</span><br />
+ <span style="margin-left:4em;">3 Backings.</span><br />
+ <span style="margin-left:4em;">Stairs, platforms, and parallels.</span>
+</p>
+<p>
+
+ACT IV&mdash;<br />
+ <span style="margin-left:2em;"><i>Interior Old Spanish Castle:</i></span><br />
+ <span style="margin-left:4em;">Stone masonry in ruins.</span><br />
+ <span style="margin-left:4em;">Heavy stone windows with bars.</span><br />
+ <span style="margin-left:4em;">Fireplace <span class="smcap">r.</span>1.</span><br />
+ <span style="margin-left:4em;">Stairway <span class="smcap">c.</span> four steps with heavy balustrade</span><br />
+ <span style="margin-left:6em;">leading through heavy door to armory.</span><br />
+ <span style="margin-left:4em;">Break-away picture immediately <span class="smcap">l.</span> of stairway.</span><br />
+ <span style="margin-left:4em;">Door <span class="smcap">r.</span>1 <span class="smcap">l.</span>2<span class="smcap">c.</span></span><br />
+ <span style="margin-left:4em;">2 Backings.</span><br />
+ <span style="margin-left:4em;">Trap through stage <span class="smcap">c.r.</span> above the middle line.</span>
+</p>
+
+<hr class="major" />
+<p><span class='pagenum'><a name="Page_72" id="Page_72">[72]</a></span></p>
+<h2><a name="PROPERTY_PLOT" id="PROPERTY_PLOT"></a>PROPERTY PLOT</h2>
+
+<p>
+ACT I&mdash;<br />
+<span style="margin-left:4em;"> 1 Dressing Table.</span><br />
+<span style="margin-left:4em;"> 1 Toilet Set.</span><br />
+<span style="margin-left:4em;"> 1 Locket in case.</span><br />
+<span style="margin-left:4em;"> 1 Settee.</span><br />
+<span style="margin-left:4em;"> 2 Armchairs.</span><br />
+<span style="margin-left:4em;"> 1 Telephone.</span><br />
+<span style="margin-left:4em;"> 1 Canopy over bed.</span><br />
+<span style="margin-left:5em;"> Curtains and window shades.</span><br />
+<span style="margin-left:4em;"> 1 large flat trunk.</span><br />
+<span style="margin-left:4em;"> 2 Steamer Rugs with strap handles.</span><br />
+<span style="margin-left:4em;"> 2 Small Trays in trunk.</span><br />
+<span style="margin-left:5em;"> Scissors, Knife, and Trunk Truck.</span><br />
+</p><p>
+ACT II&mdash;<br />
+<span style="margin-left:4em;"> 1 Gold Settee.</span><br />
+<span style="margin-left:4em;"> 2 Gold Armchairs.</span><br />
+<span style="margin-left:4em;"> 2 Gold Side chairs.</span><br />
+<span style="margin-left:4em;"> 1 Pedestal with silver tray and pitcher.</span><br />
+<span style="margin-left:4em;"> 1 Long Bench with cushions.</span><br />
+<span style="margin-left:4em;"> 1 Telephone.</span><br />
+<span style="margin-left:4em;"> 4 Small Curtains.</span><br />
+<span style="margin-left:5em;"> Newspapers, Magazines.</span><br />
+<span style="margin-left:5em;"> Knife.</span><br />
+<span style="margin-left:5em;"> Steamer Rugs.</span><br />
+<span style="margin-left:5em;"> Hand Baggage.</span><br />
+<span style="margin-left:5em;"> Locket and Case.</span><br />
+<span style="margin-left:5em;"> Boat Whistle (suggest compressed air auto tank).</span><br />
+</p><p>
+ACT III&mdash;<br />
+<span style="margin-left:4em;"> 2 Stools.</span><br />
+<span style="margin-left:4em;"> 2 Tables, old and heavy Spanish.</span><br />
+<span style="margin-left:4em;"> 1 Set Bench and Arm.</span><br />
+<span style="margin-left:5em;"> Lunch Basket.</span><br />
+<span style="margin-left:5em;"> Tray, with wine bottle and two glasses.</span><br />
+<span style="margin-left:5em;"> Hand Baggage.</span><br />
+<span class='pagenum'><a name="Page_73" id="Page_73">[73]</a></span>
+<span style="margin-left:5em;">Playing Cards.</span><br />
+<span style="margin-left:4em;"> 2 Pistols.</span><br />
+<span style="margin-left:4em;"> 1 Long Chain Necklace, with gold cross.</span><br />
+</p><p>
+ACT IV&mdash;<br />
+<span style="margin-left:4em;"> 2 Suits Armor.</span><br />
+<span style="margin-left:4em;"> 2 Swords.</span><br />
+<span style="margin-left:4em;"> 1 Break-away Table.</span><br />
+<span style="margin-left:4em;"> 1 Break-away Chair.</span><br />
+<span style="margin-left:4em;"> 1 Break-away life-size picture of Henry V.</span><br />
+<span style="margin-left:4em;"> 1 Set Fire-Dogs.</span><br />
+<span style="margin-left:5em;"> Hammer and Chisel.</span><br />
+<span style="margin-left:5em;"> Wind effect.</span><br />
+<span style="margin-left:5em;"> Stand for Armor.</span><br />
+<span style="margin-left:4em;"> 3 Lanterns.</span><br />
+<span style="margin-left:4em;"> 1 Revolver and Cartridges.</span><br />
+<span style="margin-left:5em;"> Locket and Case.</span><br />
+<span style="margin-left:5em;"> Fan for fire.</span><br />
+<span style="margin-left:5em;"> Trap through stage.</span><br />
+</p>
+
+
+<hr class="major" />
+<h2><a name="ELECTRICAL_PLOT" id="ELECTRICAL_PLOT"></a>ELECTRICAL PLOT</h2>
+
+
+<p class="scene">ACT I&mdash;<br />
+Rise dark, two blue pan lights back of window,
+two baby spots off left; one focussed on bed
+and the other on door down <span class="smcap">r.</span>1. Red fire-escape
+light shows door <span class="smcap">r.</span> when opened. Night lamp
+on table near bed.</p>
+
+<p class="scene">ACT II&mdash;<br />
+Lights full up, white and amber, strip light off
+door right. Lights straw for sun effect at back.</p>
+
+<p class="scene">ACT III&mdash;<br />
+Blue on back drop. Stage full up, amber and
+white. Strips off right and left. Large lamp
+on newell post at foot of stairs. Stage dark
+at lamp crash.</p>
+
+<p class="scene">ACT IV&mdash;<br />
+Stage dark, blue baby spot for moonlight,
+<span class='pagenum'><a name="Page_74" id="Page_74">[74]</a></span>
+through window right. Blue on back drop.
+Fire glow, half up with lanterns on your foots
+and borders.</p>
+
+<hr class="full" />
+
+<p><span class='pagenum'><a name="Page_iii" id="Page_iii">[iii]</a></span></p>
+<div class="advertisements">
+
+<h2>Clarence</h2>
+
+<p>Comedy in 4 acts by Booth Tarkington. 5 males, 5 females. 2
+interiors. Costumes, modern. Plays 2&frac12; hours.</p>
+
+<p>One of the "five million", Clarence served where he was sent&mdash;though
+it was no further than Texas. As an entomologist he
+found&mdash;on this side of the ocean&mdash;no field for his specialty, so
+they set him to driving mules.</p>
+
+<p>Now, reduced to civil life and seeking a job, he finds a position
+in the home of one Wheeler, a wealthy man with a family.
+And because he'd "been in the army" he becomes guide, philosopher
+and friend to the members of that distracted family
+group. Clarence's position is an anomolous one. He mends the
+plumbing, tunes the piano, types&mdash;off stage&mdash;and plays the saxophone.
+And around him revolves such a group of characters
+as only Booth Tarkington could offer. It is a real American
+comedy, at which the audience ripples with appreciative and
+delighted laughter.</p>
+
+<p>Those marvelous young people, Cora and Bobby, are portrait
+sketches warranted to appeal to everyone.</p>
+
+<p>Royalty, $25.00. Price, 75 cents.</p>
+
+
+<h2>The Charm School</h2>
+
+<p>Comedy in 3 acts by Alice Duer Miller and Robert Milton.
+6 males, 10 females. (May be played by 5 males and 8 females).
+(Any number of school girls may be used in the ensembles).
+2 interiors. Costumes, modern. Plays 2&frac12; hours.</p>
+
+<p>A young automobile salesman just out of his 'teens inherits a
+girl's school and insists on running it himself, according to his
+own ideas, chief of which is that the dominant feature in the
+education of the young girl of today should be CHARM.</p>
+
+<p>In the end the young man gives up the school and promises
+to wait until the youngest of his pupils reaches a marriagable
+age.</p>
+
+<p>"The Charm School" has the freshness of youth, the inspiration
+of a novel idea, the charm of originality, and wholesome,
+amusing entertainment. We strongly recommend it for high
+school production.</p>
+
+<p>First produced in New York, then toured the country. Two
+companies now playing it in England. Royalty, $25.00. Price,
+75 cents.</p>
+
+<h2>A Full House</h2>
+
+<p>Farcical comedy in 3 acts. By Fred Jackson. 7 males, 7
+females. 1 interior. Modern costumes. Plays 2&frac12; hours. This
+newest and funniest farce was written by Fred Jackson, the
+well-known story writer, and is backed up by the prestige of
+an impressive New York success and the promise of unlimited
+fun presented in the most attractive form. A cleverer farce
+has not been seen for many a long day. "A Full House" is a
+house full of laughs. Royalty, $25. Price, 75 cents.</p>
+
+<p class="sfrench">
+ SAMUEL FRENCH. 25 West 45th Street, New York City<br />
+
+ New and Explicit Descriptive Catalogue Mailed<br />
+ Free on Request
+</p>
+
+<p><span class='pagenum'><a name="Page_iv" id="Page_iv">[iv]</a></span></p>
+
+<h2>The Famous Mrs. Fair</h2>
+
+
+<p>A play in 4 acts. By James Forbes, author of "The Commuters",
+"The Traveling Salesman", etc. 3 males, 10 females.
+2 interiors. Costumes modern. Plays 2&frac12; hours.</p>
+
+<p>Mrs. Fair was a major abroad and won a medal for bravery.
+Her husband was displeased when Mrs. Fair came home to a
+fame which lifted her out of his life. The dissatisfaction grew
+as she became absorbed in public functions. Mr. Forbes traces
+the widening of the rift between husband and wife with great
+skill in the first two acts. These are light comedy. In the third
+the mood becomes serious and we find that Mrs. Fair's absence
+from home has set the husband to philandering and the daughter
+to intimacy with a gay set. Indeed, only through the joint
+efforts of husband and wife to save the girl from danger, is
+harmony again established.</p>
+
+<p>A true comedy, written with keen insight. Royalty, $35.00.
+Price, 75 cents.</p>
+
+
+<h2>Nothing But the Truth</h2>
+
+<p>Comedy in 3 acts. By James Montgomery. 5 males, 6 females.
+Costumes, modern. 2 interiors. Plays 2&frac12; hours.</p>
+
+<p>Is it possible to tell the absolute truth&mdash;even for twenty-four
+hours? It is&mdash;at least Bob Bennett, hero or "Nothing But
+the Truth", accomplished the feat. The bet he made with his
+business partners, and the trouble he got into is the subject of
+William Collier's tremendous comedy hit. "Nothing But the
+Truth" can be whole-heartedly recommended as one of the
+most sprightly, amusing and popular comedies. Royalty, $25.00.
+Price, 60 cents.</p>
+
+<h2>On the Hiring Line</h2>
+
+<p>Comedy in 3 acts, by Harvey O'Higgins and Harriet Ford.
+5 males, 4 females. 1 interior. Costumes, modern. Plays 2&frac14;
+hours.</p>
+
+<p>Sherman Fessenden, unable to induce servants to remain at
+his Jersey home, hits upon the expedient of engaging detectives
+as domestics.</p>
+
+<p>His second wife, an actress, weary of the country, has succeeded
+in discouraging every other cook and butler against
+remaining long, believing that she will convince her husband
+that country life is dead. So she is deeply disappointed when
+she finds she cannot discourage the new servants.</p>
+
+<p>The sleuths, believing they are called to report on those living
+with the Fessendens, warn Fessenden that his wife has been
+receiving love-notes from an actor friend, and that his daughter
+is planning to elope with a supposed thief.</p>
+
+<p>One sleuth causes an uproar making a mess of the situations
+he has witnessed. Fessenden, however, has learned a lesson
+and is willing to leave the servant problem to his wife.</p>
+
+<p>Enjoyed long runs in New York and Chicago. Royalty, $25.00.
+Price, 75 cents.</p>
+
+<p class="sfrench">
+ SAMUEL FRENCH. 25 West 45th Street, New York City<br />
+
+ New and Explicit Descriptive Catalogue Mailed<br />
+ Free on Request
+</p>
+
+<p><span class='pagenum'><a name="Page_v" id="Page_v">[v]</a></span></p>
+
+<h2>Daddy Long-Legs</h2>
+
+
+<p>A charming comedy in 4 acts, by Jean Webster. 6 males,
+7 females, and 6 orphans, but by easy doubling of some characters,
+may be played by 4 males, 4 females and 3 orphans.
+The orphans appear only in the first act and may be played
+by small girls. 4 easy interiors. Costumes modern. Plays 2&frac12;
+hours.</p>
+
+<p>The New York Times wrote the following:</p>
+
+<p>"If you will take your pencil and write down, one below
+the other, the words delightful, charming, sweet, beautiful and
+entertaining, and then draw a line and add them up, the answer
+will be 'Daddy Long-Legs'. To that result you might even add
+brilliant, pathetic and humorous, but the answer even then
+would be just what it was before&mdash;the play which Miss Jean
+Webster has made from her book, 'Daddy Long-Legs'. To attempt
+to describe the simplicity and beauty of 'Daddy Long-Legs'
+would be like attempting to describe the first breath of
+Spring after an exceedingly tiresome and hard Winter."</p>
+
+<p>Enjoyed a two-years' run in New York and was then toured
+for over three years. Royalty, $25.00. Price, 75 cents.</p>
+
+<hr class="major" />
+<h2>To the Ladies</h2>
+
+
+<p>A hilarious comedy in 3 acts, by George S. Kaufman and
+Marc Connelly. 11 males, 3 females. 3 interiors. Costumes,
+modern. Plays 2&frac12; hours.</p>
+
+<p>The authors of "Dulcy" have divulged a secret known to
+every woman&mdash;and to some men, though the men don't admit it.</p>
+
+<p>The central figures are young Leonard Beebe and his wife
+Elsie, a little girl from Mobile. Leonard is the average young
+American clerk, the kind who read all the "Success" stories in
+the magazines and believe them. Elsie has determined to make
+him something more. She has her hands full&mdash;even has to
+make an after dinner speech for him&mdash;but she does it and the
+play shows how.</p>
+
+<p>Helen Hayes played Elsie and Otto Kruger impersonated
+Leonard in New York, where it ran a whole season. Here's a
+clean and wholesome play, deliciously funny and altogether a
+diverting evening's entertainment. Royalty, $25.00. Price, 75
+cents.</p>
+
+
+<h2>Three Live Ghosts</h2>
+
+<p>Comedy in 3 acts by Frederick Isham and Max Marcin. 6
+males, 4 females (2 policemen). 1 interior throughout. Costumes,
+modern. Plays 2&frac12; hours.</p>
+
+<p>"Three Live Ghosts" is brim full of fun and humor and is
+sure to keep audiences in gales of laughter. The New York
+critics described it as the most ingenious and amusing comedy
+of the season, genuinely funny. It played a fall season in
+New York, then toured the big cities. A lively comedy of merit.
+Royalty, $25.00. Price, 75 cents.</p>
+
+</div>
+
+<p class="sfrench">
+ SAMUEL FRENCH. 25 West 45th Street, New York City<br />
+
+ New and Explicit Descriptive Catalogue Mailed<br />
+ Free on Request
+</p>
+
+
+
+<p><span class='pagenum'><a name="Page_vi" id="Page_vi">[vi]</a></span></p>
+
+<div style="border: 2px solid black; margin: 4px; padding:6px;">
+
+<h2 style="margin-bottom:1em;">FRENCH'S<br />
+Standard Library Edition</h2>
+
+<p style="text-align:center;margin:1em auto 1em auto;">Includes Plays by</p>
+
+<div style="float:left; margin-left:3em;">
+<pre style="font-family:serif">
+Clyde Fitch
+William Gillette
+Augustus Thomas
+George Broadhurst
+Edward E. Kidder
+Percy MacKaye
+Sir Arthur Conan Doyle
+Louis N. Parker
+R. C. Carton
+Alfred Sutro
+Richard Harding Davis
+Sir Arthur W. Pinero
+Anthony Hope
+Oscar Wilde
+Haddon Chambers
+Jerome K. Jerome
+Cosmo Gordon Lennox
+H. V. Esmond
+Mark Swan
+Grace L. Furniss
+Marguerite Merrington
+Hermann Sudermann
+Rida Johnson Young
+Arthur Law
+Rachel Crothers
+Martha Morton
+H. A. Du Souchet
+W. W. Jacobs
+Madeleine Lucette Ryley
+&nbsp;
+</pre>
+</div>
+<div style="float:right;margin-right:3em;">
+<pre style="font-family:serif">
+Booth Tarkington
+J. Hartley Manners
+James Forbes
+James Montgomery
+Wm. C. de Mille
+Roi Cooper Megrue
+Edward E. Rose
+Israel Zangwill
+Henry Bernstein
+Harold Brighouse
+Channing Pollock
+Harry Durant
+Winchell Smith
+Margaret Mayo
+Edward Peple
+A. E. W. Mason
+Charles Klein
+Henry Arthur Jones
+A. E. Thomas
+Fred. Ballard
+Cyril Harcourt
+Carlisle Moore
+Ernest Denny
+Laurence Housman
+Harry James Smith
+Edgar Selwyn
+Augustin McHugh
+Robert Housum
+Charles Kenyon
+C. M. S. McLellen
+&nbsp;
+</pre>
+</div>
+
+<p style="clear:both; font-size:100%; text-indent:0; text-align:justify;margin-top:1em;">
+French's International Copyrighted Edition contains
+plays, comedies and farces of international reputation;
+also recent professional successes by famous American
+and English Authors.</p>
+
+<p class="center">
+ Send a four-cent stamp for our new catalogue<br />
+ describing thousands of plays.</p>
+<p style="text-align:center;margin-top:1em;letter-spacing:4px;font-size:150%;">SAMUEL FRENCH</p>
+<p class="center">Oldest Play Publisher in the World</p>
+
+<p>25 West 45th Street<span style="position:absolute;right:4em;">NEW YORK CITY</span></p>
+</div>
+
+
+
+
+
+
+
+
+
+<pre>
+
+
+
+
+
+End of the Project Gutenberg EBook of The Ghost Breaker, by
+Paul Dickey and Charles Goddard
+
+*** END OF THIS PROJECT GUTENBERG EBOOK THE GHOST BREAKER ***
+
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+This and all associated files of various formats will be found in:
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+</pre>
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+</body>
+</html>
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@@ -0,0 +1,3817 @@
+Project Gutenberg's The Ghost Breaker, by Paul Dickey and Charles Goddard
+
+This eBook is for the use of anyone anywhere at no cost and with
+almost no restrictions whatsoever. You may copy it, give it away or
+re-use it under the terms of the Project Gutenberg License included
+with this eBook or online at www.gutenberg.org
+
+
+Title: The Ghost Breaker
+ A Melodramatic Farce in Four Acts
+
+Author: Paul Dickey
+ Charles Goddard
+
+Release Date: February 27, 2008 [EBook #24702]
+
+Language: English
+
+Character set encoding: ASCII
+
+*** START OF THIS PROJECT GUTENBERG EBOOK THE GHOST BREAKER ***
+
+
+
+
+Produced by K Nordquist, David Cortesi, Renald Levesque
+and the Online Distributed Proofreading Team at
+https://www.pgdp.net (This file was produced from images
+generously made available by The Internet Archive/American
+Libraries.)
+
+
+
+
+
+
+
+
+
+ THE GHOST BREAKER
+
+ By PAUL DICKEY and CHARLES GODDARD
+
+ [Illustration: FRENCH'S STANDARD LIBRARY EDITION]
+
+ SAMUEL FRENCH, 25 West 45th St., New York
+
+
+
+
+TRANSCRIBER'S NOTE
+
+Two minor typos were corrected and a Table of Contents and
+List of Illustrations have been added.
+
+
+
+ CONTENTS
+
+ (Supplied by Transcriber)
+
+ Cast List p. 3
+ ACT I p. 5
+ ACT II p. 19
+ ACT III p. 39
+ ACT IV p. 56
+ Stage Manager's Plot p. 70
+ Carpenter's Plot p. 71
+ Property Plot p. 72
+ Electrician's Plot p. 73
+
+ ILLUSTRATIONS
+
+ (Supplied by Transcriber)
+
+ Plate based on Act I p. 17
+ Plate based on Act II p. 24
+ Plate based on Act III p. 48
+ Plate based on Act IV p. 56
+
+ * * * * *
+
+
+ Pollyanna
+
+
+The glad play, by Catherine Chisholm Cushing, after the novel by Eleanor
+H. Porter. 5 males, 6 females. 2 interiors. Costumes, modern. Plays
+2-1/4 hours. An orphan girl is thrust into the home of a maiden aunt. In
+spite of the trials that beset her, she manages to find something to be
+glad about, and brings light into sunless lives. Finally Pollyanna
+straightens out the love affairs of her elders, and finds happiness for
+herself in Jimmy. "Pollyanna" gives a better appreciation of people and
+the world. It reflects the humor and humanity that gave the story such
+wonderful popularity among young and old.
+
+Produced in New York, and for two seasons on tour. Royalty, $25.00.
+Price, 75 cents.
+
+
+
+
+ Martha By-the-Day
+
+
+An optimistic comedy in 3 acts, by Julie M. Lippmann, author of the
+"Martha" stories. 5 males. 5 females. 3 interiors. Costumes, modern.
+Plays 2-1/2 hours.
+
+Full of quaint humor, old-fashioned, homely sentiment, the kind that
+people who see the play will recall and chuckle over tomorrow and the
+next day.
+
+Miss Lippmann has herself adapted her successful book for the stage and
+has selected from her novel the most telling incidents, infectious
+comedy and homely sentiment for the play, and the result is thoroughly
+delightful. Royalty, $25. Price, 60 cents.
+
+
+
+
+ Seventeen
+
+
+A comedy of youth, in 4 acts, by Booth Tarkington. 8 males, 6 females. 1
+exterior. 2 interiors. Costumes, modern. Plays 2-1/2 hours.
+
+It is the tragedy of William Sylvanus Baxter that he has ceased to be
+sixteen and is not yet eighteen. Seventeen is not an age, it is a
+disease.
+
+In his heart William knows all the tortures and delights of love. But he
+is still sent by his mother on errands of the most humiliating sort and
+depends on his father for every nickel, the use of which he must justify
+before he gets it.
+
+"Silly" Bill fell in love with Lola, the "Baby-Talk Lady," a vapid
+little flirt. To woo her in a manner worthy of himself (and of her) he
+steals his father's evening clothes. When his wooings become a nuisance
+to the neighborhood, his mother steals them back, and has them let out
+to fit the middle-aged form of her husband, thereby keeping William at
+home.
+
+But when it comes to the "Baby-Talk Lady's" good-bye dance, not to be
+present was unendurable. Now William again gets the dress suit, and how
+he wears it at the party, and Genesis discloses the fact that the proud
+garment is in reality his father's makes up the story of the play.
+
+"Seventeen" is a work of exquisite human sympathy and delicious humor.
+Royalty, $25.00. Price. 75 cents.
+
+ SAMUEL FRENCH. 25 West 45th Street, New York City
+
+ New and Explicit Descriptive Catalogue Mailed
+ Free on Request
+
+ * * * * *
+
+
+
+
+ The Ghost Breaker
+
+ A MELODRAMATIC FARCE IN FOUR ACTS
+
+ BY
+
+ PAUL DICKEY AND CHARLES GODDARD
+
+ Copyright, 1909, by Charles W. Goddard and Paul Dickey
+ Copyright assigned, 1914, to Sanger & Jordan
+
+ ALL RIGHTS RESERVED
+
+CAUTION: Professionals and amateurs are hereby warned that "THE GHOST
+BREAKER," being fully protected under the copyright laws of the United
+States, the British Empire, and the other countries of the Copyright
+Union, is subject to a royalty, and anyone presenting the play without
+the consent of the owners or their authorized agents will be liable to
+the penalties by law provided. Applications for the amateur acting
+rights must be made to Samuel French, 25 West 45th Street, New York,
+N.Y.
+
+ New York:
+ SAMUEL FRENCH
+ Publisher
+ 25 West 45th Street
+
+ London:
+ SAMUEL FRENCH, LTD.
+ 26 Southampton Street
+ Strand
+
+ Royalty on this play payable to our
+ Los Angeles Office
+ SAMUEL FRENCH
+
+ * * * * *
+
+
+
+
+ "THE GHOST BREAKER"
+
+
+ _All Rights Reserved_
+
+Especial notice should be taken that the possession of this book without
+a valid contract for production first having been obtained from the
+publisher, confers no right or license to professionals or amateurs to
+produce the play publicly or in private for gain or charity.
+
+In its present form this play is dedicated to the reading public only,
+and no performance, representation, production, recitation, public
+reading or radio broadcasting may be given by amateurs except by special
+arrangement with Samuel French, 25 West 45th Street, New York.
+
+This play may be presented by amateurs upon payment of a royalty of
+twenty-five dollars for each performance, payable to Samuel French, 25
+West 45th Street, New York, one week before the date when the play is
+given.
+
+Whenever the play is produced by amateurs the following notice must
+appear on all programs, printing and advertising for the play: "Produced
+by special arrangement with Samuel French of New York."
+
+Attention is called to the penalty provided by law for any infringement
+of the author's rights, as follows:
+
+SECTION 4966:--Any person publicly performing or representing any
+dramatic or musical composition for which copyright has been obtained,
+without the consent of the proprietor of said dramatic or musical
+composition, or his heirs and assigns, shall be liable for damages
+thereof, such damages, in all cases to be assessed at such sum, not less
+than one hundred dollars for the first and fifty dollars for every
+subsequent performance, as to the court shall appear to be just. If the
+unlawful performance and representation be wilful and for profit, such
+person or persons shall be guilty of a misdemeanor, and upon conviction
+shall be imprisoned for a period not exceeding one year.--U.S. Revised
+Statutes: Title 60, Chap. 3.
+
+ * * * * *
+
+
+
+
+ THE CAST
+
+ PRINCESS MARIA THERESA OF ARAGON.
+ WARREN JARVIS, _of Kentucky_.
+ NITA, _the Princess' Maid_.
+ HOUSE DETECTIVE, _Manhattan Hotel_.
+ RUSTY SNOW, _Warren Jarvis' Colored Servant_.
+ DETECTIVES, _from Police Headquarters_.
+ HOTEL PORTER.
+ STEWARD, _on S.S. Aquitania_.
+ CARLOS, _Duke d'Alva_.
+ DOLORES, _the Innkeeper's Daughter_.
+ VARDOS, _Messenger to the Missing Prince_.
+ DON ROBLEDO, _a Soldier of Fortune_.
+ PEDRO, _the Innkeeper_.
+ MAXIMO, _a Spanish Soldier_.
+ GASPAR, _a Villager_.
+ JOSE, _Chauffeur_.
+
+ TIME: _The Present_.
+
+ ACT I. _A Room in the Hotel Manhattan, New
+ York. Five A.M._
+
+ ACT II. _A Cabin on Board S.S. Aquitania. Same
+ Morning._
+
+ ACT III. _An Old Tavern, Segura, Spain. Evening._
+
+ ACT IV. _The Castle. Same Night._
+
+ * * * * *
+
+
+
+
+ THE GHOST BREAKER
+
+
+
+
+ ACT I
+
+
+SCENE: _Room 1121, Manhattan Hotel, New York City._
+
+_At rise stage dark. Moonlight streams through the window. Small clock
+strikes five. Pause. Tower clock strikes. Two gun-shots heard off stage
+right. Door slams off stage. Footsteps heard coming along corridor,
+growing hubbub and commotion._ PRINCESS _pokes head through curtains._
+R. _door bursts open and_ WARREN JARVIS _enters hurriedly, in long coat
+over evening dress, closing and bolting the door behind him._
+
+_Princess._ Madre de Dios! (_Showing only her head._) (JARVIS _kicks in
+door, shuts it, and throws his shoulder against it._) Who's there?
+
+JARVIS. Sh! Don't make any noise.
+
+PRINCESS. (_Winding her dressing gown closely about her and coming a
+little way into the room_) What do you want?
+
+JARVIS. Silence!
+
+PRINCESS. (_Switches on lamp on right table_) How dare you enter!
+
+JARVIS. Sh! Not a sound--do you understand?
+
+VOICE OFF. (R.) What's the row?
+
+SECOND VOICE. (R.) Somebody fired a pistol.
+
+PRINCESS. What right--?
+
+JARVIS. Quiet!
+
+VOICE. Where'd he go? Look on the fire-escape.
+
+SECOND VOICE. No, he's on this floor.
+
+PRINCESS. What is it? What do you want here? What have you done?
+
+JARVIS. (_Turning to her_) Now, it's all right. I'm not going to harm
+you. If you will just keep quiet. Is that clear to you?
+
+PRINCESS. Is it money you want? All the money I have is on that dressing
+table. (_Pointing._) Take it and go.
+
+JARVIS. I'm not a burglar. I don't want your money.
+
+PRINCESS. Well, then, what do you want? (_Sound of running in corridor
+coming toward door_ R.)
+
+JARVIS. Listen---- (_Turns back to door._) They're coming here. (_To_
+PRINCESS) They mustn't search this room, do you understand--you must put
+them off--I'm not what you think I am. (_Running dies away._ JARVIS
+_turns to_ PRINCESS.) Is there no way out through that door? (_Indicates
+door_ 5R.)
+
+PRINCESS. That is my maid's room.
+
+JARVIS. The fire-escape--where is it?
+
+PRINCESS. In the hall opposite.
+
+JARVIS. I thought that red light meant in here. Hell! I beg your pardon.
+
+PRINCESS. Well, why don't you go?
+
+JARVIS. I can't go that way. (_Indicating door_ 6L.) They'll be waiting
+for me in the hall.
+
+PRINCESS. Well, what do you expect me to do?
+
+JARVIS. The light fooled me. I thought that door led to the fire-escape.
+
+PRINCESS. You said that before.
+
+JARVIS. Ha! Ha!
+
+PRINCESS. Is the situation so amusing?
+
+JARVIS. I beg your pardon. I'm not laughing at you. I blundered in here
+by mistake. I'm in a tight fix. I can't leave by that door. I must find
+some other. (_Sees door 8, across to door 8, and, disgusted, exclaims
+when he sees there is no way out there. Notices blood on hand and starts
+to put handkerchief around it._)
+
+PRINCESS. (_Going down stage_ C.) What's happened? You're wounded! Those
+shots I heard----
+
+JARVIS. I almost stopped one of the bullets.
+
+PRINCESS. Your hand is bleeding.
+
+JARVIS. Please--I don't see how the devil---- (_Runs up and puts up shade
+at window 3, sees there is no way out._) Damn!
+
+PRINCESS. You have evidently shot someone and are making me shield you
+from justice.
+
+JARVIS. (_Coming down_) No, not from justice--but from the law.
+
+PRINCESS. I thought they were the same.
+
+JARVIS. No, not always--there would be no justice for me at the hands of
+the law.
+
+PRINCESS. Well, that is not for me to decide.
+
+JARVIS. But you shall decide--at least you shall listen and if you find
+me guilty--I'll--well, I'll take that door or, or anything you say.
+
+PRINCESS. Your presumption is indeed ridiculous.
+
+JARVIS. Hardly ridiculous--I am arguing for my life.
+
+PRINCESS. Can any decision be more unjust than mine must be at the point
+of a pistol?
+
+JARVIS. (_Lays pistol on dressing table_ L. _and crosses to_ R. _of_
+PRINCESS.) There is nothing to prevent your calling for help now--after
+all, it doesn't matter much whether the end comes today or the day
+after.
+
+PRINCESS. The end? Then why don't you give yourself up?
+
+JARVIS. That would not have been the end. You don't understand, I know,
+but I'm not flying from Justice. There was in this a case of shoot or be
+shot. (_Sound of running toward door 6._) Listen--they're here now.
+(JARVIS _crosses door 8._)
+
+HOUSE DETECTIVE. (_Knock outside door_) Anybody in here? (_Knock._) Open
+the door.
+
+JARVIS. It's up to you to do with me as you like. (_Princess points to
+door_ L. JARVIS _exits._)
+
+NITA. (_Off stage door 5_) Madame--Madame--(_Enters._) What is it?
+(_Running to mistress for protection._) Something dreadful must have
+happened. (_Knock on door repeated._) What shall I do?
+
+PRINCESS. Open it, Nita. (NITA _opens door reluctantly._)
+
+HOUSE DETECTIVE. (_In doorway_) Are you all right in here?
+
+NITA. (_Holding door open_) Si--Senor.
+
+PRINCESS. What is it, Nita?
+
+NITA. (_Indicating_ PRINCESS) My mistress, Senor.
+
+HOUSE DETECTIVE. (_Inside of door--removing hat_) Excuse me, madame, I'm
+the house detective. Are you all right in here?
+
+PRINCESS. Yes.
+
+HOUSE DETECTIVE. We're sorry to bother you, but we're looking for
+someone and we thought he might have come in here. If you want anything
+we'll be out here in the hall. Good night!
+
+NITA. (_Shuts door and runs to_ PRINCESS C.) Forgive me, Madame, but I
+am so frightened. What is it? What is it?
+
+PRINCESS. Control yourself, Nita. Go to bed, child. (NITA _goes to door
+5._) I won't need you till six o'clock. (_Exit_ NITA.)
+
+JARVIS. (_Entering_ L.C.) Thank you. Would you mind bolting that door
+again? He might return. (PRINCESS _crosses to door and bolts it._) Do
+you know what a feud is?
+
+PRINCESS. Feud? Spain is the home of feuds.
+
+JARVIS. So is Kentucky. That's where I came from. You're Spanish?
+
+PRINCESS. Yes.
+
+JARVIS. Then you'll understand--those shots you heard, that was the end
+of a feud. I was called home suddenly by the death of my father--shot in
+the back--feud--man after man--two families--the Marcums and my own had
+shot each other down. Then my Dad fell and I was left to fight it out
+alone.
+
+PRINCESS. Couldn't you?
+
+JARVIS. Couldn't I? God only knows what I've been through since. Those
+two shots you heard--that was the finish. This morning when I got back
+to my hotel, there was a message waiting for me. It was signed Jim
+Marcum, head of the family, and proposed that, as we were out of
+Kentucky, we meet and end the feud amicably. He asked me to meet him at
+this hotel in his room--no matter what hour--he would be waiting. He was
+leaving at six in the morning and wanted it settled. It was a pretty
+scheme. I knew the man and I saw the trap. I came over here prepared and
+went directly to his room. It was on this floor. I flung open the door
+and met Jim Marcum face to face. He was waiting. Without a word he
+fired. I fired, and he dropped. Now do you understand why the law would
+not give me justice?
+
+PRINCESS. Did you kill him?
+
+JARVIS. I don't know--I didn't wait.
+
+PRINCESS. What are you going to do?
+
+JARVIS. I don't know. Do you know what it means to fight single-handed
+against fearful odds--to fight an endless fight alone?
+
+PRINCESS. Yes--yes--I know.
+
+JARVIS. Endless fight--without even a single word of encouragement?
+
+PRINCESS. Yes, I know what it means.
+
+JARVIS. You know? How could you know? How could any woman know?
+
+PRINCESS. Yes, I do know, because I too am fighting against fearful
+odds.
+
+JARVIS. There is no man to fight for you?
+
+PRINCESS. No man left who dares.
+
+JARVIS. God, if there had only been some woman to fight for in my fight!
+
+PRINCESS. Your mother?
+
+JARVIS. She's gone, too.
+
+PRINCESS. Are you alone?
+
+JARVIS. Alone.
+
+PRINCESS. If you're caught it means your life.
+
+JARVIS. Yes.
+
+PRINCESS. Suppose I decide to help you?
+
+JARVIS. What do you mean?
+
+PRINCESS. You have no fear of death? You are not afraid of ghosts?
+
+JARVIS. No, I'm not afraid of ghosts.
+
+PRINCESS. If you escape from here it will be because I helped you--we
+might say I saved your life, if what you tell me is true--and if I do
+it, it will be from a selfish motive entirely--it will be because I have
+work for you. Do you understand? Work--hard work--dangerous work. It may
+mean your life in the end.
+
+JARVIS. You are frank, anyway.
+
+PRINCESS. It's a chance--and you have nothing to lose.
+
+JARVIS. And if I agree?
+
+PRINCESS. You will begin by taking the ancient feudal oath of my
+country.
+
+JARVIS. Oath? Isn't my word good enough?
+
+PRINCESS. You will pardon me if I insist.
+
+JARVIS. Very well--I'll swear the blackest oath you can utter. Let's
+hear it.
+
+PRINCESS. What's your name?
+
+JARVIS. Jarvis.
+
+PRINCESS. Your full name?
+
+JARVIS. Warren Jarvis.
+
+PRINCESS. Kneel, then, Warren of Jarvis. (JARVIS _kneels on both
+knees._) No, not that way--on one knee.
+
+JARVIS. I beg your pardon----
+
+PRINCESS. Now repeat this oath: "I, Warren of Jarvis----"
+
+JARVIS. "I, Warren of Jarvis----"
+
+PRINCESS. "Senor of all the domains, fiefs, keeps and marshes of Warren
+of Kentucky----"
+
+JARVIS. Whew---- "Senor of all the domains, fiefs, keeps and marshes of
+Warren of Kentucky--"
+
+PRINCESS. "Do convey to Maria Theresa, of Aragon, all my worldly titles
+and possessions----" Now take my left hand in both of yours and repeat,
+"--and receive them back as vassal and retainer."
+
+JARVIS. "And receive them back as vassal and retainer."
+
+PRINCESS. "And do faithfully fight in my lady's cause according to the
+feudal laws of Castile and Aragon."
+
+JARVIS. "And do faithfully fight in my lady's cause according to the
+feudal laws of Castile and Aragon."
+
+PRINCESS. Arise, vassal. (JARVIS _arises and kisses her hand._) That is
+part of the ceremony, but I meant to omit it.
+
+JARVIS. I thought that the only sensible part. I beg your pardon--but
+who on earth is this Maria Theresa that I am hired man to?
+
+PRINCESS. I--am Her Highness--Maria Theresa--Princess of Aragon.
+
+JARVIS. Good night! You a Princess! And I have been ordering you around
+with a gun. (_Sound of running for a moment._) Sh! (_Crosses to door_
+R., _listens._) It's all right, but how am I going to get out? They've
+got me in a trap here.
+
+PRINCESS. The trunk----
+
+JARVIS. The trunk? What about it?
+
+PRINCESS. I am sending it on board the Aquitania at six o'clock.
+
+JARVIS. (_Dragging trunk down stage_) You mean to get in it? Good Lord,
+is it big enough?
+
+PRINCESS. I think so--and no one could possibly suspect---- (JARVIS
+_takes out trays--locket drops out--back to audience._) Oh----
+
+JARVIS. What is it?
+
+PRINCESS. It's nothing--I mean it's all right--it's just a locket.
+
+JARVIS. Did I break it?
+
+PRINCESS. No---- (JARVIS _takes contents out of trunk._) I broke it
+myself on purpose--yesterday. It means a great deal to me and perhaps to
+you. Some day you may know the reason why.
+
+JARVIS. (_Gets in trunk_) Would you mind putting this lid down?
+(PRINCESS _puts down lid of trunk on_ JARVIS. _Grunts._) O-oo-ou-ugh!
+(_Raises lid and stands up in trunk._ PRINCESS _raises lid all the way
+back as soon as_ JARVIS _shouts._) I'll die in there.
+
+PRINCESS. But it's a chance.
+
+JARVIS. You're _right_! I'll _take_ it. (_Gets out of trunk and goes to
+trays._) What are we going to do with these?
+
+PRINCESS. We had better send those by messenger.
+
+JARVIS. (_Turning_) Hold on--I've got it. No, you had better 'phone.
+(PRINCESS _crosses to 'phone_ R.) Ask the operator to give you the Hotel
+Belmont, across the street. My room is 417. Rusty, my servant, is there
+now, waiting for word from me. (_He crosses to_ PRINCESS.) He can be
+trusted. Tell him to come here at once--and say "Warren." That will
+fetch him.
+
+PRINCESS. 417? Hello---- Connect me with the Hotel Belmont, please.
+
+JARVIS. Remember, ask for room 417.
+
+PRINCESS. Yes, I know. Hello, hello! Is this the Belmont?--Give me room
+417.
+
+JARVIS. Ask if it's Rusty and be sure and say "Warren."
+
+PRINCESS. Hello--is this Mr. Rusty? Well, listen carefully. You are to
+come right over to the Manhattan Hotel, across the street from where you
+are. A bellboy will be waiting for you at the desk, and he is to bring
+you right up to room 1121.
+
+JARVIS. And tell him to keep his mouth shut----
+
+PRINCESS. And--and--don't talk to anyone.... What's that? "Warren."
+He'll be coming right over.
+
+JARVIS. Now get the clerk downstairs, and tell them to look out for
+Rusty and send him up here.
+
+PRINCESS. Hello, hello! I'm expecting a man--
+
+JARVIS. A colored man.
+
+PRINCESS. A colored man. To get some things. He will come right to the
+desk. Please send him up at once. It is very important. (JARVIS _takes
+out knife and begins boring hole in trunk from inside out. This hole
+should be already cut and covered with a label._) What are you doing
+that for?
+
+JARVIS. Got to breathe. I think I can---- (_Apparently the knife
+breaks._) Confound it!
+
+PRINCESS. What did you do?
+
+JARVIS. Snapped the blade. Now how am I going to cut a hole in that
+trunk?
+
+PRINCESS. (_Crossing to dresser_) Will my shears do?
+
+JARVIS. If they are not too large. Where are they? (PRINCESS _gives_
+JARVIS _shears._) Thank you. What time does the boat sail?
+
+PRINCESS. Nine o'clock.
+
+JARVIS. Good--that will give Rusty time to get aboard with these trays
+and my baggage.
+
+PRINCESS. We've ten minutes before they call for the trunk. (_Knock at
+door 6._ PRINCESS _looks at_ JARVIS_, who makes gesture cautioning
+silence and exits door_ L. PRINCESS _crosses and opens door._) Come in,
+please.
+
+RUSTY. (_Enter across center_) Where's Marse Warren----? (_Enter_ JARVIS
+_across to_ RUSTY.) Lord bless you, Marse Warren--I certainly thought he
+got you!
+
+JARVIS. (_Patting_ RUSTY _on the back_) Never mind what you thought.
+Help me with these--it's ten minutes to six--we sail for Europe in three
+hours.
+
+RUSTY. Three hours! Good Lord! You mean we----
+
+JARVIS. Yes, you and I. What are we going to wrap these in? (_Picking up
+trays._)
+
+PRINCESS. Here, this will do. (_Handing steamer rug from chair._)
+
+JARVIS. Fine! (_Spreading steamer rug on trunk and putting tray on it,
+wraps up tray during speech._) Take these, with our baggage, to the
+steamship Aquitania--Cunard Line. Buy accommodations. Mind, you won't
+see me till after we get out at sea. Keep in your stateroom and sit
+tight till you hear from me. You understand? Cunard Line--and the clerk
+at our hotel will attend to everything and get the tickets. Then you pay
+the bill. Now get hold of this money. (JARVIS _gives_ RUSTY _money._) I
+beg your pardon! This is Rusty. Rusty, this is the Princess of Aragon.
+
+RUSTY. How do you do, Mrs. Princess?
+
+JARVIS. There--that will do. Now do you understand?
+
+RUSTY. Yes, sir. I take everything to the steamboat--get
+accom--ac-commoda--accommoda----
+
+JARVIS. Accommodations.
+
+RUSTY. Accomo--accommoda---- I know what you mean. (_With smile at_
+PRINCESS.) For us and Mrs. Princess?
+
+JARVIS. No, no--not for the Princess--just for we two.
+
+RUSTY. Oh, yas, sir, I understand perfectly, sir.
+
+JARVIS. (_Gives parcel to_ RUSTY) Now, then, what's the name of the
+boat?
+
+RUSTY. The Aqui-tania.
+
+JARVIS. What's the name of the line?
+
+RUSTY. The Cunard.
+
+JARVIS. Now be off, and don't miss that boat. (PRINCESS _opens door._)
+
+RUSTY. (_Exiting_) No, sir, I won't miss it.
+
+PRINCESS. (_As_ RUSTY _reaches door_) Good-bye, Rusty.
+
+RUSTY. (_Turning_) Good-bye, Miss--er--Princess.
+
+(JARVIS _resumes work on trunk._ PRINCESS _crosses to_ JARVIS.)
+
+PRINCESS. Can you do it?
+
+JARVIS. I think so--yes, it's going--there it goes--through!
+
+PRINCESS. Make another. (_She crosses to the dresser._)
+
+JARVIS. Haven't time. I'll widen this one a little. Remember this trunk
+must not go in the hold of the ship. Have it marked "Wanted" and "This
+end up." I will lie with my head this way. I'll put the shears in here,
+and I can cut another hole from the inside if it gets too stuffy.
+
+PRINCESS. (_Takes revolver from dressing table and gives it to_ JARVIS)
+And you better take this, too.
+
+JARVIS. How do you know you can trust me?
+
+PRINCESS. I don't--I have to take that chance.
+
+JARVIS. You must have a pretty good reason.
+
+PRINCESS. I have.
+
+JARVIS. Now, before I get in this, there's just one or two things I
+would like to know. What about the ghost?
+
+PRINCESS. Are you afraid?
+
+JARVIS. Lord, no, I just wanted to know--that's all.
+
+PRINCESS. You'll know in time, Mr. Jarvis.
+
+JARVIS. Are you really--a sure thing--Princess?
+
+PRINCESS. Why did you say that?
+
+JARVIS. Oh, I don't know. Somehow you're not quite like what I thought a
+Princess would be.
+
+PRINCESS. I'm sorry.
+
+JARVIS. Oh, I didn't mean it that way. I mean that you're different from
+the popular idea of a Princess. You have more understanding--more
+sympathy--more heart.
+
+PRINCESS. (_Icily_) In that respect, sir, you will find me quite like
+your popular idea.
+
+JARVIS. (_Squelched_) I wonder if that hole will let in enough air?
+
+PRINCESS. I hope so. (PORTER _knocks._) It must be the men for the
+trunk. Who is it, please?
+
+PORTER. Trunks.
+
+JARVIS. (_Getting into trunk_) Remember? This trunk must not go into the
+hold of the ship. You must have it marked "Wanted" and "This side up."
+You might add, "With Care," if you've a mind to.
+
+PRINCESS. Are you all right?
+
+JARVIS. No.
+
+[Illustration: "THE GHOST BREAKER" _See Page 17_]
+
+PRINCESS. (_Shuts trunk, crosses and opens door_) The trunk is ready.
+
+PORTER. (_Enter and cross with truck_ L. _of trunk_) Very good, ma'am.
+
+PRINCESS. Have the other trunks gone?
+
+PORTER. Yes'm, last night.
+
+PRINCESS. This goes on the special wagon, Porter.
+
+(_Enter_ HOUSE DETECTIVE _and sees broken door._)
+
+PORTER. (_Setting trunk on end_) Yes, mum. I'll see that a special
+sticker is put on it.
+
+PRINCESS. (_Crosses left of trunk_) Have it marked "Wanted" and "This
+end up."
+
+PORTER. (_Putting trunk on truck_) You'll find it in your room when you
+get down to the steamer.
+
+PRINCESS. And, Porter, handle it gently.
+
+PORTER. Shore, I never smashed one in my life. (_Starts off_ R.) I'll
+handle it like it had glass on the inside, so don't worry one little
+bit.
+
+HOUSE DETECTIVE. (_Stopping trunk_ C. _to_ PRINCESS) Just a minute,
+Porter. How did that lock get broken?
+
+PRINCESS. (_Frightened, but trying not to show it_) It was broken when I
+came.
+
+DETECTIVE. How long have you been here?
+
+PRINCESS. We came yesterday.
+
+DETECTIVE. How long are you going to stay?
+
+PRINCESS. We sail this morning for Europe.
+
+DETECTIVE. Huh! Excuse me, Madame, but the police are making an
+investigation and they would like to take in this room. Do you mind?
+
+PRINCESS. No.
+
+DETECTIVE. What time does your boat sail?
+
+PRINCESS. We are sailing at nine o'clock.
+
+DETECTIVE. Does this trunk go on board?
+
+PRINCESS. (_Relieved_) Yes, I want it to go on a special wagon.
+
+DETECTIVE. All right, Porter. Go ahead. (_Exit_ PORTER _with trunk. To
+the Police who are supposed to be off_ R.) Come in.
+
+ CURTAIN
+
+
+
+
+ ACT II
+
+
+SCENE: _An elegantly furnished stateroom on the S.S. Aquitania._
+
+AT RISE _is empty, shuffling and murmuring of crowd on deck. "All
+visitors ashore!" heard in distance._
+
+_Door_ L., _leading to promenade deck outside; door_ R. _leading to
+another room; windows or portholes in rear looking out; closet down_ R.
+_Lights full up, amber and white._
+
+_Trunk that was carried off stage in first act discovered stage_ C.,
+_wrong side up. Markings that were put on it first act are now upside
+down. Trunk on end. When curtain rises up trunk begins to rock back and
+forth as though something inside was trying to turn it over. When
+probable laugh has died away, door_ L. _opens. Stateroom_ STEWARD _is
+showing_ PRINCESS _and_ NITA _in_.
+
+STEWARD. (_Opening door_ L. _and standing aside to allow_ PRINCESS _and_
+NITA _to enter._ PRINCESS _enters first and trunk upside down
+immediately catches her eye. When_ PRINCESS _well in room, enter_ NITA,
+_who stumbles over raised sill. Solicitously_) Oh, I'm sorry! Did you
+hurt yourself? (STEWARD _lays bags and satchels on seat, back to
+audience._) Rather inconvenient, those doors, till you get used to them,
+but necessary to keep out the water in rough weather.
+
+PRINCESS. (L., _paying very little attention to_ STEWARD, _only anxious
+to get rid of him and_ NITA _so she may turn trunk over._) You don't
+anticipate a bad passage, Steward?
+
+STEWARD. (R., _fussing about_) Rather uncertain at this season, but your
+location is good, Madam, and you'll find she's as steady as a church.
+
+PRINCESS. (_Looking around as_ STEWARD _arranges things fussily_) This
+is very pleasant. (NITA _arranges bags and grips on window seat._)
+
+STEWARD. Quite the best suite on board, Madam. Here is the clothes
+press, and the other rooms are off there. (_Opening door_ L. _and
+closing it again._) If you want anything--(_Points_ L.)--there is the
+telephone. (_Notices trunk in middle of room for first time. Takes
+hold._) I'll place your trunk---- (_Starts to move trunk and drags it to
+side._)
+
+PRINCESS. (_Quickly stopping him_) Never mind now, Steward. You can
+place it later. (STEWARD _releases trunk, but does not set it down._)
+You might turn it right side up.
+
+STEWARD. (_Noticing labels_) Oh, I'm sorry! (_Turns trunk._ PRINCESS
+_sighs._) I hope the contents are not upset, madam.
+
+PRINCESS. I hope not.
+
+STEWARD. Anything more, Madam?
+
+PRINCESS. (_Anxious to get him out of room_) Not now, thank you,
+Steward. How soon do we sail?
+
+STEWARD. Very soon now. (_Voices off calling, "All ashore!" four times;
+voice approaches and dies away._) They're already calling "All ashore,"
+Madam. (_Exit and closes door._)
+
+Nita. (L.C.) Your Highness has the key to this trunk?
+
+PRINCESS. (C.) Yes--yes--you may--leave this trunk as it is, Nita, till
+later. (_Crosses to_ R.) Go to your room and get settled; then unpack
+the other trunks. I'll call you when I want you.
+
+NITA. (_Going toward door_ R.) Yes, your Highness. (_When_ R., _near
+door, stops suddenly and timidly says_) Will your Highness pardon me if
+I am mistaken in thinking I recognize the DUKE, your exalted cousin,
+among the passengers?
+
+PRINCESS. (_Without showing_ NITA _that she is startled, but audience
+sees it_) My cousin, impossible. He is at Madrid.
+
+NITA. (_In excellent servant style, yet knowing she is right_) Yes, your
+Highness. (NITA _bows and exits_ R., _closing door._)
+
+PRINCESS. (_Quickly fumbles with keys--selects right one, inserts in
+lock, unlocks and opens lid. Just as lid up_) Are you all right, Mr.
+Jarvis? (_Knock at door as_ PRINCESS _starts to raise lid._) Wait----
+(_Shuts down lid again. Knock repeated._ PRINCESS _crosses and opens
+door_ L., _disclosing_ DUKE. _Exclaims in dismay_) Carlos----
+
+DUKE. (_Raising hat--standing in open door_) Fair cousin--if I but knew
+you were as pleased as surprised at seeing me. (_During speech he has
+entered; takes_ PRINCESS' _hand and carries it to lips and kisses it._)
+
+PRINCESS. Why did you leave Spain?
+
+DUKE. (_Shuts door_) First say you are glad to see me.
+
+PRINCESS. Why are you here?
+
+DUKE. (R.C.) Are you not glad to see me?
+
+PRINCESS. (L.C.) Why, of course, Carlos, I--I'm always glad to see you.
+But why have you come to America?
+
+DUKE. Who could bring me to America but you?
+
+PRINCESS. How did you find me?
+
+DUKE. It wasn't easy. Spain had no attraction for me after you left, and
+I followed. Is not that true devotion? (_Two long whistles._ PRINCESS
+_gets up confusedly as though she would not listen and goes to window
+back._)
+
+PRINCESS. (_Up to window_ C.) Oh, come! We are starting! Let's go out
+on deck--I want one last look at America.
+
+DUKE. Thank you, cousin, I can do very well without it.
+
+PRINCESS. Oh, Carlos, don't be absurd! Please. (_Whistle._) We'll be
+gone in ten minutes. (_She goes toward door._ CARLOS _gets up and opens
+it for her. Not wanting to_, PRINCESS _exits, followed by_ CARLOS, _who
+closes door after him. Trunk lid raised slowly after_ PRINCESS _and_
+DUKE _exit_. JARVIS' _head appears and looks about. Throws back lid and
+stands up. Gets cigarette and matches out of pocket, lights and smokes.
+Expresses satisfaction. Lifts one leg to step out of trunk; gets stitch
+in back at movement._)
+
+JARVIS. Oh--oh--Lord! (_Carries this business at far as legitimate. With
+every movement getting out of trunk finds new pain._) If I only had that
+last baggage man by the neck! Oh--a--oh, Lord! (_Crosses left and drinks
+water._) Well, I'm all here, most all. (_Feels elbow that is evidently
+skinned. Shoes are bent up from being doubled up in trunk. Sees them._)
+My feet are bent. (_Goes to stoop down to get them--gets stitch in back.
+Drinks._) Oh--oh--o! (_Hobbles over to looking glass, then to telephone_
+R.) Hello--hello--give me Mr. Jarvis' stateroom. Please--Jarvis--Warren
+Jarvis. No. I don't know the number. All right. (_Pause._) Hello--Rusty?
+Come on up here quick and bring me an overcoat, cap and scarf. What's
+that? Hold on, I'll see. (_Pause, then opens door_ L. _and looks at
+number on outside; shuts door; back to telephone_) Stateroom
+A--promenade deck--and bring up that big bundle--quick, now! (_Hangs
+up--crosses and looks out window._) Well, good-bye, America. I don't
+know when I'll see your shores again. (_Shuts trunk and sits on it._) If
+Rusty gets here before that Exalted Cousin returns, I'll be all right.
+Hm--ouch!--I wonder what the game is? (_Knock at door._) Go away--we're
+all very ill. (JARVIS, _uncertain who it is, starts to hide. Door opens
+very cautiously. Enter_ RUSTY _carrying bundle of trays taken in first
+act_.)
+
+RUSTY. (_Looking over shoulder_) I knows where I'm goin', all right.
+
+JARVIS. Come on in, Rusty.
+
+RUSTY. (_Crosses to back of trunk_) How did you get on board?
+
+JARVIS. I came in that trunk.
+
+RUSTY. You came in that trunk?
+
+JARVIS. Did you see any signs of the police?
+
+RUSTY. No, sir.
+
+JARVIS. Are you sure?
+
+RUSTY. Yes, sir.
+
+JARVIS. Did you look?
+
+RUSTY. No, sir. (_Handle of door_ R. _rattles._ JARVIS _to open door._
+Princess _enters._)
+
+RUSTY. How de do, Mrs. Princess?
+
+PRINCESS. How do you do, Rusty? (_Exclamation_ C.R.) Oh, there you are!
+You're all right, aren't you?
+
+JARVIS. (_Rubbing sore places_) Yes, I'm all right.
+
+PRINCESS. But your hand--you must have that attended to at once.
+
+JARVIS. That's all right. I'll see the ship's surgeon.
+
+PRINCESS. Do, please.
+
+JARVIS. (R.) You can go now, Rusty. Oh, listen! What is the number of
+your stateroom?
+
+RUSTY. Number Seven twenty-nine.
+
+JARVIS. Seven twenty-nine. Now get this: Go there, lock yourself in, and
+don't talk to anyone. You're deaf and dumb--understand?--deaf and dumb.
+
+RUSTY. I got you first. (_Exit upper deck._)
+
+PRINCESS. There is something I must tell you. My cousin, the Duke
+D'Alva, is on board this boat.
+
+JARVIS. (_Whimsically_) He professes to love you devotedly.
+
+PRINCESS. You overheard?
+
+JARVIS. (_Pointing to trunk_) The trunk. It wasn't my idea, you know.
+(_With feeling--yet knowledge_) You are afraid of him? Why?
+
+PRINCESS. Well, he is very powerful--and I may be driven into his hands.
+
+JARVIS. You mean--you might have to marry him?
+
+PRINCESS. (_Looking nervously toward door_ C.) Yes, if you fail.
+
+JARVIS. (_Breath being taken away_) If I fail--Say, hold on a minute!
+Things are coming too fast for me. I--you--how do I----
+
+PRINCESS. (_Interrupting_) He may come back any minute--and I don't dare
+tell him what happened at the Manhattan Hotel--but he will want to know
+who you are and why you are with me.
+
+JARVIS. That's what I want to know. You forget I am completely in the
+dark.
+
+PRINCESS. (_Looking out of window_) The police can't be on board now.
+(_Down stage._)
+
+JARVIS. (_Going to window beside her, and then back again_) You can't
+tell until you see who goes ashore with the pilot. They may be working
+on Rusty as a clue, but it won't lead them to anything so long as they
+don't connect him with me. We'll take no chances until we get past the
+danger line. Now let's get down to business. What is the matter--and
+what am I to do?
+
+PRINCESS. (_Hesitating_) I hardly know how to begin--it seems absurd in
+this broad daylight to talk of ghosts--but the fact is, my castle is
+haunted.
+
+JARVIS. (_Laughing_) Spooks?
+
+[Illustration: "THE GHOST BREAKER" _See Page 34_]
+
+PRINCESS. (_Very seriously_) Call it anything you like, but the
+castle is haunted, just the same. My grandfather was one of the
+wealthiest nobles in Spain. When he died my father went to take
+possession of his estate in Segura. He found the town full of weird
+stories of uncanny happenings--the castle was deserted, everyone had
+fled and all told of something in armor that stalked the halls at night.
+
+JARVIS. O-o-o-o-o-o-o-h!
+
+PRINCESS. My father laughed at the silly natives and said he would go
+into the castle and show them how foolish their fears were. He went, and
+was never seen again.
+
+JARVIS. (_Naturally deeply interested_) What happened to him?
+
+PRINCESS. No one knows. He disappeared--vanished utterly, without
+leaving a single clue--and the treasure's gone.
+
+JARVIS. (_More interested at word Treasure_) Treasure--what treasure?
+
+PRINCESS. My grandfather is known to have converted all his wealth into
+Spanish gold. It amounted to about a million dollars in your money.
+
+JARVIS. How long ago was that?
+
+PRINCESS. Fifteen years ago. Since then two other men have
+disappeared--just as my father did--and now, the Duke tells me that my
+brother has entered the castle. You see it runs in the blood. Up to a
+week ago my brother had sent me a cable every day, then suddenly the
+messages ceased. All this week not a word. Now I know--my brother has
+entered the castle, and--well, that is the end.
+
+JARVIS. Why did you leave Spain?
+
+PRINCESS. A part of the legend was that a plan had been made showing
+just where the treasure was located--but this plan could never be found.
+Only by accident I learned that this plan had been hidden in the back of
+a locket and the locket, I discovered, had been sold and was in
+America. It was to find this locket that I left my brother and came
+here.
+
+JARVIS. Then my work now is to find your brother and solve the mystery?
+All right! We'll explain to the Duke that you are taking me to Spain for
+no other purpose than to solve the mystery. In America we've had
+trust-breakers and strike-breakers, and now why not Jarvis, the Ghost
+Breaker?
+
+PRINCESS. Why, yes, why not? Carlos would believe almost anything of you
+Americans.
+
+JARVIS. (_Whimsically_) And you will tell him you have made me
+a--er--what is it? A vassal?
+
+PRINCESS. (_Almost shyly_) I think not--not just yet.
+
+JARVIS. By the way, your--er--just how should a perfectly good vassal
+address his Princess?
+
+PRINCESS. (_Hesitatingly_) Highness--is correct.
+
+JARVIS. Highness--tell me, your Highness, a vassal doesn't amount to
+much, does he? I thought he was a piker.
+
+PRINCESS. (_Mystified_) A piker--a man who carries a pike?
+
+JARVIS. (_Trying to explain_) No, no--a piker is a tin horn.
+
+PRINCESS. Tin horn?
+
+JARVIS. Well, a sort of pawn in this game of chess--along with your
+kings and queens and castles and things. (_Seriously, yet playfully_)
+Could a good, hard-working, reliable vassal work his way up to be a Duke
+or a Lord, or something like that?
+
+PRINCESS. (_Almost playing with him_) You're an ambitious vassal, aren't
+you? I'm afraid you wouldn't be content with being anything less than a
+king.
+
+JARVIS. (_Meaningly_) A king--a prince--or a bandit.
+
+PRINCESS. A bandit? And why a bandit?
+
+JARVIS. A king might command--a prince request--a bandit seize.
+
+PRINCESS. Seize what?
+
+JARVIS. (_Daringly_) That which a mere vassal can only admire. (_Knock
+at door. Both brought back to earth._)
+
+PRINCESS. There he is now.
+
+JARVIS. Hooray!
+
+PRINCESS. What shall I call you?
+
+JARVIS. (_Whispering_) Oh, any old thing--Warren, Mr. Warren. (_Pause._
+PRINCESS _crosses to door, hesitates a moment, then opens it._)
+
+PRINCESS. Come in.
+
+(_Enter_ DUKE. _Stops at sight of_ JARVIS.)
+
+DUKE. Oh, I'm intruding. (_Spoken as though he expected_ JARVIS _to
+go._)
+
+PRINCESS. Allow me to present Mr. Warren, whom I am bringing from
+America to solve the mystery of the castle. My cousin, Duke D'Alva.
+(_She crosses_ L.)
+
+JARVIS. (_Cross to_ DUKE--_easily_) Glad to know You. (PRINCESS _back_
+R.)
+
+DUKE. (_Patronizingly_) I am honored. Interesting task you have
+undertaken. May I ask if that is your regular profession?
+
+JARVIS. That is my business, solving mysteries, looking up the family
+skeleton, hunting out spooks. What we call in America a Ghost Breaker!
+
+DUKE. Ghost Breaker? A strange calling. I indeed never heard of anything
+more extraordinary.
+
+JARVIS. It is not surprising, your Excellency. We are living in an age
+of specialists--and like every other profession, this calls for its own
+peculiar training.
+
+PRINCESS. (_Interrupting_) I am so glad you are here, cousin--you will
+be able to tell Mr. Warren, so much better than I, all the
+circumstances.
+
+DUKE. I'll be delighted to throw any light I can on the mystery, but
+first tell me--(_To_ PRINCESS)--why did you leave your brother to come
+to America?
+
+PRINCESS. (_Takes locket from reticule_) This little locket is what
+brought me to America.
+
+DUKE. (_Crosses to her, holding out hand to take it_) May I see it?
+
+PRINCESS. (_Takes out memo._) No, Carlos, you may see the locket--no one
+must see the memorandum.
+
+DUKE. Memorandum?
+
+PRINCESS. Yes.
+
+JARVIS. (_Seated on trunk--to_ DUKE) A wise precaution.
+
+DUKE. (_Picking up locket_) Curious old piece of work--and you came all
+the way to America for this?
+
+PRINCESS. Yes.
+
+DUKE. You were very fortunate to find it so soon. (_Cross_ R.)
+
+PRINCESS. I knew where to go to find it--and yet I was nearly too late.
+Think of it, after that dear old locket had lain in an antique shop for
+ten years, suddenly in one day there came two inquiries for it. (JARVIS
+_sits looking at_ CARLOS.) Mine was the second. A distinguished-looking
+gentleman had been there in the morning, described it roughly to the old
+man and got him to hunt for it. He had just found it when I came in. I
+doubled the distinguished-looking gentleman's offer and got it.
+(_Another look at_ DUKE.) Who do you suppose wanted that locket, Carlos?
+
+DUKE. (R._, being cornered and with effort to throw it off lightly_) I
+see that it has already occurred to you that I am the
+distinguished-looking gentleman whose offer you doubled.
+
+PRINCESS. (_With curiosity_) But how did you learn about the memorandum,
+Carlos? (JARVIS _sits on trunk._)
+
+DUKE. I didn't, Cousin. I had not the slightest suspicion that the
+locket contained the supposed secret. I was merely following my pet
+hobby, trying to recover some of those precious heirlooms which have
+been scattered to the four winds. (_Quickly_) You would be surprised,
+Mr. Warren, to see the collection I have already rescued and which some
+day may be yours, Maria.
+
+JARVIS. (_Breaking in impatiently_) Well, so much for the treasure. Now
+let's hear about the ghost. What's your opinion of this, your
+Excellency? Do you put any stock in ghosts?
+
+DUKE. Yes, Mr. Warren, I am convinced there are such things.
+
+JARVIS. You believe that this castle is haunted?
+
+DUKE. I know it.
+
+JARVIS. You think this ghost is dangerous to encounter--that it is the
+cause of the deaths and disappearances in the castle?
+
+DUKE. I do.
+
+JARVIS. Well, what do you think about that? Ghosts---- That's a pretty
+broad term, your Excellency. Can you tell me just what you believe this
+ghost is?
+
+DUKE. There are certain occult forces in this world, Mr. Warren, that
+science cannot fathom, and some of them are manifested in that castle
+now. A priest might call it a demon or a fiend; a psychologist, perhaps
+a returning spirit. I can't say--but I know there is something real, a
+malignant force which lurks in that castle, and while it haunts those
+halls, it is madness for any man to expose himself there.
+
+JARVIS. Have you ever seen this ghost?
+
+PRINCESS. My brother has.
+
+JARVIS. What?
+
+PRINCESS. Twice.
+
+JARVIS. Good night!
+
+PRINCESS. So has my father, and the others when they disappeared. No one
+has seen it three times and lived.
+
+JARVIS. (_Interrupting and looking at_ DUKE) In just what way do you
+connect this spook with the treasure?
+
+DUKE. Spook? I see no connection. What do you mean?
+
+JARVIS. Oh, there is always money where the ghost walks.
+
+DUKE. I don't know what your experience has been, Mr. Warren. You are
+evidently a brave man--but you have yet to encounter a real ghost.
+
+JARVIS. Brave! It takes no bravery to fight a coward. That is what this
+ghost is--it's a coward like every other ghost. I tell you that men are
+not half so afraid of spirits as spirits are afraid of men. Face the
+supernatural--and it is beaten to a frazzle before the fight begins.
+Spooks--horse-thieves--and peevish wild-cats can all be tamed by the
+same little charm.
+
+PRINCESS. (_Mystified_) Charm?
+
+DUKE. (_Leaning forward_) What is it?
+
+JARVIS. I'd hate to tell you. It's part of my system. (_Taking out
+pistol._)
+
+DUKE. (_Scornfully_) I had been hoping, Mr. Warren, that you had some
+subtle method of handling this problem, but you evidently propose to
+meet the forces of the supernatural with firearms. I--I may tell you
+that this specter has been shot at before without the slightest effect.
+
+JARVIS. (_Smiling_) Quite likely, your Excellency. I have seen rifle
+fire that had not the slightest effect on a wild-cat for the very
+reason that the firing was wilder than the cat.
+
+DUKE. (_As though pitying him_) I am sorry for you Mr. Warren. You will
+find the ghost more real than the treasure.
+
+PRINCESS. (_Rising_) But the treasure is real, Carlos. Would I have
+crossed the ocean for this locket unless I knew? Why, with this paper
+anybody--a total stranger--could walk right up to the very stone that
+hides it----
+
+JARVIS. (_Meaningly_) Pretty dangerous paper to have around. Look out
+somebody does not get there ahead of you.
+
+DUKE. (_Meaningly to_ JARVIS) Yes, it is a dangerous paper--if it leads
+anyone into the castle.
+
+JARVIS. (_Laughingly_) Well, your Excellency, I'd go a long way for the
+fun of unravelling a good mystery with a little spice of danger thrown
+in.
+
+DUKE. You needn't have gone so far, Mr. Warren. You are leaving a very
+unusual case behind you in New York. The papers are full of it. Have you
+read them? (_Picking up newspaper._) It will interest you too, Cousin.
+You were at the Manhattan last night, I believe.
+
+PRINCESS. Yes! (JARVIS _and_ PRINCESS _look at each other and_ DUKE
+_reads from newspaper._)
+
+JARVIS. Why, no---- (_Glancing at trunk._) I was so wrapped up in my
+baggage I really didn't have a chance. (_Looks at_ PRINCESS.)
+
+DUKE. "Pistol duel in Manhattan Hotel. Colonel James Marcum, a prominent
+and wealthy Kentuckian, nearly met his death at five o'clock this
+morning in a pistol duel in his room at the Manhattan Hotel." (_Glancing
+down a little further_) "At a late hour the police had no clue to the
+identity of his assailant, except the remarkable fact that the person is
+still hiding somewhere in the hotel."
+
+JARVIS. (_Interrupting_) He's probably a long way from the hotel by
+this time.
+
+DUKE. (_Looking at paper_) They say that he couldn't have gotten out
+without being seen.
+
+JARVIS. That's the theory of the police or reporters.
+
+DUKE. What do you think?
+
+JARVIS. He might have escaped in a thousand ways--but that work is
+hardly in my line. That belongs to the "Gum-shoes."
+
+DUKE. Gum-shoes?
+
+JARVIS. Yes, ordinary detectives. (_Enter_ NITA.)
+
+NITA. Excuse, Madame----
+
+PRINCESS. No, Nita! Not just yet. I'll call you when I want you.
+
+JARVIS. We are keeping you from getting settled, I am afraid. (_Cross
+toward door._) So, if you will excuse me, I'll see you at luncheon,
+perhaps. Hooray! I am glad to have made your acquaintance, your
+Excellency.
+
+DUKE. Thank you, Mr. Warren, I find you most interesting. I shall be
+glad to hear more of your remarkable profession. (WARREN _crosses to
+door and opens it, disclosing two detectives and steward._)
+
+DETECTIVE. Are you Miss M. T. Ar--ra--gan?
+
+PRINCESS. (L.C.) Yes!
+
+DETECTIVE. You was at the Manhattan Hotel last night?
+
+PRINCESS. Yes.
+
+DETECTIVE. The lock on your door was broken?
+
+PRINCESS. Yes.
+
+DETECTIVE. (_Removes hat_) I am from headquarters, Madame, and I have
+orders to clear up one or two little matters with that affair at the
+hotel last night.
+
+DUKE. Orders, orders! To break in here--what headquarters?
+
+DETECTIVE. Police headquarters.
+
+DUKE. Do you know whom you are addressing?
+
+DETECTIVE. Say--that will be about all from you!
+
+PRINCESS. Yes, Carlos. Please let me attend to this matter. Won't you
+come in, gentlemen?
+
+DETECTIVE. Thanks. (_Realizing they are already in the room_) That's
+all, Steward. (_Exit_ STEWARD; _enter_ DETECTIVES, _closing door._
+JARVIS _slips wounded hand into coat pocket._)
+
+JARVIS. Yes, we were just discussing that mystery, Inspector.
+
+DUKE. You are, I take it, one of the--er--gum-shoes? (JARVIS _laughs and
+goes up stage._)
+
+DETECTIVE. (_Glaring angrily for a moment, walks over toward him and
+shouts in his face_) Gum-shoe! Say, are you trying to be funny?
+
+DUKE. Well, sir, you are talking rather loud and with undue asperity. I
+presume I have offended you.
+
+DETECTIVE. _You presume!_ That's a hot one! Say, who are you, anyhow?
+
+DUKE. I am Carlos Hernando Duke D'Alva. I have other titles, but they
+would hardly interest you.
+
+DETECTIVE. Dook de Alver--and then some, eh? Ain't that nice? Well, if
+you was the Archbishop of Canterbury I'd run yer in and take yer 'shore
+if yer give me any more lip! (_To_ PRINCESS, _sucks his teeth
+contemptuously and turns his back on_ DUKE. _Produces notebook from
+pocket and addresses_ PRINCESS.) As you was saying when we was
+interrupted, you was in the hotel when the shooting occurred. Did you
+hear it?
+
+PRINCESS. Yes, I heard two shots.
+
+DETECTIVE. Did you hear anything else?
+
+PRINCESS. Yes, I heard some people running near my door.
+
+DETECTIVE. Any one come in?
+
+PRINCESS. Yes, my maid was frightened and came in.
+
+DETECTIVE. Aha! How did the lock on your door get broken?
+
+PRINCESS. It was broken when I came. I explained all that at the hotel.
+
+DETECTIVE. Um--all right. What about the colored man who came to your
+room and carried away a large bundle.
+
+PRINCESS. That was my servant. I sent for him. They were purchases I
+made too late to put in my trunk. They are here, unopened; you may
+examine them if you wish.
+
+DETECTIVE. That's all right, Miss, but what do you know about this?
+(_Produces knife from pocket--walks slowly to her, examining it._) The
+initial on it is "W."
+
+PRINCESS. Did I leave that? Thank you. I'm so glad you found it.
+
+DETECTIVE. Then it's yours? Who is W? Your name is Aragon, I believe.
+
+PRINCESS. I am Maria Theresa of Aragon.
+
+DETECTIVE. But who is W?
+
+PRINCESS. Why, er, it isn't W--you had it upside down. It is M--Maria
+Theresa.
+
+DETECTIVE. That's all right, ma'am. Now there's just one thing more.
+
+DUKE. (_Cross and touch_ DETECTIVE _on arm_) You will pardon me, but I
+wish to inform you that this man's name is Warren----
+
+DETECTIVE. (_Crossing toward him_) Say! Who's conducting this inquiry,
+you er me?
+
+DUKE. But, my dear man----
+
+DETECTIVE. I am not your dear man. Cut that! You get out of here.
+(_Forces him toward door._)
+
+PRINCESS. Yes, do go, Carlos. Leave us to attend to this matter. I am
+sure we can finish this better without you.
+
+DUKE. I merely wished to point out----
+
+DETECTIVE. (_Interrupting and hustling_ DUKE _out_) You hear what the
+lady says. (SECOND DETECTIVE _cross to_ DUKE.) Cut it, or out yer goes,
+and if ye butt in again I'll fan yer. Do you hear? (SECOND DETECTIVE
+_slaps_ DUKE _on arm, motions him to door_ R.)
+
+DUKE. (_At door_) Infernal outrage! I shall report this to the King!
+
+DETECTIVE. To the King, huh? Did you get that, Tom? Well, what do you
+know about that? (SECOND DETECTIVE _closes door._)
+
+JARVIS. Don't be disturbed, gentlemen; he's quite harmless. You heard
+him talking about the King--he suffers from Regalmania. He has grandiose
+ideas.
+
+DETECTIVE. (_Aside_) What does that mean, Tom?
+
+SECOND DETECTIVE. (_With gesture to head_) Wheels.
+
+DETECTIVE. You mean he is crazy?
+
+JARVIS. Yes, he is at times; but he is not at all dangerous.
+
+DETECTIVE. You lookin' out for him?
+
+JARVIS. Yes, that's my job.
+
+DETECTIVE. Sorry I had to be rough with him like that, Miss, but you saw
+he was gumming the game. I'm going back to New York in the pilot boat
+shortly and there wasn't no time to waste. Now just one question more.
+How do you account for the blood on that knob of your door?
+
+PRINCESS. Blood, on my door---- Why, I----
+
+JARVIS. I think I can explain that, Inspector.
+
+DETECTIVE. Go ahead, then.
+
+JARVIS. (_Cross_ C.) Allow me.
+
+PRINCESS. Certainly.
+
+JARVIS. The colored man, the one you were talking about, the one who
+brought the bundle, that bundle there, carelessly broke the blade of
+that knife and cut his hand. That was it, wasn't it? You see the large
+blade is snapped off near the handle.
+
+DETECTIVE. Where is this colored man now?
+
+PRINCESS. He is in stateroom 729.
+
+DETECTIVE. All right, I will just take a look at him. 729? Sorry to
+bother you. They was the Chief's orders. Good-bye. (_Exit._)
+
+PRINCESS. But his hand isn't cut.
+
+JARVIS. (_Cross to 'phone_) No, not yet--but it soon will be. Hello,
+give me 729. (_Pause._) Hello, hello, hello, Rusty? Damn it all, answer
+me, do you hear me? (_Pause._) Yes, I know I did, but I am telling you
+to talk now. Do just what I tell you and do it quick. Take your knife
+and cut your left hand. What? No, no, you a--damned fool, don't cut it
+off, but just enough to make it bleed a little and then tie it up with a
+handkerchief. Never mind. Do it quick, and remember, don't answer
+questions. You're deaf and dumb again. (_Hangs up receiver and turns to_
+PRINCESS.) By gee, you're game! You certainly buffaloed that Detective.
+Then your cousin Carlos broke in at the psychological moment to scatter
+their gum-shoe wits. (_Laugh._)
+
+PRINCESS. They believe he's crazy.
+
+JARVIS. That's just it. Now they won't listen to him. Yes, he'll be
+crazy, all right. Do you think you can handle him?
+
+PRINCESS. Yes, you have your hand dressed.
+
+JARVIS. Then I'll hunt up the ship's surgeon--and be back directly. Gee,
+you're game! (_Cross to door_ R. DUKE _enters at door_ R. JARVIS
+_turns._) Crazy! That's funny! (JARVIS _exits, laughing._)
+
+DUKE. (_Showing suppressed emotion, stands_ R.C. _glaring at_ PRINCESS)
+Well!
+
+PRINCESS. Well!
+
+DUKE. Well, I'm waiting!
+
+PRINCESS. For what, Carlos?
+
+DUKE. For some explanation. Who is this man Warren?
+
+PRINCESS. He is a professional ghost breaker, as he explained.
+
+DUKE. How did you find him?
+
+PRINCESS. I met him quite by accident.
+
+DUKE. What do you know about him?
+
+PRINCESS. Why, he is as well known in America as you are in Spain.
+
+DUKE. Indeed! (_Cross to center._) Well, he will be better known when I
+turn him over to the police.
+
+PRINCESS. Why, Carlos, what do you mean?
+
+DUKE. I think you know that which I mean, Maria. (DETECTIVE _sticks head
+in door._)
+
+DETECTIVE. It's all right, Madame, but you might have told us that your
+nigger was a dummy.
+
+DUKE. (_To_ PRINCESS) One moment, gentlemen, one moment. (DETECTIVES
+_enter._) If this person is famous, these gentlemen should know him. Do
+you know Warren, the Ghost Breaker?
+
+DETECTIVE. The what?
+
+DUKE. The Ghost Breaker!
+
+DETECTIVE. (_Both grinning_) He's off again, Tom. (_Enter_ JARVIS.)
+
+DUKE. Now we'll see. Is this man Warren, the Ghost Breaker? (_Warren
+winks at_ DETECTIVES.)
+
+DETECTIVE. (_To_ SECOND DETECTIVE) He's hip, all right.
+
+JARVIS. Agree with anything he says.
+
+DUKE. (_Furiously_) Answer my question--is this man Warren, the Ghost
+Breaker?
+
+DETECTIVE. Now, that's all right, Dook. Sure he's a Ghost Breaker, ain't
+he, Tom?
+
+SECOND DETECTIVE. Surest thing you know.
+
+DUKE. Sacristi, am I, Carlos Hernando D'Alva, to be mocked at by two
+grinning, bull-necked scullions? (_Ship's officer appears in door._)
+
+SHIP'S OFFICER. Hurry up, there, if you're going ashore with the pilot!
+
+DETECTIVES. (_As they go through door_) You're all right, Dook, old boy!
+Ghost Breaker! Ha, ha! (_They exit._)
+
+DUKE. (_Crossing toward door_) I'll see the Captain.
+
+JARVIS. (_Back against door_) I think not just yet!
+
+ CURTAIN
+
+
+
+
+ ACT III
+
+
+SCENE: _The main room of an Old Spanish tavern, Segura, Spain. Singing
+and mandolins heard from Wine Room._
+
+AT RISE, MAXIMO, _an old discharged Spanish veteran, and_ GASPAR, _a
+villager, discovered playing cards at table down_ C. _This continues
+some time._ MAXIMO _slaps down cards exultantly, leans back in chair and
+laughs._ GASPAR _stares peevishly at cards._
+
+DOLORES _discovered gazing out of window_, D.L. _Enter_ VARDOS, _old
+follower of_ PRINCE BASILLIO, C.L., _carrying basket, covered by lid or
+napkin. Seeing_ DOLORES. _Spaniard on steps._
+
+_Lights full up, amber and white. Blue lights behind in windows_, R.
+_and_ L.
+
+VARDOS. Still watching for a signal, Senorita?
+
+DOLORES. (_Turning to_ VARDOS) Yes, Vardos. Have you any news?
+
+VARDOS. Nothing. Here's the basket of food untouched as usual. This is
+the fifteenth night.
+
+DOLORES. Once tonight I thought I saw a light in the tower, Vardos.
+
+VARDOS. If you did, Senorita, it was an unblessed flame.
+
+DOLORES. You haven't given up hope, have you, Vardos?
+
+VARDOS. I gave up hope when the Prince went into the castle. Tonight I
+waited till an hour past sundown, and twice I called. Once a wail came
+back to me. It sounded like a sigh of the damned. When I called the
+second time, something moved in the turret of the keep, like a man
+waving; and my heart leaped for joy. Then, with a harsh cry, a black,
+ugly bird flew from the turret straight toward where the sun had set--on
+my left, mind you, the sinister side, the left, the left! (_Castanets
+heard off stage, left_.)
+
+DOLORES. Oh, if her Highness were only here.
+
+VARDOS. What can she do?
+
+DOLORES. She would go straight to the castle, and will Segura have it
+said that they let her go alone as they did the Prince?
+
+VARDOS. God forbid it should come to that. (_Gives basket._) Good night,
+Senorita. (_Start for door down_ R.)
+
+DOLORES. Good night--(_Crosses_ C.)--Vardos. You will go again tomorrow
+night?
+
+VARDOS. Yes, Senorita, willingly, until I know it is useless. (_Off
+stage voice: "Bravo, Senorita!"_) Good night! (_Off stage voice: "Bravo,
+Senorita!" Laughing and clapping of hands. Exit_ C. VARDOS.)
+
+(_Exit_ MAXIMO, GASPAR _and_ SPANIARD, _door_ R. DOLORES _lifts napkin
+and looks into basket; crosses and exits_ D.R. Enter door L.C. ROBLEDO;
+_stands, looks about insolently for a second_.)
+
+ROBLEDO. Eh--hey, you, Pedro! (_Receiving no answer, he crosses to
+table_ L.C., _bangs crop on table and shouts again_.) Hey, you, Pedro!
+What's the matter here? Where are you? (_Enter_ PEDRO, _door_ R.
+_Seeing_ ROBLEDO, _is immediately scared and anxious to please_.)
+
+PEDRO. Oh, Senor Robledo!
+
+ROBLEDO. Wake up! What's the matter with you?
+
+PEDRO. One thousand pardons, Senor. What can I do for you?
+
+ROBLEDO. My horse is outside; he has had a hard ride. Wash him off, and
+don't give him any water until he is cool.
+
+PEDRO. Yes, Senor, it shall be just as you say. (_Starting._)
+
+ROBLEDO. And leave the saddle on. I may want to use him again.
+
+PEDRO. Yes, Senor. Yes, Senor. (_Starts toward door_ C. ROBLEDO _halts
+him_.)
+
+ROBLEDO. Where is your daughter?
+
+PEDRO. I will call her, Senor. (_He crosses to door_ R., _calling_.)
+Dolores, Dolores! She will come, Senor. She will come. (_Cross to door_
+L.C.)
+
+ROBLEDO. And, Pedro----
+
+PEDRO. Yes, Senor----
+
+ROBLEDO. If that rat-infested larder of yours is empty, get it filled
+before the Duke arrives.
+
+PEDRO. The Duke coming here, Senor! When?
+
+ROBLEDO. Tonight! Don't stand and stare. Hurry up and see to my horse.
+
+PEDRO. Yes, Senor. Yes, Senor. (_Exit door_ L.C. DOLORES _entering_ R.)
+
+DOLORES. Yes, Father? (_Sees_ ROBLEDO.) Oh, it's you.
+
+ROBLEDO. (_Pause--cross toward her_) Well, well! Can't you say you're
+glad to see me?
+
+DOLORES. I can, but I won't. Where's my father?
+
+ROBLEDO. Never mind your father. I want to talk to you.
+
+DOLORES. You do? Well, you won't in that tone. (_Start to cross left._)
+
+ROBLEDO. (Intercepting her C.) I won't hey?--And why not? You little
+spit-fire!
+
+DOLORES. What do you want to say to me?
+
+ROBLEDO. You little devil! (_She starts away; he grasps her wrist._)
+Come here! (_Throws her quickly and easily around stage_ L., _still
+holding her wrist._) Say, what's come over you these days? You are about
+as fond of me and as sweet tempered as a tigress. What have I done?
+
+DOLORES. It is what you have not done, Don Robledo. For fifteen days
+your Prince has been in need of you and you have not had the courage to
+go to him. (_Enter_ MAXIMO _door_ R. _and beckons_ GASPAR _and_
+VILLAGERS _up_.) Let go my wrist! (_Struggling._ MAXIMO, GASPAR _and_
+VILLAGERS _watch end of scene_.) Let go my wrist!
+
+ROBLEDO. Wait a minute! Wait a minute! You can't get away. Do not try.
+(_She strikes him, frees herself and crosses_ L. _to window_.) You
+little cat, I'll trim those claws! (VILLAGERS _laugh_. MAXIMO _nudges_
+GASPAR.)
+
+GASPAR. Sh! sh! sh! Look out!
+
+ROBLEDO. (_To them_) Well, what are you laughing at?
+
+MAXIMO. Why, why---- (_Stammering._)
+
+GASPAR. A jest in the wine room, Senor.
+
+ROBLEDO. Huh! Lucky for you! Get out of my way! (_Pushes them aside and
+swaggers through door_ R.)
+
+DOLORES. Gaspar! Maximo! Come here quickly!
+
+MAXIMO. (_Crossing to_ DOLORES) What is it?
+
+GASPAR. What is the matter? (_Crossing to_ DOLORES.)
+
+DOLORES. A light! A light in the castle!
+
+GASPAR. I thought I saw it a while ago.
+
+MAXIMO. I don't see it.
+
+DOLORES. But I tell you I did see it. (_She runs_ R.C., _calling_)
+Father--Father--come quickly.
+
+PEDRO. (_Entering_ R.) What is it? What are you looking at? (_Cross_ C.)
+
+DOLORES. (L.C., _pointing out window_) A light--a light in the castle.
+I saw it!
+
+PEDRO. (_Going to window_) Nombre de Dios. (MAXIMO _and_ GASPAR _back
+to_ L.C.)
+
+DOLORES. (C. _to_ GASPAR _and_ MAXIMO) Well, why don't you do something?
+Are you going to stand there like scared sheep, and let a man, your
+Prince, signal to you in vain?
+
+ROBLEDO. Who's the little devil tearing to pieces now? (C. _cross to_
+DOLORES.)
+
+DOLORES. You, Don Robledo, sword-fighter, toreador, fire-eater, hero of
+a hundred duels--you--Don Robledo--coward! (_He chucks_ DOLORES _under
+the chin. She throws his hand off._) I asked you to go into the castle
+and rescue your Prince. I ask you now to answer the signal that I just
+saw in the tower window. Perhaps your Prince has just crawled to that
+tower window where he can see our lights. Perhaps he has burned
+something, a scrap of paper, in the hope that some of you gentlemen
+would notice it and come to his assistance, but he doesn't know what
+cowards you are or he wouldn't have wasted his matches. Don
+Robledo--coward!
+
+ROBLEDO. Coward, never! A fair fight in the open and I'll meet the best
+man that walks the earth. (_Turns to_ VILLAGERS.) Any two or three! (_To
+table_ L.)
+
+DOLORES. I don't ask you to kill one or two or three of these poor
+whimpering sheep! I ask you to dare something. (DUKE _enters_ C.) I ask
+you and these gentlemen--(_Point to_ VILLAGERS)--to go to the aid of
+your Prince--and there isn't a man among you who dares! God, how I could
+love such a man!
+
+DUKE. (_Down_ C., _sarcastically to_ DOLORES) A pretty speech, Senorita!
+
+ROBLEDO. (_Seeing_ DUKE, _removes hat and bows_) Your Excellency!
+
+GASPAR. The Duke D'Alva! (VILLAGERS _remove hats and bow to_ DUKE.)
+
+PEDRO. His Excellency!
+
+VILLAGERS. The Duke, His Excellency, etc.
+
+DUKE. Charming sentiments you express for your fellow townsmen, whose
+healthy common-sense prevents them from rushing to a fool's death.
+Still, all fools are not dead yet. One of them will be here tonight. And
+you, Senorita, will doubtless be pleased to look upon him, as he has
+come all the way from America for the privilege of entering the castle
+and playing your hero.
+
+DOLORES. (_To_ ROBLEDO) And did her Highness have to go all the way to
+America to find him?
+
+DUKE. Yes, he's from America, where all the fools come from. (_Everybody
+laughs but_ DOLORES. _To_ ROBLEDO) A word with you alone, Senor.
+
+(ROBLEDO _looks at_ GASPAR _and_ MAXIMO. PEDRO, _scared, motions_
+VILLAGERS _off to_ R. PEDRO, MAXIMO _and_ VILLAGERS _exit door_ R.)
+
+DOLORES. Can I get your Excellency anything?
+
+DUKE. Don't mind me. I'll look out for myself. Her Highness will be here
+very soon and will doubtless remain here for the night. I drove ahead to
+prepare you.
+
+DOLORES. Yes, your Excellency! (_Bowing--exit door_ R.)
+
+DUKE. (_Half sits on table_ L., _watches_ DOLORES _off_. _To_ ROBLEDO)
+You've got work before you--Robledo.
+
+ROBLEDO. (_Center_) I'm ready, Excellency.
+
+DUKE. (_Rising, across to_ ROBLEDO) Yes, but this American may be
+dangerous.
+
+ROBLEDO. In what way?
+
+DUKE. Unless he is stopped he will go into that castle tonight--and I
+look upon you to stop him. He is coming here to solve the mystery and
+to find the Prince. I shall endeavor to stop him, but if I fail,
+Robledo, it rests with you.
+
+ROBLEDO. I can assure your Excellency I will convince the American that
+his presence in the castle tonight is quite unnecessary. Have you any
+instructions?
+
+DUKE. Any way you please, Robledo--means are of no consequence in this
+world. What I want is results. Only don't underestimate your man. He
+will shoot, and I think he will shoot quick.
+
+ROBLEDO. Good! (_Enter_ PEDRO _door_ R. _with tray and bottles and two
+glasses. Cross and put them on table up_ C.)
+
+DUKE. (_Taking coin from pocket_) Here, take this and have them drink to
+my health and that of her Highness! (ROBLEDO _bows and exits_ R.)
+
+PEDRO. Is there anything else your Excellency desires?
+
+DUKE. Yes, hot water, soap and towels. (_Looks at hands._)
+
+PEDRO. This way, your Excellency. (_Exit_ DUKE _and_ PEDRO _upstairs and
+off_ L.)
+
+ROBLEDO. (_Heard off stage_ R.) To his Gracious Excellency, the Duke
+D'Alva!
+
+VILLAGERS. (_Off stage_) The Duke! The Duke! The Duke!
+
+(_Enter_ DOLORES R., _crossing to window_ L.)
+
+ROBLEDO. Louder, you beggars, louder, or I'll give you something to yell
+for!
+
+VILLAGERS. (_Much louder_) The Duke! The Duke! Long live the Duke! The
+Duke! etc.
+
+(_Lights seen of automobile approaching._)
+
+DOLORES. Her Highness! (_Calls_) Father! Father!
+
+PEDRO. (_Entering_) What is it, Dolores?
+
+DOLORES. Quick! Her Highness is here!
+
+PEDRO. Her Highness! (_He bustles downstairs._) Her Highness! (_Calls
+off_ R.) Her Highness!
+
+(VILLAGERS _enter door_ R. _Enter_ PRINCESS, NITA _and_ JOSE _in motor
+clothes_. PRINCESS _comes_ C. JOSE _door_ L. NITA _left center up
+stage_. DOLORES L.C. PEDRO _right center_, C. VILLAGERS _in door_ R.,
+_bowing low_.)
+
+PEDRO. Your Highness does my humble inn great honor---- (VILLAGERS
+_bow_.)
+
+PRINCESS. Thank you. (_She nods to_ VILLAGERS, _extends her hand to_
+DOLORES, _who carries it to her lips, curtseying_.)
+
+DOLORES. Your gracious Highness, we are ill prepared for this great
+favor. Your exalted cousin gave but short warning of your coming.
+
+PRINCESS. My child, any place to remove the dust of travel will do for
+the present. Jose, I shall want the car later.
+
+NITA. (L.C.) Your Highness is not thinking of going on to the castle
+tonight?
+
+PRINCESS. I must have news.
+
+NITA. But you're all worn out. You're all unstrung.
+
+PRINCESS. When Mr. Warren comes, tell him I will be down directly.
+
+DOLORES. I will tell the Senor American, your Highness.
+
+PRINCESS. Thank you. (_Exit_ PRINCESS _and_ NITA, PEDRO _showing them
+upstairs_.)
+
+(_Enter_ JARVIS D.C.; _followed by_ RUSTY, _both carrying suitcases_.
+DOLORES _bows_. RUSTY _comes to_ DOLORES. JARVIS L.C. RUSTY _crosses_
+JARVIS _to_ L. DOLORES _returns bow_.)
+
+DOLORES. Gentlemen--a man!
+
+JARVIS. Rusty, we're discovered! Did you by any chance address me,
+Senorita?
+
+DOLORES. I called the attention of these valiant gentlemen of Segura to
+the only man who dares to enter the castle.
+
+JARVIS. How did you know?
+
+DOLORES. All Segura knows by this time.
+
+(_Enter_ ROBLEDO _door_ R., _pushing through_ VILLAGERS; DOLORES _tries
+to stop him; he pushes her aside, swaggering toward_ JARVIS.)
+
+ROBLEDO. So you're the brave American, Senor?
+
+JARVIS. I'm an American. (_Turning to_ RUSTY _on_ L.) Here's another
+one. (RUSTY _salutes_.) We're both Americans.
+
+ROBLEDO. And you both want to die? (RUSTY _makes wry face and big
+eyes_.)
+
+JARVIS. (L.C.) Well, I'm not really anxious about it, Senor.
+
+ROBLEDO. Better keep out of the castle, then.
+
+JARVIS. Oh, you mean that ghost? Oh, I'm not afraid of a little thing
+like that, Senor.
+
+ROBLEDO. No? (_Turns to_ DOLORES C.) Well, Senorita, we gentlemen of
+Segura will drink to your American. (_To_ JARVIS) The maddest fool that
+ever came to Spain! (ROBLEDO _crosses to_ DOLORES, _chucks her under
+chin, laughing_. DOLORES _throws his hand off; motions Villagers off,
+and exits after them_. JARVIS _and_ RUSTY _watch them off_.)
+
+RUSTY. He's a nice man.
+
+JARVIS. Pile the bags up there, Rusty. (_Put bags on table_ L.)
+
+RUSTY. Yas, sir.
+
+JARVIS. Looks like we were in for a warm reception.
+
+RUSTY. Yas, sir, 'tis a trifle warm. (_Crosses below table_ L., _back to
+audience_.)
+
+DOLORES. Pardon, Senor. Her Highness wishes me to tell you that she will
+be down directly.
+
+JARVIS. Thank you, Senorita, and who, may I ask, was the cheerful
+individual that flattered me with such a toast?
+
+DOLORES. (_At_ C., _looking after_ ROBLEDO--_crosses to_ JARVIS) Don
+Robledo, Senor.
+
+JARVIS. Don Robledo--sounds dangerous, but doesn't mean much to me.
+
+DOLORES. It may mean much before you reach the castle. Let me tell you
+something. Quick, your hand, Senor! No, the other one. (_Grasps his
+hand._) I'll pretend to read your palm. Every one of those breaks in
+your life-line means a moment when you stood face to face with death,
+and yet, see those little squares of protection around each break! Senor
+American, there is one break which you have not yet reached, and the
+protecting square is not perfect like the others.
+
+JARVIS. I reckon that square will take care of itself when the time
+comes.
+
+DOLORES. But the time is now, Senor.
+
+JARVIS. So--and are the senorita's eyes so sharp that she can tell the
+day and the hour?
+
+DOLORES. Not my eyes, Senor American, but my ears. (DUKE _comes
+downstairs_.) In all my experience I have seen but one hand like
+yours--it speaks of danger, and that hand belongs to Don Robledo.
+
+DUKE. (_Still on stairs_) Well, Mr. Warren!
+
+DOLORES. Pardon, Senor! (_Curtsies to_ JARVIS _and steps back from
+him_.)
+
+JARVIS. Good-bye, Senorita. Many thanks for your occult wisdom. I'll
+take good care of that little square. (DOLORES _crosses, bows to_
+DUKE, _exits_ R., _closing door_.)
+
+[Illustration: "THE GHOST BREAKER" _See Page 46_]
+
+DUKE. (_Coming down_) Well, Mr. Warren, looking into the future? (_Lays
+coat on table_ C. JARVIS L.C.)
+
+JARVIS. Yes, Duke. The immediate future promises to be very interesting.
+A dark man is to cross my path.
+
+DUKE. (R.C.) Do you believe in such foolery?
+
+JARVIS. I like to, on this occasion, for I hope it means someone I very
+much want to meet.
+
+DUKE. Mr. Warren, I feel a certain responsibility for Her Highness'
+actions, and the prospect of your death tonight is most uncomfortable.
+
+JARVIS. You think I won't come back?
+
+DUKE. I think if you go to that castle tonight you take your life in
+your hands.
+
+JARVIS. I've got a pretty good grip.
+
+DUKE. Look here. You Americans are shrewd traders. You get dollar for
+dollar when you bargain. You are not giving away your life for nothing.
+Now, what was the price?
+
+JARVIS. Oh, not very much. The deal was made on bargain day. My life
+happened to be a little below par.
+
+DUKE. Very well, I will release you from your end of the bargain.
+
+JARVIS. Your Excellency, I am overwhelmed, but the price is paid and
+we're on the job, aren't we, Rusty?
+
+RUSTY. Yas, sir, we most certainly is!
+
+DUKE. I suppose that means that you will keep faith with Her Highness?
+
+JARVIS. Yes.
+
+DUKE. I never saw a man quite so anxious to be killed; but there it is:
+Fools rush in where angels fear to tread.
+
+JARVIS. I'd rather be an energetic fool than an angel with cold feet.
+
+DUKE. I am sorry for you.
+
+JARVIS. (_Crossing to_ DUKE) Your Excellency, I decline your offer and
+your advice and your sympathy, and I'll tell you why. I once saw a
+gambler lay down four aces. Just think of it: four fat aces. He looked
+the dealer straight in the eye and said: "The play ain't natural." Now,
+you tried to have me arrested on the steamer, you have tried to block me
+in every move I have made. Now, all of a sudden you express the utmost
+anxiety as to what's going to happen to me in the castle. You even offer
+to buy me off. You advise me to stay out. Shall I take your advice? No.
+"The play ain't natural."
+
+DUKE. You have intruded into a matter which you neither understand nor
+appreciate. If, as you say, the play seems unnatural, throw the cards
+and stay out of the game.
+
+JARVIS. No, I'll stay right in the game, but I am going to watch the
+dealer. Well, come along, Rusty. (_Cross to_ RUSTY.) Let's see if we can
+find the landlord. (_Picking up bags._)
+
+RUSTY. I'd like to find a piece of chicken.
+
+JARVIS. Chicken, Rusty? What put that in your head?
+
+RUSTY. I's powerful hungry, Marse Warren.
+
+JARVIS. What--again?
+
+RUSTY. No, sir--it's the same old hunger.
+
+JARVIS. Well, Rusty, you are not going to get anything to eat until we
+finish the job.
+
+RUSTY. Good Lord, have I got to wait till you're dead before I eat?
+(_They start with bags to cross to stairway. Enter_ PRINCESS _on
+stairs_.)
+
+DUKE. Well, all Segura will be buzzing with your ghost hunt tonight. The
+whole town will sit up to hear of the outcome.
+
+JARVIS. And where are you going to get the returns, Duke?
+
+DUKE. Unfortunately, I must leave at once. I have an urgent summons to
+Madrid.
+
+JARVIS. Well, that's too bad. I'm sorry you're leaving us. Won't you
+even be around at the finish, your Excellency?
+
+DUKE. I am sorry, Mr. Warren, but I must go.
+
+JARVIS. Well, I call that a shame.
+
+PRINCESS. (_Coming downstairs--to_ PEDRO _entering_ R.) Pedro, this is
+Mr. Warren. Attend to his wants.
+
+PEDRO. (_Bowing_) Yes, your Highness! (PRINCESS _crosses_ L.C. PEDRO
+_goes upstairs_.) This way. (JARVIS _and_ RUSTY _following_ PEDRO
+_upstairs_.)
+
+JARVIS. Your Highness, I'd like a couple of good horses and two good
+lanterns.
+
+PRINCESS. Pedro.
+
+PEDRO. Yes, your Highness. (PEDRO _exits_.)
+
+DUKE. Lanterns? Looking for an honest man, Mr. Warren? (C. _Lays hat on
+table_ C.)
+
+JARVIS. (_Over banister_) Not in this neck of the woods, your
+Excellency. (_Exit_ JARVIS _and_ RUSTY.)
+
+PRINCESS. Carlos, what news of my brother have you heard?
+
+DUKE. (L.C.) Nothing, Maria.
+
+PRINCESS. And yet you are leaving for Madrid.
+
+DUKE. The message is from His Majesty.
+
+PRINCESS. But why must you go so soon?
+
+DUKE. You know my ride is a long one.
+
+PRINCESS. But, Carlos, my brother may be dying, dead--and yet you have
+not the time and the courage to help me find him.
+
+DUKE. What need of me? You have your Ghost Breaker.
+
+PRINCESS. So, Carlos, that is your excuse?
+
+DUKE. I make no excuse, Maria. I need none. That Yankee adventurer
+stands between you and me. Send him away, and I will do anything you
+ask. I'll put off my journey now to the King. I'll send one of my men
+into the castle to find your brother.
+
+PRINCESS. Yes, you will send one of your men--but you are not brave
+enough to go there yourself. Yet you ask me to send away this man who of
+all is willing to sacrifice even his life for me.
+
+DUKE. If he stays, I'll go.
+
+PRINCESS. Very well, then you force me to choose. I do. I choose a man.
+
+DUKE. You love him?
+
+PRINCESS. Perhaps. (R. _Turns away_.)
+
+DUKE. Well, Maria, you are sending him to his death. (_Enter_ JARVIS _on
+stairs_.) Success to you, Mr. Ghost Breaker, when you beard the spectre
+in his den. (_Takes hat and coat from table._)
+
+JARVIS. (_Coming downstairs_) Thank you, your Excellency. (_With mock
+dignity_) I'll do my best. (_Changes expression._) To put salt on the
+spectre's tail.
+
+DUKE. Good-bye! (_Exit_ L.C.)
+
+JARVIS. Good-bye.
+
+PRINCESS. (C.) Mr. Warren, we must start at once.
+
+JARVIS. Courage--if your brother is there, I'll find him. You must be
+patient and remain here where you are safe, and try to rest.
+
+PRINCESS. I cannot rest until I know what has happened to him. I shall
+go mad if I am left alone.
+
+JARVIS. But it is not safe for you to go.
+
+PRINCESS. Nevertheless, Mr. Warren, I will go to my brother tonight.
+
+JARVIS. Now, my dear child! (_Pause._) I beg your pardon, but
+please--oh, please let me insist on one condition.
+
+PRINCESS. Name it.
+
+JARVIS. Let me go ahead and look over the ground. I will signal when it
+is safe to follow.
+
+PRINCESS. How can you signal?
+
+JARVIS. With a light--(_Cross to window_ L.)--from one of those towers.
+You can see it from here. You won't have long to wait. It will shine
+within an hour.
+
+PRINCESS. (L.C.) But if you--if it does not shine?
+
+JARVIS. Well, then I'll be too busy swapping lead for brimstone with Mr.
+Spook to stop and hang a lantern.
+
+PRINCESS. Oh, but you are brave! You must have the locket with the
+memorandum. (_Start to stairs._)
+
+JARVIS. Yes, of course, where is it?
+
+PRINCESS. It's in my room. I won't be long. (_On stairs._)
+
+JARVIS. Suppose you give me that, and we'll start at once.
+
+PRINCESS. Very well. (_Exit upstairs and off._)
+
+JARVIS. (_Calling_) Rusty! Oh, Rusty!
+
+RUSTY. (_Off_) Yas, sir! Yas, sir!
+
+JARVIS. Bring down my hat and coat. We're starting.
+
+RUSTY. Yas, sir.
+
+JARVIS. (L.C.) I wouldn't change places with that spook for all the
+gold--(_Enter_ RUSTY)--that she thinks is in that castle. (RUSTY _comes
+down with hat and coat_.) Oh, don't hurry like that, Rusty--I hate to
+see you hurry.
+
+RUSTY. (_On bottom step_) I smell something cooking--smells like a
+Spanish pork chop. (_Gives hat and coat to Jarvis._)
+
+PRINCESS. (_Calling from upstairs_) Mr. Warren--Mr. Warren---- (_Darts
+up steps; is met half-way by_ PRINCESS.) Mr. Warren----
+
+JARVIS. Well?
+
+PRINCESS. The locket!
+
+JARVIS. The locket gone?
+
+PRINCESS. Yes.
+
+JARVIS. And the memorandum?
+
+PRINCESS. Gone, too.
+
+JARVIS. Quick, Rusty! The horses!
+
+RUSTY. Yas, sir.
+
+JARVIS. We've no time to lose.
+
+RUSTY. Yas, sir. (_Exits._)
+
+JARVIS. (_Both on stairs_) Your Highness, I've struck the first trail of
+the spook that is haunting your castle.
+
+PRINCESS. You think----
+
+JARVIS. I think your cousin has not gone to Madrid. Time is everything
+now.
+
+PRINCESS. You know the way?
+
+JARVIS. North road--second turn to the right.
+
+PRINCESS. Yes, that leads to the postern gate.
+
+(_Enter_ ROBLEDO--_stands in arch under stairs, revolver drawn_.)
+
+JARVIS. I understand. (_Starting._)
+
+PRINCESS. Wait! This little cross! Will you wear it for me tonight?
+(_Slips chain over_ JARVIS' _head_. ROBLEDO _looks up and steps back in
+alcove_.)
+
+JARVIS. Only for tonight?
+
+PRINCESS. You may never see tomorrow.
+
+JARVIS. If I don't see you tomorrow, forgive me for telling you tonight
+that I love you. (_Raises hand to stop her reply._) Don't rebuke me
+tonight. Wait until tomorrow, if tomorrow ever comes. (_Pause._) And now
+your humble vassal goes forth in his lady's cause--and while all Segura
+waits, ghosts and Ghost Breaker shall stalk those halls. Your Highness,
+within the hour I will hang your signal from the castle. (_Carries her
+hands to his lips._)
+
+PRINCESS. God be with you! (_Exits upstairs._)
+
+JARVIS. (_Watching her off_) Highness.--Highness---- (_Starts to go._
+ROBLEDO _cocks revolver_. JARVIS _stops, listens, looks around, starts
+to fold coat, whistles "Dixie," moves downstairs until near lamp, throws
+coat at lamp--lights out. Pause. Two shots are fired in the dark._
+JARVIS _crosses left_ C. ROBLEDO _crosses down_ R.C., _falls on second
+shot. Pause._ JARVIS _whistles "Dixie."_ _Exits door_ L.C.)
+
+ CURTAIN
+
+
+
+
+ ACT IV
+
+
+SCENE: _The Hall of the Knights, in the haunted castle. On walls a few
+old weapons, thick dust everywhere. Moonlight streams through round
+window high in wall_ R., _striking picture. Curtain rises slowly while
+orchestra plays "I Dreamed I Dwelt in Marble Halls." Wind moans through
+grated windows, rats squeal and cross moonlight on floor; light flickers
+on tower wall._
+
+(_Enter_ JARVIS _from door_ L. _with lantern unlit--turns and calls
+cautiously._)
+
+JARVIS. Come on in, Rusty. (_Enter_ RUSTY _with lighted lantern_.)
+They've been in this room. Do you smell that, Rusty? (_Cross_ R.)
+
+RUSTY. (L.C.) Marse Warren, I'm so scared I can't smell nothin'.
+
+JARVIS. The room's full of it--somebody's been carrying a smoky lantern.
+(_Dull thud off left._)
+
+RUSTY. Good God Almighty, what's that? (JARVIS _crosses_ R.C. _over
+table, lights lantern and then stands looking around room._) I want to
+go home! (_Put lantern down_ C.)
+
+JARVIS. (_Looking about_) We've been in this room before.
+
+RUSTY. Is this where that poundin' came from? (_Cross_ C. _to Jarvis_.)
+
+JARVIS. I reckon that pounding and the smoky lanterns went together.
+(RUSTY _sees armor on stairs; backs into_ JARVIS _and sinks to knees;
+head on floor_.)
+
+[Illustration: "THE GHOST BREAKER" _See Page 62_]
+
+RUSTY. O---- oh!
+
+JARVIS. (_Whirls with gun drawn_) What's the matter?
+
+RUSTY. (_Pointing to armor on stairs_) Look--look--look at them big
+black things--see 'em standin' there?
+
+JARVIS. (_Laughing; putting away gun_) These are the same black things
+that scared you before--don't you remember?
+
+RUSTY. I'm so scared I can't remember anything!
+
+JARVIS. They're nothing but suits of armor. Get up on your pins and
+don't you bump me again. (RUSTY _rises_.) The next one of those rear-end
+collisions and I'm liable to let some moonlight into you. You've been
+treading on my heels ever since we came in here, and when I stop you
+bump into me.
+
+RUSTY. I'm powerful scared I might lose you!
+
+JARVIS. A fine chance! (_Looking about._) Well, Rusty, we've been
+through this old castle pretty thoroughly now, from dungeon to tower,
+and not a sign of the Prince or the Duke or any one else, unless they
+pound or carry a smoky lantern. It's a clue, Rusty, it's a clue. We'll
+stick right here till we find out where it leads. I'll swear the Duke
+never went to Madrid, but came straight here from the inn. (JARVIS
+_crosses to fireplace_ R. RUSTY _follows_.) Get away from me. (_Strikes
+a match and holds in chimney._) There's a fine chance for a fire. Good,
+it draws. The chimney's clear. Now, then, bust up the table and start a
+fire.
+
+RUSTY. How can I break it? Oh, it's rotten!
+
+JARVIS. You won't feel half so scared with a good blaze behind you.
+(RUSTY _picks up pieces of table_.) I'll scout around a bit.
+
+RUSTY. (_Drops pieces of table_) Don't you do no scoutin' outside this
+room!
+
+JARVIS. Well, come on, Rusty--get busy and build that fire.
+
+RUSTY. (_Dropping to floor and begins fussing with foot_) Just as soon
+as I get this here shoe off.
+
+JARVIS. (_Looking at him_) What's the matter with your shoes? (_Cross_
+L.C.)
+
+RUSTY. 'Tain't my shoe--it's my foot. You know I was holdin' them horses
+and waitin' and waitin' for you to come out. Dem guns went off and all
+dem horses jumped right on me.
+
+JARVIS. There were only two horses, Rusty.
+
+RUSTY. I was countin' their feet.
+
+JARVIS. Well, tie up your shoe and get busy. (_Looking around._)
+
+RUSTY. Yas, sir. (_Rises, picks up pieces of table, crosses to
+fireplace._)
+
+JARVIS. This room was probably used as a banquet hall.
+
+RUSTY. (_Gathering up few pieces of table and taking them to fireplace,
+puts them on fire; looks up_) Yeah--when we goin' to eat?
+
+JARVIS. Not till we have finished this job.
+
+RUSTY. (_Putting pieces of table on fire--still at fireplace, back to
+audience_) Tuesday--Wednesday--Thursday---- Ah can't wait no longer than
+Saturday. (_Strikes match and lights fire. Glow from fire._)
+
+JARVIS. (_Runs up steps at back, looking left_) That way leads through
+those two long rooms to the postern gate.
+
+RUSTY. (_Looking up_) That's where that black thing followed me.
+(_Crosses to_ JARVIS L.C. _slowly_.)
+
+JARVIS. Well, a black thing followed me, treading on my heels every step
+I've taken.
+
+RUSTY. Oh, I couldn't see where I was steppin'.
+
+JARVIS. (_Looking about_) That goes to the Armory.
+
+RUSTY. (L.C. JARVIS _on steps_) Ah seen eyes in there, and a cold,
+grimy, green, slimy smell in there. Ain't that where that broad-faced
+bird flew at me and I fell down them slippery stairs?
+
+JARVIS. (_Laughing_) That broad-faced bird was an owl, Rusty--just a
+common, ordinary owl. You know what an owl is.
+
+RUSTY. O--ooh--ooh!
+
+JARVIS. (_Sees door_ R.C.) Where can that door lead to? That's it.
+(JARVIS _goes to the door in_ R.C. _Steps on trap and falls suddenly._)
+Wow! That was a close one. (_Lantern goes out._)
+
+RUSTY. (_Advancing_) Lord, Marse Warren, what is it? (_Starts up to
+Jarvis._)
+
+JARVIS. Get back! Give me that lantern. (RUSTY _hands lantern_.) Give me
+your hand. Can you hold me? (RUSTY _holds out hand and_ JARVIS
+_cautiously steps on trap door; it sinks and other end rises_.) God! I
+thought so. Water and a long drop! No wonder people disappear in this
+castle. Good Lord, what if her brother went down there? Rusty, whatever
+happens, keep clear of this. If you step on this you will never see
+Kentucky again for sure. (_Groan heard off left._)
+
+RUSTY. Did you hear that groan? (_Wind changes to low moan._)
+
+JARVIS. Groan---- There it is again. It sounded just like a man.
+
+RUSTY. Ough! Ough!
+
+JARVIS. Shut up! (_Crosses to_ L.C.)
+
+RUSTY. Marse Warren--look out!
+
+JARVIS. Listen! (_Crosses and stands moment at door. Wind moans._) I
+guess it's the wind. (_He crosses to fireplace._) This place is getting
+on my nerves.
+
+RUSTY. (R.C.) That wasn't no wind, Marse Warren. Ah hope to die if that
+wasn't a sure enough human groan. (_He looks at picture_ L.) And Ah want
+to tell you som'pin' else. Have you ever been in church or somewhere and
+all of a sudden a feelin' come over you that there was eyes a-starin' at
+the back of your head? You just knowed it--until you couldn't stand it
+no longer, and just turned around and see who it was?
+
+JARVIS. Why, yes, Rusty, I have had that happen. Why?
+
+RUSTY. That's just the way I feel now, like there was eyes a-lookin' at
+me. (_Turns to picture._) You see that picture? Seems like that feller
+was lookin' at me--like he'd step right out of the frame. (_He points to
+armor on steps._) Or them two battleship boogies--just jump right down
+here.
+
+JARVIS. It's been a good many years since those boys jumped, Rusty.
+(_Noise off stage of running._) Hark! Listen! (_He crosses to_ L.C.,
+_pistol drawn; stands listening._) Somebody's running--coming this
+way---- (_Dull thud at back._)
+
+RUSTY. I want to go home!
+
+JARVIS. What do you know about that?
+
+RUSTY. I don't want to know nothin' about it.
+
+JARVIS. I thought so.
+
+RUSTY. What is it?
+
+JARVIS. The man with a smoky lantern has been up those stairs.
+
+RUSTY. You ain't goin' up there, is you?
+
+JARVIS. I am not--because the Duke or some of his men are probably
+waiting for me at the top of the stairs with a big long gun, and I'm no
+book hero.
+
+RUSTY. Suppose it's the Prince?
+
+JARVIS. Well, suppose it is the Prince. He might blow my head off,
+because he doesn't know what I came here for--and if it's someone else,
+they'll blow my head off, because they do know.
+
+RUSTY. (_Looks at ceiling and following supposed sounds with head_
+R.C.) Sounds like somebody was runnin' round.
+
+JARVIS. (C.) They're trying to scare us, Rusty. They're probably
+watching every move we make. That's where that pounding comes from. Why
+don't they shoot? They're trying to scare us, like they did the poor
+boobs down in the village. (RUSTY _crosses to fireplace_.) They want to
+get us out of here. They want to get us out of this room. Rusty, someone
+was working in the room. Now, where was he working? Where was he----
+
+RUSTY. (_Meanwhile has crossed to mantel and picked up hammer and
+chisel_) Look here, Marse Warren--look y'ere! (_A few steps from
+fireplace._)
+
+JARVIS. (_Crossing to_ RUSTY) What is it, Rusty?
+
+RUSTY. (_Handing them to_ JARVIS) Look at them.
+
+JARVIS. Where did you find them, Rusty?
+
+RUSTY. (_Pointing to mantel_) Up there.
+
+JARVIS. Good boy, Rusty! Now I'll tell you something. These are his
+tools. Someone was working in this room, so we've beaten him to it. Now,
+where was he working? (_Hands on floor._) Mortar on floor. (_Hands on
+mantel._) Mortar on the mantel----(_Puts down tools, looking up and
+pointing._) Look at that! That's where he was working, Rusty, and we've
+beat him to it--we've beat him!
+
+(_Long pause. Both turn simultaneously and look at picture._ JARVIS
+_draws revolver_. RUSTY _turns to_ JARVIS _and sees that he looks at
+picture_.)
+
+RUSTY. (_Scared voice_) Did you feel that, too?
+
+(JARVIS _crosses slowly and cautiously to picture; feels all around
+picture and lights a match to examine it; passes light all around
+frame_.)
+
+JARVIS. (_Backing away_) By God, that's weird! You could feel that just
+as plain---- (_Backs to steps and sits on balustrade, over which figure
+in armor is standing._) By God, that's weird! (_In awed voice. Figure
+in armor raises sword slowly directly behind_ JARVIS.)
+
+RUSTY. (_Looking at picture_) It sure is, Marse Warren, it sure is----
+(RUSTY _turns just in time to see sword raised above Jarvis' head;
+screams_) Look out! (_Ducks behind table in turret_ R. _Fight then takes
+place between figure in armor and_ JARVIS. _Figure finally gets on trap_
+R.C. _and disappears out of sight_.) Where is he? (_From behind
+hiding-place._)
+
+JARVIS. Water and a long drop. There's another of the Duke's men gone to
+hell.
+
+RUSTY. I knowed them battleship boogies was spooks.
+
+JARVIS. (Picks up sword man in armor dropped; C.) We'll just take a look
+at this other fellow. (_He goes to make a swipe at figure on other side
+of stairs--sees_ RUSTY.) What's the matter? Are you scared?
+
+RUSTY. You can't scare me--I'm scared already.
+
+(JARVIS _makes feint at figure. No response; feints again, as though to
+strike, meaning to draw man out if he is in armor; no response; goes up
+steps, knocks armor over._)
+
+JARVIS. I guess he's harmless. (_Drops sword at foot of steps._)
+
+RUSTY. A--ah! (_Running up steps and picking up armor._) I'll just fix
+him so he won't jump no more! (_Cross to trap._)
+
+JARVIS. What are you going to do?
+
+RUSTY. I'm going to sink this other battleship!
+
+JARVIS. Hold on--wait a minute. I reckon we can use that. It takes a
+thief to catch a thief, they say. We'll just outspook Mr. Ghost. Now,
+come on, Rusty. Get into this hardware as fast as you can.
+
+RUSTY. Marse Warren, I don't want to be no spook!
+
+JARVIS. Listen! Somebody was working in this room. It's a cinch that the
+treasure is here, and it's a bigger cinch he'll come back to get it when
+we've gone.
+
+RUSTY. You ain't going to leave me here alone?
+
+JARVIS. Sure, I'm going to put you in this, so you can watch. I'm going
+to make a bluff that we're both gone. You'll be as safe as a church in
+this. No one would ever think of looking for one of us in this armor.
+You watch, and when he starts to work, then yell your head off.
+
+RUSTY. I'll yell so loud they will hear me in Kentucky.
+
+JARVIS. You give your best yell, and then I'll nail him.
+
+RUSTY. If you don't nail him--he'll nail me!
+
+(_Business_ JARVIS _putting armor on_ RUSTY. _Breastplate, back and legs
+are put on together; belt fastened around waist first, then legs; next
+collar; then arms; last helmet; this done during the following
+dialogue._)
+
+RUSTY. Marse Warren, you must think a heap of Miss Princess to go
+prowling around in this boogy house in the dark.
+
+JARVIS. What makes you think that?
+
+RUSTY. Marse Warren, I knowed you since you was a baby.
+
+JARVIS. What's that got to do with it?
+
+RUSTY. She 'gin you that jewelry that's hanging round your neck, didn't
+she? She's kind of crazy about you, too, ain't she?
+
+JARVIS. How do you know?
+
+RUSTY. Aw--I know, all right.
+
+JARVIS. But how do you know?
+
+RUSTY. Waal, I'm goin' to tell you, and then you'll know how I know.
+Just before them horses all jumped on me, when I was waitin' for you in
+the road, I heard a window go up, slap, and there was the Princess
+a-lookin' at the moon, just like a picture in the moonlight; just
+a-lookin' at the moon, and she says--she says----
+
+JARVIS. What did she say?
+
+RUSTY. Well, no lady never talks that way at the moon unless she's in
+love.
+
+JARVIS. What did she say?
+
+RUSTY. She says--looking at the moon, she says, "The world has begun all
+over again for me." And then she went right on and says, "God be with
+you, my American!" I'm the only American around here 'cept you, Marse
+Warren.
+
+JARVIS. You heard her say that? God bless you for that, Rusty! (_With
+helmet in hand._) Here, put your head into this Stetson.
+
+RUSTY. Oh! Oh!
+
+JARVIS. What's the matter?
+
+RUSTY. Full of spider webs.
+
+(JARVIS _puts helmet on again_.)
+
+JARVIS. Gloves--here. How do you feel?
+
+RUSTY. All in. Do I look like a spook?
+
+JARVIS. You're a wonderful sight! (_Pushing him away._) Now, Rusty, get
+over here. Where is your sword? (JARVIS _down steps_; RUSTY _sneezes_.)
+I never heard of a ghost sneezing before.
+
+RUSTY. Marse Warren, I'm catching cold.
+
+JARVIS. (_Up steps to_ RUSTY) Now, Rusty, keep your ears and eyes open.
+Don't move a muscle. If any one comes, yell your head off, but don't
+sneeze.
+
+RUSTY. Marse Warren, I want to go home!
+
+JARVIS. We haven't any home, Rusty.
+
+RUSTY. Marse Warren, I don't ever expect to get out of this boogy house
+nohow. (_Call is heard off stage_ L.)
+
+JARVIS. Well, Rusty, there is something. (_Faint call heard; very
+indistinct._) What's that? I'd almost swear that was a call or a groan.
+(_Another call_; JARVIS _blows out lantern_.) There it is again. (_Light
+is thrown on door as by someone carrying lantern. Pause._) Hark! Listen!
+There's a light, Rusty. It's coming this way. It's coming, Rusty! It's
+coming back. Remember the high sign, Rusty, and don't sneeze.
+
+(JARVIS _hides above door_ L. _Enter_ DOLORES _and the_ PRINCESS _and_
+MAXIMO _carrying lantern_ D.L., _cautiously coming forward._)
+
+DOLORES. No one here either, your Highness. (_Cross stage_ R.C.)
+
+PRINCESS. (C.) We must go on, Dolores. We must find him before it's too
+late. Oh, I never will forgive myself for sending him to this dreadful
+place!
+
+DOLORES. (_Cross to fire_) Look! Here is a fire. They've been in this
+room. (MAXIMO _comes across at back with lighted lantern to_ R.C.)
+
+PRINCESS. Perhaps they have already been killed.
+
+JARVIS. Your Highness! (L.C.)
+
+PRINCESS. Mr. Warren--Mr. Warren! Thank God you are still alive!
+
+JARVIS. Your Highness--it's madness for you to come to this place. How
+did you get here?
+
+PRINCESS. (_Crossing toward him_) Heaven only knows. We have been
+wandering through this dreadful place for hours, calling to you--trying
+to find you before it was too late.
+
+JARVIS. Too late? What do you mean?
+
+PRINCESS. My brother is safe, thank God!
+
+JARVIS. Where is he?
+
+PRINCESS. On his way to get help from the King.
+
+JARVIS. Where has he been?
+
+PRINCESS. Right here in this castle, a prisoner--since the day he
+entered.
+
+JARVIS. A prisoner?
+
+PRINCESS. Yes, he succeeded in making his escape tonight, and has gone
+direct to the King for help.
+
+JARVIS. How did you learn this?
+
+DOLORES. (C.) From Robledo. Your bullet went straight, Senor. He is
+dying. He confessed to the Holy Father. I promised to be with him at the
+end. (_Weeps._)
+
+JARVIS. (_Crosses to_ DOLORES, C.) The end---- (_Realizing_ DOLORES
+_cared for Robledo._) Then--you---- I didn't know. I might have---- I'm
+sorry.
+
+DOLORES. 'Tis better so, Senor. My Prince still lives. (JARVIS _steps
+back_ C.)
+
+PRINCESS. (_Cross to_ DOLORES) Oh, Dolores, my poor child! Maximo, take
+her back to the inn as quietly as possible. (_They exit._) Oh, Mr.
+Warren, let us leave this dreadful place!
+
+JARVIS. Not I, your Highness. You go with them, and wait for me at the
+inn.
+
+PRINCESS. You cannot persuade me again, Mr. Warren. I will remain.
+
+JARVIS. Please.
+
+PRINCESS. Return with us, then.
+
+JARVIS. Your Highness, I promised to solve the mystery of this castle
+and to find the treasure. My task is an easy one now.
+
+PRINCESS. Then I will share it with you.
+
+JARVIS. And you groped your way through this old castle to find me. You
+are game.
+
+PRINCESS. You faced death, perhaps, for me.
+
+JARVIS. You're trembling--you're frightened--you're cold--your hands are
+cold!
+
+PRINCESS. Oh, I'm not----
+
+(JARVIS _takes_ PRINCESS _to fire; she sits._)
+
+JARVIS. Come over here. You must have been scared to death prowling
+through the blackness.
+
+PRINCESS. Every nerve of my body is on edge with the happenings of this
+dreadful place!
+
+JARVIS. Oh, don't cry! Go on, then--cry--cry--cry some more. Just
+forget you are a Princess and cry, that's it. That's fine. I'll round up
+this spook tonight for good, and then the vassal's task is done. His
+fate is in your hands, Highness. What's to become of him? (_Love
+scene._) Don't send me away. I've loved you from the first, and I shall
+always love you. I'm no Prince or Duke. I know I'm just a plain American
+citizen, a man--and all the man in me cries out that I love you! Don't
+send me away.
+
+PRINCESS. You must go.
+
+JARVIS. You're going to send me away?
+
+PRINCESS. Yes, you must leave Spain. Your life would never be safe here.
+(DUKE _sneezes from behind picture_.)
+
+PRINCESS. What was that? (_She goes to lower end of fireplace_; JARVIS
+R.C.)
+
+JARVIS. Oh, see, that--that's Rusty.
+
+PRINCESS. That would frighten anyone.
+
+JARVIS. I figured that I might need a ghost myself, but Rusty disobeyed
+orders. Rusty, I told you not to sneeze.
+
+RUSTY. Dat was somebody else, Marse Warren! I didn't sneeze!
+
+PRINCESS. Mr. Warren.
+
+JARVIS. Don't move. Your Highness, I've got your ghost at last.
+(_Pointing gun at picture._) There is somebody behind that picture! Come
+out, or I'll shoot you full of holes.
+
+DUKE. (_Lights at window change to red._ DUKE _coming out_) Don't shoot.
+
+JARVIS. (C.) Your Excellency, you're a long way from Madrid.
+
+DUKE. Madrid---- You fool, you have fallen right into the trap.
+(_Crosses_ C.) What I have done has been for your sake, Maria. I
+purposely deceived him, so that I might get here ahead of him and
+watch. See, there are his tools. (_Crosses_ R.) And you yourself
+interrupted him at his work. (_Points over mantel._)
+
+JARVIS. That's an unlucky gesture. How did you know the treasure was
+there?
+
+DUKE. That's where you were working.
+
+JARVIS. You forgot I have never seen the memorandum.
+
+DUKE. Until you stole it. Can't you see, Maria?
+
+PRINCESS. Yes, one of you two stole the locket.
+
+JARVIS. Which one of us two? (_Walking over to_ DUKE.) You can't lie
+yourself out of this. Twice tonight you tried to have me murdered. Why
+didn't you have the nerve to come out in the open? I told you all ghosts
+were cowards--but you haven't got the courage of a rabbit. If it weren't
+for her, I'd blow your damned head off, and send you down after that
+other poor devil! You've got him to answer for, sooner or later. Now,
+see here--give me that locket---- No, give her the locket--or, by the
+living God, I'll break your---- Come on!
+
+PRINCESS. (_Light outside and first border and foots change to amber_)
+Carlos!
+
+DUKE. (_Cross to_ C. _and_ PRINCESS; _gives locket_) You play a good
+game, Mr. Warren. Are all Americans like you?
+
+JARVIS. They all play the game in Kentucky.
+
+DUKE. (_Cross to door_ L.) And I thought all Americans were fools.
+
+JARVIS. I saw that from the first, and it helped.
+
+DUKE. Mr. Warren, take her advice, and return to Kentucky. (_Exit_ L.)
+
+JARVIS. Say, hold on----
+
+PRINCESS. (_Stopping_ JARVIS C.) What kind of a place is Kentucky?
+
+JARVIS. God's good country, lady. Must I go back alone?
+
+PRINCESS. You must go, but you need not go alone.
+
+JARVIS. You mean----? Say it! Say it!
+
+PRINCESS. I love you! (_They embrace._)
+
+ SLOW CURTAIN
+
+
+(_Second Curtain_)
+
+
+(RUSTY _comes down steps and off_ L.)
+
+ * * * * *
+
+
+
+
+ STAGE MANAGER'S PLOT
+
+
+Act I--
+
+Manhattan Hotel at five o'clock in the morning. Stage dimly lighted by
+night lamp from side of bed. Theresa is sleeping. Modern, up-to-date
+hotel room. Furniture dark and a general atmosphere of the best.
+
+Act II--
+
+Stateroom on S.S. "Aquitania," with doors leading off to bath and
+bedroom of the suite. White walls, dark plush hangings and gold
+furniture. Dark carpet. Atmosphere of a liner just before leaving dock.
+
+Act III--An old Spanish tavern on the outskirts of Segura with a
+suggestion of past refinement, but now in a condition of decay. Mandolin
+and guitar heard in wine room at opening, with singing.
+
+ACT IV--
+
+An old Spanish castle, deserted, crumbling, covered with the dust of
+ages. Wind effect, etc., to create an atmosphere of spookiness at rise.
+
+The House Detective in the First Act doubles Pedro, the innkeeper, in
+the Third Act.
+
+Hotel Porter in First Act doubles Vardos in Third Act. Also can do the
+fight in armor.
+
+Steward in Second Act doubles Jose in Third Act.
+
+Maximo and Gaspar are unimportant characters in the opening of the Third
+and can be played by extras.
+
+The best results in this play are obtained from a fast, snappy tempo
+throughout.
+
+
+
+
+ CARPENTER'S PLOT
+
+
+ACT I--
+ _Interior as per diagram._
+ 1 Horizon drop.
+ 3 Backings.
+ 2 Doors, down left and right.
+ Window back R. and L. center.
+
+ACT II--
+ _Ship's Stateroom:_
+ 3 Doors, R.C., R.1 and L.3.
+ 1 Horizon ring.
+ 1 Backing.
+
+ACT III--
+ _Interior Spanish Inn:_
+ Stairway C. Leading into upper part of house.
+ Door to L. of staircase.
+ Door R.1 leading to wine room.
+ Window left 1.
+ Door left 1.
+ 3 Backings.
+ Stairs, platforms, and parallels.
+
+ACT IV--
+ _Interior Old Spanish Castle:_
+ Stone masonry in ruins.
+ Heavy stone windows with bars.
+ Fireplace R.1.
+ Stairway C. four steps with heavy balustrade
+ leading through heavy door to armory.
+ Break-away picture immediately L. of stairway.
+ Door R.1 L.2C.
+ 2 Backings.
+ Trap through stage C.R. above the middle line.
+
+
+
+
+ PROPERTY PLOT
+
+
+ACT I--
+ 1 Dressing Table.
+ 1 Toilet Set.
+ 1 Locket in case.
+ 1 Settee.
+ 2 Armchairs.
+ 1 Telephone.
+ 1 Canopy over bed.
+ Curtains and window shades.
+ 1 large flat trunk.
+ 2 Steamer Rugs with strap handles.
+ 2 Small Trays in trunk.
+ Scissors, Knife, and Trunk Truck.
+
+ACT II--
+ 1 Gold Settee.
+ 2 Gold Armchairs.
+ 2 Gold Side chairs.
+ 1 Pedestal with silver tray and pitcher.
+ 1 Long Bench with cushions.
+ 1 Telephone.
+ 4 Small Curtains.
+ Newspapers, Magazines.
+ Knife.
+ Steamer Rugs.
+ Hand Baggage.
+ Locket and Case.
+ Boat Whistle (suggest compressed air auto tank).
+
+ACT III--
+ 2 Stools.
+ 2 Tables, old and heavy Spanish.
+ 1 Set Bench and Arm.
+ Lunch Basket.
+ Tray, with wine bottle and two glasses.
+ Hand Baggage.
+ Playing Cards.
+ 2 Pistols.
+ 1 Long Chain Necklace, with gold cross.
+
+ACT IV--
+ 2 Suits Armor.
+ 2 Swords.
+ 1 Break-away Table.
+ 1 Break-away Chair.
+ 1 Break-away life-size picture of Henry V.
+ 1 Set Fire-Dogs.
+ Hammer and Chisel.
+ Wind effect.
+ Stand for Armor.
+ 3 Lanterns.
+ 1 Revolver and Cartridges.
+ Locket and Case.
+ Fan for fire.
+ Trap through stage.
+
+
+
+
+ ELECTRICAL PLOT
+
+
+ACT I--
+
+Rise dark, two blue pan lights back of window, two baby spots off left;
+one focussed on bed and the other on door down R.1. Red fire-escape
+light shows door R. when opened. Night lamp on table near bed.
+
+ACT II--
+
+Lights full up, white and amber, strip light off door right. Lights
+straw for sun effect at back.
+
+ACT III--
+
+Blue on back drop. Stage full up, amber and white. Strips off right and
+left. Large lamp on newell post at foot of stairs. Stage dark at lamp
+crash.
+
+ACT IV--
+
+Stage dark, blue baby spot for moonlight, through window right. Blue on
+back drop. Fire glow, half up with lanterns on your foots and borders.
+
+ * * * * *
+
+
+
+
+ Clarence
+
+
+Comedy in 4 acts by Booth Tarkington. 5 males, 5 females. 2 interiors.
+Costumes, modern. Plays 2-1/2 hours.
+
+One of the "five million", Clarence served where he was sent--though it
+was no further than Texas. As an entomologist he found--on this side of
+the ocean--no field for his specialty, so they set him to driving mules.
+
+Now, reduced to civil life and seeking a job, he finds a position in the
+home of one Wheeler, a wealthy man with a family. And because he'd "been
+in the army" he becomes guide, philosopher and friend to the members of
+that distracted family group. Clarence's position is an anomolous one.
+He mends the plumbing, tunes the piano, types--off stage--and plays the
+saxophone. And around him revolves such a group of characters as only
+Booth Tarkington could offer. It is a real American comedy, at which the
+audience ripples with appreciative and delighted laughter.
+
+Those marvelous young people, Cora and Bobby, are portrait sketches
+warranted to appeal to everyone.
+
+Royalty, $25.00. Price, 75 cents.
+
+
+
+
+ The Charm School
+
+
+Comedy in 3 acts by Alice Duer Miller and Robert Milton. 6 males, 10
+females. (May be played by 5 males and 8 females). (Any number of school
+girls may be used in the ensembles). 2 interiors. Costumes, modern.
+Plays 2-1/2 hours.
+
+A young automobile salesman just out of his 'teens inherits a girl's
+school and insists on running it himself, according to his own ideas,
+chief of which is that the dominant feature in the education of the
+young girl of today should be CHARM.
+
+In the end the young man gives up the school and promises to wait until
+the youngest of his pupils reaches a marriagable age.
+
+"The Charm School" has the freshness of youth, the inspiration of a
+novel idea, the charm of originality, and wholesome, amusing
+entertainment. We strongly recommend it for high school production.
+
+First produced in New York, then toured the country. Two companies now
+playing it in England. Royalty, $25.00. Price, 75 cents.
+
+
+
+
+ A Full House
+
+
+Farcical comedy in 3 acts. By Fred Jackson. 7 males, 7 females. 1
+interior. Modern costumes. Plays 2-1/2 hours. This newest and funniest
+farce was written by Fred Jackson, the well-known story writer, and is
+backed up by the prestige of an impressive New York success and the
+promise of unlimited fun presented in the most attractive form. A
+cleverer farce has not been seen for many a long day. "A Full House" is
+a house full of laughs. Royalty, $25. Price, 75 cents.
+
+
+SAMUEL FRENCH. 25 West 45th Street, New York City
+ New and Explicit Descriptive Catalogue Mailed
+ Free on Request
+
+
+
+
+ The Famous Mrs. Fair
+
+
+A play in 4 acts. By James Forbes, author of "The Commuters", "The
+Traveling Salesman", etc. 3 males, 10 females. 2 interiors. Costumes
+modern. Plays 2-1/2 hours.
+
+Mrs. Fair was a major abroad and won a medal for bravery. Her husband
+was displeased when Mrs. Fair came home to a fame which lifted her out
+of his life. The dissatisfaction grew as she became absorbed in public
+functions. Mr. Forbes traces the widening of the rift between husband
+and wife with great skill in the first two acts. These are light comedy.
+In the third the mood becomes serious and we find that Mrs. Fair's
+absence from home has set the husband to philandering and the daughter
+to intimacy with a gay set. Indeed, only through the joint efforts of
+husband and wife to save the girl from danger, is harmony again
+established.
+
+A true comedy, written with keen insight. Royalty, $35.00. Price, 75
+cents.
+
+
+
+
+ Nothing But the Truth
+
+
+Comedy in 3 acts. By James Montgomery. 5 males, 6 females. Costumes,
+modern. 2 interiors. Plays 2-1/2 hours.
+
+Is it possible to tell the absolute truth--even for twenty-four hours?
+It is--at least Bob Bennett, hero or "Nothing But the Truth",
+accomplished the feat. The bet he made with his business partners, and
+the trouble he got into is the subject of William Collier's tremendous
+comedy hit. "Nothing But the Truth" can be whole-heartedly recommended
+as one of the most sprightly, amusing and popular comedies. Royalty,
+$25.00. Price, 60 cents.
+
+
+
+
+ On the Hiring Line
+
+
+Comedy in 3 acts, by Harvey O'Higgins and Harriet Ford. 5 males, 4
+females. 1 interior. Costumes, modern. Plays 2-1/4 hours.
+
+Sherman Fessenden, unable to induce servants to remain at his Jersey
+home, hits upon the expedient of engaging detectives as domestics.
+
+His second wife, an actress, weary of the country, has succeeded in
+discouraging every other cook and butler against remaining long,
+believing that she will convince her husband that country life is dead.
+So she is deeply disappointed when she finds she cannot discourage the
+new servants.
+
+The sleuths, believing they are called to report on those living with
+the Fessendens, warn Fessenden that his wife has been receiving
+love-notes from an actor friend, and that his daughter is planning to
+elope with a supposed thief.
+
+One sleuth causes an uproar making a mess of the situations he has
+witnessed. Fessenden, however, has learned a lesson and is willing to
+leave the servant problem to his wife.
+
+Enjoyed long runs in New York and Chicago. Royalty, $25.00. Price, 75
+cents.
+
+
+SAMUEL FRENCH, 25 West 45th Street, New York City
+ New and Explicit Descriptive Catalogue Mailed
+ Free on Request
+
+
+
+
+ Daddy Long-Legs
+
+
+A charming comedy in 4 acts, by Jean Webster. 6 males, 7 females, and 6
+orphans, but by easy doubling of some characters, may be played by 4
+males, 4 females and 3 orphans. The orphans appear only in the first act
+and may be played by small girls. 4 easy interiors. Costumes modern.
+Plays 2-1/2 hours.
+
+The New York Times wrote the following:
+
+"If you will take your pencil and write down, one below the other, the
+words delightful, charming, sweet, beautiful and entertaining, and then
+draw a line and add them up, the answer will be 'Daddy Long-Legs'. To
+that result you might even add brilliant, pathetic and humorous, but the
+answer even then would be just what it was before--the play which Miss
+Jean Webster has made from her book, 'Daddy Long-Legs'. To attempt to
+describe the simplicity and beauty of 'Daddy Long-Legs' would be like
+attempting to describe the first breath of Spring after an exceedingly
+tiresome and hard Winter."
+
+Enjoyed a two-years' run in New York and was then toured for over three
+years. Royalty, $25.00. Price, 75 cents.
+
+
+
+
+ To the Ladies
+
+
+A hilarious comedy in 3 acts, by George S. Kaufman and Marc Connelly. 11
+males, 3 females. 3 interiors. Costumes, modern. Plays 2-1/2 hours.
+
+The authors of "Dulcy" have divulged a secret known to every woman--and
+to some men, though the men don't admit it.
+
+The central figures are young Leonard Beebe and his wife Elsie, a little
+girl from Mobile. Leonard is the average young American clerk, the kind
+who read all the "Success" stories in the magazines and believe them.
+Elsie has determined to make him something more. She has her hands
+full--even has to make an after dinner speech for him--but she does it
+and the play shows how.
+
+Helen Hayes played Elsie and Otto Kruger impersonated Leonard in New
+York, where it ran a whole season. Here's a clean and wholesome play,
+deliciously funny and altogether a diverting evening's entertainment.
+Royalty, $25.00. Price, 75 cents.
+
+
+
+
+ Three Live Ghosts
+
+
+Comedy in 3 acts by Frederick Isham and Max Marcin. 6 males, 4 females
+(2 policemen). 1 interior throughout. Costumes, modern. Plays 2-1/2
+hours.
+
+"Three Live Ghosts" is brim full of fun and humor and is sure to keep
+audiences in gales of laughter. The New York critics described it as the
+most ingenious and amusing comedy of the season, genuinely funny. It
+played a fall season in New York, then toured the big cities. A lively
+comedy of merit. Royalty, $25.00. Price, 75 cents.
+
+
+ SAMUEL FRENCH, 25 West 45th Street, New York City
+ New and Explicit Descriptive Catalogue Mailed
+ Free on Request
+
+ * * * * *
+
+
+
+
+ FRENCH'S
+
+ Standard Library Edition
+
+
+ Includes Plays by
+
+Clyde Fitch
+William Gillette
+Augustus Thomas
+George Broadhurst
+Edward E. Kidder
+Percy MacKaye
+Sir Arthur Conan Doyle
+Louis N. Parker
+R. C. Carton
+Alfred Sutro
+Richard Harding Davis
+Sir Arthur W. Pinero
+Anthony Hope
+Oscar Wilde
+Haddon Chambers
+Jerome K. Jerome
+Cosmo Gordon Lennox
+H. V. Esmond
+Mark Swan
+Grace L. Furniss
+Marguerite Merrington
+Hermann Sudermann
+Rida Johnson Young
+Arthur Law
+Rachel Crothers
+Martha Morton
+H. A. Du Souchet
+W. W. Jacobs
+Madeleine Lucette Ryley
+Booth Tarkington
+J. Hartley Manners
+James Forbes
+James Montgomery
+Wm. C. de Mille
+Roi Cooper Megrue
+Edward E. Rose
+Israel Zangwill
+Henry Bernstein
+Harold Brighouse
+Channing Pollock
+Harry Durant
+Winchell Smith
+Margaret Mayo
+Edward Peple
+A. E. W. Mason
+Charles Klein
+Henry Arthur Jones
+A. E. Thomas
+Fred. Ballard
+Cyril Harcourt
+Carlisle Moore
+Ernest Denny
+Laurence Housman
+Harry James Smith
+Edgar Selwyn
+Augustin McHugh
+Robert Housum
+Charles Kenyon
+C. M. S. McLellen
+
+French's International Copyrighted Edition contains plays, comedies and
+farces of international reputation; also recent professional successes
+by famous American and English Authors.
+
+ Send a four-cent stamp for our new catalogue
+ describing thousands of plays.
+
+ SAMUEL FRENCH
+
+ Oldest Play Publisher in the World
+
+ 25 West 45th Street NEW YORK CITY
+
+
+
+
+
+End of the Project Gutenberg EBook of The Ghost Breaker, by
+Paul Dickey and Charles Goddard
+
+*** END OF THIS PROJECT GUTENBERG EBOOK THE GHOST BREAKER ***
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